blockbench-types 5.2.0-beta.0-next.1 → 5.2.0-beta.0-next.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (54) hide show
  1. package/custom/animation.d.ts +2 -1
  2. package/custom/blockbench.d.ts +5 -3
  3. package/custom/canvas.d.ts +20 -3
  4. package/custom/codec.d.ts +2 -2
  5. package/custom/cube.d.ts +1 -1
  6. package/custom/display_mode.d.ts +5 -1
  7. package/custom/global.d.ts +1 -2
  8. package/custom/interface.d.ts +5 -0
  9. package/custom/{toolbars.d.ts → keybind.d.ts} +4 -76
  10. package/custom/menu_bar.d.ts +66 -0
  11. package/custom/misc.d.ts +13 -5
  12. package/custom/painter.d.ts +33 -1
  13. package/custom/screencam.d.ts +1 -1
  14. package/custom/spline_mesh.d.ts +5 -4
  15. package/custom/textures.d.ts +2 -0
  16. package/generated/animations/timeline_animators.d.ts +1 -1
  17. package/generated/api.d.ts +2 -1
  18. package/generated/file_system.d.ts +1 -0
  19. package/generated/find_replace.d.ts +6 -0
  20. package/generated/interface/actions.d.ts +10 -9
  21. package/generated/interface/main_tools.d.ts +23 -0
  22. package/generated/interface/menu.d.ts +141 -0
  23. package/generated/interface/menu_bar.d.ts +2 -3
  24. package/generated/interface/shared_actions.d.ts +5 -0
  25. package/generated/interface/toolbars.d.ts +146 -46
  26. package/generated/io/format.d.ts +1 -0
  27. package/generated/io/project.d.ts +1 -1
  28. package/generated/main.d.ts +3 -0
  29. package/generated/modeling/mesh/add_mesh.d.ts +6 -0
  30. package/generated/modeling/mesh/util.d.ts +8 -2
  31. package/generated/modes.d.ts +2 -2
  32. package/generated/native_apis.d.ts +3 -0
  33. package/generated/outliner/abstract/outliner_element.d.ts +1 -0
  34. package/generated/outliner/abstract/outliner_node.d.ts +1 -0
  35. package/generated/outliner/types/armature.d.ts +1 -1
  36. package/generated/outliner/types/armature_bone.d.ts +1 -1
  37. package/generated/outliner/types/billboard.d.ts +1 -1
  38. package/generated/outliner/types/bounding_box.d.ts +1 -1
  39. package/generated/outliner/types/cube.d.ts +1 -1
  40. package/generated/outliner/types/group.d.ts +1 -1
  41. package/generated/outliner/types/locator.d.ts +1 -1
  42. package/generated/outliner/types/mesh.d.ts +1 -1
  43. package/generated/outliner/types/null_object.d.ts +1 -1
  44. package/generated/outliner/types/spline_mesh.d.ts +1 -2
  45. package/generated/outliner/types/texture_mesh.d.ts +1 -1
  46. package/generated/plugin_loader.d.ts +1 -1
  47. package/generated/preview/preview.d.ts +280 -0
  48. package/generated/preview/reference_images.d.ts +1 -1
  49. package/generated/util/gif.d.ts +12 -3
  50. package/generated/util/state_memory.d.ts +2 -10
  51. package/package.json +1 -1
  52. package/type_config.json +0 -2
  53. package/custom/menu.d.ts +0 -137
  54. package/custom/preview.d.ts +0 -147
@@ -0,0 +1,23 @@
1
+ declare global {
2
+ interface BarItemRegistry {
3
+ move_tool: Tool;
4
+ resize_tool: Tool;
5
+ rotate_tool: Tool;
6
+ pivot_tool: Tool;
7
+ vertex_snap_tool: Tool;
8
+ stretch_tool: Tool;
9
+ swap_tools: Action;
10
+ set_element_marker_color: Action;
11
+ randomize_marker_colors: Action;
12
+ new_window: Action;
13
+ open_model_folder: Action;
14
+ reload: Action;
15
+ open_dev_tools: Action;
16
+ fullscreen: Action;
17
+ zoom_in: Action;
18
+ zoom_out: Action;
19
+ zoom_reset: Action;
20
+ toggle_sidebars: Action;
21
+ }
22
+ }
23
+ export {};
@@ -0,0 +1,141 @@
1
+ /**
2
+ * The menu class lets you create content menus. Context menus can contain custom menu items, and a number of existing UI elements, including Actions, Tools, etc.
