bmad-method 6.0.0-alpha.0 → 6.0.0-alpha.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (788) hide show
  1. package/.claude/commands/bmad/bmb/agents/bmad-builder.md +70 -0
  2. package/.claude/commands/bmad/bmb/workflows/README.md +67 -0
  3. package/.claude/commands/bmad/bmb/workflows/audit-workflow.md +15 -0
  4. package/.claude/commands/bmad/bmb/workflows/convert-legacy.md +15 -0
  5. package/.claude/commands/bmad/bmb/workflows/create-agent.md +15 -0
  6. package/.claude/commands/bmad/bmb/workflows/create-module.md +15 -0
  7. package/.claude/commands/bmad/bmb/workflows/create-workflow.md +15 -0
  8. package/.claude/commands/bmad/bmb/workflows/edit-agent.md +15 -0
  9. package/.claude/commands/bmad/bmb/workflows/edit-module.md +15 -0
  10. package/.claude/commands/bmad/bmb/workflows/edit-workflow.md +15 -0
  11. package/.claude/commands/bmad/bmb/workflows/module-brief.md +15 -0
  12. package/.claude/commands/bmad/bmb/workflows/redoc.md +15 -0
  13. package/.claude/commands/bmad/bmd/agents/cli-chief.md +108 -0
  14. package/.claude/commands/bmad/bmd/agents/doc-keeper.md +115 -0
  15. package/.claude/commands/bmad/bmd/agents/release-chief.md +109 -0
  16. package/.claude/commands/bmad/core/agents/bmad-master.md +71 -0
  17. package/.claude/commands/bmad/core/tasks/index-docs.md +9 -0
  18. package/.claude/commands/bmad/core/tools/shard-doc.md +9 -0
  19. package/.claude/commands/bmad/core/workflows/README.md +27 -0
  20. package/.claude/commands/bmad/core/workflows/brainstorming.md +15 -0
  21. package/.claude/commands/bmad/core/workflows/party-mode.md +15 -0
  22. package/.claude/hooks/bmad-tts-injector.sh +415 -0
  23. package/.claude/hooks/bmad-voice-manager.sh +511 -0
  24. package/.claude/hooks/check-output-style.sh +112 -0
  25. package/.claude/hooks/download-extra-voices.sh +244 -0
  26. package/.claude/hooks/github-star-reminder.sh +154 -0
  27. package/.claude/hooks/language-manager.sh +392 -0
  28. package/.claude/hooks/learn-manager.sh +475 -0
  29. package/.claude/hooks/personality-manager.sh +438 -0
  30. package/.claude/hooks/piper-download-voices.sh +165 -0
  31. package/.claude/hooks/piper-installer.sh +178 -0
  32. package/.claude/hooks/piper-multispeaker-registry.sh +165 -0
  33. package/.claude/hooks/piper-voice-manager.sh +293 -0
  34. package/.claude/hooks/play-tts-elevenlabs.sh +404 -0
  35. package/.claude/hooks/play-tts-piper.sh +338 -0
  36. package/.claude/hooks/play-tts.sh +100 -0
  37. package/.claude/hooks/provider-commands.sh +540 -0
  38. package/.claude/hooks/provider-manager.sh +298 -0
  39. package/.claude/hooks/replay-target-audio.sh +95 -0
  40. package/.claude/hooks/sentiment-manager.sh +201 -0
  41. package/.claude/hooks/speed-manager.sh +291 -0
  42. package/.claude/hooks/voice-manager.sh +594 -0
  43. package/.claude/hooks/voices-config.sh +70 -0
  44. package/.claude/settings.local.json +41 -0
  45. package/.github/ISSUE_TEMPLATE/config.yaml +4 -0
  46. package/.github/ISSUE_TEMPLATE/idea_submission.md +2 -2
  47. package/.github/workflows/{format-check.yaml → lint.yaml} +19 -1
  48. package/.prettierignore +2 -0
  49. package/CHANGELOG.md +8 -2
  50. package/CONTRIBUTING.md +1 -0
  51. package/README.md +263 -0
  52. package/bmad/_cfg/agent-manifest.csv +7 -0
  53. package/bmad/_cfg/agents/bmb-bmad-builder.customize.yaml +42 -0
  54. package/bmad/_cfg/agents/bmd-cli-chief.customize.yaml +32 -0
  55. package/bmad/_cfg/agents/bmd-doc-keeper.customize.yaml +42 -0
  56. package/bmad/_cfg/agents/bmd-release-chief.customize.yaml +42 -0
  57. package/bmad/_cfg/agents/core-bmad-master.customize.yaml +42 -0
  58. package/bmad/_cfg/files-manifest.csv +83 -0
  59. package/bmad/_cfg/manifest.yaml +12 -0
  60. package/bmad/_cfg/task-manifest.csv +5 -0
  61. package/bmad/_cfg/tool-manifest.csv +2 -0
  62. package/bmad/_cfg/workflow-manifest.csv +15 -0
  63. package/bmad/bmb/README.md +132 -0
  64. package/bmad/bmb/agents/bmad-builder.md +70 -0
  65. package/bmad/bmb/config.yaml +14 -0
  66. package/bmad/bmb/workflows/audit-workflow/checklist.md +143 -0
  67. package/bmad/bmb/workflows/audit-workflow/instructions.md +341 -0
  68. package/bmad/bmb/workflows/audit-workflow/template.md +118 -0
  69. package/bmad/bmb/workflows/audit-workflow/workflow.yaml +23 -0
  70. package/bmad/bmb/workflows/audit-workflow/workflow.yaml.bak +21 -0
  71. package/bmad/bmb/workflows/convert-legacy/README.md +262 -0
  72. package/bmad/bmb/workflows/convert-legacy/checklist.md +205 -0
  73. package/bmad/bmb/workflows/convert-legacy/instructions.md +377 -0
  74. package/bmad/bmb/workflows/convert-legacy/workflow.yaml +32 -0
  75. package/bmad/bmb/workflows/create-agent/README.md +320 -0
  76. package/bmad/bmb/workflows/create-agent/agent-architecture.md +419 -0
  77. package/bmad/bmb/workflows/create-agent/agent-architecture.md.bak +412 -0
  78. package/bmad/bmb/workflows/create-agent/agent-command-patterns.md +759 -0
  79. package/bmad/bmb/workflows/create-agent/agent-command-patterns.md.bak +759 -0
  80. package/bmad/bmb/workflows/create-agent/agent-types.md +292 -0
  81. package/bmad/bmb/workflows/create-agent/brainstorm-context.md +174 -0
  82. package/bmad/bmb/workflows/create-agent/checklist.md +62 -0
  83. package/bmad/bmb/workflows/create-agent/communication-styles.md +202 -0
  84. package/bmad/bmb/workflows/create-agent/instructions.md +430 -0
  85. package/bmad/bmb/workflows/create-agent/workflow.yaml +37 -0
  86. package/bmad/bmb/workflows/create-module/README.md +220 -0
  87. package/bmad/bmb/workflows/create-module/README.md.bak +218 -0
  88. package/bmad/bmb/workflows/create-module/brainstorm-context.md +137 -0
  89. package/bmad/bmb/workflows/create-module/checklist.md +244 -0
  90. package/bmad/bmb/workflows/create-module/checklist.md.bak +245 -0
  91. package/bmad/bmb/workflows/create-module/installer-templates/install-config.yaml +92 -0
  92. package/bmad/bmb/workflows/create-module/installer-templates/installer.js +231 -0
  93. package/bmad/bmb/workflows/create-module/installer-templates/installer.js.bak +231 -0
  94. package/bmad/bmb/workflows/create-module/instructions.md +581 -0
  95. package/bmad/bmb/workflows/create-module/instructions.md.bak +521 -0
  96. package/bmad/bmb/workflows/create-module/module-structure.md +366 -0
  97. package/bmad/bmb/workflows/create-module/module-structure.md.bak +310 -0
  98. package/bmad/bmb/workflows/create-module/workflow.yaml +42 -0
  99. package/bmad/bmb/workflows/create-module/workflow.yaml.bak +40 -0
  100. package/bmad/bmb/workflows/create-workflow/README.md +277 -0
  101. package/bmad/bmb/workflows/create-workflow/brainstorm-context.md +197 -0
  102. package/bmad/bmb/workflows/create-workflow/checklist.md +94 -0
  103. package/bmad/bmb/workflows/create-workflow/instructions.md +716 -0
  104. package/bmad/bmb/workflows/create-workflow/workflow-creation-guide.md +1150 -0
  105. package/bmad/bmb/workflows/create-workflow/workflow-template/checklist.md +24 -0
  106. package/bmad/bmb/workflows/create-workflow/workflow-template/instructions.md +13 -0
