blockbench-types 4.3.0 → 4.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +2 -1
- package/types/action.d.ts +109 -1
- package/types/format.d.ts +53 -20
- package/types/index.d.ts +21 -3
- package/types/menu.d.ts +9 -3
- package/types/preview.d.ts +12 -10
- package/types/validator.d.ts +60 -0
package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "blockbench-types",
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-
"version": "4.
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"version": "4.4.0",
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"description": "Blockbench typescript types",
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"main": "",
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"types": "types/index.d.ts",
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@@ -19,6 +19,7 @@
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"homepage": "https://github.com/JannisX11/blockbench-types#readme",
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"dependencies": {
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"@types/jquery": "^3.5.4",
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"@types/tinycolor2": "^1.4.3",
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"three": "^0.129.0",
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"vue": "^2.6.14",
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"wintersky": "^1.1.0"
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package/types/action.d.ts
CHANGED
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@@ -54,20 +54,128 @@ interface ActionOptions extends BarItemOptions {
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}
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declare class Action extends BarItem {
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constructor(id: string, options: ActionOptions);
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/**
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* Trigger to run or select the action. This is the equivalent of clicking or using a keybind to trigger it. Also checks if the condition is met.
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*/
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trigger(event: Event): boolean;
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updateKeybindingLabel(): this;
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/** Change the icon of the action */
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setIcon(icon: IconString): void;
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toggleLinkedSetting(change: any): void;
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nodes: HTMLElement[]
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/**
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* Provide a menu that belongs to the action, and gets displayed as a small arrow next to it in toolbars.
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*/
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side_menu?: Menu
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}
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type RGBAColor = {r: number, g: number, b: number, a: number}
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type ViewMode = 'textured' | 'solid' | 'wireframe' | 'uv' | 'normal'
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type PaintContext = {
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/**
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* Brush color, set by the Blockbench color panel
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*/
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color: string,
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/**
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* Opacity, as set by the Opacity slider
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*/
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opacity: number,
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/**
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* 2D Canvas context of the texture that is being edited
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*/
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ctx: CanvasRenderingContext2D,
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/**X Coordinate of the position of the brush stroke */
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x: number,
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/**Y Coordinate of the position of the brush stroke */
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y: number,
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/**
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* Brush size, as set by the Brush Size slider
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*/
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size: number,
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/**
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* Brush softness, as set by the Brush Softness slider
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*/
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softness: number,
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/**
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* Blockbench texture that is being edited
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*/
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texture: Texture,
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/**
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* Javascript pointer event that the brush stroke originated from
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*/
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event: PointerEvent
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}
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interface BrushOptions {
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/**
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* Enable the input for blend modes when this tool is selected
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*/
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blend_modes: boolean
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/**
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* Enable the input for shapes when this tool is selected
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*/
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shapes: boolean
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/**
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* Enable the input for brush size when this tool is selected
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*/
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size: boolean
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/**
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* Enable the input for softness when this tool is selected
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*/
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softness: boolean
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/**
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* Enable the input for opacity when this tool is selected
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*/
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opacity: boolean
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/**
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* When the brush size is an even number, offset the snapping by half a pixel so that even size brush strokes can be correctly centered
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*/
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offset_even_radius: boolean
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/**
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* Set whether the brush coordinates get floored to snap to the nearest pixel.
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*/
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floor_coordinates: boolean | (() => boolean)
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/**
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* Function that runs per pixel when the brush is used. Mutually exclusive with draw().
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* @param pixel_x Local X coordinate relative to the brush center
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* @param pixel_y Local Y coordinate relative to the brush center
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* @param pixel_color Current color of the pixel on the texture
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* @param local_opacity Local opacity of the current pixel on the brush, between 0 and 1. Opacity falls of to the sides of the brush if the brush is set to smooth. Opacity from the Opacity slider is not factored in yet.
