bmad-method 6.0.0-alpha.6 → 6.0.0-alpha.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.bmad/_cfg/agent-manifest.csv +11 -0
- package/{bmad → .bmad}/_cfg/files-manifest.csv +170 -157
- package/{bmad → .bmad}/_cfg/ides/claude-code.yaml +2 -2
- package/.bmad/_cfg/manifest.yaml +10 -0
- package/{bmad → .bmad}/_cfg/task-manifest.csv +1 -1
- package/{bmad → .bmad}/_cfg/workflow-manifest.csv +1 -1
- package/{bmad → .bmad}/bmb/agents/bmad-builder.md +12 -12
- package/.bmad/bmb/config.yaml +16 -0
- package/{bmad → .bmad}/bmb/workflows/audit-workflow/checklist.md +2 -2
- package/{bmad → .bmad}/bmb/workflows/audit-workflow/instructions.md +5 -5
- package/{bmad → .bmad}/bmb/workflows/audit-workflow/workflow.yaml +2 -2
- package/{bmad → .bmad}/bmb/workflows/convert-legacy/README.md +5 -5
- package/{bmad → .bmad}/bmb/workflows/convert-legacy/checklist.md +2 -2
- package/{bmad → .bmad}/bmb/workflows/convert-legacy/instructions.md +17 -17
- package/{bmad → .bmad}/bmb/workflows/convert-legacy/workflow.yaml +6 -6
- package/{bmad → .bmad}/bmb/workflows/create-agent/README.md +5 -5
- package/{bmad → .bmad}/bmb/workflows/create-agent/agent-architecture.md +15 -15
- package/{bmad → .bmad}/bmb/workflows/create-agent/agent-command-patterns.md +28 -28
- package/{bmad → .bmad}/bmb/workflows/create-agent/agent-types.md +15 -15
- package/{bmad → .bmad}/bmb/workflows/create-agent/checklist.md +3 -3
- package/{bmad → .bmad}/bmb/workflows/create-agent/instructions.md +34 -18
- package/{bmad → .bmad}/bmb/workflows/create-agent/workflow.yaml +6 -6
- package/{bmad → .bmad}/bmb/workflows/create-module/README.md +1 -1
- package/{bmad → .bmad}/bmb/workflows/create-module/checklist.md +1 -1
- package/{bmad → .bmad}/bmb/workflows/create-module/installer-templates/install-config.yaml +1 -1
- package/{bmad → .bmad}/bmb/workflows/create-module/instructions.md +7 -7
- package/{bmad → .bmad}/bmb/workflows/create-module/module-structure.md +36 -2
- package/{bmad → .bmad}/bmb/workflows/create-module/workflow.yaml +9 -9
- package/{bmad → .bmad}/bmb/workflows/create-workflow/README.md +4 -4
- package/{bmad → .bmad}/bmb/workflows/create-workflow/checklist.md +1 -1
- package/{bmad → .bmad}/bmb/workflows/create-workflow/instructions.md +29 -29
- package/{bmad → .bmad}/bmb/workflows/create-workflow/workflow-creation-guide.md +36 -36
- package/{bmad → .bmad}/bmb/workflows/create-workflow/workflow-template/instructions.md +2 -2
- package/{bmad → .bmad}/bmb/workflows/create-workflow/workflow-template/workflow.yaml +1 -1
- package/{bmad → .bmad}/bmb/workflows/create-workflow/workflow.yaml +5 -5
- package/{bmad → .bmad}/bmb/workflows/edit-agent/checklist.md +1 -1
- package/{bmad → .bmad}/bmb/workflows/edit-agent/instructions.md +2 -2
- package/{bmad → .bmad}/bmb/workflows/edit-agent/workflow.yaml +8 -8
- package/{bmad → .bmad}/bmb/workflows/edit-module/README.md +2 -2
- package/{bmad → .bmad}/bmb/workflows/edit-module/checklist.md +2 -2
- package/{bmad → .bmad}/bmb/workflows/edit-module/instructions.md +4 -4
- package/{bmad → .bmad}/bmb/workflows/edit-module/workflow.yaml +10 -10
- package/{bmad → .bmad}/bmb/workflows/edit-workflow/instructions.md +4 -4
- package/{bmad → .bmad}/bmb/workflows/edit-workflow/workflow.yaml +5 -5
- package/{bmad → .bmad}/bmb/workflows/module-brief/README.md +2 -2
- package/{bmad → .bmad}/bmb/workflows/module-brief/instructions.md +2 -2
- package/{bmad → .bmad}/bmb/workflows/module-brief/workflow.yaml +4 -4
- package/{bmad → .bmad}/bmb/workflows/redoc/README.md +5 -5
- package/{bmad → .bmad}/bmb/workflows/redoc/instructions.md +1 -1
- package/{bmad → .bmad}/bmb/workflows/redoc/workflow.yaml +1 -1
- package/{bmad → .bmad}/bmm/agents/analyst.md +20 -12
- package/{bmad → .bmad}/bmm/agents/architect.md +19 -11
- package/{bmad → .bmad}/bmm/agents/dev.md +10 -10
- package/{bmad → .bmad}/bmm/agents/pm.md +23 -15
- package/{bmad → .bmad}/bmm/agents/sm.md +26 -18
- package/{bmad → .bmad}/bmm/agents/tea.md +25 -17
- package/{bmad → .bmad}/bmm/agents/tech-writer.md +16 -8
- package/{bmad → .bmad}/bmm/agents/ux-designer.md +18 -10
- package/{bmad → .bmad}/bmm/config.yaml +7 -7
- package/.bmad/bmm/docs/README.md +235 -0
- package/.bmad/bmm/docs/agents-guide.md +1056 -0
- package/.bmad/bmm/docs/brownfield-guide.md +754 -0
- package/.bmad/bmm/docs/enterprise-agentic-development.md +680 -0
- package/.bmad/bmm/docs/faq.md +587 -0
- package/.bmad/bmm/docs/glossary.md +320 -0
- package/.bmad/bmm/docs/party-mode.md +224 -0
- package/.bmad/bmm/docs/quick-spec-flow.md +652 -0
- package/.bmad/bmm/docs/quick-start.md +366 -0
- package/.bmad/bmm/docs/scale-adaptive-system.md +599 -0
- package/.bmad/bmm/docs/test-architecture.md +394 -0
- package/.bmad/bmm/docs/workflow-architecture-reference.md +371 -0
- package/.bmad/bmm/docs/workflow-document-project-reference.md +487 -0
- package/.bmad/bmm/docs/workflows-analysis.md +370 -0
- package/.bmad/bmm/docs/workflows-implementation.md +284 -0
- package/.bmad/bmm/docs/workflows-planning.md +601 -0
- package/.bmad/bmm/docs/workflows-solutioning.md +501 -0
- package/{bmad → .bmad}/bmm/tasks/daily-standup.xml +2 -2
- package/.bmad/bmm/teams/default-party.csv +19 -0
- package/{bmad → .bmad}/bmm/teams/team-fullstack.yaml +1 -0
- package/{bmad → .bmad}/bmm/workflows/1-analysis/brainstorm-project/instructions.md +1 -1
- package/{bmad → .bmad}/bmm/workflows/1-analysis/brainstorm-project/workflow.yaml +3 -3
- package/{bmad → .bmad}/bmm/workflows/1-analysis/domain-research/instructions.md +1 -1
- package/.bmad/bmm/workflows/1-analysis/domain-research/workflow.yaml +40 -0
- package/{bmad → .bmad}/bmm/workflows/1-analysis/product-brief/instructions.md +1 -1
- package/{bmad → .bmad}/bmm/workflows/1-analysis/product-brief/workflow.yaml +2 -2
- package/{bmad → .bmad}/bmm/workflows/1-analysis/research/instructions-deep-prompt.md +2 -2
- package/{bmad → .bmad}/bmm/workflows/1-analysis/research/instructions-market.md +6 -6
- package/{bmad → .bmad}/bmm/workflows/1-analysis/research/instructions-router.md +1 -1
- package/{bmad → .bmad}/bmm/workflows/1-analysis/research/instructions-technical.md +4 -4
- package/{bmad → .bmad}/bmm/workflows/1-analysis/research/workflow.yaml +2 -2
- package/{bmad → .bmad}/bmm/workflows/2-plan-workflows/create-ux-design/instructions.md +1 -1
- package/{bmad → .bmad}/bmm/workflows/2-plan-workflows/create-ux-design/workflow.yaml +3 -7
- package/{bmad → .bmad}/bmm/workflows/2-plan-workflows/prd/create-epics-and-stories/instructions.md +3 -3
- package/{bmad → .bmad}/bmm/workflows/2-plan-workflows/prd/create-epics-and-stories/workflow.yaml +2 -2
- package/{bmad → .bmad}/bmm/workflows/2-plan-workflows/prd/instructions.md +6 -6
- package/{bmad → .bmad}/bmm/workflows/2-plan-workflows/prd/workflow.yaml +2 -2
- package/{bmad → .bmad}/bmm/workflows/2-plan-workflows/tech-spec/checklist.md +1 -1
- package/{bmad → .bmad}/bmm/workflows/2-plan-workflows/tech-spec/instructions-level0-story.md +5 -5
- package/{bmad → .bmad}/bmm/workflows/2-plan-workflows/tech-spec/instructions-level1-stories.md +6 -6
- package/{bmad → .bmad}/bmm/workflows/2-plan-workflows/tech-spec/instructions.md +2 -2
- package/{bmad → .bmad}/bmm/workflows/2-plan-workflows/tech-spec/workflow.yaml +2 -2
- package/{bmad → .bmad}/bmm/workflows/3-solutioning/architecture/instructions.md +6 -6
- package/{bmad → .bmad}/bmm/workflows/3-solutioning/architecture/workflow.yaml +3 -2
- package/{bmad → .bmad}/bmm/workflows/3-solutioning/solutioning-gate-check/instructions.md +2 -2
- package/{bmad → .bmad}/bmm/workflows/3-solutioning/solutioning-gate-check/workflow.yaml +4 -4
- package/{bmad → .bmad}/bmm/workflows/4-implementation/code-review/instructions.md +2 -2
- package/{bmad → .bmad}/bmm/workflows/4-implementation/code-review/workflow.yaml +4 -13
- package/{bmad → .bmad}/bmm/workflows/4-implementation/correct-course/checklist.md +1 -1
- package/{bmad → .bmad}/bmm/workflows/4-implementation/correct-course/instructions.md +2 -2
- package/{bmad → .bmad}/bmm/workflows/4-implementation/correct-course/workflow.yaml +2 -2
