bmad-method 4.4.0 → 4.4.1

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Files changed (126) hide show
  1. package/.claude/commands/bmad-orchestrator.md +65 -6
  2. package/.cursor/rules/bmad-orchestrator.mdc +65 -6
  3. package/.roo/README.md +0 -11
  4. package/.windsurf/rules/bmad-orchestrator.md +65 -6
  5. package/CHANGELOG.md +9 -3
  6. package/{.bmad-core → bmad-core}/agent-teams/team-all.yml +1 -3
  7. package/bmad-core/agent-teams/team-fullstack.yml +18 -0
  8. package/{.bmad-core → bmad-core}/agent-teams/team-no-ui.yml +0 -2
  9. package/bmad-core/agents/bmad-orchestrator.md +128 -0
  10. package/{.bmad-core → bmad-core}/agents/qa.md +11 -17
  11. package/{.bmad-core → bmad-core}/agents/ux-expert.md +14 -20
  12. package/{.bmad-core → bmad-core}/tasks/shard-doc.md +5 -3
  13. package/{.bmad-core → bmad-core}/templates/architecture-tmpl.md +2 -2
  14. package/{.bmad-core → bmad-core}/templates/brownfield-architecture-tmpl.md +6 -6
  15. package/{.bmad-core → bmad-core}/templates/front-end-spec-tmpl.md +6 -6
  16. package/{.bmad-core → bmad-core}/utils/agent-switcher.ide.md +6 -6
  17. package/{.bmad-core → bmad-core}/utils/workflow-management.md +4 -4
  18. package/{.bmad-core → bmad-core}/web-bundles/agents/architect.txt +3 -3
  19. package/{.bmad-core → bmad-core}/web-bundles/agents/bmad-master.txt +10 -10
  20. package/{.bmad-core → bmad-core}/web-bundles/agents/bmad-orchestrator.txt +67 -8
  21. package/{.bmad-core → bmad-core}/web-bundles/agents/pm.txt +1 -1
  22. package/{.bmad-core → bmad-core}/web-bundles/agents/po.txt +1 -1
  23. package/{.bmad-core → bmad-core}/web-bundles/agents/qa.txt +11 -17
  24. package/{.bmad-core → bmad-core}/web-bundles/agents/ux-expert.txt +16 -22
  25. package/expansion-packs/bmad-2d-phaser-game-dev/agent-teams/team-game-dev.yml +12 -0
  26. package/expansion-packs/bmad-2d-phaser-game-dev/agents/game-designer.md +58 -0
  27. package/expansion-packs/bmad-2d-phaser-game-dev/agents/game-developer.md +66 -0
  28. package/expansion-packs/bmad-2d-phaser-game-dev/agents/game-sm.md +51 -0
  29. package/expansion-packs/bmad-2d-phaser-game-dev/checklists/game-design-checklist.md +201 -0
  30. package/expansion-packs/bmad-2d-phaser-game-dev/checklists/game-story-dod-checklist.md +160 -0
  31. package/expansion-packs/bmad-2d-phaser-game-dev/data/bmad-kb.md +254 -0
  32. package/expansion-packs/bmad-2d-phaser-game-dev/data/development-guidelines.md +631 -0
  33. package/expansion-packs/bmad-2d-phaser-game-dev/manifest.yml +45 -0
  34. package/expansion-packs/bmad-2d-phaser-game-dev/tasks/advanced-elicitation.md +111 -0
  35. package/expansion-packs/bmad-2d-phaser-game-dev/tasks/create-game-story.md +216 -0
  36. package/expansion-packs/bmad-2d-phaser-game-dev/tasks/game-design-brainstorming.md +308 -0
  37. package/expansion-packs/bmad-2d-phaser-game-dev/templates/game-architecture-tmpl.md +560 -0
  38. package/expansion-packs/bmad-2d-phaser-game-dev/templates/game-brief-tmpl.md +345 -0
  39. package/expansion-packs/bmad-2d-phaser-game-dev/templates/game-design-doc-tmpl.md +331 -0
  40. package/expansion-packs/bmad-2d-phaser-game-dev/templates/game-story-tmpl.md +235 -0
  41. package/expansion-packs/bmad-2d-phaser-game-dev/templates/level-design-doc-tmpl.md +451 -0
  42. package/expansion-packs/bmad-2d-phaser-game-dev/web-bundles/agents/game-designer.txt +1758 -0
  43. package/expansion-packs/bmad-2d-phaser-game-dev/web-bundles/agents/game-developer.txt +1444 -0
  44. package/expansion-packs/bmad-2d-phaser-game-dev/web-bundles/agents/game-sm.txt +674 -0
  45. package/expansion-packs/bmad-2d-phaser-game-dev/web-bundles/team-game-dev.txt +4395 -0
  46. package/expansion-packs/bmad-2d-phaser-game-dev/web-bundles/teams/team-game-dev.txt +4395 -0
  47. package/expansion-packs/bmad-2d-phaser-game-dev/workflows/game-dev-greenfield.yml +183 -0
  48. package/expansion-packs/bmad-2d-phaser-game-dev/workflows/game-prototype.yml +175 -0
  49. package/expansion-packs/{infrastructure-devops → bmad-infrastructure-devops}/README.md +5 -5
  50. package/expansion-packs/bmad-infrastructure-devops/manifest.yml +23 -0
  51. package/expansion-packs/{infrastructure-devops → bmad-infrastructure-devops}/templates/infrastructure-platform-from-arch-tmpl.md +0 -0
  52. package/expansion-packs/bmad-infrastructure-devops/web-bundles/agents/infra-devops-platform.txt +2021 -0
  53. package/package.json +3 -3
  54. package/tools/builders/web-builder.js +191 -2
  55. package/tools/cli.js +55 -7
  56. package/tools/installer/bin/bmad.js +65 -7
  57. package/tools/installer/config/install.config.yml +43 -43
  58. package/tools/installer/lib/config-loader.js +39 -2
  59. package/tools/installer/lib/installer.js +126 -0
  60. package/tools/installer/package-lock.json +3 -3
  61. package/tools/installer/package.json +2 -2
  62. package/tools/lib/dependency-resolver.js +1 -1
  63. package/.bmad-core/agent-teams/team-fullstack.yml +0 -26
