bg2e-js 2.1.1 → 2.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/bg2e-js.js +7031 -6989
- package/dist/bg2e-js.js.map +1 -1
- package/package.json +20 -2
- package/src/app/AppController.ts +39 -0
- package/src/app/Bg2KeyboardEvent.ts +54 -0
- package/src/app/Bg2MouseEvent.ts +82 -0
- package/src/app/Bg2TouchEvent.ts +18 -0
- package/src/app/Canvas.ts +108 -0
- package/src/app/EventBase.ts +10 -0
- package/src/app/MainLoop.ts +273 -0
- package/src/app/index.ts +25 -0
- package/src/base/Color.ts +134 -0
- package/src/base/Environment.ts +183 -0
- package/src/base/Light.ts +192 -0
- package/src/base/Material.ts +616 -0
- package/src/base/PolyList.ts +365 -0
- package/src/base/Texture.ts +620 -0
- package/src/base/index.ts +81 -0
- package/src/db/Bg2LoaderPlugin.ts +129 -0
- package/src/db/DBPluginApi.ts +48 -0
- package/src/db/Loader.ts +116 -0
- package/src/db/LoaderPlugin.ts +34 -0
- package/src/db/MtlParser.ts +7 -0
- package/src/db/ObjLoaderPlugin.ts +55 -0
- package/src/db/ObjParser.ts +252 -0
- package/src/db/ObjWriterPlugin.ts +19 -0
- package/src/db/VitscnjLoaderPlugin.ts +100 -0
- package/src/db/Writer.ts +52 -0
- package/src/db/WriterPlugin.ts +22 -0
- package/src/db/index.ts +44 -0
- package/src/debug/DebugRenderer.ts +173 -0
- package/src/debug/WebGLTextureViewer.ts +75 -0
- package/src/debug/index.ts +7 -0
- package/src/index.html +11 -0
- package/src/index.ts +33 -0
- package/src/manipulation/SelectionBuffer.ts +82 -0
- package/src/manipulation/SelectionHighlight.ts +85 -0
- package/src/manipulation/SelectionIdAssignVisitor.ts +97 -0
- package/src/manipulation/SelectionManager.ts +166 -0
- package/src/manipulation/SelectionMode.ts +6 -0
- package/src/math/Mat3.ts +259 -0
- package/src/math/Mat4.ts +706 -0
- package/src/math/MatrixStrategy.ts +25 -0
- package/src/math/Quat.ts +65 -0
- package/src/math/Vec.ts +753 -0
- package/src/math/constants.ts +47 -0
- package/src/math/functions.ts +103 -0
- package/src/math/index.ts +74 -0
- package/src/phsics/joint.ts +137 -0
- package/src/primitives/arrow.ts +58 -0
- package/src/primitives/cone.ts +138 -0
- package/src/primitives/cube.ts +60 -0
- package/src/primitives/cylinder.ts +216 -0
- package/src/primitives/index.ts +13 -0
- package/src/primitives/plane.ts +31 -0
- package/src/primitives/sphere.ts +809 -0
- package/src/render/BRDFIntegrationMap.ts +4 -0
- package/src/render/Environment.ts +136 -0
- package/src/render/FrameBuffer.ts +35 -0
- package/src/render/MaterialRenderer.ts +34 -0
- package/src/render/Pipeline.ts +109 -0
- package/src/render/PolyListRenderer.ts +47 -0
- package/src/render/RenderBuffer.ts +197 -0
- package/src/render/RenderQueue.ts +199 -0
- package/src/render/RenderState.ts +116 -0
- package/src/render/Renderer.ts +248 -0
- package/src/render/SceneAppController.ts +238 -0
- package/src/render/SceneRenderer.ts +373 -0
- package/src/render/Shader.ts +32 -0
- package/src/render/ShadowRenderer.ts +176 -0
- package/src/render/SkyCube.ts +106 -0
- package/src/render/SkySphere.ts +118 -0
- package/src/render/TextureMergerRenderer.ts +70 -0
- package/src/render/TextureRenderer.ts +34 -0
- package/src/render/index.ts +67 -0
- package/src/render/webgl/FrameBuffer.ts +10 -0
- package/src/render/webgl/MaterialRenderer.ts +113 -0
- package/src/render/webgl/Pipeline.ts +89 -0
- package/src/render/webgl/PolyListRenderer.ts +260 -0
- package/src/render/webgl/RenderBuffer.ts +227 -0
- package/src/render/webgl/Renderer.ts +262 -0
- package/src/render/webgl/SceneRenderer.ts +68 -0
- package/src/render/webgl/ShaderProgram.ts +424 -0
- package/src/render/webgl/ShadowRenderer.ts +6 -0
- package/src/render/webgl/SkyCube.ts +16 -0
- package/src/render/webgl/SkySphere.ts +16 -0
- package/src/render/webgl/State.ts +152 -0
- package/src/render/webgl/TextureRenderer.ts +167 -0
- package/src/render/webgl/VertexBuffer.ts +137 -0
- package/src/render/webgl/index.ts +35 -0
- package/src/scene/Camera.ts +458 -0
- package/src/scene/Chain.ts +44 -0
- package/src/scene/ChainJoint.ts +58 -0
- package/src/scene/Component.ts +173 -0
- package/src/scene/ComponentMap.ts +107 -0
- package/src/scene/Drawable.ts +154 -0
- package/src/scene/EnvironmentComponent.ts +142 -0
- package/src/scene/FindNodeVisitor.ts +60 -0
- package/src/scene/LightComponent.ts +155 -0
- package/src/scene/MatrixState.ts +46 -0
- package/src/scene/Node.ts +314 -0
- package/src/scene/NodeVisitor.ts +15 -0
