bmad-method 6.0.0-alpha.4 → 6.0.0-alpha.5

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Files changed (162) hide show
  1. package/.claude/commands/bmad/bmm/agents/architect.md +0 -1
  2. package/.claude/commands/bmad/bmm/agents/sm.md +1 -1
  3. package/.claude/commands/bmad/bmm/agents/tech-writer.md +82 -0
  4. package/.claude/commands/bmad/bmm/workflows/README.md +1 -1
  5. package/.claude/commands/bmad/bmm/workflows/epic-tech-context.md +15 -0
  6. package/.claude/commands/bmad/core/workflows/README.md +10 -0
  7. package/.claude/settings.local.json +4 -8
  8. package/CHANGELOG.md +305 -0
  9. package/README.md +88 -39
  10. package/bmad/_cfg/agent-manifest.csv +2 -1
  11. package/bmad/_cfg/agents/bmm-tech-writer.customize.yaml +42 -0
  12. package/bmad/_cfg/files-manifest.csv +40 -62
  13. package/bmad/_cfg/ides/claude-code.yaml +1 -1
  14. package/bmad/_cfg/manifest.yaml +4 -3
  15. package/bmad/_cfg/task-manifest.csv +4 -1
  16. package/bmad/_cfg/tool-manifest.csv +1 -0
  17. package/bmad/_cfg/workflow-manifest.csv +3 -1
  18. package/bmad/bmb/config.yaml +2 -2
  19. package/bmad/bmb/workflows/audit-workflow/instructions.md +1 -1
  20. package/bmad/bmm/README.md +79 -120
  21. package/bmad/bmm/README.md.bak +169 -0
  22. package/bmad/bmm/agents/analyst.md.bak +67 -0
  23. package/bmad/bmm/agents/architect.md +0 -1
  24. package/bmad/bmm/agents/architect.md.bak +73 -0
  25. package/bmad/bmm/agents/dev.md.bak +69 -0
  26. package/bmad/bmm/agents/pm.md.bak +76 -0
  27. package/bmad/bmm/agents/sm.md +1 -1
  28. package/bmad/bmm/agents/sm.md.bak +85 -0
  29. package/bmad/bmm/agents/tea.md.bak +72 -0
  30. package/bmad/bmm/agents/tech-writer.md +82 -0
  31. package/bmad/bmm/agents/ux-designer.md.bak +71 -0
  32. package/bmad/bmm/config.yaml +2 -2
  33. package/bmad/bmm/docs/README.md +235 -0
  34. package/bmad/bmm/docs/agents-guide.md +1057 -0
  35. package/bmad/bmm/docs/brownfield-guide.md +471 -972
  36. package/bmad/bmm/docs/enterprise-agentic-development.md +680 -0
  37. package/bmad/bmm/docs/faq.md +589 -0
  38. package/bmad/bmm/docs/glossary.md +321 -0
  39. package/bmad/bmm/docs/party-mode.md +224 -0
  40. package/bmad/bmm/docs/quick-spec-flow.md +64 -57
  41. package/bmad/bmm/docs/quick-start.md +72 -47
  42. package/bmad/bmm/docs/scale-adaptive-system.md +332 -778
  43. package/bmad/bmm/docs/troubleshooting.md +680 -0
  44. package/bmad/bmm/{workflows/3-solutioning/architecture/README.md → docs/workflow-architecture-reference.md} +130 -77
  45. package/bmad/bmm/{workflows/document-project/README.md → docs/workflow-document-project-reference.md} +45 -2
  46. package/bmad/bmm/docs/workflows-analysis.md +670 -0
  47. package/bmad/bmm/docs/workflows-implementation.md +1758 -0
  48. package/bmad/bmm/docs/workflows-planning.md +1086 -0
  49. package/bmad/bmm/docs/workflows-solutioning.md +726 -0
  50. package/bmad/bmm/tasks/daily-standup.xml +1 -1
  51. package/bmad/bmm/workflows/2-plan-workflows/tech-spec/workflow.yaml.bak +60 -0
  52. package/bmad/bmm/workflows/4-implementation/epic-tech-context/workflow.yaml +1 -1
  53. package/bmad/bmm/workflows/techdoc/documentation-standards.md +2 -1
  54. package/bmad/bmm/workflows/techdoc/documentation-standards.md.bak +238 -0
  55. package/bmad/bmm/workflows/workflow-status/init/instructions.md +623 -242
  56. package/bmad/bmm/workflows/workflow-status/init/workflow.yaml.bak +27 -0
  57. package/bmad/bmm/workflows/workflow-status/paths/enterprise-brownfield.yaml +120 -0
  58. package/bmad/bmm/workflows/workflow-status/paths/enterprise-greenfield.yaml +108 -0
  59. package/{src/modules/bmm/workflows/workflow-status/paths/brownfield-level-3.yaml → bmad/bmm/workflows/workflow-status/paths/method-brownfield.yaml} +33 -31
  60. package/{src/modules/bmm/workflows/workflow-status/paths/greenfield-level-2.yaml → bmad/bmm/workflows/workflow-status/paths/method-greenfield.yaml} +31 -21
  61. package/{src/modules/bmm/workflows/workflow-status/paths/brownfield-level-1.yaml → bmad/bmm/workflows/workflow-status/paths/quick-flow-brownfield.yaml} +18 -18
  62. package/bmad/bmm/workflows/workflow-status/paths/{greenfield-level-1.yaml → quick-flow-greenfield.yaml} +16 -18
  63. package/bmad/bmm/workflows/workflow-status/workflow-status-template.yaml +4 -4