  107. package/bmad/bmb/workflows/create-workflow/workflow-template/template.md +9 -0
  108. package/bmad/bmb/workflows/create-workflow/workflow-template/workflow.yaml +39 -0
  109. package/bmad/bmb/workflows/create-workflow/workflow-template/workflow.yaml.bak +39 -0
  110. package/bmad/bmb/workflows/create-workflow/workflow.yaml +40 -0
  111. package/bmad/bmb/workflows/create-workflow/workflow.yaml.bak +38 -0
  112. package/bmad/bmb/workflows/edit-agent/README.md +112 -0
  113. package/bmad/bmb/workflows/edit-agent/checklist.md +112 -0
  114. package/bmad/bmb/workflows/edit-agent/instructions.md +290 -0
  115. package/bmad/bmb/workflows/edit-agent/workflow.yaml +33 -0
  116. package/bmad/bmb/workflows/edit-module/README.md +187 -0
  117. package/bmad/bmb/workflows/edit-module/checklist.md +165 -0
  118. package/bmad/bmb/workflows/edit-module/instructions.md +339 -0
  119. package/bmad/bmb/workflows/edit-module/workflow.yaml +34 -0
  120. package/bmad/bmb/workflows/edit-workflow/README.md +119 -0
  121. package/bmad/bmb/workflows/edit-workflow/checklist.md +70 -0
  122. package/bmad/bmb/workflows/edit-workflow/instructions.md +342 -0
  123. package/bmad/bmb/workflows/edit-workflow/workflow.yaml +27 -0
  124. package/bmad/bmb/workflows/edit-workflow/workflow.yaml.bak +25 -0
  125. package/bmad/bmb/workflows/module-brief/README.md +264 -0
  126. package/bmad/bmb/workflows/module-brief/checklist.md +116 -0
  127. package/bmad/bmb/workflows/module-brief/instructions.md +267 -0
  128. package/bmad/bmb/workflows/module-brief/template.md +275 -0
  129. package/bmad/bmb/workflows/module-brief/workflow.yaml +29 -0
  130. package/bmad/bmb/workflows/module-brief/workflow.yaml.bak +27 -0
  131. package/bmad/bmb/workflows/redoc/README.md +87 -0
  132. package/bmad/bmb/workflows/redoc/checklist.md +99 -0
  133. package/bmad/bmb/workflows/redoc/instructions.md +265 -0
  134. package/bmad/bmb/workflows/redoc/workflow.yaml +32 -0
  135. package/bmad/bmb/workflows/redoc/workflow.yaml.bak +31 -0
  136. package/bmad/bmd/README.md +193 -0
  137. package/bmad/bmd/README.md.bak +193 -0
  138. package/bmad/bmd/agents/cli-chief-sidecar/instructions.md +102 -0
  139. package/bmad/bmd/agents/cli-chief-sidecar/instructions.md.bak +102 -0
  140. package/bmad/bmd/agents/cli-chief-sidecar/knowledge/README.md +68 -0
  141. package/bmad/bmd/agents/cli-chief-sidecar/knowledge/README.md.bak +68 -0
  142. package/bmad/bmd/agents/cli-chief-sidecar/knowledge/cli-reference.md +123 -0
  143. package/bmad/bmd/agents/cli-chief-sidecar/knowledge/cli-reference.md.bak +123 -0
  144. package/bmad/bmd/agents/cli-chief-sidecar/memories.md +53 -0
  145. package/bmad/bmd/agents/cli-chief-sidecar/memories.md.bak +53 -0
  146. package/bmad/bmd/agents/cli-chief.md +108 -0
  147. package/bmad/bmd/agents/cli-chief.md.bak +108 -0
  148. package/bmad/bmd/agents/doc-keeper-sidecar/instructions.md +177 -0
  149. package/bmad/bmd/agents/doc-keeper-sidecar/instructions.md.bak +177 -0
  150. package/bmad/bmd/agents/doc-keeper-sidecar/knowledge/README.md +81 -0
  151. package/bmad/bmd/agents/doc-keeper-sidecar/knowledge/README.md.bak +81 -0
  152. package/bmad/bmd/agents/doc-keeper-sidecar/memories.md +88 -0
  153. package/bmad/bmd/agents/doc-keeper-sidecar/memories.md.bak +88 -0
  154. package/bmad/bmd/agents/doc-keeper.md +115 -0
  155. package/bmad/bmd/agents/doc-keeper.md.bak +115 -0
  156. package/bmad/bmd/agents/release-chief-sidecar/instructions.md +164 -0
  157. package/bmad/bmd/agents/release-chief-sidecar/instructions.md.bak +164 -0
  158. package/bmad/bmd/agents/release-chief-sidecar/knowledge/README.md +82 -0
  159. package/bmad/bmd/agents/release-chief-sidecar/knowledge/README.md.bak +82 -0
  160. package/bmad/bmd/agents/release-chief-sidecar/memories.md +73 -0
  161. package/bmad/bmd/agents/release-chief-sidecar/memories.md.bak +73 -0
  162. package/bmad/bmd/agents/release-chief.md +109 -0
  163. package/bmad/bmd/agents/release-chief.md.bak +109 -0
  164. package/bmad/bmd/config.yaml +10 -0
  165. package/bmad/core/agents/bmad-master.md +71 -0
  166. package/bmad/core/agents/bmad-web-orchestrator.agent.xml +122 -0
  167. package/bmad/core/config.yaml +9 -0
  168. package/bmad/core/tasks/adv-elicit-methods.csv +39 -0
  169. package/{src/core/tasks/adv-elicit.md → bmad/core/tasks/adv-elicit.xml} +6 -11
  170. package/{src/core/tasks/index-docs.md → bmad/core/tasks/index-docs.xml} +6 -10
  171. package/{src/core/tasks/validate-workflow.md → bmad/core/tasks/validate-workflow.xml} +4 -7
  172. package/bmad/core/tasks/workflow.xml +174 -0
  173. package/bmad/core/tools/shard-doc.xml +100 -0
  174. package/{src/modules/cis → bmad/core}/workflows/brainstorming/README.md +2 -2
  175. package/{src/modules/cis → bmad/core}/workflows/brainstorming/instructions.md +26 -22
  176. package/{src/modules/cis → bmad/core}/workflows/brainstorming/template.md +2 -2
  177. package/{src/modules/cis → bmad/core}/workflows/brainstorming/workflow.yaml +16 -3
  178. package/bmad/core/workflows/party-mode/instructions.md +188 -0
  179. package/bmad/core/workflows/party-mode/workflow.yaml +23 -0
  180. package/bmad/docs/claude-code-instructions.md +25 -0
  181. package/bmad/docs/codex-instructions.md +21 -0
  182. package/bmd/README.md +193 -0
  183. package/bmd/agents/cli-chief-sidecar/instructions.md +102 -0
  184. package/bmd/agents/cli-chief-sidecar/knowledge/README.md +68 -0
  185. package/bmd/agents/cli-chief-sidecar/knowledge/cli-reference.md +123 -0
  186. package/bmd/agents/cli-chief-sidecar/memories.md +53 -0
  187. package/bmd/agents/cli-chief.agent.yaml +126 -0
  188. package/bmd/agents/doc-keeper-sidecar/instructions.md +177 -0
  189. package/bmd/agents/doc-keeper-sidecar/knowledge/README.md +81 -0
  190. package/bmd/agents/doc-keeper-sidecar/memories.md +88 -0
  191. package/bmd/agents/doc-keeper.agent.yaml +137 -0
  192. package/bmd/agents/release-chief-sidecar/instructions.md +164 -0
  193. package/bmd/agents/release-chief-sidecar/knowledge/README.md +82 -0
  194. package/bmd/agents/release-chief-sidecar/memories.md +73 -0
  195. package/bmd/agents/release-chief.agent.yaml +127 -0
  196. package/bmd/bmad-custom-module-installer-plan.md +1176 -0
  197. package/bmd/config.yaml +12 -0
  198. package/docs/bmad-brownfield-guide.md +1260 -0
  199. package/docs/conversion-report-shard-doc-2025-10-26.md +188 -0
  200. package/docs/ide-info/auggie.md +2 -2
  201. package/docs/ide-info/claude-code.md +4 -4
  202. package/docs/ide-info/codex.md +9 -20
  203. package/docs/ide-info/opencode.md +24 -0
  204. package/docs/installers-bundlers/ide-injections.md +0 -10
  205. package/docs/installers-bundlers/installers-modules-platforms-reference.md +22 -50
  206. package/docs/v4-to-v6-upgrade.md +225 -0
  207. package/eslint.config.mjs +4 -2
  208. package/package.json +11 -6
  209. package/src/core/_module-installer/{install-menu-config.yaml → install-config.yaml} +8 -4
  210. package/src/core/_module-installer/installer.js +1 -1
