blockbench-types 4.8.0 → 4.10.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.prettierignore +1 -0
- package/.prettierrc.json +9 -0
- package/README.md +1 -0
- package/package.json +43 -33
- package/scripts/generate_docs.js +243 -194
- package/tsconfig.json +13 -14
- package/types/action.d.ts +358 -279
- package/types/animation.d.ts +181 -143
- package/types/animation_controller.d.ts +105 -99
- package/types/blockbench.d.ts +146 -76
- package/types/canvas.d.ts +239 -228
- package/types/canvas_frame.d.ts +2 -2
- package/types/codec.d.ts +36 -32
- package/types/cube.d.ts +32 -11
- package/types/desktop.d.ts +14 -0
- package/types/dialog.d.ts +164 -37
- package/types/display_mode.d.ts +13 -6
- package/types/file_system.d.ts +159 -0
- package/types/format.d.ts +46 -12
- package/types/global.d.ts +49 -3
- package/types/group.d.ts +16 -5
- package/types/index.d.ts +1 -0
- package/types/interface.d.ts +21 -12
- package/types/io.d.ts +2 -0
- package/types/keyframe.d.ts +73 -57
- package/types/legacy.d.ts +2 -1
- package/types/math_util.d.ts +1 -0
- package/types/menu.d.ts +93 -78
- package/types/mesh.d.ts +89 -64
- package/types/misc.d.ts +114 -47
- package/types/mode.d.ts +14 -0
- package/types/molang.d.ts +17 -0
- package/types/outliner.d.ts +42 -23
- package/types/painter.d.ts +49 -11
- package/types/panel.d.ts +49 -21
- package/types/plugin.d.ts +29 -1
- package/types/preview.d.ts +71 -69
- package/types/preview_scene.d.ts +11 -12
- package/types/project.d.ts +56 -34
- package/types/screencam.d.ts +11 -6
- package/types/settings.d.ts +87 -85
- package/types/shared_actions.d.ts +94 -0
- package/types/texture_layers.d.ts +117 -0
- package/types/textures.d.ts +381 -176
- package/types/timeline.d.ts +60 -60
- package/types/undo.d.ts +107 -103
- package/types/util.d.ts +165 -33
- package/types/uveditor.d.ts +3 -0
- package/types/validator.d.ts +3 -2
- package/types/vue.d.ts +7 -0
package/types/mesh.d.ts
CHANGED
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@@ -1,3 +1,4 @@
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+
/// <reference path="./blockbench.d.ts"/>
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type OccupationMatrix = {
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[x: number]: {
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[y: number]: boolean
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@@ -16,70 +17,10 @@ interface MeshOptions {
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[vkey: string]: ArrayVector3
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}
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}
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declare class Mesh extends OutlinerElement {
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constructor (options: Partial<MeshOptions>, uuid?: string)
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visibility: boolean
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color: number
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vertices: {
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[vkey: string]: ArrayVector3
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}
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faces: {
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[fkey: string]: MeshFace
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}
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seams: {
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[vkey: string]: MeshSeamValue
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}
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extend(options: Partial<MeshOptions>): this
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/**
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* Get selected vertices as vertex keys
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* @param can_write If true, the array can safely be modified to update the selection
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*/
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getSelectedVertices(can_write: boolean): string[]
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/**
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* Get selected edges as vertex key pairs
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* @param can_write If true, the array can safely be modified to update the selection
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*/
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getSelectedEdges(can_write: boolean): ([string, string])[]
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/**
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* Get selected faces as face keys
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* @param can_write If true, the array can safely be modified to update the selection
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*/
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getSelectedVertices(can_write: boolean): string[]
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setSeam(edge: MeshEdge, value)
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getSeam(edge: MeshEdge): MeshSeamValue
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getWorldCenter(ignore_mesh_selection?: boolean): THREE.Vector3
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addVertices(...ArrayVector3): string[]
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addFaces(...MeshFace): string[]
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extend(data: MeshOptions): void
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getUndoCopy(aspects?: object): object
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getSaveCopy(project?: boolean): object
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getSelectionRotation(): THREE.Euler
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getCenter(global: boolean): THREE.Vector3
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forAllFaces(callback: (face: MeshFace, key: string) => void): void
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transferOrigin(origin: ArrayVector3, update?: boolean): void
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setColor(color: number): void
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roll(axis: number, steps: number, origin?: ArrayVector3): void
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flip(axis: number): void
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moveVector(offset: ArrayVector3, axis: number, update?: boolean): void
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resize(val: number, axis: number, negative: boolean, allow_negative: boolean, bidirectional?: boolean): void
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applyTexture(texture: Texture, faces?: true | undefined | string[]): void
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static all: Mesh[]
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static selected: Mesh[]
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/**Check if any elements of the type are in the project */
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static hasAny: () => boolean
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/**Check if any elements of the type are currently selected */
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static hasSelected: () => boolean
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}
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interface MeshFaceOptions extends FaceOptions {
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vertices: string[]
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uv: {[vkey: string]: ArrayVector2}
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uv: { [vkey: string]: ArrayVector2 }
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}
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declare class MeshFace extends Face {
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constructor(mesh: Mesh, data: MeshFaceOptions)
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@@ -95,11 +36,15 @@ declare class MeshFace extends Face {
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/**
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* Returns the face normal in mesh space as calculated from the vertex positions
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*/
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getNormal(normalize): ArrayVector3
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getNormal(normalize: boolean): ArrayVector3
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/**
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* Calculates which pixels the UV face occupies, and returns them as a map
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*/
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-
getOccupationMatrix(
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getOccupationMatrix(
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texture_space?: boolean,
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start_offset?: ArrayVector2,
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matrix?: OccupationMatrix
