bimatter-viewer-react 0.7.4 → 0.8.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/GTAONode-qFlUqZrx.js +104 -0
- package/lib/Model.d.ts +3 -1
- package/lib/SelectableMesh.d.ts +3 -1
- package/lib/Selector/useSelector.d.ts +1 -1
- package/lib/WebGpuSelectableMesh.d.ts +1 -1
- package/lib/api/ViewerApi.d.ts +5 -1
- package/lib/index.d.ts +1 -1
- package/lib/index.js +2513 -2351
- package/lib/rolldown-runtime-CAFD8bLK.js +11 -0
- package/lib/three.tsl-Dfou2CS1.js +638 -0
- package/lib/{three.webgpu-Br297kyp.js → three.webgpu-7Fqpf016.js} +12184 -5451
- package/lib/types.d.ts +1 -0
- package/lib/workers/ProgressUtils.d.ts +1 -1
- package/package.json +1 -1
- package/lib/ModelUploadQueue.d.ts +0 -24
- /package/lib/{IFCLoader-zJS-nVu_.js → IFCLoader-DTb3WbP_.js} +0 -0
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//#region \0rolldown/runtime.js
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var e = Object.defineProperty, t = (t, n) => {
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let r = {};
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for (var i in t) e(r, i, {
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get: t[i],
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enumerable: !0
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});
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return n || e(r, Symbol.toStringTag, { value: "Module" }), r;
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};
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//#endregion
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export { t };
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import { t as ee } from "./rolldown-runtime-CAFD8bLK.js";
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import { o as e } from "./three.webgpu-7Fqpf016.js";
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//#region node_modules/three/build/three.tsl.js
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var te = /* @__PURE__ */ ee({
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BRDF_GGX: () => ne,
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BRDF_Lambert: () => re,
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BasicPointShadowFilter: () => ie,
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BasicShadowFilter: () => ae,
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Break: () => oe,
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Const: () => se,
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Continue: () => t,
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DFGLUT: () => ce,
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D_GGX: () => le,
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Discard: () => ue,
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EPSILON: () => de,
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F_Schlick: () => fe,
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Fn: () => n,
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HALF_PI: () => xe,
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INFINITY: () => pe,
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If: () => r,
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Loop: () => i,
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NodeAccess: () => me,
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NodeShaderStage: () => he,
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NodeType: () => ge,
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NodeUpdateType: () => a,
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OnBeforeMaterialUpdate: () => qo,
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OnBeforeObjectUpdate: () => Ko,
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OnMaterialUpdate: () => Yo,
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OnObjectUpdate: () => Jo,
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PCFShadowFilter: () => _e,
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PCFSoftShadowFilter: () => ve,
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PI: () => o,
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PI2: () => ye,
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PointShadowFilter: () => Se,
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Return: () => Ce,
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Schlick_to_F0: () => we,
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ShaderNode: () => Te,
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Stack: () => Ee,
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Switch: () => De,
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TBNViewMatrix: () => Oe,
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TWO_PI: () => be,
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VSMShadowFilter: () => ke,
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V_GGX_SmithCorrelated: () => Ae,
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Var: () => je,
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VarIntent: () => Me,
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abs: () => s,
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acesFilmicToneMapping: () => Ne,
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acos: () => c,
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acosh: () => l,
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add: () => u,
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addMethodChaining: () => d,
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addNodeElement: () => f,
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agxToneMapping: () => p,
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all: () => m,
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alphaT: () => h,
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and: () => g,
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anisotropy: () => _,
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anisotropyB: () => v,
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anisotropyT: () => y,
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any: () => b,
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append: () => Pe,