3
+ *
4
+ * ## Example
5
+ * ```
6
+ * document.addEventListener('contextmenu', event => {
7
+ * let items = [
8
+ * 'open_model',
9
+ * {
10
+ * name: 'Example',
11
+ * icon: 'house',
12
+ * click() {
13
+ * console.log('Hello World')
14
+ * }
15
+ * }
16
+ * ];
17
+ * new Menu(items).open(event);
18
+ * })
19
+ * ```
20
+ * @module
21
+ */
22
+ export interface CustomMenuItem {
23
+ name: string;
24
+ id?: string;
25
+ icon: IconString | boolean | ((context: any) => (IconString | boolean));
26
+ color?: string;
27
+ description?: string;
28
+ condition?: ConditionResolvable;
29
+ /**
30
+ * Keybind or string to display in the menu, won't work as an actual keybinding by default
31
+ */
32
+ keybind?: Keybind | string;
33
+ /**
34
+ * If true, mark the menu item as the selected one (underlined text in default theme)
35
+ */
36
+ marked?: boolean | ((context: any) => boolean);
37
+ /**
38
+ * Adds a search bar to the menu or submenu
39
+ */
40
+ searchable?: boolean;
41
+ children?: MenuItem[] | ((context: any) => MenuItem[]);
42
+ click?(context?: any, event?: Event): void;
43
+ }
44
+ export type MenuItem = CustomMenuItem | Action | BarSelect | MenuSeparator | string | ((context: any) => MenuItem);
45
+ type MenuOpenPositionAnchor = MouseEvent | HTMLElement | 'mouse';
46
+ export interface MenuOptions {
47
+ onOpen?(position: MenuOpenPositionAnchor, context?: any): void;
48
+ onClose?(): void;
49
+ keep_open?: boolean;
50
+ searchable?: boolean;
51
+ class?: string | string[];
52
+ }
53
+ export declare class MenuSeparator {
54
+ id: string;
55
+ label?: string;
56
+ menu_node: HTMLLIElement;
57
+ constructor(id?: string, label?: string);
58
+ }
59
+ /**
60
+ * Use the Menu class to create a context menu. Menus can contain custom entries and hierarchy, or existing actions and tools.
61
+ */
62
+ export declare class Menu implements Deletable {
63
+ id: string;
64
+ children: [];
65
+ structure: MenuItem[] | ((context: any) => MenuItem[]);
66
+ options?: MenuOptions;
67
+ condition?: ConditionResolvable;
68
+ onOpen?(position: MenuOpenPositionAnchor, context?: any): void;
69
+ onClose?(): void;
70
+ node: HTMLUListElement;
71
+ highlight_action?: MenuItem;
72
+ type: string;
73
+ /**
74
+ * Creates a new context menu
75
+ */
76
+ constructor(template: MenuItem[] | ((context?: any) => MenuItem[]), options?: MenuOptions);
77
+ constructor(id: string, template: MenuItem[] | ((context?: any) => MenuItem[]), options?: MenuOptions);
78
+ hover(node: HTMLElement, event?: Event, expand?: boolean): void;
79
+ /**
80
+ * Trigger keyboard navigation
81
+ * @param e Event
82
+ * @returns True if the input was used for navigation
83
+ * @private
84
+ */
85
+ keyNavigate(e: KeyboardEvent): boolean;
86
+ /**
87
+ * Opens the menu somewhere
88
+ * @param position Position where to open the menu. Can be a mouse event, or a node that the menu is spawned below.