  64. package/bmad/cis/agents/brainstorming-coach.md.bak +62 -0
  65. package/bmad/cis/agents/creative-problem-solver.md.bak +62 -0
  66. package/bmad/cis/agents/design-thinking-coach.md.bak +62 -0
  67. package/bmad/cis/agents/innovation-strategist.md.bak +62 -0
  68. package/bmad/cis/agents/storyteller.md.bak +59 -0
  69. package/bmad/cis/config.yaml +2 -2
  70. package/bmad/core/agents/bmad-master.md.bak +15 -13
  71. package/bmad/core/config.yaml +2 -2
  72. package/bmad/core/tasks/workflow.xml +1 -11
  73. package/package.json +1 -1
  74. package/src/core/tasks/workflow.xml +1 -11
  75. package/src/modules/bmb/workflows/audit-workflow/instructions.md +1 -1
  76. package/src/modules/bmm/README.md +1 -1
  77. package/src/modules/bmm/agents/architect.agent.yaml +0 -4
  78. package/src/modules/bmm/agents/game-dev.agent.yaml +8 -12
  79. package/src/modules/bmm/agents/sm.agent.yaml +1 -1
  80. package/src/modules/bmm/agents/{paige.agent.yaml → tech-writer.agent.yaml} +4 -4
  81. package/src/modules/bmm/docs/README.md +9 -9
  82. package/src/modules/bmm/docs/agents-guide.md +46 -98
  83. package/src/modules/bmm/docs/brownfield-guide.md +211 -90
  84. package/src/modules/bmm/docs/enterprise-agentic-development.md +380 -740
  85. package/src/modules/bmm/docs/faq.md +10 -10
  86. package/src/modules/bmm/docs/glossary.md +36 -42
  87. package/src/modules/bmm/docs/party-mode.md +110 -1122
  88. package/src/modules/bmm/docs/quick-spec-flow.md +33 -33
  89. package/src/modules/bmm/docs/quick-start.md +29 -29
  90. package/src/modules/bmm/docs/scale-adaptive-system.md +303 -453
  91. package/src/modules/bmm/docs/troubleshooting.md +1 -1
  92. package/src/modules/bmm/docs/workflows-implementation.md +20 -21
  93. package/src/modules/bmm/docs/workflows-solutioning.md +1 -1
  94. package/src/modules/bmm/tasks/daily-standup.xml +1 -1
  95. package/src/modules/bmm/workflows/2-plan-workflows/create-ux-design/instructions.md +1 -19
  96. package/src/modules/bmm/workflows/2-plan-workflows/prd/checklist.md +10 -9
  97. package/src/modules/bmm/workflows/2-plan-workflows/prd/create-epics-and-stories/epics-template.md +23 -34
  98. package/src/modules/bmm/workflows/2-plan-workflows/prd/create-epics-and-stories/instructions.md +105 -331
  99. package/src/modules/bmm/workflows/2-plan-workflows/prd/create-epics-and-stories/workflow.yaml +23 -11
  100. package/src/modules/bmm/workflows/2-plan-workflows/prd/instructions.md +23 -38
  101. package/src/modules/bmm/workflows/2-plan-workflows/prd/workflow.yaml +2 -2
  102. package/src/modules/bmm/workflows/2-plan-workflows/tech-spec/epics-template.md +38 -16
  103. package/src/modules/bmm/workflows/2-plan-workflows/tech-spec/instructions.md +1 -19
  104. package/src/modules/bmm/workflows/2-plan-workflows/tech-spec/user-story-template.md +35 -32
  105. package/src/modules/bmm/workflows/2-plan-workflows/tech-spec/workflow.yaml +2 -2
  106. package/src/modules/bmm/workflows/3-solutioning/architecture/instructions.md +7 -18
  107. package/src/modules/bmm/workflows/3-solutioning/solutioning-gate-check/instructions.md +1 -18
  108. package/src/modules/bmm/workflows/3-solutioning/solutioning-gate-check/workflow.yaml +6 -6
  109. package/src/modules/bmm/workflows/4-implementation/epic-tech-context/workflow.yaml +1 -1
  110. package/src/modules/bmm/workflows/techdoc/documentation-standards.md +1 -1
  111. package/src/modules/bmm/workflows/workflow-status/init/instructions.md +623 -242
  112. package/src/modules/bmm/workflows/workflow-status/paths/enterprise-brownfield.yaml +120 -0
  113. package/src/modules/bmm/workflows/workflow-status/paths/enterprise-greenfield.yaml +108 -0
  114. package/{bmad/bmm/workflows/workflow-status/paths/brownfield-level-3.yaml → src/modules/bmm/workflows/workflow-status/paths/method-brownfield.yaml} +33 -31
  115. package/{bmad/bmm/workflows/workflow-status/paths/greenfield-level-2.yaml → src/modules/bmm/workflows/workflow-status/paths/method-greenfield.yaml} +31 -21
  116. package/{bmad/bmm/workflows/workflow-status/paths/brownfield-level-1.yaml → src/modules/bmm/workflows/workflow-status/paths/quick-flow-brownfield.yaml} +18 -18
  117. package/src/modules/bmm/workflows/workflow-status/paths/{greenfield-level-1.yaml → quick-flow-greenfield.yaml} +16 -18
