bloxd.io.d.ts 1.0.2 → 1.2.0

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Files changed (34) hide show
  1. package/api-type-def/normal/index.d.ts +5 -11
  2. package/api-type-def/normal/message/broadcastMessage.d.ts +18 -0
  3. package/api-type-def/normal/message/index.d.ts +6 -0
  4. package/api-type-def/normal/message/sendFlyingMiddleMessage.d.ts +22 -0
  5. package/api-type-def/normal/message/sendMessage.d.ts +28 -0
  6. package/api-type-def/normal/{getPlayerIds.d.ts → player/getPlayerIds.d.ts} +1 -1
  7. package/api-type-def/normal/{getPlayerPartyWhenJoined.d.ts → player/getPlayerPartyWhenJoined.d.ts} +1 -1
  8. package/api-type-def/normal/player/index.d.ts +10 -0
  9. package/api-type-def/normal/{playerIsInGame.d.ts → player/playerIsInGame.d.ts} +1 -1
  10. package/api-type-def/normal/{playerIsLoggedIn.d.ts → player/playerIsLoggedIn.d.ts} +1 -1
  11. package/api-type-def/normal/shops/configureShopCategory.d.ts +17 -0
  12. package/api-type-def/normal/shops/createShopItem.d.ts +22 -0
  13. package/api-type-def/normal/shops/deleteShopItem.d.ts +16 -0
  14. package/api-type-def/normal/shops/index.d.ts +9 -2
  15. package/api-type-def/normal/shops/updateShopItem.d.ts +21 -0
  16. package/package.json +1 -1
  17. package/type/color/StringColor.d.ts +179 -0
  18. package/type/color/index.d.ts +1 -0
  19. package/type/index.d.ts +2 -0
  20. package/type/message/CustomTextStyling.d.ts +9 -0
  21. package/type/message/EntityName.d.ts +9 -0
  22. package/type/message/StyledIcon.d.ts +11 -0
  23. package/type/message/StyledText.d.ts +7 -0
  24. package/type/message/TextStyle.d.ts +9 -0
  25. package/type/message/TranslatedText.d.ts +6 -0
  26. package/type/message/index.d.ts +6 -0
  27. package/type/shop/ShopCategoryConfig.d.ts +10 -0
  28. package/type/shop/ShopCategoryKey.d.ts +1 -0
  29. package/type/shop/ShopItem.d.ts +23 -0
  30. package/type/shop/ShopItemBadgeType.d.ts +1 -0
  31. package/type/shop/ShopItemKey.d.ts +1 -0
  32. package/type/shop/ShopItemUserInput.d.ts +18 -0
  33. package/type/shop/index.d.ts +6 -0
  34. /package/api-type-def/normal/{getNumPlayers.d.ts → player/getNumPlayers.d.ts} +0 -0
@@ -1,8 +1,3 @@
1
- import GetPlayerIdsInterface from "./getPlayerIds";
2
- import PlayerIsInGameInterface from "./playerIsInGame";
3
- import PlayerIsLoggedInInterface from "./playerIsLoggedIn";
4
- import GetPlayerPartyWhenJoinedInterface from "./getPlayerPartyWhenJoined";
5
- import GetNumPlayersInterface from "./getNumPlayers";
6
1
  import GetUnitCoordinatesLifeformWithinInterface from "./getUnitCoordinatesLifeformWithin";
7
2
  import { ShopApis } from "./shops";
8
3
  import { ShieldApis } from "./shields";
@@ -10,19 +5,18 @@ import { PositionApis } from "./positions";
10
5
  import { StandingOnApis } from "./standingOns";
11
6
  import { HealthApis } from "./health";
12
7
  import { KillstreakApis } from "./killstreak";
8
+ import { MessageApis } from "./message";
9
+ import { PlayerApis } from "./player";
13
10
  import { MargeObject } from "../../type";
14
11
 
15
12
  type AllNormalApiIntersection = PositionApis &
16
- GetPlayerIdsInterface &
17
- PlayerIsInGameInterface &
18
- PlayerIsLoggedInInterface &
19
- GetPlayerPartyWhenJoinedInterface &
20
- GetNumPlayersInterface &
13
+ PlayerApis &
21
14
  StandingOnApis &
22
15
  GetUnitCoordinatesLifeformWithinInterface &
23
16
  ShopApis &
24
17
  ShieldApis &
25
18
  HealthApis &
26
- KillstreakApis;
19
+ KillstreakApis &
20
+ MessageApis;
27
21
 
28
22
  export type NormalApi = MargeObject<AllNormalApiIntersection>;
@@ -0,0 +1,18 @@
1
+ import { CustomTextStyling } from "../../../type/message";
2
+
3
+ interface BroadcastMessageInterface {
4
+ /**
5
+ * Send a message to everyone
6
+ *
7
+ * @param {string | CustomTextStyling} message - The text contained within the message. Can use `Custom Text Styling`.