- package/src/scene/OrbitCameraController.ts +450 -0
- package/src/scene/SmoothOrbitCameraController.ts +99 -0
- package/src/scene/Transform.ts +73 -0
- package/src/scene/index.ts +57 -0
- package/src/shaders/BasicDiffuseColorShader.ts +111 -0
- package/src/shaders/BasicPBRLightShader.ts +277 -0
- package/src/shaders/DebugRenderShader.ts +98 -0
- package/src/shaders/DepthRenderShader.ts +91 -0
- package/src/shaders/IrradianceMapCubeShader.ts +116 -0
- package/src/shaders/PBRLightIBLShader.ts +487 -0
- package/src/shaders/PickSelectionShader.ts +101 -0
- package/src/shaders/PresentDebugFramebufferShader.ts +118 -0
- package/src/shaders/PresentTextureShader.ts +99 -0
- package/src/shaders/SelectionHighlightShader.ts +127 -0
- package/src/shaders/ShaderFunction.ts +318 -0
- package/src/shaders/SkyCubeShader.ts +94 -0
- package/src/shaders/SkySphereShader.ts +102 -0
- package/src/shaders/SpecularMapCubeShader.ts +165 -0
- package/src/shaders/TextureMergerShader.ts +171 -0
- package/src/shaders/index.ts +37 -0
- package/src/shaders/webgl/color_correction.glsl +47 -0
- package/src/shaders/webgl/constants.glsl +6 -0
- package/src/shaders/webgl/index.ts +70 -0
- package/src/shaders/webgl/normal_map.glsl +9 -0
- package/src/shaders/webgl/pbr.glsl +173 -0
- package/src/shaders/webgl/uniforms.glsl +91 -0
- package/src/shaders/webgl_shader_lib.ts +213 -0
- package/src/tools/BinaryResourceProvider.ts +14 -0
- package/src/tools/ImageResourceProvider.ts +66 -0
- package/src/tools/MaterialModifier.ts +276 -0
- package/src/tools/Resource.ts +203 -0
- package/src/tools/ResourceProvider.ts +69 -0
- package/src/tools/TextResourceProvider.ts +24 -0
- package/src/tools/TextureCache.ts +52 -0
- package/src/tools/TextureResourceDatabase.ts +100 -0
- package/src/tools/UserAgent.ts +362 -0
- package/src/tools/VideoResourceProvider.ts +50 -0
- package/src/tools/WriteStrategy.ts +22 -0
- package/src/tools/base64.ts +11 -0
- package/src/tools/crypto.ts +19 -0
- package/src/tools/endiantess.ts +13 -0
- package/src/tools/image.ts +18 -0
- package/src/tools/index.ts +41 -0
- package/src/tools/processType.ts +38 -0
- package/src/vite-env.d.ts +12 -0
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import Renderer from "../render/Renderer";
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import Camera from "./Camera";
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import Drawable from "./Drawable";
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import LightComponent from "./LightComponent";
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import Node from "./Node";
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import Transform from "./Transform";
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// Type definitions
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type ComponentConstructor<T extends Component = Component> = new () => T;
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interface ComponentRegistry {
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[typeId: string]: ComponentConstructor;
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}
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const g_componentClasses: ComponentRegistry = {};
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export const registerComponent = <T extends Component>(
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typeId: string,
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componentClass: ComponentConstructor<T>
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): void => {
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g_componentClasses[typeId] = componentClass;
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};
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export const createComponent = (typeId: string): Component | null => {
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const ComponentClass = g_componentClasses[typeId];
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if (ComponentClass) {
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try {
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const compInstance = new ComponentClass();
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return compInstance;
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}
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catch (err: any) {
