bitfab-cli 0.2.406 → 0.2.408
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +32 -21
- package/package.json +1 -1
package/dist/index.js
CHANGED
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@@ -24697,10 +24697,10 @@ var semver3 = __toESM(require_semver2(), 1);
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// ../bitfab-plugin-lib/dist/bakedSdkVersions.js
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var BAKED_SDK_VERSIONS = {
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typescript: "0.
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python: "0.
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ruby: "0.
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go: "0.
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typescript: "0.63.1",
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python: "0.63.1",
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ruby: "0.63.1",
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go: "0.63.1"
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};
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// ../bitfab-plugin-lib/dist/installedSdk.js
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@@ -28623,6 +28623,9 @@ var FRAMEWORK_VARIABLES = {
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}
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};
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// ../bitfab-plugin-lib/dist/flows/replayFlags.js
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var SKIP_ASSERTION_JUDGING_FLAG = `**Add \`--skip-assertion-judging\` when the installed replay command accepts it.** Run the SDK-installed \`bitfab-replay --help\` once per workspace and SDK version, with the same package runner as the replay itself. When its options list \`--skip-assertion-judging\`, add it to every replay command in this step. Newer SDKs otherwise have the server judge each replay's approved assertions as it finishes, which would write a second set of verdicts beside the ones this flow writes and pay for both. Older SDKs reject the flag, so leave it off when \`--help\` does not list it.`;
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// ../bitfab-plugin-lib/dist/flows/assistant.js
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var FAN_OUT_JUDGING = `{{#claude}}**Scale the judging with fan-out when there are many items.** Per-item judging is embarrassingly parallel: each verdict depends only on that one item's own artifacts (plus the fixed rubric and any shared context you gather once below), never on the other items, and the judge only reasons and returns JSON, it never edits files. So pick serial or fan-out by the item count:
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@@ -30195,6 +30198,8 @@ The schema is flat, every file object is exactly \`{ path, before, after }\`. Do
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- **Initial \`fix\` pass (\`fixReplayScope = "single-trace"\`)**: pass \`--trace-ids <targetTraceId>\` (the trace ID held from Phase Fix \`resolve\`) and do NOT pass \`--dataset-id\`. This is the user's requested targeted replay. It proves the bug turned green before anything is added to a dataset or the rest of the dataset is run.
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- **Full dataset runs**: check the \`supportsDatasetId\` flag (from \`detect-replay-capabilities\`). When true, this is the **preferred way to replay the dataset**: pass \`--dataset-id <datasetId>\` (the dataset id held in working context: from \`pick-dataset\` in \`experiment\` / \`cost-optimize\` / \`benchmark\` modes, or from \`fix-add-to-dataset\` in \`fix\` mode, which skips \`pick-dataset\`) and **omit \`--trace-ids\` entirely**. The server replays exactly the dataset's traces and durably attributes the experiment to the dataset, so it shows under the dataset's experiments even when trace lineage can't be reconstructed, and you don't have to enumerate the dataset's trace IDs by hand. Only when \`supportsDatasetId\` is false do you fall back to \`--trace-ids <the dataset's resolved trace ids>\` (attribution then relies on the derived trace-lineage join). If the installed SDK lacks \`--dataset-id\`, prefer upgrading it (see \`upgrade-replay-script\`) over the trace-ids fallback.
