blockbench-types 5.1.0 → 5.2.0-beta.0-next.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (102) hide show
  1. package/README.md +30 -30
  2. package/custom/animation.d.ts +257 -256
  3. package/custom/animation_controller.d.ts +124 -124
  4. package/custom/blockbench.d.ts +73 -73
  5. package/custom/canvas.d.ts +324 -307
  6. package/custom/codec.d.ts +182 -182
  7. package/custom/copy_paste.d.ts +43 -42
  8. package/custom/cube.d.ts +151 -151
  9. package/custom/desktop.d.ts +61 -73
  10. package/custom/display_mode.d.ts +141 -137
  11. package/custom/edit_session.d.ts +38 -37
  12. package/custom/global.d.ts +181 -168
  13. package/custom/group.d.ts +113 -113
  14. package/custom/interface.d.ts +88 -78
  15. package/custom/io.d.ts +12 -12
  16. package/custom/{toolbars.d.ts → keybind.d.ts} +150 -221
  17. package/custom/keyframe.d.ts +94 -94
  18. package/custom/libs.d.ts +13 -13
  19. package/custom/menu_bar.d.ts +66 -0
  20. package/custom/mesh.d.ts +196 -196
  21. package/custom/misc.d.ts +196 -199
  22. package/custom/molang.d.ts +159 -159
  23. package/custom/outliner.d.ts +158 -158
  24. package/custom/painter.d.ts +102 -69
  25. package/custom/preview_scene.d.ts +120 -120
  26. package/custom/screencam.d.ts +71 -71
  27. package/custom/spline_mesh.d.ts +190 -189
  28. package/custom/texture_group.d.ts +68 -68
  29. package/custom/textures.d.ts +526 -515
  30. package/custom/timeline.d.ts +66 -66
  31. package/custom/undo.d.ts +209 -208
  32. package/custom/util/version_util.d.ts +32 -32
  33. package/custom/util.d.ts +235 -235
  34. package/custom/uveditor.d.ts +3 -3
  35. package/custom/validator.d.ts +99 -99
  36. package/documentation.md +12 -12
  37. package/generated/animations/mirror_animating.d.ts +7 -0
  38. package/generated/animations/timeline_animators.d.ts +1 -1
  39. package/generated/api.d.ts +8 -1
  40. package/generated/file_system.d.ts +2 -1
  41. package/generated/find_replace.d.ts +6 -0
  42. package/generated/formats/standards/obj.d.ts +9 -11
  43. package/generated/interface/actions.d.ts +16 -12
  44. package/generated/interface/form.d.ts +2 -1
  45. package/generated/interface/main_tools.d.ts +23 -0
  46. package/generated/interface/menu.d.ts +141 -0
  47. package/generated/interface/menu_bar.d.ts +2 -3
  48. package/generated/interface/resize_lines.d.ts +2 -0
  49. package/generated/interface/settings.d.ts +6 -2
  50. package/generated/interface/shared_actions.d.ts +5 -0
  51. package/generated/interface/start_screen.d.ts +62 -42
  52. package/generated/interface/toolbars.d.ts +146 -46
  53. package/generated/io/format.d.ts +1 -0
  54. package/generated/io/project.d.ts +10 -2
  55. package/generated/lib/CanvasFrame.d.ts +1 -0
  56. package/generated/main.d.ts +4 -1
  57. package/generated/modeling/mesh/add_mesh.d.ts +6 -0
  58. package/generated/modeling/mesh/proportional_edit.d.ts +15 -13
  59. package/generated/modeling/mesh/util.d.ts +8 -2
  60. package/generated/modeling/mirror_modeling.d.ts +4 -0
  61. package/generated/modeling/weight_paint.d.ts +11 -0
  62. package/generated/modes.d.ts +2 -2
  63. package/generated/native_apis.d.ts +3 -0
  64. package/generated/outliner/abstract/outliner_element.d.ts +1 -0
  65. package/generated/outliner/abstract/outliner_node.d.ts +1 -0
  66. package/generated/outliner/types/armature.d.ts +1 -1
  67. package/generated/outliner/types/armature_bone.d.ts +1 -1
  68. package/generated/outliner/types/billboard.d.ts +1 -1
  69. package/generated/outliner/types/bounding_box.d.ts +1 -1