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if (err.code === -1) {
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throw new Error(`Error in component constructor definition. Check the implementation of the '${ typeId }' component constructor. It should call super('typeId') to configure the component type id.`);
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}
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}
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}
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else {
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console.debug(`Ignoring component with type id='${typeId}'. If this is not expected, check if the component is registered in the component factory.`);
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return null;
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}
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return null;
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};
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export const deserializeComponent = async (sceneData: any, loader: any): Promise<Component | null> => {
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const componentInstance = createComponent(sceneData.type);
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if (!componentInstance) {
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return null;
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}
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await componentInstance.deserialize(sceneData, loader);
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return componentInstance;
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};
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export default class Component {
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private _node: any = null;
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private _typeId: string;
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protected _renderer: Renderer | null = null;
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constructor(typeId: string) {
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if (!typeId) {
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const e: any = new Error("Invalid typeId specified creating component.");
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e.code = -1;
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throw e;
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}
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this._typeId = typeId;
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}
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get node(): Node { return this._node; }
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get typeId(): string { return this._typeId; }
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clone(): Component {
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throw new Error("Component.clone() not implemented");
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}
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assign(other: Component): void {
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throw new Error("Component.assign() not implemented");
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}
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destroy(): void {
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// Override in subclasses if needed
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}
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addedToNode(node: any): void {
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// Override in subclasses if needed
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}
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removedFromNode(node: any): void {
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// Override in subclasses if needed
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}
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async deserialize(sceneData: any, loader: any): Promise<void> {
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// Override in subclasses if needed
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}
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async serialize(sceneData: any, writer: any): Promise<void> {