8
+ * @param { { fontWeight?: number | string; color?: string } } [style] - An optional style argument. Can contain values for fontWeight and color of the message.
9
+ * style is ignored if message uses custom text styling (i.e. is not a string).
10
+ * @returns {void}
11
+ */
12
+ broadcastMessage(
13
+ message: string | CustomTextStyling,
14
+ style?: { fontWeight?: number | string; color?: string },
15
+ ): void;
16
+ }
17
+
18
+ export default BroadcastMessageInterface;
@@ -0,0 +1,6 @@
1
+ import BroadcastMessageInterface from "./broadcastMessage";
2
+ import SendMessageInterface from "./sendMessage";
3
+ import SendFlyingMiddleMessage from "./sendFlyingMiddleMessage";
4
+ export type MessageApis = BroadcastMessageInterface &
5
+ SendMessageInterface &
6
+ SendFlyingMiddleMessage;
@@ -0,0 +1,22 @@
1
+ import { CustomTextStyling, PlayerId } from "../../../type";
2
+
3
+ interface SendFlyingMiddleMessage {
4
+ /**
5
+ * Send a flying middle message to a specific player
6
+ *
7
+ * @param {PlayerId} playerId - Id of the player
8
+ * @param {string | CustomTextStyling} message - The text contained within the message. Can be either a string or use `Custom Text Styling`.
9
+ * @param {number} distanceFromAction - The distance from the action that has caused this message to be displayed,
10
+ * this value will be used to determine how the message flies across the screen.
11
+ * @param {number} [lifetimeMs] - How long the message will be visible in milliseconds. Defaults to 1000ms.
12
+ * @returns {void}
13
+ */
14
+ sendFlyingMiddleMessage(
15
+ playerId: PlayerId,
16
+ message: string | CustomTextStyling,
17
+ distanceFromAction?: number,
18
+ lifetimeMs?: number,
19
+ ): void;
20
+ }
21
+
22
+ export default SendFlyingMiddleMessage;
@@ -0,0 +1,28 @@
1
+ import { PlayerId, CustomTextStyling } from "../../../type";
2
+
3
+ interface SendMessageInterface {
4
+ /**
5
+ * Send a message to a specific player
6
+ *
7
+ * @param {PlayerId} playerId - Id of the player
8
+ * @param {string} message - The text contained within the message.
9
+ * @param { { fontWeight?: number | string; color?: string } } [style] - An optional style argument. Can contain values for fontWeight and color of the message.
10
+ * @returns {void}
11
+ */
12
+ sendMessage(
13
+ playerId: PlayerId,
14
+ message: string,
15
+ style: { fontWeight?: number | string; color?: string },
16
+ ): void;
17
+ /**
18
+ * Send a message to a specific player
19
+ *
20
+ * @param {PlayerId} playerId - Id of the player
21
+ * @param {CustomTextStyling} message - The text contained within the message.