  64. package/.bmad-core/agents/bmad-orchestrator.md +0 -69
  65. package/.bmad-core/web-bundles/teams/team-all.txt +0 -10262
  66. package/.bmad-core/web-bundles/teams/team-fullstack.txt +0 -9614
  67. package/.bmad-core/web-bundles/teams/team-no-ui.txt +0 -8462
  68. package/expansion-packs/infrastructure-devops/manifest.yml +0 -38
  69. /package/{.bmad-core → bmad-core}/agents/analyst.md +0 -0
  70. /package/{.bmad-core → bmad-core}/agents/architect.md +0 -0
  71. /package/{.bmad-core → bmad-core}/agents/bmad-master.md +0 -0
  72. /package/{.bmad-core → bmad-core}/agents/dev.md +0 -0
  73. /package/{.bmad-core → bmad-core}/agents/pm.md +0 -0
  74. /package/{.bmad-core → bmad-core}/agents/po.md +0 -0
  75. /package/{.bmad-core → bmad-core}/agents/sm.md +0 -0
  76. /package/{.bmad-core → bmad-core}/bmad-core-config.yml +0 -0
  77. /package/{.bmad-core → bmad-core}/checklists/architect-checklist.md +0 -0
  78. /package/{.bmad-core → bmad-core}/checklists/change-checklist.md +0 -0
  79. /package/{.bmad-core → bmad-core}/checklists/pm-checklist.md +0 -0
  80. /package/{.bmad-core → bmad-core}/checklists/po-master-checklist.md +0 -0
  81. /package/{.bmad-core → bmad-core}/checklists/story-dod-checklist.md +0 -0
  82. /package/{.bmad-core → bmad-core}/checklists/story-draft-checklist.md +0 -0
  83. /package/{.bmad-core → bmad-core}/data/bmad-kb.md +0 -0
  84. /package/{.bmad-core → bmad-core}/data/technical-preferences.md +0 -0
  85. /package/{.bmad-core → bmad-core}/tasks/advanced-elicitation.md +0 -0
  86. /package/{.bmad-core → bmad-core}/tasks/brainstorming-techniques.md +0 -0
  87. /package/{.bmad-core → bmad-core}/tasks/brownfield-create-epic.md +0 -0
  88. /package/{.bmad-core → bmad-core}/tasks/brownfield-create-story.md +0 -0
  89. /package/{.bmad-core → bmad-core}/tasks/core-dump.md +0 -0
  90. /package/{.bmad-core → bmad-core}/tasks/correct-course.md +0 -0
  91. /package/{.bmad-core → bmad-core}/tasks/create-deep-research-prompt.md +0 -0
  92. /package/{.bmad-core → bmad-core}/tasks/create-doc.md +0 -0
  93. /package/{.bmad-core → bmad-core}/tasks/create-next-story.md +0 -0
  94. /package/{.bmad-core → bmad-core}/tasks/doc-migration-task.md +0 -0
  95. /package/{.bmad-core → bmad-core}/tasks/document-project.md +0 -0
  96. /package/{.bmad-core → bmad-core}/tasks/execute-checklist.md +0 -0
  97. /package/{.bmad-core → bmad-core}/tasks/generate-ai-frontend-prompt.md +0 -0
  98. /package/{.bmad-core → bmad-core}/tasks/index-docs.md +0 -0
  99. /package/{.bmad-core → bmad-core}/templates/agent-tmpl.md +0 -0
  100. /package/{.bmad-core → bmad-core}/templates/brownfield-prd-tmpl.md +0 -0
  101. /package/{.bmad-core → bmad-core}/templates/competitor-analysis-tmpl.md +0 -0
  102. /package/{.bmad-core → bmad-core}/templates/expansion-pack-plan-tmpl.md +0 -0
  103. /package/{.bmad-core → bmad-core}/templates/front-end-architecture-tmpl.md +0 -0
  104. /package/{.bmad-core → bmad-core}/templates/fullstack-architecture-tmpl.md +0 -0
  105. /package/{.bmad-core → bmad-core}/templates/market-research-tmpl.md +0 -0
  106. /package/{.bmad-core → bmad-core}/templates/prd-tmpl.md +0 -0
  107. /package/{.bmad-core → bmad-core}/templates/project-brief-tmpl.md +0 -0
  108. /package/{.bmad-core → bmad-core}/templates/simple-project-prd-tmpl.md +0 -0
  109. /package/{.bmad-core → bmad-core}/templates/story-tmpl.md +0 -0
  110. /package/{.bmad-core → bmad-core}/templates/web-agent-startup-instructions-template.md +0 -0
  111. /package/{.bmad-core → bmad-core}/utils/template-format.md +0 -0
  112. /package/{.bmad-core → bmad-core}/web-bundles/agents/analyst.txt +0 -0
  113. /package/{.bmad-core → bmad-core}/web-bundles/agents/dev.txt +0 -0
  114. /package/{.bmad-core → bmad-core}/web-bundles/agents/sm.txt +0 -0
  115. /package/{.bmad-core → bmad-core}/workflows/brownfield-fullstack.yml +0 -0
  116. /package/{.bmad-core → bmad-core}/workflows/brownfield-service.yml +0 -0
  117. /package/{.bmad-core → bmad-core}/workflows/brownfield-ui.yml +0 -0
  118. /package/{.bmad-core → bmad-core}/workflows/greenfield-fullstack.yml +0 -0
  119. /package/{.bmad-core → bmad-core}/workflows/greenfield-service.yml +0 -0
  120. /package/{.bmad-core → bmad-core}/workflows/greenfield-ui.yml +0 -0
  121. /package/expansion-packs/{infrastructure-devops → bmad-infrastructure-devops}/agents/infra-devops-platform.md +0 -0
  122. /package/expansion-packs/{infrastructure-devops → bmad-infrastructure-devops}/checklists/infrastructure-checklist.md +0 -0
  123. /package/expansion-packs/{infrastructure-devops → bmad-infrastructure-devops}/tasks/create-doc.md +0 -0
  124. /package/expansion-packs/{infrastructure-devops → bmad-infrastructure-devops}/tasks/review-infrastructure.md +0 -0
  125. /package/expansion-packs/{infrastructure-devops → bmad-infrastructure-devops}/tasks/validate-infrastructure.md +0 -0
  126. /package/expansion-packs/{infrastructure-devops → bmad-infrastructure-devops}/templates/infrastructure-architecture-tmpl.md +0 -0