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${SKIP_ASSERTION_JUDGING_FLAG}
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**Run the replay through \`{{command:replayProgress}}\` in the background, then relay the progress lines it prints.** Before starting, choose a unique run directory for this replay, for example \`.bitfab/replays/<experimentN>-<timestamp>-<short-random>\`, pass it with \`--run-dir\`, and hold that path in context; do not use a shared \`--events-log\` path. A foreground run blocks you for the whole replay and the user just sees "a shell is running" with no detail. \`{{command:replayProgress}}\` runs the replay, turns the SDK's per-trace \`@@bitfab:progress\` events into one self-contained line per trace on its stdout (a header, then for each trace as it finishes a pass/fail glyph, the running \`n/total\`, and that trace's duration, with the error reason inline on failure, plus a liveness heartbeat line when a slow trace goes quiet so the run never looks frozen, then a final summary with total + average time), and writes a small JSONL event log at \`<run-dir>/events.jsonl\`: \`type: "progress"\` rows as items finish, then a final \`type: "complete"\` row. Large per-item payloads are written atomically under \`<run-dir>/items/\` and referenced by \`item.itemPath\` / \`items[].itemPath\`, so outputs are not duplicated in the event log. It also tees every human line to \`<run-dir>/progress.log\`, so the user can \`tail -f\` it in a separate terminal for a live view that never collapses the way a tool card does. The wrapper writes \`<run-dir>/run.json\`; once the server experiment ID is known it also writes \`<parent-of-run-dir>/by-experiment/<experimentId>/run.json\` pointing back to the run directory. If the replay finishes no traces at all (an \`@bitfab/sdk\` too old to carry the lifecycle reporter, or an SDK too old to emit installed-command lifecycle events), it closes with a \`\u26A0 done \xB7 replay finished but reported no progress\` line instead of ending silently, so a missing stream of per-trace lines never reads as a hang, fix it via \`upgrade-replay-script\` and re-run. If the replay command exits 0 but its local \`ReplayResult\` capture is unavailable, the wrapper also exits 0, emits a \`\u26A0 unverified\` capture warning, and records \`status: "unverified"\` with \`resultCaptured: false\` in \`run.json\`: this prevents the host and metadata consumers from falsely reporting either failure or completion. Progress lines alone do not verify the result. Treat the outcome as unverified until the server experiment status resolves it; then explicitly report the server-confirmed outcome. You do NOT decide what or when to print: it does the formatting; you just show each new line.
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With a current replay-capable SDK, the event log also contains \`type: "started"\` lifecycle rows. These identify historical trace IDs that have entered a worker but have not necessarily settled; they are diagnostic only and must not be evaluated as completed items.
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@@ -30984,7 +30989,7 @@ ${REPLAY_SAFETY_CHECK}
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toolCalls: ["bash"],
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title: "Run replay against the single trace",
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emit: "Running replay",
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body: `**Run the replay against the one trace ID. No user interaction, no extra flags.** Invoke the SDK-installed executable with the registry and pipeline located in \`setup\`:
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body: `**Run the replay against the one trace ID. No user interaction, and no extra flags beyond the one below.** Invoke the SDK-installed executable with the registry and pipeline located in \`setup\`:
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\`\`\`bash
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# TypeScript: cd <project-dir> && pnpm exec bitfab-replay --registry <registry-path> <pipeline> --trace-ids <trace-id>
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@@ -30992,6 +30997,8 @@ ${REPLAY_SAFETY_CHECK}
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# Ruby: cd <project-dir> && bundle exec bitfab-replay --registry <registry-path> <pipeline> --trace-ids <trace-id>
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\`\`\`
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${SKIP_ASSERTION_JUDGING_FLAG}
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This is a single-trace, in-chat path: run the replay directly, no progress-bar wrapper (one item has nothing to track). Do **not** pass \`--code-change\` or \`--experiment-group-id\`, this minimal path skips code-change payloads and experiment groups (persisting the verdict in the next step needs neither). Capture the full replay-result JSON and exit code, and from it hold the run's experiment ID (\`experimentId\` in TS, \`experiment_id\` in Python/Ruby; older SDKs print \`testRunId\` / \`test_run_id\`) and the completed item's trace id (\`traceId\` in TS, \`trace_id\` in Python/Ruby). **In the final replay result this trace id is already the SERVER replay trace id** (the SDK's \`completeReplay\` overwrites the local id with the server row id before returning), so the verdict step persists against it directly, no \`get_replay_status\` mapping. **If it is \`null\`, persistence is impossible this run** (an old server/SDK that returns no server-trace-id mapping), note that so the verdict step falls back to an in-chat-only verdict.
