bitboss-ui 0.2.64 → 0.2.65

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Files changed (143) hide show
  1. package/dist/index101.js +2 -2
  2. package/dist/index103.js +2 -2
  3. package/dist/index109.js +1 -1
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  142. package/dist/style.css +1 -1
  143. package/package.json +1 -1
package/dist/index221.js CHANGED
@@ -1,5 +1,124 @@
1
- const o = (e) => e[0];
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+ import { arrow as j, computePosition as A } from "./index206.js";
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+ import { autoUpdate as T, flip as W, platform as X, shift as Y } from "./index206.js";
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+ import { unref as o, computed as r, ref as f, shallowRef as B, watch as h, getCurrentScope as F, onScopeDispose as I, shallowReadonly as a } from "vue";
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+ import { isNode as U, getNodeName as k } from "./index243.js";
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+ import { getOverflowAncestors as ee } from "./index243.js";
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+ function q(n) {
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+ return n != null && typeof n == "object" && "$el" in n;
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+ }
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+ function g(n) {
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+ if (q(n)) {
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+ const l = n.$el;
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+ return U(l) && k(l) === "#comment" ? null : l;
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+ }
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+ return n;
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+ }
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+ function J(n) {
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+ return {
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+ name: "arrow",
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+ options: n,
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+ fn(l) {
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+ const t = g(o(n.element));
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+ return t == null ? {} : j({
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+ element: t,
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+ padding: n.padding
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+ }).fn(l);
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+ }
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+ };
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+ }
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+ function S(n) {
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+ return typeof window > "u" ? 1 : (n.ownerDocument.defaultView || window).devicePixelRatio || 1;
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+ }
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+ function M(n, l) {
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+ const t = S(n);
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+ return Math.round(l * t) / t;
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+ }
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+ function K(n, l, t) {
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+ t === void 0 && (t = {});
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+ const x = t.whileElementsMounted, D = r(() => {
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+ var e;
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+ return (e = o(t.open)) != null ? e : !0;
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+ }), O = r(() => o(t.middleware)), d = r(() => {
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+ var e;
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+ return (e = o(t.placement)) != null ? e : "bottom";
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+ }), v = r(() => {
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+ var e;
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+ return (e = o(t.strategy)) != null ? e : "absolute";
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+ }), _ = r(() => {
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+ var e;
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+ return (e = o(t.transform)) != null ? e : !0;
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+ }), i = r(() => g(n.value)), u = r(() => g(l.value)), p = f(0), w = f(0), c = f(v.value), P = f(d.value), E = B({}), y = f(!1), N = r(() => {
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+ const e = {
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+ position: c.value,
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+ left: "0",
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+ top: "0"
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+ };
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+ if (!u.value)
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+ return e;
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+ const b = M(u.value, p.value), C = M(u.value, w.value);
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+ return _.value ? {
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+ ...e,
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+ transform: "translate(" + b + "px, " + C + "px)",
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+ ...S(u.value) >= 1.5 && {
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+ willChange: "transform"
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+ }
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+ } : {
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+ position: c.value,
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+ left: b + "px",
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+ top: C + "px"
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+ };
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+ });
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+ let s;
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+ function m() {
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+ i.value == null || u.value == null || A(i.value, u.value, {
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+ middleware: O.value,
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+ placement: d.value,
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+ strategy: v.value
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+ }).then((e) => {
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+ p.value = e.x, w.value = e.y, c.value = e.strategy, P.value = e.placement, E.value = e.middlewareData, y.value = !0;
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+ });
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+ }
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+ function R() {
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+ typeof s == "function" && (s(), s = void 0);
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+ }
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+ function V() {
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+ if (R(), x === void 0) {
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+ m();
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+ return;
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+ }
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+ if (i.value != null && u.value != null) {
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+ s = x(i.value, u.value, m);
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+ return;
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+ }
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+ }
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+ function $() {
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+ D.value || (y.value = !1);