  118. package/src/modules/bmm/workflows/workflow-status/workflow-status-template.yaml +4 -4
  119. package/bmad/bmm/tasks/retrospective.xml +0 -104
  120. package/bmad/bmm/testarch/README.md +0 -311
  121. package/bmad/bmm/workflows/1-analysis/brainstorm-project/README.md +0 -113
  122. package/bmad/bmm/workflows/1-analysis/product-brief/README.md +0 -180
  123. package/bmad/bmm/workflows/1-analysis/research/README.md +0 -454
  124. package/bmad/bmm/workflows/2-plan-workflows/README.md +0 -258
  125. package/bmad/bmm/workflows/3-solutioning/README.md +0 -1
  126. package/bmad/bmm/workflows/3-solutioning/solutioning-gate-check/README.md +0 -177
  127. package/bmad/bmm/workflows/4-implementation/README.md +0 -221
  128. package/bmad/bmm/workflows/4-implementation/code-review/README.md +0 -69
  129. package/bmad/bmm/workflows/4-implementation/correct-course/README.md +0 -73
  130. package/bmad/bmm/workflows/4-implementation/create-story/README.md +0 -146
  131. package/bmad/bmm/workflows/4-implementation/dev-story/README.md +0 -206
  132. package/bmad/bmm/workflows/4-implementation/epic-tech-context/README.md +0 -195
  133. package/bmad/bmm/workflows/4-implementation/retrospective/README.md +0 -77
  134. package/bmad/bmm/workflows/4-implementation/sprint-planning/README.md +0 -156
  135. package/bmad/bmm/workflows/4-implementation/story-context/README.md +0 -234
  136. package/bmad/bmm/workflows/README.md +0 -256
  137. package/bmad/bmm/workflows/document-project/templates/README.md +0 -38
  138. package/bmad/bmm/workflows/testarch/README.md +0 -26
  139. package/bmad/bmm/workflows/testarch/atdd/README.md +0 -672
  140. package/bmad/bmm/workflows/testarch/automate/README.md +0 -869
  141. package/bmad/bmm/workflows/testarch/ci/README.md +0 -493
  142. package/bmad/bmm/workflows/testarch/framework/README.md +0 -340
  143. package/bmad/bmm/workflows/testarch/nfr-assess/README.md +0 -469
  144. package/bmad/bmm/workflows/testarch/test-design/README.md +0 -493
  145. package/bmad/bmm/workflows/testarch/test-review/README.md +0 -775
  146. package/bmad/bmm/workflows/testarch/trace/README.md +0 -802
  147. package/bmad/bmm/workflows/workflow-status/README.md +0 -260
  148. package/bmad/bmm/workflows/workflow-status/paths/brownfield-level-0.yaml +0 -54
  149. package/bmad/bmm/workflows/workflow-status/paths/brownfield-level-2.yaml +0 -76
  150. package/bmad/bmm/workflows/workflow-status/paths/brownfield-level-4.yaml +0 -88
  151. package/bmad/bmm/workflows/workflow-status/paths/greenfield-level-0.yaml +0 -45
  152. package/bmad/bmm/workflows/workflow-status/paths/greenfield-level-3.yaml +0 -73
  153. package/bmad/bmm/workflows/workflow-status/paths/greenfield-level-4.yaml +0 -75
  154. package/src/modules/bmm/docs/brownfield-guide.md.backup +0 -1324
  155. package/src/modules/bmm/docs/workflows-testing.md +0 -1572
  156. package/src/modules/bmm/workflows/workflow-status/paths/brownfield-level-0.yaml +0 -54
  157. package/src/modules/bmm/workflows/workflow-status/paths/brownfield-level-2.yaml +0 -76
  158. package/src/modules/bmm/workflows/workflow-status/paths/brownfield-level-4.yaml +0 -88
  159. package/src/modules/bmm/workflows/workflow-status/paths/greenfield-level-0.yaml +0 -45
  160. package/src/modules/bmm/workflows/workflow-status/paths/greenfield-level-3.yaml +0 -73
  161. package/src/modules/bmm/workflows/workflow-status/paths/greenfield-level-4.yaml +0 -75
  162. /package/bmad/bmm/agents/{paige.md → paige.md.bak} +0 -0
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+ # BMM Analysis Workflows (Phase 1)
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+
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+ **Reading Time:** ~12 minutes
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+
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+ ## Overview
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+
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+ Phase 1 (Analysis) workflows are **optional** exploration and discovery tools that help you understand your project space before committing to detailed planning. These workflows facilitate creative thinking, market validation, and strategic alignment.
