blacktrigram 0.7.13 โ†’ 0.7.14

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package/ARCHITECTURE.md CHANGED
@@ -30,6 +30,7 @@
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  ## ๐ŸŒ System Context
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  ```mermaid
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+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#455A64','secondaryColor':'#4CAF50','tertiaryColor':'#FF9800','personBkg':'#1565C0','containerBkg':'#2979FF','componentBkg':'#4CAF50','person_bg':'#1565C0','container_bg':'#2979FF','component_bg':'#4CAF50'}}}%%
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  C4Context
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  title System Context - Black Trigram (ํ‘๊ด˜) Web Application (Q1 2026)
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@@ -69,6 +70,7 @@ C4Context
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  ## ๐Ÿข Container View
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  ```mermaid
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+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#455A64','secondaryColor':'#4CAF50','tertiaryColor':'#FF9800','personBkg':'#1565C0','containerBkg':'#2979FF','componentBkg':'#4CAF50','person_bg':'#1565C0','container_bg':'#2979FF','component_bg':'#4CAF50'}}}%%
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  C4Container
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  title Container View - Black Trigram Performance Architecture (Q1 2026)
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@@ -164,6 +166,7 @@ C4Container
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  ## ๐Ÿงฉ Component View
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  ```mermaid
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+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#455A64','secondaryColor':'#4CAF50','tertiaryColor':'#FF9800','personBkg':'#1565C0','containerBkg':'#2979FF','componentBkg':'#4CAF50','person_bg':'#1565C0','container_bg':'#2979FF','component_bg':'#4CAF50'}}}%%
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  C4Component
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  title Combat System Components - Korean Martial Arts Engine (Q1 2026)
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@@ -352,6 +355,7 @@ The following Three.js packages are now installed and configured:
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  ### ๐Ÿ—๏ธ Architecture Integration
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  ```mermaid
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+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
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  graph TD
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  subgraph "React 19 Application Layer"
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  A[React Components]
@@ -360,7 +364,7 @@ graph TD
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  end
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  subgraph "Rendering Layer"
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- D[@react-three/fiber Canvas]
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+ D["@react-three/fiber Canvas"]
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  end
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  subgraph "Three.js 3D Scene"
@@ -404,6 +408,7 @@ graph TD
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  ### ๐Ÿ“ Rendering Pipeline
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  ```mermaid
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+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#455A64','secondaryColor':'#4CAF50','tertiaryColor':'#FF9800','actorBkg':'#1565C0','actorTextColor':'#fff','actorLineColor':'#455A64','signalColor':'#455A64','signalTextColor':'#fff','noteBkgColor':'#FFD600','noteTextColor':'#000','noteBorderColor':'#F57F17'}}}%%
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  sequenceDiagram
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  participant React as React Component
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  participant Canvas as @react-three/fiber Canvas
@@ -1150,6 +1155,7 @@ src/
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  ## ๐Ÿ”„ Combat Flow Sequence
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  ```mermaid
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+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#455A64','secondaryColor':'#4CAF50','tertiaryColor':'#FF9800','actorBkg':'#1565C0','actorTextColor':'#fff','actorLineColor':'#455A64','signalColor':'#455A64','signalTextColor':'#fff','noteBkgColor':'#FFD600','noteTextColor':'#000','noteBorderColor':'#F57F17'}}}%%
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  sequenceDiagram
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  title ๐Ÿ”„ Combat Flow โ€“ Fully Frontend (Black Trigram Q1 2026)
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@@ -1207,6 +1213,7 @@ sequenceDiagram
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  ### **Three.js-Specific Optimizations**
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  ```mermaid
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+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
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  graph TD
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  subgraph PM["๐Ÿ” Performance Monitoring (Q1 2026)"]
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  PerfMon[๐Ÿ“ˆ Performance Monitor]
@@ -1530,6 +1537,7 @@ quadrantChart
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  ### Mindmap of Strengths
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  ```mermaid
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+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
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  mindmap
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  root((๐ŸŸข Strengths Q1 2026))
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  id1(๐Ÿ› ๏ธ Zero-Install Web App)
@@ -1580,6 +1588,7 @@ mindmap
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  ### Mindmap of Weaknesses
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  ```mermaid
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+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
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  mindmap
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  root((๐ŸŸ  Weaknesses Q1 2026))
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  id1(๐ŸŒ€ No Persistence Session-Only)
@@ -1600,15 +1609,15 @@ mindmap
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  id4.3[Mobile browser performance gaps]
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  id5(โš ๏ธ Memory/GC Concerns)
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  id5.1[Three.js objects need manual disposal]
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- id5.2[Skeletal animation memory overhead (~180MB desktop)]
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- id5.3[Particle systems can spike memory (1000+ particles)]
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+ id5.2[Skeletal animation memory overhead - 180MB desktop]
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+ id5.3[Particle systems can spike memory - 1000+ particles]
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  id6(โš™๏ธ Combat Realism Systems)
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  id6.1[8/12 systems complete or near-complete - 67%]
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  id6.2[4 systems remaining: trauma visualization, balance, HUD, movement]
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- id6.3[1 system partially implemented: bone impact audio (mapping + selection complete; asset coverage/final mix pending)]
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+ id6.3[1 system partially implemented: bone impact audio - mapping + selection complete, asset coverage/final mix pending]