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+ }
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+ return h([O, d, v], m, {
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+ flush: "sync"
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+ }), h([i, u], V, {
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+ flush: "sync"
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+ }), h(D, $, {
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+ flush: "sync"
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+ }), F() && I(R), {
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+ x: a(p),
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+ y: a(w),
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+ strategy: a(c),
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+ placement: a(P),
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+ middlewareData: a(E),
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+ isPositioned: a(y),
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+ floatingStyles: N,
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+ update: m
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+ };
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+ }
2
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  export {
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- o as head
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+ J as arrow,
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+ T as autoUpdate,
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+ A as computePosition,
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+ W as flip,
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+ ee as getOverflowAncestors,
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+ X as platform,
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+ Y as shift,
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+ K as useFloating
4
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  };
5
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  //# sourceMappingURL=index221.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"index221.js","sources":["../src/utilities/functions/head.ts"],"sourcesContent":["/** Takes an array and returns the first item in it */\nexport const head = <T>(arr: T[]) => arr[0];\n"],"names":["head","arr"],"mappings":"AACO,MAAMA,IAAO,CAAIC,MAAaA,EAAI,CAAC;"}
1
+ {"version":3,"file":"index221.js","sources":["../node_modules/@floating-ui/vue/dist/floating-ui.vue.mjs"],"sourcesContent":["import { arrow as arrow$1, computePosition } from '@floating-ui/dom';\nexport { autoPlacement, autoUpdate, computePosition, detectOverflow, flip, getOverflowAncestors, hide, inline, limitShift, offset, platform, shift, size } from '@floating-ui/dom';\nimport { unref, computed, ref, shallowRef, watch, getCurrentScope, onScopeDispose, shallowReadonly } from 'vue-demi';\nimport { isNode, getNodeName } from '@floating-ui/utils/dom';\n\nfunction isComponentPublicInstance(target) {\n return target != null && typeof target === 'object' && '$el' in target;\n}\nfunction unwrapElement(target) {\n if (isComponentPublicInstance(target)) {\n const element = target.$el;\n return isNode(element) && getNodeName(element) === '#comment' ? null : element;\n }\n return target;\n}\n\n/**\n * Positions an inner element of the floating element such that it is centered to the reference element.\n * @param options The arrow options.\n * @see https://floating-ui.com/docs/arrow\n */\nfunction arrow(options) {\n return {\n name: 'arrow',\n options,\n fn(args) {\n const element = unwrapElement(unref(options.element));\n if (element == null) {\n return {};\n }\n return arrow$1({\n element,\n padding: options.padding\n }).fn(args);\n }\n };\n}\n\nfunction getDPR(element) {\n if (typeof window === 'undefined') {\n return 1;\n }\n const win = element.ownerDocument.defaultView || window;\n return win.devicePixelRatio || 1;\n}\n\nfunction roundByDPR(element, value) {\n const dpr = getDPR(element);\n return Math.round(value * dpr) / dpr;\n}\n\n/**\n * Computes the `x` and `y` coordinates that will place the floating element next to a reference element when it is given a certain CSS positioning strategy.\n * @param reference The reference template ref.\n * @param floating The floating template ref.\n * @param options The floating options.\n * @see https://floating-ui.com/docs/vue\n */\nfunction useFloating(reference, floating, options) {\n if (options === void 0) {\n options = {};\n }\n const whileElementsMountedOption = options.whileElementsMounted;\n const openOption = computed(() => {\n var _unref;\n return (_unref = unref(options.open)) != null ? _unref : true;\n });\n const middlewareOption = computed(() => unref(options.middleware));\n const placementOption = computed(() => {\n var _unref2;\n return (_unref2 = unref(options.placement)) != null ? _unref2 : 'bottom';\n });\n const strategyOption = computed(() => {\n var _unref3;\n return (_unref3 = unref(options.strategy)) != null ? _unref3 : 'absolute';\n });\n const transformOption = computed(() => {\n var _unref4;\n return (_unref4 = unref(options.transform)) != null ? _unref4 : true;\n });\n const referenceElement = computed(() => unwrapElement(reference.value));\n const floatingElement = computed(() => unwrapElement(floating.value));\n const x = ref(0);\n const y = ref(0);\n const strategy = ref(strategyOption.value);\n const placement = ref(placementOption.value);\n const middlewareData = shallowRef({});\n const isPositioned = ref(false);\n const floatingStyles = computed(() => {\n const initialStyles = {\n position: strategy.value,\n left: '0',\n top: '0'\n };\n if (!floatingElement.value) {\n return initialStyles;\n }\n const xVal = roundByDPR(floatingElement.value, x.value);\n const yVal = roundByDPR(floatingElement.value, y.value);\n if (transformOption.value) {\n return {\n ...initialStyles,\n transform: \"translate(\" + xVal + \"px, \" + yVal + \"px)\",\n ...(getDPR(floatingElement.value) >= 1.5 && {\n willChange: 'transform'\n })\n };\n }\n return {\n position: strategy.value,\n left: xVal + \"px\",\n top: yVal + \"px\"\n };\n });\n let whileElementsMountedCleanup;\n function update() {\n if (referenceElement.value == null || floatingElement.value == null) {\n return;\n }\n computePosition(referenceElement.value, floatingElement.value, {\n middleware: middlewareOption.value,\n placement: placementOption.value,\n strategy: strategyOption.value\n }).then(position => {\n x.value = position.x;\n y.value = position.y;\n strategy.value = position.strategy;\n placement.value = position.placement;\n middlewareData.value = position.middlewareData;\n isPositioned.value = true;\n });\n }\n function cleanup() {\n if (typeof whileElementsMountedCleanup === 'function') {\n whileElementsMountedCleanup();\n whileElementsMountedCleanup = undefined;\n }\n }\n function attach() {\n cleanup();\n if (whileElementsMountedOption === undefined) {\n update();\n return;\n }\n if (referenceElement.value != null && floatingElement.value != null) {\n whileElementsMountedCleanup = whileElementsMountedOption(referenceElement.value, floatingElement.value, update);\n return;\n }\n }\n function reset() {\n if (!openOption.value) {\n isPositioned.value = false;\n }\n }\n watch([middlewareOption, placementOption, strategyOption], update, {\n flush: 'sync'\n });\n watch([referenceElement, floatingElement], attach, {\n flush: 'sync'\n });\n watch(openOption, reset, {\n flush: 'sync'\n });\n if (getCurrentScope()) {\n onScopeDispose(cleanup);\n }\n return {\n x: shallowReadonly(x),\n y: shallowReadonly(y),\n strategy: shallowReadonly(strategy),\n placement: shallowReadonly(placement),\n middlewareData: shallowReadonly(middlewareData),\n isPositioned: shallowReadonly(isPositioned),\n floatingStyles,\n update\n };\n}\n\nexport { arrow, useFloating 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