blacktrigram 0.7.27 → 0.7.29

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Files changed (41) hide show
  1. package/lib/components/screens/combat/CombatScreen3D.d.ts.map +1 -1
  2. package/lib/components/screens/combat/CombatScreen3D.js +2 -1
  3. package/lib/components/screens/combat/CombatScreen3D.js.map +1 -1
  4. package/lib/components/screens/combat/components/hud/CombatBottomHUD.d.ts.map +1 -1
  5. package/lib/components/screens/combat/components/hud/CombatBottomHUD.js +24 -10
  6. package/lib/components/screens/combat/components/hud/CombatBottomHUD.js.map +1 -1
  7. package/lib/components/screens/intro/IntroScreen3D.js +1 -1
  8. package/lib/components/screens/training/TrainingScreen3D.d.ts.map +1 -1
  9. package/lib/components/screens/training/TrainingScreen3D.js +2 -1
  10. package/lib/components/screens/training/TrainingScreen3D.js.map +1 -1
  11. package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.d.ts +2 -0
  12. package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.d.ts.map +1 -1
  13. package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.js +6 -4
  14. package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.js.map +1 -1
  15. package/lib/components/screens/training/components/TrainingControlsOverlayHtml.d.ts +2 -0
  16. package/lib/components/screens/training/components/TrainingControlsOverlayHtml.d.ts.map +1 -1
  17. package/lib/components/screens/training/components/TrainingControlsOverlayHtml.js +30 -14
  18. package/lib/components/screens/training/components/TrainingControlsOverlayHtml.js.map +1 -1
  19. package/lib/components/screens/training/components/hud/TrainingBottomHUD.d.ts.map +1 -1
  20. package/lib/components/screens/training/components/hud/TrainingBottomHUD.js +19 -7
  21. package/lib/components/screens/training/components/hud/TrainingBottomHUD.js.map +1 -1
  22. package/lib/components/screens/training/components/hud/TrainingLeftHUD.d.ts.map +1 -1
  23. package/lib/components/screens/training/components/hud/TrainingLeftHUD.js +3 -1
  24. package/lib/components/screens/training/components/hud/TrainingLeftHUD.js.map +1 -1
  25. package/lib/components/screens/training/components/hud/TrainingTopHUD.d.ts.map +1 -1
  26. package/lib/components/screens/training/components/hud/TrainingTopHUD.js +7 -4
  27. package/lib/components/screens/training/components/hud/TrainingTopHUD.js.map +1 -1
  28. package/lib/components/shared/three/ui/TechniqueBar.d.ts +13 -0
  29. package/lib/components/shared/three/ui/TechniqueBar.d.ts.map +1 -1
  30. package/lib/components/shared/three/ui/TechniqueBar.js +29 -5
  31. package/lib/components/shared/three/ui/TechniqueBar.js.map +1 -1
  32. package/lib/components/shared/ui/SplashScreen.js +2 -2
  33. package/lib/types/constants/layout.d.ts +35 -0
  34. package/lib/types/constants/layout.d.ts.map +1 -1
  35. package/lib/types/constants/layout.js +36 -1
  36. package/lib/types/constants/layout.js.map +1 -1
  37. package/lib/utils/responsiveLayout.d.ts +10 -0
  38. package/lib/utils/responsiveLayout.d.ts.map +1 -1
  39. package/lib/utils/responsiveLayout.js +16 -1
  40. package/lib/utils/responsiveLayout.js.map +1 -1
  41. package/package.json +3 -3
@@ -1 +1 @@