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+
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+ **When to use Analysis workflows:**
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+
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+ - Starting a new project from scratch
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+ - Exploring a problem space or opportunity
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+ - Validating market fit before significant investment
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+ - Gathering strategic context for planning phases
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+
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+ **When to skip Analysis workflows:**
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+
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+ - Continuing an existing project with clear requirements
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+ - Working on well-defined features with known solutions
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+ - Operating under strict time constraints where discovery is complete
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+
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+ ## Quick Reference
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+
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+ | Workflow | Agent | Duration | Required | Purpose |
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+ | ------------------ | ------- | --------- | ----------- | ----------------------------------------------------------- |
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+ | brainstorm-project | Analyst | 30-60 min | No | Explore solution approaches and architectures |
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+ | brainstorm-game | Analyst | 45-90 min | No | Generate game concepts using creative techniques |
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+ | product-brief | PM | 60-90 min | Recommended | Define product vision and strategy |
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+ | game-brief | PM | 60-90 min | Recommended | Capture game vision before GDD |
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+ | research | Analyst | Varies | No | Multi-type research system (market, technical, competitive) |
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+
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+ ---
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+
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+ ## brainstorm-project
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+
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+ ### Purpose
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+
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+ Generate multiple solution approaches for software projects through parallel ideation tracks that align technical and business thinking from inception.
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+
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+ **Agent:** Analyst
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+ **Phase:** 1 (Analysis)
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+ **Required:** No
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+ **Typical Duration:** 30-60 minutes
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+
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+ ### When to Use
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+
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+ - You have a business objective but unclear technical approach
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+ - Multiple solution paths exist and you need to evaluate trade-offs
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+ - Hidden assumptions need discovery before planning
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+ - Innovation beyond obvious solutions is valuable
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+
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+ ### Prerequisites
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+
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+ - Business objectives and constraints
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+ - Technical environment context
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+ - Stakeholder needs identified
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+ - Success criteria defined (at least preliminary)
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+
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+ ### Process Overview
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+
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+ **1. Context Capture**
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+
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+ - Business objectives and constraints
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+ - Technical environment
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+ - Stakeholder needs
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+ - Success criteria
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+
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+ **2. Parallel Ideation**
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+
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+ - **Architecture Track**: Technical approaches with trade-offs
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+ - **UX Track**: Interface paradigms and user journeys
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+ - **Integration Track**: System connection patterns
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+ - **Value Track**: Feature prioritization and delivery sequences
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+
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+ **3. Solution Synthesis**
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+
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+ - Evaluate feasibility and impact
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+ - Align with strategic objectives
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+ - Surface hidden assumptions
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+ - Generate recommendations with rationale
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+
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+ ### Inputs
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+
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+ | Input | Type | Purpose |
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+ | ----------------- | -------- | --------------------------------------------- |
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+ | Project Context | Document | Business objectives, environment, constraints |
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+ | Problem Statement | Optional | Core challenge or opportunity to address |
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+
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+ ### Outputs
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+
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+ | Output | Content |
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+ | ------------------------ | ------------------------------------------- |
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+ | Architecture Proposals | Multiple approaches with trade-off analysis |
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+ | Value Framework | Prioritized features aligned to objectives |
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+ | Risk Analysis | Dependencies, challenges, opportunities |
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+ | Strategic Recommendation | Synthesized direction with rationale |
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+
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+ ### Example Scenario
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+
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+ **Starting Point:**
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+ "We need a customer dashboard for our SaaS product"
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+
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+ **After brainstorm-project:**
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+
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+ - **Architecture Option A**: Monolith with server-side rendering (faster to market, easier ops)
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+ - **Architecture Option B**: Microservices + SPA (better scalability, more complex)
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+ - **Architecture Option C**: Hybrid approach (SSR shell + client-side islands)
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+ - **Recommendation**: Option A for MVP, with clear path to Option C as we scale
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+ - **Risk**: Option A may require rewrite if we hit 10K+ concurrent users
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+
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+ ### Related Workflows
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+
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+ - **research** - Deep investigation of market/technical options
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+ - **product-brief** - Strategic planning document
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+ - **prd** (Phase 2) - Requirements document from chosen approach
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+
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+ ---
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+
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+ ## brainstorm-game
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+
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+ ### Purpose
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+
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+ Generate and refine game concepts through systematic creative exploration using five distinct brainstorming techniques, grounded in practical constraints.
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+
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+ **Agent:** Analyst
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+ **Phase:** 1 (Analysis)
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+ **Required:** No
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+ **Typical Duration:** 45-90 minutes
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+
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+ ### When to Use
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+
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+ - Generating original game concepts
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+ - Exploring variations on a theme
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+ - Breaking creative blocks
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+ - Validating game ideas against constraints
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+
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+ ### Prerequisites
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+
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+ - Platform specifications (mobile, PC, console, web)
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+ - Genre preferences or inspirations
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+ - Technical constraints understood
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+ - Target audience defined
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+ - Core design pillars identified (at least preliminary)
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+
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+ ### Process Overview
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+
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+ **Five Brainstorming Methods** (applied in isolation, then synthesized):
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+
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+ | Method | Focus | Output Characteristics |
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+ | ----------------------- | ------------------------ | ---------------------------------- |
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+ | SCAMPER | Systematic modification | Structured transformation analysis |
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+ | Mind Mapping | Hierarchical exploration | Visual concept relationships |
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+ | Lotus Blossom | Radial expansion | Layered thematic development |
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+ | Six Thinking Hats | Multi-perspective | Balanced evaluation framework |
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+ | Random Word Association | Lateral thinking | Unexpected conceptual combinations |
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+
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+ Each method generates distinct artifacts that are then evaluated against design pillars, technical feasibility, and market positioning.