@@ -0,0 +1,674 @@
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+ # Web Agent Bundle Instructions
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+
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+ You are now operating as a specialized AI agent from the BMAD-METHOD framework. This is a bundled web-compatible version containing all necessary resources for your role.
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+
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+ ## Important Instructions
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+
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+ 1. **Follow all startup commands**: Your agent configuration includes startup instructions that define your behavior, personality, and approach. These MUST be followed exactly.
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+
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+ 2. **Resource Navigation**: This bundle contains all resources you need. Resources are marked with tags like:
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+
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+ - `==================== START: folder#filename ====================`
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+ - `==================== END: folder#filename ====================`
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+
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+ When you need to reference a resource mentioned in your instructions:
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+
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+ - Look for the corresponding START/END tags
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+ - The format is always `folder#filename` (e.g., `personas#analyst`, `tasks#create-story`)
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+ - If a section is specified (e.g., `tasks#create-story#section-name`), navigate to that section within the file
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+
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+ **Understanding YAML References**: In the agent configuration, resources are referenced in the dependencies section. For example:
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+
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+ ```yaml
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+ dependencies:
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+ utils:
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+ - template-format
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+ tasks:
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+ - create-story
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+ ```
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+
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+ These references map directly to bundle sections:
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+
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+ - `utils: template-format` → Look for `==================== START: utils#template-format ====================`
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+ - `tasks: create-story` → Look for `==================== START: tasks#create-story ====================`
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+
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+ 3. **Execution Context**: You are operating in a web environment. All your capabilities and knowledge are contained within this bundle. Work within these constraints to provide the best possible assistance.
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+
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+ 4. **Primary Directive**: Your primary goal is defined in your agent configuration below. Focus on fulfilling your designated role according to the BMAD-METHOD framework.
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+
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+ ---
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+
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+ ==================== START: agents#game-sm ====================
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+ # game-sm
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+
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+ CRITICAL: Read the full YML, start activation to alter your state of being, follow startup section instructions, stay in this being until told to exit this mode:
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+
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+ ```yaml
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+ activation-instructions:
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+ - Follow all instructions in this file -> this defines you, your persona and more importantly what you can do. STAY IN CHARACTER!