  211. package/src/core/agents/bmad-master.agent.yaml +39 -0
  212. package/src/core/agents/bmad-web-orchestrator.agent.xml +122 -0
  213. package/src/core/tasks/adv-elicit.xml +104 -0
  214. package/src/core/tasks/index-docs.xml +65 -0
  215. package/src/core/tasks/validate-workflow.xml +89 -0
  216. package/src/core/tasks/{workflow.md → workflow.xml} +42 -17
  217. package/src/core/tools/shard-doc.xml +100 -0
  218. package/src/core/workflows/brainstorming/README.md +271 -0
  219. package/src/core/workflows/brainstorming/brain-methods.csv +36 -0
  220. package/src/core/workflows/brainstorming/instructions.md +314 -0
  221. package/src/core/workflows/brainstorming/template.md +102 -0
  222. package/src/core/workflows/brainstorming/workflow.yaml +43 -0
  223. package/src/core/workflows/party-mode/instructions.md +30 -23
  224. package/src/core/workflows/party-mode/workflow.yaml +7 -8
  225. package/src/modules/bmb/README.md +132 -0
  226. package/src/modules/bmb/_module-installer/install-config.yaml +26 -0
  227. package/src/modules/bmb/agents/bmad-builder.agent.yaml +58 -0
  228. package/src/modules/bmb/workflows/audit-workflow/checklist.md +143 -0
  229. package/src/modules/bmb/workflows/audit-workflow/instructions.md +341 -0
  230. package/src/modules/bmb/workflows/audit-workflow/template.md +118 -0
  231. package/src/modules/bmb/workflows/audit-workflow/workflow.yaml +25 -0
  232. package/src/modules/bmb/workflows/convert-legacy/README.md +32 -32
  233. package/src/modules/bmb/workflows/convert-legacy/checklist.md +21 -20
  234. package/src/modules/bmb/workflows/convert-legacy/instructions.md +130 -81
  235. package/src/modules/bmb/workflows/convert-legacy/workflow.yaml +7 -8
  236. package/src/modules/bmb/workflows/create-agent/README.md +96 -44
  237. package/src/modules/bmb/workflows/create-agent/agent-architecture.md +58 -51
  238. package/src/modules/bmb/workflows/create-agent/agent-command-patterns.md +153 -151
  239. package/src/modules/bmb/workflows/create-agent/agent-types.md +137 -22
  240. package/src/modules/bmb/workflows/create-agent/brainstorm-context.md +4 -4
  241. package/src/modules/bmb/workflows/create-agent/checklist.md +30 -102
  242. package/src/modules/bmb/workflows/create-agent/communication-styles.md +22 -60
  243. package/src/modules/bmb/workflows/create-agent/instructions.md +309 -219
  244. package/src/modules/bmb/workflows/create-agent/workflow.yaml +24 -14
  245. package/src/modules/bmb/workflows/create-module/README.md +23 -21
  246. package/src/modules/bmb/workflows/create-module/brainstorm-context.md +1 -1
  247. package/src/modules/bmb/workflows/create-module/checklist.md +20 -21
  248. package/src/modules/bmb/workflows/create-module/installer-templates/install-config.yaml +92 -0
  249. package/src/modules/bmb/workflows/create-module/installer-templates/installer.js +1 -1
  250. package/src/modules/bmb/workflows/create-module/instructions.md +309 -237
  251. package/src/modules/bmb/workflows/create-module/module-structure.md +104 -48
  252. package/src/modules/bmb/workflows/create-module/workflow.yaml +14 -17
  253. package/src/modules/bmb/workflows/create-workflow/README.md +68 -7
  254. package/src/modules/bmb/workflows/create-workflow/brainstorm-context.md +4 -4
  255. package/src/modules/bmb/workflows/create-workflow/checklist.md +22 -0
  256. package/src/modules/bmb/workflows/create-workflow/instructions.md +496 -47
  257. package/src/modules/bmb/workflows/create-workflow/workflow-creation-guide.md +753 -59
  258. package/src/modules/bmb/workflows/create-workflow/workflow-template/instructions.md +4 -3
  259. package/src/modules/bmb/workflows/create-workflow/workflow-template/workflow.yaml +30 -0
  260. package/src/modules/bmb/workflows/create-workflow/workflow.yaml +11 -11
  261. package/src/modules/bmb/workflows/edit-agent/README.md +112 -0
  262. package/src/modules/bmb/workflows/edit-agent/checklist.md +112 -0
  263. package/src/modules/bmb/workflows/edit-agent/instructions.md +290 -0
  264. package/src/modules/bmb/workflows/edit-agent/workflow.yaml +35 -0
  265. package/src/modules/bmb/workflows/edit-module/README.md +187 -0
  266. package/src/modules/bmb/workflows/edit-module/checklist.md +165 -0
  267. package/src/modules/bmb/workflows/edit-module/instructions.md +339 -0
  268. package/src/modules/bmb/workflows/edit-module/workflow.yaml +36 -0
  269. package/src/modules/bmb/workflows/edit-workflow/README.md +58 -2
  270. package/src/modules/bmb/workflows/edit-workflow/instructions.md +289 -117
  271. package/src/modules/bmb/workflows/edit-workflow/workflow.yaml +5 -10
  272. package/src/modules/bmb/workflows/module-brief/README.md +16 -16
  273. package/src/modules/bmb/workflows/module-brief/checklist.md +4 -4
  274. package/src/modules/bmb/workflows/module-brief/instructions.md +9 -7
  275. package/src/modules/bmb/workflows/module-brief/template.md +9 -9
  276. package/src/modules/bmb/workflows/module-brief/workflow.yaml +5 -4
  277. package/src/modules/bmb/workflows/redoc/checklist.md +2 -2
  278. package/src/modules/bmb/workflows/redoc/instructions.md +20 -10
  279. package/src/modules/bmb/workflows/redoc/workflow.yaml +5 -4
  280. package/src/modules/bmm/README.md +141 -0
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  770. package/tools/test-agents/captain-kirk-commander.md +0 -110
  771. package/tools/test-agents/data-operations-android.md +0 -123
  772. package/tools/test-agents/geordi-chief-engineer.md +0 -135
  773. package/tools/test-agents/isabella-martinez-ethicist.md +0 -109
  774. package/tools/test-agents/marcus-thompson-security.md +0 -109
  775. package/tools/test-agents/maya-patel-pragmatist.md +0 -82
  776. package/tools/test-agents/picard-diplomat-captain.md +0 -134
  777. package/tools/test-agents/spock-science-officer.md +0 -124
  778. package/tools/test-agents/william-smithers-technocrat.md +0 -71
  779. package/tools/test-agents/zara-chen-designer.md +0 -94
  780. /package/{src/modules/cis → bmad/core}/workflows/brainstorming/brain-methods.csv +0 -0
  781. /package/src/modules/bmm/_module-installer/assets/{technical-decisions-template.md → technical-decisions.md} +0 -0
  782. /package/src/modules/bmm/sub-modules/claude-code/sub-agents/{requirements-analyst.md → bmad-planning/requirements-analyst.md} +0 -0
  783. /package/src/modules/bmm/workflows/{2-plan → 2-plan-workflows}/gdd/game-types/metroidvania.md +0 -0
  784. /package/src/modules/bmm/workflows/{2-plan → 2-plan-workflows}/gdd/game-types/puzzle.md +0 -0
  785. /package/src/modules/bmm/workflows/{2-plan → 2-plan-workflows}/gdd/game-types.csv +0 -0
  786. /package/src/modules/bmm/workflows/4-implementation/{review-story → code-review}/backlog_template.md +0 -0
  787. /package/src/modules/bmm/workflows/4-implementation/{review-story → code-review}/checklist.md +0 -0
  788. /package/src/modules/cis/_module-installer/{install-menu-config.yaml → install-config.yaml} +0 -0
@@ -1,38 +1,57 @@
1
1
  # Game Brief - Interactive Workflow Instructions
2
2
 