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array: () => Fe,
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arrayBuffer: () => Ie,
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asin: () => Le,
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asinh: () => Re,
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assign: () => ze,
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atan: () => Be,
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atanh: () => Ve,
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atomicAdd: () => He,
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atomicAnd: () => Ue,
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atomicFunc: () => We,
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atomicLoad: () => Ge,
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atomicMax: () => Ke,
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atomicMin: () => qe,
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atomicOr: () => Je,
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atomicStore: () => Ye,
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atomicSub: () => Xe,
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atomicXor: () => Ze,
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attenuationColor: () => Qe,
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attenuationDistance: () => $e,
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attribute: () => x,
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attributeArray: () => et,
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backgroundBlurriness: () => tt,
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backgroundIntensity: () => nt,
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backgroundRotation: () => rt,
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batch: () => it,
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bentNormalView: () => at,
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billboarding: () => ot,
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bitAnd: () => st,
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bitNot: () => ct,
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bitOr: () => lt,
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bitXor: () => ut,
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bitangentGeometry: () => dt,
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bitangentLocal: () => ft,
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bitangentView: () => pt,
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bitangentWorld: () => mt,
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bitcast: () => ht,
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blendBurn: () => gt,
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blendColor: () => _t,
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blendDodge: () => vt,
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blendOverlay: () => yt,
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blendScreen: () => bt,
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blur: () => xt,
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bool: () => St,
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buffer: () => Ct,
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bufferAttribute: () => wt,
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builtin: () => Et,
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builtinAOContext: () => Dt,
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builtinShadowContext: () => Ot,
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bumpMap: () => Tt,
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bvec2: () => kt,
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bvec3: () => At,
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bvec4: () => jt,
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bypass: () => Mt,
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cache: () => Nt,
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call: () => Pt,
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cameraFar: () => Ft,
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cameraIndex: () => It,
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cameraNear: () => Lt,
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cameraNormalMatrix: () => Rt,
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cameraPosition: () => zt,
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cameraProjectionMatrix: () => Bt,
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cameraProjectionMatrixInverse: () => Vt,
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cameraViewMatrix: () => Ht,
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cameraViewport: () => Ut,
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cameraWorldMatrix: () => Wt,
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cbrt: () => Gt,
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cdl: () => Kt,
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ceil: () => qt,
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checker: () => Jt,
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cineonToneMapping: () => Yt,
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clamp: () => S,
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clearcoat: () => Xt,
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clearcoatNormalView: () => Zt,
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clearcoatRoughness: () => Qt,
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clipSpace: () => $t,
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code: () => en,
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color: () => tn,
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colorSpaceToWorking: () => nn,
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colorToDirection: () => rn,
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compute: () => an,
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computeKernel: () => on,
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computeSkinning: () => sn,
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context: () => cn,