  70. package/generated/outliner/types/cube.d.ts +1 -1
  71. package/generated/outliner/types/group.d.ts +1 -1
  72. package/generated/outliner/types/locator.d.ts +1 -1
  73. package/generated/outliner/types/mesh.d.ts +1 -1
  74. package/generated/outliner/types/null_object.d.ts +1 -1
  75. package/generated/outliner/types/spline_mesh.d.ts +1 -2
  76. package/generated/outliner/types/texture_mesh.d.ts +1 -1
  77. package/generated/plugin_loader.d.ts +1 -1
  78. package/generated/preview/preview.d.ts +280 -0
  79. package/generated/preview/reference_images.d.ts +1 -1
  80. package/generated/texturing/layers.d.ts +140 -0
  81. package/generated/util/gif.d.ts +12 -3
  82. package/generated/util/state_memory.d.ts +3 -11
  83. package/index.d.ts +2 -2
  84. package/package.json +39 -39
  85. package/tsconfig.json +19 -19
  86. package/type_config.json +43 -46
  87. package/custom/menu.d.ts +0 -136
  88. package/custom/preview.d.ts +0 -137
  89. package/custom/start_screen.d.ts +0 -15
  90. package/custom/texture_layers.d.ts +0 -117
  91. package/generated/global_types.d.ts +0 -47
  92. package/generated/io/formats/bedrock.d.ts +0 -4
  93. package/generated/io/formats/bedrock_old.d.ts +0 -4
  94. package/generated/io/formats/collada.d.ts +0 -4
  95. package/generated/io/formats/fbx.d.ts +0 -17
  96. package/generated/io/formats/gltf.d.ts +0 -6
  97. package/generated/io/formats/java_block.d.ts +0 -4
  98. package/generated/io/formats/modded_entity.d.ts +0 -139
  99. package/generated/io/formats/obj.d.ts +0 -12
  100. package/generated/io/formats/optifine_jem.d.ts +0 -3
  101. package/generated/io/formats/optifine_jpm.d.ts +0 -3
  102. package/generated/io/formats/skin.d.ts +0 -22
@@ -1,69 +1,102 @@
1
- /// <reference types="./blockbench"/>
2
- /**
3
- * A global namespace containing various functionality for Blockbench's 2D and 3D paint tools and texture editor
4
- */
5
- declare namespace Painter {
6
- const currentPixel: ArrayVector2
7
- const brushChanges: boolean
8
- let current: any
9
- const selection: any
10
- const mirror_painting: boolean
11
- const lock_alpha: boolean
12
- const erase_mode: boolean
13
- const default_brush_presets: any[]
14
-
15
- function edit(
16
- texture: Texture,
17
- callback: (canvas: HTMLCanvasElement) => void,
18
- options: TextureEditOptions
19
- ): void
20
- function setAlphaMatrix(texture: Texture, x: number, y: number, val: number): void
21
- function getAlphaMatrix(texture: Texture, x: number, y: number): number
22
-
23
- function combineColors(base: RGBAColor, added: RGBAColor, opacity: number): RGBAColor
24
- function blendColors(
25
- base: RGBAColor,
26
- added: RGBAColor,
27
- opacity: number,
28
- blend_mode: string
29
- ): RGBAColor
30
- function getMirrorElement(element: OutlinerElement, symmetry_axes: number[]): void
31
- function updateNslideValues(): void
32
- function getBlendModeCompositeOperation(): string
33
- function getCanvas(texture: Texture): HTMLCanvasElement
34
- function scanCanvas(
35
- ctx: CanvasRenderingContext2D,
36
- x: number,
37
- y: number,
38
- w: number,
39
- h: number,
40
- cb: ((px: number, py: number, color: [r: number, g: number, b: number, a: number]) => [number, number, number, number] | void)
41
- ): void
42
- function getPixelColor(ctx: CanvasRenderingContext2D, x: number, y: number): void
43
- function modifyCanvasSection(
44
- ctx: CanvasRenderingContext2D,
45
- x: number,
46
- y: number,
47
- w: number,
48
- h: number,
49
- cb: () => void
50
- ): void
51
- function editCircle(
52
- ctx: CanvasRenderingContext2D,