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sceneData.type = this.typeId;
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}
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bindRenderer(renderer: Renderer): void {
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if (!(renderer instanceof Renderer)) {
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throw Error("Component.bindRenderer(): invalid renderer. Object is not instance of render.Renderer");
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}
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this._renderer = renderer;
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}
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async init(): Promise<void> {
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// Override in subclasses if needed
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}
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get ready(): boolean {
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return this._renderer !== null;
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}
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get renderer(): Renderer | null {
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return this._renderer;
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}
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// Access to brother components
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component(identifier: string): Component | undefined {
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return this.node.component(identifier);
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}
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get transform(): Transform | undefined {
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return this.component("Transform") as Transform;
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}
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get lightComponent(): LightComponent | undefined {
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return this.component("Light") as LightComponent;
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}
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get drawable(): Drawable | undefined {
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return this.component("Drawable") as Drawable;
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}
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get camera(): Camera | undefined {
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return this.component("Camera") as Camera;
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}
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// Life cycle functions and properties
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get requireWillUpdate(): boolean {
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return typeof((this as any).willUpdate) === "function";
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}
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get requireUpdate(): boolean {
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return typeof((this as any).update) === "function";
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}
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get requireDraw(): boolean {
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return typeof((this as any).draw) === "function";
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}
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// The following functions can be implemented in component classes to complete the
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// life cycle functions
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// async init(): Promise<void> {}
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// willUpdate(delta: number): void {}
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// update(delta: number, modelMatrix: any): void {}
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// draw(renderQueue: any, modelMatrix: any): void {}
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// Event callbacks
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keyDown(evt: any): void {}
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keyUp(evt: any): void {}
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mouseUp(evt: any): void {}