89
+ * @param context Context for the click events inside the menu
90
+ */
91
+ open(position?: MenuOpenPositionAnchor, context?: any): this;
92
+ /**
93
+ * Alias for .open()
94
+ */
95
+ show(position?: MenuOpenPositionAnchor, context?: any): this;
96
+ /**
97
+ * Closes the menu if it's open
98
+ */
99
+ hide(): this;
100
+ /**
101
+ * @deprecated
102
+ */
103
+ conditionMet(): boolean;
104
+ /**
105
+ * Adds an action to the menu structure
106
+ * @param action Action to add
107
+ * @param path Path pointing to the location. Use the ID of each level of the menu, or index within a level, separated by a point. For example, `export.0` places the action at the top position of the Export submenu.
108
+ */
109
+ addAction(action: Action | CustomMenuItem | '_', path?: string | number): void;
110
+ /**
111
+ * Remove an action or menu item from the menu
112
+ * @param path Path pointing to the location. Use the ID of each level of the menu, or index within a level, or item ID, separated by a point. For example, `export.export_special_format` removes the action "Export Special Format" from the Export submenu.
113
+ */
114
+ removeAction(path: string | Action): void;
115
+ /**
116
+ * @deprecated Use removeAction instead
117
+ */
118
+ deleteItem(rm_item: Action): void;
119
+ delete(): void;
120
+ static open: Menu | null;
121
+ static closed_in_this_click?: string;
122
+ }
123
+ export declare function preventContextMenu(): void;
124
+ declare const global: {
125
+ MenuSeparator: typeof import("./menu").MenuSeparator;
126
+ Menu: typeof import("./menu").Menu;
127
+ preventContextMenu: typeof import("./menu").preventContextMenu;
128
+ open_menu: any;
129
+ };
130
+ declare global {
131
+ type Menu = import('./menu').Menu;
132
+ const Menu: typeof global.Menu;
133
+ type MenuSeparator = import('./menu').MenuSeparator;
134
+ const MenuSeparator: typeof global.MenuSeparator;
135
+ function preventContextMenu(): void;
136
+ let open_menu: Menu | null;
137
+ interface Window {
138
+ open_menu: Menu | null;
139
+ }
140
+ }
141
+ export {};
@@ -1,7 +1,6 @@
1
1
  declare global {
2
2
  class BarMenu extends Menu {
3
3
  constructor(id: any, structure: any, options?: {});
4
- type: string;
5
4
  id: any;
6
5
  children: any[];
7
6
  condition: any;
@@ -9,7 +8,7 @@ declare global {
9
8
  name: string;
10
9
  label: HTMLElement;
11
10
  structure: any;
12
- highlight_action: any;
11
+ highlight_action: import("./menu").MenuItem;
13
12
  open(...args: any[]): void;
14
13
  hide(): this;
15
14
  highlight(action: any): void;
@@ -27,5 +26,5 @@ declare global {
27
26
  function removeAction(path: any): void;
28
27
  }
29
28
  }
30
-
29
+ import { Menu } from "./menu";
31
30
  export {};
@@ -6,6 +6,7 @@
6
6
  * Handlers can be added for existing actions like this:
7
7
 
8
8
  ### Example:
9
+ * @example
9
10
  ```javascript
10
11
  // Duplicate layers when using "Duplicate" in the layers panel
11
12
  SharedActions.add('duplicate', {
@@ -23,6 +24,10 @@
23
24
  }
24
25
  })
25
26
  ```
27
+ * @module
28
+ */
29
+ /**
30
+ * Global Shared Actions namespace to access any functionality related to Shared Actions
26
31
  */
27
32
  export declare const SharedActions: {
28
33
  /**
@@ -1,50 +1,150 @@
1
+ /**
2
+ * Toolbars are UI elements that are usually constantly displayed on screen, e. g inside a panel, and can hold any number of BarItems, including Actions, Tools, BarSelects etc.