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): OccupationMatrix
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/**
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* Get the keys of this face and all faces that are connected with it on the UV map
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*/
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@@ -123,7 +68,9 @@ declare class MeshFace extends Face {
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/**
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* Get the adjacent face in the specified side
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*/
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getAdjacentFace(
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getAdjacentFace(
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side_index: number
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): { face: MeshFace; key: string; edge: MeshEdge; index: number } | null
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/**
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* Returns the face key
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*/
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@@ -141,3 +88,81 @@ declare class MeshFace extends Face {
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*/
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getCenter(): ArrayVector3
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}
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interface MeshOptions {
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name?: string
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color?: number
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visibility?: boolean
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rotation?: ArrayVector3
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origin?: ArrayVector3
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vertices?: {
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[vkey: string]: ArrayVector3
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}
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}
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declare class Mesh extends OutlinerElement {
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constructor(options: Partial<MeshOptions>, uuid?: string)
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visibility: boolean
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color: number
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vertices: {
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[vkey: string]: ArrayVector3
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}
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faces: {
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[fkey: string]: MeshFace
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}
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seams: {
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[vkey: string]: MeshSeamValue
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}
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extend(options: Partial<MeshOptions>): this
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/**
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* Get selected vertices as vertex keys
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* @param can_write If true, the array can safely be modified to update the selection
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*/
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getSelectedVertices(can_write: boolean): string[]
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/**
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* Get selected edges as vertex key pairs
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* @param can_write If true, the array can safely be modified to update the selection
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*/
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getSelectedEdges(can_write: boolean): [string, string][]
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/**
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* Get selected faces as face keys
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* @param can_write If true, the array can safely be modified to update the selection
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*/
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getSelectedVertices(can_write: boolean): string[]
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setSeam(edge: MeshEdge, value: any): void
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getSeam(edge: MeshEdge): MeshSeamValue
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getWorldCenter(ignore_mesh_selection?: boolean): THREE.Vector3
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addVertices(...ArrayVector3: ArrayVector3[]): string[]
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addFaces(...MeshFace: MeshFace[]): string[]
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extend(data: MeshOptions): void
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getUndoCopy(aspects?: any): any
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getSelectionRotation(): THREE.Euler
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getCenter(global: boolean): THREE.Vector3
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forAllFaces(callback: (face: MeshFace, key: string) => void): void
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transferOrigin(origin: ArrayVector3, update?: boolean): void
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setColor(color: number): void
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roll(axis: number, steps: number, origin?: ArrayVector3): void
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flip(axis: number): void
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moveVector(offset: ArrayVector3, axis: number, update?: boolean): void
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resize(
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val: number,
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axis: number,
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negative: boolean,
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allow_negative: boolean,
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bidirectional?: boolean
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): void
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applyTexture(texture: Texture, faces?: true | undefined | string[]): void
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static all: Mesh[]
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static selected: Mesh[]
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/**Check if any elements of the type are in the project */
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static hasAny: () => boolean
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/**Check if any elements of the type are currently selected */
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static hasSelected: () => boolean
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}
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interface MeshFaceOptions extends FaceOptions {}
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package/types/misc.d.ts
CHANGED
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@@ -1,4 +1,4 @@
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-
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/// <reference path="./blockbench.d.ts"/>
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declare class Deletable {
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delete(): void
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@@ -10,7 +10,8 @@ type UUID = string
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*/
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declare const isApp: boolean
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type EventName =
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type EventName =
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| 'remove_animation'
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| 'display_animation_frame'
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| 'before_closing'
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| 'create_session'
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@@ -47,11 +48,14 @@ type EventName = 'remove_animation'
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| 'canvas_click'
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| 'change_texture_path'
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| 'add_texture'
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| 'update_texture_selection'
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| 'init_edit'
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| 'finish_edit'
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| 'finished_edit'
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| 'undo'
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| 'redo'
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| 'load_undo_save'
