bireactive 0.3.1 → 0.3.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +14 -7
- package/dist/core/_counts.js +5 -12
- package/dist/core/cell.d.ts +3 -3
- package/dist/core/cell.js +6 -7
- package/dist/core/derived-geometry.js +4 -7
- package/dist/core/index.d.ts +3 -1
- package/dist/core/index.js +3 -1
- package/dist/core/lenses/aggregates.d.ts +42 -52
- package/dist/core/lenses/aggregates.js +225 -116
- package/dist/core/lenses/geometry.d.ts +22 -4
- package/dist/core/lenses/geometry.js +59 -27
- package/dist/core/lenses/index.d.ts +5 -6
- package/dist/core/lenses/index.js +5 -6
- package/dist/core/lenses/memory.js +4 -17
- package/dist/core/lenses/numerical.d.ts +100 -0
- package/dist/core/lenses/{typed-factor.js → numerical.js} +136 -34
- package/dist/core/lenses/point-cloud.d.ts +67 -0
- package/dist/core/lenses/{closed-form-policies.js → point-cloud.js} +218 -81
- package/dist/core/lenses/snap.d.ts +1 -1
- package/dist/core/lenses/snap.js +3 -10
- package/dist/core/lenses/text.d.ts +40 -0
- package/dist/core/lenses/text.js +202 -0
- package/dist/core/lifecycle.js +3 -6
- package/dist/core/linalg.js +5 -11
- package/dist/core/optic.js +10 -15
- package/dist/core/optics.js +4 -8
- package/dist/core/store.d.ts +1 -2
- package/dist/core/store.js +7 -15
- package/dist/core/traits.d.ts +4 -7
- package/dist/core/traits.js +8 -12
- package/dist/core/values/anchor.js +0 -4
- package/dist/core/values/arr.d.ts +110 -0
- package/dist/core/values/arr.js +336 -0
- package/dist/core/values/audio.d.ts +8 -9
- package/dist/core/values/audio.js +7 -23
- package/dist/core/values/bool.d.ts +11 -11
- package/dist/core/values/bool.js +12 -22
- package/dist/core/values/box.d.ts +15 -20
- package/dist/core/values/box.js +20 -33
- package/dist/core/values/canvas.d.ts +18 -25
- package/dist/core/values/canvas.js +17 -48
- package/dist/core/values/color.d.ts +5 -7
- package/dist/core/values/color.js +5 -11
- package/dist/core/values/field.d.ts +6 -7
- package/dist/core/values/field.js +10 -35
- package/dist/core/values/flags.d.ts +1 -2
- package/dist/core/values/flags.js +1 -17
- package/dist/core/values/gpu.d.ts +6 -10
- package/dist/core/values/gpu.js +8 -22
- package/dist/core/values/matrix.d.ts +2 -4
- package/dist/core/values/matrix.js +2 -12
- package/dist/core/values/num.d.ts +19 -28
- package/dist/core/values/num.js +23 -41
- package/dist/core/values/pose.d.ts +2 -4
- package/dist/core/values/pose.js +3 -12
- package/dist/core/values/range.d.ts +18 -26
- package/dist/core/values/range.js +22 -39
- package/dist/core/values/reg/ambiguity.d.ts +8 -0
- package/dist/core/values/reg/ambiguity.js +131 -0
- package/dist/core/values/reg/engine.d.ts +91 -0
- package/dist/core/values/reg/engine.js +373 -0
- package/dist/core/values/reg/nfa.d.ts +42 -0
- package/dist/core/values/reg/nfa.js +391 -0
- package/dist/core/values/reg/regex.d.ts +7 -0
- package/dist/core/values/reg/regex.js +318 -0
- package/dist/core/values/reg/types.d.ts +60 -0
- package/dist/core/values/reg/types.js +3 -0
- package/dist/core/values/reg.d.ts +250 -0
- package/dist/core/values/reg.js +649 -0
- package/dist/core/values/str.d.ts +16 -60
- package/dist/core/values/str.js +133 -315
- package/dist/core/values/template.js +1 -24
- package/dist/core/values/transform.d.ts +3 -5
- package/dist/core/values/transform.js +3 -12
- package/dist/core/values/tri.d.ts +9 -10
- package/dist/core/values/tri.js +9 -15
- package/dist/core/values/vec.d.ts +9 -24
- package/dist/core/values/vec.js +9 -64
- package/dist/index.d.ts +0 -11
- package/dist/index.js +1 -11
- package/package.json +6 -7
- package/dist/coll.d.ts +0 -74
- package/dist/coll.js +0 -210
- package/dist/core/lenses/closed-form-policies.d.ts +0 -57
- package/dist/core/lenses/decompositions.d.ts +0 -14
- package/dist/core/lenses/decompositions.js +0 -224
- package/dist/core/lenses/domain-aggregates.d.ts +0 -42
- package/dist/core/lenses/domain-aggregates.js +0 -245
- package/dist/core/lenses/typed-factor.d.ts +0 -40
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@@ -1,22 +1,7 @@
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// audio.ts — reactive audio clip (handle-as-value), the sound twin of canvas.ts.