22
+ *
23
+ * @returns {void}
24
+ */
25
+ sendMessage(playerId: PlayerId, message: CustomTextStyling): void;
26
+ }
27
+
28
+ export default SendMessageInterface;
@@ -1,4 +1,4 @@
1
- import { PlayerId } from "../../type";
1
+ import { PlayerId } from "../../..";
2
2
 
3
3
  interface GetPlayerIdsInterface {
4
4
  /**
@@ -1,4 +1,4 @@
1
- import { Party, PlayerId } from "../../type";
1
+ import { Party, PlayerId } from "../../..";
2
2
 
3
3
  interface GetPlayerPartyWhenJoinedInterface {
4
4
  /**
@@ -0,0 +1,10 @@
1
+ import GetPlayerIdsInterface from "./getPlayerIds";
2
+ import GetNumPlayersInterface from "./getNumPlayers";
3
+ import GetPlayerPartyWhenJoinedInterface from "./getPlayerPartyWhenJoined";
4
+ import PlayerIsInGameInterface from "./playerIsInGame";
5
+ import PlayerIsLoggedInInterface from "./playerIsLoggedIn";
6
+ export type PlayerApis = GetNumPlayersInterface &
7
+ GetPlayerIdsInterface &
8
+ GetPlayerPartyWhenJoinedInterface &
9
+ PlayerIsInGameInterface &
10
+ PlayerIsLoggedInInterface;
@@ -1,4 +1,4 @@
1
- import { PlayerId } from "../../type";
1
+ import { PlayerId } from "../../..";
2
2
  interface PlayerIsInGameInterface {
3
3
  /**
4
4
  * Whether a player is currently in the game
@@ -1,4 +1,4 @@
1
- import { PlayerId } from "../../type";
1
+ import { PlayerId } from "../../..";
2
2
 
3
3
  interface PlayerIsLoggedInInterface {
4
4
  /**
@@ -0,0 +1,17 @@
1
+ import { ShopCategoryConfig, ShopCategoryKey } from "../../../type";
2
+
3
+ interface ConfigureShopCategory {
4
+ /**
5
+ * Set properties of a shop category.
6
+ *
7
+ * @param {ShopCategoryKey} categoryKey - The key of the category to configure
8
+ * @param {ShopCategoryConfig} config - Category configuration properties
9
+ * @returns {void}
10
+ */
11
+ configureShopCategory(
12
+ categoryKey: ShopCategoryKey,
13
+ config: ShopCategoryConfig,
14
+ ): void;
15
+ }
16
+
17
+ export default ConfigureShopCategory;
@@ -0,0 +1,22 @@
1
+ import { ShopCategoryKey, ShopItem, ShopItemKey } from "../../../type";
2
+
3
+ interface CreateShopItemInterface {
4
+ /**
5
+ * Create a new shop item under the given category.
6
+ * Will create a new category if it does not exist.
7
+ * If the shop item already exists then it will be replaced.
8
+ * If any per-player overrides exist under the same categoryKey and itemKey then they will be deleted.
9
+ *
10
+ * @param {ShopCategoryKey} categoryKey - The key of the category to create the item in
11
+ * @param {ShopItemKey} itemKey - The unique key for the item
12
+ * @param {ShopItem} item - The shop item to create (will be mutated)
13
+ * @returns {void}
14
+ */
15
+ createShopItem(
16
+ categoryKey: ShopCategoryKey,
17
+ itemKey: ShopItemKey,
18
+ item: ShopItem,
19
+ ): void;
20
+ }
21
+
22
+ export default CreateShopItemInterface;
@@ -0,0 +1,16 @@
1
+ import { ShopCategoryKey, ShopItemKey } from "../../../type";
2
+
3
+ interface DeleteShopItemInterface {
4
+ /**
5
+ * Delete an existing shop item.
6
+ * Throws an error if the item does not exist.
7
+ * Will also delete all per-player overrides for the shop item.
8
+ *
9
+ * @param {ShopCategoryKey} categoryKey - The key of the category containing the item
10
+ * @param {ShopItemKey} itemKey - The unique key for the item
11
+ * @returns {void}
12
+ */
13
+ deleteShopItem(categoryKey: ShopCategoryKey, itemKey: ShopItemKey): void;
14
+ }
15
+
16
+ export default DeleteShopItemInterface;
@@ -1,3 +1,10 @@
1
1
  import ShowShopTutorialInterface from "./showShopTutorial";
2
-
3
- export type ShopApis = ShowShopTutorialInterface;
2
+ import CreateShopItemInterface from "./createShopItem";
3
+ import UpdateShopItemInterface from "./updateShopItem";
4
+ import DeleteShopItemInterface from "./deleteShopItem";
5
+ import ConfigureShopCategory from "./configureShopCategory";
6
+ export type ShopApis = ShowShopTutorialInterface &
7
+ CreateShopItemInterface &
8
+ UpdateShopItemInterface &
9
+ DeleteShopItemInterface &
10
+ ConfigureShopCategory;
@@ -0,0 +1,21 @@
1
+ import { ShopCategoryKey, ShopItem, ShopItemKey } from "../../../type";
2
+
3
+ interface UpdateShopItemInterface {
4
+ /**
5
+ * Update selected properties of an existing shop item.