53
- x: number,
54
- y: number,
55
- r: number,
56
- softness: number,
57
- editPx: (RGBAColor: any, opacity: number, px: number, py: number) => RGBAColor
58
- ): void
59
- function editSquare(
60
- ctx: CanvasRenderingContext2D,
61
- x: number,
62
- y: number,
63
- r: number,
64
- softness: number,
65
- editPx: (RGBAColor: any, opacity: number, px: number, py: number) => RGBAColor
66
- ): void
67
- function openBrushOptions(): void
68
- function loadBrushPreset(preset: any): void
69
- }
1
+ /// <reference types="./blockbench"/>
2
+ /**
3
+ * A global namespace containing various functionality for Blockbench's 2D and 3D paint tools and texture editor
4
+ */
5
+ declare namespace Painter {
6
+ const currentPixel: ArrayVector2
7
+ const brushChanges: boolean
8
+ let current: any
9
+ const selection: any
10
+ const mirror_painting: boolean
11
+ const lock_alpha: boolean
12
+ const erase_mode: boolean
13
+ const default_brush_presets: any[]
14
+
15
+ function edit(
16
+ texture: Texture,
17
+ callback: (canvas: HTMLCanvasElement) => void,
18
+ options: TextureEditOptions
19
+ ): void
20
+ function setAlphaMatrix(texture: Texture, x: number, y: number, val: number): void
21
+ function getAlphaMatrix(texture: Texture, x: number, y: number): number
22
+
23
+ function combineColors(base: RGBAColor, added: RGBAColor, opacity: number): RGBAColor
24
+ function blendColors(
25
+ base: RGBAColor,
26
+ added: RGBAColor,
27
+ opacity: number,
28
+ blend_mode: string
29
+ ): RGBAColor
30
+ function getMirrorElement(element: OutlinerElement, symmetry_axes: number[]): void
31
+ function updateNslideValues(): void
32
+ function getBlendModeCompositeOperation(blend_mode?: string): string
33
+ function getCanvasToolPixelCoords(uv_point: {x: number, y: number}, texture: Texture): ArrayVector2
34
+ function getCanvas(texture: Texture): HTMLCanvasElement
35
+ function copyCanvas(original_canvas: HTMLCanvasElement): HTMLCanvasElement
36
+ function scanCanvas(
37
+ ctx: CanvasRenderingContext2D,
38
+ x: number,
39
+ y: number,
40
+ w: number,
41
+ h: number,
42
+ cb: ((px: number, py: number, color: [r: number, g: number, b: number, a: number]) => [number, number, number, number] | void)
43
+ ): void
44
+ function getPixelColor(ctx: CanvasRenderingContext2D, x: number, y: number): tinycolor
45
+ function modifyCanvasSection(
46
+ ctx: CanvasRenderingContext2D,
47
+ x: number,
48
+ y: number,
49
+ w: number,
50
+ h: number,
51
+ cb: () => void
52
+ ): void
53
+ function editCircle(
54
+ ctx: CanvasRenderingContext2D,
55
+ x: number,
56
+ y: number,
57
+ r: number,
58
+ softness: number,
59
+ editPx: (RGBAColor: any, opacity: number, px: number, py: number) => RGBAColor
60
+ ): void
61
+ function editSquare(
62
+ ctx: CanvasRenderingContext2D,
63
+ x: number,
64
+ y: number,
65
+ r: number,
66
+ softness: number,
67
+ editPx: (RGBAColor: any, opacity: number, px: number, py: number) => RGBAColor
68
+ ): void
69
+ function openBrushOptions(): void
70
+ function loadBrushPreset(preset: any): void
71
+ }
72
+
73
+ declare interface BarItemRegistry {
74
+ paint_secondary_color: KeybindItem
75
+ pan_tool: Tool
76
+ brush_tool: Tool
77
+ copy_brush: Tool
78
+ fill_tool: Tool
79
+ eraser: Tool
80
+ color_picker: Tool
81
+ draw_shape_tool: Tool
82
+ gradient_tool: Tool
83
+ move_layer_tool: Tool
84
+ brush_shape: BarSelect
85
+ draw_shape_type: BarSelect
86
+ blend_mode: BarSelect
87
+ fill_mode: BarSelect
88
+ copy_brush_mode: BarSelect
89
+ selection_tool_operation_mode: BarSelect
90