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//
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// A Clip is context-free PCM: one Float32Array per channel plus a sample rate.
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// The graph transports only the tiny header {pcm, sampleRate, epoch} and compares
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// the monotonic epoch, so propagation never scans a sample and nothing is copied
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// across the bus (same handle-as-value rule as Canvas, minus the GL context — PCM
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// needs no ambient AudioContext, that only appears at the playback sink).
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//
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// Tiers mirror the rest of values/:
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// - pure isomorphisms (`reverse`) — one pass each way.
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// - reactive-param invertible (`gain(k)`) — reads `Val<number>`.
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// - complement projection (`normalize`) — the lossy view (peak-scaled) plus a
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// complement (the original peak) recovered on write-back, the audio analog of
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// str.lowercase()/canvas.grayscale().
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// - cross-type lens (`rms` → Num).
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import { Cell, reader } from "../cell.js";
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import { Num } from "./num.js";
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let EPOCH = 0;
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/** Stamp
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/** Stamp buffers with a fresh epoch — the only way to mint a `Clip` value. */
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export const stamp = (pcm, sampleRate) => ({
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pcm,
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sampleRate,
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@@ -55,7 +40,7 @@ export class Audio extends Cell {
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constructor(v = { pcm: [], sampleRate: 44100, epoch: 0 }) {
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super(v, { equals });
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}
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/** Time-reverse every channel.
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/** Time-reverse every channel. */
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reverse() {
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const run = (v) => stamp(v.pcm.map(ch => {
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const o = new Float32Array(ch.length);
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@@ -65,14 +50,13 @@ export class Audio extends Cell {
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}), v.sampleRate);
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return this.lens(run, run);
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}
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/** Scalar gain. Invertible while k ≠ 0
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/** Scalar gain. Invertible while k ≠ 0. */
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gain(k) {
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const kf = reader(k);
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return this.lens(v => scaled(v, kf()), n => scaled(n, 1 / kf()));
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}
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/** Peak-normalize to
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*
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* the backward pass restores it. The audio analog of str.lowercase(). */
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/** Peak-normalize to `target` (default 1). The complement stores the original
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* peak so a write-back restores it. */
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normalize(target = 1) {
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const tf = reader(target);
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const self = this;
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});
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}
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}
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/** Writable `Audio
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*
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/** Writable `Audio` from a `Clip` (new cell) or existing writable (passed
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* through). */
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export function audio(v) {
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if (v instanceof Audio)
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return v;
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@@ -13,25 +13,25 @@ export declare class Bool extends Cell<V> {
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};
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readonly _t: typeof Bool.traits;
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constructor(v?: V);
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/** Logical negation.
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/** Logical negation. */
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not(): this;
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/**
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* `a ^ b = c ↔ a = c ^ b`. The F₂ analog of `Num#add`. */
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/** True when exactly one side is true (XOR); its own inverse. */
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xor(b: Val<V>): this;
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/**
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*
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/** True when both sides are true. Read-only — a write can't be split
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* between the two inputs. */
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and(b: Val<V>): Bool;
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/** True when either side is true. */
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or(b: Val<V>): Bool;
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/** `this
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/** True unless `this` is true and `b` is false (`this → b`). */
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implies(b: Val<V>): Bool;
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/**
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/** True when both sides match (XNOR). */
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eq(b: Val<V>): Bool;
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/** True unless both sides are true (NAND). */
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nand(b: Val<V>): Bool;
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/** True when both sides are false (NOR). */
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nor(b: Val<V>): Bool;
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}
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/** Writable `Bool
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*
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* use `Bool.derive(...)` for reactive RO tracking, or `cell.value` to
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* snapshot. */
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/** Writable `Bool` from a literal (new cell) or existing writable (passed
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* through). For read-only sources use `Bool.derive`. */
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export declare function bool(v?: Init<Bool>): Writable<Bool>;
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export {};
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package/dist/core/values/bool.js
CHANGED
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// bool.ts — reactive boolean.
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//
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// Invertibles ride the plain endo `.lens(fwd, bwd)`: `not()` (involution,
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// `.not().not()` round-trips to identity) and `xor(b)` (its own inverse;
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// `a ^ b = c ↔ a = c ^ b`). xor carries Bool's `linear` trait.
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//
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// `and` / `or` / `implies` / `eq` / `nand` / `nor` return bare RO `Bool`
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// — lossy fan-ins whose write-back is ambiguous. Lift to writable via
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// `Bool.lens([a, b], fwd, bwd)` with an explicit policy.