3
+ * Toolbars are made to be customized by users
4
+ * @module
5
+ */
6
+ /**
7
+ * Registry of all toolbars
8
+ */
9
+ export interface ToolbarRegistry {
10
+ tools: Toolbar;
11
+ main_tools: Toolbar;
12
+ element_position: Toolbar;
13
+ element_size: Toolbar;
14
+ element_stretch: Toolbar;
15
+ element_origin: Toolbar;
16
+ element_rotation: Toolbar;
17
+ brush: Toolbar;
18
+ vertex_snap: Toolbar;
19
+ seam_tool: Toolbar;
20
+ weight_brush: Toolbar;
21
+ outliner: Toolbar;
22
+ reference_images: Toolbar;
23
+ animations: Toolbar;
24
+ collections: Toolbar;
25
+ texturelist: Toolbar;
26
+ layers: Toolbar;
27
+ uv_editor: Toolbar;
28
+ display: Toolbar;
29
+ keyframe: Toolbar;
30
+ timeline: Toolbar;
31
+ color_picker: Toolbar;
32
+ palette: Toolbar;
33
+ skin_pose: Toolbar;
34
+ [id: string]: Toolbar;
35
+ }
36
+ export declare const Toolbars: Record<string, Toolbar>;
37
+ export interface ToolbarOptions {
38
+ id?: string;
39
+ name?: string;
40
+ /**
41
+ * If true, the toolbar will display a label abovee
42
+ */
43
+ label?: boolean;
44
+ condition?: ConditionResolvable;
45
+ /**
46
+ * If true, the toolbar will only take as much width as needed
47
+ */
48
+ narrow?: boolean;
49
+ vertical?: boolean;
50
+ /**
51
+ * If true, the toolbar will not wrap into new line, and will instead display an overflow button in case of overflow
52
+ */
53
+ no_wrap?: boolean;
54
+ /**
55
+ * If true, add the toolbar automatically to it's designated spot in the UI
56
+ * @deprecated
57
+ */
58
+ default_place?: boolean;
59
+ /**
60
+ * Default content of the toolbar. Separators are available, where _ = separator, + = spaces, # = line break
61
+ */
62
+ children: ('_' | '+' | '#' | string | BarItem)[];
63
+ }
64
+ export declare class Toolbar {
65
+ id: string;
66
+ name: string;
67
+ label: boolean;
68
+ label_node: HTMLElement;
69
+ condition: ConditionResolvable;
70
+ children: (BarItem | string)[];
71
+ no_wrap: boolean;
72
+ narrow: boolean;
73
+ vertical: boolean;
74
+ default_place: boolean;
75
+ default_children: (BarItem | string)[];
76
+ positionLookup: any;
77
+ condition_cache: any;
78
+ previously_enabled: any;
79
+ postload: any;
80
+ node: HTMLElement;
81
+ constructor(id: string, data: ToolbarOptions);
82
+ /**
83
+ * Legacy constructor
84
+ * @deprecated
85
+ */
86
+ constructor(data: ToolbarOptions);
87
+ /**
88
+ * Builds the toolbar from data
89
+ * @param {object} data Data used to build the toolbar
90
+ * @param {boolean} force If true, customization data will be ignored. Used when resetting toolbar
91
+ */
92
+ build(data: any, force?: boolean): this;
93
+ contextmenu(event: MouseEvent): void;
94
+ editMenu(): this;
95
+ add(action: BarItem, position?: number): this;
96
+ remove(action: BarItem | string, update?: boolean): this;
97
+ update(force?: boolean): this;
98
+ toPlace(place: string): this;
99
+ save(): this;
100
+ reset(): this;
101
+ menu: Menu;
102
+ }
103
+ export declare const BARS: {
104
+ stored: {
105
+ _known: any[];
106
+ };
107
+ editing_bar: any;
108
+ action_definers: any[];
109
+ condition: typeof Condition;
110
+ dialog: Dialog;
111
+ defineActions(definer: () => void): void;
112
+ setupActions(): void;
