bimatter-viewer-react 0.11.9 → 0.11.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/{IFCLoader-CQYQx4TL.js → IFCLoader-CrJVqtat.js} +8091 -8143
- package/lib/index.js +2927 -5650
- package/package.json +6 -4
- package/lib/GTAONode-qFlUqZrx.js +0 -104
- package/lib/rolldown-runtime-CAFD8bLK.js +0 -11
- package/lib/three.tsl-Dfou2CS1.js +0 -638
- package/lib/three.webgpu-7Fqpf016.js +0 -31481
|
@@ -1,638 +0,0 @@
|
|
|
1
|
-
import { t as ee } from "./rolldown-runtime-CAFD8bLK.js";
|
|
2
|
-
import { o as e } from "./three.webgpu-7Fqpf016.js";
|
|
3
|
-
//#region node_modules/three/build/three.tsl.js
|
|
4
|
-
var te = /* @__PURE__ */ ee({
|
|
5
|
-
BRDF_GGX: () => ne,
|
|
6
|
-
BRDF_Lambert: () => re,
|
|
7
|
-
BasicPointShadowFilter: () => ie,
|
|
8
|
-
BasicShadowFilter: () => ae,
|
|
9
|
-
Break: () => oe,
|
|
10
|
-
Const: () => se,
|
|
11
|
-
Continue: () => t,
|
|
12
|
-
DFGLUT: () => ce,
|
|
13
|
-
D_GGX: () => le,
|
|
14
|
-
Discard: () => ue,
|
|
15
|
-
EPSILON: () => de,
|
|
16
|
-
F_Schlick: () => fe,
|
|
17
|
-
Fn: () => n,
|
|
18
|
-
HALF_PI: () => xe,
|
|
19
|
-
INFINITY: () => pe,
|
|
20
|
-
If: () => r,
|
|
21
|
-
Loop: () => i,
|
|
22
|
-
NodeAccess: () => me,
|
|
23
|
-
NodeShaderStage: () => he,
|
|
24
|
-
NodeType: () => ge,
|
|
25
|
-
NodeUpdateType: () => a,
|
|
26
|
-
OnBeforeMaterialUpdate: () => qo,
|
|
27
|
-
OnBeforeObjectUpdate: () => Ko,
|
|
28
|
-
OnMaterialUpdate: () => Yo,
|
|
29
|
-
OnObjectUpdate: () => Jo,
|
|
30
|
-
PCFShadowFilter: () => _e,
|
|
31
|
-
PCFSoftShadowFilter: () => ve,
|
|
32
|
-
PI: () => o,
|
|
33
|
-
PI2: () => ye,
|
|
34
|
-
PointShadowFilter: () => Se,
|
|
35
|
-
Return: () => Ce,
|
|
36
|
-
Schlick_to_F0: () => we,
|
|
37
|
-
ShaderNode: () => Te,
|
|
38
|
-
Stack: () => Ee,
|
|
39
|
-
Switch: () => De,
|
|
40
|
-
TBNViewMatrix: () => Oe,
|
|
41
|
-
TWO_PI: () => be,
|
|
42
|
-
VSMShadowFilter: () => ke,
|
|
43
|
-
V_GGX_SmithCorrelated: () => Ae,
|
|
44
|
-
Var: () => je,
|
|
45
|
-
VarIntent: () => Me,
|
|
46
|
-
abs: () => s,
|
|
47
|
-
acesFilmicToneMapping: () => Ne,
|
|
48
|
-
acos: () => c,
|
|
49
|
-
acosh: () => l,
|
|
50
|
-
add: () => u,
|
|
51
|
-
addMethodChaining: () => d,
|
|
52
|
-
addNodeElement: () => f,
|
|
53
|
-
agxToneMapping: () => p,
|
|
54
|
-
all: () => m,
|
|
55
|
-
alphaT: () => h,
|
|
56
|
-
and: () => g,
|
|
57
|
-
anisotropy: () => _,
|
|
58
|
-
anisotropyB: () => v,
|
|
59
|
-
anisotropyT: () => y,
|
|
60
|
-
any: () => b,
|
|
61
|
-
append: () => Pe,
|
|
62
|
-
array: () => Fe,
|
|
63
|
-
arrayBuffer: () => Ie,
|
|
64
|
-
asin: () => Le,
|
|
65
|
-
asinh: () => Re,
|
|
66
|
-
assign: () => ze,
|
|
67
|
-
atan: () => Be,
|
|
68
|
-
atanh: () => Ve,
|
|
69
|
-
atomicAdd: () => He,
|
|
70
|
-
atomicAnd: () => Ue,
|
|
71
|
-
atomicFunc: () => We,
|
|
72
|
-
atomicLoad: () => Ge,
|
|
73
|
-
atomicMax: () => Ke,
|
|
74
|
-
atomicMin: () => qe,
|
|
75
|
-
atomicOr: () => Je,
|
|
76
|
-
atomicStore: () => Ye,
|
|
77
|
-
atomicSub: () => Xe,
|
|
78
|
-
atomicXor: () => Ze,
|
|
79
|
-
attenuationColor: () => Qe,
|
|
80
|
-
attenuationDistance: () => $e,
|
|
81
|
-
attribute: () => x,
|
|
82
|
-
attributeArray: () => et,
|
|
83
|
-
backgroundBlurriness: () => tt,
|
|
84
|
-
backgroundIntensity: () => nt,
|
|
85
|
-
backgroundRotation: () => rt,
|
|
86
|
-
batch: () => it,
|
|
87
|
-
bentNormalView: () => at,
|
|
88
|
-
billboarding: () => ot,
|
|
89
|
-
bitAnd: () => st,
|
|
90
|
-
bitNot: () => ct,
|
|
91
|
-
bitOr: () => lt,
|
|
92
|
-
bitXor: () => ut,
|
|
93
|
-
bitangentGeometry: () => dt,
|
|
94
|
-
bitangentLocal: () => ft,
|
|
95
|
-
bitangentView: () => pt,
|
|
96
|
-
bitangentWorld: () => mt,
|
|
97
|
-
bitcast: () => ht,
|
|
98
|
-
blendBurn: () => gt,
|
|
99
|
-
blendColor: () => _t,
|
|
100
|
-
blendDodge: () => vt,
|
|
101
|
-
blendOverlay: () => yt,
|
|
102
|
-
blendScreen: () => bt,
|
|
103
|
-
blur: () => xt,
|
|
104
|
-
bool: () => St,
|
|
105
|
-
buffer: () => Ct,
|
|
106
|
-
bufferAttribute: () => wt,
|
|
107
|
-
builtin: () => Et,
|
|
108
|
-
builtinAOContext: () => Dt,
|
|
109
|
-
builtinShadowContext: () => Ot,
|
|
110
|
-
bumpMap: () => Tt,
|
|
111
|
-
bvec2: () => kt,
|
|
112
|
-
bvec3: () => At,
|
|
113
|
-
bvec4: () => jt,
|
|
114
|
-
bypass: () => Mt,
|
|
115
|
-
cache: () => Nt,
|
|
116
|
-
call: () => Pt,
|
|
117
|
-
cameraFar: () => Ft,
|
|
118
|
-
cameraIndex: () => It,
|
|
119
|
-
cameraNear: () => Lt,
|
|
120
|
-
cameraNormalMatrix: () => Rt,
|
|
121
|
-
cameraPosition: () => zt,
|
|
122
|
-
cameraProjectionMatrix: () => Bt,
|
|
123
|
-
cameraProjectionMatrixInverse: () => Vt,
|
|
124