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import { Cell, reader } from "../cell.js";
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export const not = (a) => !a;
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export const and = (a, b) => a && b;
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export const or = (a, b) => a || b;
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export const xor = (a, b) => a !== b;
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export const equals = (a, b) => a === b;
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// F₂-linear
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// scale-by-integer collapses by parity (even k → false, odd k → a).
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// F₂-linear: xor is both add and sub; scale collapses by parity.
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const linearImpl = {
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add: xor,
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sub: xor,
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constructor(v = false) {
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}
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/** Logical negation.
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/** Logical negation. */
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not() {
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return this.lens(not, not);
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}
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/**
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* `a ^ b = c ↔ a = c ^ b`. The F₂ analog of `Num#add`. */
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/** True when exactly one side is true (XOR); its own inverse. */
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return this.lens(v => v !== bf(), n => n !== bf());
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* between the two inputs. */
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and(b) {
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}
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/** `this
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/** True unless `this` is true and `b` is false (`this → b`). */
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implies(b) {
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/**
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/** True when both sides match (XNOR). */
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eq(b) {
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const bf = reader(b);
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return Bool.derive(() => this.value === bf());
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}
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/** True unless both sides are true (NAND). */
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return Bool.derive(() => !(this.value && bf()));
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/** True when both sides are false (NOR). */
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}
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}
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/** Writable `Bool
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* snapshot. */
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/** Writable `Bool` from a literal (new cell) or existing writable (passed
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* through). For read-only sources use `Bool.derive`. */
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export function bool(v = false) {
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if (v instanceof Bool)
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return v;
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export declare const scale: (a: V, k: number) => V;
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export declare const lerp: (a: V, b: V, t: number) => V;
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export declare const equals: (a: V, b: V) => boolean;
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/**
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/** Euclidean distance over (x, y, w, h). */
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export declare const metric: (a: V, b: V) => number;
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export declare const expand: (b: V, n: number) => V;
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export declare const contains: (b: V, p: Inner<Vec>) => boolean;
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*
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/** Closest point inside `b` to `p`; already-inside is identity, outside snaps
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* to the nearest boundary point. */
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export declare const clampToBox: (p: Inner<Vec>, b: V) => Inner<Vec>;
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/** Closest point strictly outside `b` to `p`, displaced past the nearest
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* false-side bwd. */
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/** Closest point strictly outside `b` to `p`, displaced past the nearest edge
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* by `eps`; already-outside is identity. */
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export declare const ejectFromBox: (p: Inner<Vec>, b: V, eps?: number) => Inner<Vec>;
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/** Bounding box around a set of boxes. */
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export declare function union(...bs: V[]): V;
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/** Perimeter point on a
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/** Perimeter point on a box facing `toward`. */
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export declare class Box extends Cell<V> {
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static traits: {
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scale(k: Val<number>): this;
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/**
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*
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*
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* nearest edge by `eps`. Literal / RO inputs yield a bare RO `Bool`. */
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/** True when `p` is inside the box. A writable `Vec` yields a `Writable<Bool>`:
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* flipping it clamps `p` to the nearest in-box point (`true`) or ejects it
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* past the nearest edge (`false`). Literal/RO inputs yield a read-only `Bool`. */
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contains<P extends Val<Inner<Vec>>>(p: P): P extends WritableBrand ? Writable<Bool> : Bool;
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get x(): this extends WritableBrand ? Writable<Num> : Num;
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get y(): this extends WritableBrand ? Writable<Num> : Num;
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get w(): this extends WritableBrand ? Writable<Num> : Num;
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get h(): this extends WritableBrand ? Writable<Num> : Num;
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get area(): Num;
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/** Vec at parametric (u, v)
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*
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* (`.center`, `.top`, …) for stable identity. */
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/** Vec at parametric `(u, v)` in `[0,1]²`. Not memoised; use the named edge
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* getters (`.center`, `.top`, …) for stable identity. */
|
|
61
58
|
at(u: number, v: number): Vec;
|
|
62
59
|
get center(): Vec;
|
|
63
60
|
get top(): Vec;
|
|
64
61
|
get bottom(): Vec;
|
|
65
62
|
get left(): Vec;
|
|
66
63
|
get right(): Vec;
|
|
67
|
-
/** Tween-builder
|
|
64
|
+
/** Tween-builder. */
|
|
68
65
|
to(this: Writable<Box>, target: V, dur: Val<number>, ease?: Easing): Tween<V>;
|
|
69
66
|
}
|
|
70
|
-
/** Writable `Box` at `(x, y, w, h)`. Each component is a literal
|
|
71
|
-
*
|
|
72
|
-
*
|
|
73
|
-
* `Box.derive(...)` for reactive RO tracking, or `cell.value` to
|
|
74
|
-
* snapshot. Lock a component with `Num.pin(c)`. */
|
|
67
|
+
/** Writable `Box` at `(x, y, w, h)`. Each component is a literal (new cell) or
|
|
68
|
+
* existing writable (passed through); for read-only sources use `Box.derive`.
