bmssp 0.15.0 → 0.16.0

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "bmssp",
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- "version": "0.15.0",
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+ "version": "0.16.0",
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  "description": "Javascript package implementation of the bmssp algorithm.",
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  "main": "index.mjs",
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  "keywords": [
@@ -34,6 +34,7 @@
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  ],
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  "scripts": {
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  "test": "NODE_OPTIONS=\"$NODE_OPTIONS --experimental-vm-modules\" jest --coverage",
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+ "bench": "node benchmarks/run.mjs",
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  "lint": "npm run prettier && npm run eslint",
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  "format": "npm run prettier:fix && npm run eslint:fix",
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  "eslint": "eslint --max-warnings=0 .",
@@ -49,6 +50,6 @@
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  "eslint-plugin-prettier": "^5.5.4",
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  "globals": "^17.0.0",
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  "jest": "^30.1.1",
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- "prettier": "3.8.3"
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+ "prettier": "3.9.5"
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  }
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  }
@@ -0,0 +1,248 @@
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+ /**
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+ * Block-based "partial-sort" structure D from Lemma 3.3 of the BMSSP paper
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+ * ("Breaking the Sorting Barrier for Directed Single-Source Shortest Paths").
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+ *
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+ * Holds <key, value> pairs (vertex, distance estimate) semi-sorted: values
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+ * are ordered BETWEEN blocks but unsorted WITHIN a block. That is enough to
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+ * repeatedly pull the M smallest values as a batch (pull) and to cheaply
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+ * add a batch of values known to be smaller than everything present
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+ * (batchPrepend) — without paying for a full sort.
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+ *
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+ * Internal layout:
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+ * - d1: blocks filled by insert(). Each block carries an upper bound on its
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+ * values; bounds are non-decreasing across blocks, and the last block
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+ * always has bound B so every value < B has a home.
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+ * - d0: blocks filled by batchPrepend() only; they conceptually sit in front
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+ * of d1 (their values are smaller than everything inserted so far).
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+ *
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+ * The block-bound index is a plain array searched with binary search instead
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+ * of the paper's balanced BST — same behavior, worse constants (issue #167).
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+ */
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+ class BlockList {
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+ /**
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+ * Initialize the structure (Lemma 3.3 Initialize).
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+ * @param {number} M - Block size / pull batch size, >= 1. At recursion level l this is 2^((l-1)·t).
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+ * @param {number} B - Strict upper bound on every value ever stored (Infinity is allowed)
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+ * @throws {Error} If M is not a number >= 1
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+ */
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+ constructor(M, B) {
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+ if (typeof M !== "number" || Number.isNaN(M) || M < 1) {
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+ throw new Error("M must be a number >= 1");
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+ }
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+ this.M = Math.floor(M);
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+ this.B = B;
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+ // d1 starts as a single empty block with upper bound B
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+ this.d1 = [this.makeBlock(B)];
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+ this.d0 = [];
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+ // key -> block currently holding that key, for O(1) duplicate handling
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+ this.locator = new Map();
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+ this.count = 0;
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+ }
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+
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+ // Internal: create an empty block with the given value upper bound
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+ makeBlock(bound) {
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+ return { bound, entries: new Map() };
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+ }
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+
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+ // Number of pairs currently stored
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+ get size() {
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+ return this.count;
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+ }
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+
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+ isEmpty() {
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+ return this.count === 0;
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+ }
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+
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+ /**
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+ * Insert a pair (Lemma 3.3 Insert). If the key is already stored, the
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+ * smallest value wins (the pair is replaced only when value is smaller).
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+ * @param {*} key - Typically a node ID
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+ * @param {number} value - Must be < B
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+ * @throws {Error} If value >= B
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+ */
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+ insert(key, value) {
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+ if (!(value < this.B)) {
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+ throw new Error("value must be < B");
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+ }
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+ const holder = this.locator.get(key);
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+ if (holder !== undefined) {
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+ if (holder.entries.get(key) <= value) return;
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+ this.removeKey(key, holder);
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+ }
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+ // Binary-search d1 for the first block whose bound covers the value
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+ let lo = 0;
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+ let hi = this.d1.length - 1;
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+ while (lo < hi) {
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+ const mid = (lo + hi) >> 1;
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+ if (this.d1[mid].bound >= value) {
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+ hi = mid;
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+ } else {
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+ lo = mid + 1;
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+ }
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+ }
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+ const block = this.d1[lo];
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+ block.entries.set(key, value);
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+ this.locator.set(key, block);
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+ this.count += 1;
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+ if (block.entries.size > this.M) {
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+ this.splitBlock(lo);
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+ }
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+ }
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+
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+ // Internal: split an overfull d1 block into two halves around its median
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+ // value. The lower half gets bound = its own max value; the upper half
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+ // keeps the original bound, so inter-block ordering is preserved.