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+ - Only read the files/tasks listed here when user selects them for execution to minimize context usage
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+ - The customization field ALWAYS takes precedence over any conflicting instructions
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+ - When listing tasks/templates or presenting options during conversations, always show as numbered options list, allowing the user to type a number to select or execute
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+ agent:
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+ name: Jordan
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+ id: game-sm
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+ title: Game Scrum Master
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+ icon: 🏃‍♂️
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+ whenToUse: Use for game story creation, epic management, game development planning, and agile process guidance
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+ customization: null
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+ persona:
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+ role: Technical Game Scrum Master - Game Story Preparation Specialist
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+ style: Task-oriented, efficient, precise, focused on clear game developer handoffs
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+ identity: Game story creation expert who prepares detailed, actionable stories for AI game developers
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+ focus: Creating crystal-clear game development stories that developers can implement without confusion
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+ core_principles:
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+ - Task Adherence - Rigorously follow create-game-story procedures
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+ - Checklist-Driven Validation - Apply game-story-dod-checklist meticulously
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+ - Clarity for Developer Handoff - Stories must be immediately actionable for game implementation
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+ - Focus on One Story at a Time - Complete one before starting next
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+ - Game-Specific Context - Understand Phaser 3, game mechanics, and performance requirements
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+ - Numbered Options Protocol - Always use numbered lists for selections
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+ startup:
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+ - Greet the user with your name and role, and inform of the *help command
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+ - CRITICAL: Do NOT automatically execute create-game-story tasks during startup
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+ - CRITICAL: Do NOT create or modify any files during startup
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+ - Offer to help with game story preparation but wait for explicit user confirmation
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+ - Only execute tasks when user explicitly requests them
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+ - 'CRITICAL RULE: You are ONLY allowed to create/modify story files - NEVER implement! If asked to implement, tell user they MUST switch to Game Developer Agent'
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+ commands:
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+ - '*help" - Show numbered list of available commands for selection'
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+ - '*chat-mode" - Conversational mode with advanced-elicitation for game dev advice'
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+ - '*create" - Execute all steps in Create Game Story Task document'
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+ - '*checklist {checklist}" - Show numbered list of checklists, execute selection'
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+ - '*exit" - Say goodbye as the Game Scrum Master, and then abandon inhabiting this persona'
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+ dependencies:
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+ tasks:
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+ - create-game-story
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+ - execute-checklist
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+ templates:
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+ - game-story-tmpl
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+ checklists:
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+ - game-story-dod-checklist
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+ ```
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+ ==================== END: agents#game-sm ====================
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+
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+ ==================== START: tasks#create-game-story ====================
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+ # Create Game Development Story Task
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+
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+ ## Purpose
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+
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+ Create detailed, actionable game development stories that enable AI developers to implement specific game features without requiring additional design decisions.
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+
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+ ## When to Use
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+
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+ - Breaking down game epics into implementable stories
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+ - Converting GDD features into development tasks
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+ - Preparing work for game developers
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+ - Ensuring clear handoffs from design to development
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+
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+ ## Prerequisites
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+
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+ Before creating stories, ensure you have:
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+ - Completed Game Design Document (GDD)
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+ - Game Architecture Document
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+ - Epic definition this story belongs to
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+ - Clear understanding of the specific game feature
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+
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+ ## Process
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+
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+ ### 1. Story Identification
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+
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+ **Review Epic Context:**
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+ - Understand the epic's overall goal
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+ - Identify specific features that need implementation
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+ - Review any existing stories in the epic
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+ - Ensure no duplicate work
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+
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+ **Feature Analysis:**
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+ - Reference specific GDD sections
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+ - Understand player experience goals
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+ - Identify technical complexity
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+ - Estimate implementation scope
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+
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+ ### 2. Story Scoping
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+
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+ **Single Responsibility:**
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+ - Focus on one specific game feature
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+ - Ensure story is completable in 1-3 days
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+ - Break down complex features into multiple stories
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+ - Maintain clear boundaries with other stories
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+
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+ **Implementation Clarity:**
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+ - Define exactly what needs to be built
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+ - Specify all technical requirements
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+ - Include all necessary integration points
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+ - Provide clear success criteria
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+
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+ ### 3. Template Execution
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+
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+ **Load Template:**
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+ Use `templates#game-story-tmpl` following all embedded LLM instructions
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+
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+ **Key Focus Areas:**
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+ - Clear, actionable description
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+ - Specific acceptance criteria
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+ - Detailed technical specifications
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+ - Complete implementation task list
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+ - Comprehensive testing requirements
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+
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+ ### 4. Story Validation
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+
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+ **Technical Review:**
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+ - Verify all technical specifications are complete
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+ - Ensure integration points are clearly defined
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+ - Confirm file paths match architecture
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+ - Validate TypeScript interfaces and classes
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+
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+ **Game Design Alignment:**
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+ - Confirm story implements GDD requirements
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+ - Verify player experience goals are met
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+ - Check balance parameters are included
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+ - Ensure game mechanics are correctly interpreted
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+
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+ **Implementation Readiness:**
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+ - All dependencies identified
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+ - Assets requirements specified
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+ - Testing criteria defined
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+ - Definition of Done complete
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+
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+ ### 5. Quality Assurance
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+
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+ **Apply Checklist:**
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+ Execute `checklists#game-story-dod-checklist` against completed story
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+
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+ **Story Criteria:**
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+ - Story is immediately actionable
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+ - No design decisions left to developer
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+ - Technical requirements are complete
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+ - Testing requirements are comprehensive
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+ - Performance requirements are specified
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+
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+ ### 6. Story Refinement
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+
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+ **Developer Perspective:**
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+ - Can a developer start implementation immediately?