|
|
69
|
+
* Lock a component with `Num.pin`. */
|
|
75
70
|
export declare function box(x?: Init<Num>, y?: Init<Num>, w?: Init<Num>, h?: Init<Num>): Writable<Box>;
|
|
76
71
|
export {};
|
package/dist/core/values/box.js
CHANGED
|
@@ -1,7 +1,3 @@
|
|
|
1
|
-
// box.ts — reactive axis-aligned rectangle.
|
|
2
|
-
//
|
|
3
|
-
// Invertibles (`add`, `sub`, `scale`, `expand`) return `: this` and ride
|
|
4
|
-
// on `Cell#lens(fwd, bwd)`. Chained calls compose into a lens chain.
|
|
5
1
|
import { tween } from "../../animation/index.js";
|
|
6
2
|
import { Cell, cachedDerive, fieldLens, isReadonly, lazy, reader, readNow, SKIP, } from "../cell.js";
|
|
7
3
|
import { Bool } from "./bool.js";
|
|
@@ -17,7 +13,7 @@ export const lerp = (a, b, t) => ({
|
|
|
17
13
|
h: a.h + (b.h - a.h) * t,
|
|
18
14
|
});
|
|
19
15
|
export const equals = (a, b) => a === b || (a.x === b.x && a.y === b.y && a.w === b.w && a.h === b.h);
|
|
20
|
-
/**
|
|
16
|
+
/** Euclidean distance over (x, y, w, h). */
|
|
21
17
|
export const metric = (a, b) => Math.hypot(a.x - b.x, a.y - b.y, a.w - b.w, a.h - b.h);
|
|
22
18
|
export const expand = (b, n) => ({
|
|
23
19
|
x: b.x - n,
|
|
@@ -26,15 +22,14 @@ export const expand = (b, n) => ({
|
|
|
26
22
|
h: b.h + 2 * n,
|
|
27
23
|
});
|
|
28
24
|
export const contains = (b, p) => p.x >= b.x && p.x <= b.x + b.w && p.y >= b.y && p.y <= b.y + b.h;
|
|
29
|
-
/** Closest point inside `b` to `p
|
|
30
|
-
*
|
|
25
|
+
/** Closest point inside `b` to `p`; already-inside is identity, outside snaps
|
|
26
|
+
* to the nearest boundary point. */
|
|
31
27
|
export const clampToBox = (p, b) => ({
|
|
32
28
|
x: Math.max(b.x, Math.min(b.x + b.w, p.x)),
|
|
33
29
|
y: Math.max(b.y, Math.min(b.y + b.h, p.y)),
|
|
34
30
|
});
|
|
35
|
-
/** Closest point strictly outside `b` to `p`, displaced past the nearest
|
|
36
|
-
*
|
|
37
|
-
* false-side bwd. */
|
|
31
|
+
/** Closest point strictly outside `b` to `p`, displaced past the nearest edge
|
|
32
|
+
* by `eps`; already-outside is identity. */
|
|
38
33
|
export const ejectFromBox = (p, b, eps = 1e-6) => {
|
|
39
34
|
if (!contains(b, p))
|
|
40
35
|
return p;
|
|
@@ -70,7 +65,7 @@ export function union(...bs) {
|
|
|
70
65
|
}
|
|
71
66
|
return { x: xMin, y: yMin, w: xMax - xMin, h: yMax - yMin };
|
|
72
67
|
}
|
|
73
|
-
/** Perimeter point on a
|
|
68
|
+
/** Perimeter point on a box facing `toward`. */
|
|
74
69
|
export function edgeFrom(b, toward) {
|
|
75
70
|
const cx = b.x + b.w / 2;
|
|
76
71
|
const cy = b.y + b.h / 2;
|
|
@@ -122,18 +117,16 @@ export class Box extends Cell {
|
|
|
122
117
|
lerp(b, t) {
|
|
123
118
|
return Box.derive(() => lerp(this.value, readNow(b), readNow(t)));
|
|
124
119
|
}
|
|
125
|
-
/**
|
|
126
|
-
*
|
|
127
|
-
*
|
|
128
|
-
* nearest edge by `eps`. Literal / RO inputs yield a bare RO `Bool`. */
|
|
120
|
+
/** True when `p` is inside the box. A writable `Vec` yields a `Writable<Bool>`:
|
|
121
|
+
* flipping it clamps `p` to the nearest in-box point (`true`) or ejects it
|
|
122
|
+
* past the nearest edge (`false`). Literal/RO inputs yield a read-only `Bool`. */
|
|
129
123
|
contains(p) {
|
|
130
124
|
if (p instanceof Vec) {
|
|
131
|
-
//
|
|
132
|
-
// writable lenses accept write-back.