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+ // (The paper uses linear-time median selection; sorting is O(M log M) but
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+ // simpler — acceptable for this correctness-first implementation.)
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+ splitBlock(index) {
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+ const block = this.d1[index];
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+ const sorted = [...block.entries].sort((a, b) => a[1] - b[1]);
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+ const half = sorted.length >> 1;
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+ const lower = this.makeBlock(sorted[half - 1][1]);
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+ for (let i = 0; i < half; i += 1) {
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+ const [key, value] = sorted[i];
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+ block.entries.delete(key);
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+ lower.entries.set(key, value);
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+ this.locator.set(key, lower);
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+ }
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+ this.d1.splice(index, 0, lower);
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+ }
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+
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+ /**
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+ * Insert a batch of pairs whose values are all smaller than every value
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+ * currently stored (Lemma 3.3 BatchPrepend). On duplicate keys — within
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+ * the batch or against the current contents — the smallest value wins.
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+ * The caller is responsible for the "smaller than everything" contract;
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+ * only the value < B bound is checked here.
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+ * @param {Iterable<[*, number]>} pairs - [key, value] pairs, each value < B
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+ * @throws {Error} If any value >= B
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+ */
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+ batchPrepend(pairs) {
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+ // Dedupe the batch, keeping the smallest value per key
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+ const best = new Map();
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+ for (const [key, value] of pairs) {
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+ if (!(value < this.B)) {
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+ throw new Error("value must be < B");
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+ }
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+ const seen = best.get(key);
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+ if (seen === undefined || value < seen) {
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+ best.set(key, value);
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+ }
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+ }
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+ // Resolve clashes with keys already stored (smallest value wins)
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+ const fresh = [];
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+ for (const [key, value] of best) {
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+ const holder = this.locator.get(key);
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+ if (holder !== undefined) {
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+ if (holder.entries.get(key) <= value) continue;
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+ this.removeKey(key, holder);
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+ }
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+ fresh.push([key, value]);
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+ }
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+ if (fresh.length === 0) return;
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+ // One block if the batch fits, otherwise sorted chunks of <= ceil(M/2)
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+ let chunks;
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+ if (fresh.length <= this.M) {
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+ chunks = [fresh];
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+ } else {
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+ fresh.sort((a, b) => a[1] - b[1]);
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+ const chunkSize = Math.ceil(this.M / 2);
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+ chunks = [];
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+ for (let i = 0; i < fresh.length; i += chunkSize) {
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+ chunks.push(fresh.slice(i, i + chunkSize));
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+ }
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+ }
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+ // Prepend in reverse chunk order so the smallest chunk lands at the front
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+ for (let c = chunks.length - 1; c >= 0; c -= 1) {
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+ const chunk = chunks[c];
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+ const block = this.makeBlock(-Infinity);
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+ for (const [key, value] of chunk) {
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+ block.entries.set(key, value);
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+ this.locator.set(key, block);
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+ if (value > block.bound) block.bound = value;
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+ this.count += 1;
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+ }
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+ this.d0.unshift(block);
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+ }
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+ }
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+
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+ /**
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+ * Remove and return the (at most) M smallest-valued keys plus a separating
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+ * bound (Lemma 3.3 Pull). In Algorithm 3 this is `Bi, Si <- D.Pull()`:
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+ * `keys` is Si and `bound` is Bi, satisfying
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+ * max(pulled values) <= bound <= min(remaining values).
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+ * When the pull drains the structure the bound is B.
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+ * @returns {{ keys: Set<*>, bound: number }}
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+ */
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+ pull() {
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+ if (this.count <= this.M) {
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+ // Everything fits in one batch: drain the structure and reset it
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+ const keys = new Set(this.locator.keys());
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+ this.d0 = [];
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+ this.d1 = [this.makeBlock(this.B)];
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+ this.locator.clear();
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+ this.count = 0;
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+ return { keys, bound: this.B };
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+ }
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+ // Collect prefix blocks from each sequence until that side holds >= M
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+ // candidate elements (or runs out). The M smallest overall are in there.