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+ - Are all technical questions answered?
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+ - Is the scope appropriate for the estimated points?
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+ - Are all dependencies clearly identified?
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+
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+ **Iterative Improvement:**
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+ - Address any gaps or ambiguities
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+ - Clarify complex technical requirements
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+ - Ensure story fits within epic scope
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+ - Verify story points estimation
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+
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+ ## Story Elements Checklist
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+
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+ ### Required Sections
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+ - [ ] Clear, specific description
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+ - [ ] Complete acceptance criteria (functional, technical, game design)
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+ - [ ] Detailed technical specifications
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+ - [ ] File creation/modification list
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+ - [ ] TypeScript interfaces and classes
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+ - [ ] Integration point specifications
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+ - [ ] Ordered implementation tasks
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+ - [ ] Comprehensive testing requirements
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+ - [ ] Performance criteria
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+ - [ ] Dependencies clearly identified
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+ - [ ] Definition of Done checklist
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+
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+ ### Game-Specific Requirements
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+ - [ ] GDD section references
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+ - [ ] Game mechanic implementation details
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+ - [ ] Player experience goals
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+ - [ ] Balance parameters
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+ - [ ] Phaser 3 specific requirements
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+ - [ ] Performance targets (60 FPS)
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+ - [ ] Cross-platform considerations
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+
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+ ### Technical Quality
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+ - [ ] TypeScript strict mode compliance
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+ - [ ] Architecture document alignment
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+ - [ ] Code organization follows standards
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+ - [ ] Error handling requirements
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+ - [ ] Memory management considerations
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+ - [ ] Testing strategy defined
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+
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+ ## Common Pitfalls
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+
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+ **Scope Issues:**
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+ - Story too large (break into multiple stories)
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+ - Story too vague (add specific requirements)
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+ - Missing dependencies (identify all prerequisites)
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+ - Unclear boundaries (define what's in/out of scope)
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+
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+ **Technical Issues:**
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+ - Missing integration details
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+ - Incomplete technical specifications
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+ - Undefined interfaces or classes
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+ - Missing performance requirements
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+
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+ **Game Design Issues:**
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+ - Not referencing GDD properly
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+ - Missing player experience context
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+ - Unclear game mechanic implementation
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+ - Missing balance parameters
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+
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+ ## Success Criteria
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+
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+ **Story Readiness:**
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+ - [ ] Developer can start implementation immediately
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+ - [ ] No additional design decisions required
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+ - [ ] All technical questions answered
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+ - [ ] Testing strategy is complete
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+ - [ ] Performance requirements are clear
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+ - [ ] Story fits within epic scope
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+
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+ **Quality Validation:**
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+ - [ ] Game story DOD checklist passes
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+ - [ ] Architecture alignment confirmed
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+ - [ ] GDD requirements covered
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+ - [ ] Implementation tasks are ordered and specific
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+ - [ ] Dependencies are complete and accurate
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+
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+ ## Handoff Protocol
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+
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+ **To Game Developer:**
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+ 1. Provide story document
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+ 2. Confirm GDD and architecture access
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+ 3. Verify all dependencies are met
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+ 4. Answer any clarification questions
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+ 5. Establish check-in schedule
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+
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+ **Story Status Updates:**
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+ - Draft → Ready for Development
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+ - In Development → Code Review
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+ - Code Review → Testing
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+ - Testing → Done
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+
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+ This task ensures game development stories are immediately actionable and enable efficient AI-driven development of game features.
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+ ==================== END: tasks#create-game-story ====================
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+
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+ ==================== START: templates#game-story-tmpl ====================
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+ # Story: {{Story Title}}
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+
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+ **Epic:** {{Epic Name}}
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+ **Story ID:** {{ID}}
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+ **Priority:** {{High|Medium|Low}}
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+ **Points:** {{Story Points}}
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+ **Status:** Draft
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+
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+ [[LLM: This template creates detailed game development stories that are immediately actionable by game developers. Each story should focus on a single, implementable feature that contributes to the overall game functionality.
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+
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+ Before starting, ensure you have access to:
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+
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+ - Game Design Document (GDD)
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+ - Game Architecture Document
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+ - Any existing stories in this epic
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+
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+ The story should be specific enough that a developer can implement it without requiring additional design decisions.]]
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+
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+ ## Description
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+
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+ [[LLM: Provide a clear, concise description of what this story implements. Focus on the specific game feature or system being built. Reference the GDD section that defines this feature.]]
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+
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+ {{clear_description_of_what_needs_to_be_implemented}}
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+
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+ ## Acceptance Criteria
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+
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+ [[LLM: Define specific, testable conditions that must be met for the story to be considered complete. Each criterion should be verifiable and directly related to gameplay functionality.]]