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+
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+ ### Inputs
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+
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+ - **Game Context Document**: Platform specs, genre, technical constraints, target audience, monetization approach, design pillars
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+ - **Initial Concept Seed** (optional): High-level game idea or theme
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+
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+ ### Outputs
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+
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+ - **Method-Specific Artifacts**: Five separate brainstorming documents
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+ - **Consolidated Concept Document**: Synthesized game concepts with feasibility assessments and unique value propositions
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+ - **Design Pillar Alignment Matrix**: Evaluation of concepts against stated objectives
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+
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+ ### Example Scenario
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+
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+ **Starting Point:**
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+ "A roguelike with psychological themes"
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+
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+ **After brainstorm-game:**
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+
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+ - **SCAMPER Result**: "What if standard roguelike death → becomes emotional regression?"
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+ - **Mind Map Result**: Emotion types (anger, fear, joy) as character classes
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+ - **Lotus Blossom Result**: Inner demons as enemies, therapy sessions as rest points
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+ - **Six Thinking Hats Result**: White (data) - mental health market growing; Red (emotion) - theme may alienate hardcore players
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+ - **Random Word Association Result**: "Mirror" + "Roguelike" = reflection mechanics that change gameplay
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+
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+ **Synthesized Concept:**
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+ "Mirror of Mind: A roguelike card battler where you play as emotions battling inner demons. Deck composition affects narrative, emotional theme drives mechanics, 3 characters representing anger/fear/joy, target audience: core gamers interested in mental health themes."
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+ ### Related Workflows
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+ - **game-brief** - Capture validated concept in structured brief
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+ - **gdd** (Phase 2) - Full game design document
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+
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+ ---
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+
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+ ## product-brief
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+
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+ ### Purpose
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+ Interactive product brief creation that guides users through defining their product vision with multiple input sources and conversational collaboration.
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+ **Agent:** PM
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+ **Phase:** 1 (Analysis)
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+ **Required:** Recommended (skip only if PRD already exists)
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+ **Typical Duration:** 60-90 minutes (Interactive), 20-30 minutes (YOLO)
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+
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+ ### When to Use
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+
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+ - Starting a new product or major feature initiative
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+ - Aligning stakeholders before detailed planning
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+ - Transitioning from exploration to strategy
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+ - Creating executive-level product documentation
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+
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+ ### Prerequisites
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+
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+ - Business context understood
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+ - Problem or opportunity identified
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+ - Stakeholders accessible for input
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+ - Strategic objectives defined
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+
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+ ### Modes of Operation
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+
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+ **Interactive Mode** (Recommended):
