bmad-method 4.37.0-beta.6 → 4.37.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +20 -2
- package/bmad-core/agents/analyst.md +1 -1
- package/bmad-core/agents/architect.md +2 -3
- package/bmad-core/agents/bmad-master.md +0 -1
- package/bmad-core/agents/bmad-orchestrator.md +9 -10
- package/bmad-core/agents/dev.md +9 -10
- package/bmad-core/agents/po.md +1 -1
- package/bmad-core/agents/qa.md +1 -1
- package/bmad-core/agents/sm.md +1 -1
- package/bmad-core/agents/ux-expert.md +1 -1
- package/bmad-core/checklists/architect-checklist.md +0 -5
- package/bmad-core/checklists/pm-checklist.md +0 -5
- package/bmad-core/checklists/po-master-checklist.md +0 -9
- package/bmad-core/checklists/story-dod-checklist.md +0 -7
- package/bmad-core/checklists/story-draft-checklist.md +0 -3
- package/bmad-core/data/bmad-kb.md +5 -2
- package/bmad-core/data/elicitation-methods.md +20 -0
- package/bmad-core/tasks/create-brownfield-story.md +11 -3
- package/bmad-core/tasks/create-deep-research-prompt.md +0 -11
- package/bmad-core/tasks/document-project.md +15 -13
- package/bmad-core/tasks/facilitate-brainstorming-session.md +1 -1
- package/bmad-core/tasks/index-docs.md +0 -6
- package/bmad-core/tasks/kb-mode-interaction.md +3 -3
- package/bmad-core/tasks/review-story.md +10 -1
- package/bmad-core/tasks/shard-doc.md +0 -2
- package/common/tasks/execute-checklist.md +0 -7
- package/docs/working-in-the-brownfield.md +1 -1
- package/expansion-packs/Complete AI Agent System - Blank Templates & Google Cloud Setup/README.md +14 -14
- package/expansion-packs/bmad-2d-phaser-game-dev/data/bmad-kb.md +0 -4
- package/expansion-packs/bmad-2d-phaser-game-dev/data/development-guidelines.md +3 -5
- package/expansion-packs/bmad-2d-phaser-game-dev/tasks/advanced-elicitation.md +0 -1
- package/expansion-packs/bmad-2d-phaser-game-dev/tasks/game-design-brainstorming.md +0 -18
- package/expansion-packs/bmad-2d-unity-game-dev/checklists/game-architect-checklist.md +0 -5
- package/expansion-packs/bmad-2d-unity-game-dev/checklists/game-story-dod-checklist.md +0 -8
- package/expansion-packs/bmad-2d-unity-game-dev/data/bmad-kb.md +0 -7
- package/expansion-packs/bmad-2d-unity-game-dev/data/development-guidelines.md +0 -4
- package/expansion-packs/bmad-2d-unity-game-dev/tasks/advanced-elicitation.md +0 -1
- package/expansion-packs/bmad-2d-unity-game-dev/tasks/correct-course-game.md +0 -10
- package/expansion-packs/bmad-2d-unity-game-dev/tasks/game-design-brainstorming.md +0 -18
- package/expansion-packs/bmad-infrastructure-devops/data/bmad-kb.md +0 -3
- package/expansion-packs/bmad-infrastructure-devops/tasks/review-infrastructure.md +0 -1
- package/expansion-packs/bmad-infrastructure-devops/tasks/validate-infrastructure.md +0 -1
- package/package.json +1 -1
- package/tools/installer/package.json +1 -1
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@@ -128,7 +128,7 @@ Critical: For brownfield, ALWAYS include criteria about maintaining existing fun
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Standard structure:
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1. New functionality works as specified
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2. Existing {{affected feature}} continues to work unchanged
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2. Existing {{affected feature}} continues to work unchanged
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3. Integration with {{existing system}} maintains current behavior
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4. No regression in {{related area}}
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5. Performance remains within acceptable bounds
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Create Dev Technical Guidance section with available information:
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````markdown
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## Dev Technical Guidance
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### Existing System Context
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[Extract from available documentation]
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### Integration Approach
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[Based on patterns found or ask user]
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### Technical Constraints
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[From documentation or user input]
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### Missing Information
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- [ ] Integration test for {{integration point}}
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- [ ] Update existing tests if needed
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```
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````
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### 5. Risk Assessment and Mitigation
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## Risk Assessment
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### Implementation Risks
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- **Primary Risk**: {{main risk to existing system}}
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- **Mitigation**: {{how to address}}
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- **Verification**: {{how to confirm safety}}
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### Rollback Plan
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- {{Simple steps to undo changes if needed}}
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### Safety Checks
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- [ ] Existing {{feature}} tested before changes
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- [ ] Changes can be feature-flagged or isolated
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- [ ] Rollback procedure documented
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<!-- Context: Brownfield enhancement to {{existing system}} -->
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## Status: Draft
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[Rest of story content...]