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**Quick health check.** If the replay crashed (non-zero exit, no items) or the single item has \`item.error\` set, hold the error for the verdict step. Otherwise hold the completed item's new output alongside the original output you read in \`setup\`.`,
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@@ -31337,7 +31344,7 @@ If the block prints \`ERROR: Bitfab plugin not installed\`, the user hasn't inst
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inspect: "Diagnose (and offer to fix) your tracing setup: auth, what's instrumented, plugin/SDK freshness, replay coverage, trace arrival.",
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"switch-org": "Switch which Bitfab org the plugin reads and writes (replaces the local API key).",
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replay: "Create or update replay registry modules for instrumented workflows.",
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cloud: "
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cloud: "Run your normal replay on your own GitHub Actions by adding --cloud. One workflow file in the repository; no Bitfab repository connection or GitHub CLI required.",
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"db-snapshot": "Set up per-trace database snapshots so replay runs against the DB state at trace time (TypeScript, Python, Ruby).",
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templates: "Iterate on the span-rendering templates for one trace function.",
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"analyze-repo": "Read-only discovery: scan source, rank the top workflows to instrument, and report recommendations without creating artifacts or changing code."
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@@ -31401,31 +31408,35 @@ Never modify existing code on a refactor path without completing this three-step
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kind: "action",
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title: "Inspect the replay environment",
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toolCalls: ["bash", "read", "glob", "grep", "ask"],
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body: `
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body: `Cloud replay runs the replay the user already runs locally on their own GitHub Actions: they add --cloud to their normal bitfab-replay command and every other option works the same. The code that snapshots, dispatches, watches, and runs the replay ships inside the SDK, and the repository keeps one file: .github/workflows/bitfab-replay.yml, which holds only settings (install steps, the secrets the replay reads, the runner, and an optional Environment). Nothing else is written to the repository.
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Read the existing GitHub Actions, runtime manifests, lockfiles, replay registry, gitignore, and environment-variable NAMES. Never read or print secret values. Check the git origin is github.com and Python 3.10+ exists (macOS or Linux). GitHub access needs no GitHub CLI: the SDK uses gh when it is logged in, otherwise GH_TOKEN or GITHUB_TOKEN, otherwise the github.com credential git already stores for pushing. Only copying secrets from local files needs gh. Run the installed SDK's bitfab-replay --cloud --help; if it does not describe --cloud-init with --secret, upgrade the SDK through bitfab:update before continuing.
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When the repository has .bitfab/cloud.json from an older SDK, run bitfab-replay --cloud-init from the directory where replay normally runs. It moves the settings into the workflow, removes .bitfab/cloud.json and any old .bitfab/cloudReplay.py, and reports droppedCommand when cloud.json had a custom replay command: the runner now starts the same bitfab-replay the user runs locally, so move any environment variables that command set into the Replay step's env. When the Replay step did not run the SDK command, pass --run with the command that starts bitfab-replay. Show the diff.
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Inspect push-triggered workflows and deployment integrations: each replay pushes a temporary bitfab-replay/<UUID> branch. --cloud-init lists the ones it finds in reviewPushTriggers. Offer the usual fixes: a push workflow can add bitfab-replay/** to branches-ignore, or, when its push trigger already lists branches (GitHub does not allow both keys on one trigger), add !bitfab-replay/** as the last entry of that list, and a Vercel project can skip those branches with git.deploymentEnabled {"bitfab-replay/**": false} in its vercel.json or an Ignored Build Step in the dashboard. Ask before changing existing CI or deployment behavior.
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Compare what --cloud-init will detect with the project's CI (its result lists what it detected): the runtime and version, package manager, install command, build or code-generation steps, services, and working directory every pipeline in the registry needs. Go needs --run with the command that starts its registry program, such as go run ./cmd/registry, and the program must call RunCloudReplayCLI before building its registry. For database reads, prefer database branching: when the Bitfab organization has a database connected, each replay item gets a branch at its trace's captured instant and the runner needs no database secret. That works only when every registry entry that reads the database sets dbBranch and the application takes its connection per call from the replay branch URL (getCurrentReplayBranch().databaseUrl, or the Python, Ruby, or Go equivalent). A pool created once at import from DATABASE_URL never sees the branch, so check how the application builds its database client, and offer db-snapshot mode when either piece is missing. Without branching, a private database needs runner network access or a replay-safe fixture. Do not silently give replay production side effects. Submodules/gitlinks and credential-like tracked files are refused by the snapshot; a gitlink with no .gitmodules entry is usually a nested repository committed by accident, so offer to untrack it with git rm --cached and ignore its folder.