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* @param PaintContext Additional context to the paint stroke
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*/
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changePixel(pixel_x: number, pixel_y, pixel_color: RGBAColor, local_opacity: number, PaintContext: PaintContext): RGBAColor
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/**
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* Function that runs when a new brush stroke starts. Return false to cancel the brush stroke
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* @param context
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*/
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onStrokeStart(context: {texture: Texture, x: number, y: number, uv?: object, event: PointerEvent, raycast_data: RaycastResult}): boolean
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/**
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* Function that runs when a new brush stroke starts. Return false to cancel the brush stroke
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* @param context
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*/
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onStrokeMove(context: {texture: Texture, x: number, y: number, uv?: object, event: PointerEvent, raycast_data: RaycastResult}): boolean
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/**
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* Function that runs when a new brush stroke starts.
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* @param context
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*/
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onStrokeEnd(context: {texture: Texture, x: number, y: number, uv?: object, raycast_data: RaycastResult})
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/**
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* Alternative way to create a custom brush, mutually exclusive with the changePixel() function. Draw runs once every time the brush starts or moves, and also along the bath on lines.
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* @param context
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*/
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draw(context: {ctx: CanvasRenderingContext2D, x: number, y: number, size: number, softness: number, texture: Texture, event: PointerEvent})
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}
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interface ToolOptions extends ActionOptions {
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selectFace?: boolean
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selectElements?: boolean
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transformerMode?: 'translate' | ''
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animation_channel?: string
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toolbar?: string
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alt_tool?: string
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modes?: string[]
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allowed_view_modes?: ViewMode
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paintTool?: boolean
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brush?: BrushOptions
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}
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declare class Tool extends Action {
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constructor(id: string, options: ToolOptions);
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package/types/format.d.ts
CHANGED
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@@ -9,6 +9,28 @@ interface FormatPage {
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} | string)[]
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button_text?: string
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}
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interface CubeSizeLimiter {
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/**
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* Test whether the cube with the optionally provided values violates the size restrictions
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*/
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test: (cube: Cube, values?: {from: ArrayVector3, to: ArrayVector3, inflate: number}) => boolean
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/**
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* Move the cube back into the restructions
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*/
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move: (cube: Cube, values?: {from: ArrayVector3, to: ArrayVector3, inflate: number}) => void
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/**
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* Clamp the cube to fit into the restrictions. When an axis and direction is provided, clamp the element on that side to prevent wandering.
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*/
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clamp: (cube: Cube, values?: {from: ArrayVector3, to: ArrayVector3, inflate: number}, axis?: number, direction?: boolean | null) => void
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/**
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* Set to true to tell Blockbench to check and adjust the cube limit after rotating a cube
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*/
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rotation_affected?: boolean,
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/**
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* Optionally set the coordinate limits of cubes in local space
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*/
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coordinate_limits?: [number, number]
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}
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interface FormatOptions {
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id: string
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onFormatPage?(): void
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onStart?(): void
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box_uv
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optional_box_uv
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single_texture
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-
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box_uv: boolean
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optional_box_uv: boolean
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single_texture: boolean
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model_identifier: boolean