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+
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+ - Step-by-step collaborative development
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+ - Probing questions to refine thinking
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+ - Deep exploration of problem/solution fit
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+ - 60-90 minutes with high-quality output
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+ **YOLO Mode**:
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+ - AI generates complete draft from initial context
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+ - User reviews and refines sections iteratively
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+ - 20-30 minutes for rapid draft
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+ - Best for time-constrained situations or when you have clear vision
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+
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+ ### Process Overview
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+
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+ **Phase 1: Initialization and Context (Steps 0-2)**
237
+
238
+ - Project setup and context capture
239
+ - Input document gathering
240
+ - Mode selection
241
+ - Context extraction
242
+
243
+ **Phase 2: Interactive Development (Steps 3-12) - Interactive Mode**
244
+
245
+ - Problem definition and pain points
246
+ - Solution articulation and value proposition
247
+ - User segmentation
248
+ - Success metrics and KPIs
249
+ - MVP scoping (ruthlessly defined)
250
+ - Financial planning and ROI
251
+ - Technical context
252
+ - Risk assessment and assumptions
253
+
254
+ **Phase 3: Rapid Generation (Steps 3-4) - YOLO Mode**
255
+
256
+ - Complete draft generation from context
257
+ - Iterative refinement of sections
258
+ - Quality validation
259
+
260
+ **Phase 4: Finalization (Steps 13-15)**
261
+
262
+ - Executive summary creation
263
+ - Supporting materials compilation
264
+ - Final review and handoff preparation
265
+
266
+ ### Inputs
267
+
268
+ - Optional: Market research, competitive analysis, brainstorming results
269
+ - User input through conversational process
270
+ - Business context and objectives
271
+
272
+ ### Outputs
273
+
274
+ **Primary Output:** `product-brief-{project_name}-{date}.md`
275
+
276
+ **Output Structure:**
277
+
278
+ 1. Executive Summary
279
+ 2. Problem Statement (with evidence)
280
+ 3. Proposed Solution (core approach and differentiators)
281
+ 4. Target Users (primary and secondary segments)
282
+ 5. Goals and Success Metrics
283
+ 6. MVP Scope (must-have features)
284
+ 7. Post-MVP Vision
285
+ 8. Financial Impact (investment and ROI)
286
+ 9. Strategic Alignment
287
+ 10. Technical Considerations
288
+ 11. Constraints and Assumptions
289
+ 12. Risks and Open Questions
290
+ 13. Supporting Materials
291
+
292
+ ### Example Scenario
293
+
294
+ **Starting Point:**
295
+ "We see customers struggling with project tracking"
296
+
297
+ **After product-brief (Interactive Mode):**
298
+
299
+ - **Problem**: Teams using 3+ tools for project management, causing 40% efficiency loss
300
+ - **Solution**: Unified workspace combining tasks, docs, and communication
301
+ - **Target Users**: 10-50 person product teams, SaaS-first companies
302
+ - **MVP Scope**: Task management + Real-time collaboration + Integrations (GitHub, Slack)
303
+ - **Success Metrics**: 30% reduction in tool-switching time, 20% faster project completion
304
+ - **Financial Impact**: $2M investment, $10M ARR target year 2
305
+
306
+ ### Related Workflows
307
+
308
+ - **brainstorm-project** - Generate solution approaches first
309
+ - **research** - Gather market/competitive intelligence
310
+ - **prd** (Phase 2) - Detailed requirements from product brief
311
+
312
+ ---
313
+
314
+ ## game-brief
315
+
316
+ ### Purpose
317
+
318
+ Lightweight, interactive brainstorming and planning session that captures game vision before diving into detailed Game Design Documents.
319
+
320
+ **Agent:** PM
321
+ **Phase:** 1 (Analysis)
322
+ **Required:** Recommended for game projects
323
+ **Typical Duration:** 60-90 minutes
324
+
325
+ ### When to Use
326
+
327
+ - Starting a new game project from scratch
328
+ - Exploring a game idea before committing
329
+ - Pitching a concept to team/stakeholders
330
+ - Validating market fit and feasibility
331
+ - Preparing input for GDD workflow
332
+
333
+ **Skip if:**
334
+
335
+ - You already have a complete GDD
336
+ - Continuing an existing project
337
+ - Prototyping without planning needs
338
+
339
+ ### Comparison: Game Brief vs GDD
340
+
341
+ | Aspect | Game Brief | GDD |
342
+ | --------------- | --------------------------- | ------------------------- |
343
+ | Purpose | Validate concept | Design for implementation |
344
+ | Detail Level | High-level vision | Detailed specifications |
345
+ | Time Investment | 1-2 hours | 4-10 hours |
346
+ | Audience | Self, team, stakeholders | Development team |
347
+ | Scope | Concept validation | Implementation roadmap |
348
+ | Format | Conversational, exploratory | Structured, comprehensive |
349
+ | Output | 3-5 pages | 10-30+ pages |
350
+
351
+ ### Comparison: Game Brief vs Product Brief
352
+
353
+ | Aspect | Game Brief | Product Brief |
354
+ | ------------- | ---------------------------- | --------------------------------- |
355