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  id7(โŒ Incomplete Features)
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  id7.1[Techniques not yet stance-specific - 4 per archetype vs 3-5 per stance]
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- id7.2[EndScreen3D implemented but missing final UX polish (detailed stats, meta-progression hooks)]
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+ id7.2[EndScreen3D implemented but missing final UX polish - detailed stats, meta-progression hooks]
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  id7.3[Training mode limited scope]
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  id8(๐Ÿ“ฑ Mobile Performance)
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  id8.1[30-45fps on mobile devices - meeting 30fps baseline target]
@@ -1623,6 +1632,7 @@ mindmap
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  ### Mindmap of Opportunities
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  ```mermaid
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+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
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  mindmap
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  root((๐Ÿ”ต Opportunities Q1 2026))
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  id1(๐Ÿ’ก PWA & Offline Caching)
@@ -1668,6 +1678,7 @@ mindmap
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  ### Mindmap of Threats
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  ```mermaid
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+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
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  mindmap
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  root((๐Ÿ”ด Threats Q1 2026))
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  id1(๐ŸŒฉ๏ธ CDN Outages / Latency)
@@ -1737,6 +1748,7 @@ mindmap
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  ### Player Archetypes & Combat Philosophy
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  ```mermaid
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+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
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  mindmap
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  root((๐Ÿฅ‹ Black Trigram Core))
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  id1[๐ŸŽฎ Player Archetypes]
@@ -1814,6 +1826,7 @@ mindmap
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  ### System Architecture Layers
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  ```mermaid
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+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
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  mindmap
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  root((๐Ÿ—๏ธ Architecture))
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  id1[๐Ÿ–ฅ๏ธ Presentation Layer]
@@ -1889,6 +1902,7 @@ mindmap
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  ### User Journey Through Game
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  ```mermaid
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+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
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  flowchart TD
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  Start([๐ŸŽฎ Game Load]) --> Loading[โณ Loading Assets]
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  Loading --> Intro[๐Ÿฎ Intro Screen]
@@ -1932,6 +1946,7 @@ flowchart TD
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  ### Combat System Data Flow
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  ```mermaid
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+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
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  graph TB
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  subgraph "๐ŸŽฎ Input Layer"
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  KI[Keyboard Input]
@@ -1993,6 +2008,7 @@ graph TB
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  ### Trigram Advantage Matrix
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  ```mermaid
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+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
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  graph LR
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  subgraph "โ˜ฏ๏ธ Trigram Relationships"
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  G[โ˜ฐ ๊ฑด Geon]
@@ -2038,6 +2054,7 @@ graph LR
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  ### Resource Loading Pipeline
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  ```mermaid
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+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#455A64','secondaryColor':'#4CAF50','tertiaryColor':'#FF9800','actorBkg':'#1565C0','actorTextColor':'#fff','actorLineColor':'#455A64','signalColor':'#455A64','signalTextColor':'#fff','noteBkgColor':'#FFD600','noteTextColor':'#000','noteBorderColor':'#F57F17'}}}%%
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  sequenceDiagram
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  participant B as Browser
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  participant L as Asset Loader
@@ -2065,6 +2082,7 @@ sequenceDiagram
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  ### Memory Management Strategy
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  ```mermaid
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+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
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  graph TD
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  subgraph "๐Ÿง  Memory Pools"
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  PP[Particle Pool<br/>Pre-allocated: 1000]
@@ -2109,6 +2127,7 @@ graph TD
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  ### Frontend Security Architecture
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  ```mermaid
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+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
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  graph TB
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  subgraph "๐Ÿ›ก๏ธ Security Layers"
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  CSP[Content Security Policy]
@@ -2149,6 +2168,7 @@ graph TB
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  ### CI/CD Pipeline
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  ```mermaid
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+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
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  graph LR
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  subgraph "๐Ÿ”ง Development"
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  DEV[Local Dev]
@@ -2200,6 +2220,7 @@ graph LR
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  ### Performance Monitoring Dashboard
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  ```mermaid
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+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
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  graph TD
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  subgraph "๐Ÿ“ˆ Client Metrics"
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  FPS[FPS Counter]
@@ -2246,6 +2267,7 @@ graph TD
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  ### Potential Backend Integration
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  ```mermaid
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+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
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  graph TD
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  subgraph "Current: Frontend Only"
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  FE[React + Three.js]
@@ -78,6 +78,7 @@ Below, we define the Combat System's architecture in detail.