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parent_model_id: boolean
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vertex_color_ambient_occlusion: boolean
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animated_textures: boolean
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bone_rig: boolean
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centered_grid: boolean
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rotate_cubes: boolean
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integer_size: boolean
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meshes: boolean
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texture_meshes: boolean
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locators: boolean
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rotation_limit: boolean
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uv_rotation: boolean
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java_face_properties: boolean
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select_texture_for_particles: boolean
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bone_binding_expression: boolean
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animation_files: boolean
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texture_folder: boolean
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edit_mode?: boolean
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paint_mode?: boolean
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display_mode?: boolean
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animation_mode?: boolean
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animation_files?: boolean
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pose_mode?: boolean
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cube_size_limiter?: CubeSizeLimiter
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codec?: Codec
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onActivation?(): void
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@@ -80,18 +111,20 @@ declare class ModelFormat extends Deletable {
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meshes: boolean
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texture_meshes: boolean
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locators: boolean
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canvas_limit: boolean
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rotation_limit: boolean
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uv_rotation: boolean
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java_face_properties: boolean
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select_texture_for_particles: boolean
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bone_binding_expression: boolean
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animation_files: boolean
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pose_mode: boolean
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display_mode: boolean
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animation_mode: boolean
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texture_folder: boolean
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edit_mode?: boolean
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paint_mode?: boolean
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display_mode?: boolean
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animation_mode?: boolean
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pose_mode?: boolean
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cube_size_limiter?: CubeSizeLimiter
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/**
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* Selects the format
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*/
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package/types/index.d.ts
CHANGED
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@@ -1,8 +1,10 @@
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/// <reference types="vue" />
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/// <reference types="three" />
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/// <reference types="@types/tinycolor2" />
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/// <reference types="@types/jquery" />
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/// <reference types="wintersky" />
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/// <reference types="./textures" />
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/// <reference types="./action" />
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/// <reference types="./animation" />
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/// <reference types="./canvas" />
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@@ -21,9 +23,9 @@
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/// <reference types="./preview" />
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/// <reference types="./project" />
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/// <reference types="./settings" />
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/// <reference types="./textures" />
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/// <reference types="./timeline" />
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/// <reference types="./undo" />
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/// <reference types="./validator" />
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/// <reference types="./util" />
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@@ -79,16 +81,26 @@ type EventName = 'remove_animation'
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| 'change_active_panel'
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| 'resize_window'
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| 'press_key'
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| 'select_format'
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| 'convert_format'
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| 'construct_format'
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| 'delete_format'
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| 'select_project'
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| 'unselect_project'
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| 'setup_project'
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| 'update_project_resolution'
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| 'update_project_settings'
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| 'merge_project'
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| 'update_view'
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| 'update_camera_position'
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| 'render_frame'