3
- <critical>The workflow execution engine is governed by: {project-root}/bmad/core/tasks/workflow.md</critical>
3
+ <critical>The workflow execution engine is governed by: {project-root}/bmad/core/tasks/workflow.xml</critical>
4
4
  <critical>You MUST have already loaded and processed: {installed_path}/workflow.yaml</critical>
5
+ <critical>Communicate all responses in {communication_language} and language MUST be tailored to {user_skill_level}</critical>
6
+ <critical>Generate all documents in {document_output_language}</critical>
7
+
8
+ <critical>DOCUMENT OUTPUT: Concise, professional, game-design focused. Use tables/lists over prose. User skill level ({user_skill_level}) affects conversation style ONLY, not document content.</critical>
5
9
 
6
10
  <workflow>
7
11
 
8
- <step n="0" goal="Initialize game brief session">
9
- <action>Welcome the user to the Game Brief creation process</action>
10
- <action>Explain this is a collaborative process to define their game vision</action>
11
- <ask>What is the working title for your game?</ask>
12
+ <step n="0" goal="Validate workflow readiness">
13
+ <invoke-workflow path="{project-root}/bmad/bmm/workflows/workflow-status">
14
+ <param>mode: validate</param>
15
+ <param>calling_workflow: game-brief</param>
16
+ </invoke-workflow>
17
+
18
+ <check if="status_exists == false">
19
+ <output>{{suggestion}}</output>
20
+ <output>Note: Game brief is optional. Continuing without progress tracking.</output>
21
+ <action>Set standalone_mode = true</action>
22
+ </check>
23
+
24
+ <check if="status_exists == true">
25
+ <action>Store {{status_file_path}} for later updates</action>
26
+
27
+ <check if="project_type != 'game'">
28
+ <output>Note: This is a {{project_type}} project. Game brief is designed for game projects.</output>
29
+ <ask>Continue with game brief anyway? (y/n)</ask>
30
+ <check if="n">
31
+ <action>Exit workflow</action>
32
+ </check>
33
+ </check>
34
+
35
+ <check if="warning != ''">
36
+ <output>{{warning}}</output>
37
+ <output>Note: Game brief can provide valuable vision clarity at any stage.</output>
38
+ </check>
39
+ </check>
40
+ </step>
41
+
42
+ <step n="1" goal="Initialize game brief session">
43
+ <action>Welcome the user in {communication_language} to the Game Brief creation process</action>
44
+ <action>Explain this is a collaborative process to define their game vision, capturing the essence of what they want to create</action>
45
+ <action>Ask for the working title of their game</action>
12
46
  <template-output>game_name</template-output>
13
47
  </step>
14
48
 