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  ## ๐Ÿ”ง Core Combat System Architecture
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  ```mermaid
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+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
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  graph TB
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  subgraph "Combat System Controller (src/systems/CombatSystem.ts)"
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  CSC[CombatSystemController]:::core
@@ -152,6 +153,7 @@ graph TB
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  ## โ˜ฐ Trigram Combat System (ํŒ”๊ด˜ ๋ฌด์ˆ  ์ฒด๊ณ„)
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  ```mermaid
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+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
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  graph LR
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  subgraph "Eight Trigram Stances (ํŒ”๊ด˜)"
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  G[โ˜ฐ ๊ฑด Geon<br/>Heaven]:::geon
@@ -241,6 +243,7 @@ interface StanceGuardPose {
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  ### Animation State Integration
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  ```mermaid
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+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
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  graph LR
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  subgraph "Guard Animation States"
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  SG1[stance_guard_geon]:::guard
@@ -681,6 +684,7 @@ The Stance Transition Animation System provides smooth, realistic 600ms transiti
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  ### System Architecture
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  ```mermaid
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+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
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  graph TB
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  subgraph "Transition Matrix (64 Transitions)"
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  TM[STANCE_TRANSITIONS Map]:::matrix
@@ -1194,6 +1198,7 @@ function handleStanceChange(from: TrigramStance, to: TrigramStance) {
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  ## ๐ŸŽฏ Vital Point Targeting System (๊ธ‰์†Œ ํƒ€๊ฒฉ ์ฒด๊ณ„)
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  ```mermaid
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+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
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  graph TB
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  subgraph "70 Vital Points (๊ธ‰์†Œ)"
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  VPS[VitalPointSystem]:::vital
@@ -1246,6 +1251,7 @@ graph TB
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  ## ๐Ÿ‘ค Player Archetype Combat Specializations (๋ฌด์‚ฌ ์œ ํ˜•๋ณ„ ์ „ํˆฌ ํŠนํ™”)
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  ```mermaid
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+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
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  graph LR
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  subgraph "Five Player Archetypes (์˜ค๋Œ€ ๋ฌด์‚ฌ)"
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  M[๋ฌด์‚ฌ Musa<br/>Traditional Warrior]:::musa
@@ -1294,6 +1300,7 @@ graph LR
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  The Dark Ops technique system integrates authentic Korean special operations combat methods into the game, providing 15 specialized techniques focused on silent incapacitation, tactical assassination, and nerve strike warfare.
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  ```mermaid
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+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
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  graph TB
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  subgraph "Dark Ops Units (์•”ํ‘์ž‘์ „ ๋ถ€๋Œ€)"
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  DO[์•”ํ‘์ž‘์ „๋ถ€๋Œ€<br/>Dark Operations Unit]:::darkops
@@ -1453,6 +1460,7 @@ Dark Ops techniques target specific anatomical vulnerable points:
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  The Movement Penalty System implements realistic injury-based movement penalties where leg and body damage reduces movement speed, restricts stance changes, and affects balance. This system creates authentic combat trauma effects based on Korean martial arts principles where targeting legs (๋‹ค๋ฆฌ) is a fundamental combat strategy.
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  ```mermaid
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+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
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  graph TB
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  subgraph "Movement Penalty System (src/systems/bodypart/MovementPenaltySystem.ts)"
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  MPS[MovementPenaltySystem]:::movement
@@ -1631,6 +1639,7 @@ if (movementPenaltySystem.shouldEnterHelplessState(health, maxHealth)) {
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  The Physical Attributes System implements authentic biomechanics where each fighter's body dimensions (weight, limb length, muscle/fat mass, age) directly affect combat performance. Based on realistic human physiology and Korean martial arts principles, this system ensures that combat feels authentic and strategic.
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  ```mermaid
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+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
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  graph TB
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  subgraph "Physical Attributes System (src/data/archetypePhysicalAttributes.ts)"
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  PAS[PhysicalAttributesSystem]:::physical
@@ -1642,11 +1651,11 @@ graph TB
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  subgraph "Archetype Physical Profiles"
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  APH[ArchetypeProfiles]:::profile
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- APH --> MU[๋ฌด์‚ฌ (Musa)]:::musa
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- APH --> AM[์•”์‚ด์ž (Amsalja)]:::amsalja
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- APH --> HK[ํ•ด์ปค (Hacker)]:::hacker
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- APH --> JB[์ •๋ณด์š”์› (Jeongbo)]:::jeongbo
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- APH --> JJ[์กฐ์งํญ๋ ฅ๋ฐฐ (Jojik)]:::jojik
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+ APH --> MU["๋ฌด์‚ฌ Musa"]:::musa
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+ APH --> AM["์•”์‚ด์ž Amsalja"]:::amsalja
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+ APH --> HK["ํ•ด์ปค Hacker"]:::hacker
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+ APH --> JB["์ •๋ณด์š”์› Jeongbo"]:::jeongbo
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+ APH --> JJ["์กฐ์งํญ๋ ฅ๋ฐฐ Jojik"]:::jojik
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  end
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  subgraph "Combat Physics Engine (src/utils/combatPhysics.ts)"
@@ -2331,6 +2340,7 @@ Recovery animations follow Black Trigram's Korean martial arts principles:
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  ## ๐ŸŽฎ Combat Component Architecture
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  ```mermaid
2343
+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
2334
2344
  graph TB
2335
2345
  subgraph "React Components Layer"
2336
2346
  CS[CombatScreen]:::react
@@ -2372,6 +2382,7 @@ graph TB
2372
2382
  ## ๐Ÿ”Š Audio System Integration
2373
2383
 