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mouseDown(evt: any): void {}
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mouseMove(evt: any): void {}
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mouseOut(evt: any): void {}
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mouseDrag(evt: any): void {}
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mouseWheel(evt: any): void {}
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touchStart(evt: any): void {}
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touchMove(evt: any): void {}
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touchEnd(evt: any): void {}
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}
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import Component from "./Component";
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interface ComponentObject {
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}
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export default class ComponentMap {
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private syncArray(): void {
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this._array.push(c);
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}
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}
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constructor(node: any) {
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add(comp: Component): void {
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if (existingComp) {
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}
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this._obj[typeId] = comp;
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(comp as any)._node = this._node;
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comp.addedToNode(this._node);
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this.syncArray();
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}
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remove(compOrType: Component | string): void {
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const typeId = compOrType instanceof Component ? compOrType.typeId : compOrType;
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const existingComp = this._obj[typeId];
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if (existingComp) {
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(existingComp as any)._node = null;
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existingComp.removedFromNode(this._node);
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}
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}
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empty(): void {
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(comp as any)._node = null;
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comp.removedFromNode(this._node);
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}
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this._obj = {};
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this._array = [];
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}
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find(typeId: string): Component | undefined {
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return this._obj[typeId];
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}
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|
68
|
+
|
|
69
|
+
forEach(cb: (component: Component, index: number, array: Component[]) => void): void {
|
|
70
|
+
return this._array.forEach(cb);
|
|
71
|
+
}
|
|
72
|
+
|
|
73
|
+
every(cb: (component: Component, index: number, array: Component[]) => boolean): boolean {
|
|
74
|
+
return this._array.every(cb);
|
|
75
|
+
}
|
|
76
|
+
|
|
77
|
+
some(cb: (component: Component, index: number, array: Component[]) => boolean): boolean {
|
|
78
|
+
return this._array.some(cb);
|
|
79
|
+
}
|
|
80
|
+
|
|
81
|
+
map<T>(cb: (component: Component, index: number, array: Component[]) => T): T[] {
|
|
82
|
+
return this._array.map(cb);
|
|
83
|
+
}
|
|
84
|
+
|
|
85
|
+
filter(cb: (component: Component, index: number, array: Component[]) => boolean): Component[] {
|
|
86
|
+
return this._array.filter(cb);
|
|
87
|
+
}
|
|
88
|
+
|
|
89
|
+
clone(parentNode: any): ComponentMap {
|
|
90
|
+
const result = new ComponentMap(parentNode);
|
|
91
|
+
result.assign(this);
|
|