- package/{bmad → .bmad}/bmm/workflows/4-implementation/create-story/instructions.md +3 -3
- package/{bmad → .bmad}/bmm/workflows/4-implementation/create-story/workflow.yaml +3 -3
- package/{bmad → .bmad}/bmm/workflows/4-implementation/dev-story/AUDIT-REPORT.md +3 -3
- package/{bmad → .bmad}/bmm/workflows/4-implementation/dev-story/instructions.md +2 -2
- package/{bmad → .bmad}/bmm/workflows/4-implementation/dev-story/workflow.yaml +3 -3
- package/{bmad → .bmad}/bmm/workflows/4-implementation/epic-tech-context/checklist.md +1 -1
- package/{bmad → .bmad}/bmm/workflows/4-implementation/epic-tech-context/instructions.md +2 -2
- package/{bmad → .bmad}/bmm/workflows/4-implementation/epic-tech-context/workflow.yaml +2 -2
- package/{bmad → .bmad}/bmm/workflows/4-implementation/retrospective/instructions.md +2 -2
- package/{bmad → .bmad}/bmm/workflows/4-implementation/retrospective/workflow.yaml +4 -4
- package/{bmad → .bmad}/bmm/workflows/4-implementation/sprint-planning/instructions.md +2 -2
- package/{bmad → .bmad}/bmm/workflows/4-implementation/sprint-planning/workflow.yaml +3 -3
- package/{bmad → .bmad}/bmm/workflows/4-implementation/story-context/checklist.md +1 -1
- package/{bmad → .bmad}/bmm/workflows/4-implementation/story-context/context-template.xml +1 -1
- package/{bmad → .bmad}/bmm/workflows/4-implementation/story-context/instructions.md +2 -2
- package/{bmad → .bmad}/bmm/workflows/4-implementation/story-context/workflow.yaml +4 -4
- package/{bmad → .bmad}/bmm/workflows/4-implementation/story-done/instructions.md +1 -1
- package/{bmad → .bmad}/bmm/workflows/4-implementation/story-done/workflow.yaml +3 -3
- package/{bmad → .bmad}/bmm/workflows/4-implementation/story-ready/instructions.md +1 -1
- package/{bmad → .bmad}/bmm/workflows/4-implementation/story-ready/workflow.yaml +3 -3
- package/{bmad → .bmad}/bmm/workflows/document-project/instructions.md +5 -5
- package/{bmad → .bmad}/bmm/workflows/document-project/workflow.yaml +2 -2
- package/{bmad → .bmad}/bmm/workflows/document-project/workflows/deep-dive.yaml +5 -5
- package/{bmad → .bmad}/bmm/workflows/document-project/workflows/full-scan.yaml +5 -5
- package/{bmad → .bmad}/bmm/workflows/testarch/atdd/instructions.md +2 -2
- package/{bmad → .bmad}/bmm/workflows/testarch/atdd/workflow.yaml +2 -2
- package/{bmad → .bmad}/bmm/workflows/testarch/automate/instructions.md +2 -2
- package/{bmad → .bmad}/bmm/workflows/testarch/automate/workflow.yaml +2 -2
- package/{bmad → .bmad}/bmm/workflows/testarch/ci/instructions.md +2 -2
- package/{bmad → .bmad}/bmm/workflows/testarch/ci/workflow.yaml +2 -2
- package/{bmad → .bmad}/bmm/workflows/testarch/framework/instructions.md +2 -2
- package/{bmad → .bmad}/bmm/workflows/testarch/framework/workflow.yaml +2 -2
- package/{bmad → .bmad}/bmm/workflows/testarch/nfr-assess/instructions.md +1 -1
- package/{bmad → .bmad}/bmm/workflows/testarch/nfr-assess/workflow.yaml +2 -2
- package/{bmad → .bmad}/bmm/workflows/testarch/test-design/instructions.md +2 -2
- package/{bmad → .bmad}/bmm/workflows/testarch/test-design/test-design-template.md +1 -1
- package/{bmad → .bmad}/bmm/workflows/testarch/test-design/workflow.yaml +2 -2
- package/{bmad → .bmad}/bmm/workflows/testarch/test-review/instructions.md +1 -1
- package/{bmad → .bmad}/bmm/workflows/testarch/test-review/workflow.yaml +2 -2
- package/{bmad → .bmad}/bmm/workflows/testarch/trace/instructions.md +9 -9
- package/{bmad → .bmad}/bmm/workflows/testarch/trace/workflow.yaml +2 -2
- package/{bmad → .bmad}/bmm/workflows/workflow-status/init/instructions.md +74 -23
- package/{bmad → .bmad}/bmm/workflows/workflow-status/init/workflow.yaml +4 -4
- package/{bmad → .bmad}/bmm/workflows/workflow-status/instructions.md +5 -4
- package/{bmad → .bmad}/bmm/workflows/workflow-status/paths/enterprise-brownfield.yaml +18 -11
- package/{bmad → .bmad}/bmm/workflows/workflow-status/paths/enterprise-greenfield.yaml +18 -11
- package/.bmad/bmm/workflows/workflow-status/paths/game-design.yaml +52 -0
- package/{bmad → .bmad}/bmm/workflows/workflow-status/project-levels.yaml +1 -1
- package/{bmad → .bmad}/bmm/workflows/workflow-status/workflow.yaml +2 -2
- package/{bmad → .bmad}/core/agents/bmad-master.md +7 -7
- package/{bmad → .bmad}/core/agents/bmad-web-orchestrator.agent.xml +8 -17
- package/{bmad → .bmad}/core/config.yaml +4 -2
- package/{bmad → .bmad}/core/tasks/adv-elicit.xml +5 -3
- package/{bmad → .bmad}/core/tasks/index-docs.xml +1 -1
- package/{bmad → .bmad}/core/tasks/validate-workflow.xml +1 -1
- package/{bmad → .bmad}/core/tasks/workflow.xml +1 -1
- package/{bmad → .bmad}/core/tools/shard-doc.xml +1 -1
- package/{bmad → .bmad}/core/workflows/brainstorming/README.md +2 -2
- package/{bmad → .bmad}/core/workflows/brainstorming/instructions.md +3 -3
- package/{bmad → .bmad}/core/workflows/brainstorming/workflow.yaml +8 -8
- package/{bmad → .bmad}/core/workflows/party-mode/instructions.md +2 -7
- package/.bmad/core/workflows/party-mode/workflow.yaml +27 -0
- package/.claude/commands/bmad/bmb/agents/bmad-builder.md +12 -12
- package/.claude/commands/bmad/bmm/agents/analyst.md +20 -12
- package/.claude/commands/bmad/bmm/agents/architect.md +19 -11
- package/.claude/commands/bmad/bmm/agents/dev.md +10 -10
- package/.claude/commands/bmad/bmm/agents/pm.md +23 -15
- package/.claude/commands/bmad/bmm/agents/sm.md +26 -18
- package/.claude/commands/bmad/bmm/agents/tea.md +25 -17
- package/.claude/commands/bmad/bmm/agents/tech-writer.md +16 -8
- package/.claude/commands/bmad/bmm/agents/ux-designer.md +18 -10
- package/.claude/commands/bmad/bmm/workflows/domain-research.md +15 -0
- package/.claude/commands/bmad/core/agents/bmad-master.md +7 -7
- package/.claude/commands/bmad/core/tasks/adv-elicit.md +9 -0
- package/.claude/settings.local.json +6 -5
- package/.github/workflows/{lint.yaml → quality.yaml} +19 -2
- package/.husky/pre-commit +4 -0
- package/.vscode/settings.json +2 -1
- package/README.md +59 -1
- package/docs/installers-bundlers/installers-modules-platforms-reference.md +61 -0
- package/package.json +5 -3
- package/src/core/_module-installer/install-config.yaml +15 -9
- package/src/core/_module-installer/installer.js +0 -8
- package/src/core/agents/bmad-master.agent.yaml +5 -5
- package/src/core/agents/bmad-web-orchestrator.agent.xml +8 -17
- package/src/core/tasks/adv-elicit.xml +5 -3
- package/src/core/tasks/index-docs.xml +1 -1
- package/src/core/tasks/validate-workflow.xml +1 -1
- package/src/core/tasks/workflow.xml +1 -1
- package/src/core/tools/shard-doc.xml +1 -1
- package/src/core/workflows/brainstorming/README.md +2 -2
- package/src/core/workflows/brainstorming/instructions.md +3 -3
- package/src/core/workflows/brainstorming/workflow.yaml +8 -8
- package/src/core/workflows/party-mode/instructions.md +2 -7
- package/src/core/workflows/party-mode/workflow.yaml +10 -6
- package/src/modules/bmb/_module-installer/install-config.yaml +9 -4
- package/src/modules/bmb/agents/bmad-builder.agent.yaml +11 -10
- package/src/modules/bmb/workflows/audit-workflow/checklist.md +2 -2
- package/src/modules/bmb/workflows/audit-workflow/instructions.md +5 -5
- package/src/modules/bmb/workflows/audit-workflow/workflow.yaml +2 -2
- package/src/modules/bmb/workflows/convert-legacy/README.md +5 -5
- package/src/modules/bmb/workflows/convert-legacy/checklist.md +2 -2
- package/src/modules/bmb/workflows/convert-legacy/instructions.md +17 -17
- package/src/modules/bmb/workflows/convert-legacy/workflow.yaml +6 -6
- package/src/modules/bmb/workflows/create-agent/README.md +5 -5
- package/src/modules/bmb/workflows/create-agent/agent-architecture.md +15 -15
- package/src/modules/bmb/workflows/create-agent/agent-command-patterns.md +28 -28
- package/src/modules/bmb/workflows/create-agent/agent-types.md +15 -15
- package/src/modules/bmb/workflows/create-agent/checklist.md +3 -3
- package/src/modules/bmb/workflows/create-agent/instructions.md +34 -18
- package/src/modules/bmb/workflows/create-agent/workflow.yaml +12 -12
- package/src/modules/bmb/workflows/create-module/README.md +1 -1
- package/src/modules/bmb/workflows/create-module/checklist.md +1 -1
