bimatter-viewer-react 0.10.0 → 0.10.1

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@@ -191908,6 +191908,7 @@ var S_ = class {
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  useIfcElemetAssembly = !1;
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  useIfcColors = !1;
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  useIfcSpace = !0;
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+ mergeVertices = !0;
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  coordinationMatrix = null;
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  parser;
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  propertySerializer;
@@ -192004,7 +192005,8 @@ var S_ = class {
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  let e = this.coordinationMatrix?.toArray(), t = new E_(this.parser, a, {
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  geometryTransformation: e,
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  maxGeometriesPerMesh: this.chunk,
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- maxMeshBytes: this.maxMeshBytes
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+ maxMeshBytes: this.maxMeshBytes,
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+ mergeVertices: this.mergeVertices
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  });
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  n?.onGeometryProgress?.({
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  emittedChunks: 0,
@@ -192459,6 +192461,7 @@ var S_ = class {
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  });
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  }
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  optimizeIfcGeometryData(e) {
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+ if (!this.options.mergeVertices) return e;
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  let t = this.mergeIfcGeometryData(e);
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  return t ? {
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  ...e,
@@ -7,6 +7,7 @@ type IfcParserOptions = {
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  geometryTransformation?: number[];
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  maxGeometriesPerMesh: number;
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  maxMeshBytes: number;
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+ mergeVertices: boolean;
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  };
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  type IfcModelDataResult = {
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  data: BmtModelData;
@@ -43,6 +44,7 @@ export declare class IFCLoader {
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  useIfcElemetAssembly: boolean;
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  useIfcColors: boolean;
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  useIfcSpace: boolean;
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+ mergeVertices: boolean;
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  private coordinationMatrix;
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  private parser;
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  private propertySerializer;
@@ -11,6 +11,7 @@ export type ViewerLoadModelOptions = {
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  collectWorkerChunks?: boolean;
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  materialMode?: ViewerMaterialMode;
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  maxMeshBytes?: number;
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+ mergeVertices?: boolean;
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  onChunk?: (chunk: ViewerLoaderWorkerChunk) => void;
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  onProgress?: (progress: WorkerProgressEvent) => void;
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  streamGeometryChunks?: boolean;