92
|
+
return result;
|
|
93
|
+
}
|
|
94
|
+
|
|
95
|
+
// Note: this function clones the components from 'other'
|
|
96
|
+
// instance to this instance.
|
|
97
|
+
// This function doesn't modify this._node reference
|
|
98
|
+
assign(other: ComponentMap): void {
|
|
99
|
+
this.empty();
|
|
100
|
+
for (const typeId in other._obj) {
|
|
101
|
+
const comp = other._obj[typeId];
|
|
102
|
+
const compClone = comp.clone();
|
|
103
|
+
this._obj[typeId] = compClone;
|
|
104
|
+
}
|
|
105
|
+
this.syncArray();
|
|
106
|
+
}
|
|
107
|
+
}
|
|
@@ -0,0 +1,154 @@
|
|
|
1
|
+
|
|
2
|
+
import Component from "./Component";
|
|
3
|
+
import Mat4 from "../math/Mat4";
|
|
4
|
+
import PolyList from "../base/PolyList";
|
|
5
|
+
import Material from "../base/Material";
|
|
6
|
+
import VitscnjLoaderPlugin, { DrawableFormat } from "../db/VitscnjLoaderPlugin";
|
|
7
|
+
import Renderer from "../render/Renderer";
|
|
8
|
+
|
|
9
|
+
interface DrawableItem {
|
|
10
|
+
polyList: PolyList;
|
|
11
|
+
material: Material;
|
|
12
|
+
transform: Mat4;
|
|
13
|
+
polyListRenderer?: any; // PolyListRenderer
|
|
14
|
+
materialRenderer?: any; // MaterialRenderer
|
|
15
|
+
}
|
|
16
|
+
|
|
17
|
+
interface DrawableSceneData {
|
|
18
|
+
name: string;
|
|
19
|
+
[key: string]: unknown;
|
|
20
|
+
}
|
|
21
|
+
|
|
22
|
+
interface LoadedDrawable {
|
|
23
|
+
name: string;
|
|
24
|
+
items: DrawableItem[];
|
|
25
|
+
}
|
|
26
|
+
|
|
27
|
+
export default class Drawable extends Component {
|
|
28
|
+
private _name: string;
|
|
29
|
+
private _items: DrawableItem[];
|
|
30
|
+
constructor(name?: string) {
|
|
31
|
+
super("Drawable");
|
|
32
|
+
this._name = name || "";
|
|
33
|
+
this._items = [];
|
|
34
|
+
}
|
|
35
|
+
|
|
36
|
+
get name(): string {
|
|
37
|
+
return this._name;
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
set name(n: string) {
|
|
41
|
+
this._name = n;
|
|
42
|
+
}
|
|
43
|
+
|
|
44
|
+
get valid(): boolean {
|
|
45
|
+
return this._items.length>0 && this._items.every(item => item.polyList !== null && item.material !== null);
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
get items(): DrawableItem[] {
|
|
49
|
+
return this._items;
|
|
50
|
+
}
|
|
51
|
+
|
|
52
|
+
clone(): Drawable {
|
|
53
|
+
const result = new Drawable();
|
|
54
|
+
result.assign(this);
|
|
55
|
+
return result;
|
|
56
|
+
}
|
|
57
|
+
|
|
58
|
+
assign(other: Drawable): void {
|
|
59
|
+
this.destroy();
|
|
60
|
+
this._name = other._name;
|
|
61
|
+
this._items = [];
|
|
62
|
+
other._items.forEach(item => {
|
|
63
|
+
const pl = item.polyList.clone();
|
|
64
|
+
const mat = item.material.clone();
|
|
65
|
+
const trx = new Mat4(item.transform);
|
|
66
|
+
this.addPolyList(pl,mat,trx);
|
|
67
|
+
});
|
|
68
|
+
}
|
|
69
|
+
|
|
70
|
+
addPolyList(polyList: PolyList, material: Material, transform: Mat4 = Mat4.MakeIdentity()): void {
|
|
71
|
+
if (!(polyList instanceof PolyList)) {
|
|
72
|
+
throw new Error("Error adding polyList to drawable object: polyList is not an instance of PolyList");
|
|
73
|
+
}
|
|
74
|
+
if (!(material instanceof Material)) {
|
|
75
|
+
throw new Error("Error adding polyList to drawable object: material is not an instance of Material");
|
|
76
|
+
}
|
|
77
|
+
if (!(transform instanceof Mat4)) {
|
|
78
|
+
throw new Error("Error adding polyList to drawable object: transform is not an instance of Mat4");
|
|
79
|
+
}
|
|
80
|
+
this._items.push({ polyList, material, transform });
|
|
81
|
+
}
|
|
82
|
+
|
|
83
|
+
removePolyList(plist: PolyList): void {
|
|
84
|
+
this._items = this._items.filter(item => item.polyList != plist);
|
|
85
|
+
}
|
|
86
|
+
|
|
87
|
+
destroy(): void {
|
|
88
|
+
|
|
89
|
+
}
|
|
90
|
+
|
|
91
|
+
addedToNode(node: any): void {
|
|
92
|
+
|
|
93
|
+
}
|
|
94
|
+
|
|
95
|
+
removedFromNode(node: any): void {
|
|
96
|
+
|
|
97
|
+
}
|
|
98
|
+
|
|
99
|
+
makeSelectable(selectable: boolean = true): void {
|
|
100
|
+
this._items.forEach(({polyList}) => {
|
|
101
|
+
polyList.selectable = selectable;
|
|
102
|
+
})
|
|
103
|
+
}
|
|
104
|
+
|
|
105
|
+
async deserialize(sceneData: DrawableSceneData, loader: any): Promise<void> {
|
|
106
|
+
const tryload = async (drawablePath: string): Promise<LoadedDrawable | null> => {
|
|
107
|
+
try {
|
|
108
|
+
const result = await loader.loadDrawable(drawablePath);
|
|
109
|
+
return result;
|
|
110
|
+
}
|
|
111
|
+
catch (err: any) {