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Say plainly which identity the runner uses: it authenticates only with the credentials in its GitHub secrets, never as the user. Local gcloud, AWS, or other cloud logins do not travel to the runner, so a bucket the user can read from their laptop can still refuse the runner. When a credential secret is a service account, ask for its email (never the key) and, when the user's own CLI is logged in, check that the account can read what replay reads, such as gcloud storage ls gs://<bucket> --impersonate-service-account=<email>. Report a refusal as the fix to make before the first run.
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State who can start a replay: once GitHub has registered the workflow, anyone with write access to the repository can dispatch it on any branch, including code the user never reviewed, and that run receives every secret the workflow reads. Recommend a GitHub Environment (environment: bitfab-replay, set with --environment bitfab-replay) holding the replay secrets, with required reviewers, so no run gets credentials until someone approves it. Name the tradeoff: every replay then waits for an approval. Let the user decline.
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Present the secret names the replay needs, the Environment choice, and any push-trigger exclusions. Ask only about unresolved choices. Never ask for secret values in chat.`,
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next: "cloud/install"
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},
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{
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id: "install",
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kind: "action",
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title: "
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title: "Write the cloud replay workflow",
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toolCalls: ["bash", "read", "write", "edit"],
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body: `
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From workingDirectory, run the SDK's bitfab-replay command with --cloud-init --config <specification-path>. This creates .bitfab/cloud.json and .github/workflows/bitfab-replay.yml. The generated workflow is JSON, which is valid YAML. Its run-name and its execution_id and request inputs are how the SDK finds and feeds each run; never rename them. Running --cloud-init again is safe: on an existing setup it ignores the rest of the specification and only brings the Replay step up to date as described above, so change other settings by editing the files and reviewing the diff. Remove only your temporary specification after successful installation. If .bitfab is ignored, propose a narrow gitignore exception for .bitfab/cloud.json. Never force-add secrets or arbitrary ignored files.
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body: `From the directory where replay normally runs, run the SDK's bitfab-replay --cloud-init with --secret <NAME> for each environment variable the replay reads from a secret (BITFAB_API_KEY is always included), --environment <name> when the user chose one, and --check "<command>" when replay reads cloud storage or another service with its own credentials, such as a small script that reads one object from the bucket. Add --run "<command>" for Go or when the detected command is wrong, and --runs-on <label> to match existing CI. It detects the runtime, package manager, and install command from the directory it runs in, and writes .github/workflows/bitfab-replay.yml, the only file it creates. Running it again on a current setup changes nothing.
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Review the generated workflow against the project's CI and edit it directly for anything detection missed, such as a build step, code generation, a monorepo install filter, or services. When the user normally starts replay through a wrapper script that sets environment variables, add those variables to the Replay step's env, because the runner starts bitfab-replay itself. Pin any third-party action you add to a reviewed commit SHA. Keep its run-name and its execution_id and request inputs as generated: the SDK finds and feeds each run through them. Put every variable the replay reads from a secret in the Replay step's env, written like the generated entries: a GitHub expression reading secrets.<GitHub secret name>. That mapping is what --cloud-secrets and the runner's empty-secret check read, so a secret stored under another name is mapped there directly, such as OPENAI_API_KEY reading secrets.EVAL_OPENAI_API_KEY, and a non-secret value reads vars.<name>. When the registry's Bitfab client reads its key from another variable, map the same secret to that name too. When a setup step needs a credential file, such as a Google service account JSON, write it under $RUNNER_TEMP with umask 077 and export its path through $GITHUB_ENV: a step whose env maps GOOGLE_CREDENTIALS_JSON from its secret and whose run is umask 077; printf '%s' "$GOOGLE_CREDENTIALS_JSON" > "$RUNNER_TEMP/google.json"; echo "GOOGLE_APPLICATION_CREDENTIALS=$RUNNER_TEMP/google.json" >> "$GITHUB_ENV". Do not use google-github-actions/auth or similar actions that write the key file into the checked-out workspace. Do not copy deployment steps, local env values, or API keys into the workflow.
