blockbench-types 4.4.0 → 4.6.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +2 -2
- package/types/action.d.ts +22 -1
- package/types/animation.d.ts +48 -17
- package/types/animation_controller.d.ts +112 -0
- package/types/canvas.d.ts +36 -0
- package/types/codec.d.ts +6 -4
- package/types/cube.d.ts +109 -0
- package/types/dialog.d.ts +83 -4
- package/types/display_mode.d.ts +37 -0
- package/types/file_system.d.ts +5 -1
- package/types/format.d.ts +32 -30
- package/types/index.d.ts +133 -189
- package/types/interface.d.ts +2 -2
- package/types/keyframe.d.ts +8 -0
- package/types/menu.d.ts +3 -3
- package/types/mesh.d.ts +137 -0
- package/types/misc.d.ts +172 -0
- package/types/mode.d.ts +34 -0
- package/types/outliner.d.ts +50 -39
- package/types/painter.d.ts +29 -0
- package/types/panel.d.ts +2 -2
- package/types/preview_scene.d.ts +3 -3
- package/types/project.d.ts +7 -3
- package/types/screencam.d.ts +58 -0
- package/types/textures.d.ts +2 -0
- package/types/undo.d.ts +51 -2
- package/types/util.d.ts +34 -1
- package/types/validator.d.ts +1 -1
package/types/misc.d.ts
ADDED
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declare class Deletable {
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delete: () => void
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}
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type UUID = string
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/**
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* True if Blockbench runs as a native app
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*/
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declare const isApp: boolean
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type EventName = 'remove_animation'
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| 'display_animation_frame'
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| 'before_closing'
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| 'create_session'
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| 'join_session'
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| 'quit_session'
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| 'send_session_data'
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| 'receive_session_data'
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| 'user_joins_session'
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| 'user_leaves_session'
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| 'process_chat_message'
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| 'update_settings'
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| 'update_project_settings'
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| 'save_project'
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| 'load_project'
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| 'new_project'
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| 'reset_project'
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| 'close_project'
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| 'saved_state_changed'
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| 'add_cube'
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| 'add_mesh'
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| 'add_group'
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| 'add_texture_mesh'
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| 'group_elements'
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| 'update_selection'
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| 'update_keyframe_selection'
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| 'select_all'
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| 'added_to_selection'
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| 'invert_selection'
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| 'canvas_select'
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| 'canvas_click'
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| 'change_texture_path'
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| 'add_texture'
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| 'finish_edit'
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| 'finished_edit'
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| 'undo'
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| 'redo'
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| 'load_undo_save'
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| 'change_color'
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| 'select_mode'
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| 'unselect_mode'
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| 'change_active_panel'
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| 'resize_window'
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| 'press_key'
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| 'select_format'
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| 'convert_format'
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| 'construct_format'
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| 'delete_format'
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| 'select_project'
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| 'unselect_project'
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| 'setup_project'
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| 'update_project_resolution'
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| 'merge_project'
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| 'update_view'
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| 'update_camera_position'
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| 'render_frame'
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| 'construct_model_loader'
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| 'delete_model_loader'
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| 'update_recent_project_data'
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| 'update_recent_project_thumbnail'
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| 'load_from_recent_project_data'
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| 'edit_animation_properties'
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| 'select_preview_scene'
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| 'unselect_preview_scene'
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type IconString = string;
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interface MessageBoxOptions {
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/**
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* Index of the confirm button within the buttons array
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*/
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confirm: number
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/**
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* Index of the cancel button within the buttons array
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*/
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cancel: number
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buttons: string[]
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translateKey?: string
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title?: string
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message?: string
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icon?: string
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width: number
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/**
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* Display a list of actions to do in the dialog. When clicked, the message box closes with the string ID of the command as first argument.