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```
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Risks Noted:
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- {{primary risk}}
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{{If missing info}}:
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{{If missing info}}:
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Note: Some technical details were unclear. The story includes exploration tasks to gather needed information during implementation.
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Next Steps:
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Present these numbered options to the user:
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1. **Product Validation Research**
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- Validate product hypotheses and market fit
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- Test assumptions about user needs and solutions
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- Assess technical and business feasibility
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- Identify risks and mitigation strategies
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2. **Market Opportunity Research**
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- Analyze market size and growth potential
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- Identify market segments and dynamics
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- Assess market entry strategies
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- Evaluate timing and market readiness
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3. **User & Customer Research**
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- Deep dive into user personas and behaviors
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- Understand jobs-to-be-done and pain points
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- Map customer journeys and touchpoints
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- Analyze willingness to pay and value perception
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4. **Competitive Intelligence Research**
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- Detailed competitor analysis and positioning
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- Feature and capability comparisons
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- Business model and strategy analysis
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- Identify competitive advantages and gaps
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5. **Technology & Innovation Research**
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- Assess technology trends and possibilities
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- Evaluate technical approaches and architectures
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- Identify emerging technologies and disruptions
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- Analyze build vs. buy vs. partner options
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6. **Industry & Ecosystem Research**
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- Map industry value chains and dynamics
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- Identify key players and relationships
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- Analyze regulatory and compliance factors
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- Understand partnership opportunities
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7. **Strategic Options Research**
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- Evaluate different strategic directions
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- Assess business model alternatives
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- Analyze go-to-market strategies
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- Consider expansion and scaling paths
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8. **Risk & Feasibility Research**
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- Identify and assess various risk factors
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- Evaluate implementation challenges
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- Analyze resource requirements
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- Consider regulatory and legal implications
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9. **Custom Research Focus**
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- User-defined research objectives
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- Specialized domain investigation
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- Cross-functional research needs
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### 5. Review and Refinement
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1. **Present Complete Prompt**
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- Show the full research prompt
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- Explain key elements and rationale
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- Highlight any assumptions made
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2. **Gather Feedback**
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- Are the objectives clear and correct?
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- Do the questions address all concerns?
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- Is the scope appropriate?
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### Change Log
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| Date
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| [Date] | 1.0
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| Date | Version | Description | Author |
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| ------ | ------- | --------------------------- | --------- |
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| [Date] | 1.0 | Initial brownfield analysis | [Analyst] |
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## Quick Reference - Key Files and Entry Points
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### Actual Tech Stack (from package.json/requirements.txt)
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| Runtime
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| Framework | Express
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| Database
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| Category | Technology | Version | Notes |
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| --------- | ---------- | ------- | -------------------------- |
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| Runtime | Node.js | 16.x | [Any constraints] |
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| Framework | Express | 4.18.2 | [Custom middleware?] |
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| Database | PostgreSQL | 13 | [Connection pooling setup] |
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etc...
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### Data Models
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Instead of duplicating, reference actual model files:
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- **User Model**: See `src/models/User.js`
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- **Order Model**: See `src/models/Order.js`
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- **Related Types**: TypeScript definitions in `src/types/`
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### External Services
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| Service
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| Stripe
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| SendGrid | Emails
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| Service | Purpose | Integration Type | Key Files |
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| -------- | -------- | ---------------- | ------------------------------ |
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| Stripe | Payments | REST API | `src/integrations/stripe/` |
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| SendGrid | Emails | SDK | `src/services/emailService.js` |
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etc...
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### Files That Will Need Modification
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Based on the enhancement requirements, these files will be affected:
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- `src/services/userService.js` - Add new user fields
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- `src/models/User.js` - Update schema
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- `src/routes/userRoutes.js` - New endpoints
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- References actual files rather than duplicating content when possible
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- Documents technical debt, workarounds, and constraints honestly
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- For brownfield projects with PRD: Provides clear enhancement impact analysis
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- The goal is PRACTICAL documentation for AI agents doing real work
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- The goal is PRACTICAL documentation for AI agents doing real work
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1. Apply selected technique according to data file description
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2. Keep engaging with technique until user indicates they want to:
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- Choose a different technique
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- Apply current ideas to a new technique
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- Apply current ideas to a new technique
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- Move to convergent phase
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- End session
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- Parse current entries
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### [Nested Document](./another-folder/document.md)
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## Example Interaction
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**User**: \*kb-mode
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**Assistant**: I've entered KB mode and have access to the full BMad knowledge base. I can help you with detailed information about any aspect of BMad-Method.