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convert: () => ln,
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convertColorSpace: () => un,
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convertToTexture: () => dn,
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cos: () => C,
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cosh: () => hn,
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countLeadingZeros: () => fn,
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countOneBits: () => pn,
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countTrailingZeros: () => mn,
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cross: () => w,
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cubeTexture: () => gn,
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cubeTextureBase: () => _n,
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dFdx: () => vn,
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dFdy: () => yn,
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dashSize: () => bn,
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debug: () => xn,
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decrement: () => Sn,
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decrementBefore: () => Cn,
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defaultBuildStages: () => wn,
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defaultShaderStages: () => Tn,
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defined: () => En,
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degrees: () => Dn,
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deltaTime: () => On,
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densityFog: () => kn,
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densityFogFactor: () => An,
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depth: () => jn,
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depthPass: () => Mn,
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determinant: () => Nn,
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difference: () => Pn,
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diffuseColor: () => Fn,
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directPointLight: () => In,
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directionToColor: () => Ln,
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directionToFaceDirection: () => Rn,
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dispersion: () => zn,
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distance: () => Bn,
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div: () => T,
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dot: () => E,
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drawIndex: () => Vn,
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dynamicBufferAttribute: () => Hn,
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element: () => Un,
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emissive: () => Wn,
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equal: () => Gn,
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equirectUV: () => Kn,
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exp: () => qn,
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exp2: () => Jn,
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exponentialHeightFogFactor: () => Yn,
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expression: () => Xn,
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faceDirection: () => Zn,
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faceForward: () => Qn,
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faceforward: () => $n,
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float: () => D,
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floatBitsToInt: () => er,
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floatBitsToUint: () => tr,
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floor: () => nr,
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fog: () => rr,
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fract: () => ir,
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frameGroup: () => ar,
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frameId: () => or,
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frontFacing: () => sr,
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fwidth: () => cr,
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gain: () => lr,
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gapSize: () => ur,
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getConstNodeType: () => dr,
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getCurrentStack: () => fr,
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getDirection: () => pr,
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getDistanceAttenuation: () => mr,
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getGeometryRoughness: () => hr,
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getNormalFromDepth: () => O,
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getParallaxCorrectNormal: () => vr,
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getRoughness: () => yr,
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getScreenPosition: () => k,
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getShIrradianceAt: () => br,
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getShadowMaterial: () => xr,
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getShadowRenderObjectFunction: () => Sr,
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getTextureIndex: () => Cr,
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getViewPosition: () => A,
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globalId: () => wr,
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glsl: () => Tr,
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glslFn: () => Er,
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grayscale: () => Dr,
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greaterThan: () => Or,
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greaterThanEqual: () => kr,
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hash: () => Ar,
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highpModelNormalViewMatrix: () => jr,