+ | Focus | Player experience, fun, feel | User problems, features, value |
356
+ | Metrics | Engagement, retention, fun | Revenue, conversion, satisfaction |
357
+ | Core Elements | Gameplay pillars, mechanics | Problem/solution, user segments |
358
+ | References | Other games | Competitors, market |
359
+ | Vision | Emotional experience | Business outcomes |
360
+
361
+ ### Workflow Structure
362
+
363
+ **Interactive Mode** (Recommended):
364
+
365
+ 1. Game Vision (concept, pitch, vision statement)
366
+ 2. Target Market (audience, competition, positioning)
367
+ 3. Game Fundamentals (pillars, mechanics, experience goals)
368
+ 4. Scope and Constraints (platforms, timeline, budget, team)
369
+ 5. Reference Framework (inspiration, competitors, differentiators)
370
+ 6. Content Framework (world, narrative, volume)
371
+ 7. Art and Audio Direction
372
+ 8. Risk Assessment (risks, challenges, mitigation)
373
+ 9. Success Criteria (MVP, metrics, launch goals)
374
+ 10. Next Steps
375
+
376
+ **YOLO Mode**: AI generates complete draft, then you refine iteratively
377
+
378
+ ### Inputs
379
+
380
+ Optional:
381
+
382
+ - Market research
383
+ - Brainstorming results
384
+ - Competitive analysis
385
+ - Design notes
386
+ - Reference game lists
387
+
388
+ ### Outputs
389
+
390
+ **Primary Output:** `game-brief-{game_name}-{date}.md`
391
+
392
+ **Sections:**
393
+
394
+ - Executive summary
395
+ - Complete game vision
396
+ - Target market analysis
397
+ - Core gameplay definition
398
+ - Scope and constraints
399
+ - Reference framework
400
+ - Art/audio direction
401
+ - Risk assessment
402
+ - Success criteria
403
+ - Next steps
404
+
405
+ ### Example Scenario
406
+
407
+ **Starting Point:**
408
+ "I want to make a roguelike card game with a twist"
409
+
410
+ **After Game Brief:**
411
+
412
+ - **Core Concept**: Roguelike card battler where you play as emotions battling inner demons
413
+ - **Target Audience**: Core gamers who love Slay the Spire, interested in mental health themes
414
+ - **Differentiator**: Emotional narrative system where deck composition affects story
415
+ - **MVP Scope**: 3 characters, 80 cards, 30 enemy types, 3 bosses, 6-hour first run
416
+ - **Platform**: PC (Steam) first, mobile later
417
+ - **Timeline**: 12 months with 2-person team
418
+ - **Key Risk**: Emotional theme might alienate hardcore roguelike fans
419
+ - **Mitigation**: Prototype early, test with target audience, offer "mechanical-only" mode
420
+
421
+ **Next Steps:**
422
+
423
+ 1. Build card combat prototype (2 weeks)
424
+ 2. Test emotional resonance with players
425
+ 3. Proceed to GDD workflow if prototype validates
426
+
427
+ ### Related Workflows
428
+
429
+ - **brainstorm-game** - Generate initial concepts
430
+ - **gdd** (Phase 2) - Full game design document
431
+ - **narrative** (Phase 2) - For story-heavy games
432
+
433
+ ---
434
+
435
+ ## research
436
+
437
+ ### Purpose
438
+
439
+ Comprehensive, adaptive multi-type research system that consolidates various research methodologies into a single powerful tool.
440
+
441
+ **Agent:** Analyst
442
+ **Phase:** 1 (Analysis)
443
+ **Required:** No
444
+ **Typical Duration:** Varies by type (Quick: 30-60 min, Standard: 2-4 hours, Comprehensive: 4-8 hours)
445
+
446
+ ### Research Types
447
+
448
+ **6 Research Types Available:**
449
+
450
+ | Type | Purpose | Use When |
451
+ | --------------- | ------------------------------------------------------ | ----------------------------------- |
452
+ | **market** | Market intelligence, TAM/SAM/SOM, competitive analysis | Need market viability validation |
453
+ | **deep_prompt** | Generate optimized research prompts for AI platforms | Need AI to research deeper topics |
454
+ | **technical** | Technology evaluation, architecture decisions | Choosing frameworks/platforms |
455
+ | **competitive** | Deep competitor analysis | Understanding competitive landscape |
456
+ | **user** | Customer insights, personas, JTBD | Need user understanding |
457
+ | **domain** | Industry deep dives, trends | Understanding domain/industry |
458
+
459
+ ### Market Research (Type: market)
460
+
461
+ **Key Features:**
462
+
463
+ - Real-time web research
464
+ - TAM/SAM/SOM calculations with multiple methodologies
465
+ - Competitive landscape analysis
466
+ - Customer persona development
467
+ - Porter's Five Forces and strategic frameworks
468
+ - Go-to-market strategy recommendations
469
+
470
+ **Inputs:**
471
+
472
+ - Product or business description
473
+ - Target customer hypotheses (optional)
474
+ - Known competitors list (optional)
475
+
476
+ **Outputs:**
477
+
478
+ - Market size analysis (TAM/SAM/SOM)
479
+ - Competitive positioning
480
+ - Customer segments and personas
481
+ - Market trends and opportunities
482
+ - Strategic recommendations
483
+ - Financial projections (optional)
484
+
485
+ ### Deep Research Prompt (Type: deep_prompt)
486
+
487
+ **Key Features:**
488
+
489
+ - Optimized for AI research platforms (ChatGPT Deep Research, Gemini, Grok, Claude Projects)
490
+ - Prompt engineering best practices
491
+ - Platform-specific optimization
492
+ - Context packaging for optimal AI understanding
493
+ - Research question refinement
494
+
495
+ **Inputs:**
496
+
497
+ - Research question or topic
498
+ - Background context documents (optional)
499
+ - Target AI platform preference (optional)
500
+
501
+ **Outputs:**
502
+
503
+ - Platform-optimized research prompt
504
+ - Multi-stage research workflow
505