+ expand_texture_selection: Action
91
+ mirror_painting: Toggle
92
+ color_erase_mode: Toggle
93
+ lock_alpha: Toggle
94
+ painting_grid: Toggle
95
+ image_tiled_view: Toggle
96
+ image_onion_skin_view: Toggle
97
+ slider_brush_size: NumSlider
98
+ slider_brush_softness: NumSlider
99
+ slider_brush_opacity: NumSlider
100
+ pixel_perfect_drawing: Toggle
101
+ slider_color_select_threshold: NumSlider
102
+ }
@@ -1,120 +1,120 @@
1
- /// <reference types="./blockbench"/>
2
- interface PreviewModelCubeTemplate {
3
- position: ArrayVector3
4
- size: ArrayVector3
5
- origin?: ArrayVector3
6
- rotation?: ArrayVector3
7
- faces: {
8
- north?: { uv: ArrayVector4 }
9
- east?: { uv: ArrayVector4 }
10
- west?: { uv: ArrayVector4 }
11
- south?: { uv: ArrayVector4 }
12
- up?: { uv: ArrayVector4 }
13
- down?: { uv: ArrayVector4 }
14
- }
15
- }
16
-
17
- interface PreviewModelOptions {
18
- condition?: ConditionResolvable
19
- cubes: PreviewModelCubeTemplate[]
20
- /**
21
- * Source of the model's texture
22
- */
23
- texture?: string
24
- /**
25
- * Model tint color
26
- */
27
- color?: string
28
- /**
29
- * Enable shading on the material
30
- */
31
- shading?: boolean
32
- /**
33
- * THREE.JS material render side
34
- */
35
- render_side?: number
36
- texture_size?: [number, number]
37
- onUpdate?(): void
38
- }
39
-
40
- declare class PreviewModel extends Deletable {
41
- constructor(id: string, options: PreviewModelOptions)
42
-
43
- static models: {
44
- [id: string]: PreviewModel
45
- }
46
- static getActiveModels(): PreviewModel[]
47
-
48
- id: string
49
- model_3d: THREE.Object3D
50
- cubes: PreviewModelCubeTemplate[]
51
- texture?: string
52
- color?: string
53
- shading: boolean
54
- render_side: number
55
- texture_size: [number, number]
56
- onUpdate?: () => void
57
- /**
58
- * Enables the model in the preview
59
- */
60
- enable(): void
61
- /**
62
- * Disables the model in the preview
63
- */
64
- disable(): boolean
65
- /**
66
- * Update the appearance and visibility of the model
67
- */
68
- update(): void
69
- buildModel(): void
70
- }
71
-
72
- interface PreviewSceneOptions {
73
- name?: string
74
- description?: string
75
- category?: string
76
- light_color?: string
77
- light_side?: number
78
- condition?: ConditionResolvable
79
- preview_models?: string[]
80
- }
81
-
82
- declare class PreviewScene extends Deletable {
83
- constructor(id: string, options: PreviewSceneOptions)
84
-
85
- /**
86
- * All preview scenes, listed by ID
87
- */
88
- static scenes: Record<string, PreviewScene>
89
- /**
90
- * The currently active scene
91
- */
92
- static active: PreviewScene | null
93
- /**
94
- * The URL to the source repository that scenes are pulled from
95
- */
96
- static source_repository: string
97
- static menu_categories: {
98
- [category_id: string]: {
99
- [id: string]: string
100
- }
101
- }
102
-
103
- id: string
104
- name: string
105
- description: string
106
- category?: string
107
- light_color: string
108
- light_side: number
109
- condition?: ConditionResolvable
110
- preview_models: string[]
111
-
112
- /**
113
- * Selects this preview scene
114
- */
115
- select(): void
116
- /**
117
- * Unselects this preview scene
118
- */
119
- unselect(): void
120
- }
1
+ /// <reference types="./blockbench"/>
2
+ interface PreviewModelCubeTemplate {
3
+ position: ArrayVector3
4
+ size: ArrayVector3
5
+ origin?: ArrayVector3
6
+ rotation?: ArrayVector3
7
+ faces: {
8
+ north?: { uv: ArrayVector4 }
9
+ east?: { uv: ArrayVector4 }
10
+ west?: { uv: ArrayVector4 }