|
|
125
|
+
// RO Vec has no backward path; only writable Vecs accept write-back.
|
|
133
126
|
if (!isReadonly(p)) {
|
|
134
|
-
// `.bind(Bool)` + cast
|
|
135
|
-
// mapped-tuple inference over the full class types
|
|
136
|
-
//
|
|
127
|
+
// `.bind(Bool)` + cast sidesteps the generic overloads, whose
|
|
128
|
+
// mapped-tuple inference over the full class types blows the
|
|
129
|
+
// instantiation depth.
|
|
137
130
|
const mk = Bool.lens.bind(Bool);
|
|
138
131
|
return mk([this, p], vals => contains(vals[0], vals[1]), (target, vals) => {
|
|
139
132
|
const [b, v] = vals;
|
|
@@ -160,15 +153,12 @@ export class Box extends Cell {
|
|
|
160
153
|
get area() {
|
|
161
154
|
return cachedDerive(this, "area", Num, b => b.w * b.h);
|
|
162
155
|
}
|
|
163
|
-
/** Vec at parametric (u, v)
|
|
164
|
-
*
|
|
165
|
-
* (`.center`, `.top`, …) for stable identity. */
|
|
156
|
+
/** Vec at parametric `(u, v)` in `[0,1]²`. Not memoised; use the named edge
|
|
157
|
+
* getters (`.center`, `.top`, …) for stable identity. */
|
|
166
158
|
at(u, v) {
|
|
167
159
|
return Vec.derive(this, b => ({ x: b.x + u * b.w, y: b.y + v * b.h }));
|
|
168
160
|
}
|
|
169
|
-
// Named edges
|
|
170
|
-
// so subscribers always see the same Vec. `lazy()` directly since
|
|
171
|
-
// `at()` already returns a Vec.
|
|
161
|
+
// Named edges: memoised views over `at(u, v)` with stable identity.
|
|
172
162
|
get center() {
|
|
173
163
|
return lazy(this, "center", () => this.at(0.5, 0.5));
|
|
174
164
|
}
|
|
@@ -184,16 +174,14 @@ export class Box extends Cell {
|
|
|
184
174
|
get right() {
|
|
185
175
|
return lazy(this, "right", () => this.at(1, 0.5));
|
|
186
176
|
}
|
|
187
|
-
/** Tween-builder
|
|
177
|
+
/** Tween-builder. */
|
|
188
178
|
to(target, dur, ease) {
|
|
189
179
|
return tween(this, target, dur, ease);
|
|
190
180
|
}
|
|
191
181
|
}
|
|
192
|
-
/** Writable `Box` at `(x, y, w, h)`. Each component is a literal
|
|
193
|
-
*
|
|
194
|
-
*
|
|
195
|
-
* `Box.derive(...)` for reactive RO tracking, or `cell.value` to
|
|
196
|
-
* snapshot. Lock a component with `Num.pin(c)`. */
|
|
182
|
+
/** Writable `Box` at `(x, y, w, h)`. Each component is a literal (new cell) or
|
|
183
|
+
* existing writable (passed through); for read-only sources use `Box.derive`.
|
|
184
|
+
* Lock a component with `Num.pin`. */
|
|
197
185
|
export function box(x = 0, y = 0, w = 0, h = 0) {
|
|
198
186
|
if (typeof x === "number" &&
|
|
199
187
|
typeof y === "number" &&
|
|
@@ -205,6 +193,5 @@ export function box(x = 0, y = 0, w = 0, h = 0) {
|
|
|
205
193
|
const yN = num(y);
|
|
206
194
|
const wN = num(w);
|
|
207
195
|
const hN = num(h);
|
|
208
|
-
// The view fully reconstructs all 4 axes (1-arg bwd ⇒ no source read).
|
|
209
196
|
return Box.lens([xN, yN, wN, hN], ([bx, by, bw, bh]) => ({ x: bx, y: by, w: bw, h: bh }), v => [v.x, v.y, v.w, v.h]);
|
|
210
197
|
}
|
|
@@ -3,8 +3,8 @@ import { Bool } from "./bool.js";
|
|
|
3
3
|
import { Color } from "./color.js";
|
|
4
4
|
import { Spring, type SpringOpts } from "./gpu.js";
|
|
5
5
|
import { Vec } from "./vec.js";
|
|
6
|
-
/** Raster header
|
|
7
|
-
* the shared GL context
|
|
6
|
+
/** Raster header; the graph compares `epoch`. `tex` is an RGBA32F texture in
|
|
7
|
+
* the shared GL context. */
|
|
8
8
|
export interface Raster {
|
|
9
9
|
readonly tex: WebGLTexture;
|
|
10
10
|
readonly w: number;
|
|
@@ -21,20 +21,18 @@ export declare class Canvas extends Cell<V> {
|
|
|
21
21
|
};
|
|
22
22
|
readonly _t: typeof Canvas.traits;
|
|
23
23
|
constructor(v?: V);
|
|
24
|
-
/** Per-channel invert (alpha preserved).