2374
2384
  ```mermaid
2385
+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
2375
2386
  graph LR
2376
2387
  subgraph "Traditional Korean Instruments (๊ตญ์•…)"
2377
2388
  GAY[๊ฐ€์•ผ๊ธˆ Gayageum]:::traditional
@@ -2730,6 +2741,7 @@ AI fighters utilize behavior trees for dynamic combat decision-making based on h
2730
2741
  ### AI Decision Flow
2731
2742
 
2732
2743
  ```mermaid
2744
+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
2733
2745
  graph TB
2734
2746
  START[Combat AI Tick]:::start --> ASSESS[Assess Situation]:::process
2735
2747
 
@@ -2754,8 +2766,8 @@ graph TB
2754
2766
  CALC1 --> EXEC[Execute Technique]:::action
2755
2767
  GUARD --> WAIT[Wait for Opening]:::action
2756
2768
 
2757
- EXEC --> END[End AI Tick]:::end
2758
- WAIT --> END
2769
+ EXEC --> ENDTICK[End AI Tick]:::endState
2770
+ WAIT --> ENDTICK
2759
2771
 
2760
2772
  classDef start fill:#00ff00,stroke:#333,color:#000
2761
2773
  classDef process fill:#4da6ff,stroke:#333,color:#fff
@@ -2764,7 +2776,7 @@ graph TB
2764
2776
  classDef balanced fill:#ff8c00,stroke:#333,color:#fff
2765
2777
  classDef defensive fill:#0066cc,stroke:#333,color:#fff
2766
2778
  classDef action fill:#9370db,stroke:#333,color:#fff
2767
- classDef end fill:#808080,stroke:#333,color:#fff
2779
+ classDef endState fill:#808080,stroke:#333,color:#fff
2768
2780
  ```
2769
2781
 
2770
2782
  ### Aggression Levels
@@ -3304,6 +3316,7 @@ The system embodies traditional principles:
3304
3316
  ## ๐ŸŽฏ Success Metrics
3305
3317
 
3306
3318
  ```mermaid
3319
+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
3307
3320
  graph LR
3308
3321
  subgraph "Combat Effectiveness Metrics"
3309
3322
  ACC[์ •ํ™•๋„ Accuracy<br/>85%+ hit detection]:::metric
package/DATA_MODEL.md CHANGED
@@ -38,6 +38,7 @@ Black Trigram (ํ‘๊ด˜) is a frontend-only Korean martial arts combat simulator w
38
38
  ### **Entity Relationship Diagram**
39
39
 