|
|
112
|
+
if (!/not found/i.test(err.message)) {
|
|
113
|
+
console.error(err);
|
|
114
|
+
}
|
|
115
|
+
return null;
|
|
116
|
+
}
|
|
117
|
+
}
|
|
118
|
+
|
|
119
|
+
const drwFormat = VitscnjLoaderPlugin.PreferredDrawableFormat();
|
|
120
|
+
const drw = drwFormat === DrawableFormat.BG2
|
|
121
|
+
? (await tryload(sceneData.name + '.bg2') || await tryload(sceneData.name + '.vwglb'))
|
|
122
|
+
: (await tryload(sceneData.name + '.vwglb') || await tryload(sceneData.name + '.bg2'));
|
|
123
|
+
|
|
124
|
+
if (!drw) {
|
|
125
|
+
throw new Error(`Drawable.deserialize(): could not load drawable with name ${sceneData.name}`);
|
|
126
|
+
}
|
|
127
|
+
drw.items.forEach(({polyList,material,transform}) => this.addPolyList(polyList,material,transform));
|
|
128
|
+
this.name = drw.name;
|
|
129
|
+
}
|
|
130
|
+
|
|
131
|
+
async serialize(sceneData: DrawableSceneData, writer: any): Promise<void> {
|
|
132
|
+
await super.serialize(sceneData,writer);
|
|
133
|
+
throw new Error("Drawable.serialice() not implemented");
|
|
134
|
+
}
|
|
135
|
+
|
|
136
|
+
bindRenderer(renderer: Renderer): void {
|
|
137
|
+
super.bindRenderer(renderer);
|
|
138
|
+
this._items.forEach(item => {
|
|
139
|
+
item.polyListRenderer = renderer.factory.polyList(item.polyList);
|
|
140
|
+
item.materialRenderer = renderer.factory.material(item.material);
|
|
141
|
+
});
|
|
142
|
+
}
|
|
143
|
+
|
|
144
|
+
draw(renderQueue: any, modelMatrix: Mat4): void {
|
|
145
|
+
if (this.ready) {
|
|
146
|
+
this._items.forEach(({transform,polyListRenderer,materialRenderer}) => {
|
|
147
|
+
renderQueue.addPolyList(
|
|
148
|
+
polyListRenderer,
|
|
149
|
+
materialRenderer,
|
|
150
|
+
Mat4.Mult(transform, modelMatrix));
|
|
151
|
+
});
|
|
152
|
+
}
|
|
153
|
+
}
|
|
154
|
+
}
|
|
@@ -0,0 +1,142 @@
|
|
|
1
|
+
import { jointUrl } from "../tools/Resource";
|
|
2
|
+
import Component from "./Component";
|
|
3
|
+
import EnvironmentRenderer from "../render/Environment";
|
|
4
|
+
|
|
5
|
+
export default class EnvironmentComponent extends Component {
|
|
6
|
+
private _equirectangularTexture: string;
|
|
7
|
+
private _irradianceIntensity: number;
|
|
8
|
+
private _showSkybox: boolean;
|
|
9
|
+
private _cubemapSize: number;
|
|
10
|
+
private _irradianceMapSize: number;
|
|
11
|
+
private _specularMapSize: number;
|
|
12
|
+
private _specularMapL2Size: number;
|
|
13
|
+
private _environment: EnvironmentRenderer | null;
|
|
14
|
+
|
|
15
|
+
constructor() {
|
|
16
|
+
super("Environment");
|
|
17
|
+
|
|
18
|
+
this._equirectangularTexture = "";
|
|
19
|
+
this._irradianceIntensity = 1;
|
|
20
|
+
this._showSkybox = true;
|
|
21
|
+
this._cubemapSize = 512;
|
|
22
|
+
this._irradianceMapSize = 32;
|
|
23
|
+
this._specularMapSize = 32;
|
|
24
|
+
this._specularMapL2Size = 32;
|
|
25
|
+
|
|
26
|
+
// Non-serializable attribute
|
|
27
|
+
this._environment = null;
|
|
28
|
+
}
|
|
29
|
+
|
|
30
|
+
set equirectangularTexture(v: string) {
|
|
31
|
+
this._equirectangularTexture = v;
|
|
32
|
+
}
|
|
33
|
+
|
|
34
|
+
get equirectangularTexture(): string {
|
|
35
|
+
return this._equirectangularTexture;
|
|
36
|
+
}
|
|
37
|
+
|
|
38
|
+
set irradianceIntensity(v: number) {
|
|
39
|
+
this._irradianceIntensity = v;
|
|
40
|
+
}
|
|
41
|
+
|
|
42
|
+
get irradianceIntensity(): number {
|
|
43
|
+
return this._irradianceIntensity;
|
|
44
|
+
}
|
|
45
|
+
|
|
46
|
+
set showSkybox(v: boolean) {
|
|
47
|
+
this._showSkybox = v;
|
|
48
|
+
}
|
|
49
|
+
|
|
50
|
+
get showSkybox(): boolean {
|
|
51
|
+
return this._showSkybox;
|
|
52
|
+
}
|
|
53
|
+
|
|
54
|
+
set cubemapSize(v: number) {
|
|
55
|
+
this._cubemapSize = v;
|
|
56
|
+
}
|
|
57
|
+
|
|
58
|
+
get cubemapSize(): number {
|
|
59
|
+
return this._cubemapSize;
|
|
60
|
+
}
|
|
61
|
+
|
|
62
|
+
set irradianceMapSize(v: number) {
|
|
63
|
+
this._irradianceMapSize = v;
|
|
64
|
+
}
|
|
65
|
+
|
|
66
|
+
get irradianceMapSize(): number {
|
|
67
|
+
return this._irradianceMapSize;
|
|
68
|
+
}
|
|
69
|
+
|
|
70
|
+
set specularMapSize(v: number) {
|
|
71
|
+
this._specularMapSize = v;
|
|
72
|
+
}
|
|
73
|
+
|
|
74
|
+
get specularMapSize(): number {
|
|
75
|
+
return this._specularMapSize;
|
|
76
|
+
}
|
|
77
|
+
|
|
78
|
+
set specularMapL2Size(v: number) {
|
|
79
|
+
this._specularMapL2Size = v;
|
|
80
|
+
}
|
|
81
|
+
|
|
82
|
+
get specularMapL2Size(): number {
|
|
83
|
+