11
+ south?: { uv: ArrayVector4 }
12
+ up?: { uv: ArrayVector4 }
13
+ down?: { uv: ArrayVector4 }
14
+ }
15
+ }
16
+
17
+ interface PreviewModelOptions {
18
+ condition?: ConditionResolvable
19
+ cubes: PreviewModelCubeTemplate[]
20
+ /**
21
+ * Source of the model's texture
22
+ */
23
+ texture?: string
24
+ /**
25
+ * Model tint color
26
+ */
27
+ color?: string
28
+ /**
29
+ * Enable shading on the material
30
+ */
31
+ shading?: boolean
32
+ /**
33
+ * THREE.JS material render side
34
+ */
35
+ render_side?: number
36
+ texture_size?: [number, number]
37
+ onUpdate?(): void
38
+ }
39
+
40
+ declare class PreviewModel extends Deletable {
41
+ constructor(id: string, options: PreviewModelOptions)
42
+
43
+ static models: {
44
+ [id: string]: PreviewModel
45
+ }
46
+ static getActiveModels(): PreviewModel[]
47
+
48
+ id: string
49
+ model_3d: THREE.Object3D
50
+ cubes: PreviewModelCubeTemplate[]
51
+ texture?: string
52
+ color?: string
53
+ shading: boolean
54
+ render_side: number
55
+ texture_size: [number, number]
56
+ onUpdate?: () => void
57
+ /**
58
+ * Enables the model in the preview
59
+ */
60
+ enable(): void
61
+ /**
62
+ * Disables the model in the preview
63
+ */
64
+ disable(): boolean
65
+ /**
66
+ * Update the appearance and visibility of the model
67
+ */
68
+ update(): void
69
+ buildModel(): void
70
+ }
71
+
72
+ interface PreviewSceneOptions {
73
+ name?: string
74
+ description?: string
75
+ category?: string
76
+ light_color?: string
77
+ light_side?: number
78
+ condition?: ConditionResolvable
79
+ preview_models?: string[]
80
+ }
81
+
82
+ declare class PreviewScene extends Deletable {
83
+ constructor(id: string, options: PreviewSceneOptions)
84
+
85
+ /**
86
+ * All preview scenes, listed by ID
87
+ */
88
+ static scenes: Record<string, PreviewScene>
89
+ /**
90
+ * The currently active scene
91
+ */
92
+ static active: PreviewScene | null
93
+ /**
94
+ * The URL to the source repository that scenes are pulled from
95
+ */
96
+ static source_repository: string
97
+ static menu_categories: {
98
+ [category_id: string]: {
99
+ [id: string]: string
100
+ }
101
+ }
102
+
103
+ id: string
104
+ name: string
105
+ description: string
106
+ category?: string
107
+ light_color: string
108
+ light_side: number
109
+ condition?: ConditionResolvable
110
+ preview_models: string[]
111
+
112
+ /**
113
+ * Selects this preview scene
114
+ */
115
+ select(): void
116
+ /**
117
+ * Unselects this preview scene
118
+ */
119
+ unselect(): void
120
+ }
@@ -1,71 +1,71 @@
1
- /// <reference types="./blockbench"/>
2
- interface ScreenshotOptions {
3
- crop?: boolean
4
- width?: number
5
- height?: number
6
- }
7
- interface RecordGIFOptions {
8
- fps: number
9
- format?: 'gif' | 'apng' | 'png_sequence'
10
- length_mode?: 'seconds' | 'frames' | 'turntable' | 'animation'
11
- length?: number
12
- pixelate?: number
13
- quality?: number
14
- background: string
15
- background_image?: string
16
- turnspeed?: string
17
- /** Start playing the selected animation when the animation starts */
18
- play?: boolean
19
- repeat?: any
20
- /** Disable all UI feedback about GIF recording */
21
- silent?: boolean
22
- }
23
- interface RecordTimelapseOptions {
24
- /** Destination oath */
25
- destination: string
26
- source: 'preview' | 'locked' | 'interface'
27
- /** Interval between frames in seconds */
28
- interval: number
29
- }
30
- type ScreenshotReturn = (dataURL: string) => void
31
-
32
- /**
33
- * A global namespace handling screenshot and GIF recording utilities.
