bmad-game-dev-studio 0.1.0

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Files changed (56) hide show
  1. package/.markdownlint-cli2.yaml +35 -0
  2. package/.nvmrc +1 -0
  3. package/.prettierignore +9 -0
  4. package/LICENSE +26 -0
  5. package/README.md +41 -0
  6. package/eslint.config.mjs +152 -0
  7. package/package.json +92 -0
  8. package/prettier.config.mjs +32 -0
  9. package/src/_module-installer/installer.js +110 -0
  10. package/src/_module-installer/platform-specifics/claude-code.js +23 -0
  11. package/src/_module-installer/platform-specifics/windsurf.js +18 -0
  12. package/src/agents/game-architect.agent.yaml +40 -0
  13. package/src/agents/game-designer.agent.yaml +45 -0
  14. package/src/agents/game-dev.agent.yaml +49 -0
  15. package/src/agents/game-qa.agent.yaml +63 -0
  16. package/src/agents/game-scrum-master.agent.yaml +56 -0
  17. package/src/agents/game-solo-dev.agent.yaml +49 -0
  18. package/src/agents/tech-writer/tech-writer.agent.yaml +45 -0
  19. package/src/gametest/qa-index.csv +18 -0
  20. package/src/module-help.csv +26 -0
  21. package/src/module.yaml +65 -0
  22. package/src/teams/default-party.csv +12 -0
  23. package/src/teams/team-gamedev.yaml +29 -0
  24. package/src/workflows/1-preproduction/brainstorm-game/game-brain-methods.csv +26 -0
  25. package/src/workflows/1-preproduction/brainstorm-game/workflow.yaml +62 -0
  26. package/src/workflows/1-preproduction/game-brief/workflow.yaml +67 -0
  27. package/src/workflows/2-design/gdd/game-types.csv +25 -0
  28. package/src/workflows/2-design/gdd/workflow.yaml +101 -0
  29. package/src/workflows/2-design/narrative/workflow.yaml +77 -0
  30. package/src/workflows/3-technical/game-architecture/architecture-patterns.yaml +321 -0
  31. package/src/workflows/3-technical/game-architecture/decision-catalog.yaml +222 -0
  32. package/src/workflows/3-technical/game-architecture/pattern-categories.csv +13 -0
  33. package/src/workflows/3-technical/game-architecture/workflow.yaml +98 -0
  34. package/src/workflows/4-production/code-review/instructions.xml +226 -0
  35. package/src/workflows/4-production/code-review/workflow.yaml +64 -0
  36. package/src/workflows/4-production/correct-course/workflow.yaml +65 -0
  37. package/src/workflows/4-production/create-story/instructions.xml +345 -0
  38. package/src/workflows/4-production/create-story/workflow.yaml +61 -0
  39. package/src/workflows/4-production/dev-story/instructions.xml +410 -0
  40. package/src/workflows/4-production/dev-story/workflow.yaml +27 -0
  41. package/src/workflows/4-production/retrospective/workflow.yaml +58 -0
  42. package/src/workflows/4-production/sprint-planning/sprint-status-template.yaml +55 -0
  43. package/src/workflows/4-production/sprint-planning/workflow.yaml +54 -0
  44. package/src/workflows/4-production/sprint-status/workflow.yaml +35 -0
  45. package/src/workflows/document-project/documentation-requirements.csv +12 -0
  46. package/src/workflows/document-project/templates/project-scan-report-schema.json +160 -0
  47. package/src/workflows/document-project/workflow.yaml +30 -0
  48. package/src/workflows/document-project/workflows/deep-dive.yaml +31 -0
  49. package/src/workflows/document-project/workflows/full-scan.yaml +31 -0
  50. package/src/workflows/gametest/automate/workflow.yaml +50 -0
  51. package/src/workflows/gametest/e2e-scaffold/workflow.yaml +145 -0
  52. package/src/workflows/gametest/performance/workflow.yaml +48 -0
  53. package/src/workflows/gametest/playtest-plan/workflow.yaml +59 -0