- package/src/modules/bmb/workflows/create-module/installer-templates/install-config.yaml +1 -1
- package/src/modules/bmb/workflows/create-module/instructions.md +7 -7
- package/src/modules/bmb/workflows/create-module/module-structure.md +36 -2
- package/src/modules/bmb/workflows/create-module/workflow.yaml +9 -9
- package/src/modules/bmb/workflows/create-workflow/README.md +4 -4
- package/src/modules/bmb/workflows/create-workflow/checklist.md +1 -1
- package/src/modules/bmb/workflows/create-workflow/instructions.md +29 -29
- package/src/modules/bmb/workflows/create-workflow/workflow-creation-guide.md +42 -42
- package/src/modules/bmb/workflows/create-workflow/workflow-template/instructions.md +2 -2
- package/src/modules/bmb/workflows/create-workflow/workflow-template/workflow.yaml +12 -12
- package/src/modules/bmb/workflows/create-workflow/workflow.yaml +5 -5
- package/src/modules/bmb/workflows/edit-agent/checklist.md +1 -1
- package/src/modules/bmb/workflows/edit-agent/instructions.md +2 -2
- package/src/modules/bmb/workflows/edit-agent/workflow.yaml +8 -8
- package/src/modules/bmb/workflows/edit-module/README.md +2 -2
- package/src/modules/bmb/workflows/edit-module/checklist.md +2 -2
- package/src/modules/bmb/workflows/edit-module/instructions.md +4 -4
- package/src/modules/bmb/workflows/edit-module/workflow.yaml +10 -10
- package/src/modules/bmb/workflows/edit-workflow/instructions.md +4 -4
- package/src/modules/bmb/workflows/edit-workflow/workflow.yaml +5 -5
- package/src/modules/bmb/workflows/module-brief/README.md +2 -2
- package/src/modules/bmb/workflows/module-brief/instructions.md +2 -2
- package/src/modules/bmb/workflows/module-brief/workflow.yaml +4 -4
- package/src/modules/bmb/workflows/redoc/README.md +5 -5
- package/src/modules/bmb/workflows/redoc/instructions.md +1 -1
- package/src/modules/bmb/workflows/redoc/workflow.yaml +1 -1
- package/src/modules/bmgd/README.md +208 -0
- package/src/modules/bmgd/_module-installer/install-config.yaml +67 -0
- package/src/modules/bmgd/agents/game-architect.agent.yaml +33 -0
- package/src/modules/bmgd/agents/game-designer.agent.yaml +40 -0
- package/src/modules/bmgd/agents/game-dev.agent.yaml +40 -0
- package/src/modules/bmgd/agents/game-scrum-master.agent.yaml +75 -0
- package/src/modules/bmgd/teams/default-party.csv +10 -0
- package/src/modules/{bmm → bmgd}/teams/team-gamedev.yaml +5 -1
- package/src/modules/{bmm/workflows/1-analysis → bmgd/workflows/1-preproduction}/brainstorm-game/instructions.md +1 -1
- package/src/modules/{bmm/workflows/1-analysis → bmgd/workflows/1-preproduction}/brainstorm-game/workflow.yaml +10 -10
- package/src/modules/{bmm/workflows/1-analysis → bmgd/workflows/1-preproduction}/game-brief/instructions.md +1 -1
- package/src/modules/{bmm/workflows/1-analysis → bmgd/workflows/1-preproduction}/game-brief/workflow.yaml +9 -9
- package/src/modules/{bmm/workflows/2-plan-workflows → bmgd/workflows/2-design}/gdd/instructions-gdd.md +8 -8
- package/src/modules/bmgd/workflows/2-design/gdd/workflow.yaml +81 -0
- package/src/modules/{bmm/workflows/2-plan-workflows → bmgd/workflows/2-design}/narrative/instructions-narrative.md +6 -6
- package/src/modules/{bmm/workflows/2-plan-workflows → bmgd/workflows/2-design}/narrative/workflow.yaml +6 -6
- package/src/modules/bmgd/workflows/3-technical/game-architecture/architecture-patterns.yaml +347 -0
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## Phase 1 Analysis Workflow Map
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```mermaid
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%%{init: {'theme':'base', 'themeVariables': { 'primaryColor':'#fff','primaryTextColor':'#000','primaryBorderColor':'#000','lineColor':'#000','fontSize':'16px','fontFamily':'arial'}}}%%
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BrainstormProject["<b>Analyst: brainstorm-project</b><br/>Multi-track solution exploration"]
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ResearchWF["<b>Analyst: research</b><br/>• market (TAM/SAM/SOM)<br/>• technical (framework evaluation)<br/>• competitive (landscape)<br/>• user (personas, JTBD)<br/>• domain (industry analysis)<br/>• deep_prompt (AI research)"]
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ProductBrief["<b>Analyst: product-brief</b><br/>Product vision + strategy<br/>(Interactive or YOLO mode)"]
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GameBrief["<b>Game Designer: game-brief</b><br/>Game vision capture<br/>(Interactive or YOLO mode)"]
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Discovery -.->|Software| ProductBrief
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Discovery -.->|Games| GameBrief
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Discovery -.->|Validate ideas| Research
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Research -.->|Inform brief| ProductBrief
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Research -.->|Inform brief| GameBrief
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ProductBrief --> Phase2["<b>Phase 2: prd workflow</b>"]
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GameBrief --> Phase2Game["<b>Phase 2: gdd workflow</b>"]
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Research -.->|Can feed directly| Phase2
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style
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style Strategic fill:#f3e5f5,stroke:#4a148c,stroke-width:3px,color:#000
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style Discovery fill:#e1f5fe,stroke:#01579b,stroke-width:3px,color:#000
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style Research fill:#fff9c4,stroke:#f57f17,stroke-width:3px,color:#000
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style Strategy fill:#f3e5f5,stroke:#4a148c,stroke-width:3px,color:#000
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style Phase2 fill:#c8e6c9,stroke:#2e7d32,stroke-width:2px,color:#000
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style Phase2Game fill:#c8e6c9,stroke:#2e7d32,stroke-width:2px,color:#000
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style BrainstormProject fill:#81d4fa,stroke:#0277bd,stroke-width:2px,color:#000
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style BrainstormGame fill:#81d4fa,stroke:#0277bd,stroke-width:2px,color:#000
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style ResearchWF fill:#fff59d,stroke:#f57f17,stroke-width:2px,color:#000
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style ProductBrief fill:#ce93d8,stroke:#6a1b9a,stroke-width:2px,color:#000
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style GameBrief fill:#ce93d8,stroke:#6a1b9a,stroke-width:2px,color:#000
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style ResearchWF fill:#fff59d,stroke:#f57f17,stroke-width:2px,color:#000
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```
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---
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## Quick Reference
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| Workflow
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| brainstorm-project | Analyst | No | Explore solution approaches and architectures
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| brainstorm-game | Analyst | No | Generate game concepts using creative techniques
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| Workflow | Agent | Required | Purpose | Output |
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| ---------------------- | ------------- | ----------- | -------------------------------------------------------------- | ---------------------------- |
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| **brainstorm-project** | Analyst | No | Explore solution approaches and architectures | Solution options + rationale |
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| **brainstorm-game** | Analyst | No | Generate game concepts using creative techniques | Game concepts + evaluation |