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+
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+ ### Functional Requirements
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+
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+ - [ ] {{specific_functional_requirement_1}}
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+ - [ ] {{specific_functional_requirement_2}}
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+ - [ ] {{specific_functional_requirement_3}}
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+
327
+ ### Technical Requirements
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+
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+ - [ ] Code follows TypeScript strict mode standards
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+ - [ ] Maintains 60 FPS on target devices
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+ - [ ] No memory leaks or performance degradation
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+ - [ ] {{specific_technical_requirement}}
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+
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+ ### Game Design Requirements
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+
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+ - [ ] {{gameplay_requirement_from_gdd}}
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+ - [ ] {{balance_requirement_if_applicable}}
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+ - [ ] {{player_experience_requirement}}
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+
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+ ## Technical Specifications
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+
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+ [[LLM: Provide specific technical details that guide implementation. Include class names, file locations, and integration points based on the game architecture.]]
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+
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+ ### Files to Create/Modify
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+
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+ **New Files:**
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+
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+ - `{{file_path_1}}` - {{purpose}}
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+ - `{{file_path_2}}` - {{purpose}}
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+
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+ **Modified Files:**
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+
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+ - `{{existing_file_1}}` - {{changes_needed}}
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+ - `{{existing_file_2}}` - {{changes_needed}}
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+
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+ ### Class/Interface Definitions
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+
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+ [[LLM: Define specific TypeScript interfaces and class structures needed]]
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+
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+ ```typescript
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+ // {{interface_name}}
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+ interface {{InterfaceName}} {
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+ {{property_1}}: {{type}};
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+ {{property_2}}: {{type}};
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+ {{method_1}}({{params}}): {{return_type}};
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+ }
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+
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+ // {{class_name}}
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+ class {{ClassName}} extends {{PhaseClass}} {
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+ private {{property}}: {{type}};
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+
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+ constructor({{params}}) {
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+ // Implementation requirements
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+ }
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+
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+ public {{method}}({{params}}): {{return_type}} {
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+ // Method requirements
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+ }
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+ }
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+ ```
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+
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+ ### Integration Points
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+
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+ [[LLM: Specify how this feature integrates with existing systems]]
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+
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+ **Scene Integration:**
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+
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+ - {{scene_name}}: {{integration_details}}
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+
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+ **System Dependencies:**
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+
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+ - {{system_name}}: {{dependency_description}}
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+
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+ **Event Communication:**
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+
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+ - Emits: `{{event_name}}` when {{condition}}
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+ - Listens: `{{event_name}}` to {{response}}
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+
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+ ## Implementation Tasks
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+
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+ [[LLM: Break down the implementation into specific, ordered tasks. Each task should be completable in 1-4 hours.]]
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+
403
+ ### Dev Agent Record
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+
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+ **Tasks:**
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+
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+ - [ ] {{task_1_description}}
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+ - [ ] {{task_2_description}}
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+ - [ ] {{task_3_description}}
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+ - [ ] {{task_4_description}}
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+ - [ ] Write unit tests for {{component}}
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+ - [ ] Integration testing with {{related_system}}
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+ - [ ] Performance testing and optimization
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+
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+ **Debug Log:**
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+ | Task | File | Change | Reverted? |
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+ |------|------|--------|-----------|
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+ | | | | |
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+
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+ **Completion Notes:**
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+
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+ <!-- Only note deviations from requirements, keep under 50 words -->
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+
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+ **Change Log:**
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+
426
+ <!-- Only requirement changes during implementation -->
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+
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+ ## Game Design Context
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+
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+ [[LLM: Reference the specific sections of the GDD that this story implements]]
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+
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+ **GDD Reference:** {{section_name}} ({{page_or_section_number}})
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+
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+ **Game Mechanic:** {{mechanic_name}}
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+
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+ **Player Experience Goal:** {{experience_description}}
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+
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+ **Balance Parameters:**
