bini-env 1.0.5 → 1.0.7

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package/LICENSE ADDED
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+ MIT License
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+
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+ Copyright (c) 2026 Binidu Ranasinghe
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
package/README.md ADDED
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+ # bini-env
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+
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+ ![npm](https://img.shields.io/npm/v/bini-env?color=cyan\&style=flat-square)
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+ ![npm downloads](https://img.shields.io/npm/dm/bini-env?style=flat-square)
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+ ![license](https://img.shields.io/npm/l/bini-env?style=flat-square)
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+ ![vite](https://img.shields.io/badge/vite-%3E%3D8.0-646CFF?style=flat-square\&logo=vite)
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+ ![typescript](https://img.shields.io/badge/TypeScript-ready-3178C6?style=flat-square\&logo=typescript)
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+ ![node](https://img.shields.io/badge/node-%3E%3D20.19-339933?style=flat-square\&logo=node.js)
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+
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+ **Zero-config environment variable system + Vite plugin for Bini.js**
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+ Loads `.env` in development, uses host-provided variables in production, and works across Node.js, Bun, Deno, and edge runtimes — without leaking secrets or adding runtime cost.
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+
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+ ---
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+
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+ ## ⚠️ Before You Use This
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+
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+ This library **does NOT magically make env vars safe**.
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+
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+ * Anything exposed to the client (`import.meta.env`) is **public**.
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+ * Only server-side code (`getEnv`, `requireEnv`) can safely access secrets.
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+ * Misconfigured prefixes = **data leak**.
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+
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+ If you don’t understand this, stop and fix that first.
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+
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+ ---
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+
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+ ## ✨ Features
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+
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+ * **Universal API** — `getEnv()` / `requireEnv()` work across runtimes
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+ * **Zero-config `.env` loading** in development
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+ * **Strict production behavior** — no file reads, no dotenv
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+ * **Prefix control** — supports `BINI_`, `VITE_`, or custom
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+ * **Tree-shakeable** — no dead code in client bundles
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+ * **Edge-safe** — no static dotenv import
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+ * **Typed** — full TypeScript support
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+ * **Fast** — single load in dev, zero overhead in prod
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+
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+ ---
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+
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+ ## 📦 Installation
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+
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+ ```bash
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+ pnpm add bini-env
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+ # or
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+ npm install bini-env
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+ # or
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+ yarn add bini-env
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+ ```
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+
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+ ---
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+
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+ ## 🚀 Quick Start (Don’t Overthink It)
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+
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+ ```ts
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+ // vite.config.ts
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+ import { defineConfig } from 'vite';
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+ import { biniEnv } from 'bini-env';
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+
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+ export default defineConfig({
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+ plugins: [biniEnv()]
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+ });
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+ ```
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+
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+ Done.
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+
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+ If this doesn’t work, your project setup is broken — not the plugin.
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+
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+ ---
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+
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+ ## 🔐 Environment Rules (Read This Twice)
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+
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+ > ✅ **Good news:** Both `BINI_` and `VITE_` prefixes work out of the box — no extra config needed.
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+
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+ ### Client (PUBLIC)
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+
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+ ```env
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+ BINI_PUBLIC_API_URL=https://api.example.com
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+ VITE_ANALYTICS_ID=UA-XXXX
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+ ```
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+
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+ Accessible via:
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+
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+ ```ts
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+ import.meta.env.BINI_PUBLIC_API_URL
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+ ```
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+
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+ 👉 **Never put secrets here. Ever.**
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+
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+ ---
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+
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+ ### Server (PRIVATE)
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+
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+ ```env
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+ SMTP_PASS=super_secret
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+ DATABASE_URL=postgres://...
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+ ```
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+
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+ ```ts
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+ import { requireEnv } from 'bini-env';
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+
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+ const pass = requireEnv('SMTP_PASS');
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+ ```
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+
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+ 👉 If this leaks, it’s your fault, not the library’s.
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+
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+ ---
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+
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+ ## 🧠 How It Actually Works
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+
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+ | Mode | Behavior |
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+ | ---------------- | ---------------------------------------- |
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+ | Dev (`vite dev`) | Loads `.env` once via dynamic dotenv |
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+ | Preview | Same as dev |
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+ | Production | Uses `process.env` / host injection only |
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+ | Edge/Deno | Uses native `Deno.env` |
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+
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+ **No runtime branching in client bundles. No hidden magic.**
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+
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+ ---
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+
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+ ## ⚙️ Plugin Options
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+
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+ ```ts
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+ biniEnv({
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+ enabled: true,
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+ clearViteHeader: true,
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+ logo: 'ß',
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+ envPrefix: ['BINI_', 'VITE_']
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+ });
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+ ```
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+
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+ ### Critical Detail
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+
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+ If you change `envPrefix`, you are changing what gets exposed to the browser.
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+
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+ Break this → you leak secrets.
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+
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+ ---
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+
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+ ## 📚 API
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+
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+ ### `getEnv(key)`
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+
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+ Returns `string | undefined`.
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+
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+ Safe fallback reader across:
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+
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+ * `Deno.env`
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+ * `process.env`
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+ * `import.meta.env`
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+
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+ ---
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+
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+ ### `requireEnv(key)`
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+
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+ Same as `getEnv` but throws:
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+
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+ ```txt
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+ [bini-env] Missing required environment variable: "SMTP_PASS"
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+ ```
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+
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+ Use this for anything critical.
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+
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+ ---
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+
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+ ### `biniEnv(options)`
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+
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+ Vite plugin.
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+
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+ If your plugin order is wrong and things break, that’s on your config.