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| **research** | Analyst | No | Multi-type research (market/technical/competitive/user/domain) | Research reports |
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| **product-brief** | Analyst | Recommended | Define product vision and strategy (interactive) | Product Brief document |
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| **game-brief** | Game Designer | Recommended | Capture game vision before GDD (interactive) | Game Brief document |
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---
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##
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## Workflow Descriptions
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###
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### brainstorm-project
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Generate multiple solution approaches
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**Purpose:** Generate multiple solution approaches through parallel ideation tracks (architecture, UX, integration, value).
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**Agent:** Analyst
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**Phase:** 1 (Analysis)
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**Required:** No
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### When to Use
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- You have a business objective but unclear technical approach
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- Multiple solution paths exist and you need to evaluate trade-offs
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- Hidden assumptions need discovery before planning
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- Innovation beyond obvious solutions is valuable
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### Prerequisites
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- Business objectives and constraints
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- Technical environment context
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- Stakeholder needs identified
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- Success criteria defined (at least preliminary)
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### Process Overview
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**1. Context Capture**
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- Business objectives and constraints
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- Technical environment
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- Stakeholder needs
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- Success criteria
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**2. Parallel Ideation**
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- **Architecture Track**: Technical approaches with trade-offs
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- **UX Track**: Interface paradigms and user journeys
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- **Integration Track**: System connection patterns
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- **Value Track**: Feature prioritization and delivery sequences
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**3. Solution Synthesis**
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- Evaluate feasibility and impact
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- Align with strategic objectives
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- Surface hidden assumptions
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- Generate recommendations with rationale
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### Inputs
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| Input | Type | Purpose |
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| ----------------- | -------- | --------------------------------------------- |
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| Project Context | Document | Business objectives, environment, constraints |
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| Problem Statement | Optional | Core challenge or opportunity to address |
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### Outputs
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|
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| ------------------------ | ------------------------------------------- |
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| Architecture Proposals | Multiple approaches with trade-off analysis |
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| Value Framework | Prioritized features aligned to objectives |
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| Risk Analysis | Dependencies, challenges, opportunities |
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| Strategic Recommendation | Synthesized direction with rationale |
|
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|
+
**When to Use:**
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84
|
|
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139
|
-
|
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|
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- Unclear technical approach with business objectives
|
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86
|
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- Multiple solution paths need evaluation
|
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87
|
+
- Hidden assumptions need discovery
|
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|
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- Innovation beyond obvious solutions
|
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89
|
|
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|
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**
|
|
142
|
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"We need a customer dashboard for our SaaS product"
|
|
90
|
+
**Key Outputs:**
|
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143
91
|
|
|
144
|
-
|
|
92
|
+
- Architecture proposals with trade-off analysis
|
|
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|
+
- Value framework (prioritized features)
|
|
94
|
+
- Risk analysis (dependencies, challenges)
|
|
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|
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- Strategic recommendation with rationale
|
|
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96
|
|
|
146
|
-
|
|
147
|
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- **Architecture Option B**: Microservices + SPA (better scalability, more complex)
|
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|
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- **Architecture Option C**: Hybrid approach (SSR shell + client-side islands)
|
|
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|
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- **Recommendation**: Option A for MVP, with clear path to Option C as we scale
|
|
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|
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- **Risk**: Option A may require rewrite if we hit 10K+ concurrent users
|
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|
-
|
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|
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### Related Workflows
|
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|
-
|
|
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|
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- **research** - Deep investigation of market/technical options
|
|
155
|
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- **product-brief** - Strategic planning document
|
|
156
|
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- **prd** (Phase 2) - Requirements document from chosen approach
|
|
97
|
+
**Example:** "We need a customer dashboard" → Options: Monolith SSR (faster), Microservices SPA (scalable), Hybrid (balanced) with recommendation.