  54. package/src/workflows/gametest/test-design/workflow.yaml +47 -0
  55. package/src/workflows/gametest/test-framework/workflow.yaml +48 -0
  56. package/src/workflows/gametest/test-review/workflow.yaml +48 -0
@@ -0,0 +1,25 @@
1
+ id,name,description,genre_tags,fragment_file
2
+ action-platformer,Action Platformer,"Side-scrolling or 3D platforming with combat mechanics","action,platformer,combat,movement",action-platformer.md
3
+ puzzle,Puzzle,"Logic-based challenges and problem-solving","puzzle,logic,cerebral",puzzle.md
4
+ rpg,RPG,"Character progression, stats, inventory, quests","rpg,stats,inventory,quests,narrative",rpg.md
5
+ strategy,Strategy,"Resource management, tactical decisions, long-term planning","strategy,tactics,resources,planning",strategy.md
6
+ shooter,Shooter,"Projectile combat, aiming mechanics, arena/level design","shooter,combat,aiming,fps,tps",shooter.md
7
+ adventure,Adventure,"Story-driven exploration and narrative","adventure,narrative,exploration,story",adventure.md
8
+ simulation,Simulation,"Realistic systems, management, building","simulation,management,sandbox,systems",simulation.md
9
+ roguelike,Roguelike,"Procedural generation, permadeath, run-based progression","roguelike,procedural,permadeath,runs",roguelike.md
10
+ moba,MOBA,"Multiplayer team battles, hero/champion selection, lanes","moba,multiplayer,pvp,heroes,lanes",moba.md
11
+ fighting,Fighting,"1v1 combat, combos, frame data, competitive","fighting,combat,competitive,combos,pvp",fighting.md
12
+ racing,Racing,"Vehicle control, tracks, speed, lap times","racing,vehicles,tracks,speed",racing.md
13
+ sports,Sports,"Team-based or individual sports simulation","sports,teams,realistic,physics",sports.md
14
+ survival,Survival,"Resource gathering, crafting, persistent threats","survival,crafting,resources,danger",survival.md
15
+ horror,Horror,"Atmosphere, tension, limited resources, fear mechanics","horror,atmosphere,tension,fear",horror.md
16
+ idle-incremental,Idle/Incremental,"Passive progression, upgrades, automation","idle,incremental,automation,progression",idle-incremental.md
17
+ card-game,Card Game,"Deck building, card mechanics, turn-based strategy","card,deck-building,strategy,turns",card-game.md
18
+ tower-defense,Tower Defense,"Wave-based defense, tower placement, resource management","tower-defense,waves,placement,strategy",tower-defense.md
19
+ metroidvania,Metroidvania,"Interconnected world, ability gating, exploration","metroidvania,exploration,abilities,interconnected",metroidvania.md
20
+ visual-novel,Visual Novel,"Narrative choices, branching story, dialogue","visual-novel,narrative,choices,story",visual-novel.md
21
+ rhythm,Rhythm,"Music synchronization, timing-based gameplay","rhythm,music,timing,beats",rhythm.md
22
+ turn-based-tactics,Turn-Based Tactics,"Grid-based movement, turn order, positioning","tactics,turn-based,grid,positioning",turn-based-tactics.md
23
+ sandbox,Sandbox,"Creative freedom, building, minimal objectives","sandbox,creative,building,freedom",sandbox.md
24
+ text-based,Text-Based,"Text input/output, parser or choice-based","text,parser,interactive-fiction,mud",text-based.md
25
+ party-game,Party Game,"Local multiplayer, minigames, casual fun","party,multiplayer,minigames,casual",party-game.md
@@ -0,0 +1,101 @@
1
+ # Game Design Document (GDD) Workflow
2
+ name: gdd
3
+ description: "Game Design Document workflow for all game project levels - from small prototypes to full AAA games. Generates comprehensive GDD with game mechanics, systems, progression, and implementation guidance."
