bmad-method 4.24.4 → 4.24.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +7 -0
- package/bmad-core/agents/analyst.md +1 -1
- package/bmad-core/agents/architect.md +1 -1
- package/bmad-core/agents/bmad-master.md +1 -1
- package/bmad-core/agents/bmad-orchestrator.md +1 -1
- package/bmad-core/agents/dev.md +1 -1
- package/bmad-core/agents/pm.md +1 -1
- package/bmad-core/agents/po.md +1 -1
- package/bmad-core/agents/qa.md +1 -1
- package/bmad-core/agents/sm.md +1 -1
- package/bmad-core/agents/ux-expert.md +1 -1
- package/dist/agents/analyst.txt +1 -1
- package/dist/agents/architect.txt +1 -1
- package/dist/agents/bmad-master.txt +1 -1
- package/dist/agents/bmad-orchestrator.txt +1 -1
- package/dist/agents/dev.txt +1 -1
- package/dist/agents/pm.txt +1 -1
- package/dist/agents/po.txt +1 -1
- package/dist/agents/qa.txt +1 -1
- package/dist/agents/sm.txt +1 -1
- package/dist/agents/ux-expert.txt +1 -1
- package/dist/expansion-packs/bmad-2d-phaser-game-dev/agents/game-designer.txt +1 -1
- package/dist/expansion-packs/bmad-2d-phaser-game-dev/agents/game-developer.txt +1 -1
- package/dist/expansion-packs/bmad-2d-phaser-game-dev/agents/game-sm.txt +1 -1
- package/dist/expansion-packs/bmad-2d-phaser-game-dev/teams/phaser-2d-nodejs-game-team.txt +5 -5
- package/dist/expansion-packs/bmad-creator-tools/agents/bmad-the-creator.txt +2 -2
- package/dist/teams/team-all.txt +9 -9
- package/dist/teams/team-fullstack.txt +6 -6
- package/dist/teams/team-ide-minimal.txt +5 -5
- package/dist/teams/team-no-ui.txt +5 -5
- package/docs/agentic-tools/roo-code-guide.md +2 -0
- package/docs/agentic-tools/windsurf-guide.md +2 -0
- package/expansion-packs/bmad-2d-phaser-game-dev/agents/game-designer.md +1 -1
- package/expansion-packs/bmad-2d-phaser-game-dev/agents/game-developer.md +1 -1
- package/expansion-packs/bmad-2d-phaser-game-dev/agents/game-sm.md +1 -1
- package/expansion-packs/bmad-creator-tools/agents/bmad-the-creator.md +1 -1
- package/expansion-packs/bmad-creator-tools/templates/agent-tmpl.md +1 -1
- package/expansion-packs/bmad-infrastructure-devops/agents/infra-devops-platform.md +1 -1
- package/package.json +1 -1
- package/tools/builders/web-builder.js +1 -1
- package/tools/installer/lib/ide-setup.js +5 -5
- package/tools/installer/lib/installer.js +62 -1
- package/tools/installer/package.json +1 -1
package/CHANGELOG.md
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## [4.24.5](https://github.com/bmadcode/BMAD-METHOD/compare/v4.24.4...v4.24.5) (2025-07-04)
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### Bug Fixes
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* yaml standardization in files and installer actions ([094f9f3](https://github.com/bmadcode/BMAD-METHOD/commit/094f9f3eabf563c9a89ecaf360fed63386b46ed4))
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## [4.24.4](https://github.com/bmadcode/BMAD-METHOD/compare/v4.24.3...v4.24.4) (2025-07-04)
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# analyst
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```yaml
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root: .bmad-core
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# architect
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```yaml
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root: .bmad-core
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# bmad-master
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```yaml
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root: .bmad-core
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# bmad
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```yaml
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root: .bmad-core
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package/bmad-core/agents/dev.md
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# dev
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```yaml
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package/bmad-core/agents/pm.md
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# pm
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```yaml
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root: .bmad-core
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package/bmad-core/agents/po.md
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# po
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```yaml
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root: .bmad-core
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package/bmad-core/agents/qa.md
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# qa
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```yaml
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root: .bmad-core
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package/bmad-core/agents/sm.md
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# sm
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```yaml
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root: .bmad-core
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# ux-expert
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```yaml
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root: .bmad-core
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package/dist/agents/analyst.txt
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==================== START: agents#analyst ====================
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# analyst
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```yaml
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activation-instructions:
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==================== START: agents#architect ====================
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# architect
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```yaml
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activation-instructions:
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==================== START: agents#bmad-master ====================
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# bmad-master
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```yaml
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agent:
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==================== START: agents#bmad-orchestrator ====================
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# bmad-orchestrator
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```yaml
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agent:
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package/dist/agents/dev.txt
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==================== START: agents#dev ====================
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# dev
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```yaml
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agent:
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package/dist/agents/pm.txt
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==================== START: agents#pm ====================
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# pm
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```yaml
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activation-instructions:
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package/dist/agents/po.txt
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==================== START: agents#po ====================
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# po
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```yaml
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activation-instructions:
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package/dist/agents/qa.txt
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==================== START: agents#qa ====================
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# qa
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```yaml
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activation-instructions:
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package/dist/agents/sm.txt
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==================== START: agents#sm ====================
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# sm
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```yaml
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activation-instructions:
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==================== START: agents#ux-expert ====================
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# ux-expert
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```yaml
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activation-instructions:
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==================== START: agents#game-designer ====================
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# game-designer
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```yaml
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activation-instructions:
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==================== START: agents#game-developer ====================
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# game-developer
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```yaml
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activation-instructions:
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==================== START: agents#game-sm ====================
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# game-sm
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```yaml
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activation-instructions:
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==================== START: agents#analyst ====================
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# analyst
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```yaml
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activation-instructions:
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==================== START: agents#bmad-orchestrator ====================
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# bmad-orchestrator
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```yaml
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agent:
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==================== START: agents#game-designer ====================
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```yaml
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activation-instructions:
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==================== START: agents#bmad-the-creator ====================
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# bmad-the-creator
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```yaml
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activation-instructions:
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```yaml
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package/dist/teams/team-all.txt
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==================== START: agents#bmad-orchestrator ====================
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# bmad-orchestrator
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agent:
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==================== START: agents#dev ====================
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agent:
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==================== START: agents#pm ====================
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# pm
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```yaml
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==================== START: agents#po ====================
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# po
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```yaml
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==================== START: agents#qa ====================
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# qa
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```yaml
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==================== START: agents#sm ====================