|
|
24
|
+
/** Per-channel invert (alpha preserved). */
|
|
25
25
|
invert(): this;
|
|
26
|
-
/** Horizontal flip.
|
|
26
|
+
/** Horizontal flip. */
|
|
27
27
|
flipH(): this;
|
|
28
28
|
/** Multiply RGB by reactive `k` (alpha preserved). Invertible while
|
|
29
29
|
* k ≠ 0. */
|
|
30
30
|
brightness(k: Val<number>): this;
|
|
31
|
-
/** Grayscale (Rec.601 luma) view; complement is the per-pixel chroma
|
|
32
|
-
* residual `(r−Y, g−Y, b−Y)`, so editing the gray view recolours the
|
|
33
|
-
* source. The raster analog of `str.lowercase()`. */
|
|
31
|
+
/** Grayscale (Rec.601 luma) view; the complement is the per-pixel chroma
|
|
32
|
+
* residual `(r−Y, g−Y, b−Y)`, so editing the gray view recolours the source. */
|
|
34
33
|
grayscale(): Writable<Canvas>;
|
|
35
|
-
/** Chroma view
|
|
36
|
-
*
|
|
37
|
-
* it rewrites hue while keeping the original brightness. */
|
|
34
|
+
/** Chroma view: `(r−Y, g−Y, b−Y)` on a mid-grey base, complement is the luma
|
|
35
|
+
* `Y`. Editing it rewrites hue while keeping the original brightness. */
|
|
38
36
|
chroma(): Writable<Canvas>;
|
|
39
37
|
/** Sub-rectangle view (reactive `x,y,w,h`). Editing the crop composites
|
|
40
38
|
* back into the source; the surround reads straight from the parent. */
|
|
@@ -43,26 +41,21 @@ export declare class Canvas extends Cell<V> {
|
|
|
43
41
|
* Laplacian residual `source − up(down(source))`; editing the thumbnail
|
|
44
42
|
* reconstructs full-res detail on top of the edit. */
|
|
45
43
|
downsample(factor: number): Writable<Canvas>;
|
|
46
|
-
/** Gaussian blur (reactive `radius`).
|
|
47
|
-
*
|
|
48
|
-
*
|
|
49
|
-
*
|
|
50
|
-
* back-solves to a sharp pre-image with far less ringing than an additive
|
|
51
|
-
* solve. PutGet, not exact GetPut — the residual is the honest signature
|
|
52
|
-
* of an ill-posed inverse. */
|
|
44
|
+
/** Gaussian blur (reactive `radius`). The backward pass runs an iterated
|
|
45
|
+
* Richardson–Lucy deconvolution seeded from the source
|
|
46
|
+
* (`x ← x · H(target / H(x))`), so untouched regions stay fixed. PutGet,
|
|
47
|
+
* not exact GetPut. */
|
|
53
48
|
blur(radius: Val<number>): this;
|
|
54
|
-
/** Mean colour (0–1) as a writable `Color`; the GPU reduces,
|
|
55
|
-
*
|
|
49
|
+
/** Mean colour (0–1) as a writable `Color`; the GPU reduces, a write shifts
|
|
50
|
+
* every pixel by the delta. */
|
|
56
51
|
meanColor(): Writable<Color>;
|
|
57
|
-
/** Mean luma ≥
|
|
58
|
-
*
|
|
59
|
-
* until the mean crosses the line. */
|
|
52
|
+
/** Mean luma ≥ `threshold` (0–1) as a writable `Bool`; flipping the bit
|
|
53
|
+
* auto-exposes by iterating the gain until the mean crosses the threshold. */
|
|
60
54
|
brighterThan(threshold: Val<number>): Writable<Bool>;
|
|
61
55
|
/** Dimensions `(w, h)` as a read-only `Vec`. */
|
|
62
56
|
get dimensions(): Vec;
|
|
63
|
-
/**
|
|
64
|
-
*
|
|
65
|
-
* settle is the GPU energy reduction. */
|
|
57
|
+
/** GPU per-pixel spring driver seeded from this value's texture. The host
|
|
58
|
+
* steps it and writes `current()` back each frame. */
|
|
66
59
|
spring(opts?: SpringOpts): Spring;
|
|
67
60
|
}
|
|
68
61
|
/** Writable `Canvas` of size `w×h`. `painter` fills it pixel-by-pixel
|
|
@@ -1,25 +1,3 @@
|
|
|
1
|
-
// canvas.ts — GPU-resident reactive raster (handle-as-value).