40
40
  ```mermaid
41
+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#455A64','secondaryColor':'#4CAF50','tertiaryColor':'#FF9800'}}}%%
41
42
  erDiagram
42
43
  PLAYER ||--|| PLAYER_ARCHETYPE : "has"
43
44
  PLAYER ||--o{ STATUS_EFFECT : "suffers"
@@ -689,6 +690,7 @@ Black Trigram implements a performance-optimized skeletal animation system with
689
690
  #### **Core Bone Structure (28 bones)**
690
691
 
691
692
  ```mermaid
693
+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
692
694
  graph TD
693
695
  PELVIS[PELVIS - Root]
694
696
 
@@ -903,6 +905,7 @@ export enum VitalPointSeverity {
903
905
  ### **Combat State Transitions**
904
906
 
905
907
  ```mermaid
908
+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
906
909
  stateDiagram-v2
907
910
  [*] --> IDLE
908
911
 
@@ -98,6 +98,7 @@ This security architecture implements controls aligned with Hack23 AB's publicly
98
98
  The following diagram illustrates the layered defense-in-depth architecture for Black Trigram, showing how security controls are organized across infrastructure, application, and development layers.
99
99
 
100
100
  ```mermaid
101
+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
101
102
  graph TD
102
103
  subgraph "๐Ÿ† Defense-in-Depth Security Architecture"
103
104
  direction TB
@@ -165,6 +166,7 @@ graph TD
165
166
  **Current Status**: โŒ No Authentication - Client-Side Only Web Application
166
167
 
167
168
  ```mermaid
169
+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
168
170
  flowchart TD
169
171
  subgraph "Frontend-Only Architecture (No Authentication)"
170
172
  A[๐Ÿ‘ค Player] -->|"Direct Access"| B[๐ŸŒ Web Browser]
@@ -213,6 +215,7 @@ Black Trigram is a frontend-only web application with:
213
215
  **Current Status**: โŒ No Data Auditing - Session-Only Application
214
216
 
215
217
  ```mermaid
218
+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
216
219
  flowchart TD
217
220
  subgraph "No Auditing Architecture"
218
221
  A[๐Ÿ‘ค Player] -->|"Action"| B[โš™๏ธ Client Logic]
@@ -251,6 +254,7 @@ Black Trigram currently has:
251
254
  **Current Status**: โŒ No Session Tracking - Client-Side Only
252
255
 
253
256
  ```mermaid
257
+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
254
258
  flowchart TD
255
259
  subgraph "No Session Tracking"
256
260
  A[๐Ÿ‘ค Player] -->|"Interact"| B[๐Ÿ–ฑ๏ธ Game Interface]
@@ -289,6 +293,7 @@ Black Trigram session handling:
289
293
  **Current Status**: โŒ No Security Event Monitoring - Frontend Only
290
294
 
291
295
  ```mermaid
296
+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
292
297
  flowchart TD
293
298
  subgraph "No Security Event Monitoring"
294
299
  A[๐Ÿ”“ No Authentication<br>Events]
@@ -324,6 +329,7 @@ Black Trigram security monitoring:
324
329
  **Current Status**: โœ… AWS CloudFront + Route53 - Multi-Region with GitHub Pages DR
325
330
 
326
331
  ```mermaid
332
+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
327
333
  graph TD
328
334
  subgraph "AWS Network Security Infrastructure"
329
335
  A[๐ŸŒ Internet] -->|"DNS Query"| B[๐Ÿ›ก๏ธ Route53 DNSSEC + Health Checks]
@@ -433,6 +439,7 @@ Black Trigram network security includes AWS CloudFront + S3 multi-region deploym
433
439
  ### Domain Security Monitoring
434
440
 
435
441
  ```mermaid
442
+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
436
443
  flowchart LR
437
444
  subgraph "DNS Security Monitoring"
438
445
  A[๐Ÿ” DNSSEC Validation] --> B[๐Ÿ“Š Query Monitoring]
@@ -455,6 +462,7 @@ flowchart LR
455
462
  **Current Status**: โŒ Not Applicable - No AWS Infrastructure
456
463
 
457
464
  ```mermaid
465
+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
458
466
  flowchart LR
459
467
  subgraph "No VPC Infrastructure"
460
468
  A[๐Ÿšซ No Private Subnets]
@@ -478,6 +486,7 @@ Black Trigram does not use VPC infrastructure:
478
486
  **Current Status**: โœ… Multi-Region AWS + GitHub Pages DR
479
487
 
480
488
  ```mermaid
489
+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
481
490
  graph TD
482
491
  subgraph "AWS Multi-Region High Availability"
483
492
  A[๐Ÿ“ก Route53 Health Checks] --> B{Primary Healthy?}
@@ -545,6 +554,7 @@ As a static content application, Black Trigram benefits from inherent resilience
545
554
  **Current Status**: โœ… TLS Encryption + S3 Server-Side Encryption
546
555
 