|
-
cameraViewMatrix: () => Ht,
|
|
125
|
-
cameraViewport: () => Ut,
|
|
126
|
-
cameraWorldMatrix: () => Wt,
|
|
127
|
-
cbrt: () => Gt,
|
|
128
|
-
cdl: () => Kt,
|
|
129
|
-
ceil: () => qt,
|
|
130
|
-
checker: () => Jt,
|
|
131
|
-
cineonToneMapping: () => Yt,
|
|
132
|
-
clamp: () => S,
|
|
133
|
-
clearcoat: () => Xt,
|
|
134
|
-
clearcoatNormalView: () => Zt,
|
|
135
|
-
clearcoatRoughness: () => Qt,
|
|
136
|
-
clipSpace: () => $t,
|
|
137
|
-
code: () => en,
|
|
138
|
-
color: () => tn,
|
|
139
|
-
colorSpaceToWorking: () => nn,
|
|
140
|
-
colorToDirection: () => rn,
|
|
141
|
-
compute: () => an,
|
|
142
|
-
computeKernel: () => on,
|
|
143
|
-
computeSkinning: () => sn,
|
|
144
|
-
context: () => cn,
|
|
145
|
-
convert: () => ln,
|
|
146
|
-
convertColorSpace: () => un,
|
|
147
|
-
convertToTexture: () => dn,
|
|
148
|
-
cos: () => C,
|
|
149
|
-
cosh: () => hn,
|
|
150
|
-
countLeadingZeros: () => fn,
|
|
151
|
-
countOneBits: () => pn,
|
|
152
|
-
countTrailingZeros: () => mn,
|
|
153
|
-
cross: () => w,
|
|
154
|
-
cubeTexture: () => gn,
|
|
155
|
-
cubeTextureBase: () => _n,
|
|
156
|
-
dFdx: () => vn,
|
|
157
|
-
dFdy: () => yn,
|
|
158
|
-
dashSize: () => bn,
|
|
159
|
-
debug: () => xn,
|
|
160
|
-
decrement: () => Sn,
|
|
161
|
-
decrementBefore: () => Cn,
|
|
162
|
-
defaultBuildStages: () => wn,
|
|
163
|
-
defaultShaderStages: () => Tn,
|
|
164
|
-
defined: () => En,
|
|
165
|
-
degrees: () => Dn,
|
|
166
|
-
deltaTime: () => On,
|
|
167
|
-
densityFog: () => kn,
|
|
168
|
-
densityFogFactor: () => An,
|
|
169
|
-
depth: () => jn,
|
|
170
|
-
depthPass: () => Mn,
|
|
171
|
-
determinant: () => Nn,
|
|
172
|
-
difference: () => Pn,
|
|
173
|
-
diffuseColor: () => Fn,
|
|
174
|
-
directPointLight: () => In,
|
|
175
|
-
directionToColor: () => Ln,
|
|
176
|
-
directionToFaceDirection: () => Rn,
|
|
177
|
-
dispersion: () => zn,
|
|
178
|
-
distance: () => Bn,
|
|
179
|
-
div: () => T,
|
|
180
|
-
dot: () => E,
|
|
181
|
-
drawIndex: () => Vn,
|
|
182
|
-
dynamicBufferAttribute: () => Hn,
|
|
183
|
-
element: () => Un,
|
|
184
|
-
emissive: () => Wn,
|
|
185
|
-
equal: () => Gn,
|
|
186
|
-
equirectUV: () => Kn,
|
|
187
|
-
exp: () => qn,
|
|
188
|
-
exp2: () => Jn,
|
|
189
|
-
exponentialHeightFogFactor: () => Yn,
|
|
190
|
-
expression: () => Xn,
|
|
191
|
-
faceDirection: () => Zn,
|
|
192
|
-
faceForward: () => Qn,
|
|
193
|
-
faceforward: () => $n,
|
|
194
|
-
float: () => D,
|
|
195
|
-
floatBitsToInt: () => er,
|
|
196
|
-
floatBitsToUint: () => tr,
|
|
197
|
-
floor: () => nr,
|
|
198
|
-
fog: () => rr,
|
|
199
|
-
fract: () => ir,
|
|
200
|
-
frameGroup: () => ar,
|
|
201
|
-
frameId: () => or,
|
|
202
|
-
frontFacing: () => sr,
|
|
203
|
-
fwidth: () => cr,
|
|
204
|
-
gain: () => lr,
|
|
205
|
-
gapSize: () => ur,
|
|
206
|
-
getConstNodeType: () => dr,
|
|
207
|
-
getCurrentStack: () => fr,
|
|
208
|
-
getDirection: () => pr,
|
|
209
|
-
getDistanceAttenuation: () => mr,
|
|
210
|
-
getGeometryRoughness: () => hr,
|
|
211
|
-
getNormalFromDepth: () => O,
|
|
212
|
-
getParallaxCorrectNormal: () => vr,
|
|
213
|
-
getRoughness: () => yr,
|
|
214
|
-
getScreenPosition: () => k,
|
|
215
|
-
getShIrradianceAt: () => br,
|
|
216
|
-
getShadowMaterial: () => xr,
|
|
217
|
-
getShadowRenderObjectFunction: () => Sr,
|
|
218
|
-
getTextureIndex: () => Cr,
|
|
219
|
-
getViewPosition: () => A,
|
|
220
|
-
globalId: () => wr,
|
|
221
|
-
glsl: () => Tr,
|
|
222
|
-
glslFn: () => Er,
|
|
223
|
-
grayscale: () => Dr,
|
|
224
|
-
greaterThan: () => Or,
|
|
225
|
-
greaterThanEqual: () => kr,
|
|
226
|
-
hash: () => Ar,
|
|
227
|
-
highpModelNormalViewMatrix: () => jr,
|
|
228
|
-
highpModelViewMatrix: () => Mr,
|
|
229
|
-
hue: () => Nr,
|
|
230
|
-
increment: () => Pr,
|
|
231
|
-
incrementBefore: () => Fr,
|
|
232
|
-
instance: () => Ir,
|
|
233
|
-
instanceIndex: () => Lr,
|
|
234
|
-
instancedArray: () => Rr,
|
|
235
|
-
instancedBufferAttribute: () => zr,
|
|
236
|
-
instancedDynamicBufferAttribute: () => Br,
|
|
237
|
-
instancedMesh: () => Vr,
|
|
238
|
-
int: () => j,
|
|
239
|
-
intBitsToFloat: () => Hr,
|
|
240
|
-
interleavedGradientNoise: () => gr,
|
|
241
|
-
inverse: () => Ur,
|
|
242
|
-
inverseSqrt: () => Wr,
|
|
243
|
-
inversesqrt: () => Gr,
|
|
244
|
-
invocationLocalIndex: () => Kr,
|
|
245
|
-
invocationSubgroupIndex: () => qr,
|
|
246
|
-
ior: () => Jr,
|
|
247
|
-
iridescence: () => Yr,
|
|
248
|
-
iridescenceIOR: () => Xr,
|
|
249
|
-
iridescenceThickness: () => Zr,
|
|
250
|
-
ivec2: () => Qr,
|
|
251
|
-
ivec3: () => $r,
|
|
252
|
-
ivec4: () => ei,
|
|
253