|
|
2
|
-
//
|
|
3
|
-
// Every Canvas value is a float texture in the shared WebGL2 context (see
|
|
4
|
-
// gpu.ts); the reactive graph transports only a tiny HEADER {tex, w, h,
|
|
5
|
-
// epoch}, comparing the monotonic epoch, so propagation never reads a pixel
|
|
6
|
-
// and nothing is copied across the bus. Forward lenses render into a per-lens
|
|
7
|
-
// scratch texture (reused across recomputes); the single ownership rule that
|
|
8
|
-
// keeps no-copy safe is the same as on the CPU — a node writes only its own
|
|
9
|
-
// texture, never one another live node still reads, which holds under the
|
|
10
|
-
// engine's glitch-free flush.
|
|
11
|
-
//
|
|
12
|
-
// Tiers mirror the rest of values/:
|
|
13
|
-
// - pure isomorphisms (`invert`, `flipH`) — one pointwise shader each way.
|
|
14
|
-
// - reactive-param invertibles (`brightness(k)`) — read `Val<number>`.
|
|
15
|
-
// - complement projections (`grayscale`, `downsample`) — the lossy view
|
|
16
|
-
// plus a complement texture (chroma / Laplacian residual) recovered on
|
|
17
|
-
// write-back, the raster analog of str.ts's case-preserving lenses.
|
|
18
|
-
// - cross-type lenses (`meanColor` → Color, `brighterThan` → Bool).
|
|
19
|
-
//
|
|
20
|
-
// A backward pass that produces a ROOT cell's next value reads that root and
|
|
21
|
-
// writes a result that becomes its value, so it uses `scratch2` (a feedback-
|
|
22
|
-
// safe pair) to avoid reading and writing the same texture.
|
|
23
1
|
import { Cell, cachedDerive, reader } from "../cell.js";
|
|
24
2
|
import { Bool } from "./bool.js";
|
|
25
3
|
import { Color } from "./color.js";
|
|
@@ -98,9 +76,7 @@ void main() {
|
|
|
98
76
|
o = vec4(acc / wsum, a);
|
|
99
77
|
}`;
|
|
100
78
|
// Richardson–Lucy step. RL_RATIO forms target / blur(estimate) (guarded);
|
|
101
|
-
// RL_MUL multiplies the estimate by blur(ratio) and clamps to [0,1].
|
|
102
|
-
// the non-negativity clamp and the multiplicative form keep ringing far
|
|
103
|
-
// below an additive Van-Cittert iteration.
|
|
79
|
+
// RL_MUL multiplies the estimate by blur(ratio) and clamps to [0,1].
|
|
104
80
|
const RL_RATIO = `${HEAD}
|
|
105
81
|
uniform sampler2D u_t; uniform sampler2D u_est;
|
|
106
82
|
void main() {
|
|
@@ -162,7 +138,7 @@ export class Canvas extends Cell {
|
|
|
162
138
|
constructor(v = { tex: null, w: 0, h: 0, epoch: 0 }) {
|
|
163
139
|
super(v, { equals });
|
|
164
140
|
}
|
|
165
|
-
/** Per-channel invert (alpha preserved).
|
|
141
|
+
/** Per-channel invert (alpha preserved). */
|
|
166
142
|
invert() {
|
|
167
143
|
const sf = scratch();
|
|
168
144
|
const sb = scratch();
|
|
@@ -173,7 +149,7 @@ export class Canvas extends Cell {
|
|
|
173
149
|
};
|
|
174
150
|
return this.lens(run(sf), run(sb));
|
|
175
151
|
}
|
|
176
|
-
/** Horizontal flip.
|
|
152
|
+
/** Horizontal flip. */
|
|
177
153
|
flipH() {
|
|
178
154
|
const sf = scratch();
|
|
179
155
|
const sb = scratch();
|
|
@@ -200,9 +176,8 @@ export class Canvas extends Cell {
|
|
|
200
176
|
};
|
|
201
177
|
return this.lens(run(sf, () => kf()), run(sb, () => 1 / kf()));
|
|
202
178
|
}
|
|
203
|
-
/** Grayscale (Rec.601 luma) view; complement is the per-pixel chroma
|
|
204
|
-
* residual `(r−Y, g−Y, b−Y)`, so editing the gray view recolours the
|
|
205
|
-
* source. The raster analog of `str.lowercase()`. */
|
|
179
|
+
/** Grayscale (Rec.601 luma) view; the complement is the per-pixel chroma
|
|
180
|
+
* residual `(r−Y, g−Y, b−Y)`, so editing the gray view recolours the source. */
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},
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/** Chroma view
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*
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* it rewrites hue while keeping the original brightness. */
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/** Chroma view: `(r−Y, g−Y, b−Y)` on a mid-grey base, complement is the luma
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* `Y`. Editing it rewrites hue while keeping the original brightness. */
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@@ -352,13 +326,10 @@ export class Canvas extends Cell {
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},
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});
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}
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/** Gaussian blur (reactive `radius`).