547
556
  ```mermaid
557
+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
548
558
  flowchart TD
549
559
  subgraph "Data Protection Strategy"
550
560
  A[๐Ÿ‘ค Player] <-->|"๐Ÿ”’ TLS 1.3"| B[โš–๏ธ CloudFront CDN]
@@ -594,6 +604,7 @@ Black Trigram data protection:
594
604
  **Current Status**: โœ… Implemented - CloudFront + S3 + Route53
595
605
 
596
606
  ```mermaid
607
+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
597
608
  graph TD
598
609
  subgraph "AWS Security Services"
599
610
  A[โš–๏ธ CloudFront CDN] --> B[๐Ÿ›ก๏ธ AWS Shield Standard]
@@ -676,6 +687,7 @@ Black Trigram uses AWS infrastructure exclusively for static content hosting and
676
687
  **Current Status**: โŒ Not Applicable - No AWS Backend Services
677
688
 
678
689
  ```mermaid
690
+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
679
691
  flowchart TD
680
692
  subgraph "No AWS FSBP Implementation"
681
693
  A[๐Ÿšซ No Config Service]
@@ -701,6 +713,7 @@ Black Trigram does not implement AWS FSBP (uses AWS only for static hosting via
701
713
  **Current Status**: โŒ No Threat Detection - Frontend Only
702
714
 
703
715
  ```mermaid
716
+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
704
717
  flowchart TD
705
718
  subgraph "No Threat Detection"
706
719
  A[๐Ÿ” No Threat<br>Detection]
@@ -731,6 +744,7 @@ Black Trigram threat detection:
731
744
  **Current Status**: โŒ No Vulnerability Management - Static Content
732
745
 
733
746
  ```mermaid
747
+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
734
748
  flowchart TD
735
749
  subgraph "No Vulnerability Management"
736
750
  A[๐Ÿ”Ž No Vulnerability<br>Scanning]
@@ -761,6 +775,7 @@ Black Trigram vulnerability management:
761
775
  **Current Status**: โŒ No Configuration Management - Static Content
762
776
 
763
777
  ```mermaid
778
+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
764
779
  flowchart TD
765
780
  subgraph "No Configuration Management"
766
781
  A[โš™๏ธ No AWS Config]
@@ -790,6 +805,7 @@ Black Trigram configuration management:
790
805
  **Current Status**: โŒ No Security Monitoring - Frontend Only
791
806
 
792
807
  ```mermaid
808
+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
793
809
  flowchart TD
794
810
  subgraph "No Security Monitoring"
795
811
  A[๐Ÿ“Š No Log Sources]
@@ -821,6 +837,7 @@ Black Trigram monitoring:
821
837
  **Current Status**: โŒ No Automated Security Operations - Static Content
822
838
 
823
839
  ```mermaid
840
+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
824
841
  flowchart TD
825
842
  subgraph "No Automated Security Operations"
826
843
  A[โฑ๏ธ No Maintenance<br>Windows]
@@ -850,6 +867,7 @@ Black Trigram automated operations:
850
867
  **Current Status**: โœ… Partial Implementation - Frontend Security Only
851
868
 
852
869
  ```mermaid
870
+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
853
871
  flowchart LR
854
872
  subgraph "Frontend Application Security"
855
873
  A[๐Ÿ›ก๏ธ Browser<br>Security Model] --> B[๐Ÿ” HTTPS Only]
@@ -888,6 +906,7 @@ Black Trigram application security:
888
906
  **Current Status**: โŒ No Formal Compliance - Educational Application
889
907
 
890
908
  ```mermaid
909
+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
891
910
  graph TD
892
911
  subgraph "No Formal Compliance"
893
912
  A[๐Ÿ›๏ธ No Compliance<br>Framework]
@@ -919,6 +938,7 @@ Black Trigram compliance:
919
938
  **Current Status**: โœ… Simplified Defense Strategy - Minimal Attack Surface
920
939
 