113
+ setupToolbars(): void;
114
+ setupVue(): void;
115
+ updateConditions(): void;
116
+ };
117
+ type ToolboxToolbar = Toolbar & {
118
+ selected: Tool;
119
+ original: any;
120
+ toggleTransforms(event?: MouseEvent): void;
121
+ };
122
+ declare const global: {
123
+ Toolbar: typeof import("./toolbars").Toolbar;
124
+ BARS: {
125
+ stored: {
126
+ _known: any[];
127
+ };
128
+ editing_bar: any;
129
+ action_definers: any[];
130
+ condition: typeof Condition;
131
+ dialog: Dialog;
132
+ defineActions(definer: () => void): void;
133
+ setupActions(): void;
134
+ setupToolbars(): void;
135
+ setupVue(): void;
136
+ updateConditions(): void;
137
+ };
138
+ Toolbars: Record<string, import("./toolbars").Toolbar>;
139
+ };
1
140
  declare global {
2
- const Toolbars: {};
3
- class Toolbar {
4
- constructor(id: any, data: any);
5
- id: any;
6
- name: string;
7
- label: boolean;
8
- label_node: any;
9
- condition: any;
10
- children: any[];
11
- condition_cache: any[];
12
- postload: any[][];
13
- positionLookup: {};
14
- no_wrap: boolean;
15
- vertical: boolean;
16
- default_children: any;
17
- previously_enabled: boolean;
18
- node: HTMLElement;
19
- /**
20
- * Builds the toolbar from data
21
- * @param {object} data Data used to build the toolbar
22
- * @param {boolean} force If true, customization data will be ignored. Used when resetting toolbar
23
- */
24
- build(data: object, force: boolean): this;
25
- contextmenu(event: any): void;
26
- editMenu(): this;
27
- add(action: any, position: any): this;
28
- remove(action: any, update?: boolean): this;
29
- update(force: any): this;
30
- toPlace(place: any): this;
31
- save(): this;
32
- reset(): this;
33
- menu: Menu;
34
- }
35
- namespace BARS {
36
- namespace stored {
37
- let _known: any[];
38
- }
39
- let editing_bar: any;
40
- let action_definers: any[];
41
- let condition: typeof Condition;
42
- function defineActions(definer: any): void;
43
- function setupActions(): void;
44
- function setupToolbars(): void;
45
- function setupVue(): void;
46
- function updateConditions(): void;
141
+ type Toolbar = import('./toolbars').Toolbar;
142
+ const Toolbar: typeof global.Toolbar;
143
+ const Toolbars: ToolbarRegistry;
144
+ const BARS: typeof global.BARS;
145
+ const Toolbox: ToolboxToolbar;
146
+ interface Window {
147
+ Toolbox: ToolboxToolbar;
47
148
  }
48
149
  }
49
-
50
150
  export {};
@@ -278,6 +278,7 @@ export type FormatOptions = FormatFeatures & {
278
278
  confidential?: boolean;
279
279
  condition?: ConditionResolvable;
280
280
  show_on_start_screen?: boolean;
281
+ show_in_new_list?: boolean;
281
282
  can_convert_to?: boolean;
282
283
  format_page?: FormatPage;
283
284
  onFormatPage?(): void;
@@ -92,7 +92,7 @@ export declare class ModelProject {
92
92
  selected_groups: any;
93
93
  spline_selection: any;
94
94
  texture_groups: any;
95
- collections: any;
95
+ collections: Collection[];
96
96
  animation_controllers: any;
97
97
  constructor(options?: ModelProjectOptions, uuid?: UUID);
98
98
  extend(object: any): void;
@@ -38,6 +38,8 @@ import "./interface/keybinding";
38
38
  import "./interface/settings";
39
39
  import "./interface/about";
40