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*/
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commands?: {
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[id: string]: string | {text: string}
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}
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}
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interface PropertyOptions {
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default?: any
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condition?: any
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exposed?: boolean
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label?: string
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/**
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* Options used for select types
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*/
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options?: object
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merge?: (instance: any, data: object) => void
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reset?: (instance: any) => void
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merge_validation?: (value: any) => boolean
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}
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/**
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* Creates a new property on the specified target class
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*/
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declare class Property extends Deletable {
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constructor(target_class: any, type: string, name: string, options?: PropertyOptions);
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class: any;
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name: string;
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type: string;
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default: any;
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isString: boolean;
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isMolang: boolean;
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isNumber: boolean;
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isBoolean: boolean;
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isArray: boolean;
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isVector: boolean;
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isVector2: boolean;
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merge_validation: undefined | ((value: any) => boolean);
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condition: any;
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exposed: boolean;
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label: any;
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merge: (instance: any, data: object) => void
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reset: (instance: any) => void
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getDefault(instance: any): any;
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copy(instance: any, target: any): void;
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}
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declare function updateSelection(): void
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/**
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* Returns a translated string in the current language
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* @param key Translation key
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* @param arguments Array of arguments that replace anchors (%0, etc.) in the translation. Items can be strings or anything that can be converted to strings
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*/
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declare function tl(key: string, arguments?: any[]): string
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declare namespace Language {
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/**
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* Translation data for the current language
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*/
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const data: {
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[key: string]: string
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}
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/**
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* Two letter code indicating the currently selected language
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*/
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const code: string
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/**
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* Add translations for custom translation strings
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* @param language Two letter language code, e. G. 'en'
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* @param strings Object listing the translation keys and values
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*/
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function addTranslations(language: string, strings: {[key: string]: string})
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}