|
|
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98
|
|
|
158
99
|
---
|
|
159
100
|
|
|
160
|
-
|
|
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|
-
|
|
162
|
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### Purpose
|
|
101
|
+
### brainstorm-game
|
|
163
102
|
|
|
164
|
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Generate
|
|
103
|
+
**Purpose:** Generate game concepts through systematic creative exploration using five brainstorming techniques.
|
|
165
104
|
|
|
166
105
|
**Agent:** Analyst
|
|
167
|
-
**Phase:** 1 (Analysis)
|
|
168
|
-
**Required:** No
|
|
169
106
|
|
|
170
|
-
|
|
107
|
+
**When to Use:**
|
|
171
108
|
|
|
172
109
|
- Generating original game concepts
|
|
173
|
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- Exploring variations on
|
|
110
|
+
- Exploring variations on themes
|
|
174
111
|
- Breaking creative blocks
|
|
175
112
|
- Validating game ideas against constraints
|
|
176
113
|
|
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|
-
|
|
178
|
-
|
|
179
|
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- Platform specifications (mobile, PC, console, web)
|
|
180
|
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- Genre preferences or inspirations
|
|
181
|
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- Technical constraints understood
|
|
182
|
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- Target audience defined
|
|
183
|
-
- Core design pillars identified (at least preliminary)
|
|
184
|
-
|
|
185
|
-
### Process Overview
|
|
186
|
-
|
|
187
|
-
**Five Brainstorming Methods** (applied in isolation, then synthesized):
|
|
114
|
+
**Techniques Used:**
|
|
188
115
|
|
|
189
|
-
|
|
190
|
-
|
|
191
|
-
|
|
192
|
-
|
|
193
|
-
|
|
194
|
-
| Six Thinking Hats | Multi-perspective | Balanced evaluation framework |
|
|
195
|
-
| Random Word Association | Lateral thinking | Unexpected conceptual combinations |
|
|
116
|
+
- SCAMPER (systematic modification)
|
|
117
|
+
- Mind Mapping (hierarchical exploration)
|
|
118
|
+
- Lotus Blossom (radial expansion)
|
|
119
|
+
- Six Thinking Hats (multi-perspective)
|
|
120
|
+
- Random Word Association (lateral thinking)
|
|
196
121
|
|
|
197
|
-
|
|
122
|
+
**Key Outputs:**
|
|
198
123
|
|
|
199
|
-
|
|
124
|
+
- Method-specific artifacts (5 separate documents)
|
|
125
|
+
- Consolidated concept document with feasibility
|
|
126
|
+
- Design pillar alignment matrix
|
|
200
127
|
|
|
201
|
-
|
|
202
|
-
- **Initial Concept Seed** (optional): High-level game idea or theme
|
|
128
|
+
**Example:** "Roguelike with psychological themes" → Emotions as characters, inner demons as enemies, therapy sessions as rest points, deck composition affects narrative.
|
|
203
129
|
|
|
204
|
-
|
|
130
|
+
---
|
|
205
131
|
|
|
206
|
-
|
|
207
|
-
- **Consolidated Concept Document**: Synthesized game concepts with feasibility assessments and unique value propositions
|
|
208
|
-
- **Design Pillar Alignment Matrix**: Evaluation of concepts against stated objectives
|
|
132
|
+
### research
|
|
209
133
|
|
|
210
|
-
|
|
134
|
+
**Purpose:** Comprehensive multi-type research system consolidating market, technical, competitive, user, and domain analysis.
|
|
211
135
|
|
|
212
|
-
**
|
|
213
|
-
"A roguelike with psychological themes"
|
|
136
|
+
**Agent:** Analyst
|
|
214
137
|
|
|
215
|
-
**
|
|
138
|
+
**Research Types:**
|
|
216
139
|
|
|
217
|
-
|
|
218
|
-
|
|
219
|
-
|
|
220
|
-
|
|
221
|
-
|
|
140
|
+
| Type | Purpose | Use When |
|
|
141
|
+
| --------------- | ------------------------------------------------------ | ----------------------------------- |
|
|
142
|
+
| **market** | TAM/SAM/SOM, competitive analysis | Need market viability validation |
|
|
143
|
+
| **technical** | Technology evaluation, ADRs | Choosing frameworks/platforms |
|
|
144
|
+
| **competitive** | Deep competitor analysis | Understanding competitive landscape |
|
|
145
|
+
| **user** | Customer insights, personas, JTBD | Need user understanding |
|
|
146
|
+
| **domain** | Industry deep dives, trends | Understanding domain/industry |
|
|
147
|
+
| **deep_prompt** | Generate AI research prompts (ChatGPT, Claude, Gemini) | Need deeper AI-assisted research |
|
|
222
148
|
|
|
223
|
-
**
|
|
224
|
-
"Mirror of Mind: A roguelike card battler where you play as emotions battling inner demons. Deck composition affects narrative, emotional theme drives mechanics, 3 characters representing anger/fear/joy, target audience: core gamers interested in mental health themes."
|
|
149
|
+
**Key Features:**
|
|
225
150
|
|
|
226
|
-
|
|
151
|
+
- Real-time web research
|
|
152
|
+
- Multiple analytical frameworks (Porter's Five Forces, SWOT, Technology Adoption Lifecycle)
|
|
153
|
+
- Platform-specific optimization for deep_prompt type
|
|
154
|
+
- Configurable research depth (quick/standard/comprehensive)
|
|
227
155
|
|
|
228
|
-
|
|
229
|
-
- **gdd** (Phase 2) - Full game design document
|
|
156
|
+
**Example (market):** "SaaS project management tool" → TAM $50B, SAM $5B, SOM $50M, top competitors (Asana, Monday), positioning recommendation.
|
|
230
157
|
|
|
231
158
|
---
|
|
232
159
|
|
|
233
|
-
|
|
234
|
-
|
|
235
|
-
### Purpose
|
|
160
|
+
### product-brief
|
|
236
161
|
|
|
237
|
-
Interactive product brief creation that guides
|
|
162
|
+
**Purpose:** Interactive product brief creation that guides strategic product vision definition.
|
|
238
163
|
|
|
239
164
|
**Agent:** Analyst
|
|
240
|
-
**Phase:** 1 (Analysis)
|
|
241
|
-
**Required:** Recommended (skip only if PRD already exists)
|
|
242
165
|
|
|
243
|
-
|
|
166
|
+
**When to Use:**
|
|
244
167
|
|
|
245
|
-
- Starting
|
|
168
|
+
- Starting new product/major feature initiative
|
|
246
169
|
- Aligning stakeholders before detailed planning
|
|
247
170
|
- Transitioning from exploration to strategy
|
|
248
|
-
-
|
|
249
|
-
|
|
250
|
-
### Prerequisites
|
|
251
|
-
|
|
252
|
-
- Business context understood
|
|
253
|
-
- Problem or opportunity identified
|
|
254
|
-
- Stakeholders accessible for input
|
|
255
|
-
- Strategic objectives defined
|
|
256
|
-
|
|
257
|
-
### Modes of Operation
|
|
258
|
-
|
|
259
|
-
**Interactive Mode** (Recommended):
|
|
260
|
-
|
|
261
|
-
- Step-by-step collaborative development
|
|
262
|
-
- Probing questions to refine thinking
|
|
263
|
-
- Deep exploration of problem/solution fit
|
|
264
|
-
- High-quality output with thorough exploration
|
|
171
|
+
- Need executive-level product documentation
|
|
265
172
|
|
|
266
|
-
**
|
|
173
|
+
**Modes:**
|
|
267
174
|
|
|
268
|
-
-
|
|
269
|
-
-
|
|
270
|
-
- Faster for rapid draft generation
|
|
271
|
-
- Best for time-constrained situations or when you have clear vision
|
|
175
|
+
- **Interactive Mode** (Recommended): Step-by-step collaborative development with probing questions
|
|
176
|
+
- **YOLO Mode**: AI generates complete draft from context, then iterative refinement
|
|
272
177
|
|
|
273
|
-
|
|
178
|
+
**Key Outputs:**
|
|
274
179
|
|
|
275
|
-
|
|
276
|
-
|
|
277
|
-
-
|
|
278
|
-
-
|
|
279
|
-
-
|
|
280
|
-
-
|
|
281
|
-
|
|
282
|
-
|
|
283
|
-
|
|
284
|
-
- Problem definition and pain points
|
|
285
|
-
- Solution articulation and value proposition
|
|
286
|
-
- User segmentation
|
|
287
|
-
- Success metrics and KPIs
|
|
288
|
-
- MVP scoping (ruthlessly defined)
|
|
289
|
-
- Financial planning and ROI
|
|
290
|
-
- Technical context
|
|
291
|
-
- Risk assessment and assumptions
|
|
292
|
-
|
|
293
|
-
**Phase 3: Rapid Generation (Steps 3-4) - YOLO Mode**
|
|
294
|
-
|
|
295
|
-
- Complete draft generation from context
|
|
296
|
-
- Iterative refinement of sections
|
|
297
|
-
- Quality validation
|
|
298
|
-
|
|
299
|
-
**Phase 4: Finalization (Steps 13-15)**
|
|
300
|
-
|
|
301
|
-
- Executive summary creation
|
|
302
|
-
- Supporting materials compilation
|
|
303
|
-
- Final review and handoff preparation
|
|
304
|
-
|
|
305
|
-
### Inputs
|
|
306
|
-
|
|
307
|
-
- Optional: Market research, competitive analysis, brainstorming results
|
|
308
|
-
- User input through conversational process
|
|
309
|
-
- Business context and objectives
|
|
310
|
-
|
|
311
|
-
### Outputs
|
|
312
|
-
|
|
313
|
-
**Primary Output:** `product-brief-{project_name}-{date}.md`
|
|
314
|
-
|
|
315
|
-
**Output Structure:**
|
|
316
|
-
|
|
317
|
-
1. Executive Summary
|
|
318
|
-
2. Problem Statement (with evidence)
|
|
319
|
-
3. Proposed Solution (core approach and differentiators)
|
|
320
|
-
4. Target Users (primary and secondary segments)
|
|
321
|
-
5. Goals and Success Metrics
|
|
322
|
-
6. MVP Scope (must-have features)
|
|
323
|
-
7. Post-MVP Vision
|
|
324
|
-
8. Financial Impact (investment and ROI)
|
|
325
|
-
9. Strategic Alignment
|
|
326
|
-
10. Technical Considerations
|
|
327
|
-
11. Constraints and Assumptions
|
|
328
|
-
12. Risks and Open Questions
|
|
329
|
-
13. Supporting Materials
|
|
330
|
-
|
|
331
|
-
### Example Scenario
|
|
332
|
-
|
|
333
|
-
**Starting Point:**
|
|
334
|
-
"We see customers struggling with project tracking"
|
|
335
|
-
|
|
336
|
-
**After product-brief (Interactive Mode):**
|
|
337
|
-
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- **Problem**: Teams using 3+ tools for project management, causing 40% efficiency loss
|
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339
|
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- **Solution**: Unified workspace combining tasks, docs, and communication
|
|
340
|
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- **Target Users**: 10-50 person product teams, SaaS-first companies
|
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341
|
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- **MVP Scope**: Task management + Real-time collaboration + Integrations (GitHub, Slack)
|
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342
|
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- **Success Metrics**: 30% reduction in tool-switching time, 20% faster project completion
|
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- **Financial Impact**: $2M investment, $10M ARR target year 2
|
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-
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### Related Workflows
|
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- Executive summary
|
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181
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- Problem statement with evidence
|
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- Proposed solution and differentiators
|
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- Target users (segmented)
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- MVP scope (ruthlessly defined)
|
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185
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- Financial impact and ROI
|
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186
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- Strategic alignment
|
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187
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+
- Risks and open questions
|
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188
|
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347
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- **research** - Gather market/competitive intelligence
|
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349
|
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- **prd** (Phase 2) - Detailed requirements from product brief
|
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**Integration:** Feeds directly into PRD workflow (Phase 2).
