blacktrigram 0.7.28 → 0.7.31

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Files changed (55) hide show
  1. package/lib/components/screens/combat/CombatScreen3D.d.ts.map +1 -1
  2. package/lib/components/screens/combat/CombatScreen3D.js +6 -20
  3. package/lib/components/screens/combat/CombatScreen3D.js.map +1 -1
  4. package/lib/components/screens/combat/components/hud/CombatBottomHUD.d.ts.map +1 -1
  5. package/lib/components/screens/combat/components/hud/CombatBottomHUD.js +26 -11
  6. package/lib/components/screens/combat/components/hud/CombatBottomHUD.js.map +1 -1
  7. package/lib/components/screens/combat/components/hud/CombatTopHUD.d.ts.map +1 -1
  8. package/lib/components/screens/combat/components/hud/CombatTopHUD.js +2 -2
  9. package/lib/components/screens/combat/components/hud/CombatTopHUD.js.map +1 -1
  10. package/lib/components/screens/combat/hooks/useCombatActions.d.ts +2 -0
  11. package/lib/components/screens/combat/hooks/useCombatActions.d.ts.map +1 -1
  12. package/lib/components/screens/combat/hooks/useCombatActions.js +21 -2
  13. package/lib/components/screens/combat/hooks/useCombatActions.js.map +1 -1
  14. package/lib/components/screens/intro/IntroScreen3D.js +1 -1
  15. package/lib/components/screens/training/TrainingScreen3D.d.ts.map +1 -1
  16. package/lib/components/screens/training/TrainingScreen3D.js +6 -20
  17. package/lib/components/screens/training/TrainingScreen3D.js.map +1 -1
  18. package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.d.ts +2 -0
  19. package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.d.ts.map +1 -1
  20. package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.js +6 -4
  21. package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.js.map +1 -1
  22. package/lib/components/screens/training/components/TrainingControlsOverlayHtml.d.ts +2 -0
  23. package/lib/components/screens/training/components/TrainingControlsOverlayHtml.d.ts.map +1 -1
  24. package/lib/components/screens/training/components/TrainingControlsOverlayHtml.js +30 -14
  25. package/lib/components/screens/training/components/TrainingControlsOverlayHtml.js.map +1 -1
  26. package/lib/components/screens/training/components/hud/TrainingBottomHUD.d.ts.map +1 -1
  27. package/lib/components/screens/training/components/hud/TrainingBottomHUD.js +21 -7
  28. package/lib/components/screens/training/components/hud/TrainingBottomHUD.js.map +1 -1
  29. package/lib/components/screens/training/components/hud/TrainingLeftHUD.d.ts.map +1 -1
  30. package/lib/components/screens/training/components/hud/TrainingLeftHUD.js +3 -1
  31. package/lib/components/screens/training/components/hud/TrainingLeftHUD.js.map +1 -1
  32. package/lib/components/screens/training/components/hud/TrainingTopHUD.d.ts.map +1 -1
  33. package/lib/components/screens/training/components/hud/TrainingTopHUD.js +8 -5
  34. package/lib/components/screens/training/components/hud/TrainingTopHUD.js.map +1 -1
  35. package/lib/components/shared/mobile/MobileControlsPure.d.ts +4 -0
  36. package/lib/components/shared/mobile/MobileControlsPure.d.ts.map +1 -1
  37. package/lib/components/shared/mobile/MobileControlsPure.js +59 -30
  38. package/lib/components/shared/mobile/MobileControlsPure.js.map +1 -1
  39. package/lib/components/shared/three/ui/TechniqueBar.d.ts +13 -0
  40. package/lib/components/shared/three/ui/TechniqueBar.d.ts.map +1 -1
  41. package/lib/components/shared/three/ui/TechniqueBar.js +29 -5
  42. package/lib/components/shared/three/ui/TechniqueBar.js.map +1 -1
  43. package/lib/components/shared/ui/SplashScreen.js +2 -2