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- {"version":3,"file":"CombatScreen3D.d.ts","sourceRoot":"","sources":["../../../../src/components/screens/combat/CombatScreen3D.tsx"],"names":[],"mappings":"AAAA;;;;;GAKG;AAUH,OAAO,KAMN,MAAM,OAAO,CAAC;AAUf,OAAO,EAAa,WAAW,EAAE,MAAM,kBAAkB,CAAC;AAsB1D,OAAO,EAEL,QAAQ,EAIT,MAAM,gBAAgB,CAAC;AAkFxB;;;GAGG;AACH,MAAM,WAAW,mBAAmB;IAClC;;;OAGG;IACH,QAAQ,CAAC,OAAO,EAAE,SAAS,WAAW,EAAE,CAAC;IACzC;;;;OAIG;IACH,QAAQ,CAAC,cAAc,EAAE,CACvB,WAAW,EAAE,MAAM,EACnB,OAAO,EAAE,OAAO,CAAC,WAAW,CAAC,KAC1B,IAAI,CAAC;IACV;;OAEG;IACH,QAAQ,CAAC,YAAY,EAAE,MAAM,CAAC;IAC9B;;OAEG;IACH,QAAQ,CAAC,aAAa,EAAE,MAAM,CAAC;IAC/B;;OAEG;IACH,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;IAC3B;;OAEG;IACH,QAAQ,CAAC,cAAc,EAAE,MAAM,IAAI,CAAC;IACpC;;;OAGG;IACH,QAAQ,CAAC,SAAS,EAAE,CAAC,MAAM,EAAE,MAAM,KAAK,IAAI,CAAC;IAC7C;;OAEG;IACH,QAAQ,CAAC,QAAQ,CAAC,EAAE,QAAQ,CAAC;IAC7B;;OAEG;IACH,QAAQ,CAAC,KAAK,CAAC,EAAE,MAAM,CAAC;IACxB;;OAEG;IACH,QAAQ,CAAC,MAAM,CAAC,EAAE,MAAM,CAAC;IACzB;;OAEG;IACH,QAAQ,CAAC,qBAAqB,CAAC,EAAE,OAAO,CAAC;IACzC;;OAEG;IACH,QAAQ,CAAC,sBAAsB,CAAC,EAAE,OAAO,CAAC;CAC3C;AAgCD,eAAO,MAAM,cAAc,EAAE,KAAK,CAAC,EAAE,CAAC,mBAAmB,CA0+FxD,CAAC;AAEF,eAAe,cAAc,CAAC"}
1
+ {"version":3,"file":"CombatScreen3D.d.ts","sourceRoot":"","sources":["../../../../src/components/screens/combat/CombatScreen3D.tsx"],"names":[],"mappings":"AAAA;;;;;GAKG;AAUH,OAAO,KAMN,MAAM,OAAO,CAAC;AAUf,OAAO,EAAa,WAAW,EAAE,MAAM,kBAAkB,CAAC;AAsB1D,OAAO,EAEL,QAAQ,EAIT,MAAM,gBAAgB,CAAC;AAkFxB;;;GAGG;AACH,MAAM,WAAW,mBAAmB;IAClC;;;OAGG;IACH,QAAQ,CAAC,OAAO,EAAE,SAAS,WAAW,EAAE,CAAC;IACzC;;;;OAIG;IACH,QAAQ,CAAC,cAAc,EAAE,CACvB,WAAW,EAAE,MAAM,EACnB,OAAO,EAAE,OAAO,CAAC,WAAW,CAAC,KAC1B,IAAI,CAAC;IACV;;OAEG;IACH,QAAQ,CAAC,YAAY,EAAE,MAAM,CAAC;IAC9B;;OAEG;IACH,QAAQ,CAAC,aAAa,EAAE,MAAM,CAAC;IAC/B;;OAEG;IACH,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;IAC3B;;OAEG;IACH,QAAQ,CAAC,cAAc,EAAE,MAAM,IAAI,CAAC;IACpC;;;OAGG;IACH,QAAQ,CAAC,SAAS,EAAE,CAAC,MAAM,EAAE,MAAM,KAAK,IAAI,CAAC;IAC7C;;OAEG;IACH,QAAQ,CAAC,QAAQ,CAAC,EAAE,QAAQ,CAAC;IAC7B;;OAEG;IACH,QAAQ,CAAC,KAAK,CAAC,EAAE,MAAM,CAAC;IACxB;;OAEG;IACH,QAAQ,CAAC,MAAM,CAAC,EAAE,MAAM,CAAC;IACzB;;OAEG;IACH,QAAQ,CAAC,qBAAqB,CAAC,EAAE,OAAO,CAAC;IACzC;;OAEG;IACH,QAAQ,CAAC,sBAAsB,CAAC,EAAE,OAAO,CAAC;CAC3C;AAgCD,eAAO,MAAM,cAAc,EAAE,KAAK,CAAC,EAAE,CAAC,mBAAmB,CA8+FxD,CAAC;AAEF,eAAe,cAAc,CAAC"}
@@ -129,6 +129,7 @@ var CombatScreen3D = ({ players, onPlayerUpdate, currentRound, timeRemaining, is
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  isMobile
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  });
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  const positionScale = useMemo(() => {
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+ if (isMobile) return 1;
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  switch (screenSize) {
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  case "mobile": return 1;
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  case "tablet": return 1;
@@ -137,7 +138,7 @@ var CombatScreen3D = ({ players, onPlayerUpdate, currentRound, timeRemaining, is
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  case "xlarge": return 1.5;
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  default: return 1;
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  }
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- }, [screenSize]);
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+ }, [isMobile, screenSize]);
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  const cameraConfig = useMemo(() => {
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  const base = createCameraConfig(isMobile);
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  if (!isPortrait) return base;