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| 'create_undo_save'
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| 'change_color'
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| 'select_mode'
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| 'unselect_mode'
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@@ -78,44 +82,74 @@ type EventName = 'remove_animation'
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| 'edit_animation_properties'
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| 'select_preview_scene'
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| 'unselect_preview_scene'
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| 'compile_bedrock_animation_controller_state'
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| 'select_animation_controller_state'
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| 'add_animation_controller_animation'
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| 'add_animation_controller_transition'
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| 'add_animation_controller_particle'
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| 'add_animation_controller_sound'
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| 'compile_bedrock_animation_controller'
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| 'add_animation_controller'
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| 'edit_animation_controller_properties'
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| 'timeline_play'
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| 'timeline_pause'
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| 'unselect_interface'
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| 'reset_layout'
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| 'update_pressed_modifier_keys'
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| 'open_bar_menu'
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| 'unselect_all'
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| 'quick_save_model'
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| 'save_editor_state'
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| 'load_editor_state'
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| 'select_no_project'
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| 'flip_node_name'
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| 'update_scene_shading'
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| 'edit_layer_properties'
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| 'select_texture'
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| 'compile_texture_mcmeta'
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type IconString = string
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type IconString = string
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interface MessageBoxOptions {
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/**
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* Index of the confirm button within the buttons array
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*/
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confirm
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confirm?: number
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/**
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* Index of the cancel button within the buttons array
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*/
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cancel
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-
buttons
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cancel?: number
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buttons?: string[]
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translateKey?: string
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title?: string
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message?: string
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icon?: string
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width
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width?: number
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/**
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* Display a list of actions to do in the dialog. When clicked, the message box closes with the string ID of the command as first argument.
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*/
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commands?: {
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[id: string]: string | {
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[id: string]: string | {
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text: string
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icon?: IconString
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condition?: ConditionResolvable
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description?: string
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}
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}
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/**
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* Adds checkboxes to the bottom of the message box
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*/
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checkboxes
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[id: string]:
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-
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-
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checkboxes?: {
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[id: string]:
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| string
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| {
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value?: boolean
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condition: ConditionResolvable
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text: string
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}
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}
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}
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-
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type PropertyType = 'string' | 'number' | 'enum' | 'molang' | 'boolean' | 'array' | 'instance' | 'vector' | 'vector2'
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interface PropertyOptions {
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default?: any
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condition?: ConditionResolvable
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@@ -124,44 +158,58 @@ interface PropertyOptions {
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/**
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* Options used for select types
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*/
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options?:
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options?: any
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/**
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* Enum possible values
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*/
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values
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merge
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reset
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merge_validation
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values?: string[]
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merge?(instance: any, data: any): void
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reset?(instance: any): void
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merge_validation?(value: any): boolean
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}
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interface IPropertyType {
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string: string
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molang: string
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number: number
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boolean: boolean
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array: any[]
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object: any
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instance: any
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vector: ArrayVector3
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vector2: ArrayVector2
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}
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/**
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* Creates a new property on the specified target class
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*/
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-
declare class Property extends Deletable {
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-
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default:
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-
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-
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+