|
-
js: () => ti,
|
|
254
|
-
label: () => ni,
|
|
255
|
-
length: () => ri,
|
|
256
|
-
lengthSq: () => ii,
|
|
257
|
-
lessThan: () => ai,
|
|
258
|
-
lessThanEqual: () => oi,
|
|
259
|
-
lightPosition: () => si,
|
|
260
|
-
lightProjectionUV: () => ci,
|
|
261
|
-
lightShadowMatrix: () => li,
|
|
262
|
-
lightTargetDirection: () => ui,
|
|
263
|
-
lightTargetPosition: () => di,
|
|
264
|
-
lightViewPosition: () => fi,
|
|
265
|
-
lightingContext: () => pi,
|
|
266
|
-
lights: () => mi,
|
|
267
|
-
linearDepth: () => hi,
|
|
268
|
-
linearToneMapping: () => gi,
|
|
269
|
-
localId: () => _i,
|
|
270
|
-
log: () => vi,
|
|
271
|
-
log2: () => yi,
|
|
272
|
-
logarithmicDepthToViewZ: () => M,
|
|
273
|
-
luminance: () => bi,
|
|
274
|
-
mat2: () => xi,
|
|
275
|
-
mat3: () => N,
|
|
276
|
-
mat4: () => Si,
|
|
277
|
-
matcapUV: () => Ci,
|
|
278
|
-
materialAO: () => wi,
|
|
279
|
-
materialAlphaTest: () => Ti,
|
|
280
|
-
materialAnisotropy: () => Ei,
|
|
281
|
-
materialAnisotropyVector: () => Di,
|
|
282
|
-
materialAttenuationColor: () => Oi,
|
|
283
|
-
materialAttenuationDistance: () => ki,
|
|
284
|
-
materialClearcoat: () => Ai,
|
|
285
|
-
materialClearcoatNormal: () => ji,
|
|
286
|
-
materialClearcoatRoughness: () => Mi,
|
|
287
|
-
materialColor: () => Ni,
|
|
288
|
-
materialDispersion: () => Pi,
|
|
289
|
-
materialEmissive: () => Fi,
|
|
290
|
-
materialEnvIntensity: () => Ii,
|
|
291
|
-
materialEnvRotation: () => Li,
|
|
292
|
-
materialIOR: () => Ri,
|
|
293
|
-
materialIridescence: () => zi,
|
|
294
|
-
materialIridescenceIOR: () => Bi,
|
|
295
|
-
materialIridescenceThickness: () => Vi,
|
|
296
|
-
materialLightMap: () => Hi,
|
|
297
|
-
materialLineDashOffset: () => Ui,
|
|
298
|
-
materialLineDashSize: () => Wi,
|
|
299
|
-
materialLineGapSize: () => Gi,
|
|
300
|
-
materialLineScale: () => Ki,
|
|
301
|
-
materialLineWidth: () => qi,
|
|
302
|
-
materialMetalness: () => Ji,
|
|
303
|
-
materialNormal: () => Yi,
|
|
304
|
-
materialOpacity: () => Xi,
|
|
305
|
-
materialPointSize: () => Zi,
|
|
306
|
-
materialReference: () => Qi,
|
|
307
|
-
materialReflectivity: () => $i,
|
|
308
|
-
materialRefractionRatio: () => ea,
|
|
309
|
-
materialRotation: () => ta,
|
|
310
|
-
materialRoughness: () => na,
|
|
311
|
-
materialSheen: () => ra,
|
|
312
|
-
materialSheenRoughness: () => ia,
|
|
313
|
-
materialShininess: () => aa,
|
|
314
|
-
materialSpecular: () => oa,
|
|
315
|
-
materialSpecularColor: () => sa,
|
|
316
|
-
materialSpecularIntensity: () => ca,
|
|
317
|
-
materialSpecularStrength: () => la,
|
|
318
|
-
materialThickness: () => ua,
|
|
319
|
-
materialTransmission: () => da,
|
|
320
|
-
max: () => P,
|
|
321
|
-
maxMipLevel: () => fa,
|
|
322
|
-
mediumpModelViewMatrix: () => pa,
|
|
323
|
-
metalness: () => ma,
|
|
324
|
-
min: () => ha,
|
|
325
|
-
mix: () => F,
|
|
326
|
-
mixElement: () => ga,
|
|
327
|
-
mod: () => _a,
|
|
328
|
-
modInt: () => va,
|
|
329
|
-
modelDirection: () => ya,
|
|
330
|
-
modelNormalMatrix: () => ba,
|
|
331
|
-
modelPosition: () => xa,
|
|
332
|
-
modelRadius: () => Sa,
|
|
333
|
-
modelScale: () => Ca,
|
|
334
|
-
modelViewMatrix: () => wa,
|
|
335
|
-
modelViewPosition: () => Ta,
|
|
336
|
-
modelViewProjection: () => Ea,
|
|
337
|
-
modelWorldMatrix: () => Da,
|
|
338
|
-
modelWorldMatrixInverse: () => Oa,
|
|
339
|
-
morphReference: () => ka,
|
|
340
|
-
mrt: () => Aa,
|
|
341
|
-
mul: () => I,
|
|
342
|
-
mx_aastep: () => ja,
|
|
343
|
-
mx_add: () => Ma,
|
|
344
|
-
mx_atan2: () => Na,
|
|
345
|
-
mx_cell_noise_float: () => Pa,
|
|
346
|
-
mx_contrast: () => Fa,
|
|
347
|
-
mx_divide: () => Ia,
|
|
348
|
-
mx_fractal_noise_float: () => La,
|
|
349
|
-
mx_fractal_noise_vec2: () => Ra,
|
|
350
|
-
mx_fractal_noise_vec3: () => za,
|
|
351
|
-
mx_fractal_noise_vec4: () => Ba,
|
|
352
|
-
mx_frame: () => Va,
|
|
353
|
-
mx_heighttonormal: () => Ha,
|
|
354
|
-
mx_hsvtorgb: () => Ua,
|
|
355
|
-
mx_ifequal: () => Wa,
|
|
356
|
-
mx_ifgreater: () => Ga,
|
|
357
|
-
mx_ifgreatereq: () => Ka,
|
|
358
|
-
mx_invert: () => qa,
|
|
359
|
-
mx_modulo: () => Ja,
|
|
360
|
-
mx_multiply: () => Ya,
|
|
361
|
-
mx_noise_float: () => L,
|
|
362
|
-
mx_noise_vec3: () => Xa,
|
|
363
|
-
mx_noise_vec4: () => Za,
|
|
364
|
-
mx_place2d: () => Qa,
|
|
365
|
-
mx_power: () => $a,
|
|
366
|
-
mx_ramp4: () => eo,
|
|
367
|
-
mx_ramplr: () => to,
|
|
368
|
-
mx_ramptb: () => no,
|
|
369
|
-
mx_rgbtohsv: () => ro,
|
|
370
|
-
mx_rotate2d: () => io,
|
|
371
|
-
mx_rotate3d: () => ao,
|
|
372
|
-
mx_safepower: () => oo,
|
|
373
|
-
mx_separate: () => so,
|
|
374