6
+ * For example, { canBuy: true } to allow players to purchase the item.
7
+ * Throws an error if the item does not exist.
8
+ *
9
+ * @param {ShopCategoryKey} categoryKey - The key of the category containing the item
10
+ * @param {ShopItemKey} itemKey - The unique key for the item
11
+ * @param {Partial<ShopItem>} changes - Partial shop item properties to update
12
+ * @returns {void}
13
+ */
14
+ updateShopItem(
15
+ categoryKey: ShopCategoryKey,
16
+ itemKey: ShopItemKey,
17
+ changes: Partial<ShopItem>,
18
+ ): void;
19
+ }
20
+
21
+ export default UpdateShopItemInterface;
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "bloxd.io.d.ts",
3
- "version": "1.0.2",
3
+ "version": "1.2.0",
4
4
  "description": "yo",
5
5
  "types": "bloxd-api.d.ts",
6
6
  "exports": {
@@ -0,0 +1,179 @@
1
+ /**
2
+ * this type is color.
3
+ * allow all css color type.
4
+ * @example
5
+ * `#ff0000` | `rgb(255,0,0)` | `red` | `Red` | `#f00` | `rgba(255,0,0,1)` | `hsl(0,100%,50%)` | `hsla(0,100%,50%,1)` is all red
6
+ */
7
+ export type StringColor =
8
+ // Hex colors
9
+ | `#${string}`
10
+ // RGB and RGBA
11
+ | `rgb(${string})`
12
+ | `rgba(${string})`
13
+ // HSL and HSLA
14
+ | `hsl(${string})`
15
+ | `hsla(${string})`
16
+ // HWB
17
+ | `hwb(${string})`
18
+ // LAB and LCH
19
+ | `lab(${string})`
20
+ | `lch(${string})`
21
+ // OKLAB and OKLCH
22
+ | `oklab(${string})`
23
+ | `oklch(${string})`
24
+ // color() function
25
+ | `color(${string})`
26
+ // Special values
27
+ | "currentColor"
28
+ | "transparent"
29
+ // CSS named colors (full list)
30
+ | "aliceblue"
31
+ | "antiquewhite"
32
+ | "aqua"
33
+ | "aquamarine"
34
+ | "azure"
35
+ | "beige"
36
+ | "bisque"
37
+ | "black"
38
+ | "blanchedalmond"
39
+ | "blue"
40
+ | "blueviolet"
41
+ | "brown"
42
+ | "burlywood"
43
+ | "cadetblue"
44
+ | "chartreuse"
45
+ | "chocolate"
46
+ | "coral"
47
+ | "cornflowerblue"
48
+ | "cornsilk"
49
+ | "crimson"
50
+ | "cyan"
51
+ | "darkblue"
52
+ | "darkcyan"
53
+ | "darkgoldenrod"
54
+ | "darkgray"
55
+ | "darkgreen"
56
+ | "darkgrey"
57
+ | "darkkhaki"
58
+ | "darkmagenta"
59
+ | "darkolivegreen"
60
+ | "darkorange"
61
+ | "darkorchid"
62
+ | "darkred"
63
+ | "darksalmon"
64
+ | "darkseagreen"
65
+ | "darkslateblue"
66
+ | "darkslategray"
67
+ | "darkslategrey"
68
+ | "darkturquoise"
69
+ | "darkviolet"
70
+ | "deeppink"
71
+ | "deepskyblue"
72
+ | "dimgray"
73
+ | "dimgrey"
74
+ | "dodgerblue"
75
+ | "firebrick"
76
+ | "floralwhite"
77
+ | "forestgreen"
78
+ | "fuchsia"
79
+ | "gainsboro"
80
+ | "ghostwhite"
81
+ | "gold"
82
+ | "goldenrod"
83
+ | "gray"
84
+ | "green"
85
+ | "greenyellow"
86
+ | "grey"
87
+ | "honeydew"
88
+ | "hotpink"
89
+ | "indianred"
90
+ | "indigo"
91
+ | "ivory"
92
+ | "khaki"
93
+ | "lavender"
94
+ | "lavenderblush"
95
+ | "lawngreen"
96
+ | "lemonchiffon"
97
+ | "lightblue"
98
+ | "lightcoral"
99
+ | "lightcyan"
100
+ | "lightgoldenrodyellow"
101
+ | "lightgray"
102
+ | "lightgreen"
103
+ | "lightgrey"
104
+ | "lightpink"
105
+ | "lightsalmon"
106
+ | "lightseagreen"
107
+ | "lightskyblue"
108
+ | "lightslategray"