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package/types/mode.d.ts
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interface ModeOptions {
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name: string
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default_tool?: string
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selectElements?: boolean
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/**
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* Hide certain types of nodes in the outliner, like cubes and meshes in animation mode
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*/
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hidden_node_types?: string[]
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hide_toolbars?: boolean
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hide_sidebars?: boolean
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hide_status_bar?: boolean
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condition?: ConditionResolvable
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component?: Vue.Component
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onSelect?: () => void
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onUnselect?: () => void
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}
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declare class Mode extends KeybindItem {
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constructor(id: string, options: ModeOptions)
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/**Selects the mode */
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select: () => void
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/**Unselects the mode */
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unselect: () => void
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/**Activates the mode */
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trigger: () => void
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static selected: Mode
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}
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declare namespace Modes {
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const options: {
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[id: string]: Mode
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}
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}
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package/types/outliner.d.ts
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declare class OutlinerElement extends OutlinerNode {
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constructor ()
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selected: boolean
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readonly mesh: THREE.Object3D | THREE.Mesh
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getMesh: () => THREE.Object3D | THREE.Mesh
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static fromSave: (data: object, keep_uuid?: boolean) => OutlinerElement
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static isParent: false
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}
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name: string
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children: OutlinerNode[]
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origin: ArrayVector3
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rotation: ArrayVector3
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reset: boolean
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shade: boolean
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selected: boolean
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forEachChild(callback: (object: OutlinerNode) => void, type?: any, for_self?: boolean)
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}
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interface CubeOptions {
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name: string
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autouv: 1 | 2 | 3
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shade: boolean
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mirror_uv: boolean
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inflate: number
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color: number
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visibility: boolean
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from: ArrayVector3
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to: ArrayVector3
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rotation: ArrayVector3
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origin: ArrayVector3
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/**
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* UV position for box UV mode
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uv_offset: ArrayVector2
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}
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declare class Cube extends OutlinerElement {
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constructor (options: Partial<CubeOptions>, uuid?: string)
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autouv: 1 | 2 | 3
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shade: boolean