15
49
  <step n="1" goal="Gather available inputs and context">
16
- <action>Check what inputs the user has available:</action>
17
- <ask>Do you have any of these documents to help inform the brief?
18
-
19
- 1. Market research or player data
20
- 2. Brainstorming results or game jam prototypes
21
- 3. Competitive game analysis
22
- 4. Initial game ideas or design notes
23
- 5. Reference games list
24
- 6. None - let's start fresh
25
-
26
- Please share any documents you have or select option 6.</ask>
27
-
28
- <action>Load and analyze any provided documents</action>
29
- <action>Extract key insights and themes from input documents</action>
30
-
31
- <ask>Based on what you've shared (or if starting fresh), tell me:
32
-
33
- - What's the core gameplay experience you want to create?
34
- - What emotion or feeling should players have?
35
- - What sparked this game idea?</ask>
50
+ <action>Explore what existing materials the user has available to inform the brief</action>
51
+ <action>Offer options for input sources: market research, brainstorming results, competitive analysis, design notes, reference games, or starting fresh</action>
52
+ <action>If documents are provided, load and analyze them to extract key insights, themes, and patterns</action>
53
+ <action>Engage the user about their core vision: what gameplay experience they want to create, what emotions players should feel, and what sparked this game idea</action>
54
+ <action>Build initial understanding through conversational exploration rather than rigid questioning</action>
36
55
 
37
56
  <template-output>initial_context</template-output>
38
57
  </step>
@@ -50,22 +69,11 @@ Which approach works best for you?</ask>
50
69
  </step>
51
70
 
52
71
  <step n="3" goal="Define game vision" if="collaboration_mode == 'interactive'">
53
- <ask>Let's capture your game vision.
54
-
55
- **Core Concept** - What is your game in one sentence?
56
- Example: "A roguelike deck-builder where you climb a mysterious spire"
57
-
58
- **Elevator Pitch** - Describe your game in 2-3 sentences as if pitching to a publisher or player.
59
- Example: "Slay the Spire fuses card games and roguelikes together. Craft a unique deck, encounter bizarre creatures, discover relics of immense power, and kill the Spire."
60
-
61
- **Vision Statement** - What is the aspirational goal for this game? What experience do you want to create?
62
- Example: "Create a deeply replayable tactical card game that rewards strategic thinking while maintaining the excitement of randomness. Every run should feel unique but fair."
63
-
64
- Your answers:</ask>
65
-
66
- <action>Help refine the core concept to be clear and compelling</action>
67
- <action>Ensure elevator pitch is concise but captures the hook</action>
68
- <action>Guide vision statement to be aspirational but achievable</action>
72
+ <action>Guide user to articulate their game vision across three levels of depth</action>
73
+ <action>Help them craft a one-sentence core concept that captures the essence (reference successful games like "A roguelike deck-builder where you climb a mysterious spire" as examples)</action>
74
+ <action>Develop an elevator pitch (2-3 sentences) that would compel a publisher or player - refine until it's concise but hooks attention</action>
75
+ <action>Explore their aspirational vision statement: the experience they want to create and what makes it meaningful - ensure it's ambitious yet achievable</action>
76
+ <action>Refine through conversation, challenging vague language and elevating compelling ideas</action>
69
77
 
70
78
  <template-output>core_concept</template-output>
71
79
  <template-output>elevator_pitch</template-output>
@@ -73,32 +81,11 @@ Your answers:</ask>
73
81
  </step>
74
82
 
75
83
  <step n="4" goal="Identify target market" if="collaboration_mode == 'interactive'">
76
- <ask>Who will play your game?
77
-
78
- **Primary Audience:**
79
-
80
- - Age range
81
- - Gaming experience level (casual, core, hardcore)
82
- - Preferred genres
83
- - Platform preferences
84
- - Typical play session length
85
- - Why will THIS game appeal to them?
86
-
87
- **Secondary Audience** (if applicable):
88
-
89
- - Who else might enjoy this game?
90
- - How might their needs differ?
91
-
92
- **Market Context:**
93
-
94
- - What's the market opportunity?
95
- - Are there similar successful games?
96
- - What's the competitive landscape?
97
- - Why is now the right time for this game?</ask>
98
-
99
- <action>Push for specificity beyond "people who like fun games"</action>
100
- <action>Help identify a realistic and reachable audience</action>
101
- <action>Document market evidence or assumptions</action>
84
+ <action>Guide user to define their primary target audience with specific demographics, gaming preferences, and behavioral characteristics</action>
85
+ <action>Push for specificity beyond generic descriptions like "people who like fun games" - challenge vague answers</action>
86
+ <action>Explore secondary audiences if applicable and how their needs might differ</action>
87
+ <action>Investigate the market context: opportunity size, competitive landscape, similar successful games, and why now is the right time</action>
88
+ <action>Help identify a realistic and reachable audience segment based on evidence or well-reasoned assumptions</action>
102
89
 
103
90
  <template-output>primary_audience</template-output>
104
91
  <template-output>secondary_audience</template-output>
@@ -106,32 +93,12 @@ Your answers:</ask>
106
93
  </step>
107
94
 
108
95
  <step n="5" goal="Define game fundamentals" if="collaboration_mode == 'interactive'">
109
- <ask>Let's define your core gameplay.
110
-
111
- **Core Gameplay Pillars (2-4 fundamental elements):**
112
- These are the pillars that define your game. Everything should support these.
113
- Examples:
114
-
115
- - "Tight controls + challenging combat + rewarding exploration" (Hollow Knight)
116
- - "Emergent stories + survival tension + creative problem solving" (RimWorld)
117
- - "Strategic depth + quick sessions + massive replayability" (Into the Breach)
118
-
119
- **Primary Mechanics:**
120
- What does the player actually DO?
121
-
122
- - Core actions (jump, shoot, build, manage, etc.)
123
- - Key systems (combat, resource management, progression, etc.)
124
- - Interaction model (real-time, turn-based, etc.)
125
-
126
- **Player Experience Goals:**
127
- What emotions and experiences are you designing for?
128
- Examples: tension and relief, mastery and growth, creativity and expression, discovery and surprise
129
-
130
- Your game fundamentals:</ask>
131
-
132
- <action>Ensure pillars are specific and measurable</action>
133
- <action>Focus on player actions, not implementation details</action>
134
- <action>Connect mechanics to emotional experience</action>
96
+ <action>Help user identify 2-4 core gameplay pillars that fundamentally define their game - everything should support these pillars</action>
97
+ <action>Provide examples from successful games for inspiration (Hollow Knight's "tight controls + challenging combat + rewarding exploration")</action>
98
+ <action>Explore what the player actually DOES - core actions, key systems, and interaction models</action>
99
+ <action>Define the emotional experience goals: what feelings are you designing for (tension/relief, mastery/growth, creativity/expression, discovery/surprise)</action>
100
+ <action>Ensure pillars are specific and measurable, focusing on player actions rather than implementation details</action>
101
+ <action>Connect mechanics directly to emotional experiences through guided discussion</action>
135
102
 