|
-
mx_splitlr: () => co,
|
|
375
|
-
mx_splittb: () => lo,
|
|
376
|
-
mx_srgb_texture_to_lin_rec709: () => uo,
|
|
377
|
-
mx_subtract: () => fo,
|
|
378
|
-
mx_timer: () => po,
|
|
379
|
-
mx_transform_uv: () => mo,
|
|
380
|
-
mx_unifiednoise2d: () => ho,
|
|
381
|
-
mx_unifiednoise3d: () => go,
|
|
382
|
-
mx_worley_noise_float: () => _o,
|
|
383
|
-
mx_worley_noise_vec2: () => vo,
|
|
384
|
-
mx_worley_noise_vec3: () => yo,
|
|
385
|
-
negate: () => bo,
|
|
386
|
-
neutralToneMapping: () => xo,
|
|
387
|
-
nodeArray: () => So,
|
|
388
|
-
nodeImmutable: () => Co,
|
|
389
|
-
nodeObject: () => R,
|
|
390
|
-
nodeObjectIntent: () => wo,
|
|
391
|
-
nodeObjects: () => To,
|
|
392
|
-
nodeProxy: () => Eo,
|
|
393
|
-
nodeProxyIntent: () => Do,
|
|
394
|
-
normalFlat: () => Oo,
|
|
395
|
-
normalGeometry: () => ko,
|
|
396
|
-
normalLocal: () => Ao,
|
|
397
|
-
normalMap: () => jo,
|
|
398
|
-
normalView: () => Mo,
|
|
399
|
-
normalViewGeometry: () => No,
|
|
400
|
-
normalWorld: () => Po,
|
|
401
|
-
normalWorldGeometry: () => Fo,
|
|
402
|
-
normalize: () => z,
|
|
403
|
-
not: () => Io,
|
|
404
|
-
notEqual: () => Lo,
|
|
405
|
-
numWorkgroups: () => Ro,
|
|
406
|
-
objectDirection: () => zo,
|
|
407
|
-
objectGroup: () => Bo,
|
|
408
|
-
objectPosition: () => Vo,
|
|
409
|
-
objectRadius: () => Ho,
|
|
410
|
-
objectScale: () => Uo,
|
|
411
|
-
objectViewPosition: () => Wo,
|
|
412
|
-
objectWorldMatrix: () => Go,
|
|
413
|
-
oneMinus: () => Xo,
|
|
414
|
-
or: () => Zo,
|
|
415
|
-
orthographicDepthToViewZ: () => Qo,
|
|
416
|
-
oscSawtooth: () => $o,
|
|
417
|
-
oscSine: () => es,
|
|
418
|
-
oscSquare: () => ts,
|
|
419
|
-
oscTriangle: () => ns,
|
|
420
|
-
output: () => rs,
|
|
421
|
-
outputStruct: () => is,
|
|
422
|
-
overloadingFn: () => as,
|
|
423
|
-
packHalf2x16: () => os,
|
|
424
|
-
packSnorm2x16: () => ss,
|
|
425
|
-
packUnorm2x16: () => cs,
|
|
426
|
-
parabola: () => ls,
|
|
427
|
-
parallaxDirection: () => us,
|
|
428
|
-
parallaxUV: () => ds,
|
|
429
|
-
parameter: () => fs,
|
|
430
|
-
pass: () => ps,
|
|
431
|
-
passTexture: () => B,
|
|
432
|
-
pcurve: () => ms,
|
|
433
|
-
perspectiveDepthToViewZ: () => hs,
|
|
434
|
-
pmremTexture: () => gs,
|
|
435
|
-
pointShadow: () => _s,
|
|
436
|
-
pointUV: () => vs,
|
|
437
|
-
pointWidth: () => ys,
|
|
438
|
-
positionGeometry: () => bs,
|
|
439
|
-
positionLocal: () => xs,
|
|
440
|
-
positionPrevious: () => Ss,
|
|
441
|
-
positionView: () => Cs,
|
|
442
|
-
positionViewDirection: () => ws,
|
|
443
|
-
positionWorld: () => Ts,
|
|
444
|
-
positionWorldDirection: () => Es,
|
|
445
|
-
posterize: () => Ds,
|
|
446
|
-
pow: () => V,
|
|
447
|
-
pow2: () => Os,
|
|
448
|
-
pow3: () => ks,
|
|
449
|
-
pow4: () => As,
|
|
450
|
-
premultiplyAlpha: () => js,
|
|
451
|
-
property: () => Ms,
|
|
452
|
-
radians: () => Ns,
|
|
453
|
-
rand: () => Ps,
|
|
454
|
-
range: () => Fs,
|
|
455
|
-
rangeFog: () => Is,
|
|
456
|
-
rangeFogFactor: () => Ls,
|
|
457
|
-
reciprocal: () => Rs,
|
|
458
|
-
reference: () => H,
|
|
459
|
-
referenceBuffer: () => zs,
|
|
460
|
-
reflect: () => Bs,
|
|
461
|
-
reflectVector: () => Vs,
|
|
462
|
-
reflectView: () => Hs,
|
|
463
|
-
reflector: () => Us,
|
|
464
|
-
refract: () => Ws,
|
|
465
|
-
refractVector: () => Gs,
|
|
466
|
-
refractView: () => Ks,
|
|
467
|
-
reinhardToneMapping: () => qs,
|
|
468
|
-
remap: () => Js,
|
|
469
|
-
remapClamp: () => Ys,
|
|
470
|
-
renderGroup: () => Xs,
|
|
471
|
-
renderOutput: () => Zs,
|
|
472
|
-
rendererReference: () => Qs,
|
|
473
|
-
replaceDefaultUV: () => $s,
|
|
474
|
-
rotate: () => ec,
|
|
475
|
-
rotateUV: () => tc,
|
|
476
|
-
roughness: () => nc,
|
|
477
|
-
round: () => rc,
|
|
478
|
-
rtt: () => ic,
|
|
479
|
-
sRGBTransferEOTF: () => ac,
|
|
480
|
-
sRGBTransferOETF: () => oc,
|
|
481
|
-
sample: () => sc,
|
|
482
|
-
sampler: () => cc,
|
|
483
|
-
samplerComparison: () => lc,
|
|
484
|
-
saturate: () => uc,
|
|
485
|
-
saturation: () => dc,
|
|
486
|
-
screen: () => fc,
|
|
487
|
-
screenCoordinate: () => pc,
|
|
488
|
-
screenDPR: () => mc,
|
|
489
|
-
screenSize: () => hc,
|
|
490
|
-
screenUV: () => gc,
|
|
491
|
-
select: () => _c,
|
|
492
|
-
setCurrentStack: () => vc,
|
|
493
|
-
setName: () => yc,
|
|
494
|
-
shaderStages: () => bc,
|
|
495
|
-
shadow: () => xc,
|
|
496
|
-
shadowPositionWorld: () => Sc,
|
|
497
|
-
shapeCircle: () => Cc,
|
|
498
|
-
sharedUniformGroup: () => wc,
|
|
499
|
-
sheen: () => Tc,
|
|
500
|
-
sheenRoughness: () => Ec,
|
|
501
|
-
shiftLeft: () => Dc,
|
|
502
|
-
shiftRight: () => Oc,
|
|
503
|
-
shininess: () => kc,