4
+ author: "BMad"
5
+
6
+ # Critical variables from config
7
+ config_source: "{project-root}/_bmad/gds/config.yaml"
8
+ output_folder: "{config_source}:output_folder"
9
+ user_name: "{config_source}:user_name"
10
+ communication_language: "{config_source}:communication_language"
11
+ document_output_language: "{config_source}:document_output_language"
12
+ game_dev_experience: "{config_source}:game_dev_experience"
13
+ date: system-generated
14
+
15
+ # Workflow components - Step-file architecture
16
+ installed_path: "{project-root}/_bmad/gds/workflows/2-design/gdd"
17
+ instructions: "{installed_path}/workflow.md"
18
+ template: "{installed_path}/templates/gdd-template.md"
19
+ game_types_csv: "{installed_path}/game-types.csv"
20
+
21
+ # Output configuration
22
+ default_output_file: "{output_folder}/gdd.md"
23
+
24
+ # Game type references (loaded based on game type selection)
25
+ game_type_guides: "{installed_path}/game-types/"
26
+
27
+ # Smart input file references - handles both whole docs and sharded docs
28
+ # Priority: Whole document first, then sharded version
29
+ input_file_patterns:
30
+ game_brief:
31
+ description: "Game vision and core concept (optional)"
32
+ whole: "{output_folder}/*game-brief*.md"
33
+ sharded: "{output_folder}/*game-brief*/index.md"
34
+ load_strategy: "INDEX_GUIDED"
35
+
36
+ research:
37
+ description: "Market or domain research (optional)"
38
+ whole: "{output_folder}/*research*.md"
39
+ sharded: "{output_folder}/*research*/index.md"
40
+ load_strategy: "FULL_LOAD"
41
+
42
+ document_project:
43
+ description: "Brownfield project documentation (optional)"
44
+ sharded: "{output_folder}/index.md"
45
+ load_strategy: "INDEX_GUIDED"
46
+
47
+ standalone: true
48
+
49
+ web_bundle:
50
+ name: "gdd"
51
+ description: "Game Design Document workflow for all game project levels - from small prototypes to full AAA games. Generates comprehensive GDD with game mechanics, systems, progression, and implementation guidance."
52
+ author: "BMad"
53
+ instructions: "_bmad/gds/workflows/2-design/gdd/workflow.md"
54
+ web_bundle_files:
55
+ # Main workflow file
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+ - "_bmad/gds/workflows/2-design/gdd/workflow.md"
57
+ # Step files
58
+ - "_bmad/gds/workflows/2-design/gdd/steps/step-01-init.md"
59
+ - "_bmad/gds/workflows/2-design/gdd/steps/step-01b-continue.md"
60
+ - "_bmad/gds/workflows/2-design/gdd/steps/step-02-context.md"
61
+ - "_bmad/gds/workflows/2-design/gdd/steps/step-03-platforms.md"
62
+ - "_bmad/gds/workflows/2-design/gdd/steps/step-04-vision.md"
63
+ - "_bmad/gds/workflows/2-design/gdd/steps/step-05-core-gameplay.md"
64
+ - "_bmad/gds/workflows/2-design/gdd/steps/step-06-mechanics.md"
65
+ - "_bmad/gds/workflows/2-design/gdd/steps/step-07-game-type.md"
66
+ - "_bmad/gds/workflows/2-design/gdd/steps/step-08-progression.md"
67
+ - "_bmad/gds/workflows/2-design/gdd/steps/step-09-levels.md"
68
+ - "_bmad/gds/workflows/2-design/gdd/steps/step-10-art-audio.md"
69
+ - "_bmad/gds/workflows/2-design/gdd/steps/step-11-technical.md"
70
+ - "_bmad/gds/workflows/2-design/gdd/steps/step-12-epics.md"
71
+ - "_bmad/gds/workflows/2-design/gdd/steps/step-13-metrics.md"
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+ - "_bmad/gds/workflows/2-design/gdd/steps/step-14-complete.md"
73
+ # Template
74