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highpModelViewMatrix: () => Mr,
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hue: () => Nr,
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increment: () => Pr,
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incrementBefore: () => Fr,
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instance: () => Ir,
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instanceIndex: () => Lr,
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instancedArray: () => Rr,
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instancedBufferAttribute: () => zr,
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instancedDynamicBufferAttribute: () => Br,
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instancedMesh: () => Vr,
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int: () => j,
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intBitsToFloat: () => Hr,
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interleavedGradientNoise: () => gr,
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inverse: () => Ur,
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inverseSqrt: () => Wr,
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inversesqrt: () => Gr,
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invocationLocalIndex: () => Kr,
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invocationSubgroupIndex: () => qr,
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ior: () => Jr,
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iridescence: () => Yr,
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iridescenceIOR: () => Xr,
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iridescenceThickness: () => Zr,
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ivec2: () => Qr,
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ivec3: () => $r,
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ivec4: () => ei,
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js: () => ti,
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label: () => ni,
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length: () => ri,
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lengthSq: () => ii,
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lessThan: () => ai,
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lessThanEqual: () => oi,
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lightPosition: () => si,
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lightProjectionUV: () => ci,
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lightShadowMatrix: () => li,
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lightTargetDirection: () => ui,
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lightTargetPosition: () => di,
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lightViewPosition: () => fi,
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lightingContext: () => pi,
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lights: () => mi,
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linearDepth: () => hi,
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linearToneMapping: () => gi,
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localId: () => _i,
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log: () => vi,
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log2: () => yi,
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logarithmicDepthToViewZ: () => M,
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luminance: () => bi,
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mat2: () => xi,
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mat3: () => N,
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mat4: () => Si,
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matcapUV: () => Ci,
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materialAO: () => wi,
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materialAlphaTest: () => Ti,
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materialAnisotropy: () => Ei,
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materialAnisotropyVector: () => Di,
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materialAttenuationColor: () => Oi,
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materialAttenuationDistance: () => ki,
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materialClearcoat: () => Ai,
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materialClearcoatNormal: () => ji,
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materialClearcoatRoughness: () => Mi,
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materialColor: () => Ni,
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materialDispersion: () => Pi,
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materialEmissive: () => Fi,
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materialEnvIntensity: () => Ii,
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materialEnvRotation: () => Li,
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materialIOR: () => Ri,
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materialIridescence: () => zi,
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materialIridescenceIOR: () => Bi,
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materialIridescenceThickness: () => Vi,
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296
|
+
materialLightMap: () => Hi,
|
|
297
|
+
materialLineDashOffset: () => Ui,
|
|
298
|
+
materialLineDashSize: () => Wi,
|
|
299
|
+
materialLineGapSize: () => Gi,
|
|
300
|
+
materialLineScale: () => Ki,
|
|
301
|
+
materialLineWidth: () => qi,
|
|
302
|
+
materialMetalness: () => Ji,
|
|
303
|
+
materialNormal: () => Yi,
|
|
304
|
+
materialOpacity: () => Xi,
|
|
305
|
+
materialPointSize: () => Zi,
|
|
306
|
+
materialReference: () => Qi,
|
|
307
|
+
materialReflectivity: () => $i,
|
|
308
|
+
materialRefractionRatio: () => ea,
|
|
309
|
+
materialRotation: () => ta,
|
|
310
|
+
materialRoughness: () => na,
|
|
311
|
+
materialSheen: () => ra,
|
|
312
|
+
materialSheenRoughness: () => ia,
|
|
313
|
+
materialShininess: () => aa,
|
|
314
|
+
materialSpecular: () => oa,
|
|
315
|
+
materialSpecularColor: () => sa,