  44. package/lib/types/constants/layout.d.ts +60 -7
  45. package/lib/types/constants/layout.d.ts.map +1 -1
  46. package/lib/types/constants/layout.js +64 -10
  47. package/lib/types/constants/layout.js.map +1 -1
  48. package/lib/utils/math.d.ts +0 -10
  49. package/lib/utils/math.d.ts.map +1 -1
  50. package/lib/utils/math.js.map +1 -1
  51. package/lib/utils/responsiveLayout.d.ts +10 -0
  52. package/lib/utils/responsiveLayout.d.ts.map +1 -1
  53. package/lib/utils/responsiveLayout.js +16 -1
  54. package/lib/utils/responsiveLayout.js.map +1 -1
  55. package/package.json +3 -3
@@ -1 +1 @@
1
- {"version":3,"file":"CombatScreen3D.d.ts","sourceRoot":"","sources":["../../../../src/components/screens/combat/CombatScreen3D.tsx"],"names":[],"mappings":"AAAA;;;;;GAKG;AAUH,OAAO,KAMN,MAAM,OAAO,CAAC;AAUf,OAAO,EAAa,WAAW,EAAE,MAAM,kBAAkB,CAAC;AAsB1D,OAAO,EAEL,QAAQ,EAIT,MAAM,gBAAgB,CAAC;AAkFxB;;;GAGG;AACH,MAAM,WAAW,mBAAmB;IAClC;;;OAGG;IACH,QAAQ,CAAC,OAAO,EAAE,SAAS,WAAW,EAAE,CAAC;IACzC;;;;OAIG;IACH,QAAQ,CAAC,cAAc,EAAE,CACvB,WAAW,EAAE,MAAM,EACnB,OAAO,EAAE,OAAO,CAAC,WAAW,CAAC,KAC1B,IAAI,CAAC;IACV;;OAEG;IACH,QAAQ,CAAC,YAAY,EAAE,MAAM,CAAC;IAC9B;;OAEG;IACH,QAAQ,CAAC,aAAa,EAAE,MAAM,CAAC;IAC/B;;OAEG;IACH,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;IAC3B;;OAEG;IACH,QAAQ,CAAC,cAAc,EAAE,MAAM,IAAI,CAAC;IACpC;;;OAGG;IACH,QAAQ,CAAC,SAAS,EAAE,CAAC,MAAM,EAAE,MAAM,KAAK,IAAI,CAAC;IAC7C;;OAEG;IACH,QAAQ,CAAC,QAAQ,CAAC,EAAE,QAAQ,CAAC;IAC7B;;OAEG;IACH,QAAQ,CAAC,KAAK,CAAC,EAAE,MAAM,CAAC;IACxB;;OAEG;IACH,QAAQ,CAAC,MAAM,CAAC,EAAE,MAAM,CAAC;IACzB;;OAEG;IACH,QAAQ,CAAC,qBAAqB,CAAC,EAAE,OAAO,CAAC;IACzC;;OAEG;IACH,QAAQ,CAAC,sBAAsB,CAAC,EAAE,OAAO,CAAC;CAC3C;AAgCD,eAAO,MAAM,cAAc,EAAE,KAAK,CAAC,EAAE,CAAC,mBAAmB,CA0+FxD,CAAC;AAEF,eAAe,cAAc,CAAC"}
1
+ {"version":3,"file":"CombatScreen3D.d.ts","sourceRoot":"","sources":["../../../../src/components/screens/combat/CombatScreen3D.tsx"],"names":[],"mappings":"AAAA;;;;;GAKG;AAUH,OAAO,KAMN,MAAM,OAAO,CAAC;AAUf,OAAO,EAAa,WAAW,EAAE,MAAM,kBAAkB,CAAC;AAsB1D,OAAO,EAEL,QAAQ,EAIT,MAAM,gBAAgB,CAAC;AAkFxB;;;GAGG;AACH,MAAM,WAAW,mBAAmB;IAClC;;;OAGG;IACH,QAAQ,CAAC,OAAO,EAAE,SAAS,WAAW,EAAE,CAAC;IACzC;;;;OAIG;IACH,QAAQ,CAAC,cAAc,EAAE,CACvB,WAAW,EAAE,MAAM,EACnB,OAAO,EAAE,OAAO,CAAC,WAAW,CAAC,KAC1B,IAAI,CAAC;IACV;;OAEG;IACH,QAAQ,CAAC,YAAY,EAAE,MAAM,CAAC;IAC9B;;OAEG;IACH,QAAQ,CAAC,aAAa,EAAE,MAAM,CAAC;IAC/B;;OAEG;IACH,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;IAC3B;;OAEG;IACH,QAAQ,CAAC,cAAc,EAAE,MAAM,IAAI,CAAC;IACpC;;;OAGG;IACH,QAAQ,CAAC,SAAS,EAAE,CAAC,MAAM,EAAE,MAAM,KAAK,IAAI,CAAC;IAC7C;;OAEG;IACH,QAAQ,CAAC,QAAQ,CAAC,EAAE,QAAQ,CAAC;IAC7B;;OAEG;IACH,QAAQ,CAAC,KAAK,CAAC,EAAE,MAAM,CAAC;IACxB;;OAEG;IACH,QAAQ,CAAC,MAAM,CAAC,EAAE,MAAM,CAAC;IACzB;;OAEG;IACH,QAAQ,CAAC,qBAAqB,CAAC,EAAE,OAAO,CAAC;IACzC;;OAEG;IACH,QAAQ,CAAC,sBAAsB,CAAC,EAAE,OAAO,CAAC;CAC3C;AAgCD,eAAO,MAAM,cAAc,EAAE,KAAK,CAAC,EAAE,CAAC,mBAAmB,CAo+FxD,CAAC;AAEF,eAAe,cAAc,CAAC"}
@@ -129,6 +129,7 @@ var CombatScreen3D = ({ players, onPlayerUpdate, currentRound, timeRemaining, is
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  isMobile
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  });
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  const positionScale = useMemo(() => {
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+ if (isMobile) return 1;
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  switch (screenSize) {
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  case "mobile": return 1;
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  case "tablet": return 1;
@@ -137,7 +138,7 @@ var CombatScreen3D = ({ players, onPlayerUpdate, currentRound, timeRemaining, is