+ - Context documents packaged
506
+ - Execution guidance
507
+
508
+ ### Technical Research (Type: technical)
509
+
510
+ **Key Features:**
511
+
512
+ - Technology evaluation and comparison matrices
513
+ - Architecture pattern research
514
+ - Framework/library assessment
515
+ - Technical feasibility studies
516
+ - Cost-benefit analysis
517
+ - Architecture Decision Records (ADR)
518
+
519
+ **Inputs:**
520
+
521
+ - Technical requirements
522
+ - Current architecture (if brownfield)
523
+ - Technical constraints
524
+
525
+ **Outputs:**
526
+
527
+ - Technology comparison matrix
528
+ - Trade-off analysis
529
+ - Cost-benefit assessment
530
+ - ADR with recommendation
531
+ - Implementation guidance
532
+
533
+ ### Configuration Options
534
+
535
+ Can be customized through workflow.yaml:
536
+
537
+ - **research_depth**: `quick`, `standard`, or `comprehensive`
538
+ - **enable_web_research**: Enable real-time data gathering
539
+ - **enable_competitor_analysis**: Competitive intelligence
540
+ - **enable_financial_modeling**: Financial projections
541
+
542
+ ### Frameworks Available
543
+
544
+ **Market Research:**
545
+
546
+ - TAM/SAM/SOM Analysis
547
+ - Porter's Five Forces
548
+ - Jobs-to-be-Done (JTBD)
549
+ - Technology Adoption Lifecycle
550
+ - SWOT Analysis
551
+ - Value Chain Analysis
552
+
553
+ **Technical Research:**
554
+
555
+ - Trade-off Analysis Matrix
556
+ - Architecture Decision Records (ADR)
557
+ - Technology Radar
558
+ - Comparison Matrix
559
+ - Cost-Benefit Analysis
560
+ - Technical Risk Assessment
561
+
562
+ ### Example Scenario
563
+
564
+ **Type: market**
565
+
566
+ **Input:**
567
+ "SaaS project management tool for remote teams"
568
+
569
+ **Output:**
570
+
571
+ - **TAM**: $50B (global project management software)
572
+ - **SAM**: $5B (remote-first teams 10-50 people)
573
+ - **SOM**: $50M (achievable in year 3)
574
+ - **Top Competitors**: Asana, Monday.com, ClickUp
575
+ - **Positioning**: "Real-time collaboration focused, vs async-first competitors"
576
+ - **Customer Personas**: Product Managers (primary), Engineering Leads (secondary)
577
+ - **Key Trends**: Remote work permanence, tool consolidation, AI features
578
+ - **Go-to-Market**: PLG motion, free tier, viral invite mechanics
579
+
580
+ ### Related Workflows
581
+
582
+ - **product-brief** - Use research to inform brief
583
+ - **prd** (Phase 2) - Research feeds requirements
584
+ - **architecture** (Phase 3) - Technical research informs design
585
+
586
+ ---
587
+
588
+ ## Best Practices for Phase 1
589
+
590
+ ### 1. Don't Over-Invest in Analysis
591
+
592
+ Analysis workflows are optional for a reason. If you already know what you're building and why, skip to Phase 2 (Planning).
593
+
594
+ ### 2. Iterate Between Workflows
595
+
596
+ It's common to:
597
+
598
+ 1. Run **brainstorm-project** to explore
599
+ 2. Use **research** to validate
600
+ 3. Create **product-brief** to synthesize
601
+
602
+ ### 3. Document Assumptions
603
+
604
+ Analysis phase is about surfacing and validating assumptions. Document them explicitly so planning can challenge them.
605
+
606
+ ### 4. Keep It Strategic
607
+
608
+ Analysis workflows focus on "what" and "why", not "how". Leave implementation details for Planning and Solutioning phases.
609
+
610
+ ### 5. Involve Stakeholders
611
+
612
+ Analysis workflows are collaborative. Use them to align stakeholders before committing to detailed planning.
613
+
614
+ ---
615
+
616
+ ## Decision Guide: Which Analysis Workflow?
617
+
618
+ ### Starting a Software Project
619
+
620
+ 1. **brainstorm-project** (if unclear solution) → **research** (market/technical) → **product-brief**
621
+
622
+ ### Starting a Game Project
623
+
624
+ 1. **brainstorm-game** (if generating concepts) → **research** (market/competitive) → **game-brief**
625
+
626
+ ### Validating an Idea
627
+
628
+ 1. **research** (market type) → **product-brief** or **game-brief**
629
+
630
+ ### Technical Decision
631
+
632
+ 1. **research** (technical type) → Use ADR in **architecture** (Phase 3)
633
+
634
+ ### Understanding Market
635
+
636
+ 1. **research** (market or competitive type) → **product-brief**
637
+
638
+ ### Generating Deep Research
639
+
640
+ 1. **research** (deep_prompt type) → External AI research platform → Return with findings
641
+
642
+ ---
643
+
644
+ ## Integration with Phase 2 (Planning)
645
+
646
+ Analysis workflows feed directly into Planning:
647
+
648
+ | Analysis Output | Planning Input |
649
+ | --------------------------- | -------------------------- |
650
+ | product-brief.md | **prd** workflow |
651
+ | game-brief.md | **gdd** workflow |
652
+ | market-research.md | **prd** context |
653
+ | technical-research.md | **architecture** (Phase 3) |
654
+ | competitive-intelligence.md | **prd** positioning |
655
+
656
+ The Planning phase (Phase 2) will load these documents automatically if they exist in the output folder.
657
+
658
+ ---
659
+
660
+ ## Summary
661
+
662
+ Phase 1 Analysis workflows are your strategic thinking tools. Use them to:
663
+
664
+ - **Explore** problem spaces and solutions
665
+ - **Validate** ideas before heavy investment
666
+ - **Align** stakeholders on vision
667
+ - **Research** markets, competitors, and technologies
668
+ - **Document** strategic thinking for future reference
669
+
670
+ Remember: **These workflows are optional.** If you know what you're building and why, skip to Phase 2 (Planning) to define requirements and create your PRD/GDD.