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190
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|
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351
191
|
---
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192
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-
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### game-brief
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194
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355
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-
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Lightweight, interactive brainstorming and planning session that captures game vision before diving into detailed Game Design Documents.
|
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195
|
+
**Purpose:** Lightweight interactive brainstorming session capturing game vision before Game Design Document.
|
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358
196
|
|
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359
197
|
**Agent:** Game Designer
|
|
360
|
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**Phase:** 1 (Analysis)
|
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361
|
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**Required:** Recommended for game projects
|
|
362
198
|
|
|
363
|
-
|
|
199
|
+
**When to Use:**
|
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364
200
|
|
|
365
|
-
- Starting
|
|
366
|
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- Exploring
|
|
367
|
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- Pitching
|
|
201
|
+
- Starting new game project
|
|
202
|
+
- Exploring game ideas before committing
|
|
203
|
+
- Pitching concepts to team/stakeholders
|
|
368
204
|
- Validating market fit and feasibility
|
|
369
|
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- Preparing input for GDD workflow
|
|
370
|
-
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371
|
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**Skip if:**
|
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372
205
|
|
|
373
|
-
|
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374
|
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- Continuing an existing project
|
|
375
|
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- Prototyping without planning needs
|
|
206
|
+
**Game Brief vs GDD:**
|
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376
207
|
|
|
377
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-
|
|
208
|
+
| Aspect | Game Brief | GDD |
|
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|
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| ------------ | ------------------ | ------------------------- |
|
|
210
|
+
| Purpose | Validate concept | Design for implementation |
|
|
211
|
+
| Detail Level | High-level vision | Detailed specs |
|
|
212
|
+
| Format | Conversational | Structured |
|
|
213
|
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| Output | Concise vision doc | Comprehensive design |
|
|
378
214
|
|
|
379
|
-
|
|
380
|
-
| ------------ | --------------------------- | ------------------------- |
|
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381
|
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| Purpose | Validate concept | Design for implementation |
|
|
382
|
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| Detail Level | High-level vision | Detailed specifications |
|
|
383
|
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| Audience | Self, team, stakeholders | Development team |
|
|
384
|
-
| Scope | Concept validation | Implementation roadmap |
|
|
385
|
-
| Format | Conversational, exploratory | Structured, comprehensive |
|
|
386
|
-
| Output | Concise vision document | Comprehensive design doc |
|
|
215
|
+
**Key Outputs:**
|
|
387
216
|
|
|
388
|
-
|
|
389
|
-
|
|
390
|
-
|
|
391
|
-
| ------------- | ---------------------------- | --------------------------------- |
|
|
392
|
-
| Focus | Player experience, fun, feel | User problems, features, value |
|
|
393
|
-
| Metrics | Engagement, retention, fun | Revenue, conversion, satisfaction |
|
|
394
|
-
| Core Elements | Gameplay pillars, mechanics | Problem/solution, user segments |
|
|
395
|
-
| References | Other games | Competitors, market |
|
|
396
|
-
| Vision | Emotional experience | Business outcomes |
|
|
397
|
-
|
|
398
|
-
### Workflow Structure
|
|
399
|
-
|
|
400
|
-
**Interactive Mode** (Recommended):
|
|
401
|
-
|
|
402
|
-
1. Game Vision (concept, pitch, vision statement)
|
|
403
|
-
2. Target Market (audience, competition, positioning)
|
|
404
|
-
3. Game Fundamentals (pillars, mechanics, experience goals)
|
|
405
|
-
4. Scope and Constraints (platforms, timeline, budget, team)
|
|
406
|
-
5. Reference Framework (inspiration, competitors, differentiators)
|
|
407
|
-
6. Content Framework (world, narrative, volume)
|
|
408
|
-
7. Art and Audio Direction
|
|
409
|
-
8. Risk Assessment (risks, challenges, mitigation)
|
|
410
|
-
9. Success Criteria (MVP, metrics, launch goals)
|
|
411
|
-
10. Next Steps
|
|
412
|
-
|
|
413
|
-
**YOLO Mode**: AI generates complete draft, then you refine iteratively
|
|
414
|
-
|
|
415
|
-
### Inputs
|
|
416
|
-
|
|
417
|
-
Optional:
|
|
418
|
-
|
|
419
|
-
- Market research
|
|
420
|
-
- Brainstorming results
|
|
421
|
-
- Competitive analysis
|
|
422
|
-
- Design notes
|
|
423
|
-
- Reference game lists
|
|
424
|
-
|
|
425
|
-
### Outputs
|
|
426
|
-
|
|
427
|
-
**Primary Output:** `game-brief-{game_name}-{date}.md`
|
|
428
|
-
|
|
429
|
-
**Sections:**
|
|
430
|
-
|
|
431
|
-
- Executive summary
|
|
432
|
-
- Complete game vision
|
|
433
|
-
- Target market analysis
|
|
434
|
-
- Core gameplay definition
|
|
217
|
+
- Game vision (concept, pitch)
|
|
218
|
+
- Target market and positioning
|
|
219
|
+
- Core gameplay pillars
|
|
435
220
|
- Scope and constraints
|
|
436
221
|
- Reference framework
|
|
437
|
-
- Art/audio direction
|
|
438
222
|
- Risk assessment
|
|
439
223
|
- Success criteria
|
|
440
|
-
- Next steps
|
|
441
|
-
|
|
442
|
-
### Example Scenario
|
|
443
|
-
|
|
444
|
-
**Starting Point:**
|
|
445
|
-
"I want to make a roguelike card game with a twist"
|
|
446
|
-
|
|
447
|
-
**After Game Brief:**
|
|
448
224
|
|
|
449
|
-
|
|
450
|
-
- **Target Audience**: Core gamers who love Slay the Spire, interested in mental health themes
|
|
451
|
-
- **Differentiator**: Emotional narrative system where deck composition affects story
|
|
452
|
-
- **MVP Scope**: 3 characters, 80 cards, 30 enemy types, 3 bosses, 6-hour first run
|
|
453
|
-
- **Platform**: PC (Steam) first, mobile later
|
|
454
|
-
- **Timeline**: 12 months with 2-person team
|
|
455
|
-
- **Key Risk**: Emotional theme might alienate hardcore roguelike fans
|
|
456
|
-
- **Mitigation**: Prototype early, test with target audience, offer "mechanical-only" mode