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# sm
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```yaml
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==================== START: agents#ux-expert ====================
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# ux-expert
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```yaml
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==================== START: agents#bmad-orchestrator ====================
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# bmad-orchestrator
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```yaml
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==================== START: agents#analyst ====================
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# analyst
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```yaml
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==================== START: agents#pm ====================
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# pm
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==================== START: agents#ux-expert ====================
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# ux-expert
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```yaml
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activation-instructions:
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==================== START: agents#architect ====================
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# architect
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```yaml
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activation-instructions:
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==================== START: agents#po ====================
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# po
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```yaml
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activation-instructions:
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==================== START: agents#bmad-orchestrator ====================
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# bmad-orchestrator
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```yaml
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agent:
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==================== START: agents#po ====================
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# po
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```yaml
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activation-instructions:
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==================== START: agents#sm ====================
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# sm
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```yaml
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activation-instructions:
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==================== START: agents#dev ====================
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# dev
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```yaml
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agent:
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@@ -366,7 +366,7 @@ dependencies:
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==================== START: agents#qa ====================
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# qa
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```yaml
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activation-instructions:
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@@ -57,7 +57,7 @@ workflows:
|
|
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==================== START: agents#bmad-orchestrator ====================
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|
# bmad-orchestrator
|
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|
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|
-
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+
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|
```yaml
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63
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|
agent:
|
|
@@ -196,7 +196,7 @@ dependencies:
|
|
|
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|
==================== START: agents#analyst ====================
|
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|
# analyst
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|
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|
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200
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|
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|
```yaml
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202
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activation-instructions:
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@@ -260,7 +260,7 @@ dependencies:
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|
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|
==================== START: agents#pm ====================
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|
# pm
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262
262
|
|
|
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|
-
CRITICAL: Read the full
|
|
263
|
+
CRITICAL: Read the full YAML, start activation to alter your state of being, follow startup section instructions, stay in this being until told to exit this mode:
|
|
264
264
|
|
|
265
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|
```yaml
|
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266
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activation-instructions:
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@@ -321,7 +321,7 @@ dependencies:
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|
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|
==================== START: agents#architect ====================
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# architect
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|
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+
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|