declare class Property<T extends keyof IPropertyType> extends Deletable {
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constructor(target_class: any, type: T, name: string, options?: PropertyOptions)
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class: any
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name: string
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type: T
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default: IPropertyType[T]
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export?: boolean
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+
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isString: boolean
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isEnum: boolean
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isMolang: boolean
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isNumber: boolean
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isBoolean: boolean
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isArray: boolean
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isVector: boolean
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isVector2: boolean
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isInstance: boolean
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enum_values?: string[]
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-
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-
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-
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-
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merge(instance:
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reset(instance:
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-
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merge_validation: undefined | ((value: IPropertyType[T]) => boolean)
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condition: ConditionResolvable
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exposed: boolean
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label: any
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+
merge(instance: IPropertyType[T], data: IPropertyType[T]): void
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reset(instance: IPropertyType[T]): void
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+
getDefault(instance: IPropertyType[T]): IPropertyType[T]
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copy(instance: IPropertyType[T], target: IPropertyType[T]): void
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}
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declare function updateSelection(): void
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@@ -189,5 +237,24 @@ declare namespace Language {
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* @param language Two letter language code, e. G. 'en'
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* @param strings Object listing the translation keys and values
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191
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*/
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192
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-
function addTranslations(language: string, strings: {[key: string]: string})
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+
function addTranslations(language: string, strings: { [key: string]: string }): void
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+
}
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interface Object {
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boneConfig: Record<string, Property<any> | undefined>
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+
}
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+
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+
declare var LZUTF8: any
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+
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249
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+
interface ToastNotificationOptions {
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+
text: string
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+
icon?: string
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+
expire?: number
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+
color?: string
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254
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+
click?: () => boolean
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193
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|
}
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256
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+
declare namespace Blockbench {
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257
|
+
function showToastNotification(options: ToastNotificationOptions): Deletable
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258
|
+
}
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+
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260
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+
declare function unselectAllElements(): void
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package/types/mode.d.ts
CHANGED
|
@@ -1,3 +1,5 @@
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1
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+
/// <reference path="./blockbench.d.ts"/>
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2
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+
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|
1
3
|
interface ModeOptions {
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2
4
|
name: string
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3
5
|
default_tool?: string
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|
@@ -16,6 +18,8 @@ interface ModeOptions {
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16
18
|
}
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|
17
19
|
declare class Mode extends KeybindItem {
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18
20
|
constructor(id: string, options: ModeOptions)
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|
21
|
+
id: string
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|
22
|
+
name: string
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19
23
|
|
|
20
24
|
/**Selects the mode */
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|
21
25
|
select(): void
|
|
@@ -24,11 +28,21 @@ declare class Mode extends KeybindItem {
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24
28
|
/**Activates the mode */
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25
29
|
trigger(): void
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26
30
|
|
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31
|
+
onSelect?(): void
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|
32
|
+
|
|
33
|
+
onUnselect?(): void
|
|
34
|
+
|
|
27
35
|
static selected: Mode
|
|
28
36
|
}
|
|
29
37
|
|
|
30
38
|
declare namespace Modes {
|
|
31
39
|
const options: {
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|
32
40
|
[id: string]: Mode
|
|
41
|
+
animate: Mode
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|
42
|
+
display: Mode
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|
43
|
+
edit: Mode
|
|
44
|
+
paint: Mode
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|
45
|
+
pose: Mode
|
|
33
46
|
}
|
|
47
|
+
let selected: Mode | false | undefined
|
|
34
48
|
}
|
|
@@ -0,0 +1,17 @@
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|
|
1
|
+
declare class Molang {
|
|
2
|
+
parse(expression: string | number, variables?: Record<string, number>): number
|
|
3
|
+
global_variables: Record<string, string | number | ((...args: number[]) => number)>
|
|
4
|
+
variableHandler: (variable: string, variables?: Record<string, number>) => number
|
|
5
|
+
}
|
|
6
|
+
|
|
7
|
+
declare interface MolangExpression {
|
|
8
|
+
animation: _Animation
|
|
9
|
+
animator: BoneAnimator
|
|
10
|
+
channel: string
|
|
11
|
+
key: string
|
|
12
|
+
kf: _Keyframe
|
|
13
|
+
type: string
|
|
14
|
+
value: string
|
|
15
|
+
}
|
|
16
|
+
|
|
17
|
+
declare function getAllMolangExpressions(): MolangExpression[]
|
package/types/outliner.d.ts
CHANGED
|
@@ -1,18 +1,21 @@
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1
|
+
/// <reference path="./blockbench.d.ts"/>
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|
1
2
|
type ArrayVector4 = [number, number, number, number]
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|
2
3
|
type ArrayVector3 = [number, number, number]
|
|
3
4
|
type ArrayVector2 = [number, number]
|
|
4
5
|
|
|
5
|
-
|
|
6
|
+
declare const elements: OutlinerNode[]
|
|
6
7
|
/**
|
|
7
8
|
* @private
|
|
8
9
|
*/
|
|
9
10
|
declare class OutlinerNode {
|
|
10
|
-
|
|
11
|
-
uuid: UUID
|
|
11
|
+
static properties: Record<string, Property<any>>
|
|
12
|
+
constructor(uuid: UUID)
|
|
12
13
|
name: string
|
|
14
|
+
uuid: UUID
|
|
13
15
|
export: boolean
|
|
14
16
|
locked: boolean
|
|
15
|
-
parent
|
|
17
|
+
parent?: Group | 'root'
|
|
18
|
+
menu?: Menu
|
|
16
19
|
/**
|
|
17
20
|
* Initializes the node. This should always be called when creating nodes that will be used in the outliner.