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mirror_uv: boolean
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inflate: number
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visibility: boolean
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from: ArrayVector3
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to: ArrayVector3
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rotation: ArrayVector3
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origin: ArrayVector3
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/**
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* UV position for box UV mode
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*/
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uv_offset: ArrayVector2
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extend(options: Partial<CubeOptions>): this
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-
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static all: Cube[]
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static selected: Cube[]
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}
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-
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interface LocatorOptions {
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name: string
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from: ArrayVector3
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}
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declare class Locator extends OutlinerElement {
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constructor (options: Partial<LocatorOptions>, uuid?: string)
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@@ -192,6 +157,52 @@ declare class Locator extends OutlinerElement {
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}
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interface NullObjectOptions {
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name?: string
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position?: ArrayVector3
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ik_target?: string
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lock_ik_target_rotation?: boolean
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}
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declare class NullObject extends OutlinerElement {
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constructor (options: Partial<NullObjectOptions>, uuid?: string)
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position: ArrayVector3
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ik_target: string
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lock_ik_target_rotation: boolean
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extend(options: Partial<NullObjectOptions>)
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flip(axis: number, center: number): this
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getWorldCenter(): THREE.Vector3
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static all: NullObject[]
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static selected: NullObject[]
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}
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interface TextureMeshOptions {
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name?: string
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texture_name?: string
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origin?: ArrayVector3
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local_pivot?: ArrayVector3
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rotation?: ArrayVector3
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scale?: ArrayVector3
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}
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declare class TextureMesh extends OutlinerElement {
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constructor (options: Partial<TextureMeshOptions>, uuid?: string)
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texture_name: string
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local_pivot: ArrayVector3
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scale: ArrayVector3
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extend(options: Partial<TextureMeshOptions>)
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flip(axis: number, center: number): this
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getWorldCenter(): THREE.Vector3
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moveVector(offset: ArrayVector3 | THREE.Vector3, axis: number, update?: boolean): void
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static all: TextureMesh[]
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static selected: TextureMesh[]
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}
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declare namespace Outliner {
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const root: OutlinerNode[]
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@@ -0,0 +1,29 @@
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1
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declare namespace Painter {
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const currentPixel: ArrayVector2