|
|
316
|
+
materialSpecularIntensity: () => ca,
|
|
317
|
+
materialSpecularStrength: () => la,
|
|
318
|
+
materialThickness: () => ua,
|
|
319
|
+
materialTransmission: () => da,
|
|
320
|
+
max: () => P,
|
|
321
|
+
maxMipLevel: () => fa,
|
|
322
|
+
mediumpModelViewMatrix: () => pa,
|
|
323
|
+
metalness: () => ma,
|
|
324
|
+
min: () => ha,
|
|
325
|
+
mix: () => F,
|
|
326
|
+
mixElement: () => ga,
|
|
327
|
+
mod: () => _a,
|
|
328
|
+
modInt: () => va,
|
|
329
|
+
modelDirection: () => ya,
|
|
330
|
+
modelNormalMatrix: () => ba,
|
|
331
|
+
modelPosition: () => xa,
|
|
332
|
+
modelRadius: () => Sa,
|
|
333
|
+
modelScale: () => Ca,
|
|
334
|
+
modelViewMatrix: () => wa,
|
|
335
|
+
modelViewPosition: () => Ta,
|
|
336
|
+
modelViewProjection: () => Ea,
|
|
337
|
+
modelWorldMatrix: () => Da,
|
|
338
|
+
modelWorldMatrixInverse: () => Oa,
|
|
339
|
+
morphReference: () => ka,
|
|
340
|
+
mrt: () => Aa,
|
|
341
|
+
mul: () => I,
|
|
342
|
+
mx_aastep: () => ja,
|
|
343
|
+
mx_add: () => Ma,
|
|
344
|
+
mx_atan2: () => Na,
|
|
345
|
+
mx_cell_noise_float: () => Pa,
|
|
346
|
+
mx_contrast: () => Fa,
|
|
347
|
+
mx_divide: () => Ia,
|
|
348
|
+
mx_fractal_noise_float: () => La,
|
|
349
|
+
mx_fractal_noise_vec2: () => Ra,
|
|
350
|
+
mx_fractal_noise_vec3: () => za,
|
|
351
|
+
mx_fractal_noise_vec4: () => Ba,
|
|
352
|
+
mx_frame: () => Va,
|
|
353
|
+
mx_heighttonormal: () => Ha,
|
|
354
|
+
mx_hsvtorgb: () => Ua,
|
|
355
|
+
mx_ifequal: () => Wa,
|
|
356
|
+
mx_ifgreater: () => Ga,
|
|
357
|
+
mx_ifgreatereq: () => Ka,
|
|
358
|
+
mx_invert: () => qa,
|
|
359
|
+
mx_modulo: () => Ja,
|
|
360
|
+
mx_multiply: () => Ya,
|
|
361
|
+
mx_noise_float: () => L,
|
|
362
|
+
mx_noise_vec3: () => Xa,
|
|
363
|
+
mx_noise_vec4: () => Za,
|
|
364
|
+
mx_place2d: () => Qa,
|
|
365
|
+
mx_power: () => $a,
|
|
366
|
+
mx_ramp4: () => eo,
|
|
367
|
+
mx_ramplr: () => to,
|
|
368
|
+
mx_ramptb: () => no,
|
|
369
|
+
mx_rgbtohsv: () => ro,
|
|
370
|
+
mx_rotate2d: () => io,
|
|
371
|
+
mx_rotate3d: () => ao,
|
|
372
|
+
mx_safepower: () => oo,
|
|
373
|
+
mx_separate: () => so,
|
|
374
|
+
mx_splitlr: () => co,
|
|
375
|
+
mx_splittb: () => lo,
|
|
376
|
+
mx_srgb_texture_to_lin_rec709: () => uo,
|
|
377
|
+
mx_subtract: () => fo,
|
|
378
|
+
mx_timer: () => po,
|
|
379
|
+
mx_transform_uv: () => mo,
|
|
380
|
+
mx_unifiednoise2d: () => ho,
|
|
381
|
+
mx_unifiednoise3d: () => go,
|
|
382
|
+
mx_worley_noise_float: () => _o,
|
|
383
|
+
mx_worley_noise_vec2: () => vo,
|
|
384
|
+
mx_worley_noise_vec3: () => yo,
|
|
385
|
+
negate: () => bo,
|
|
386
|
+
neutralToneMapping: () => xo,
|
|
387
|
+
nodeArray: () => So,
|
|
388
|
+
nodeImmutable: () => Co,
|
|
389
|
+
nodeObject: () => R,
|
|
390
|
+
nodeObjectIntent: () => wo,
|
|
391
|
+
nodeObjects: () => To,
|
|
392
|
+
nodeProxy: () => Eo,
|
|
393
|
+
nodeProxyIntent: () => Do,
|
|
394
|
+
normalFlat: () => Oo,
|
|
395
|
+
normalGeometry: () => ko,
|
|
396
|
+
normalLocal: () => Ao,
|
|
397
|
+
normalMap: () => jo,
|
|
398
|
+
normalView: () => Mo,
|
|
399
|
+
normalViewGeometry: () => No,
|
|
400
|
+
normalWorld: () => Po,
|
|
401
|
+
normalWorldGeometry: () => Fo,
|
|
402
|
+
normalize: () => z,
|
|
403
|
+
not: () => Io,
|
|
404
|
+
notEqual: () => Lo,
|
|
405
|
+
numWorkgroups: () => Ro,
|
|
406
|
+
objectDirection: () => zo,
|
|
407
|
+
objectGroup: () => Bo,
|
|
408
|
+
objectPosition: () => Vo,
|
|
409
|
+
objectRadius: () => Ho,
|
|
410
|
+
objectScale: () => Uo,
|
|
411
|
+
objectViewPosition: () => Wo,
|
|
412
|
+
objectWorldMatrix: () => Go,
|
|
413
|
+
oneMinus: () => Xo,
|
|
414
|
+
or: () => Zo,
|
|
415
|
+
orthographicDepthToViewZ: () => Qo,
|
|
416
|
+
oscSawtooth: () => $o,
|
|
417
|
+
oscSine: () => es,
|
|
418
|
+
oscSquare: () => ts,
|
|
419
|
+
oscTriangle: () => ns,
|
|
420
|
+
output: () => rs,
|
|
421
|
+
outputStruct: () => is,
|
|
422
|
+
overloadingFn: () => as,
|
|
423
|
+
packHalf2x16: () => os,
|
|
424
|
+
packSnorm2x16: () => ss,
|
|
425
|
+
packUnorm2x16: () => cs,
|
|
426
|
+
parabola: () => ls,
|
|
427
|
+
parallaxDirection: () => us,
|
|
428
|
+
parallaxUV: () => ds,
|
|
429
|
+
parameter: () => fs,
|
|
430
|
+
pass: () => ps,
|
|
431
|
+
passTexture: () => B,
|
|
432
|
+
pcurve: () => ms,
|
|
433
|
+
perspectiveDepthToViewZ: () => hs,
|
|
434
|
+
pmremTexture: () => gs,
|
|
435
|
+
pointShadow: () => _s,
|
|
436
|
+
pointUV: () => vs,
|
|
437
|
+
pointWidth: () => ys,
|
|
438
|
+
positionGeometry: () => bs,
|
|
439
|
+
positionLocal: () => xs,
|
|
440
|
+
positionPrevious: () => Ss,
|
|
441
|
+
positionView: () => Cs,
|
|
442
|
+
positionViewDirection: () => ws,
|
|
443
|
+
positionWorld: () => Ts,
|
|
444
|
+
positionWorldDirection: () => Es,
|
|
445
|
+
posterize: () => Ds,
|
|
446
|
+
pow: () => V,
|
|
447
|
+
pow2: () => Os,
|
|
448
|
+
pow3: () => ks,
|
|
449
|
+
pow4: () => As,
|
|
450
|
+
premultiplyAlpha: () => js,
|
|
451
|
+
property: () => Ms,
|
|
452
|
+
radians: () => Ns,
|
|
453
|
+
rand: () => Ps,
|
|
454
|
+
range: () => Fs,
|
|
455
|
+
rangeFog: () => Is,
|
|
456
|
+
rangeFogFactor: () => Ls,
|
|
457
|
+
reciprocal: () => Rs,
|
|
458
|
+
reference: () => H,
|
|
459
|
+
referenceBuffer: () => zs,
|
|
460
|
+
reflect: () => Bs,
|
|
461
|
+
reflectVector: () => Vs,
|
|
462
|
+
reflectView: () => Hs,
|
|
463
|
+
reflector: () => Us,
|
|
464
|
+
refract: () => Ws,
|
|
465
|
+
refractVector: () => Gs,
|
|
466
|
+
refractView: () => Ks,
|
|
467
|
+
reinhardToneMapping: () => qs,
|
|
468
|
+
remap: () => Js,
|
|
469
|
+
remapClamp: () => Ys,
|
|
470
|
+
renderGroup: () => Xs,
|
|
471
|
+
renderOutput: () => Zs,
|
|
472
|
+
rendererReference: () => Qs,
|
|
473
|
+
replaceDefaultUV: () => $s,
|
|
474
|
+
rotate: () => ec,
|
|
475
|
+
rotateUV: () => tc,
|
|
476
|
+
roughness: () => nc,
|
|
477
|
+
round: () => rc,
|
|
478
|
+
rtt: () => ic,
|
|
479
|
+
sRGBTransferEOTF: () => ac,
|
|
480
|
+
sRGBTransferOETF: () => oc,
|
|
481
|
+
sample: () => sc,
|
|
482
|
+
sampler: () => cc,
|
|
483
|
+
samplerComparison: () => lc,
|
|
484
|
+
saturate: () => uc,
|
|
485
|
+
saturation: () => dc,
|
|
486
|
+
screen: () => fc,
|
|
487
|
+
screenCoordinate: () => pc,
|
|
488
|
+
screenDPR: () => mc,
|
|
489
|
+
screenSize: () => hc,
|
|
490
|
+
screenUV: () => gc,