|
|
18
21
|
*/
|
|
@@ -39,21 +42,23 @@ declare class OutlinerNode {
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|
|
39
42
|
/**
|
|
40
43
|
* Saves the changed name of the element by creating an undo point and making the name unique if necessary.
|
|
41
44
|
*/
|
|
42
|
-
saveName(): this
|
|
45
|
+
saveName(save?: boolean): this
|
|
43
46
|
/**
|
|
44
47
|
* Create a unique name for the group or element by adding a number at the end or increasing it.
|
|
45
48
|
*/
|
|
46
|
-
createUniqueName(): this
|
|
49
|
+
createUniqueName(others?: OutlinerNode[]): this
|
|
47
50
|
/**
|
|
48
51
|
* Checks of the group or element is a child of `group`.
|
|
49
52
|
* @param max_levels The maximum number of generations that can be between the element and the group
|
|
50
53
|
*/
|
|
51
|
-
isChildOf(
|
|
54
|
+
isChildOf(group: Group, max_levels: number): boolean
|
|
52
55
|
/**
|
|
53
56
|
* Displays the context menu of the element
|
|
54
57
|
* @param event Mouse event, determines where the context menu spawns.
|
|
55
58
|
*/
|
|
56
59
|
showContexnu(event: Event | HTMLElement): this
|
|
60
|
+
getSaveCopy?(project?: boolean): OutlinerNode
|
|
61
|
+
sanitizeName(): string
|
|
57
62
|
|
|
58
63
|
static uuids: {
|
|
59
64
|
[uuid: UUID]: OutlinerNode
|
|
@@ -64,23 +69,29 @@ declare class OutlinerNode {
|
|
|
64
69
|
* @private
|
|
65
70
|
*/
|
|
66
71
|
declare class OutlinerElement extends OutlinerNode {
|
|
67
|
-
|
|
72
|
+
static animator?: BoneAnimator
|
|
73
|
+
constructor(data: any, uuid: string)
|
|
68
74
|
selected: boolean
|
|
69
|
-
|
|
70
|
-
|
|
71
|
-
static fromSave: (data: object, keep_uuid?: boolean) => OutlinerElement
|
|
75
|
+
mesh: THREE.Object3D | THREE.Mesh
|
|
76
|
+
static fromSave(data: any, keep_uuid?: boolean): OutlinerElement
|
|
72
77
|
static isParent: false
|
|
78
|
+
static types: Record<string, typeof OutlinerElement>
|
|
79
|
+
static all: OutlinerElement[]
|
|
80
|
+
static selected: OutlinerElement[]
|
|
81
|
+
static registerType(constructor: any, id: string): void
|
|
82
|
+
select(event?: any, isOutlinerClick?: boolean): this | void
|
|
83
|
+
unselect(...args: any[]): this | void
|
|
73
84
|
}
|
|
74
85
|
|
|
75
86
|
interface LocatorOptions {
|
|
76
87
|
name: string
|
|
77
88
|
from: ArrayVector3
|
|
78
|
-
|
|
79
89
|
}
|
|
80
90
|
declare class Locator extends OutlinerElement {
|
|
81
|
-
constructor
|
|
91
|
+
constructor(options: Partial<LocatorOptions>, uuid?: string)
|
|
92
|
+
name: string
|
|
82
93
|
|
|
83
|
-
extend(options: Partial<LocatorOptions>)
|
|
94
|
+
extend(options: Partial<LocatorOptions>): void
|
|
84
95
|
flip(axis: number, center: number): this
|
|
85
96
|
getWorldCenter(): THREE.Vector3
|
|
86
97
|
|
|
@@ -92,21 +103,19 @@ declare class Locator extends OutlinerElement {
|
|
|
92
103
|
static hasSelected: () => boolean
