bluestar-maplibre 1.1.2 → 1.1.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +4 -4
- package/package.json +1 -1
- package/readme.md +3 -0
package/dist/index.js
CHANGED
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@@ -2207,7 +2207,7 @@ class Jo {
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// ======================== 图层创建方法 ========================
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/** 创建数据源 */
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createSource(e) {
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if (this.mainSource || (this.viewer.addSource(this.sourceId, { type: "grid" }), this.mainSource = this.viewer.getSource(this.sourceId)),
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if (this.mainSource || (this.viewer.addSource(this.sourceId, { type: "grid" }), this.mainSource = this.viewer.getSource(this.sourceId)), !this.valueDirectionSource && (e.block.U || e.block.D) && (this.viewer.addSource(this.valueDirectionSourceId, { type: "grid" }), this.valueDirectionSource = this.viewer.getSource(this.valueDirectionSourceId)), !this.mainSource) throw new Error("source is null");
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e.dtype === "uint8" || e.dtype === "uint16" ? this.mainSource.setData({
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lon: [e.west, e.east],
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lat: [e.north, e.south],
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@@ -2419,11 +2419,11 @@ class qt {
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}), P(() => this.state.direction, (e) => {
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this.vectorLayerId && this.viewer.setLayoutProperty(this.vectorLayerId, "visibility", e ? "visible" : "none");
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}), P(() => this.state.level, (e) => {
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this.vectorLayer && this.vectorLayer.setOptions({ level:
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this.vectorLayer && this.vectorLayer.setOptions({ level: [...this.state.level], color: this.state.vectorColor });
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}), P(() => this.state.vectorColor, (e) => {
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this.vectorLayer && this.vectorLayer.setOptions({ color: e, level: this.state.level, cell: this.state.cell });
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this.vectorLayer && this.vectorLayer.setOptions({ color: e, level: [...this.state.level], cell: this.state.cell });
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}), P(() => this.state.cell, (e) => {
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this.vectorLayer && this.vectorLayer.setOptions({ cell: e, level: this.state.level, color: this.state.vectorColor }), this.gridValueLayer && this.gridValueLayer.setOptions({ cell: e ?? 4 });
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this.vectorLayer && this.vectorLayer.setOptions({ cell: e, level: [...this.state.level], color: this.state.vectorColor }), this.gridValueLayer && this.gridValueLayer.setOptions({ cell: e ?? 4 });
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}), P(() => this.state.colorRamp, () => this.updateHeatmapLayer()), P(() => this.state.colorRampDefaultColor, () => this.updateHeatmapLayer()), P(() => this.state.alpha, () => this.updateHeatmapLayer()), P(() => this.state.linearValue, () => this.updateHeatmapLayer()), P(() => this.state.contour, () => this.updateIsolineLayer(), { deep: !0 }), P(() => this.state.contourStyle, () => this.updateIsolineLayer(), { deep: !0 }), P(() => this.state.contourLabel, () => this.updateIsolineLayer(), { deep: !0 }), P(() => this.state.gridValueStyle, () => this.updateTextLayer(), { deep: !0 }), P(() => this.state.gridValueFormat, () => this.updateTextLayer()));
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}
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// ======================== 图层更新方法 ========================
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package/package.json
CHANGED