+ - "_bmad/gds/workflows/2-design/gdd/templates/gdd-template.md"
75
+ # Data files
76
+ - "_bmad/gds/workflows/2-design/gdd/game-types.csv"
77
+ # Game type guides
78
+ - "_bmad/gds/workflows/2-design/gdd/game-types/action-platformer.md"
79
+ - "_bmad/gds/workflows/2-design/gdd/game-types/adventure.md"
80
+ - "_bmad/gds/workflows/2-design/gdd/game-types/card-game.md"
81
+ - "_bmad/gds/workflows/2-design/gdd/game-types/fighting.md"
82
+ - "_bmad/gds/workflows/2-design/gdd/game-types/horror.md"
83
+ - "_bmad/gds/workflows/2-design/gdd/game-types/idle-incremental.md"
84
+ - "_bmad/gds/workflows/2-design/gdd/game-types/metroidvania.md"
85
+ - "_bmad/gds/workflows/2-design/gdd/game-types/moba.md"
86
+ - "_bmad/gds/workflows/2-design/gdd/game-types/party-game.md"
87
+ - "_bmad/gds/workflows/2-design/gdd/game-types/puzzle.md"
88
+ - "_bmad/gds/workflows/2-design/gdd/game-types/racing.md"
89
+ - "_bmad/gds/workflows/2-design/gdd/game-types/rhythm.md"
90
+ - "_bmad/gds/workflows/2-design/gdd/game-types/roguelike.md"
91
+ - "_bmad/gds/workflows/2-design/gdd/game-types/rpg.md"
92
+ - "_bmad/gds/workflows/2-design/gdd/game-types/sandbox.md"
93
+ - "_bmad/gds/workflows/2-design/gdd/game-types/shooter.md"
94
+ - "_bmad/gds/workflows/2-design/gdd/game-types/simulation.md"
95
+ - "_bmad/gds/workflows/2-design/gdd/game-types/sports.md"
96
+ - "_bmad/gds/workflows/2-design/gdd/game-types/strategy.md"
97
+ - "_bmad/gds/workflows/2-design/gdd/game-types/survival.md"
98
+ - "_bmad/gds/workflows/2-design/gdd/game-types/text-based.md"
99
+ - "_bmad/gds/workflows/2-design/gdd/game-types/tower-defense.md"
100
+ - "_bmad/gds/workflows/2-design/gdd/game-types/turn-based-tactics.md"
101
+ - "_bmad/gds/workflows/2-design/gdd/game-types/visual-novel.md"
@@ -0,0 +1,77 @@
1
+ # Narrative Design Workflow
2
+ name: narrative
3
+ description: "Narrative design workflow for story-driven games. Creates comprehensive narrative documentation including story structure, character arcs, world-building, dialogue systems, and production planning."
4
+ author: "BMad"
5
+
6
+ # Critical variables from config
7
+ config_source: "{project-root}/_bmad/gds/config.yaml"
8
+ output_folder: "{config_source}:output_folder"
9
+ user_name: "{config_source}:user_name"
10
+ communication_language: "{config_source}:communication_language"
11
+ document_output_language: "{config_source}:document_output_language"
12
+ game_dev_experience: "{config_source}:game_dev_experience"
13
+ date: system-generated
14
+
15
+ # Workflow components - Step-file architecture
16
+ installed_path: "{project-root}/_bmad/gds/workflows/2-design/narrative"
17
+ instructions: "{installed_path}/workflow.md"
18
+ template: "{installed_path}/templates/narrative-template.md"
19
+ validation: "{installed_path}/checklist.md"
20
+
21
+ # Smart input file references
22
+ input_file_patterns:
23
+ gdd:
24
+ description: "Game Design Document with mechanics and systems"
25
+ whole: "{output_folder}/*gdd*.md"
26
+ sharded: "{output_folder}/*gdd*/index.md"
27
+ load_strategy: "INDEX_GUIDED"
28
+
29
+ brief:
30
+ description: "Game Brief with vision (optional)"
31
+ whole: "{output_folder}/*brief*.md"
32
+ sharded: "{output_folder}/*brief*/index.md"
33
+ load_strategy: "INDEX_GUIDED"
34
+
35
+ # Output configuration
36
+ default_output_file: "{output_folder}/narrative-design.md"
37
+
38
+ # Workflow metadata