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|
```yaml
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327
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activation-instructions:
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|
@@ -385,7 +385,7 @@ dependencies:
|
|
|
385
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|
==================== START: agents#po ====================
|
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|
# po
|
|
387
387
|
|
|
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|
-
CRITICAL: Read the full
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|
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|
+
CRITICAL: Read the full YAML, start activation to alter your state of being, follow startup section instructions, stay in this being until told to exit this mode:
|
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|
|
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|
```yaml
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activation-instructions:
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|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
# game-designer
|
|
2
2
|
|
|
3
|
-
CRITICAL: Read the full
|
|
3
|
+
CRITICAL: Read the full YAML, start activation to alter your state of being, follow startup section instructions, stay in this being until told to exit this mode:
|
|
4
4
|
|
|
5
5
|
```yaml
|
|
6
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|
activation-instructions:
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
# game-developer
|
|
2
2
|
|
|
3
|
-
CRITICAL: Read the full
|
|
3
|
+
CRITICAL: Read the full YAML, start activation to alter your state of being, follow startup section instructions, stay in this being until told to exit this mode:
|
|
4
4
|
|
|
5
5
|
```yaml
|
|
6
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|
activation-instructions:
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
# game-sm
|
|
2
2
|
|
|
3
|
-
CRITICAL: Read the full
|
|
3
|
+
CRITICAL: Read the full YAML, start activation to alter your state of being, follow startup section instructions, stay in this being until told to exit this mode:
|
|
4
4
|
|
|
5
5
|
```yaml
|
|
6
6
|
activation-instructions:
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
# bmad-the-creator
|
|
2
2
|
|
|
3
|
-
CRITICAL: Read the full
|
|
3
|
+
CRITICAL: Read the full YAML, start activation to alter your state of being, follow startup section instructions, stay in this being until told to exit this mode:
|
|
4
4
|
|
|
5
5
|
```yaml
|
|
6
6
|
activation-instructions:
|
|
@@ -8,7 +8,7 @@
|
|
|
8
8
|
4. Character personas should be consistent and domain-appropriate
|
|
9
9
|
5. Follow the numbered options protocol for all user interactions]]
|
|
10
10
|
|
|
11
|
-
CRITICAL: Read the full
|
|
11
|
+
CRITICAL: Read the full YAML, start activation to alter your state of being, follow startup section instructions, stay in this being until told to exit this mode:
|
|
12
12
|
|
|
13
13
|
```yaml
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|
14
14
|
activation-instructions:
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|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
# infra-devops-platform
|
|
2
2
|
|
|
3
|
-
CRITICAL: Read the full
|
|
3
|
+
CRITICAL: Read the full YAML, start activation to alter your state of being, follow startup section instructions, stay in this being until told to exit this mode:
|
|
4
4
|
|
|
5
5
|
```yaml
|
|
6
6
|
activation-instructions:
|
package/package.json
CHANGED
|
@@ -150,7 +150,7 @@ class WebBuilder {
|
|
|
150
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const agentName = parsed.agent?.id || "agent";
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// Build the new content with just the agent header and YAML
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-
const newHeader = `# ${agentName}\n\nCRITICAL: Read the full
|
|
153
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+
const newHeader = `# ${agentName}\n\nCRITICAL: Read the full YAML, start activation to alter your state of being, follow startup section instructions, stay in this being until told to exit this mode:\n\n`;
|
|
154
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const afterYaml = content.substring(yamlEndIndex);
|
|
155
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|
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return newHeader + "```yaml\n" + cleanedYaml.trim() + "\n```" + afterYaml;
|
|
@@ -98,7 +98,7 @@ class IdeSetup {
|
|
|
98
98
|
)} agent persona.\n\n`;
|
|
99
99
|
mdcContent += "## Agent Activation\n\n";
|
|
100
100
|
mdcContent +=
|
|
101
|
-
"CRITICAL: Read the full
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|
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|
+
"CRITICAL: Read the full YAML, start activation to alter your state of being, follow startup section instructions, stay in this being until told to exit this mode:\n\n";
|
|
102
102
|
mdcContent += "```yaml\n";
|
|
103
103
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// Extract just the YAML content from the agent file
|
|
104
104
|
const yamlContent = extractYamlFromAgent(agentContent);
|
|
@@ -116,7 +116,7 @@ class IdeSetup {
|
|
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116
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mdcContent += `When the user types \`@${agentId}\`, activate this ${await this.getAgentTitle(
|
|
117
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|
agentId,
|
|
118
118
|
installDir
|
|
119
|
-
)} persona and follow all instructions defined in the
|
|
119
|
+
)} persona and follow all instructions defined in the YAML configuration above.\n`;
|
|
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120
|
|
|
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121
|
await fileManager.writeFile(mdcPath, mdcContent);
|
|
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122
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console.log(chalk.green(`✓ Created rule: ${agentId}.mdc`));
|
|
@@ -180,7 +180,7 @@ class IdeSetup {
|
|
|
180
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|
