bnstooltips 1.21.2 → 1.21.3

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package/build/index.js CHANGED
@@ -8905,7 +8905,7 @@ function SkillConditions(_a) {
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  }
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  function SkillTooltip(_a) {
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- var data = _a.data, _b = _a.debug, debug = _b === void 0 ? false : _b, _c = _a.masteryPoints, masteryPoints = _c === void 0 ? 0 : _c, _d = _a.multi, multi = _d === void 0 ? false : _d;
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+ var data = _a.data, _b = _a.debug, debug = _b === void 0 ? false : _b, _c = _a.masteryPoints, masteryPoints = _c === void 0 ? 0 : _c, _d = _a.showZeroMastery, showZeroMastery = _d === void 0 ? false : _d, _e = _a.multi, multi = _e === void 0 ? false : _e;
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  var skill = data;
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  var tooltipBaseProps = {
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  title: skill.Name,
@@ -8926,7 +8926,7 @@ function SkillTooltip(_a) {
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  //bottomPart
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  AddSubTexts(tooltipBaseProps.subInfoGroups, skill);
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  AddBreakValue(tooltipBaseProps.subInfoGroups, skill);
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- AddSkillMastery(tooltipBaseProps.subInfoGroups, masteryPoints, skill.ArcaneInfo);
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+ AddSkillMastery(tooltipBaseProps.subInfoGroups, masteryPoints, skill.ArcaneInfo, showZeroMastery);
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  AddPvpModifiers(tooltipBaseProps.subInfoGroups, skill);
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  AddBoundaries(tooltipBaseProps.subInfoGroups, skill);
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  AddConditions(tooltipBaseProps.subInfoGroups, skill);
@@ -8979,8 +8979,11 @@ function AddBreakValue(subInfoGroups, skill) {
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  });
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  }
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  }
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- function AddSkillMastery(subInfoGroups, masteryPoints, arcaneInfo) {
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- if (masteryPoints == null || masteryPoints == 0 || arcaneInfo == null)
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+ function AddSkillMastery(subInfoGroups, masteryPoints, arcaneInfo, showZeroMastery) {
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+ if (showZeroMastery === void 0) { showZeroMastery = false; }
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+ if (masteryPoints == null ||
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+ (masteryPoints == 0 && !showZeroMastery) ||
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+ arcaneInfo == null)
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  return;
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  var masteryValue = GetSkillMasteryValue(masteryPoints, arcaneInfo);
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  if (masteryValue == null)
@@ -9263,9 +9266,9 @@ var css_248z$7 = ".TooltipBase_bns_upgradeRed_color {\n color: #FF2818;\n}\n\n.
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  styleInject(css_248z$7);
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  var SkillTooltipWrapper = function (_a) {
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- var data = _a.data, children = _a.children, _b = _a.interactive, interactive = _b === void 0 ? false : _b, _c = _a.placement, placement = _c === void 0 ? "right" : _c, _d = _a.followCursor, followCursor$1 = _d === void 0 ? false : _d, _e = _a.trigger, trigger = _e === void 0 ? "mouseenter focus" : _e, _f = _a.showArrow, showArrow = _f === void 0 ? true : _f, _g = _a.debug, debug = _g === void 0 ? false : _g, _h = _a.masteryPoints, masteryPoints = _h === void 0 ? 0 : _h;
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+ var data = _a.data, children = _a.children, _b = _a.interactive, interactive = _b === void 0 ? false : _b, _c = _a.placement, placement = _c === void 0 ? "right" : _c, _d = _a.followCursor, followCursor$1 = _d === void 0 ? false : _d, _e = _a.trigger, trigger = _e === void 0 ? "mouseenter focus" : _e, _f = _a.showArrow, showArrow = _f === void 0 ? true : _f, _g = _a.debug, debug = _g === void 0 ? false : _g, _h = _a.masteryPoints, masteryPoints = _h === void 0 ? 0 : _h, _j = _a.showZeroMastery, showZeroMastery = _j === void 0 ? false : _j;
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  var spanRef = React.useRef(null);
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- var _j = React.useState(null), childRef = _j[0], setChildRef = _j[1];
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+ var _k = React.useState(null), childRef = _k[0], setChildRef = _k[1];
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  /**
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  * Mount the temporary span element.
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  * retrieve and store the target element's reference.
@@ -9278,7 +9281,7 @@ var SkillTooltipWrapper = function (_a) {
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  }, []);
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  return (React__default["default"].createElement(React__default["default"].Fragment, null,
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  children,
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- childRef ? (React__default["default"].createElement(Tippy, { arrow: showArrow, trigger: trigger, plugins: [followCursor], followCursor: followCursor$1 && (!interactive && !debug), appendTo: document.body, placement: placement, animation: "fade", interactive: interactive || debug, content: React__default["default"].createElement(SkillTooltip, { data: data, debug: debug, masteryPoints: masteryPoints }), theme: "grade" + 4, reference: childRef })) : (React__default["default"].createElement("span", { "data-testid": "TooltipWrapper", ref: spanRef, style: { display: "none" } }))));
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+ childRef ? (React__default["default"].createElement(Tippy, { arrow: showArrow, trigger: trigger, plugins: [followCursor], followCursor: followCursor$1 && !interactive && !debug, appendTo: document.body, placement: placement, animation: "fade", interactive: interactive || debug, content: React__default["default"].createElement(SkillTooltip, { data: data, debug: debug, masteryPoints: masteryPoints, showZeroMastery: showZeroMastery }), theme: "grade" + 4, reference: childRef })) : (React__default["default"].createElement("span", { "data-testid": "TooltipWrapper", ref: spanRef, style: { display: "none" } }))));
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  };
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  exports.ServerRegion = void 0;