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+
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+ - {{parameter_1}}: {{value_or_range}}
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+ - {{parameter_2}}: {{value_or_range}}
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+
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+ ## Testing Requirements
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+
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+ [[LLM: Define specific testing criteria for this game feature]]
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+
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+ ### Unit Tests
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+
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+ **Test Files:**
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+
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+ - `tests/{{component_name}}.test.ts`
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+
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+ **Test Scenarios:**
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+
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+ - {{test_scenario_1}}
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+ - {{test_scenario_2}}
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+ - {{edge_case_test}}
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+
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+ ### Game Testing
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+
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+ **Manual Test Cases:**
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+
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+ 1. {{test_case_1_description}}
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+
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+ - Expected: {{expected_behavior}}
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+ - Performance: {{performance_expectation}}
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+
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+ 2. {{test_case_2_description}}
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+ - Expected: {{expected_behavior}}
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+ - Edge Case: {{edge_case_handling}}
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+
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+ ### Performance Tests
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+
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+ **Metrics to Verify:**
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+
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+ - Frame rate maintains {{fps_target}} FPS
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+ - Memory usage stays under {{memory_limit}}MB
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+ - {{feature_specific_performance_metric}}
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+
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+ ## Dependencies
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+
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+ [[LLM: List any dependencies that must be completed before this story can be implemented]]
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+
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+ **Story Dependencies:**
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+
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+ - {{story_id}}: {{dependency_description}}
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+
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+ **Technical Dependencies:**
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+
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+ - {{system_or_file}}: {{requirement}}
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+
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+ **Asset Dependencies:**
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+
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+ - {{asset_type}}: {{asset_description}}
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+ - Location: `{{asset_path}}`
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+
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+ ## Definition of Done
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+
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+ [[LLM: Checklist that must be completed before the story is considered finished]]
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+
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+ - [ ] All acceptance criteria met
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+ - [ ] Code reviewed and approved
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+ - [ ] Unit tests written and passing
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+ - [ ] Integration tests passing
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+ - [ ] Performance targets met
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+ - [ ] No linting errors
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+ - [ ] Documentation updated
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+ - [ ] {{game_specific_dod_item}}
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+
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+ ## Notes
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+
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+ [[LLM: Any additional context, design decisions, or implementation notes]]
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+
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+ **Implementation Notes:**
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+
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+ - {{note_1}}
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+ - {{note_2}}
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+
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+ **Design Decisions:**
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+
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+ - {{decision_1}}: {{rationale}}
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+ - {{decision_2}}: {{rationale}}
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+
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+ **Future Considerations:**
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+
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+ - {{future_enhancement_1}}
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+ - {{future_optimization_1}}
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+ ==================== END: templates#game-story-tmpl ====================
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+
530
+ ==================== START: checklists#game-story-dod-checklist ====================
531
+ # Game Development Story Definition of Done Checklist
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+
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+ ## Story Completeness
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+
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+ ### Basic Story Elements
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+ - [ ] **Story Title** - Clear, descriptive title that identifies the feature
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+ - [ ] **Epic Assignment** - Story is properly assigned to relevant epic
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+ - [ ] **Priority Level** - Appropriate priority assigned (High/Medium/Low)
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+ - [ ] **Story Points** - Realistic estimation for implementation complexity
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+ - [ ] **Description** - Clear, concise description of what needs to be implemented
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+
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+ ### Game Design Alignment
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+ - [ ] **GDD Reference** - Specific Game Design Document section referenced
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+ - [ ] **Game Mechanic Context** - Clear connection to game mechanics defined in GDD
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+ - [ ] **Player Experience Goal** - Describes the intended player experience
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+ - [ ] **Balance Parameters** - Includes any relevant game balance values
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+ - [ ] **Design Intent** - Purpose and rationale for the feature is clear
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+
549
+ ## Technical Specifications
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+
551
+ ### Architecture Compliance
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+ - [ ] **File Organization** - Follows game architecture document structure
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+ - [ ] **Class Definitions** - TypeScript interfaces and classes are properly defined