39
+ version: "2.0.0"
40
+ paradigm: "step-file-architecture"
41
+ features:
42
+ - "Step-file architecture for modular execution"
43
+ - "Narrative complexity assessment"
44
+ - "Character development facilitation"
45
+ - "World-building guidance"
46
+ - "Dialogue system design"
47
+ - "Environmental storytelling planning"
48
+ - "Production scope estimation"
49
+ - "State tracking via frontmatter"
50
+
51
+ standalone: true
52
+
53
+ web_bundle:
54
+ name: "narrative"
55
+ description: "Narrative design workflow for story-driven games"
56
+ author: "BMad"
57
+ instructions: "_bmad/gds/workflows/2-design/narrative/workflow.md"
58
+ web_bundle_files:
59
+ # Main workflow file
60
+ - "_bmad/gds/workflows/2-design/narrative/workflow.md"
61
+ # Step files
62
+ - "_bmad/gds/workflows/2-design/narrative/steps/step-01-init.md"
63
+ - "_bmad/gds/workflows/2-design/narrative/steps/step-01b-continue.md"
64
+ - "_bmad/gds/workflows/2-design/narrative/steps/step-02-foundation.md"
65
+ - "_bmad/gds/workflows/2-design/narrative/steps/step-03-story.md"
66
+ - "_bmad/gds/workflows/2-design/narrative/steps/step-04-characters.md"
67
+ - "_bmad/gds/workflows/2-design/narrative/steps/step-05-world.md"
68
+ - "_bmad/gds/workflows/2-design/narrative/steps/step-06-dialogue.md"
69
+ - "_bmad/gds/workflows/2-design/narrative/steps/step-07-environmental.md"
70
+ - "_bmad/gds/workflows/2-design/narrative/steps/step-08-delivery.md"
71
+ - "_bmad/gds/workflows/2-design/narrative/steps/step-09-integration.md"
72
+ - "_bmad/gds/workflows/2-design/narrative/steps/step-10-production.md"
73
+ - "_bmad/gds/workflows/2-design/narrative/steps/step-11-complete.md"
74
+ # Template
75
+ - "_bmad/gds/workflows/2-design/narrative/templates/narrative-template.md"
76
+ # Validation checklist
77
+ - "_bmad/gds/workflows/2-design/narrative/checklist.md"
@@ -0,0 +1,321 @@
1
+ # Architecture Patterns - Common patterns identified from requirements
2
+
3
+ requirement_patterns:
4
+ realtime_collaboration:
5
+ triggers:
6
+ - "real-time"
7
+ - "collaborative"
8
+ - "live updates"
9
+ - "multi-user"
10
+ - "simultaneous editing"
11
+ decisions_needed:
12
+ - websocket_solution
13
+ - conflict_resolution
14
+ - state_synchronization
15
+ - presence_tracking
16
+ - optimistic_updates
17
+ suggested_stack:
18
+ - "Socket.io or WebSocket native"
19
+ - "Redis for pub/sub"
20
+ - "Operational Transforms or CRDTs for conflict resolution"
21
+ - "PostgreSQL for persistence"
22
+
23
+ ecommerce:
24
+ triggers:
25
+ - "shopping cart"
26
+ - "checkout"
27
+ - "payments"
28
+ - "inventory"
29
+ - "product catalog"
30
+ decisions_needed:
31
+ - payment_processor
32
+ - cart_persistence
33
+ - inventory_management
34
+ - order_workflow
35
+ - tax_calculation
36
+ suggested_stack:
37
+ - "Stripe or PayPal for payments"
38
+ - "PostgreSQL for products and orders"
39
+ - "Redis for cart sessions"
40
+ - "BullMQ for order processing"
41
+
42
+ saas_platform:
43
+ triggers:
44
+ - "multi-tenant"
45
+ - "subscription"
46
+ - "billing"
47
+ - "team management"
48
+ - "roles and permissions"
49
+ decisions_needed:
50
+ - tenancy_model
51
+ - subscription_billing
52
+ - permission_system
53
+ - team_collaboration
54
+ - usage_tracking
55
+ suggested_stack:
56
+ - "PostgreSQL with Row Level Security"
57
+ - "Stripe Billing for subscriptions"
58
+ - "RBAC or ABAC for permissions"