921
940
  ```mermaid
941
+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
922
942
  flowchart TD
923
943
  subgraph "Simplified Defense-in-Depth"
924
944
  A[๐ŸŒ Network Layer] --> B[๐Ÿ”’ HTTPS/TLS]
@@ -959,6 +979,7 @@ Black Trigram's simplified defense approach:
959
979
  **Current Status**: โŒ No Security Operations - Static Content Only
960
980
 
961
981
  ```mermaid
982
+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
962
983
  flowchart TD
963
984
  subgraph "No Security Operations"
964
985
  A[๐Ÿ” No Monitoring]
@@ -990,6 +1011,7 @@ Black Trigram security operations:
990
1011
  **Current Status**: โœ… Minimal Security Investment - Frontend Only
991
1012
 
992
1013
  ```mermaid
1014
+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
993
1015
  flowchart TD
994
1016
  subgraph "Minimal Security Investment"
995
1017
  A[๐Ÿ’ฐ Low Cost] --> B[๐Ÿ“ฆ CDN Costs Only]
@@ -1028,6 +1050,7 @@ Black Trigram security investment:
1028
1050
  **Current Status**: โœ… Comprehensive CI/CD Security - GitHub Actions
1029
1051
 
1030
1052
  ```mermaid
1053
+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
1031
1054
  flowchart TD
1032
1055
  subgraph "Security-Hardened CI/CD Pipeline"
1033
1056
  A[๐Ÿ”’ Source Code<br>Security] --> B[๐Ÿ” CodeQL Analysis]
package/THREAT_MODEL.md CHANGED
@@ -45,6 +45,7 @@ _โ€” Based on Hack23 AB's commitment to security through transparency and excell
45
45
  This threat model implements all five strategies defined in [Hack23 AB Threat Modeling Policy ยง4](https://github.com/Hack23/ISMS-PUBLIC/blob/main/Threat_Modeling.md#threat-modeling-strategies):
46
46
 
47
47
  ```mermaid
48
+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
48
49
  mindmap
49
50
  root)๐ŸŽฏ Black Trigram Threat Modeling(
50
51
  (๐ŸŽ–๏ธ Attacker-Centric)
@@ -425,16 +426,20 @@ Following [Risk-Centric Threat Modeling](https://github.com/Hack23/ISMS-PUBLIC/b
425
426
  ### **โš–๏ธ Risk Heat Matrix**
426
427
 
427
428
  ```mermaid
428
- %%{
429
- init: {
430
- 'theme': 'base',
431
- 'themeVariables': {
432
- 'primaryColor': '#fff',
433
- 'primaryTextColor': '#000',
434
- 'lineColor': '#333'
435
- }
429
+ %%{init: {
430
+ "theme": "neutral",
431
+ "themeVariables": {
432
+ "quadrant1Fill": "#2E7D32",
433
+ "quadrant2Fill": "#D32F2F",
434
+ "quadrant3Fill": "#1565C0",
435
+ "quadrant4Fill": "#FF9800",
436
+ "quadrantTitleFill": "#ffffff",
437
+ "quadrantPointFill": "#ffffff",
438
+ "quadrantPointTextFill": "#ffffff",
439
+ "quadrantXAxisTextFill": "#ffffff",
440
+ "quadrantYAxisTextFill": "#ffffff"
436
441
  }
437
- }%%
442
+ }}%%
438
443
  quadrantChart
439
444
  title ๐ŸŽฏ Black Trigram Risk Heat Matrix
440
445
  x-axis Low Likelihood --> High Likelihood
@@ -937,6 +942,7 @@ Following [Hack23 AB Threat Modeling Policy โ€” AI-Enabled Threats](https://gith
937
942
  #### **๐Ÿ›ก๏ธ AI Threat Countermeasures for Educational Gaming**
938
943
 