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const brushChanges: boolean
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const current: object
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const selection: object
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const mirror_painting: boolean
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const lock_alpha: boolean
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const erase_mode: boolean
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|
+
const default_brush_presets: object[]
|
|
11
|
+
|
|
12
|
+
function edit(texture: Texture, callback: (canvas: HTMLCanvasElement) => void, options: TextureEditOptions)
|
|
13
|
+
function setAlphaMatrix(texture: Texture, x, y, val)
|
|
14
|
+
function getAlphaMatrix(texture: Texture, x, y)
|
|
15
|
+
|
|
16
|
+
function combineColors(base: RGBAColor, added: RGBAColor, opacity: number): RGBAColor
|
|
17
|
+
function blendColors(base: RGBAColor, added: RGBAColor, opacity: number, blend_mode: string): RGBAColor
|
|
18
|
+
function getMirrorElement(element: OutlinerElement, symmetry_axes: number[]): void
|
|
19
|
+
function updateNslideValues(): void
|
|
20
|
+
function getBlendModeCompositeOperation(): string
|
|
21
|
+
function getCanvas(texture: Texture): HTMLCanvasElement
|
|
22
|
+
function scanCanvas(ctx: CanvasRenderingContext2D, x: number, y: number, w: number, h: number, cb: () => void): void
|
|
23
|
+
function getPixelColor(ctx: CanvasRenderingContext2D, x: number, y: number): void
|
|
24
|
+
function modifyCanvasSection(ctx: CanvasRenderingContext2D, x: number, y: number, w: number, h: number, cb: () => void): void
|
|
25
|
+
function editCircle(ctx: CanvasRenderingContext2D, x: number, y: number, r: number, softness: number, editPx: (RGBAColor, opacity: number, px: number, py: number) => RGBAColor): void
|
|
26
|
+
function editSquare(ctx: CanvasRenderingContext2D, x: number, y: number, r: number, softness: number, editPx: (RGBAColor, opacity: number, px: number, py: number) => RGBAColor): void
|
|
27
|
+
function openBrushOptions(): void
|
|
28
|
+
function loadBrushPreset(preset: object): void
|
|
29
|
+
}
|
package/types/panel.d.ts
CHANGED
|
@@ -5,8 +5,8 @@ interface PanelOptions {
|
|
|
5
5
|
menu?: any
|
|
6
6
|
growable?: boolean
|
|
7
7
|
selection_only?: boolean
|
|
8
|
-
condition?:
|
|
9
|
-
display_condition?:
|
|
8
|
+
condition?: ConditionResolvable
|
|
9
|
+
display_condition?: ConditionResolvable
|
|
10
10
|
expand_button: boolean
|
|
11
11
|
toolbars: {
|
|
12
12
|
[id: string]: Toolbar
|
package/types/preview_scene.d.ts
CHANGED
|
@@ -14,7 +14,7 @@ interface PreviewModelCubeTemplate {
|
|
|
14
14
|
}
|
|
15
15
|
|
|
16
16
|
interface PreviewModelOptions {
|
|
17
|
-
condition?:
|
|
17
|
+
condition?: ConditionResolvable
|
|
18
18
|
cubes: PreviewModelCubeTemplate[]
|
|
19
19
|
/**
|
|
20
20
|
* Source of the model's texture
|
|
@@ -75,7 +75,7 @@ interface PreviewSceneOptions {
|
|
|
75
75
|
description?: string
|
|
76
76
|
light_color?: string
|
|
77
77
|
light_side?: number
|
|
78
|
-
condition?:
|
|
78
|
+
condition?: ConditionResolvable
|
|
79
79
|
preview_models?: string[]
|
|
80
80
|
}
|
|
81
81
|
|
|
@@ -95,7 +95,7 @@ declare class PreviewScene extends Deletable {
|
|
|
95
95
|
description: string
|
|
96
96
|
light_color: string
|
|
97
97
|
light_side: number
|
|
98
|
-
condition?:
|
|
98
|
+
condition?: ConditionResolvable
|
|
99
99
|
preview_models: string[]
|
|
100
100
|
|
|
101
101
|
/**
|
package/types/project.d.ts
CHANGED
|
@@ -41,9 +41,13 @@ declare class ModelProject {
|
|
|
41
41
|
elements: OutlinerElement[]
|
|
42
42
|
groups: Group[]
|
|
43
43
|
selected_elements: OutlinerElement[]
|
|
44
|
-
selected_group: Group | null
|
|
45
|
-
|
|
46
|
-
[element_key: string]:
|
|
44
|
+
selected_group: Group | null
|
|
45
|
+
mesh_selection: {
|
|
46
|
+
[element_key: string]: {
|
|
47
|
+
vertices: string[]
|
|
48
|
+
edges: string[]
|
|
49
|
+
faces: string[]
|
|
50
|
+
}
|
|
47
51
|
};
|
|
48
52
|
selected_faces: []
|
|
49
53
|
textures: Texture[]
|
|
@@ -0,0 +1,58 @@
|
|
|
1
|
+
interface ScreenshotOptions {
|
|
2
|
+
crop?: boolean
|
|
3
|
+
width?: number
|
|
4
|
+
height?: number
|
|
5
|
+
}
|
|
6
|
+
interface RecordGIFOptions {
|
|
7
|
+
fps: number
|
|
8
|
+
format?: 'gif' | 'apng' | 'png_sequence'
|
|
9
|
+
length_mode?: 'seconds' | 'frames' | 'turntable' | 'animation'
|
|
10
|
+
length?: number
|
|
11
|
+
pixelate?: number
|
|
12
|
+
quality?: number
|
|
13
|
+
background: string
|
|
14
|
+
background_image?: string
|
|
15
|
+
turnspeed?: string
|
|
16
|
+
/** Start playing the selected animation when the animation starts */
|
|
17
|
+
play?: boolean
|
|
18
|
+
repeat?: any
|
|
19
|
+
/** Disable all UI feedback about GIF recording */
|
|
20
|
+
silent?: boolean
|
|
21
|
+
}
|
|
22
|
+
interface RecordTimelapseOptions {
|
|
23
|
+
/** Destination oath */
|
|
24
|
+
destination: string
|
|
25
|
+
source: 'preview' | 'locked' | 'interface'
|
|
26
|
+
/** Interval between frames in seconds */
|
|
27
|
+
interval: number
|
|
28
|
+
}
|
|
29
|
+
type ScreenshotReturn = (dataURL: string) => void
|
|
30
|
+
|
|
31
|
+
declare namespace Screencam {
|
|
32
|
+
/**
|
|
33
|
+
* Provided preview with anti aliasing disabled that can be used for screenshots
|
|
34
|
+
*/
|