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| 'construct_model_loader'
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| 'delete_model_loader'
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| 'update_recent_project_data'
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| 'update_recent_project_thumbnail'
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| 'load_from_recent_project_data'
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| 'edit_animation_properties'
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| 'select_preview_scene'
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| 'unselect_preview_scene'
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type IconString = string;
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@@ -107,6 +119,12 @@ interface MessageBoxOptions {
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message?: string
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icon?: string
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width: number
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/**
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* Display a list of actions to do in the dialog. When clicked, the message box closes with the string ID of the command as first argument.
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*/
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commands?: {
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[id: string]: string | {text: string}
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}
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}
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declare namespace Blockbench {
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@@ -167,7 +185,7 @@ declare namespace Blockbench {
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/**
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* Opens a message box
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*/
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function showMessageBox(options: MessageBoxOptions, callback: (buttonID: number) => void): void
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function showMessageBox(options: MessageBoxOptions, callback: (buttonID: number | string) => void): void
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function textPrompt(title: string, value: string, callback: (value: string) => void): void
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/**
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package/types/menu.d.ts
CHANGED
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@@ -13,15 +13,21 @@ interface CustomMenuItem {
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*/
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searchable?: boolean
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children?: MenuItem[] | (() => MenuItem[])
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click?: (context?: any, event
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click?: (context?: any, event?: Event) => void
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}
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type MenuItem = CustomMenuItem | Action | BarSelect | string;
|
|
19
|
-
|
|
19
|
+
interface MenuOptions {
|
|
20
|
+
onOpen?: (position: MouseEvent | HTMLElement, context?: any) => void
|
|
21
|
+
onClose?: () => void
|
|
22
|
+
keep_open?: boolean
|
|
23
|
+
searchable?: boolean
|
|
24
|
+
}
|
|
20
25
|
/**
|
|
21
26
|
* Creates a new context menu
|
|
22
27
|
*/
|
|
23
28
|
declare class Menu extends Deletable {
|
|
24
|
-
constructor(template: MenuItem[])
|
|
29
|
+
constructor(id: string, template: MenuItem[] | ((context?: any) => MenuItem[]), options?: MenuOptions)
|
|
30
|
+
constructor(template: MenuItem[] | ((context?: any) => MenuItem[]), options?: MenuOptions)
|
|
25
31
|
|
|
26
32
|
/**
|
|
27
33
|
* Opens the menu somewhere
|
package/types/preview.d.ts
CHANGED
|
@@ -13,7 +13,17 @@ interface PreviewOptions {
|
|
|
13
13
|
antialias?: boolean
|
|
14
14
|
}
|
|
15
15
|
|
|
16
|
-
|
|
16
|
+
type RaycastResult = {
|
|
17
|
+
type: 'keyframe' | 'vertex' | 'cube'
|
|
18
|
+
event: Event
|
|
19
|
+
cube?: Cube
|
|
20
|
+
intersects?: object[]
|
|
21
|
+
face?: string
|
|
22
|
+
vertex: any
|
|
23
|
+
keyframe: Keyframe
|
|
24
|
+
}
|
|
25
|
+
|
|
26
|
+
declare class Preview extends Deletable {
|
|
17
27
|
constructor(options: PreviewOptions)
|
|
18
28
|
|
|
19
29
|
id: string
|
|
@@ -45,15 +55,7 @@ class Preview extends Deletable {
|
|
|
45
55
|
}
|
|
46
56
|
raycaster: THREE.Raycaster
|
|
47
57
|
|
|
48
|
-
raycast(event: MouseEvent): false |
|
|
49
|
-
type: 'keyframe' | 'vertex' | 'cube'
|
|
50
|
-
event: Event
|
|
51
|
-
cube?: Cube
|
|
52
|
-
intersects?: object[]
|
|
53
|
-
face?: string
|
|
54
|
-
vertex: any
|
|
55
|
-
keyframe: Keyframe
|
|
56
|
-
}
|
|
58
|
+
raycast(event: MouseEvent): false | RaycastResult
|
|
57
59
|
render(): void
|
|
58
60
|
setProjectionMode(orthographic: boolean): this
|
|
59
61
|
setFOV(fov: number): void
|
|
@@ -0,0 +1,60 @@
|
|
|
1
|
+
declare namespace Validator {
|
|
2
|
+
const checks: ValidatorCheck[]
|
|
3
|
+
|
|
4
|
+
const warnings: []
|
|
5
|
+
const errors: []
|
|
6
|
+
/**
|
|
7
|
+
* Run the validator
|
|
8
|
+
* @param trigger ID of the Blockbench event that triggered the call
|
|
9
|
+
*/
|
|
10
|
+
function validate(trigger?: EventName): void
|
|
11
|
+
/**
|
|
12
|
+
* Opens the Validator dialog
|
|
13
|
+
*/
|
|
14
|
+
function openDialog(): void
|
|
15
|
+
|
|
16
|
+
/**
|
|
17
|
+
* Cached trigger IDs
|
|
18
|
+
*/
|
|
19
|
+
const triggers: EventName[]
|
|
20
|
+
/**
|
|
21
|
+
* Update the cached triggers list
|
|
22
|
+
*/
|
|
23
|
+
function updateCashedTriggers(): void
|
|
24
|
+
}
|
|
25
|
+
|
|
26
|
+
interface ValidatorCheckOptions {
|
|
27
|
+
/**
|
|
28
|
+
* Function that runs when the validator check runs
|
|
29
|
+
*/
|
|
30
|
+
run(): void
|
|
31
|
+
/**
|
|
32
|
+
* Names of events that automatically trigger this check
|
|
33
|
+
*/
|
|
34
|
+
update_triggers?: EventName[]
|
|
35
|
+
condition?: Condition
|
|
36
|
+
}
|
|
37
|
+
interface WarningOrError {
|
|
38
|
+
message: string
|
|
39
|
+
buttons?: {
|
|
40
|
+
name: string
|
|
41
|
+
icon: IconString
|
|
42
|
+
click(): void
|
|
43
|
+
}[]
|
|
44
|
+
}
|
|
45
|
+
declare class ValidatorCheck extends Deletable {
|
|
46
|
+
constructor(id: string, options: ValidatorCheckOptions)
|
|
47
|
+
|
|
48
|
+
/**
|
|
49
|
+
* Manually run this check
|
|
50
|
+
*/
|
|
51
|
+
update(): void
|
|
52
|
+
/**
|
|
53
|
+
* Throw a warning. This is intended to be used inside the run() method
|
|
54
|
+
*/
|
|
55
|
+
warn(...warnings: WarningOrError[]): void
|
|
56
|
+
/**
|
|
57
|
+
* Throw an error. This is intended to be used inside the run() method
|
|
58
|
+
*/
|
|
59
|
+
fail(...warnings: WarningOrError[]): void
|
|
60
|
+
}
|