40
  import "./interface/action_control";
41
+ import "./interface/toolbars";
42
+ import "./interface/main_tools";
41
43
  import "./copy_paste";
42
44
  import "./undo";
43
45
  import './desktop.ts';
@@ -74,6 +76,7 @@ import "./modeling/mirror_modeling";
74
76
  import "./modeling/spline_editing";
75
77
  import "./modeling/weight_paint";
76
78
  import "./modeling/generate_bounding_box";
79
+ import "./find_replace";
77
80
  import "./texturing/textures";
78
81
  import "./texturing/layers";
79
82
  import "./texturing/texture_groups";
@@ -0,0 +1,6 @@
1
+ declare global {
2
+ interface BarItemRegistry {
3
+ add_mesh: Action;
4
+ }
5
+ }
6
+ export {};
@@ -1,5 +1,11 @@
1
+ export declare function sameMeshEdge(edge_a: MeshEdge, edge_b: MeshEdge): boolean;
2
+ declare const global: {
3
+ sameMeshEdge: typeof import("./util").sameMeshEdge;
4
+ };
1
5
  declare global {
2
- function sameMeshEdge(edge_a: MeshEdge, edge_b: MeshEdge): boolean;
6
+ const sameMeshEdge: typeof global.sameMeshEdge;
7
+ interface BarItemRegistry {
8
+ selection_mode: BarSelect;
9
+ }
3
10
  }
4
-
5
11
  export {};
@@ -52,7 +52,7 @@ export declare const Modes: {
52
52
  edit: boolean;
53
53
  paint: boolean;
54
54
  pose: boolean;
55
- mobileModeMenu(button: any, event: any): Menu;
55
+ mobileModeMenu(button: any, event: any): import("./interface/menu").Menu;
56
56
  };
57
57
  declare const global: {
58
58
  Mode: typeof import("./modes").Mode;
@@ -67,7 +67,7 @@ declare const global: {
67
67
  edit: boolean;
68
68
  paint: boolean;
69
69
  pose: boolean;
70
- mobileModeMenu(button: any, event: any): Menu;
70
+ mobileModeMenu(button: any, event: any): import("./interface/menu").Menu;
71
71
  };
72
72
  };
73
73
  declare global {
@@ -55,5 +55,8 @@ declare const global: {
55
55
  declare global {
56
56
  const openDevTools: typeof global.openDevTools;
57
57
  const SystemInfo: typeof global.SystemInfo;
58
+ interface Window {
59
+ SystemInfo: typeof global.SystemInfo | null;
60
+ }
58
61
  }
59
62
  export {};
@@ -12,6 +12,7 @@ interface OutlinerElementData {
12
12
  }
13
13
  export declare abstract class OutlinerElement extends OutlinerNode {
14
14
  allow_mirror_modeling?: boolean;
15
+ faces?: Record<string, Face>;
15
16
  static animator?: BoneAnimator;
16
17
  static isParent: false;
17
18
  static all: OutlinerElement[];
@@ -7,6 +7,7 @@ export declare abstract class OutlinerNode {
7
7
  scope: number;
8
8
  parent: (OutlinerNode & OutlinerNodeParentTraits) | 'root';
9
9
  selected: boolean;
10
+ visibility?: boolean;
10
11
  readonly _static: {
11
12
  properties: any;
12
13
  temp_data: Record<string, any>;
@@ -44,7 +44,7 @@ export declare class Armature extends OutlinerElement {
44
44
  icon: string;
45
45
  name_regex: () => false | "a-zA-Z0-9_";
46
46
  buttons: OutlinerToggle[];
47
- menu: Menu;
47
+ menu: import("../../interface/menu").Menu;
48
48
  static all: Armature[];
49
49
  static selected: Armature[];
50
50
  }
@@ -73,7 +73,7 @@ export declare class ArmatureBone extends OutlinerElement {
73
73
  icon: string;
74
74
  name_regex: () => false | "a-zA-Z0-9_";
75
75
  buttons: OutlinerToggle[];
76
- menu: Menu;
76
+ menu: import("../../interface/menu").Menu;