939
944
  ```mermaid
945
+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
940
946
  flowchart TD
941
947
  A[๐Ÿค– AI Threat Detection] --> B{Threat Category}
942
948
  B -->|Content Manipulation| C[Cultural Review Gate]
@@ -974,6 +980,7 @@ Following [Hack23 AB Threat Modeling Policy โ€” Maturity Framework](https://gith
974
980
  #### **๐Ÿ“ˆ Maturity Progression Roadmap**
975
981
 
976
982
  ```mermaid
983
+ %%{init: {'theme':'base', 'themeVariables': {'primaryColor':'#2979FF','primaryTextColor':'#fff','primaryBorderColor':'#0D47A1','lineColor':'#00C853','secondaryColor':'#FFD600','tertiaryColor':'#FF3D00'}}}%%
977
984
  graph LR
978
985
  L1[Level 1<br/>Ad-hoc<br/>โœ… Done] --> L2[Level 2<br/>Repeatable<br/>โœ… Done]
979
986
  L2 --> L3[Level 3<br/>Defined<br/>โœ… Current]
@@ -21,7 +21,7 @@ import { useCallback, useEffect, useMemo, useRef, useState } from "react";
21
21
  import { jsx, jsxs } from "react/jsx-runtime";
22
22
  import { Canvas } from "@react-three/fiber";
23
23
  //#region src/components/screens/intro/IntroScreen3D.tsx
24
- var APP_VERSION = "0.7.13";
24
+ var APP_VERSION = "0.7.14";
25
25
  var MENU_ITEMS = [
26
26
  {
27
27
  mode: GameMode.VERSUS,
@@ -183,7 +183,7 @@ var SplashScreen = ({ onStart, width, height }) => {
183
183
  }),
184
184
  /* @__PURE__ */ jsxs("div", {
185
185
  role: "contentinfo",
186
- "aria-label": `Application version 0.7.13`,
186
+ "aria-label": `Application version 0.7.14`,
187
187
  style: {
188
188
  position: "absolute",
189
189
  bottom: "20px",
@@ -192,7 +192,7 @@ var SplashScreen = ({ onStart, width, height }) => {
192
192
  fontSize: "10px",
193
193
  zIndex: 1
194
194
  },
195
- children: ["v", "0.7.13"]
195
+ children: ["v", "0.7.14"]
196
196
  })
197
197
  ]
198
198
  });
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "blacktrigram",
3
- "version": "0.7.13",
3
+ "version": "0.7.14",
4
4
  "description": "Black Trigram (ํ‘๊ด˜) - Korean Martial Arts Combat Simulator. Reusable game systems, combat mechanics, animation framework, and Korean martial arts data built with React, Three.js, and TypeScript.",
5
5
  "type": "module",
6
6
  "main": "./lib/index.js",
@@ -186,7 +186,7 @@
186
186
  "three": "^0.183.0"
187
187
  },
188
188
  "devDependencies": {
189
- "@aws-sdk/client-bedrock-runtime": "3.1025.0",
189
+ "@aws-sdk/client-bedrock-runtime": "3.1027.0",
190
190
  "@eslint/js": "10.0.1",
191
191
  "@react-three/drei": "10.7.7",
192
192
  "@react-three/fiber": "9.5.0",
@@ -202,7 +202,7 @@
202
202
  "@vitejs/plugin-react": "6.0.1",
203
203
  "@vitest/coverage-v8": "4.1.3",
204
204
  "@vitest/ui": "4.1.3",
205
- "cypress": "15.13.0",
205
+ "cypress": "15.13.1",
206
206
  "cypress-junit-reporter": "1.3.1",
207
207
  "cypress-multi-reporters": "2.0.5",
208
208
  "cypress-wait-until": "3.0.2",
@@ -214,17 +214,17 @@
214
214
  "globals": "17.4.0",
215
215
  "jest-axe": "10.0.0",
216
216
  "jsdom": "29.0.2",
217
- "knip": "6.3.0",
217
+ "knip": "6.3.1",
218
218
  "license-compliance": "3.0.1",
219
219
  "mocha-junit-reporter": "2.2.1",
220
220
  "mochawesome": "7.1.4",
221
221
  "mochawesome-merge": "5.1.1",
222
222
  "mochawesome-report-generator": "6.3.2",
223
- "openai": "6.33.0",
223
+ "openai": "6.34.0",
224
224
  "playwright": "1.59.1",
225
225
  "postprocessing": "6.39.0",
226
- "react": "19.2.4",
227
- "react-dom": "19.2.4",
226
+ "react": "19.2.5",
227
+ "react-dom": "19.2.5",
228
228
  "start-server-and-test": "3.0.0",
229
229
  "three": "0.183.2",
230
230
  "ts-morph": "27.0.2",
@@ -236,8 +236,8 @@
236
236
  "typedoc-plugin-mermaid": "1.12.0",
237
237
  "typedoc-plugin-missing-exports": "4.1.3",
238
238
  "typescript": "6.0.2",
239
- "typescript-eslint": "8.58.0",
240
- "vite": "8.0.6",
239
+ "typescript-eslint": "8.58.1",
240
+ "vite": "8.0.8",
241
241
  "vite-bundle-analyzer": "1.3.7",
242
242
  "vite-tsconfig-paths": "6.1.1",
243
243
  "vitest": "4.1.3"