59
+ - "NextAuth or Clerk for auth"
60
+
61
+ content_platform:
62
+ triggers:
63
+ - "CMS"
64
+ - "blog"
65
+ - "publishing"
66
+ - "content management"
67
+ - "editorial workflow"
68
+ decisions_needed:
69
+ - content_storage
70
+ - rich_text_editor
71
+ - media_handling
72
+ - version_control
73
+ - publishing_workflow
74
+ suggested_stack:
75
+ - "PostgreSQL for structured content"
76
+ - "S3 or Cloudinary for media"
77
+ - "Tiptap or Slate for rich text"
78
+ - "Algolia for search"
79
+
80
+ data_analytics:
81
+ triggers:
82
+ - "dashboards"
83
+ - "reporting"
84
+ - "metrics"
85
+ - "analytics"
86
+ - "data visualization"
87
+ decisions_needed:
88
+ - data_warehouse
89
+ - etl_pipeline
90
+ - visualization_library
91
+ - query_optimization
92
+ - caching_strategy
93
+ suggested_stack:
94
+ - "PostgreSQL or ClickHouse"
95
+ - "Apache Airflow or Temporal for ETL"
96
+ - "Chart.js or D3 for visualization"
97
+ - "Redis for query caching"
98
+
99
+ social_platform:
100
+ triggers:
101
+ - "social network"
102
+ - "feed"
103
+ - "following"
104
+ - "likes"
105
+ - "comments"
106
+ decisions_needed:
107
+ - graph_relationships
108
+ - feed_algorithm
109
+ - notification_system
110
+ - content_moderation
111
+ - privacy_controls
112
+ suggested_stack:
113
+ - "PostgreSQL with graph extensions or Neo4j"
114
+ - "Redis for feed caching"
115
+ - "Elasticsearch for user search"
116
+ - "WebSockets for notifications"
117
+
118
+ marketplace:
119
+ triggers:
120
+ - "marketplace"
121
+ - "vendors"
122
+ - "buyers and sellers"
123
+ - "transactions"
124
+ - "escrow"
125
+ decisions_needed:
126
+ - payment_splitting
127
+ - escrow_handling
128
+ - vendor_management
129
+ - dispute_resolution
130
+ - commission_model
131
+ suggested_stack:
132
+ - "Stripe Connect for payments"
133
+ - "PostgreSQL for transactions"
134
+ - "BullMQ for async processing"
135
+ - "S3 for vendor assets"
136
+
137
+ streaming_platform:
138
+ triggers:
139
+ - "video streaming"
140
+ - "live streaming"
141
+ - "media delivery"
142
+ - "broadcast"
143
+ decisions_needed:
144
+ - video_encoding
145
+ - cdn_strategy
146
+ - streaming_protocol
147
+ - bandwidth_optimization
148
+ - drm_protection
149
+ suggested_stack:
150
+ - "AWS MediaConvert or Mux"
151
+ - "CloudFront or Fastly CDN"
152
+ - "HLS or DASH protocol"
153
+ - "S3 for video storage"
154
+
155
+ iot_platform:
156
+ triggers:
157
+ - "IoT"
158
+ - "sensors"
159
+ - "device management"
160
+ - "telemetry"
161
+ - "edge computing"
162
+ decisions_needed:
163
+ - message_protocol
164
+ - time_series_database
165
+ - device_authentication
166
+ - data_ingestion
167
+ - edge_processing
168
+ suggested_stack:
169
+ - "MQTT or CoAP protocol"
170
+ - "TimescaleDB or InfluxDB"
171
+ - "Apache Kafka for ingestion"
172
+ - "Grafana for monitoring"
173
+
174
+ ai_application:
175
+ triggers:
176
+ - "machine learning"
177
+ - "AI features"
178
+ - "LLM integration"
179
+ - "computer vision"
180
+ - "NLP"
181
+ decisions_needed:
182
+ - model_serving
183
+ - vector_database
184
+ - prompt_management
185
+ - token_optimization
186
+ - fallback_strategy
187
+ suggested_stack:
188
+ - "OpenAI or Anthropic API"
189
+ - "Pinecone or pgvector for embeddings"
190
+ - "Redis for prompt caching"
191
+ - "Langchain or LlamaIndex"
192
+
193
+ # Quality attribute patterns
194