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+
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+ ---
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+
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+ ## 📂 Env File Resolution Order
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+
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+ 1. `.env.local`
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+ 2. `.env.[mode].local`
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+ 3. `.env.[mode]`
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+ 4. `.env`
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+
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+ Loaded once. Cached. No repeated disk reads.
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+
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+ ---
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+
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+ ## ⚡ Performance
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+
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+ | Metric | Dev | Prod |
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+ | ------------- | --------- | ----------- |
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+ | File Reads | 1–5 | 0 |
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+ | Runtime Cost | ~5ms once | 0 |
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+ | Bundle Impact | Minimal | Tree-shaken |
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+
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+ If you see overhead in production, you did something wrong.
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+
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+ ---
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+
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+ ## 🔥 Common Failure Modes
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+ ### 1. “Env is undefined”
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+ You forgot the prefix.
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+ ### 2. “Works in dev, broken in prod”
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+ You relied on `.env` in production.
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+ ### 3. “Secrets leaked”
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+ You exposed them via prefix.
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+ ### 4. “Types not found”
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+
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+ Add:
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+
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+ ```ts
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+ /// <reference types="vite/client" />
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+ ```
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+
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+ ---
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+ ## 🧪 Reality Check
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+ This library is intentionally simple.
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+ If you need:
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+
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+ * secret rotation
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+ * encrypted envs
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+ * runtime validation schemas
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+ That’s **your job**, not this package.
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+
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+ ---
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+
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+ ## 🤝 Contributing
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+
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+ PRs welcome — but:
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+
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+ * No bloat
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+ * No magic
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+ * No runtime cost
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+ If it slows startup or increases bundle size, it’s getting rejected.
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+
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+ ---
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+
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+ ## 📄 License
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+ MIT © Bini.js Team
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+
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+ ---
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+
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+ **Ship fast. Leak nothing. Blame config, not tooling.**
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+ import { Plugin } from 'vite';
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+ export { Plugin } from 'vite';
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+
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+ interface BiniEnvPluginOptions {
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+ readonly enabled?: boolean;
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+ readonly clearViteHeader?: boolean;
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+ readonly logo?: string;
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+ readonly envPrefix?: string | string[];
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+ }
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+ interface DetectedEnvFile {
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+ readonly name: string;
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+ readonly path: string;
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+ }
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+ /**
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+ * Read an environment variable with caching for performance.
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+ * Cache is cleared on module reload in development only.
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+ */
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+ declare function getEnv(key: string): string | undefined;
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+ /**
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+ * Optimized requireEnv with cached error messages
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+ */
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+ declare function requireEnv(key: string): string;
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+ /**
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+ * Load .env file with memoization and race condition prevention
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+ */
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+ declare function loadEnv(projectRoot?: string): Promise<void>;
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+ declare function detectEnvFiles(projectRoot?: string): DetectedEnvFile[];
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+ /**
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+ * Production-ready Vite plugin with performance optimizations:
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+ * - Lazy loading
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+ * - Caching
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+ * - Minimal bundle impact
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+ * - No runtime overhead in production
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+ */
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+ declare function biniEnv(options?: Readonly<BiniEnvPluginOptions>): Plugin;
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+
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+ export { type BiniEnvPluginOptions, type DetectedEnvFile, biniEnv, detectEnvFiles, getEnv, loadEnv, requireEnv };
package/dist/index.d.ts CHANGED
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  export { Plugin } from 'vite';
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  interface BiniEnvPluginOptions {
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- /**
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- * Enable/disable the plugin
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- * @default true
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- * @readonly
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- */
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  readonly enabled?: boolean;
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- /**
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- * Remove Vite's default header
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- * @default true
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- * @readonly
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- */
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  readonly clearViteHeader?: boolean;
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- /**
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- * Custom logo/text to display
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- * @default 'ß'
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- * @readonly
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- */
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  readonly logo?: string;
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+ readonly envPrefix?: string | string[];
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  }
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  interface DetectedEnvFile {
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  readonly name: string;
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  readonly path: string;
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  }
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  /**
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- * Detect which .env files exist in project root
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+ * Read an environment variable with caching for performance.
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+ * Cache is cleared on module reload in development only.
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  */
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- declare function detectEnvFiles(projectRoot?: string): DetectedEnvFile[];
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+ declare function getEnv(key: string): string | undefined;
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+ /**
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+ * Optimized requireEnv with cached error messages
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+ */
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+ declare function requireEnv(key: string): string;
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  /**
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- * Format environment files for console display
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+ * Load .env file with memoization and race condition prevention
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  */
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- declare function formatEnvFilesForDisplay(envFiles: DetectedEnvFile[]): string;
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+ declare function loadEnv(projectRoot?: string): Promise<void>;
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+ declare function detectEnvFiles(projectRoot?: string): DetectedEnvFile[];
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  /**
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- * Main plugin function
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+ * Production-ready Vite plugin with performance optimizations:
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+ * - Lazy loading
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+ * - Caching
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+ * - Minimal bundle impact
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+ * - No runtime overhead in production
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  */
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- declare function biniEnvPlugin(options?: Readonly<BiniEnvPluginOptions>): Plugin;
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+ declare function biniEnv(options?: Readonly<BiniEnvPluginOptions>): Plugin;
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- export { type BiniEnvPluginOptions, type DetectedEnvFile, biniEnvPlugin as default, detectEnvFiles, formatEnvFilesForDisplay };
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+ export { type BiniEnvPluginOptions, type DetectedEnvFile, biniEnv, detectEnvFiles, getEnv, loadEnv, requireEnv };