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### Review Date: [Date]
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### Reviewed By: Quinn (Senior Developer QA)
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### Code Quality Assessment
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### Refactoring Performed
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- **File**: [filename]
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- **Change**: [what was changed]
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- Project Structure: [✓/✗] [notes if any]
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- Testing Strategy: [✓/✗] [notes if any]
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- All ACs Met: [✓/✗] [notes if any]
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### Improvements Checklist
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[Check off items you handled yourself, leave unchecked for dev to address]
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- [x] Refactored user service for better error handling (services/user.service.ts)
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- [ ] Update API documentation for new error codes
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### Security Review
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### Performance Considerations
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### Final Status
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[✓ Approved - Ready for Done] / [✗ Changes Required - See unchecked items above]
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```
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1. If all items are checked and approved: Update story status to "Done"
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2. If unchecked items remain: Keep status as "Review" for dev to address
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3. Always provide constructive feedback and explanations for learning
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3. Always provide constructive feedback and explanations for learning
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For each extracted section:
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- Example: "## Tech Stack" → `tech-stack.md`
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## Instructions
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- Try fuzzy matching (e.g. "architecture checklist" -> "architect-checklist")
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- All at once (YOLO mode - recommended for checklists, there will be a summary of sections at the end to discuss)
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- Follow the checklist's specific instructions for what to gather, generally a file can be resolved in the docs folder, if not or unsure, halt and ask or confirm with the user.
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- Get user confirmation before proceeding to next section or if any thing major do we need to halt and take corrective action
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- Present the complete analysis to the user
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4. **Validation Approach**
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- Consider both explicit mentions and implicit coverage
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For each section:
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- think step by step to calculate pass rate
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Prepare a summary that includes:
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- List of failed items with context
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@@ -27,7 +27,7 @@ If you have just completed an MVP with BMad, and you want to continue with post-
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## The Complete Brownfield Workflow
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1. **Follow the [<ins>User Guide - Installation</ins>](user-guide.md#installation) steps to setup your agent in the web.**
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2. **Generate a 'flattened' single file of your entire codebase** run:
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2. **Generate a 'flattened' single file of your entire codebase** run: `npx bmad-method flatten`
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### Choose Your Approach
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package/expansion-packs/Complete AI Agent System - Blank Templates & Google Cloud Setup/README.md
CHANGED
|
@@ -8,21 +8,21 @@ This expansion pack provides a complete, deployable starter kit for building and
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## Features
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- **Automated GCP Setup**: `gcloud` scripts to configure your project, service accounts, and required APIs in minutes.
|
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- **Production-Ready Deployment**: Includes a `Dockerfile` and `cloudbuild.yaml` for easy, repeatable deployments to Google Cloud Run.
|
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- **Rich Template Library**: A comprehensive set of BMad-compatible templates for Teams, Agents, Tasks, Workflows, Documents, and Checklists.
|
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+
- **Pre-configured Agent Roles**: Includes powerful master templates for key agent archetypes like Orchestrators and Specialists.
|
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- **Highly Customizable**: Easily adapt the entire system with company-specific variables and industry-specific configurations.
|
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+
- **Powered by Google ADK**: Built on the official Google Agent Development Kit for robust and native integration with Vertex AI services.
|
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|
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## Prerequisites
|
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Before you begin, ensure you have the following installed and configured:
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- A Google Cloud Platform (GCP) Account with an active billing account.
|
|
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|
+
- The [Google Cloud SDK (`gcloud` CLI)](<https://www.google.com/search?q=%5Bhttps://cloud.google.com/sdk/docs/install%5D(https://cloud.google.com/sdk/docs/install)>) installed and authenticated.
|
|
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+
- [Docker](https://www.docker.com/products/docker-desktop/) installed on your local machine.
|
|
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- Python 3.11+
|
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|
|
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|
## Quick Start Guide
|
|
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|
|
|
@@ -32,9 +32,9 @@ Follow these steps to get your own AI agent system running on Google Cloud.
|
|
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The setup scripts use placeholder variables. Before running them, open the files in the `/scripts` directory and replace the following placeholders with your own values:
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- `{{PROJECT_ID}}`: Your unique Google Cloud project ID.
|
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+
- `{{COMPANY_NAME}}`: Your company or project name (used for naming resources).