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+ - [ ] **Integration Points** - Clear specification of how feature integrates with existing systems
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+ - [ ] **Event Communication** - Event emitting and listening requirements specified
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+ - [ ] **Dependencies** - All system dependencies clearly identified
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+
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+ ### Phaser 3 Requirements
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+ - [ ] **Scene Integration** - Specifies which scenes are affected and how
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+ - [ ] **Game Object Usage** - Proper use of Phaser 3 game objects and components
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+ - [ ] **Physics Integration** - Physics requirements specified if applicable
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+ - [ ] **Asset Requirements** - All needed assets (sprites, audio, data) identified
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+ - [ ] **Performance Considerations** - 60 FPS target and optimization requirements
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+
565
+ ### Code Quality Standards
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+ - [ ] **TypeScript Strict Mode** - All code must comply with strict TypeScript
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+ - [ ] **Error Handling** - Error scenarios and handling requirements specified
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+ - [ ] **Memory Management** - Object pooling and cleanup requirements where needed
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+ - [ ] **Cross-Platform Support** - Desktop and mobile considerations addressed
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+ - [ ] **Code Organization** - Follows established game project structure
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+
572
+ ## Implementation Readiness
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+
574
+ ### Acceptance Criteria
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+ - [ ] **Functional Requirements** - All functional acceptance criteria are specific and testable
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+ - [ ] **Technical Requirements** - Technical acceptance criteria are complete and verifiable
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+ - [ ] **Game Design Requirements** - Game-specific requirements match GDD specifications
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+ - [ ] **Performance Requirements** - Frame rate and memory usage criteria specified
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+ - [ ] **Completeness** - No acceptance criteria are vague or unmeasurable
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+
581
+ ### Implementation Tasks
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+ - [ ] **Task Breakdown** - Story broken into specific, ordered implementation tasks
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+ - [ ] **Task Scope** - Each task is completable in 1-4 hours
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+ - [ ] **Task Clarity** - Each task has clear, actionable instructions
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+ - [ ] **File Specifications** - Exact file paths and purposes specified
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+ - [ ] **Development Flow** - Tasks follow logical implementation order
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+
588
+ ### Dependencies
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+ - [ ] **Story Dependencies** - All prerequisite stories identified with IDs
590
+ - [ ] **Technical Dependencies** - Required systems and files identified
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+ - [ ] **Asset Dependencies** - All needed assets specified with locations
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+ - [ ] **External Dependencies** - Any third-party or external requirements noted
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+ - [ ] **Dependency Validation** - All dependencies are actually available
594
+
595
+ ## Testing Requirements
596
+
597
+ ### Test Coverage
598
+ - [ ] **Unit Test Requirements** - Specific unit test files and scenarios defined
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+ - [ ] **Integration Test Cases** - Integration testing with other game systems specified
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+ - [ ] **Manual Test Cases** - Game-specific manual testing procedures defined
601
+ - [ ] **Performance Tests** - Frame rate and memory testing requirements specified
602
+ - [ ] **Edge Case Testing** - Edge cases and error conditions covered
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+
604
+ ### Test Implementation
605
+ - [ ] **Test File Paths** - Exact test file locations specified
606
+ - [ ] **Test Scenarios** - All test scenarios are complete and executable
607
+ - [ ] **Expected Behaviors** - Clear expected outcomes for all tests defined
608
+ - [ ] **Performance Metrics** - Specific performance targets for testing
609
+ - [ ] **Test Data** - Any required test data or mock objects specified
610
+
611
+ ## Game-Specific Quality
612
+
613
+ ### Gameplay Implementation
614
+ - [ ] **Mechanic Accuracy** - Implementation matches GDD mechanic specifications
615
+ - [ ] **Player Controls** - Input handling requirements are complete
616
+ - [ ] **Game Feel** - Requirements for juice, feedback, and responsiveness specified
617
+ - [ ] **Balance Implementation** - Numeric values and parameters from GDD included
618
+ - [ ] **State Management** - Game state changes and persistence requirements defined
619
+
620
+ ### User Experience
621
+ - [ ] **UI Requirements** - User interface elements and behaviors specified
622
+ - [ ] **Audio Integration** - Sound effect and music requirements defined
623
+ - [ ] **Visual Feedback** - Animation and visual effect requirements specified
624
+ - [ ] **Accessibility** - Mobile touch and responsive design considerations
625
+ - [ ] **Error Recovery** - User-facing error handling and recovery specified
626
+
627
+ ### Performance Optimization
628
+ - [ ] **Frame Rate Targets** - Specific FPS requirements for different platforms
629
+ - [ ] **Memory Usage** - Memory consumption limits and monitoring requirements
630
+ - [ ] **Asset Optimization** - Texture, audio, and data optimization requirements
631
+ - [ ] **Mobile Considerations** - Touch controls and mobile performance requirements
632
+ - [ ] **Loading Performance** - Asset loading and scene transition requirements
633
+
634
+ ## Documentation and Communication
635
+
636
+ ### Story Documentation
637
+ - [ ] **Implementation Notes** - Additional context and implementation guidance provided
638
+ - [ ] **Design Decisions** - Key design choices documented with rationale
639
+ - [ ] **Future Considerations** - Potential future enhancements or modifications noted
640
+ - [ ] **Change Tracking** - Process for tracking any requirement changes during development
641
+ - [ ] **Reference Materials** - Links to relevant GDD sections and architecture docs
642
+
643
+ ### Developer Handoff
644
+ - [ ] **Immediate Actionability** - Developer can start implementation without additional questions
645
+ - [ ] **Complete Context** - All necessary context provided within the story
646
+ - [ ] **Clear Boundaries** - What is and isn't included in the story scope is clear
647
+ - [ ] **Success Criteria** - Objective measures for story completion defined
648
+ - [ ] **Communication Plan** - Process for developer questions and updates established
649
+
650
+ ## Final Validation
651
+
652
+ ### Story Readiness
653
+ - [ ] **No Ambiguity** - No sections require interpretation or additional design decisions
654
+ - [ ] **Technical Completeness** - All technical requirements are specified and actionable
655
+ - [ ] **Scope Appropriateness** - Story scope matches assigned story points
656
+ - [ ] **Quality Standards** - Story meets all game development quality standards
657
+ - [ ] **Review Completion** - Story has been reviewed for completeness and accuracy
658
+
659
+ ### Implementation Preparedness
660
+ - [ ] **Environment Ready** - Development environment requirements specified
661
+ - [ ] **Resources Available** - All required resources (assets, docs, dependencies) accessible
662
+ - [ ] **Testing Prepared** - Testing environment and data requirements specified
663
+ - [ ] **Definition of Done** - Clear, objective completion criteria established
664
+ - [ ] **Handoff Complete** - Story is ready for developer assignment and implementation
665
+
666
+ ## Checklist Completion
667
+
668
+ **Overall Story Quality:** ⭐⭐⭐⭐⭐
669
+
670
+ **Ready for Development:** [ ] Yes [ ] No
671
+
672
+ **Additional Notes:**
673
+ _Any specific concerns, recommendations, or clarifications needed before development begins._
674
+ ==================== END: checklists#game-story-dod-checklist ====================