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+ const candidates = [];
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+ for (const seq of [this.d0, this.d1]) {
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+ let collected = 0;
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+ for (const block of seq) {
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+ if (collected >= this.M) break;
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+ for (const [key, value] of block.entries) {
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+ candidates.push([key, value, block]);
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+ }
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+ collected += block.entries.size;
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+ }
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+ }
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+ // Take the M smallest candidates out of the structure
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+ candidates.sort((a, b) => a[1] - b[1]);
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+ const keys = new Set();
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+ for (let i = 0; i < this.M; i += 1) {
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+ const [key, , block] = candidates[i];
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+ keys.add(key);
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+ this.removeKey(key, block);
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+ }
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+ // Separator = smallest value still stored. Thanks to the inter-block
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+ // ordering it lives in the first non-empty block of d0 or d1.
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+ let bound = Infinity;
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+ for (const seq of [this.d0, this.d1]) {
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+ const block = seq.find((b) => b.entries.size > 0);
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+ if (block) {
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+ for (const value of block.entries.values()) {
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+ if (value < bound) bound = value;
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+ }
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+ }
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+ }
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+ return { keys, bound };
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+ }
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+
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+ // Internal: remove a key from the block that holds it, dropping the block
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+ // if it becomes empty (deletion cost amortizes into insertion, Lemma 3.3)
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+ removeKey(key, block) {
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+ block.entries.delete(key);
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+ this.locator.delete(key);
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+ this.count -= 1;
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+ if (block.entries.size === 0) {
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+ this.dropIfEmpty(block);
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+ }
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+ }
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+
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+ // Internal: physically remove an emptied block. The last d1 block (bound B)
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+ // is kept even when empty so insert always finds a home for any value < B.
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+ dropIfEmpty(block) {
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+ const i0 = this.d0.indexOf(block);
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+ if (i0 !== -1) {
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+ this.d0.splice(i0, 1);
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+ return;
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+ }
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+ const i1 = this.d1.indexOf(block);
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+ if (i1 !== -1 && i1 < this.d1.length - 1) {
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+ this.d1.splice(i1, 1);
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+ }
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+ }
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+ }
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+
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+ export { BlockList };
package/src/bmssp.mjs CHANGED
@@ -8,6 +8,10 @@ class BMSSP {
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  this.nodeIDs = new Set();
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  // Map to store shortest paths
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  this.shortestPaths = new Map();
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+ // Adjacency map: nodeId -> array of [to, weight] outgoing edges.
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+ // Lets the algorithm fetch a node's edges in O(1) instead of scanning
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+ // the whole edge list on every lookup.
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+ this.adjacency = new Map();
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  for (let edge of inputGraph) {
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  // Create a deep copy of each edge array
@@ -18,10 +22,36 @@ class BMSSP {
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  this.nodeIDs.add(edge[1]);
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  }
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+ // Build the adjacency map from the copied edges
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+ this.buildAdjacency();
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+
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  // Initialize shortest paths map
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  this.initializeShortestPaths();
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  }
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+ // Method to (re)build the adjacency map from this.graph.
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+ // Every node ID gets an entry (an empty array for nodes with no
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+ // outgoing edges) so callers can rely on .get(node) returning an array.
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+ buildAdjacency() {
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+ this.adjacency = new Map();
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+
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+ // Ensure every known node has an (initially empty) neighbor list
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+ for (let nodeId of this.nodeIDs) {
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+ this.adjacency.set(nodeId, []);
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+ }
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+
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+ // Group outgoing edges by their source node
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+ for (let [from, to, weight] of this.graph) {
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+ this.adjacency.get(from).push([to, weight]);
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+ }
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+ }
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+
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+ // Return the outgoing edges of a node as an array of [to, weight].
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+ // Unknown nodes return an empty array.
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+ getEdges(nodeId) {
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+ return this.adjacency.get(nodeId) ?? [];
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+ }
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+
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  // Method to initialize the shortest paths map
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  initializeShortestPaths() {
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  for (let nodeId of this.nodeIDs) {