77
77
  }
78
78
  export declare function getAllArmatureBones(): any[];
79
79
  declare const global: {
@@ -75,7 +75,7 @@ declare global {
75
75
  mapAutoUV(): void;
76
76
  title: string;
77
77
  icon: string;
78
- menu: Menu;
78
+ menu: import("../../interface/menu").Menu;
79
79
  buttons: OutlinerToggle[];
80
80
  }
81
81
  }
@@ -14,7 +14,7 @@ export declare class BoundingBox extends OutlinerElement {
14
14
  title: string;
15
15
  type: string;
16
16
  icon: string;
17
- menu: Menu;
17
+ menu: import("../../interface/menu").Menu;
18
18
  buttons: OutlinerToggle[];
19
19
  visibility: boolean;
20
20
  color: number;
@@ -134,7 +134,7 @@ declare global {
134
134
  isStretched(): boolean;
135
135
  title: string;
136
136
  icon: string;
137
- menu: Menu;
137
+ menu: import("../../interface/menu").Menu;
138
138
  buttons: OutlinerToggle[];
139
139
  }
140
140
  }
@@ -55,7 +55,7 @@ declare global {
55
55
  icon: string;
56
56
  name_regex(): string | false;
57
57
  buttons: OutlinerToggle[];
58
- menu: Menu;
58
+ menu: import("../../interface/menu").Menu;
59
59
  }
60
60
  namespace Group {
61
61
  let all: globalThis.Group[];
@@ -17,7 +17,7 @@ declare global {
17
17
  name_regex(): string;
18
18
  visibility: boolean;
19
19
  buttons: OutlinerToggle[];
20
- menu: Menu;
20
+ menu: import("../../interface/menu").Menu;
21
21
  }
22
22
  namespace Locator {
23
23
  function updateAutocompleteList(): void;
@@ -103,7 +103,7 @@ declare global {
103
103
  applyTexture(texture: any, faces: any): void;
104
104
  title: string;
105
105
  icon: string;
106
- menu: Menu;
106
+ menu: import("../../interface/menu").Menu;
107
107
  buttons: OutlinerToggle[];
108
108
  }
109
109
  }
@@ -16,7 +16,7 @@ declare global {
16
16
  icon: string;
17
17
  visibility: boolean;
18
18
  buttons: OutlinerToggle[];
19
- menu: Menu;
19
+ menu: import("../../interface/menu").Menu;
20
20
  }
21
21
  }
22
22
  export {};
@@ -118,7 +118,6 @@ declare global {
118
118
  * Refresh the dummy face object of this spline, allowing us to paint on it, or to convert it to a Mesh.
119
119
  */
120
120
  refreshTubeFaces(): void;
121
- faces: {};
122
121
  getSelectedVertices(make: any): any;
123
122
  /**
124
123
  Readonly list of selected handles, based on selected vertices.
@@ -206,7 +205,7 @@ declare global {
206
205
  isSmoothShaded(): boolean;
207
206
  title: string;
208
207
  icon: string;
209
- menu: Menu;
208
+ menu: import("../../interface/menu").Menu;
210
209
  buttons: OutlinerToggle[];
211
210
  }
212
211
  }
@@ -19,7 +19,7 @@ declare global {
19
19
  };
20
20
  title: string;
21
21
  icon: string;
22
- menu: Menu;
22
+ menu: import("../../interface/menu").Menu;
23
23
  buttons: OutlinerToggle[];
24
24
  }
25
25
  }
@@ -215,7 +215,7 @@ export declare class Plugin {
215
215
  fetchChangelog(force?: boolean): Promise<void>;
216
216
  getPluginDetails(force_refresh?: boolean): PluginDetails;
217
217
  static selected: Plugin | null;
218
- static menu: Menu;
218
+ static menu: import("./interface/menu").Menu;
219
219
  static register(id: string, data: PluginOptions): Plugin;
220
220
  }
221
221
  export declare const BBPlugin: typeof Plugin;