|
|
504
|
-
sign: () => Ac,
|
|
505
|
-
sin: () => U,
|
|
506
|
-
sinc: () => Mc,
|
|
507
|
-
sinh: () => jc,
|
|
508
|
-
skinning: () => Nc,
|
|
509
|
-
smoothstep: () => Pc,
|
|
510
|
-
smoothstepElement: () => Fc,
|
|
511
|
-
specularColor: () => Ic,
|
|
512
|
-
specularF90: () => Lc,
|
|
513
|
-
spherizeUV: () => Rc,
|
|
514
|
-
split: () => zc,
|
|
515
|
-
spritesheetUV: () => Bc,
|
|
516
|
-
sqrt: () => W,
|
|
517
|
-
stack: () => Vc,
|
|
518
|
-
step: () => Hc,
|
|
519
|
-
stepElement: () => Uc,
|
|
520
|
-
storage: () => Wc,
|
|
521
|
-
storageBarrier: () => Gc,
|
|
522
|
-
storageTexture: () => Kc,
|
|
523
|
-
string: () => qc,
|
|
524
|
-
struct: () => Jc,
|
|
525
|
-
sub: () => G,
|
|
526
|
-
subBuild: () => nl,
|
|
527
|
-
subgroupAdd: () => Yc,
|
|
528
|
-
subgroupAll: () => Xc,
|
|
529
|
-
subgroupAnd: () => Zc,
|
|
530
|
-
subgroupAny: () => Qc,
|
|
531
|
-
subgroupBallot: () => $c,
|
|
532
|
-
subgroupBroadcast: () => el,
|
|
533
|
-
subgroupBroadcastFirst: () => tl,
|
|
534
|
-
subgroupElect: () => rl,
|
|
535
|
-
subgroupExclusiveAdd: () => il,
|
|
536
|
-
subgroupExclusiveMul: () => al,
|
|
537
|
-
subgroupInclusiveAdd: () => ol,
|
|
538
|
-
subgroupInclusiveMul: () => sl,
|
|
539
|
-
subgroupIndex: () => cl,
|
|
540
|
-
subgroupMax: () => ll,
|
|
541
|
-
subgroupMin: () => ul,
|
|
542
|
-
subgroupMul: () => dl,
|
|
543
|
-
subgroupOr: () => fl,
|
|
544
|
-
subgroupShuffle: () => pl,
|
|
545
|
-
subgroupShuffleDown: () => ml,
|
|
546
|
-
subgroupShuffleUp: () => hl,
|
|
547
|
-
subgroupShuffleXor: () => gl,
|
|
548
|
-
subgroupSize: () => _l,
|
|
549
|
-
subgroupXor: () => vl,
|
|
550
|
-
tan: () => yl,
|
|
551
|
-
tangentGeometry: () => xl,
|
|
552
|
-
tangentLocal: () => Sl,
|
|
553
|
-
tangentView: () => Cl,
|
|
554
|
-
tangentWorld: () => wl,
|
|
555
|
-
tanh: () => bl,
|
|
556
|
-
texture: () => K,
|
|
557
|
-
texture3D: () => Tl,
|
|
558
|
-
textureBarrier: () => El,
|
|
559
|
-
textureBicubic: () => Dl,
|
|
560
|
-
textureBicubicLevel: () => Ol,
|
|
561
|
-
textureCubeUV: () => kl,
|
|
562
|
-
textureLevel: () => jl,
|
|
563
|
-
textureLoad: () => Al,
|
|
564
|
-
textureSize: () => q,
|
|
565
|
-
textureStore: () => Ml,
|
|
566
|
-
thickness: () => Nl,
|
|
567
|
-
time: () => Pl,
|
|
568
|
-
toneMapping: () => Fl,
|
|
569
|
-
toneMappingExposure: () => Il,
|
|
570
|
-
toonOutlinePass: () => Ll,
|
|
571
|
-
transformDirection: () => Rl,
|
|
572
|
-
transformNormal: () => zl,
|
|
573
|
-
transformNormalToView: () => Bl,
|
|
574
|
-
transformedClearcoatNormalView: () => Vl,
|
|
575
|
-
transformedNormalView: () => Hl,
|
|
576
|
-
transformedNormalWorld: () => Ul,
|
|
577
|
-
transmission: () => Wl,
|
|
578
|
-
transpose: () => Gl,
|
|
579
|
-
triNoise3D: () => Kl,
|
|
580
|
-
triplanarTexture: () => ql,
|
|
581
|
-
triplanarTextures: () => Jl,
|
|
582
|
-
trunc: () => Yl,
|
|
583
|
-
uint: () => Xl,
|
|
584
|
-
uintBitsToFloat: () => Zl,
|
|
585
|
-
uniform: () => J,
|
|
586
|
-
uniformArray: () => Ql,
|
|
587
|
-
uniformCubeTexture: () => $l,
|
|
588
|
-
uniformFlow: () => tu,
|
|
589
|
-
uniformGroup: () => eu,
|
|
590
|
-
uniformTexture: () => nu,
|
|
591
|
-
unpackHalf2x16: () => ru,
|
|
592
|
-
unpackSnorm2x16: () => iu,
|
|
593
|
-
unpackUnorm2x16: () => au,
|
|
594
|
-
unpremultiplyAlpha: () => ou,
|
|
595
|
-
userData: () => su,
|
|
596
|
-
uv: () => Y,
|
|
597
|
-
uvec2: () => cu,
|
|
598
|
-
uvec3: () => lu,
|
|
599
|
-
uvec4: () => uu,
|
|
600
|
-
varying: () => du,
|
|
601
|
-
varyingProperty: () => fu,
|
|
602
|
-
vec2: () => X,
|
|
603
|
-
vec3: () => Z,
|
|
604
|
-
vec4: () => Q,
|
|
605
|
-
vectorComponents: () => pu,
|
|
606
|
-
velocity: () => mu,
|
|
607
|
-
vertexColor: () => hu,
|
|
608
|
-
vertexIndex: () => gu,
|
|
609
|
-
vertexStage: () => _u,
|
|
610
|
-
vibrance: () => vu,
|
|
611
|
-
viewZToLogarithmicDepth: () => yu,
|
|
612
|
-
viewZToOrthographicDepth: () => bu,
|
|
613
|
-
viewZToPerspectiveDepth: () => $,
|
|
614
|
-
viewZToReversedOrthographicDepth: () => xu,
|
|
615
|
-
viewZToReversedPerspectiveDepth: () => Su,
|
|
616
|
-
viewport: () => Cu,
|
|
617
|
-
viewportCoordinate: () => wu,
|
|
618
|
-
viewportDepthTexture: () => Tu,
|
|
619
|
-
viewportLinearDepth: () => Eu,
|
|
620
|
-
viewportMipTexture: () => Du,
|
|
621
|
-
viewportOpaqueMipTexture: () => Ou,
|
|
622
|
-
viewportResolution: () => ku,
|
|
623
|
-
viewportSafeUV: () => Au,
|
|
624
|
-
viewportSharedTexture: () => ju,
|
|
625
|
-
viewportSize: () => Mu,
|
|
626
|
-
viewportTexture: () => Nu,
|
|
627
|
-
viewportUV: () => Pu,
|
|
628
|
-
vogelDiskSample: () => _r,
|
|
629
|
-