|
35
|
+
const NoAAPreview: Preview
|
|
36
|
+
/**
|
|
37
|
+
* Whether a timelapse is currently being recorded
|
|
38
|
+
*/
|
|
39
|
+
const recording_timelapse: boolean
|
|
40
|
+
const gif_options_dialog: Dialog
|
|
41
|
+
const gif_crop: {top: number, left: number, right: number, bottom: number}
|
|
42
|
+
|
|
43
|
+
function screenshotPreview(preview: Preview, options: ScreenshotOptions, cb: ScreenshotReturn): void
|
|
44
|
+
|
|
45
|
+
function fullScreen(options: ScreenshotOptions, cb: ScreenshotReturn): void
|
|
46
|
+
|
|
47
|
+
function screenshot2DEditor(options: ScreenshotOptions, cb: ScreenshotReturn): void
|
|
48
|
+
|
|
49
|
+
function returnScreenshot(dataUrl, cb: ScreenshotReturn, blob): void
|
|
50
|
+
|
|
51
|
+
function cleanCanvas(options, cb: ScreenshotReturn): void
|
|
52
|
+
|
|
53
|
+
function createGif(options: RecordGIFOptions, cb: ScreenshotReturn): void
|
|
54
|
+
|
|
55
|
+
function recordTimelapse(options: RecordTimelapseOptions): void
|
|
56
|
+
|
|
57
|
+
function stopTimelapse(): void
|
|
58
|
+
}
|
package/types/textures.d.ts
CHANGED
package/types/undo.d.ts
CHANGED
|
@@ -40,21 +40,70 @@ type UndoEntry = {
|
|
|
40
40
|
action: string
|
|
41
41
|
time: number
|
|
42
42
|
}
|
|
43
|
+
interface AmendEditForm {
|
|
44
|
+
condition?: ConditionResolvable
|
|
45
|
+
type?: 'number'
|
|
46
|
+
label: string
|
|
47
|
+
interval_type: 'position' | 'rotation'
|
|
48
|
+
getInterval?: (Event) => number
|
|
49
|
+
value?: number | string,
|
|
50
|
+
min?: number,
|
|
51
|
+
max?: number,
|
|
52
|
+
step?: number,
|
|
53
|
+
}
|
|
43
54
|
|
|
44
55
|
declare class UndoSystem {
|
|
45
56
|
constructor();
|
|
57
|
+
/**
|
|
58
|
+
* Starts an edit to the current project by saving the state of the provided aspects
|
|
59
|
+
* @param aspects Aspects to save
|
|
60
|
+
*/
|
|
46
61
|
initEdit(aspects: UndoAspects): any;
|
|
62
|
+
/**
|
|
63
|
+
* Finishes an edit by saving the state of the project after it was changed
|
|
64
|
+
* @param action Description of the edit
|
|
65
|
+
*/
|
|
47
66
|
finishEdit(action: string, aspects?: UndoAspects): {
|
|
48
67
|
before: any;
|
|
49
68
|
post: any;
|
|
50
69
|
action: any;
|
|
51
70
|
time: number;
|
|
52
71
|
};
|
|
72
|
+
/**
|
|
73
|
+
* Cancels an event before it was finished and reset the project to the state before
|
|
74
|
+
*/
|
|
53
75
|
cancelEdit(): void;
|
|
76
|
+
/**
|
|
77
|
+
* Add keyframes to the current edit that were indirectly removed by moving other keyframes to their position
|
|
78
|
+
* @param keyframes
|
|
79
|
+
*/
|
|
54
80
|
addKeyframeCasualties(keyframes: Keyframe[]): void;
|
|
81
|
+
/**
|
|
82
|
+
* Undoes the latest edit
|
|
83
|
+
*/
|
|
55
84
|
undo(remote?: boolean): void;
|
|
85
|
+
/**
|
|
86
|
+
* Redoes the latest edit
|
|
87
|
+
*/
|
|
88
|
+
redo(remote?: boolean): void;
|
|
89
|
+
/**
|
|
90
|
+
* Redoes the latest edit
|
|
91
|
+
*/
|
|
56
92
|
redo(remote?: boolean): void;
|
|
57
|
-
|
|
58
|
-
|
|
93
|
+
/**
|
|
94
|
+
* Provides a menu to amend the latest edit with slightly changed values
|
|
95
|
+
*/
|
|
96
|
+
amendEdit(form: AmendEditForm, callback: (values: {}, form: {}) => void)
|
|
97
|
+
|
|
98
|
+
/**
|
|
99
|
+
* Loads a specific undo save
|
|
100
|
+
* @param save The undo save to load
|
|
101
|
+
* @param reference The current undo save for reference
|
|
102
|
+
* @param mode The load save modes
|
|
103
|
+
*/
|
|
104
|
+
loadSave(save: UndoSave, reference: UndoSave, mode?: 'session'): void;
|
|
59
105
|
}
|
|
106
|
+
/**
|
|
107
|
+
* Blockbench's system to register edits to the project and switch between them
|
|
108
|
+
*/
|
|
60
109
|
declare let Undo: UndoSystem;
|
package/types/util.d.ts
CHANGED
|
@@ -1,7 +1,24 @@
|
|
|
1
|
-
type
|
|
1
|
+
type ConditionResolvable = undefined | boolean | ((context) => boolean) | Partial<{
|
|
2
2
|
modes: string[]
|
|
3
3
|
formats: string[]
|
|
4
4
|
tools: string[]
|
|
5
|
+
features: string[]
|
|
6
|
+
selected: {
|
|
7
|
+
animation?: boolean
|
|
8
|
+
animation_controller?: boolean
|
|
9
|
+
animation_controller_state?: boolean
|
|
10
|
+
keyframe?: boolean
|
|
11
|
+
group?: boolean
|
|
12
|
+
texture?: boolean
|
|
13
|
+
element?: boolean
|
|
14
|
+
cube?: boolean
|
|
15
|
+
mesh?: boolean
|
|
16
|
+
locator?: boolean
|
|
17
|
+
null_object?: boolean
|
|
18
|
+
texture_mesh?: boolean
|
|
19
|
+
outliner?: boolean
|
|
20
|
+
}
|
|
21
|
+
project: boolean
|
|
5
22
|
method: (context: any) => boolean
|
|
6
23
|
}>
|
|
7
24
|
|
|
@@ -37,3 +54,19 @@ declare function addEventListeners(element: HTMLElement, events: string, func: (
|
|
|
37
54
|
declare function trimFloatNumber(value: number): string
|
|
38
55
|
declare function getAxisLetter(axisNumber: number): string
|
|
39
56
|
declare function getAxisNumber(axisLetter: string): number
|
|
57
|
+
|
|
58
|
+
|
|
59
|
+
declare namespace Reusable {
|
|
60
|
+
const vec1: THREE.Vector3
|
|
61
|
+
const vec2: THREE.Vector3
|
|
62
|
+
const vec3: THREE.Vector3
|
|
63
|
+
const vec4: THREE.Vector3
|
|
64
|
+
const vec5: THREE.Vector3
|
|
65
|
+
const vec6: THREE.Vector3
|
|
66
|
+
const vec7: THREE.Vector3
|
|
67
|
+
const vec8: THREE.Vector3
|
|
68
|
+
const quat1: THREE.Quaternion
|
|
69
|
+
const quat2: THREE.Quaternion
|
|
70
|
+
const euler1: THREE.Euler
|
|
71
|
+
const euler2: THREE.Euler
|
|
72
|
+
}
|
package/types/validator.d.ts
CHANGED