136
103
  <template-output>core_gameplay_pillars</template-output>
137
104
  <template-output>primary_mechanics</template-output>
@@ -139,46 +106,13 @@ Your game fundamentals:</ask>
139
106
  </step>
140
107
 
141
108
  <step n="6" goal="Define scope and constraints" if="collaboration_mode == 'interactive'">
142
- <ask>Let's establish realistic constraints.
143
-
144
- **Target Platforms:**
145
-
146
- - PC (Steam, itch.io, Epic)?
147
- - Console (which ones)?
148
- - Mobile (iOS, Android)?
149
- - Web browser?
150
- - Priority order if multiple?
151
-
152
- **Development Timeline:**
153
-
154
- - Target release date or timeframe?
155
- - Are there fixed deadlines (game jams, funding milestones)?
156
- - Phased release (early access, beta)?
157
-
158
- **Budget Considerations:**
159
-
160
- - Self-funded, grant-funded, publisher-backed?
161
- - Asset creation budget (art, audio, voice)?
162
- - Marketing budget?
163
- - Tools and software costs?
164
-
165
- **Team Resources:**
166
-
167
- - Team size and roles?
168
- - Full-time or part-time?
169
- - Skills available vs. skills needed?
170
- - Outsourcing plans?
171
-
172
- **Technical Constraints:**
173
-
174
- - Engine preference or requirement?
175
- - Performance targets (frame rate, load times)?
176
- - File size limits?
177
- - Accessibility requirements?</ask>
178
-
179
- <action>Help user be realistic about scope</action>
180
- <action>Identify potential blockers early</action>
181
- <action>Document assumptions about resources</action>
109
+ <action>Help user establish realistic project constraints across all key dimensions</action>
110
+ <action>Explore target platforms and prioritization (PC, console, mobile, web)</action>
111
+ <action>Discuss development timeline: release targets, fixed deadlines, phased release strategies</action>
112
+ <action>Investigate budget reality: funding source, asset creation costs, marketing, tools and software</action>
113
+ <action>Assess team resources: size, roles, availability, skills gaps, outsourcing needs</action>
114
+ <action>Define technical constraints: engine choice, performance targets, file size limits, accessibility requirements</action>
115
+ <action>Push for realism about scope - identify potential blockers early and document resource assumptions</action>
182
116
 
183
117
  <template-output>target_platforms</template-output>
184
118
  <template-output>development_timeline</template-output>
@@ -188,34 +122,11 @@ Your game fundamentals:</ask>
188
122
  </step>
189
123
 
190
124
  <step n="7" goal="Establish reference framework" if="collaboration_mode == 'interactive'">
191
- <ask>Let's identify your reference games and position.
192
-
193
- **Inspiration Games:**
194
- List 3-5 games that inspire this project. For each:
195
-
196
- - Game name
197
- - What you're drawing from it (mechanic, feel, art style, etc.)
198
- - What you're NOT taking from it
199
-
200
- **Competitive Analysis:**
201
- What games are most similar to yours?
202
-
203
- - Direct competitors (very similar games)
204
- - Indirect competitors (solve same player need differently)
205
- - What they do well
206
- - What they do poorly
207
- - What your game will do differently
208
-
209
- **Key Differentiators:**
210
- What makes your game unique?
211
-
212
- - What's your hook?
213
- - Why will players choose your game over alternatives?
214
- - What can you do that others can't or won't?</ask>
215
-
216
- <action>Help identify genuine differentiation vs. "just better"</action>
217
- <action>Look for specific, concrete differences</action>
218
- <action>Validate differentiators are actually valuable to players</action>
125
+ <action>Guide user to identify 3-5 inspiration games and articulate what they're drawing from each (mechanics, feel, art style) and explicitly what they're NOT taking</action>
126
+ <action>Conduct competitive analysis: identify direct and indirect competitors, analyze what they do well and poorly, and define how this game will differ</action>
127
+ <action>Explore key differentiators and unique value proposition - what's the hook that makes players choose this game over alternatives</action>
128
+ <action>Challenge "just better" thinking - push for genuine, specific differentiation that's actually valuable to players</action>
129
+ <action>Validate that differentiators are concrete, achievable, and compelling</action>
219
130
 
220
131
  <template-output>inspiration_games</template-output>
221
132
  <template-output>competitive_analysis</template-output>
@@ -223,33 +134,11 @@ What makes your game unique?
223
134
  </step>
224
135
 
225
136
  <step n="8" goal="Define content framework" if="collaboration_mode == 'interactive'">
226
- <ask>Let's scope your content needs.
227
-
228
- **World & Setting:**
229
-
230
- - Where/when does your game take place?
231
- - How much world-building is needed?
232
- - Is narrative important (critical, supporting, minimal)?
233
- - Real-world or fantasy/sci-fi?
234
-
235
- **Narrative Approach:**
236
-
237
- - Story-driven, story-light, or no story?
238
- - Linear, branching, or emergent narrative?
239
- - Cutscenes, dialogue, environmental storytelling?
240
- - How much writing is needed?
241
-
242
- **Content Volume:**
243
- Estimate the scope:
244
-
245
- - How long is a typical playthrough?
246
- - How many levels/stages/areas?
247
- - Replayability approach (procedural, unlocks, multiple paths)?
248
- - Asset volume (characters, enemies, items, environments)?</ask>
249
-
250
- <action>Help estimate content realistically</action>
251
- <action>Identify if narrative workflow will be needed later</action>
252
- <action>Flag content-heavy areas that need planning</action>
137
+ <action>Explore the game's world and setting: location, time period, world-building depth, narrative importance, and genre context</action>
138
+ <action>Define narrative approach: story-driven/light/absent, linear/branching/emergent, delivery methods (cutscenes, dialogue, environmental), writing scope</action>
139
+ <action>Estimate content volume realistically: playthrough length, level/stage count, replayability strategy, total asset volume</action>
140
+ <action>Identify if a dedicated narrative workflow will be needed later based on story complexity</action>
141
+ <action>Flag content-heavy areas that require detailed planning and resource allocation</action>
253
142
 
254
143
  <template-output>world_setting</template-output>
255
144
  <template-output>narrative_approach</template-output>
@@ -257,33 +146,11 @@ Estimate the scope:
257
146
  </step>
258
147
 