wgsl: () => Fu,
|
|
630
|
-
wgslFn: () => Iu,
|
|
631
|
-
workgroupArray: () => Lu,
|
|
632
|
-
workgroupBarrier: () => Ru,
|
|
633
|
-
workgroupId: () => zu,
|
|
634
|
-
workingToColorSpace: () => Bu,
|
|
635
|
-
xor: () => Vu
|
|
636
|
-
}), ne = e.BRDF_GGX, re = e.BRDF_Lambert, ie = e.BasicPointShadowFilter, ae = e.BasicShadowFilter, oe = e.Break, se = e.Const, t = e.Continue, ce = e.DFGLUT, le = e.D_GGX, ue = e.Discard, de = e.EPSILON, fe = e.F_Schlick, n = e.Fn, pe = e.INFINITY, r = e.If, i = e.Loop, me = e.NodeAccess, he = e.NodeShaderStage, ge = e.NodeType, a = e.NodeUpdateType, _e = e.PCFShadowFilter, ve = e.PCFSoftShadowFilter, o = e.PI, ye = e.PI2, be = e.TWO_PI, xe = e.HALF_PI, Se = e.PointShadowFilter, Ce = e.Return, we = e.Schlick_to_F0, Te = e.ShaderNode, Ee = e.Stack, De = e.Switch, Oe = e.TBNViewMatrix, ke = e.VSMShadowFilter, Ae = e.V_GGX_SmithCorrelated, je = e.Var, Me = e.VarIntent, s = e.abs, Ne = e.acesFilmicToneMapping, c = e.acos, l = e.acosh, u = e.add, d = e.addMethodChaining, f = e.addNodeElement, p = e.agxToneMapping, m = e.all, h = e.alphaT, g = e.and, _ = e.anisotropy, v = e.anisotropyB, y = e.anisotropyT, b = e.any, Pe = e.append, Fe = e.array, Ie = e.arrayBuffer, Le = e.asin, Re = e.asinh, ze = e.assign, Be = e.atan, Ve = e.atanh, He = e.atomicAdd, Ue = e.atomicAnd, We = e.atomicFunc, Ge = e.atomicLoad, Ke = e.atomicMax, qe = e.atomicMin, Je = e.atomicOr, Ye = e.atomicStore, Xe = e.atomicSub, Ze = e.atomicXor, Qe = e.attenuationColor, $e = e.attenuationDistance, x = e.attribute, et = e.attributeArray, tt = e.backgroundBlurriness, nt = e.backgroundIntensity, rt = e.backgroundRotation, it = e.batch, at = e.bentNormalView, ot = e.billboarding, st = e.bitAnd, ct = e.bitNot, lt = e.bitOr, ut = e.bitXor, dt = e.bitangentGeometry, ft = e.bitangentLocal, pt = e.bitangentView, mt = e.bitangentWorld, ht = e.bitcast, gt = e.blendBurn, _t = e.blendColor, vt = e.blendDodge, yt = e.blendOverlay, bt = e.blendScreen, xt = e.blur, St = e.bool, Ct = e.buffer, wt = e.bufferAttribute, Tt = e.bumpMap, Et = e.builtin, Dt = e.builtinAOContext, Ot = e.builtinShadowContext, kt = e.bvec2, At = e.bvec3, jt = e.bvec4, Mt = e.bypass, Nt = e.cache, Pt = e.call, Ft = e.cameraFar, It = e.cameraIndex, Lt = e.cameraNear, Rt = e.cameraNormalMatrix, zt = e.cameraPosition, Bt = e.cameraProjectionMatrix, Vt = e.cameraProjectionMatrixInverse, Ht = e.cameraViewMatrix, Ut = e.cameraViewport, Wt = e.cameraWorldMatrix, Gt = e.cbrt, Kt = e.cdl, qt = e.ceil, Jt = e.checker, Yt = e.cineonToneMapping, S = e.clamp, Xt = e.clearcoat, Zt = e.clearcoatNormalView, Qt = e.clearcoatRoughness, $t = e.clipSpace, en = e.code, tn = e.color, nn = e.colorSpaceToWorking, rn = e.colorToDirection, an = e.compute, on = e.computeKernel, sn = e.computeSkinning, cn = e.context, ln = e.convert, un = e.convertColorSpace, dn = e.convertToTexture, fn = e.countLeadingZeros, pn = e.countOneBits, mn = e.countTrailingZeros, C = e.cos, hn = e.cosh, w = e.cross, gn = e.cubeTexture, _n = e.cubeTextureBase, vn = e.dFdx, yn = e.dFdy, bn = e.dashSize, xn = e.debug, Sn = e.decrement, Cn = e.decrementBefore, wn = e.defaultBuildStages, Tn = e.defaultShaderStages, En = e.defined, Dn = e.degrees, On = e.deltaTime, kn = e.densityFog, An = e.densityFogFactor, jn = e.depth, Mn = e.depthPass, Nn = e.determinant, Pn = e.difference, Fn = e.diffuseColor, In = e.directPointLight, Ln = e.directionToColor, Rn = e.directionToFaceDirection, zn = e.dispersion, Bn = e.distance, T = e.div, E = e.dot, Vn = e.drawIndex, Hn = e.dynamicBufferAttribute, Un = e.element, Wn = e.emissive, Gn = e.equal, Kn = e.equirectUV, qn = e.exp, Jn = e.exp2, Yn = e.exponentialHeightFogFactor, Xn = e.expression, Zn = e.faceDirection, Qn = e.faceForward, $n = e.faceforward, D = e.float, er = e.floatBitsToInt, tr = e.floatBitsToUint, nr = e.floor, rr = e.fog, ir = e.fract, ar = e.frameGroup, or = e.frameId, sr = e.frontFacing, cr = e.fwidth, lr = e.gain, ur = e.gapSize, dr = e.getConstNodeType, fr = e.getCurrentStack, pr = e.getDirection, mr = e.getDistanceAttenuation, hr = e.getGeometryRoughness, O = e.getNormalFromDepth, gr = e.interleavedGradientNoise, _r = e.vogelDiskSample, vr = e.getParallaxCorrectNormal, yr = e.getRoughness, k = e.getScreenPosition, br = e.getShIrradianceAt, xr = e.getShadowMaterial, Sr = e.getShadowRenderObjectFunction, Cr = e.getTextureIndex, A = e.getViewPosition, wr = e.globalId, Tr = e.glsl, Er = e.glslFn, Dr = e.grayscale, Or = e.greaterThan, kr = e.greaterThanEqual, Ar = e.hash, jr = e.highpModelNormalViewMatrix, Mr = e.highpModelViewMatrix, Nr = e.hue, Pr = e.increment, Fr = e.incrementBefore, Ir = e.instance, Lr = e.instanceIndex, Rr = e.instancedArray, zr = e.instancedBufferAttribute, Br = e.instancedDynamicBufferAttribute, Vr = e.instancedMesh, j = e.int, Hr = e.intBitsToFloat, Ur = e.inverse, Wr = e.inverseSqrt, Gr = e.inversesqrt, Kr = e.invocationLocalIndex, qr = e.invocationSubgroupIndex, Jr = e.ior, Yr = e.iridescence, Xr = e.iridescenceIOR, Zr = e.iridescenceThickness, Qr = e.ivec2, $r = e.ivec3, ei = e.ivec4, ti = e.js, ni = e.label, ri = e.length, ii = e.lengthSq, ai = e.lessThan, oi = e.lessThanEqual, si = e.lightPosition, ci = e.lightProjectionUV, li = e.lightShadowMatrix, ui = e.lightTargetDirection, di = e.lightTargetPosition, fi = e.lightViewPosition, pi = e.lightingContext, mi = e.lights, hi = e.linearDepth, gi = e.linearToneMapping, _i = e.localId, vi = e.log, yi = e.log2, M = e.logarithmicDepthToViewZ, bi = e.luminance, xi = e.mat2, N = e.mat3, Si = e.mat4, Ci = e.matcapUV, wi = e.materialAO, Ti = e.materialAlphaTest, Ei = e.materialAnisotropy, Di = e.materialAnisotropyVector, Oi = e.materialAttenuationColor, ki = e.materialAttenuationDistance, Ai = e.materialClearcoat, ji = e.materialClearcoatNormal, Mi = e.materialClearcoatRoughness, Ni = e.materialColor, Pi = e.materialDispersion, Fi = e.materialEmissive, Ii = e.materialEnvIntensity, Li = e.materialEnvRotation, Ri = e.materialIOR, zi = e.materialIridescence, Bi = e.materialIridescenceIOR, Vi = e.materialIridescenceThickness, Hi = e.materialLightMap, Ui = e.materialLineDashOffset, Wi = e.materialLineDashSize, Gi = e.materialLineGapSize, Ki = e.materialLineScale, qi = e.materialLineWidth, Ji = e.materialMetalness, Yi = e.materialNormal, Xi = e.materialOpacity, Zi = e.materialPointSize, Qi = e.materialReference, $i = e.materialReflectivity, ea = e.materialRefractionRatio, ta = e.materialRotation, na = e.materialRoughness, ra = e.materialSheen, ia = e.materialSheenRoughness, aa = e.materialShininess, oa = e.materialSpecular, sa = e.materialSpecularColor, ca = e.materialSpecularIntensity, la = e.materialSpecularStrength, ua = e.materialThickness, da = e.materialTransmission, P = e.max, fa = e.maxMipLevel, pa = e.mediumpModelViewMatrix, ma = e.metalness, ha = e.min, F = e.mix, ga = e.mixElement, _a = e.mod, va = e.modInt, ya = e.modelDirection, ba = e.modelNormalMatrix, xa = e.modelPosition, Sa = e.modelRadius, Ca = e.modelScale, wa = e.modelViewMatrix, Ta = e.modelViewPosition, Ea = e.modelViewProjection, Da = e.modelWorldMatrix, Oa = e.modelWorldMatrixInverse, ka = e.morphReference, Aa = e.mrt, I = e.mul, ja = e.mx_aastep, Ma = e.mx_add, Na = e.mx_atan2, Pa = e.mx_cell_noise_float, Fa = e.mx_contrast, Ia = e.mx_divide, La = e.mx_fractal_noise_float, Ra = e.mx_fractal_noise_vec2, za = e.mx_fractal_noise_vec3, Ba = e.mx_fractal_noise_vec4, Va = e.mx_frame, Ha = e.mx_heighttonormal, Ua = e.mx_hsvtorgb, Wa = e.mx_ifequal, Ga = e.mx_ifgreater, Ka = e.mx_ifgreatereq, qa = e.mx_invert, Ja = e.mx_modulo, Ya = e.mx_multiply, L = e.mx_noise_float, Xa = e.mx_noise_vec3, Za = e.mx_noise_vec4, Qa = e.mx_place2d, $a = e.mx_power, eo = e.mx_ramp4, to = e.mx_ramplr, no = e.mx_ramptb, ro = e.mx_rgbtohsv, io = e.mx_rotate2d, ao = e.mx_rotate3d, oo = e.mx_safepower, so = e.mx_separate, co = e.mx_splitlr, lo = e.mx_splittb, uo = e.mx_srgb_texture_to_lin_rec709, fo = e.mx_subtract, po = e.mx_timer, mo = e.mx_transform_uv, ho = e.mx_unifiednoise2d, go = e.mx_unifiednoise3d, _o = e.mx_worley_noise_float, vo = e.mx_worley_noise_vec2, yo = e.mx_worley_noise_vec3, bo = e.negate, xo = e.neutralToneMapping, So = e.nodeArray, Co = e.nodeImmutable, R = e.nodeObject, wo = e.nodeObjectIntent, To = e.nodeObjects, Eo = e.nodeProxy, Do = e.nodeProxyIntent, Oo = e.normalFlat, ko = e.normalGeometry, Ao = e.normalLocal, jo = e.normalMap, Mo = e.normalView, No = e.normalViewGeometry, Po = e.normalWorld, Fo = e.normalWorldGeometry, z = e.normalize, Io = e.not, Lo = e.notEqual, Ro = e.numWorkgroups, zo = e.objectDirection, Bo = e.objectGroup, Vo = e.objectPosition, Ho = e.objectRadius, Uo = e.objectScale, Wo = e.objectViewPosition, Go = e.objectWorldMatrix, Ko = e.OnBeforeObjectUpdate, qo = e.OnBeforeMaterialUpdate, Jo = e.OnObjectUpdate, Yo = e.OnMaterialUpdate, Xo = e.oneMinus, Zo = e.or, Qo = e.orthographicDepthToViewZ, $o = e.oscSawtooth, es = e.oscSine, ts = e.oscSquare, ns = e.oscTriangle, rs = e.output, is = e.outputStruct, as = e.overloadingFn, os = e.packHalf2x16, ss = e.packSnorm2x16, cs = e.packUnorm2x16, ls = e.parabola, us = e.parallaxDirection, ds = e.parallaxUV, fs = e.parameter, ps = e.pass, B = e.passTexture, ms = e.pcurve, hs = e.perspectiveDepthToViewZ, gs = e.pmremTexture, _s = e.pointShadow, vs = e.pointUV, ys = e.pointWidth, bs = e.positionGeometry, xs = e.positionLocal, Ss = e.positionPrevious, Cs = e.positionView, ws = e.positionViewDirection, Ts = e.positionWorld, Es = e.positionWorldDirection, Ds = e.posterize, V = e.pow, Os = e.pow2, ks = e.pow3, As = e.pow4, js = e.premultiplyAlpha, Ms = e.property, Ns = e.radians, Ps = e.rand, Fs = e.range, Is = e.rangeFog, Ls = e.rangeFogFactor, Rs = e.reciprocal, H = e.reference, zs = e.referenceBuffer, Bs = e.reflect, Vs = e.reflectVector, Hs = e.reflectView, Us = e.reflector, Ws = e.refract, Gs = e.refractVector, Ks = e.refractView, qs = e.reinhardToneMapping, Js = e.remap, Ys = e.remapClamp, Xs = e.renderGroup, Zs = e.renderOutput, Qs = e.rendererReference, $s = e.replaceDefaultUV, ec = e.rotate, tc = e.rotateUV, nc = e.roughness, rc = e.round, ic = e.rtt, ac = e.sRGBTransferEOTF, oc = e.sRGBTransferOETF, sc = e.sample, cc = e.sampler, lc = e.samplerComparison, uc = e.saturate, dc = e.saturation, fc = e.screen, pc = e.screenCoordinate, mc = e.screenDPR, hc = e.screenSize, gc = e.screenUV, _c = e.select, vc = e.setCurrentStack, yc = e.setName, bc = e.shaderStages, xc = e.shadow, Sc = e.shadowPositionWorld, Cc = e.shapeCircle, wc = e.sharedUniformGroup, Tc = e.sheen, Ec = e.sheenRoughness, Dc = e.shiftLeft, Oc = e.shiftRight, kc = e.shininess, Ac = e.sign, U = e.sin, jc = e.sinh, Mc = e.sinc, Nc = e.skinning, Pc = e.smoothstep, Fc = e.smoothstepElement, Ic = e.specularColor, Lc = e.specularF90, Rc = e.spherizeUV, zc = e.split, Bc = e.spritesheetUV, W = e.sqrt, Vc = e.stack, Hc = e.step, Uc = e.stepElement, Wc = e.storage, Gc = e.storageBarrier, Kc = e.storageTexture, qc = e.string, Jc = e.struct, G = e.sub, Yc = e.subgroupAdd, Xc = e.subgroupAll, Zc = e.subgroupAnd, Qc = e.subgroupAny, $c = e.subgroupBallot, el = e.subgroupBroadcast, tl = e.subgroupBroadcastFirst, nl = e.subBuild, rl = e.subgroupElect, il = e.subgroupExclusiveAdd, al = e.subgroupExclusiveMul, ol = e.subgroupInclusiveAdd, sl = e.subgroupInclusiveMul, cl = e.subgroupIndex, ll = e.subgroupMax, ul = e.subgroupMin, dl = e.subgroupMul, fl = e.subgroupOr, pl = e.subgroupShuffle, ml = e.subgroupShuffleDown, hl = e.subgroupShuffleUp, gl = e.subgroupShuffleXor, _l = e.subgroupSize, vl = e.subgroupXor, yl = e.tan, bl = e.tanh, xl = e.tangentGeometry, Sl = e.tangentLocal, Cl = e.tangentView, wl = e.tangentWorld, K = e.texture, Tl = e.texture3D, El = e.textureBarrier, Dl = e.textureBicubic, Ol = e.textureBicubicLevel, kl = e.textureCubeUV, Al = e.textureLoad, q = e.textureSize, jl = e.textureLevel, Ml = e.textureStore, Nl = e.thickness, Pl = e.time, Fl = e.toneMapping, Il = e.toneMappingExposure, Ll = e.toonOutlinePass, Rl = e.transformDirection, zl = e.transformNormal, Bl = e.transformNormalToView, Vl = e.transformedClearcoatNormalView, Hl = e.transformedNormalView, Ul = e.transformedNormalWorld, Wl = e.transmission, Gl = e.transpose, Kl = e.triNoise3D, ql = e.triplanarTexture, Jl = e.triplanarTextures, Yl = e.trunc, Xl = e.uint, Zl = e.uintBitsToFloat, J = e.uniform, Ql = e.uniformArray, $l = e.uniformCubeTexture, eu = e.uniformGroup, tu = e.uniformFlow, nu = e.uniformTexture, ru = e.unpackHalf2x16, iu = e.unpackSnorm2x16, au = e.unpackUnorm2x16, ou = e.unpremultiplyAlpha, su = e.userData, Y = e.uv, cu = e.uvec2, lu = e.uvec3, uu = e.uvec4, du = e.varying, fu = e.varyingProperty, X = e.vec2, Z = e.vec3, Q = e.vec4, pu = e.vectorComponents, mu = e.velocity, hu = e.vertexColor, gu = e.vertexIndex, _u = e.vertexStage, vu = e.vibrance, yu = e.viewZToLogarithmicDepth, bu = e.viewZToOrthographicDepth, $ = e.viewZToPerspectiveDepth, xu = e.viewZToReversedOrthographicDepth, Su = e.viewZToReversedPerspectiveDepth, Cu = e.viewport, wu = e.viewportCoordinate, Tu = e.viewportDepthTexture, Eu = e.viewportLinearDepth, Du = e.viewportMipTexture, Ou = e.viewportOpaqueMipTexture, ku = e.viewportResolution, Au = e.viewportSafeUV, ju = e.viewportSharedTexture, Mu = e.viewportSize, Nu = e.viewportTexture, Pu = e.viewportUV, Fu = e.wgsl, Iu = e.wgslFn, Lu = e.workgroupArray, Ru = e.workgroupBarrier, zu = e.workgroupId, Bu = e.workingToColorSpace, Vu = e.xor;
|
|
637
|
-
//#endregion
|
|
638
|
-
export { U as A, Q as B, F as C, B as D, z as E, te as F, J as I, Y as L, G as M, K as N, V as O, q as P, X as R, P as S, R as T, $ as V, k as _, o as a, M as b, u as c, C as d, w as f, O as g, D as h, a as i, W as j, H as k, x as l, E as m, r as n, s as o, T as p, i as r, c as s, n as t, S as u, A as v, I as w, N as x, j as y, Z as z };
|