109
+ | "lightslategrey"
110
+ | "lightsteelblue"
111
+ | "lightyellow"
112
+ | "lime"
113
+ | "limegreen"
114
+ | "linen"
115
+ | "magenta"
116
+ | "maroon"
117
+ | "mediumaquamarine"
118
+ | "mediumblue"
119
+ | "mediumorchid"
120
+ | "mediumpurple"
121
+ | "mediumseagreen"
122
+ | "mediumslateblue"
123
+ | "mediumspringgreen"
124
+ | "mediumturquoise"
125
+ | "mediumvioletred"
126
+ | "midnightblue"
127
+ | "mintcream"
128
+ | "mistyrose"
129
+ | "moccasin"
130
+ | "navajowhite"
131
+ | "navy"
132
+ | "oldlace"
133
+ | "olive"
134
+ | "olivedrab"
135
+ | "orange"
136
+ | "orangered"
137
+ | "orchid"
138
+ | "palegoldenrod"
139
+ | "palegreen"
140
+ | "paleturquoise"
141
+ | "palevioletred"
142
+ | "papayawhip"
143
+ | "peachpuff"
144
+ | "peru"
145
+ | "pink"
146
+ | "plum"
147
+ | "powderblue"
148
+ | "purple"
149
+ | "rebeccapurple"
150
+ | "red"
151
+ | "rosybrown"
152
+ | "royalblue"
153
+ | "saddlebrown"
154
+ | "salmon"
155
+ | "sandybrown"
156
+ | "seagreen"
157
+ | "seashell"
158
+ | "sienna"
159
+ | "silver"
160
+ | "skyblue"
161
+ | "slateblue"
162
+ | "slategray"
163
+ | "slategrey"
164
+ | "snow"
165
+ | "springgreen"
166
+ | "steelblue"
167
+ | "tan"
168
+ | "teal"
169
+ | "thistle"
170
+ | "tomato"
171
+ | "turquoise"
172
+ | "violet"
173
+ | "wheat"
174
+ | "white"
175
+ | "whitesmoke"
176
+ | "yellow"
177
+ | "yellowgreen"
178
+ // fallback allowance for any other valid CSS color syntaxes not listed above
179
+ | string;
@@ -1,2 +1,3 @@
1
1
  export * from "./Array255Color";
2
2
  export * from "./Array255ColorWithA";
3
+ export * from "./StringColor";
package/type/index.d.ts CHANGED
@@ -16,3 +16,5 @@ export * from "./WhoDidDamage";
16
16
  export * from "./WhoKilled";
17
17
  export * from "./utilType";
18
18
  export * from "./ApplyMeleeHitOverrides";
19
+ export * from "./message";
20
+ export * from "./shop";
@@ -0,0 +1,9 @@
1
+ import { EntityName, StyledIcon, StyledText, TranslatedText } from ".";
2
+
3
+ export type CustomTextStyling = (
4
+ | string
5
+ | EntityName
6
+ | TranslatedText
7
+ | StyledIcon
8
+ | StyledText
9
+ )[];
@@ -0,0 +1,9 @@
1
+ import { StringColor } from "..";
2
+
3
+ export type EntityName = {
4
+ entityName: string;
5
+ style?: {
6
+ color?: StringColor;
7
+ colour?: StringColor;
8
+ };
9
+ };
@@ -0,0 +1,11 @@
1
+ import { StringColor } from "..";
2
+
3
+ export type StyledIcon = {
4
+ icon: string;
5
+ style?: {
6
+ color?: StringColor;
7
+ colour?: StringColor;
8
+ fontSize?: string;
9
+ opacity?: number;
10
+ };
11
+ };
@@ -0,0 +1,7 @@
1
+ import { EntityName, TextStyle, TranslatedText } from ".";
2
+
3
+ export type StyledText = {
4
+ str: string | EntityName | TranslatedText;
5
+ style?: TextStyle;
6
+ clickableUrl?: string;
7
+ };
@@ -0,0 +1,9 @@
1
+ import { StringColor } from "../color";
2
+
3
+ export type TextStyle = {
4
+ color?: StringColor;
5
+ colour?: StringColor;
6
+ fontSize?: string;
7
+ fontWeight?: number | string;
8
+ opacity?: number;
9
+ };
@@ -0,0 +1,6 @@
1
+ import { EntityName } from ".";
2
+
3
+ export type TranslatedText = {
4