|
|
457
|
-
|
|
458
|
-
**Next Steps:**
|
|
459
|
-
|
|
460
|
-
1. Build card combat prototype (2 weeks)
|
|
461
|
-
2. Test emotional resonance with players
|
|
462
|
-
3. Proceed to GDD workflow if prototype validates
|
|
463
|
-
|
|
464
|
-
### Related Workflows
|
|
465
|
-
|
|
466
|
-
- **brainstorm-game** - Generate initial concepts
|
|
467
|
-
- **gdd** (Phase 2) - Full game design document
|
|
468
|
-
- **narrative** (Phase 2) - For story-heavy games
|
|
225
|
+
**Integration:** Feeds into GDD workflow (Phase 2).
|
|
469
226
|
|
|
470
227
|
---
|
|
471
228
|
|
|
472
|
-
##
|
|
473
|
-
|
|
474
|
-
### Purpose
|
|
229
|
+
## Decision Guide
|
|
475
230
|
|
|
476
|
-
|
|
477
|
-
|
|
478
|
-
**Agent:** Analyst
|
|
479
|
-
**Phase:** 1 (Analysis)
|
|
480
|
-
**Required:** No
|
|
481
|
-
|
|
482
|
-
### Research Types
|
|
483
|
-
|
|
484
|
-
**6 Research Types Available:**
|
|
485
|
-
|
|
486
|
-
| Type | Purpose | Use When |
|
|
487
|
-
| --------------- | ------------------------------------------------------ | ----------------------------------- |
|
|
488
|
-
| **market** | Market intelligence, TAM/SAM/SOM, competitive analysis | Need market viability validation |
|
|
489
|
-
| **deep_prompt** | Generate optimized research prompts for AI platforms | Need AI to research deeper topics |
|
|
490
|
-
| **technical** | Technology evaluation, architecture decisions | Choosing frameworks/platforms |
|
|
491
|
-
| **competitive** | Deep competitor analysis | Understanding competitive landscape |
|
|
492
|
-
| **user** | Customer insights, personas, JTBD | Need user understanding |
|
|
493
|
-
| **domain** | Industry deep dives, trends | Understanding domain/industry |
|
|
494
|
-
|
|
495
|
-
### Market Research (Type: market)
|
|
496
|
-
|
|
497
|
-
**Key Features:**
|
|
498
|
-
|
|
499
|
-
- Real-time web research
|
|
500
|
-
- TAM/SAM/SOM calculations with multiple methodologies
|
|
501
|
-
- Competitive landscape analysis
|
|
502
|
-
- Customer persona development
|
|
503
|
-
- Porter's Five Forces and strategic frameworks
|
|
504
|
-
- Go-to-market strategy recommendations
|
|
505
|
-
|
|
506
|
-
**Inputs:**
|
|
507
|
-
|
|
508
|
-
- Product or business description
|
|
509
|
-
- Target customer hypotheses (optional)
|
|
510
|
-
- Known competitors list (optional)
|
|
511
|
-
|
|
512
|
-
**Outputs:**
|
|
513
|
-
|
|
514
|
-
- Market size analysis (TAM/SAM/SOM)
|
|
515
|
-
- Competitive positioning
|
|
516
|
-
- Customer segments and personas
|
|
517
|
-
- Market trends and opportunities
|
|
518
|
-
- Strategic recommendations
|
|
519
|
-
- Financial projections (optional)
|
|
520
|
-
|
|
521
|
-
### Deep Research Prompt (Type: deep_prompt)
|
|
522
|
-
|
|
523
|
-
**Key Features:**
|
|
524
|
-
|
|
525
|
-
- Optimized for AI research platforms (ChatGPT Deep Research, Gemini, Grok, Claude Projects)
|
|
526
|
-
- Prompt engineering best practices
|
|
527
|
-
- Platform-specific optimization
|
|
528
|
-
- Context packaging for optimal AI understanding
|
|
529
|
-
- Research question refinement
|
|
530
|
-
|
|
531
|
-
**Inputs:**
|
|
532
|
-
|
|
533
|
-
- Research question or topic
|
|
534
|
-
- Background context documents (optional)
|
|
535
|
-
- Target AI platform preference (optional)
|
|
536
|
-
|
|
537
|
-
**Outputs:**
|
|
538
|
-
|
|
539
|
-
- Platform-optimized research prompt
|
|
540
|
-
- Multi-stage research workflow
|
|
541
|
-
- Context documents packaged
|
|
542
|
-
- Execution guidance
|
|
543
|
-
|
|
544
|
-
### Technical Research (Type: technical)
|
|
545
|
-
|
|
546
|
-
**Key Features:**
|
|
547
|
-
|
|
548
|
-
- Technology evaluation and comparison matrices
|
|
549
|
-
- Architecture pattern research
|
|
550
|
-
- Framework/library assessment
|
|
551
|
-
- Technical feasibility studies
|
|
552
|
-
- Cost-benefit analysis
|
|
553
|
-
- Architecture Decision Records (ADR)
|
|
554
|
-
|
|
555
|
-
**Inputs:**
|
|
556
|
-
|
|
557
|
-
- Technical requirements
|
|
558
|
-
- Current architecture (if brownfield)
|
|
559
|
-
- Technical constraints
|
|
560
|
-
|
|
561
|
-
**Outputs:**
|
|
562
|
-
|
|
563
|
-
- Technology comparison matrix
|
|
564
|
-
- Trade-off analysis
|
|
565
|
-
- Cost-benefit assessment
|
|
566
|
-
- ADR with recommendation
|
|
567
|
-
- Implementation guidance
|
|
568
|
-
|
|
569
|
-
### Configuration Options
|
|
231
|
+
### Starting a Software Project
|
|
570
232
|
|
|
571
|
-
|
|
233
|
+
```
|
|
234
|
+
brainstorm-project (if unclear) → research (market/technical) → product-brief → Phase 2 (prd)
|
|
235
|
+
```
|
|
572
236
|
|
|
573
|
-
|
|
574
|
-
- **enable_web_research**: Enable real-time data gathering
|
|
575
|
-
- **enable_competitor_analysis**: Competitive intelligence
|
|
576
|
-
- **enable_financial_modeling**: Financial projections
|
|
237
|
+
### Starting a Game Project
|
|
577
238
|
|
|
578
|
-
|
|
239
|
+
```
|
|
240
|
+
brainstorm-game (if generating concepts) → research (market/competitive) → game-brief → Phase 2 (gdd)
|
|
241
|
+
```
|
|
579
242
|
|
|
580
|
-
|
|
243
|
+
### Validating an Idea
|
|
581
244
|
|
|
582
|
-
|
|
583
|
-
-
|
|
584
|
-
|
|
585
|
-
- Technology Adoption Lifecycle
|
|
586
|
-
- SWOT Analysis
|
|
587
|
-
- Value Chain Analysis
|
|
245
|
+
```
|
|
246
|
+
research (market type) → product-brief or game-brief → Phase 2
|
|
247
|
+
```
|
|
588
248
|
|
|
589
|
-
|
|
249
|
+
### Technical Decision Only
|
|
590
250
|
|
|
591
|
-
|
|
592
|
-
|
|
593
|
-
|
|
594
|
-
- Comparison Matrix
|
|
595
|
-
- Cost-Benefit Analysis
|
|
596
|
-
- Technical Risk Assessment
|
|
251
|
+
```
|
|
252
|
+
research (technical type) → Use findings in Phase 3 (architecture)
|
|
253
|
+
```
|
|
597
254
|
|
|
598
|
-
###
|
|
255
|
+
### Understanding Market
|
|
599
256
|
|
|
600
|
-
|
|
257
|
+
```
|
|
258
|
+
research (market/competitive type) → product-brief → Phase 2
|
|
259
|
+
```
|
|
601
260
|
|
|
602
|
-
|
|
603
|
-
"SaaS project management tool for remote teams"
|
|
261
|
+
---
|
|
604
262
|
|
|
605
|
-
|
|
263
|
+
## Integration with Phase 2 (Planning)
|
|
606
264
|
|
|
607
|
-
|
|
608
|
-
- **SAM**: $5B (remote-first teams 10-50 people)
|
|
609
|
-
- **SOM**: $50M (achievable in year 3)
|
|
610
|
-
- **Top Competitors**: Asana, Monday.com, ClickUp
|
|
611
|
-
- **Positioning**: "Real-time collaboration focused, vs async-first competitors"
|
|
612
|
-
- **Customer Personas**: Product Managers (primary), Engineering Leads (secondary)
|
|
613
|
-
- **Key Trends**: Remote work permanence, tool consolidation, AI features
|
|
614
|
-
- **Go-to-Market**: PLG motion, free tier, viral invite mechanics
|
|
265
|
+
Analysis outputs feed directly into Planning:
|
|
615
266
|
|
|
616
|
-
|
|
267
|
+
| Analysis Output | Planning Input |
|
|
268
|
+
| --------------------------- | -------------------------- |
|
|
269
|
+
| product-brief.md | **prd** workflow |
|
|
270
|
+
| game-brief.md | **gdd** workflow |
|
|
271
|
+
| market-research.md | **prd** context |
|
|
272
|
+
| technical-research.md | **architecture** (Phase 3) |
|
|
273
|
+
| competitive-intelligence.md | **prd** positioning |
|
|
617
274
|
|
|
618
|
-
|
|
619
|
-
- **prd** (Phase 2) - Research feeds requirements
|
|
620
|
-
- **architecture** (Phase 3) - Technical research informs design
|
|
275
|
+
Planning workflows automatically load these documents if they exist in the output folder.