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  case "xlarge": return 1.5;
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  default: return 1;
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  }
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- }, [screenSize]);
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+ }, [isMobile, screenSize]);
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  const cameraConfig = useMemo(() => {
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  const base = createCameraConfig(isMobile);
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  if (!isPortrait) return base;
@@ -1711,24 +1712,7 @@ var CombatScreen3D = ({ players, onPlayerUpdate, currentRound, timeRemaining, is
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  })
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  ]
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  }),
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- isMobile ? /* @__PURE__ */ jsxs(EffectComposer, {
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- multisampling: 0,
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- children: [
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- /* @__PURE__ */ jsx(Bloom, {
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- luminanceThreshold: .9,
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- luminanceSmoothing: .9,
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- mipmapBlur: true,
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- intensity: .8,
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- radius: .4
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- }),
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- /* @__PURE__ */ jsx(Noise, { opacity: .03 }),
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- /* @__PURE__ */ jsx(Vignette, {
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- eskil: false,
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- offset: .1,
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- darkness: .3
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- })
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- ]
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- }) : /* @__PURE__ */ jsxs(EffectComposer, {
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+ renderConfig.postProcessing && /* @__PURE__ */ jsxs(EffectComposer, {
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  multisampling: 4,
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  children: [
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  /* @__PURE__ */ jsx(Bloom, {
@@ -1908,7 +1892,9 @@ var CombatScreen3D = ({ players, onPlayerUpdate, currentRound, timeRemaining, is
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  onMove: handleMobileMove,
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  onAttack: handleMobileAttack,
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  onBlock: handleMobileBlock,
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- bottom: getMobileControlsBottom(height)
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+ bottom: getMobileControlsBottom(height),
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+ viewportWidth: width,
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+ viewportHeight: height
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  }),
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  /* @__PURE__ */ jsx(StanceWheelPure, {
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  currentStance: currentStanceIndex,