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*
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*
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*
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* back-solves to a sharp pre-image with far less ringing than an additive
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* solve. PutGet, not exact GetPut — the residual is the honest signature
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* of an ill-posed inverse. */
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+
/** Gaussian blur (reactive `radius`). The backward pass runs an iterated
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+
* Richardson–Lucy deconvolution seeded from the source
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+
* (`x ← x · H(target / H(x))`), so untouched regions stay fixed. PutGet,
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* not exact GetPut. */
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blur(radius) {
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const rf = reader(radius);
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const fTmp = scratch();
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@@ -402,8 +373,8 @@ export class Canvas extends Cell {
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return stamp(cur.tex, v.w, v.h);
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});
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}
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|
-
/** Mean colour (0–1) as a writable `Color`; the GPU reduces,
|
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|
-
*
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+
/** Mean colour (0–1) as a writable `Color`; the GPU reduces, a write shifts
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+
* every pixel by the delta. */
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meanColor() {
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const self = this;
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const sb = scratch2();
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@@ -420,9 +391,8 @@ export class Canvas extends Cell {
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return stamp(out.tex, v.w, v.h);
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});
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}
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|
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|
-
/** Mean luma ≥
|
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424
|
-
*
|
|
425
|
-
* until the mean crosses the line. */
|
|
394
|
+
/** Mean luma ≥ `threshold` (0–1) as a writable `Bool`; flipping the bit
|
|
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|
+
* auto-exposes by iterating the gain until the mean crosses the threshold. */
|
|
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|
brighterThan(threshold) {
|
|
427
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|
const tf = reader(threshold);
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const self = this;
|
|
@@ -462,9 +432,8 @@ export class Canvas extends Cell {
|
|
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get dimensions() {
|
|
463
433
|
return cachedDerive(this, "dimensions", Vec, v => ({ x: v.w, y: v.h }));
|
|
464
434
|
}
|
|
465
|
-
/**
|
|
466
|
-
*
|
|
467
|
-
* settle is the GPU energy reduction. */
|
|
435
|
+
/** GPU per-pixel spring driver seeded from this value's texture. The host
|
|
436
|
+
* steps it and writes `current()` back each frame. */
|
|
468
437
|
spring(opts) {
|
|
469
438
|
const s = new Spring(this.value.w, this.value.h, opts);
|
|
470
439
|
s.seed(this.value.tex);
|
|
@@ -13,7 +13,7 @@ export declare const sub: (a: V, b: V) => V;
|
|
|
13
13
|
export declare const scale: (a: V, k: number) => V;
|
|
14
14
|
export declare const lerp: (a: V, b: V, t: number) => V;
|
|
15
15
|
export declare const equals: (a: V, b: V) => boolean;
|
|
16
|
-
/**
|
|
16
|
+
/** Euclidean distance in RGBA-space. */
|
|
17
17
|
export declare const metric: (a: V, b: V) => number;
|
|
18
18
|
export declare class Color extends Cell<V> {
|
|
19
19
|
static traits: {
|
|
@@ -35,14 +35,12 @@ export declare class Color extends Cell<V> {
|
|
|
35
35
|
get a(): this extends import("../index.js").WritableBrand ? Writable<Num> : Num;
|
|
36
36
|
get luminance(): Num;
|
|
37
37
|
get css(): Cell<string>;
|
|
38
|
-
/** Tween-builder
|
|
38
|
+
/** Tween-builder. */
|
|
39
39
|
to(this: Writable<Color>, target: V, dur: Val<number>, ease?: Easing): Tween<V>;
|
|
40
40
|
}
|
|
41
|
-
/** Writable `Color` from RGB channels (alpha = 1). Each channel is a
|
|
42
|
-
*
|
|
43
|
-
* (identity passthrough). All-literal inputs take a fast path; mixed
|
|
44
|
-
* inputs build a lens so channel-writes round-trip to source. */
|
|
41
|
+
/** Writable `Color` from RGB channels (alpha = 1). Each channel is a literal
|
|
42
|
+
* or a `Writable<Num>`. */
|
|
45
43
|
export declare function rgb(r: Init<Num>, g: Init<Num>, b: Init<Num>): Writable<Color>;
|
|
46
|
-
/** Writable `Color` from RGBA channels.
|
|
44
|
+
/** Writable `Color` from RGBA channels. */
|
|
47
45
|
export declare function rgba(r: Init<Num>, g: Init<Num>, b: Init<Num>, a: Init<Num>): Writable<Color>;
|
|
48
46
|
export {};
|