+ quality_attributes:
195
+ high_availability:
196
+ triggers:
197
+ - "99.9% uptime"
198
+ - "high availability"
199
+ - "fault tolerance"
200
+ - "disaster recovery"
201
+ architectural_needs:
202
+ - load_balancing
203
+ - database_replication
204
+ - health_checks
205
+ - circuit_breakers
206
+ - graceful_degradation
207
+
208
+ high_performance:
209
+ triggers:
210
+ - "millisecond response"
211
+ - "high throughput"
212
+ - "low latency"
213
+ - "performance critical"
214
+ architectural_needs:
215
+ - caching_layers
216
+ - database_optimization
217
+ - cdn_strategy
218
+ - code_splitting
219
+ - lazy_loading
220
+
221
+ high_security:
222
+ triggers:
223
+ - "compliance"
224
+ - "HIPAA"
225
+ - "GDPR"
226
+ - "financial data"
227
+ - "PCI DSS"
228
+ architectural_needs:
229
+ - encryption_at_rest
230
+ - encryption_in_transit
231
+ - audit_logging
232
+ - access_controls
233
+ - data_isolation
234
+
235
+ scalability:
236
+ triggers:
237
+ - "millions of users"
238
+ - "elastic scale"
239
+ - "global reach"
240
+ - "viral growth"
241
+ architectural_needs:
242
+ - horizontal_scaling
243
+ - database_sharding
244
+ - microservices
245
+ - queue_systems
246
+ - auto_scaling
247
+
248
+ # Integration patterns
249
+ integration_requirements:
250
+ payment_processing:
251
+ common_choices:
252
+ - "Stripe - most developer friendly"
253
+ - "PayPal - widest consumer adoption"
254
+ - "Square - best for in-person + online"
255
+ considerations:
256
+ - transaction_fees
257
+ - international_support
258
+ - subscription_handling
259
+ - marketplace_capabilities
260
+
261
+ email_service:
262
+ common_choices:
263
+ - "Resend - modern, developer friendly"
264
+ - "SendGrid - mature, scalable"
265
+ - "Amazon SES - cost effective at scale"
266
+ - "Postmark - transactional focus"
267
+ considerations:
268
+ - deliverability
269
+ - template_management
270
+ - analytics_needs
271
+ - cost_per_email
272
+
273
+ sms_notifications:
274
+ common_choices:
275
+ - "Twilio - most comprehensive"
276
+ - "Amazon SNS - AWS integrated"
277
+ - "Vonage - competitive pricing"
278
+ considerations:
279
+ - international_coverage
280
+ - delivery_rates
281
+ - two_way_messaging
282
+ - cost_per_message
283
+
284
+ authentication_providers:
285
+ social_providers:
286
+ - "Google - highest adoption"
287
+ - "GitHub - developer focused"
288
+ - "Microsoft - enterprise"
289
+ - "Apple - iOS users"
290
+ enterprise_providers:
291
+ - "SAML 2.0"
292
+ - "OAuth 2.0"
293
+ - "OpenID Connect"
294
+ - "Active Directory"
295
+
296
+ # Decision heuristics
297
+ decision_rules:
298
+ database_selection:
299
+ if_requirements_include:
300
+ - complex_relationships: "PostgreSQL"
301
+ - flexible_schema: "MongoDB"
302
+ - time_series: "TimescaleDB"
303
+ - graph_data: "Neo4j or PostgreSQL with extensions"
304
+ - key_value: "Redis"
305
+ - wide_column: "Cassandra"
306
+
307
+ api_pattern_selection:
308
+ if_requirements_include:
309
+ - simple_crud: "REST"
310
+ - complex_queries: "GraphQL"
311
+ - type_safety_critical: "tRPC"
312
+ - microservices: "gRPC"
313
+ - public_api: "REST with OpenAPI"
314
+
315
+ deployment_selection:
316
+ if_requirements_include:
317
+ - nextjs_only: "Vercel"
318
+ - complex_infrastructure: "AWS"
319
+ - quick_prototype: "Railway"
320
+ - global_edge: "Fly.io"
321
+ - kubernetes_needed: "GCP or AWS EKS"