|
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+
- `{{LOCATION}}`: The GCP region you want to deploy to (e.g., `us-central1`).
|
|
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|
|
|
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|
### 2\. Run the GCP Setup Scripts
|
|
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|
|
|
@@ -106,4 +106,4 @@ This expansion pack has a comprehensive structure to get you started:
|
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## Contributing
|
|
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|
|
|
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|
-
Contributions are welcome\! Please follow the main project's `CONTRIBUTING.md` guidelines. For major changes or new features for this expansion pack, please open an issue or discussion first.
|
|
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|
+
Contributions are welcome\! Please follow the main project's `CONTRIBUTING.md` guidelines. For major changes or new features for this expansion pack, please open an issue or discussion first.
|
|
@@ -39,13 +39,11 @@ You are developing games as a "Player Experience CEO" - thinking like a game dir
|
|
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### Phase 1: Game Concept and Design
|
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|
1. **Game Designer**: Start with brainstorming and concept development
|
|
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|
-
|
|
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|
- Use \*brainstorm to explore game concepts and mechanics
|
|
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|
- Create Game Brief using game-brief-tmpl
|
|
45
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|
- Develop core game pillars and player experience goals
|
|
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|
2. **Game Designer**: Create comprehensive Game Design Document
|
|
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|
-
|
|
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|
- Use game-design-doc-tmpl to create detailed GDD
|
|
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- Define all game mechanics, progression, and balance
|
|
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- Specify technical requirements and platform targets
|
|
@@ -65,13 +63,11 @@ You are developing games as a "Player Experience CEO" - thinking like a game dir
|
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|
### Phase 3: Story-Driven Development
|
|
66
64
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|
|
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65
|
5. **Game Scrum Master**: Break down design into development stories
|
|
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|
-
|
|
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|
- Use create-game-story task to create detailed implementation stories
|
|
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|
- Each story should be immediately actionable by game developers
|
|
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|
- Apply game-story-dod-checklist to ensure story quality
|
|
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|
|
|
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|
6. **Game Developer**: Implement game features story by story
|
|
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|
-
|
|
75
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|
- Follow TypeScript strict mode and Phaser 3 best practices
|
|
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|
- Maintain 60 FPS performance target throughout development
|
|
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|
- Use test-driven development for game logic components
|
|
@@ -380,7 +380,9 @@ class InputManager {
|
|
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|
}
|
|
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381
|
|
|
382
382
|
private setupKeyboard(): void {
|
|
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|
-
this.keys = this.scene.input.keyboard.addKeys(
|
|
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|
+
this.keys = this.scene.input.keyboard.addKeys(
|
|
384
|
+
"W,A,S,D,SPACE,ESC,UP,DOWN,LEFT,RIGHT",
|
|
385
|
+
);
|
|
384
386
|
}
|
|
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387
|
|
|
386
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|
private setupTouch(): void {
|
|
@@ -585,25 +587,21 @@ src/
|
|
|
585
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|
### Story Implementation Process
|
|
586
588
|
|
|
587
589
|
1. **Read Story Requirements:**
|
|
588
|
-
|
|
589
590
|
- Understand acceptance criteria
|
|
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591
|
- Identify technical requirements
|
|
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592
|
- Review performance constraints
|
|
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593
|
|
|
593
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|
2. **Plan Implementation:**
|
|
594
|
-
|
|
595
595
|
- Identify files to create/modify
|
|
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|
- Consider component architecture
|
|
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|
- Plan testing approach
|
|
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|
|
|
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|
3. **Implement Feature:**
|
|
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|
-
|
|
601
600
|
- Follow TypeScript strict mode
|
|
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601
|
- Use established patterns
|
|
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602
|
- Maintain 60 FPS performance
|
|
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603
|
|
|
605
604
|
4. **Test Implementation:**
|
|
606
|
-
|
|
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605
|
- Write unit tests for game logic
|
|
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606
|
- Test cross-platform functionality
|
|
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|
- Validate performance targets
|
|
@@ -18,7 +18,6 @@
|
|
|
18
18
|
2. If the section contains game flow diagrams, level layouts, or system diagrams, explain each diagram briefly with game development context before offering elicitation options (e.g., "The gameplay loop diagram shows how player actions lead to rewards and progression. Notice how each step maintains player engagement and creates opportunities for skill development.")
|
|
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|
3. If the section contains multiple game elements (like multiple mechanics, multiple levels, multiple systems, etc.), inform the user they can apply elicitation actions to:
|
|
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|
-
|
|
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|
- The entire section as a whole
|
|
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|
- Individual game elements within the section (specify which element when selecting an action)
|
|
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|
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