259
148
  <step n="9" goal="Define art and audio direction" if="collaboration_mode == 'interactive'">
260
- <ask>What should your game look and sound like?
261
-
262
- **Visual Style:**
263
-
264
- - Art style (pixel art, low-poly, hand-drawn, realistic, etc.)
265
- - Color palette and mood
266
- - Reference images or games with similar aesthetics
267
- - 2D or 3D?
268
- - Animation requirements
269
-
270
- **Audio Style:**
271
-
272
- - Music genre and mood
273
- - SFX approach (realistic, stylized, retro)
274
- - Voice acting needs (full, partial, none)?
275
- - Audio importance to gameplay (critical or supporting)
276
-
277
- **Production Approach:**
278
-
279
- - Creating assets in-house or outsourcing?
280
- - Asset store usage?
281
- - Generative/AI tools?
282
- - Style complexity vs. team capability?</ask>
283
-
284
- <action>Ensure art/audio vision aligns with budget and team skills</action>
285
- <action>Identify potential production bottlenecks</action>
286
- <action>Note if style guide will be needed</action>
149
+ <action>Explore visual style direction: art style preference, color palette and mood, reference games/images, 2D vs 3D, animation requirements</action>
150
+ <action>Define audio style: music genre and mood, SFX approach, voice acting scope, audio's importance to gameplay</action>
151
+ <action>Discuss production approach: in-house creation vs outsourcing, asset store usage, AI/generative tools, style complexity vs team capability</action>
152
+ <action>Ensure art and audio vision aligns realistically with budget and team skills - identify potential production bottlenecks early</action>
153
+ <action>Note if a comprehensive style guide will be needed for consistent production</action>
287
154
 
288
155
  <template-output>visual_style</template-output>
289
156
  <template-output>audio_style</template-output>
@@ -291,38 +158,11 @@ Estimate the scope:
291
158
  </step>
292
159
 
293
160
  <step n="10" goal="Assess risks" if="collaboration_mode == 'interactive'">
294
- <ask>Let's identify potential risks honestly.
295
-
296
- **Key Risks:**
297
-
298
- - What could prevent this game from being completed?
299
- - What could make it not fun?
300
- - What assumptions are you making that might be wrong?
301
-
302
- **Technical Challenges:**
303
-
304
- - Any unproven technical elements?
305
- - Performance concerns?
306
- - Platform-specific challenges?
307
- - Middleware or tool dependencies?
308
-
309
- **Market Risks:**
310
-
311
- - Is the market saturated?
312
- - Are you dependent on a trend or platform?
313
- - Competition concerns?
314
- - Discoverability challenges?
315
-
316
- **Mitigation Strategies:**
317
- For each major risk, what's your plan?
318
-
319
- - How will you validate assumptions?
320
- - What's the backup plan?
321
- - Can you prototype risky elements early?</ask>
322
-
323
- <action>Encourage honest risk assessment</action>
324
- <action>Focus on actionable mitigation, not just worry</action>
325
- <action>Prioritize risks by impact and likelihood</action>
161
+ <action>Facilitate honest risk assessment across all dimensions - what could prevent completion, what could make it unfun, what assumptions might be wrong</action>
162
+ <action>Identify technical challenges: unproven elements, performance concerns, platform-specific issues, tool dependencies</action>
163
+ <action>Explore market risks: saturation, trend dependency, competition intensity, discoverability challenges</action>
164
+ <action>For each major risk, develop actionable mitigation strategies - how to validate assumptions, backup plans, early prototyping opportunities</action>
165
+ <action>Prioritize risks by impact and likelihood, focusing on proactive mitigation rather than passive worry</action>
326
166
 
327
167
  <template-output>key_risks</template-output>
328
168
  <template-output>technical_challenges</template-output>
@@ -331,38 +171,11 @@ For each major risk, what's your plan?
331
171
  </step>
332
172
 
333
173
  <step n="11" goal="Define success criteria" if="collaboration_mode == 'interactive'">
334
- <ask>What does success look like?
335
-
336
- **MVP Definition:**
337
- What's the absolute minimum playable version?
338
-
339
- - Core loop must be fun and complete
340
- - Essential content only
341
- - What can be added later?
342
- - When do you know MVP is "done"?
343
-
344
- **Success Metrics:**
345
- How will you measure success?
346
-
347
- - Players acquired
348
- - Retention rate (daily, weekly)
349
- - Session length
350
- - Completion rate
351
- - Review scores
352
- - Revenue targets (if commercial)
353
- - Community engagement
354
-
355
- **Launch Goals:**
356
- What are your concrete targets for launch?
357
-
358
- - Sales/downloads in first month?
359
- - Review score target?
360
- - Streamer/press coverage goals?
361
- - Community size goals?</ask>
362
-
363
- <action>Push for specific, measurable goals</action>
364
- <action>Distinguish between MVP and full release</action>
365
- <action>Ensure goals are realistic given resources</action>
174
+ <action>Define the MVP (Minimum Playable Version) - what's the absolute minimum where the core loop is fun and complete, with essential content only</action>
175
+ <action>Establish specific, measurable success metrics: player acquisition, retention rates, session length, completion rate, review scores, revenue targets, community engagement</action>
176
+ <action>Set concrete launch goals: first-month sales/downloads, review score targets, streamer/press coverage, community size</action>
177
+ <action>Push for specificity and measurability - challenge vague aspirations with "how will you measure that?"</action>
178
+ <action>Clearly distinguish between MVP milestones and full release goals, ensuring all targets are realistic given resources</action>
366
179
 
367
180
  <template-output>mvp_definition</template-output>
368
181
  <template-output>success_metrics</template-output>
@@ -370,36 +183,11 @@ What are your concrete targets for launch?
370
183
  </step>
371
184
 
372
185
  <step n="12" goal="Identify immediate next steps" if="collaboration_mode == 'interactive'">
373
- <ask>What needs to happen next?
374
-
375
- **Immediate Actions:**
376
- What should you do right after this brief?
377
-
378
- - Prototype a core mechanic?
379
- - Create art style test?
380
- - Validate technical feasibility?
381
- - Build vertical slice?
382
- - Playtest with target audience?
383
-
384
- **Research Needs:**
385
- What do you still need to learn?
386
-
387
- - Market validation?
388
- - Technical proof of concept?
389
- - Player interest testing?
390
- - Competitive deep-dive?
391
-
392
- **Open Questions:**
393
- What are you still uncertain about?
394
-
395
- - Design questions to resolve
396
- - Technical unknowns
397
- - Market validation needs
398
- - Resource/budget questions</ask>
399
-
400
- <action>Create actionable next steps</action>
401
- <action>Prioritize by importance and dependency</action>
402
- <action>Identify blockers that need resolution</action>
186
+ <action>Identify immediate actions to take right after this brief: prototype core mechanics, create art style tests, validate technical feasibility, build vertical slice, playtest with target audience</action>
187
+ <action>Determine research needs: market validation, technical proof of concept, player interest testing, competitive deep-dive</action>
188
+ <action>Document open questions and uncertainties: unresolved design questions, technical unknowns, market validation needs, resource/budget questions</action>
189
+ <action>Create actionable, specific next steps - prioritize by importance and dependency</action>
190
+ <action>Identify blockers that must be resolved before moving forward</action>
403
191
 
404
192
  <template-output>immediate_actions</template-output>
405
193
  <template-output>research_needs</template-output>
@@ -459,7 +247,7 @@ What are you still uncertain about?
459
247
  4. Scope and Constraints
460
248
  5. Reference Framework
461
249
  6. Content Framework
462
- 7. Art & Audio Direction
250
+ 7. Art and Audio Direction
463
251
  8. Risk Assessment
464
252
  9. Success Criteria
465
253
  10. Next Steps
@@ -501,7 +289,8 @@ What are you still uncertain about?
501
289
 