+ translationKey: string;
5
+ params?: Record<string, string | number | boolean | EntityName>;
6
+ };
@@ -0,0 +1,6 @@
1
+ export * from "./CustomTextStyling";
2
+ export * from "./EntityName";
3
+ export * from "./TranslatedText";
4
+ export * from "./StyledIcon";
5
+ export * from "./TextStyle";
6
+ export * from "./StyledText";
@@ -0,0 +1,10 @@
1
+ import { CustomTextStyling } from "..";
2
+
3
+ export type ShopCategoryConfig = Partial<{
4
+ autoSelectCategory: boolean;
5
+ customTitle: string; // Supports translation keys and ordinary text
6
+ redDot: boolean;
7
+ forceRemoveRedDot: boolean;
8
+ sortPriority: number;
9
+ description: string | CustomTextStyling;
10
+ }>;
@@ -0,0 +1 @@
1
+ export type ShopCategoryKey = string;
@@ -0,0 +1,23 @@
1
+ import { ShopItemBadgeType, ShopItemUserInput } from ".";
2
+ import { CustomTextStyling, StringColor } from "..";
3
+
4
+ export type ShopItem = {
5
+ image: string;
6
+ cost?: number;
7
+ currency?: string;
8
+ amount?: number; // Display amount shown on the shop tile image (0 and 1 are not displayed)
9
+ imageColour?: StringColor;
10
+ canBuy?: boolean;
11
+ isSelected?: boolean;
12
+ buyButtonText?: string | CustomTextStyling;
13
+ customTitle?: string | CustomTextStyling;
14
+ description?: string | CustomTextStyling;
15
+ onBoughtMessage?: string | CustomTextStyling;
16
+ redDot?: boolean;
17
+ forceRemoveRedDot?: boolean;
18
+ badge?: { text: string | CustomTextStyling; type: ShopItemBadgeType };
19
+ userInput?: ShopItemUserInput;
20
+ sell?: boolean; // Optional, defaults to false. If true, the sign of "cost" is flipped. So a "cost" of -25 would give the player 25 currency AND be displayed as "25" (instead of -25)
21
+ sortPriority?: number; // Descending, bigger number means closer to the top
22
+ hidden?: boolean;
23
+ };
@@ -0,0 +1 @@
1
+ export type ShopItemBadgeType = "new" | "lucky";
@@ -0,0 +1 @@
1
+ export type ShopItemKey = string;
@@ -0,0 +1,18 @@
1
+ import { PlayerId } from "..";
2
+
3
+ export type ShopItemUserInput =
4
+ | {
5
+ type: "text";
6
+ placeholderText?: string;
7
+ wordCharsOnly?: boolean;
8
+ initialValue?: string;
9
+ } // wordCharsOnly defaults to false. If true, only allows \w character (alphanumeric and _). initialValue always takes precedence as the text input value when set.
10
+ | { type: "number"; placeholderText?: string; initialValue?: string }
11
+ | {
12
+ type: "dropdown";
13
+ dropdownOptions: readonly (string | { option: string; cost: number })[];
14
+ shouldResetSelectionOnOptionsChange?: boolean; // Defaults to false. If true, the selection will reset to the first option when dropdownOptions changes.
15
+ initialValue?: string;
16
+ }
17
+ | { type: "player"; excludedPlayers?: PlayerId[] } // Defaults to excluding the current player
18
+ | { type: "color"; initialValue?: string };
@@ -0,0 +1,6 @@
1
+ export * from "./ShopCategoryKey";
2
+ export * from "./ShopItem";
3
+ export * from "./ShopItemKey";
4
+ export * from "./ShopItemUserInput";
5
+ export * from "./ShopItemBadgeType";
6
+ export * from "./ShopCategoryConfig";