34
- */
35
- declare namespace Screencam {
36
- /**
37
- * Provided preview with anti aliasing disabled that can be used for screenshots
38
- */
39
- const NoAAPreview: Preview
40
- /**
41
- * Whether a timelapse is currently being recorded
42
- */
43
- const recording_timelapse: boolean
44
- const gif_options_dialog: Dialog
45
- const gif_crop: { top: number; left: number; right: number; bottom: number }
46
-
47
- function screenshotPreview(
48
- preview: Preview,
49
- options: ScreenshotOptions,
50
- cb: ScreenshotReturn
51
- ): void
52
-
53
- function fullScreen(options: ScreenshotOptions, cb: ScreenshotReturn): void
54
-
55
- function screenshot2DEditor(options: ScreenshotOptions, cb: ScreenshotReturn): void
56
-
57
- function returnScreenshot(dataUrl: any, cb: ScreenshotReturn, blob: any): void
58
-
59
- /**
60
- * Runs callback in a clean canvas, where only the model is visible and the control gizmos are hidden
61
- * @param options
62
- * @param cb
63
- */
64
- function cleanCanvas(options: any, cb: ScreenshotReturn): void
65
-
66
- function createGif(options: RecordGIFOptions, cb: ScreenshotReturn): void
67
-
68
- function recordTimelapse(options: RecordTimelapseOptions): void
69
-
70
- function stopTimelapse(): void
71
- }
1
+ /// <reference types="./blockbench"/>
2
+ interface ScreenshotOptions {
3
+ crop?: boolean
4
+ width?: number
5
+ height?: number
6
+ }
7
+ interface RecordGIFOptions {
8
+ fps: number
9
+ format?: 'gif' | 'apng' | 'png_sequence'
10
+ length_mode?: 'seconds' | 'frames' | 'turntable' | 'animation'
11
+ length?: number
12
+ pixelate?: number
13
+ quality?: number
14
+ background: string
15
+ background_image?: string
16
+ turnspeed?: string
17
+ /** Start playing the selected animation when the animation starts */
18
+ play?: boolean
19
+ repeat?: any
20
+ /** Disable all UI feedback about GIF recording */
21
+ silent?: boolean
22
+ }
23
+ interface RecordTimelapseOptions {
24
+ /** Destination oath */
25
+ destination: string
26
+ source: 'preview' | 'locked' | 'interface'
27
+ /** Interval between frames in seconds */
28
+ interval: number
29
+ }
30
+ type ScreenshotReturn = (dataURL: string) => void
31
+
32
+ /**
33
+ * A global namespace handling screenshot and GIF recording utilities.
34
+ */
35
+ declare namespace Screencam {
36
+ /**
37
+ * Provided preview with anti aliasing disabled that can be used for screenshots
38
+ */
39
+ let NoAAPreview: Preview
40
+ /**
41
+ * Whether a timelapse is currently being recorded
42
+ */
43
+ const recording_timelapse: boolean
44
+ const gif_options_dialog: Dialog
45
+ const gif_crop: { top: number; left: number; right: number; bottom: number }
46
+
47
+ function screenshotPreview(
48
+ preview: Preview,
49
+ options: ScreenshotOptions,
50
+ cb: ScreenshotReturn
51
+ ): void
52
+
53
+ function fullScreen(options: ScreenshotOptions, cb: ScreenshotReturn): void
54
+
55
+ function screenshot2DEditor(options: ScreenshotOptions, cb: ScreenshotReturn): void
56
+
57
+ function returnScreenshot(dataUrl: any, cb: ScreenshotReturn, blob: any): void
58
+
59
+ /**
60
+ * Runs callback in a clean canvas, where only the model is visible and the control gizmos are hidden
61
+ * @param options
62
+ * @param cb
63
+ */
64
+ function cleanCanvas(options: any, cb: ScreenshotReturn): void
65
+
66
+ function createGif(options: RecordGIFOptions, cb: ScreenshotReturn): void
67
+
68
+ function recordTimelapse(options: RecordTimelapseOptions): void
69
+
70
+ function stopTimelapse(): void
71
+ }