|
|
93
104
|
}
|
|
94
105
|
|
|
95
|
-
|
|
96
106
|
interface NullObjectOptions {
|
|
97
107
|
name?: string
|
|
98
108
|
position?: ArrayVector3
|
|
99
109
|
ik_target?: string
|
|
100
110
|
lock_ik_target_rotation?: boolean
|
|
101
|
-
|
|
102
111
|
}
|
|
103
112
|
declare class NullObject extends OutlinerElement {
|
|
104
|
-
constructor
|
|
113
|
+
constructor(options: Partial<NullObjectOptions>, uuid?: string)
|
|
105
114
|
position: ArrayVector3
|
|
106
115
|
ik_target: string
|
|
107
116
|
lock_ik_target_rotation: boolean
|
|
108
117
|
|
|
109
|
-
extend(options: Partial<NullObjectOptions>)
|
|
118
|
+
extend(options: Partial<NullObjectOptions>): void
|
|
110
119
|
flip(axis: number, center: number): this
|
|
111
120
|
getWorldCenter(): THREE.Vector3
|
|
112
121
|
|
|
@@ -118,7 +127,6 @@ declare class NullObject extends OutlinerElement {
|
|
|
118
127
|
static hasSelected: () => boolean
|
|
119
128
|
}
|
|
120
129
|
|
|
121
|
-
|
|
122
130
|
interface TextureMeshOptions {
|
|
123
131
|
name?: string
|
|
124
132
|
texture_name?: string
|
|
@@ -128,12 +136,12 @@ interface TextureMeshOptions {
|
|
|
128
136
|
scale?: ArrayVector3
|
|
129
137
|
}
|
|
130
138
|
declare class TextureMesh extends OutlinerElement {
|
|
131
|
-
constructor
|
|
139
|
+
constructor(options: Partial<TextureMeshOptions>, uuid?: string)
|
|
132
140
|
texture_name: string
|
|
133
141
|
local_pivot: ArrayVector3
|
|
134
142
|
scale: ArrayVector3
|
|
135
143
|
|
|
136
|
-
extend(options: Partial<TextureMeshOptions>)
|
|
144
|
+
extend(options: Partial<TextureMeshOptions>): void
|
|
137
145
|
flip(axis: number, center: number): this
|
|
138
146
|
getWorldCenter(): THREE.Vector3
|
|
139
147
|
moveVector(offset: ArrayVector3 | THREE.Vector3, axis: number, update?: boolean): void
|
|
@@ -142,12 +150,19 @@ declare class TextureMesh extends OutlinerElement {
|
|
|
142
150
|
static selected: TextureMesh[]
|
|
143
151
|
}
|
|
144
152
|
|
|
145
|
-
|
|
146
|
-
|
|
147
153
|
declare namespace Outliner {
|
|
148
154
|
const root: OutlinerNode[]
|
|
149
155
|
const elements: OutlinerElement[]
|
|
150
156
|
const selected: OutlinerElement[]
|
|
157
|
+
let control_menu_group: MenuItem[]
|
|
158
|
+
const buttons: {
|
|
159
|
+
autouv: any
|
|
160
|
+
export: any
|
|
161
|
+
locked: any
|
|
162
|
+
mirror_uv: any
|
|
163
|
+
shade: any
|
|
164
|
+
visibility: any
|
|
165
|
+
}
|
|
151
166
|
}
|
|
152
167
|
|
|
153
168
|
declare const markerColors: {
|
|
@@ -155,3 +170,7 @@ declare const markerColors: {
|
|
|
155
170
|
standard: string
|
|
156
171
|
name: string
|
|
157
172
|
}[]
|
|
173
|
+
|
|
174
|
+
declare function compileGroups(undo: boolean, lut?: { [index: number]: number }): any[]
|
|
175
|
+
|
|
176
|
+
declare function parseGroups(array: any[], import_reference?: any, startIndex?: number): void
|