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Secrets are read from GitHub secrets prefixed BITFAB_CLOUD_ unless the user asks otherwise (--secret-prefix, or an empty prefix to reuse bare-named secrets), so BITFAB_CLOUD_OPENAI_API_KEY reaches the replay as OPENAI_API_KEY and replay credentials never collide with secrets the repository already uses. Tell the user which secrets to create (the init result lists them) in GitHub Settings \u2192 Secrets and variables \u2192 Actions, in the repository or the Environment. BITFAB_API_KEY belongs to the Bitfab organization that holds the registry's traces; confirm that, because a key from another organization finds none of them. Have the user create a dedicated key for the runner on the API keys page of the Bitfab dashboard, named for what it is (such as "GitHub cloud replay"), rather than reusing the key the plugin logged in with or their personal development key, so it can be revoked or rotated on its own. BITFAB_SERVICE_URL is optional; do not override the SDK default with an empty variable. Do not create a Bitfab cloud target, install a GitHub App, or request a repository connection.
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When the project keeps local environment files, list the NAMES each
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When the project keeps local environment files, list the NAMES each secret could come from and ask once whether to copy those local values into GitHub. Never read, print, or compare the values. On a yes, run bitfab-replay --cloud-secrets --env-file <file> [--env-file <file>] --dry-run first, then without --dry-run. It reads the secret names and the Environment from the workflow, parses quoted, multi-line, and JSON values, and pipes each value to gh on standard input so it never appears in arguments, process listings, or shell history. Without gh it says which secrets to create by hand and where. Never hand-extract a value with grep, cut, or a shell variable, and never pass one through gh secret set --body. A name the files define as blank is skipped, because an empty secret replaces a working default with nothing. Warn before copying a value that points somewhere a runner cannot reach, such as a localhost URL, or that grants more than replay needs. Leave BITFAB_API_KEY out of the copy by default and have the user set the dedicated runner key by hand. Environment secrets need the Environment to exist: check with gh api repos/<owner>/<repo>/environments, and ask before creating it with gh api -X PUT repos/<owner>/<repo>/environments/<name>, offering the user as a required reviewer. Setting secrets requires the same explicit authorization as any other remote write.`,
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next: "cloud/verify"
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},
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kind: "action",
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title: "Verify and hand off",
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toolCalls: ["bash", "read", "ask"],
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body: `Validate workflow syntax (actionlint when available)
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body: `Validate workflow syntax (actionlint when available). GitHub must register the workflow before it can be dispatched, and merging it to the default branch once registers it. After that, each replay dispatches the workflow as it is in that replay's snapshot, so later edits apply on the next replay without merging. Explain the one required merge. Do not push, merge, change repository permissions, or set secrets without authorization.
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Verify with the replay command the user already runs, plus cloud flags. First add --cloud --cloud-dry-run, which pushes nothing and reports the changed tracked files and omitted new files; include new source files with repeated --cloud-include <repository-relative-file> (until the workflow is committed, include it too). Review the entire snapshot for credentials; filename screening is not a secret scanner. Then, once the workflow is merged and the secrets are set, and when remote runs are authorized, run the same command with --cloud --dry-run. That dispatches a real run that replays nothing but receives the workflow's secrets, so it needs the same authorization as a replay: it stops with the names of any mapped secrets that are empty (GitHub turns a secret that does not exist into an empty string), runs the --check command, and resolves the traces with the replay's own --dry-run, proving the registry loads and the Bitfab key reaches the traces. --cloud-check is the same. Fix what it reports before the first replay, reading the Replay step log it links. Then, only when remote replay is authorized, run with just --cloud. Every replay option works as it does locally, in any order; --params and --code-change files must be in the snapshot; seeding stays local. Add --fail-on-error when a script should exit 1 on errored items. HEAD, staged changes, and working files stay untouched; never reset or undo the user's work.
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Always add --cloud-detach from an agent session, since a replay can run for hours and, once GitHub shows the run, the wait has no local limit (it gives up only when GitHub shows no run within 10 minutes). --cloud-timeout <minutes> (1..7200) stops one replay early and keeps finished traces as an interrupted experiment. The generated job sets no timeout, so GitHub's 6-hour limit for its own runners applies. Explain --cloud-status, --cloud-watch, --cloud-cancel, and --cloud-cleanup with the printed execution UUID; records live under this worktree's Git directory, and a detached run's branch is removed only by a later watch, status, or cleanup. Recover interrupted submissions with --cloud-request-id instead of dispatching again. Report separately whether the workflow is written, secrets configured, workflow merged, snapshot dry run reviewed, cloud dry run passed, and a real replay completed.`,
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next: "cleanup/finish"
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}
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]
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package/package.json
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