|
|
491
|
+
select: () => _c,
|
|
492
|
+
setCurrentStack: () => vc,
|
|
493
|
+
setName: () => yc,
|
|
494
|
+
shaderStages: () => bc,
|
|
495
|
+
shadow: () => xc,
|
|
496
|
+
shadowPositionWorld: () => Sc,
|
|
497
|
+
shapeCircle: () => Cc,
|
|
498
|
+
sharedUniformGroup: () => wc,
|
|
499
|
+
sheen: () => Tc,
|
|
500
|
+
sheenRoughness: () => Ec,
|
|
501
|
+
shiftLeft: () => Dc,
|
|
502
|
+
shiftRight: () => Oc,
|
|
503
|
+
shininess: () => kc,
|
|
504
|
+
sign: () => Ac,
|
|
505
|
+
sin: () => U,
|
|
506
|
+
sinc: () => Mc,
|
|
507
|
+
sinh: () => jc,
|
|
508
|
+
skinning: () => Nc,
|
|
509
|
+
smoothstep: () => Pc,
|
|
510
|
+
smoothstepElement: () => Fc,
|
|
511
|
+
specularColor: () => Ic,
|
|
512
|
+
specularF90: () => Lc,
|
|
513
|
+
spherizeUV: () => Rc,
|
|
514
|
+
split: () => zc,
|
|
515
|
+
spritesheetUV: () => Bc,
|
|
516
|
+
sqrt: () => W,
|
|
517
|
+
stack: () => Vc,
|
|
518
|
+
step: () => Hc,
|
|
519
|
+
stepElement: () => Uc,
|
|
520
|
+
storage: () => Wc,
|
|
521
|
+
storageBarrier: () => Gc,
|
|
522
|
+
storageTexture: () => Kc,
|
|
523
|
+
string: () => qc,
|
|
524
|
+
struct: () => Jc,
|
|
525
|
+
sub: () => G,
|
|
526
|
+
subBuild: () => nl,
|
|
527
|
+
subgroupAdd: () => Yc,
|
|
528
|
+
subgroupAll: () => Xc,
|
|
529
|
+
subgroupAnd: () => Zc,
|
|
530
|
+
subgroupAny: () => Qc,
|
|
531
|
+
subgroupBallot: () => $c,
|
|
532
|
+
subgroupBroadcast: () => el,
|
|
533
|
+
subgroupBroadcastFirst: () => tl,
|
|
534
|
+
subgroupElect: () => rl,
|
|
535
|
+
subgroupExclusiveAdd: () => il,
|
|
536
|
+
subgroupExclusiveMul: () => al,
|
|
537
|
+
subgroupInclusiveAdd: () => ol,
|
|
538
|
+
subgroupInclusiveMul: () => sl,
|
|
539
|
+
subgroupIndex: () => cl,
|
|
540
|
+
subgroupMax: () => ll,
|
|
541
|
+
subgroupMin: () => ul,
|
|
542
|
+
subgroupMul: () => dl,
|
|
543
|
+
subgroupOr: () => fl,
|
|
544
|
+
subgroupShuffle: () => pl,
|
|
545
|
+
subgroupShuffleDown: () => ml,
|
|
546
|
+
subgroupShuffleUp: () => hl,
|
|
547
|
+
subgroupShuffleXor: () => gl,
|
|
548
|
+
subgroupSize: () => _l,
|
|
549
|
+
subgroupXor: () => vl,
|
|
550
|
+
tan: () => yl,
|
|
551
|
+
tangentGeometry: () => xl,
|
|
552
|
+
tangentLocal: () => Sl,
|
|
553
|
+
tangentView: () => Cl,
|
|
554
|
+
tangentWorld: () => wl,
|
|
555
|
+
tanh: () => bl,
|
|
556
|
+
texture: () => K,
|
|
557
|
+
texture3D: () => Tl,
|
|
558
|
+
textureBarrier: () => El,
|
|
559
|
+
textureBicubic: () => Dl,
|
|
560
|
+
textureBicubicLevel: () => Ol,
|
|
561
|
+
textureCubeUV: () => kl,
|
|
562
|
+
textureLevel: () => jl,
|
|
563
|
+
textureLoad: () => Al,
|
|
564
|
+
textureSize: () => q,
|
|
565
|
+
textureStore: () => Ml,
|
|
566
|
+
thickness: () => Nl,
|
|
567
|
+
time: () => Pl,
|
|
568
|
+
toneMapping: () => Fl,
|
|
569
|
+
toneMappingExposure: () => Il,
|
|
570
|
+
toonOutlinePass: () => Ll,
|
|
571
|
+
transformDirection: () => Rl,
|
|
572
|
+
transformNormal: () => zl,
|
|
573
|
+
transformNormalToView: () => Bl,
|
|
574
|
+
transformedClearcoatNormalView: () => Vl,
|
|
575
|
+
transformedNormalView: () => Hl,
|
|
576
|
+
transformedNormalWorld: () => Ul,
|
|
577
|
+
transmission: () => Wl,
|
|
578
|
+
transpose: () => Gl,
|
|
579
|
+
triNoise3D: () => Kl,
|
|
580
|
+
triplanarTexture: () => ql,
|
|
581
|
+
triplanarTextures: () => Jl,
|
|
582
|
+
trunc: () => Yl,
|
|
583
|
+
uint: () => Xl,
|
|
584
|
+
uintBitsToFloat: () => Zl,
|
|
585
|
+
uniform: () => J,
|
|
586
|
+
uniformArray: () => Ql,
|
|
587
|
+
uniformCubeTexture: () => $l,
|
|
588
|
+
uniformFlow: () => tu,
|
|
589
|
+
uniformGroup: () => eu,
|
|
590
|
+
uniformTexture: () => nu,
|
|
591
|
+
unpackHalf2x16: () => ru,
|
|
592
|
+
unpackSnorm2x16: () => iu,
|
|
593
|
+
unpackUnorm2x16: () => au,
|
|
594
|
+
unpremultiplyAlpha: () => ou,
|
|
595
|
+
userData: () => su,
|
|
596
|
+
uv: () => Y,
|
|
597
|
+
uvec2: () => cu,
|
|
598
|
+
uvec3: () => lu,
|
|
599
|
+
uvec4: () => uu,
|
|
600
|
+
varying: () => du,
|
|
601
|
+
varyingProperty: () => fu,
|
|
602
|
+
vec2: () => X,
|
|
603
|
+
vec3: () => Z,
|
|
604
|
+
vec4: () => Q,
|
|
605
|
+
vectorComponents: () => pu,
|
|
606
|
+
velocity: () => mu,
|
|
607
|
+
vertexColor: () => hu,
|
|
608
|
+
vertexIndex: () => gu,
|
|
609
|
+
vertexStage: () => _u,
|
|
610
|
+
vibrance: () => vu,
|
|
611
|
+
viewZToLogarithmicDepth: () => yu,
|
|
612
|
+
viewZToOrthographicDepth: () => bu,
|
|
613
|
+
viewZToPerspectiveDepth: () => $,
|
|
614
|
+
viewZToReversedOrthographicDepth: () => xu,
|
|
615
|
+
viewZToReversedPerspectiveDepth: () => Su,
|
|
616
|
+
viewport: () => Cu,
|
|
617
|
+
viewportCoordinate: () => wu,
|
|
618
|
+
viewportDepthTexture: () => Tu,
|
|
619
|
+
viewportLinearDepth: () => Eu,
|
|
620
|
+
viewportMipTexture: () => Du,
|
|
621
|
+
viewportOpaqueMipTexture: () => Ou,
|
|
622
|
+
viewportResolution: () => ku,
|
|
623
|
+
viewportSafeUV: () => Au,
|
|
624
|
+
viewportSharedTexture: () => ju,
|
|
625
|
+
viewportSize: () => Mu,
|
|
626
|
+
viewportTexture: () => Nu,
|
|
627
|
+
viewportUV: () => Pu,
|
|
628
|
+
vogelDiskSample: () => _r,
|
|
629
|
+
wgsl: () => Fu,
|
|
630
|
+
wgslFn: () => Iu,
|
|
631
|
+
workgroupArray: () => Lu,
|
|
632
|
+
workgroupBarrier: () => Ru,
|
|
633
|
+
workgroupId: () => zu,
|
|
634
|
+
workingToColorSpace: () => Bu,
|
|
635
|
+
xor: () => Vu
|
|
636
|
+
}), ne = e.BRDF_GGX, re = e.BRDF_Lambert, ie = e.BasicPointShadowFilter, ae = e.BasicShadowFilter, oe = e.Break, se = e.Const, t = e.Continue, ce = e.DFGLUT, le = e.D_GGX, ue = e.Discard, de = e.EPSILON, fe = e.F_Schlick, n = e.Fn, pe = e.INFINITY, r = e.If, i = e.Loop, me = e.NodeAccess, he = e.NodeShaderStage, ge = e.NodeType, a = e.NodeUpdateType, _e = e.PCFShadowFilter, ve = e.PCFSoftShadowFilter, o = e.PI, ye = e.PI2, be = e.TWO_PI, xe = e.HALF_PI, Se = e.PointShadowFilter, Ce = e.Return, we = e.Schlick_to_F0, Te = e.ShaderNode, Ee = e.Stack, De = e.Switch, Oe = e.TBNViewMatrix, ke = e.VSMShadowFilter, Ae = e.V_GGX_SmithCorrelated, je = e.Var, Me = e.VarIntent, s = e.abs, Ne = e.acesFilmicToneMapping, c = e.acos, l = e.acosh, u = e.add, d = e.addMethodChaining, f = e.addNodeElement, p = e.agxToneMapping, m = e.all, h = e.alphaT, g = e.and, _ = e.anisotropy, v = e.anisotropyB, y = e.anisotropyT, b = e.any, Pe = e.append, Fe = e.array, Ie = e.arrayBuffer, Le = e.asin, Re = e.asinh, ze = e.assign, Be = e.atan, Ve = e.atanh, He = e.atomicAdd, Ue = e.atomicAnd, We = e.atomicFunc, Ge = e.atomicLoad, Ke = e.atomicMax, qe = e.atomicMin, Je = e.atomicOr, Ye = e.atomicStore, Xe = e.atomicSub, Ze = e.atomicXor, Qe = e.attenuationColor, $e = e.attenuationDistance, x = e.attribute, et = e.attributeArray, tt = e.backgroundBlurriness, nt = e.backgroundIntensity, rt = e.backgroundRotation, it = e.batch, at = e.bentNormalView, ot = e.billboarding, st = e.bitAnd, ct = e.bitNot, lt = e.bitOr, ut = e.bitXor, dt = e.bitangentGeometry, ft = e.bitangentLocal, pt = e.bitangentView, mt = e.bitangentWorld, ht = e.bitcast, gt = e.blendBurn, _t = e.blendColor, vt = e.blendDodge, yt = e.blendOverlay, bt = e.blendScreen, xt = e.blur, St = e.bool, Ct = e.buffer, wt = e.bufferAttribute, Tt = e.bumpMap, Et = e.builtin, Dt = e.builtinAOContext, Ot = e.builtinShadowContext, kt = e.bvec2, At = e.bvec3, jt = e.bvec4, Mt = e.bypass, Nt = e.cache, Pt = e.call, Ft = e.cameraFar, It = e.cameraIndex, Lt = e.cameraNear, Rt = e.cameraNormalMatrix, zt = e.cameraPosition, Bt = e.cameraProjectionMatrix, Vt = e.cameraProjectionMatrixInverse, Ht = e.cameraViewMatrix, Ut = e.cameraViewport, Wt = e.cameraWorldMatrix, Gt = e.cbrt, Kt = e.cdl, qt = e.ceil, Jt = e.checker, Yt = e.cineonToneMapping, S = e.clamp, Xt = e.clearcoat, Zt = e.clearcoatNormalView, Qt = e.clearcoatRoughness, $t = e.clipSpace, en = e.code, tn = e.color, nn = e.colorSpaceToWorking, rn = e.colorToDirection, an = e.compute, on = e.computeKernel, sn = e.computeSkinning, cn = e.context, ln = e.convert, un = e.convertColorSpace, dn = e.convertToTexture, fn = e.countLeadingZeros, pn = e.countOneBits, mn = e.countTrailingZeros, C = e.cos, hn = e.cosh, w = e.cross, gn = e.cubeTexture, _n = e.cubeTextureBase, vn = e.dFdx, yn = e.dFdy, bn = e.dashSize, xn = e.debug, Sn = e.decrement, Cn = e.decrementBefore, wn = e.defaultBuildStages, Tn = e.defaultShaderStages, En = e.defined, Dn = e.degrees, On = e.deltaTime, kn = e.densityFog, An = e.densityFogFactor, jn = e.depth, Mn = e.depthPass, Nn = e.determinant, Pn = e.difference, Fn = e.diffuseColor, In = e.directPointLight, Ln = e.directionToColor, Rn = e.directionToFaceDirection, zn = e.dispersion, Bn = e.distance, T = e.div, E = e.dot, Vn = e.drawIndex, Hn = e.dynamicBufferAttribute, Un = e.element, Wn = e.emissive, Gn = e.equal, Kn = e.equirectUV, qn = e.exp, Jn = e.exp2, Yn = e.exponentialHeightFogFactor, Xn = e.expression, Zn = e.faceDirection, Qn = e.faceForward, $n = e.faceforward, D = e.float, er = e.floatBitsToInt, tr = e.floatBitsToUint, nr = e.floor, rr = e.fog, ir = e.fract, ar = e.frameGroup, or = e.frameId, sr = e.frontFacing, cr = e.fwidth, lr = e.gain, ur = e.gapSize, dr = e.getConstNodeType, fr = e.getCurrentStack, pr = e.getDirection, mr = e.getDistanceAttenuation, hr = e.getGeometryRoughness, O = e.getNormalFromDepth, gr = e.interleavedGradientNoise, _r = e.vogelDiskSample, vr = e.getParallaxCorrectNormal, yr = e.getRoughness, k = e.getScreenPosition, br = e.getShIrradianceAt, xr = e.getShadowMaterial, Sr = e.getShadowRenderObjectFunction, Cr = e.getTextureIndex, A = e.getViewPosition, wr = e.globalId, Tr = e.glsl, Er = e.glslFn, Dr = e.grayscale, Or = e.greaterThan, kr = e.greaterThanEqual, Ar = e.hash, jr = e.highpModelNormalViewMatrix, Mr = e.highpModelViewMatrix, Nr = e.hue, Pr = e.increment, Fr = e.incrementBefore, Ir = e.instance, Lr = e.instanceIndex, Rr = e.instancedArray, zr = e.instancedBufferAttribute, Br = e.instancedDynamicBufferAttribute, Vr = e.instancedMesh, j = e.int, Hr = e.intBitsToFloat, Ur = e.inverse, Wr = e.inverseSqrt, Gr = e.inversesqrt, Kr = e.invocationLocalIndex, qr = e.invocationSubgroupIndex, Jr = e.ior, Yr = e.iridescence, Xr = e.iridescenceIOR, Zr = e.iridescenceThickness, Qr = e.ivec2, $r = e.ivec3, ei = e.ivec4, ti = e.js, ni = e.label, ri = e.length, ii = e.lengthSq, ai = e.lessThan, oi = e.lessThanEqual, si = e.lightPosition, ci = e.lightProjectionUV, li = e.lightShadowMatrix, ui = e.lightTargetDirection, di = e.lightTargetPosition, fi = e.lightViewPosition, pi = e.lightingContext, mi = e.lights, hi = e.linearDepth, gi = e.linearToneMapping, _i = e.localId, vi = e.log, yi = e.log2, M = e.logarithmicDepthToViewZ, bi = e.luminance, xi = e.mat2, N = e.mat3, Si = e.mat4, Ci = e.matcapUV, wi = e.materialAO, Ti = e.materialAlphaTest, Ei = e.materialAnisotropy, Di = e.materialAnisotropyVector, Oi = e.materialAttenuationColor, ki = e.materialAttenuationDistance, Ai = e.materialClearcoat, ji = e.materialClearcoatNormal, Mi = e.materialClearcoatRoughness, Ni = e.materialColor, Pi = e.materialDispersion, Fi = e.materialEmissive, Ii = e.materialEnvIntensity, Li = e.materialEnvRotation, Ri = e.materialIOR, zi = e.materialIridescence, Bi = e.materialIridescenceIOR, Vi = e.materialIridescenceThickness, Hi = e.materialLightMap, Ui = e.materialLineDashOffset, Wi = e.materialLineDashSize, Gi = e.materialLineGapSize, Ki = e.materialLineScale, qi = e.materialLineWidth, Ji = e.materialMetalness, Yi = e.materialNormal, Xi = e.materialOpacity, Zi = e.materialPointSize, Qi = e.materialReference, $i = e.materialReflectivity, ea = e.materialRefractionRatio, ta = e.materialRotation, na = e.materialRoughness, ra = e.materialSheen, ia = e.materialSheenRoughness, aa = e.materialShininess, oa = e.materialSpecular, sa = e.materialSpecularColor, ca = e.materialSpecularIntensity, la = e.materialSpecularStrength, ua = e.materialThickness, da = e.materialTransmission, P = e.max, fa = e.maxMipLevel, pa = e.mediumpModelViewMatrix, ma = e.metalness, ha = e.min, F = e.mix, ga = e.mixElement, _a = e.mod, va = e.modInt, ya = e.modelDirection, ba = e.modelNormalMatrix, xa = e.modelPosition, Sa = e.modelRadius, Ca = e.modelScale, wa = e.modelViewMatrix, Ta = e.modelViewPosition, Ea = e.modelViewProjection, Da = e.modelWorldMatrix, Oa = e.modelWorldMatrixInverse, ka = e.morphReference, Aa = e.mrt, I = e.mul, ja = e.mx_aastep, Ma = e.mx_add, Na = e.mx_atan2, Pa = e.mx_cell_noise_float, Fa = e.mx_contrast, Ia = e.mx_divide, La = e.mx_fractal_noise_float, Ra = e.mx_fractal_noise_vec2, za = e.mx_fractal_noise_vec3, Ba = e.mx_fractal_noise_vec4, Va = e.mx_frame, Ha = e.mx_heighttonormal, Ua = e.mx_hsvtorgb, Wa = e.mx_ifequal, Ga = e.mx_ifgreater, Ka = e.mx_ifgreatereq, qa = e.mx_invert, Ja = e.mx_modulo, Ya = e.mx_multiply, L = e.mx_noise_float, Xa = e.mx_noise_vec3, Za = e.mx_noise_vec4, Qa = e.mx_place2d, $a = e.mx_power, eo = e.mx_ramp4, to = e.mx_ramplr, no = e.mx_ramptb, ro = e.mx_rgbtohsv, io = e.mx_rotate2d, ao = e.mx_rotate3d, oo = e.mx_safepower, so = e.mx_separate, co = e.mx_splitlr, lo = e.mx_splittb, uo = e.mx_srgb_texture_to_lin_rec709, fo = e.mx_subtract, po = e.mx_timer, mo = e.mx_transform_uv, ho = e.mx_unifiednoise2d, go = e.mx_unifiednoise3d, _o = e.mx_worley_noise_float, vo = e.mx_worley_noise_vec2, yo = e.mx_worley_noise_vec3, bo = e.negate, xo = e.neutralToneMapping, So = e.nodeArray, Co = e.nodeImmutable, R = e.nodeObject, wo = e.nodeObjectIntent, To = e.nodeObjects, Eo = e.nodeProxy, Do = e.nodeProxyIntent, Oo = e.normalFlat, ko = e.normalGeometry, Ao = e.normalLocal, jo = e.normalMap, Mo = e.normalView, No = e.normalViewGeometry, Po = e.normalWorld, Fo = e.normalWorldGeometry, z = e.normalize, Io = e.not, Lo = e.notEqual, Ro = e.numWorkgroups, zo = e.objectDirection, Bo = e.objectGroup, Vo = e.objectPosition, Ho = e.objectRadius, Uo = e.objectScale, Wo = e.objectViewPosition, Go = e.objectWorldMatrix, Ko = e.OnBeforeObjectUpdate, qo = e.OnBeforeMaterialUpdate, Jo = e.OnObjectUpdate, Yo = e.OnMaterialUpdate, Xo = e.oneMinus, Zo = e.or, Qo = e.orthographicDepthToViewZ, $o = e.oscSawtooth, es = e.oscSine, ts = e.oscSquare, ns = e.oscTriangle, rs = e.output, is = e.outputStruct, as = e.overloadingFn, os = e.packHalf2x16, ss = e.packSnorm2x16, cs = e.packUnorm2x16, ls = e.parabola, us = e.parallaxDirection, ds = e.parallaxUV, fs = e.parameter, ps = e.pass, B = e.passTexture, ms = e.pcurve, hs = e.perspectiveDepthToViewZ, gs = e.pmremTexture, _s = e.pointShadow, vs = e.pointUV, ys = e.pointWidth, bs = e.positionGeometry, xs = e.positionLocal, Ss = e.positionPrevious, Cs = e.positionView, ws = e.positionViewDirection, Ts = e.positionWorld, Es = e.positionWorldDirection, Ds = e.posterize, V = e.pow, Os = e.pow2, ks = e.pow3, As = e.pow4, js = e.premultiplyAlpha, Ms = e.property, Ns = e.radians, Ps = e.rand, Fs = e.range, Is = e.rangeFog, Ls = e.rangeFogFactor, Rs = e.reciprocal, H = e.reference, zs = e.referenceBuffer, Bs = e.reflect, Vs = e.reflectVector, Hs = e.reflectView, Us = e.reflector, Ws = e.refract, Gs = e.refractVector, Ks = e.refractView, qs = e.reinhardToneMapping, Js = e.remap, Ys = e.remapClamp, Xs = e.renderGroup, Zs = e.renderOutput, Qs = e.rendererReference, $s = e.replaceDefaultUV, ec = e.rotate, tc = e.rotateUV, nc = e.roughness, rc = e.round, ic = e.rtt, ac = e.sRGBTransferEOTF, oc = e.sRGBTransferOETF, sc = e.sample, cc = e.sampler, lc = e.samplerComparison, uc = e.saturate, dc = e.saturation, fc = e.screen, pc = e.screenCoordinate, mc = e.screenDPR, hc = e.screenSize, gc = e.screenUV, _c = e.select, vc = e.setCurrentStack, yc = e.setName, bc = e.shaderStages, xc = e.shadow, Sc = e.shadowPositionWorld, Cc = e.shapeCircle, wc = e.sharedUniformGroup, Tc = e.sheen, Ec = e.sheenRoughness, Dc = e.shiftLeft, Oc = e.shiftRight, kc = e.shininess, Ac = e.sign, U = e.sin, jc = e.sinh, Mc = e.sinc, Nc = e.skinning, Pc = e.smoothstep, Fc = e.smoothstepElement, Ic = e.specularColor, Lc = e.specularF90, Rc = e.spherizeUV, zc = e.split, Bc = e.spritesheetUV, W = e.sqrt, Vc = e.stack, Hc = e.step, Uc = e.stepElement, Wc = e.storage, Gc = e.storageBarrier, Kc = e.storageTexture, qc = e.string, Jc = e.struct, G = e.sub, Yc = e.subgroupAdd, Xc = e.subgroupAll, Zc = e.subgroupAnd, Qc = e.subgroupAny, $c = e.subgroupBallot, el = e.subgroupBroadcast, tl = e.subgroupBroadcastFirst, nl = e.subBuild, rl = e.subgroupElect, il = e.subgroupExclusiveAdd, al = e.subgroupExclusiveMul, ol = e.subgroupInclusiveAdd, sl = e.subgroupInclusiveMul, cl = e.subgroupIndex, ll = e.subgroupMax, ul = e.subgroupMin, dl = e.subgroupMul, fl = e.subgroupOr, pl = e.subgroupShuffle, ml = e.subgroupShuffleDown, hl = e.subgroupShuffleUp, gl = e.subgroupShuffleXor, _l = e.subgroupSize, vl = e.subgroupXor, yl = e.tan, bl = e.tanh, xl = e.tangentGeometry, Sl = e.tangentLocal, Cl = e.tangentView, wl = e.tangentWorld, K = e.texture, Tl = e.texture3D, El = e.textureBarrier, Dl = e.textureBicubic, Ol = e.textureBicubicLevel, kl = e.textureCubeUV, Al = e.textureLoad, q = e.textureSize, jl = e.textureLevel, Ml = e.textureStore, Nl = e.thickness, Pl = e.time, Fl = e.toneMapping, Il = e.toneMappingExposure, Ll = e.toonOutlinePass, Rl = e.transformDirection, zl = e.transformNormal, Bl = e.transformNormalToView, Vl = e.transformedClearcoatNormalView, Hl = e.transformedNormalView, Ul = e.transformedNormalWorld, Wl = e.transmission, Gl = e.transpose, Kl = e.triNoise3D, ql = e.triplanarTexture, Jl = e.triplanarTextures, Yl = e.trunc, Xl = e.uint, Zl = e.uintBitsToFloat, J = e.uniform, Ql = e.uniformArray, $l = e.uniformCubeTexture, eu = e.uniformGroup, tu = e.uniformFlow, nu = e.uniformTexture, ru = e.unpackHalf2x16, iu = e.unpackSnorm2x16, au = e.unpackUnorm2x16, ou = e.unpremultiplyAlpha, su = e.userData, Y = e.uv, cu = e.uvec2, lu = e.uvec3, uu = e.uvec4, du = e.varying, fu = e.varyingProperty, X = e.vec2, Z = e.vec3, Q = e.vec4, pu = e.vectorComponents, mu = e.velocity, hu = e.vertexColor, gu = e.vertexIndex, _u = e.vertexStage, vu = e.vibrance, yu = e.viewZToLogarithmicDepth, bu = e.viewZToOrthographicDepth, $ = e.viewZToPerspectiveDepth, xu = e.viewZToReversedOrthographicDepth, Su = e.viewZToReversedPerspectiveDepth, Cu = e.viewport, wu = e.viewportCoordinate, Tu = e.viewportDepthTexture, Eu = e.viewportLinearDepth, Du = e.viewportMipTexture, Ou = e.viewportOpaqueMipTexture, ku = e.viewportResolution, Au = e.viewportSafeUV, ju = e.viewportSharedTexture, Mu = e.viewportSize, Nu = e.viewportTexture, Pu = e.viewportUV, Fu = e.wgsl, Iu = e.wgslFn, Lu = e.workgroupArray, Ru = e.workgroupBarrier, zu = e.workgroupId, Bu = e.workingToColorSpace, Vu = e.xor;
|
|
637
|
+
//#endregion
|
|
638
|
+
export { U as A, Q as B, F as C, B as D, z as E, te as F, J as I, Y as L, G as M, K as N, V as O, q as P, X as R, P as S, R as T, $ as V, k as _, o as a, M as b, u as c, C as d, w as f, O as g, D as h, a as i, W as j, H as k, x as l, E as m, r as n, s as o, T as p, i as r, c as s, n as t, S as u, A as v, I as w, N as x, j as y, Z as z };
|