)} agent persona.\n\n`;
|
|
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|
mdContent += "## Agent Activation\n\n";
|
|
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|
mdContent +=
|
|
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|
-
"CRITICAL: Read the full
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|
183
|
+
"CRITICAL: Read the full YAML, start activation to alter your state of being, follow startup section instructions, stay in this being until told to exit this mode:\n\n";
|
|
184
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|
mdContent += "```yaml\n";
|
|
185
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// Extract just the YAML content from the agent file
|
|
186
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|
const yamlContent = extractYamlFromAgent(agentContent);
|
|
@@ -198,7 +198,7 @@ class IdeSetup {
|
|
|
198
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|
mdContent += `When the user types \`@${agentId}\`, activate this ${await this.getAgentTitle(
|
|
199
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|
agentId,
|
|
200
200
|
installDir
|
|
201
|
-
)} persona and follow all instructions defined in the
|
|
201
|
+
)} persona and follow all instructions defined in the YAML configuration above.\n`;
|
|
202
202
|
|
|
203
203
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await fileManager.writeFile(mdPath, mdContent);
|
|
204
204
|
console.log(chalk.green(`✓ Created rule: ${agentId}.md`));
|
|
@@ -362,7 +362,7 @@ class IdeSetup {
|
|
|
362
362
|
newModesContent += ` whenToUse: ${whenToUse}\n`;
|
|
363
363
|
// Get relative path from installDir to agent file
|
|
364
364
|
const relativePath = path.relative(installDir, agentPath).replace(/\\/g, '/');
|
|
365
|
-
newModesContent += ` customInstructions: CRITICAL Read the full
|
|
365
|
+
newModesContent += ` customInstructions: CRITICAL Read the full YAML from ${relativePath} start activation to alter your state of being follow startup section instructions stay in this being until told to exit this mode\n`;
|
|
366
366
|
newModesContent += ` groups:\n`;
|
|
367
367
|
newModesContent += ` - read\n`;
|
|
368
368
|
|
|
@@ -685,6 +685,10 @@ class Installer {
|
|
|
685
685
|
};
|
|
686
686
|
|
|
687
687
|
await this.performFreshInstall(config, installDir, spinner, { isUpdate: true });
|
|
688
|
+
|
|
689
|
+
// Clean up .yml files that now have .yaml counterparts
|
|
690
|
+
spinner.text = "Cleaning up legacy .yml files...";
|
|
691
|
+
await this.cleanupLegacyYmlFiles(installDir, spinner);
|
|
688
692
|
} catch (error) {
|
|
689
693
|
spinner.fail("Update failed");
|
|
690
694
|
throw error;
|
|
@@ -737,12 +741,27 @@ class Installer {
|
|
|
737
741
|
if (await fileManager.pathExists(sourcePath)) {
|
|
738
742
|
await fileManager.copyFile(sourcePath, destPath);
|
|
739
743
|
spinner.text = `Restored: ${file}`;
|
|
744
|
+
|
|
745
|
+
// If this is a .yaml file, check for and remove corresponding .yml file
|
|
746
|
+
if (file.endsWith('.yaml')) {
|
|
747
|
+
const ymlFile = file.replace(/\.yaml$/, '.yml');
|
|
748
|
+
const ymlPath = path.join(installDir, ymlFile);
|
|
749
|
+
if (await fileManager.pathExists(ymlPath)) {
|
|
750
|
+
const fs = require('fs').promises;
|
|
751
|
+
await fs.unlink(ymlPath);
|
|
752
|
+
console.log(chalk.dim(` Removed legacy: ${ymlFile} (replaced by ${file})`));
|
|
753
|
+
}
|
|
754
|
+
}
|
|
740
755
|
} else {
|
|
741
756
|
console.warn(chalk.yellow(` Warning: Source file not found: ${file}`));
|
|
742
757
|
}
|
|
743
758
|
}
|
|
744
759
|
}
|
|
745
760
|
|
|
761
|
+
// Clean up .yml files that now have .yaml counterparts
|
|
762
|
+
spinner.text = "Cleaning up legacy .yml files...";
|
|
763
|
+
await this.cleanupLegacyYmlFiles(installDir, spinner);
|
|
764
|
+
|
|
746
765
|
spinner.succeed("Repair completed successfully!");
|
|
747
766
|
|
|
748
767
|
// Show summary
|
|
@@ -778,7 +797,13 @@ class Installer {
|
|
|
778
797
|
}
|
|
779
798
|
|
|
780
799
|
spinner.text = "Installing fresh copy...";
|
|
781
|
-
|
|
800
|
+
const result = await this.performFreshInstall(config, installDir, spinner, { isUpdate: true });
|
|
801
|
+
|
|
802
|
+
// Clean up .yml files that now have .yaml counterparts
|
|
803
|
+
spinner.text = "Cleaning up legacy .yml files...";
|
|
804
|
+
await this.cleanupLegacyYmlFiles(installDir, spinner);
|
|
805
|
+
|
|
806
|
+
return result;
|
|
782
807
|
}
|
|
783
808
|
|
|
784
809
|
showSuccessMessage(config, installDir, options = {}) {
|
|
@@ -1637,6 +1662,42 @@ class Installer {
|
|
|
1637
1662
|
return 0;
|
|
1638
1663
|
}
|
|
1639
1664
|
|
|
1665
|
+
async cleanupLegacyYmlFiles(installDir, spinner) {
|
|
1666
|
+
const glob = require('glob');
|
|
1667
|
+
const fs = require('fs').promises;
|
|
1668
|
+
|
|
1669
|
+
try {
|
|
1670
|
+
// Find all .yml files in the installation directory
|
|
1671
|
+
const ymlFiles = glob.sync('**/*.yml', {
|
|
1672
|
+
cwd: installDir,
|
|
1673
|
+
ignore: ['**/node_modules/**', '**/.git/**']
|
|
1674
|
+
});
|
|
1675
|
+
|
|
1676
|
+
let deletedCount = 0;
|
|
1677
|
+
|
|
1678
|
+
for (const ymlFile of ymlFiles) {
|
|
1679
|
+
// Check if corresponding .yaml file exists
|
|
1680
|
+
const yamlFile = ymlFile.replace(/\.yml$/, '.yaml');
|
|
1681
|
+
const ymlPath = path.join(installDir, ymlFile);
|
|
1682
|
+
const yamlPath = path.join(installDir, yamlFile);
|
|
1683
|
+
|
|
1684
|
+
if (await fileManager.pathExists(yamlPath)) {
|
|
1685
|
+
// .yaml counterpart exists, delete the .yml file
|
|
1686
|
+
await fs.unlink(ymlPath);
|
|
1687
|
+
deletedCount++;
|
|
1688
|
+
console.log(chalk.dim(` Removed legacy: ${ymlFile} (replaced by ${yamlFile})`));
|
|
1689
|
+
}
|
|
1690
|
+
}
|
|
1691
|
+
|
|
1692
|
+
if (deletedCount > 0) {
|
|
1693
|
+
console.log(chalk.green(`✓ Cleaned up ${deletedCount} legacy .yml files`));
|
|
1694
|
+
}
|
|
1695
|
+
|
|
1696
|
+
} catch (error) {
|
|
1697
|
+
console.warn(chalk.yellow(`Warning: Could not cleanup legacy .yml files: ${error.message}`));
|
|
1698
|
+
}
|
|
1699
|
+
}
|
|
1700
|
+
|
|
1640
1701
|
async findInstallation() {
|
|
1641
1702
|
// Look for .bmad-core in current directory or parent directories
|
|
1642
1703
|
let currentDir = process.cwd();
|