502
290
  1. Review the entire document
503
291
  2. Make final adjustments
504
- 3. Save and prepare for GDD creation
292
+ 3. Generate an executive summary version (3-page limit)
293
+ 4. Save and prepare for GDD creation
505
294
 
506
295
  This brief will serve as the primary input for creating the Game Design Document (GDD).
507
296
 
@@ -511,7 +300,58 @@ This brief will serve as the primary input for creating the Game Design Document
511
300
  - Proceed to GDD workflow: `workflow gdd`
512
301
  - Validate assumptions with target players</ask>
513
302
 
303
+ <check if="user chooses option 3 (executive summary)">
304
+ <action>Create condensed 3-page executive brief focusing on: core concept, target market, gameplay pillars, key differentiators, and success criteria</action>
305
+ <action>Save as: {output_folder}/game-brief-executive-{{game_name}}-{{date}}.md</action>
306
+ </check>
307
+
514
308
  <template-output>final_brief</template-output>
309
+ <template-output>executive_brief</template-output>
515
310
  </step>
516
311
 
312
+ <step n="16" goal="Update status and complete">
313
+ <check if="standalone_mode != true">
314
+ <invoke-workflow path="{project-root}/bmad/bmm/workflows/workflow-status">
315
+ <param>mode: update</param>
316
+ <param>action: complete_workflow</param>
317
+ <param>workflow_name: game-brief</param>
318
+ </invoke-workflow>
319
+
320
+ <check if="success == true">
321
+ <output>Status updated! Next: {{next_workflow}}</output>
322
+ </check>
323
+ </check>
324
+
325
+ <output>**✅ Game Brief Complete, {user_name}!**
326
+
327
+ **Brief Document:**
328
+
329
+ - Game brief saved to {output_folder}/bmm-game-brief-{{game_name}}-{{date}}.md
330
+
331
+ {{#if standalone_mode != true}}
332
+ **Status Updated:**
333
+
334
+ - Progress tracking updated
335
+ {{else}}
336
+ Note: Running in standalone mode (no status file).
337
+ To track progress across workflows, run `workflow-init` first.
338
+ {{/if}}
339
+
340
+ **Next Steps:**
341
+
342
+ {{#if standalone_mode != true}}
343
+
344
+ - **Next required:** {{next_workflow}} ({{next_agent}} agent)
345
+ - **Optional:** Consider creating a prototype of core mechanic or validating assumptions with target players before proceeding
346
+
347
+ Check status anytime with: `workflow-status`
348
+ {{else}}
349
+ Since no workflow is in progress:
350
+
351
+ - Refer to the BMM workflow guide if unsure what to do next
352
+ - Or run `workflow-init` to create a workflow path and get guided next steps
353
+ {{/if}}
354
+ </output>
355
+ </step>
356
+
517
357
  </workflow>
@@ -102,7 +102,7 @@
102
102
 
103
103
  ## Content Framework
104
104
 
105
- ### World & Setting
105
+ ### World and Setting
106
106
 
107
107
  {{world_setting}}
108
108
 
@@ -116,7 +116,7 @@
116
116
 
117
117
  ---
118
118
 
119
- ## Art & Audio Direction
119
+ ## Art and Audio Direction
120
120
 
121
121
  ### Visual Style
122
122
 
@@ -3,10 +3,13 @@ name: game-brief
3
3
  description: "Interactive game brief creation workflow that guides users through defining their game vision with multiple input sources and conversational collaboration"
4
4
  author: "BMad"
5
5
 
6
- # Critical variables
6
+ # Critical variables from config
7
7
  config_source: "{project-root}/bmad/bmm/config.yaml"
8
8
  output_folder: "{config_source}:output_folder"
9
9
  user_name: "{config_source}:user_name"
10
+ communication_language: "{config_source}:communication_language"
11
+ document_output_language: "{config_source}:document_output_language"
12
+ user_skill_level: "{config_source}:user_skill_level"
10
13
  date: system-generated
11
14
 
12
15
  # Optional input documents
@@ -26,9 +29,16 @@ validation: "{installed_path}/checklist.md"
26
29
  # Output configuration
27
30
  default_output_file: "{output_folder}/game-brief-{{game_name}}-{{date}}.md"
28
31
 
29
- # Required tools
30
- required_tools: []
32
+ standalone: true
31
33
 
32
- # Workflow settings
33
- autonomous: false # This is an interactive workflow requiring user collaboration
34
- brief_format: "comprehensive" # Options: "comprehensive" (full detail) or "executive" (3-page limit)
34
+ web_bundle:
35
+ name: "game-brief"
36
+ description: "Interactive game brief creation workflow that guides users through defining their game vision with multiple input sources and conversational collaboration"
37
+ author: "BMad"
38
+ instructions: "bmad/bmm/workflows/1-analysis/game-brief/instructions.md"
39
+ validation: "bmad/bmm/workflows/1-analysis/game-brief/checklist.md"
40
+ template: "bmad/bmm/workflows/1-analysis/game-brief/template.md"
41
+ web_bundle_files:
42
+ - "bmad/bmm/workflows/1-analysis/game-brief/instructions.md"
43
+ - "bmad/bmm/workflows/1-analysis/game-brief/checklist.md"
44
+ - "bmad/bmm/workflows/1-analysis/game-brief/template.md"
@@ -95,14 +95,14 @@ product-brief/
95
95
  2. **Problem Statement** - Detailed problem analysis with evidence
96
96
  3. **Proposed Solution** - Core approach and key differentiators
97
97
  4. **Target Users** - Primary and secondary user segments with personas
98
- 5. **Goals & Success Metrics** - Business objectives and measurable KPIs
98
+ 5. **Goals and Success Metrics** - Business objectives and measurable KPIs
99
99
  6. **MVP Scope** - Must-have features and out-of-scope items
100
100
  7. **Post-MVP Vision** - Phase 2 features and long-term roadmap
101
101
  8. **Financial Impact** - Investment requirements and ROI projections
102
102
  9. **Strategic Alignment** - Connection to company OKRs and initiatives
103
103
  10. **Technical Considerations** - Platform requirements and preferences
104
- 11. **Constraints & Assumptions** - Resource limits and key assumptions
105
- 12. **Risks & Open Questions** - Risk assessment and research needs
104
+ 11. **Constraints and Assumptions** - Resource limits and key assumptions
105
+ 12. **Risks and Open Questions** - Risk assessment and research needs
106
106
  13. **Supporting Materials** - Research summaries and references
107
107
 
108
108
  ## Requirements
@@ -170,7 +170,7 @@ To customize this workflow:
170
170
 
171
171
  For issues or questions:
172
172
 
173
- - Review the workflow creation guide at `/bmad/bmb/workflows/build-workflow/workflow-creation-guide.md`
173
+ - Review the workflow creation guide at `/bmad/bmb/workflows/create-workflow/workflow-creation-guide.md`
174
174
  - Validate output using `checklist.md`
175
175
  - Consider running market research workflow first if lacking business context
176
176
  - Consult BMAD documentation for product planning methodology