|
|
621
276
|
|
|
622
277
|
---
|
|
623
278
|
|
|
624
|
-
## Best Practices
|
|
279
|
+
## Best Practices
|
|
625
280
|
|
|
626
281
|
### 1. Don't Over-Invest in Analysis
|
|
627
282
|
|
|
628
|
-
Analysis
|
|
283
|
+
Analysis is optional. If requirements are clear, skip to Phase 2 (Planning).
|
|
629
284
|
|
|
630
285
|
### 2. Iterate Between Workflows
|
|
631
286
|
|
|
632
|
-
|
|
633
|
-
|
|
634
|
-
1. Run **brainstorm-project** to explore
|
|
635
|
-
2. Use **research** to validate
|
|
636
|
-
3. Create **product-brief** to synthesize
|
|
287
|
+
Common pattern: brainstorm → research (validate) → brief (synthesize)
|
|
637
288
|
|
|
638
289
|
### 3. Document Assumptions
|
|
639
290
|
|
|
640
|
-
Analysis
|
|
291
|
+
Analysis surfaces and validates assumptions. Document them explicitly for planning to challenge.
|
|
641
292
|
|
|
642
293
|
### 4. Keep It Strategic
|
|
643
294
|
|
|
644
|
-
|
|
295
|
+
Focus on "what" and "why", not "how". Leave implementation for Planning and Solutioning.
|
|
645
296
|
|
|
646
297
|
### 5. Involve Stakeholders
|
|
647
298
|
|
|
648
|
-
|
|
299
|
+
Use analysis workflows to align stakeholders before committing to detailed planning.
|
|
649
300
|
|
|
650
301
|
---
|
|
651
302
|
|
|
652
|
-
##
|
|
303
|
+
## Common Patterns
|
|
653
304
|
|
|
654
|
-
###
|
|
305
|
+
### Greenfield Software (Full Analysis)
|
|
655
306
|
|
|
656
|
-
|
|
657
|
-
|
|
658
|
-
|
|
307
|
+
```
|
|
308
|
+
1. brainstorm-project - explore approaches
|
|
309
|
+
2. research (market) - validate viability
|
|
310
|
+
3. product-brief - capture strategic vision
|
|
311
|
+
4. → Phase 2: prd
|
|
312
|
+
```
|
|
659
313
|
|
|
660
|
-
|
|
314
|
+
### Greenfield Game (Full Analysis)
|
|
661
315
|
|
|
662
|
-
|
|
316
|
+
```
|
|
317
|
+
1. brainstorm-game - generate concepts
|
|
318
|
+
2. research (competitive) - understand landscape
|
|
319
|
+
3. game-brief - capture vision
|
|
320
|
+
4. → Phase 2: gdd
|
|
321
|
+
```
|
|
663
322
|
|
|
664
|
-
|
|
323
|
+
### Skip Analysis (Clear Requirements)
|
|
665
324
|
|
|
666
|
-
|
|
325
|
+
```
|
|
326
|
+
→ Phase 2: prd or tech-spec directly
|
|
327
|
+
```
|
|
667
328
|
|
|
668
|
-
|
|
329
|
+
### Technical Research Only
|
|
669
330
|
|
|
670
|
-
|
|
331
|
+
```
|
|
332
|
+
1. research (technical) - evaluate technologies
|
|
333
|
+
2. → Phase 3: architecture (use findings in ADRs)
|
|
334
|
+
```
|
|
671
335
|
|
|
672
|
-
|
|
336
|
+
---
|
|
673
337
|
|
|
674
|
-
|
|
338
|
+
## Related Documentation
|
|
675
339
|
|
|
676
|
-
|
|
340
|
+
- [Phase 2: Planning Workflows](./workflows-planning.md) - Next phase
|
|
341
|
+
- [Phase 3: Solutioning Workflows](./workflows-solutioning.md)
|
|
342
|
+
- [Phase 4: Implementation Workflows](./workflows-implementation.md)
|
|
343
|
+
- [Scale Adaptive System](./scale-adaptive-system.md) - Understanding project complexity
|
|
344
|
+
- [Agents Guide](./agents-guide.md) - Complete agent reference
|
|
677
345
|
|
|
678
346
|
---
|
|
679
347
|
|
|
680
|
-
##
|
|
348
|
+
## Troubleshooting
|
|
681
349
|
|
|
682
|
-
|
|
350
|
+
**Q: Do I need to run all analysis workflows?**
|
|
351
|
+
A: No! Analysis is entirely optional. Use only workflows that help you think through your problem.
|
|
683
352
|
|
|
684
|
-
|
|
685
|
-
|
|
686
|
-
| product-brief.md | **prd** workflow |
|
|
687
|
-
| game-brief.md | **gdd** workflow |
|
|
688
|
-
| market-research.md | **prd** context |
|
|
689
|
-
| technical-research.md | **architecture** (Phase 3) |
|
|
690
|
-
| competitive-intelligence.md | **prd** positioning |
|
|
353
|
+
**Q: Which workflow should I start with?**
|
|
354
|
+
A: If unsure, start with `research` (market type) to validate viability, then move to `product-brief` or `game-brief`.
|
|
691
355
|
|
|
692
|
-
|
|
356
|
+
**Q: Can I skip straight to Planning?**
|
|
357
|
+
A: Yes! If you know what you're building and why, skip Phase 1 entirely and start with Phase 2 (prd/gdd/tech-spec).
|
|
693
358
|
|
|
694
|
-
|
|
359
|
+
**Q: How long should Analysis take?**
|
|
360
|
+
A: Typically hours to 1-2 days. If taking longer, you may be over-analyzing. Move to Planning.
|
|
695
361
|
|
|
696
|
-
|
|
362
|
+
**Q: What if I discover problems during Analysis?**
|
|
363
|
+
A: That's the point! Analysis helps you fail fast and pivot before heavy planning investment.
|
|
697
364
|
|
|
698
|
-
|
|
365
|
+
**Q: Should brownfield projects do Analysis?**
|
|
366
|
+
A: Usually no. Start with `document-project` (Phase 0), then skip to Planning (Phase 2).
|
|
699
367
|
|
|
700
|
-
|
|
701
|
-
- **Validate** ideas before heavy investment
|
|
702
|
-
- **Align** stakeholders on vision
|
|
703
|
-
- **Research** markets, competitors, and technologies
|
|
704
|
-
- **Document** strategic thinking for future reference
|
|
368
|
+
---
|
|
705
369
|
|
|
706
|
-
|
|
370
|
+
_Phase 1 Analysis - Optional strategic thinking before commitment._
|