return this._specularMapL2Size;
|
|
84
|
+
}
|
|
85
|
+
|
|
86
|
+
get environment(): any {
|
|
87
|
+
return this._environment;
|
|
88
|
+
}
|
|
89
|
+
|
|
90
|
+
clone(): EnvironmentComponent {
|
|
91
|
+
const result = new EnvironmentComponent();
|
|
92
|
+
result.assign(this);
|
|
93
|
+
return result;
|
|
94
|
+
}
|
|
95
|
+
|
|
96
|
+
assign(other: EnvironmentComponent): void {
|
|
97
|
+
this.equirectangularTexture = other.equirectangularTexture;
|
|
98
|
+
this.irradianceIntensity = other.irradianceIntensity;
|
|
99
|
+
this.showSkybox = other.showSkybox;
|
|
100
|
+
this.cubemapSize = other.cubemapSize;
|
|
101
|
+
this.irradianceMapSize = other.irradianceMapSize;
|
|
102
|
+
this.specularMapSize = other.specularMapSize;
|
|
103
|
+
this.specularMapL2Size = other.specularMapL2Size;
|
|
104
|
+
}
|
|
105
|
+
|
|
106
|
+
async deserialize(sceneData: any, loader: any): Promise<void> {
|
|
107
|
+
super.deserialize(sceneData, loader);
|
|
108
|
+
if (loader.currentPath && sceneData.equirectangularTexture) {
|
|
109
|
+
this.equirectangularTexture = jointUrl(loader.currentPath, sceneData.equirectangularTexture);
|
|
110
|
+
}
|
|
111
|
+
this.irradianceIntensity = sceneData.irradianceIntensity || this.irradianceIntensity;
|
|
112
|
+
this.showSkybox = sceneData.showSkybox ?? this.showSkybox;
|
|
113
|
+
this.cubemapSize = sceneData.cubemapSize || this.cubemapSize;
|
|
114
|
+
this.irradianceMapSize = sceneData.irradianceMapSize || this.irradianceMapSize;
|
|
115
|
+
this.specularMapSize = sceneData.specularMapSize || this.specularMapSize;
|
|
116
|
+
this.specularMapL2Size = sceneData.specularMapL2Size || this.specularMapL2Size;
|
|
117
|
+
}
|
|
118
|
+
|
|
119
|
+
async serialize(sceneData: any, writer: any): Promise<void> {
|
|
120
|
+
await super.serialize(sceneData, writer);
|
|
121
|
+
throw Error("EnvironmentComponent.serialize(): not implemented");
|
|
122
|
+
}
|
|
123
|
+
|
|
124
|
+
async init(): Promise<void> {
|
|
125
|
+
this._environment = this.renderer?.factory.environment()!;
|
|
126
|
+
if (!this._environment) {
|
|
127
|
+
throw new Error("EnvironmentComponent.init(): unexpected error. Unable to create environment object from renderer factory");
|
|
128
|
+
}
|
|
129
|
+
|
|
130
|
+
if (!this.equirectangularTexture) {
|
|
131
|
+
return;
|
|
132
|
+
}
|
|
133
|
+
|
|
134
|
+
await this._environment.load({
|
|
135
|
+
// @ts-ignore TODO: convert render/Environment.js to TS
|
|
136
|
+
textureUrl: this.equirectangularTexture,
|
|
137
|
+
environmentMapSize: [ this.cubemapSize, this.cubemapSize ],
|
|
138
|
+
specularMapSize: [ this.specularMapSize, this.specularMapSize ],
|
|
139
|
+
irradianceMapSize: [ this.irradianceMapSize, this.irradianceMapSize ]
|
|
140
|
+
});
|
|
141
|
+
}
|
|
142
|
+
}
|
|
@@ -0,0 +1,60 @@
|
|
|
1
|
+
import NodeVisitor from "./NodeVisitor";
|
|
2
|
+
import Node from "./Node";
|
|
3
|
+
|
|
4
|
+
export default class FindNodeVisitor extends NodeVisitor {
|
|
5
|
+
private _name?: string | RegExp;
|
|
6
|
+
private _result: Node[];
|
|
7
|
+
private _hasComponents: string[];
|
|
8
|
+
|
|
9
|
+
constructor() {
|
|
10
|
+
super();
|
|
11
|
+
|
|
12
|
+
this._name = undefined;
|
|
13
|
+
this._result = [];
|
|
14
|
+
this._hasComponents = [];
|
|
15
|
+
}
|
|
16
|
+
|
|
17
|
+
set name(n: string | RegExp | undefined) {
|
|
18
|
+
this._name = n;
|
|
19
|
+
}
|
|
20
|
+
|
|
21
|
+
get name(): string | RegExp | undefined {
|
|
22
|
+
return this._name;
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
get result(): Node[] {
|
|
26
|
+
return this._result;
|
|
27
|
+
}
|
|
28
|
+
|
|
29
|
+
clear(): void {
|
|
30
|
+
this._result = [];
|
|
31
|
+
}
|
|
32
|
+
|
|
33
|
+
hasComponents(components: string | string[]): void {
|
|
34
|
+
if (!Array.isArray(components)) {
|
|
35
|
+
components = [components];
|
|
36
|
+
}
|
|
37
|
+
this._hasComponents = components;
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
visit(node: Node): void {
|
|
41
|
+
let add = false;
|
|
42
|
+
if (typeof(this._name) === "string") {
|
|
43
|
+
add = this._name === node.name;
|
|
44
|
+
}
|
|
45
|
+
else if (this._name instanceof RegExp) {
|
|
46
|
+
add = this._name.test(node.name);
|
|
47
|
+
}
|
|
48
|
+
else {
|
|
49
|
+
add = true;
|
|
50
|
+
}
|
|
51
|
+
|
|
52
|
+
add = add && (
|
|
53
|
+
this._hasComponents.some(compId => node.component(compId)) ||
|
|
54
|
+
this._hasComponents.length == 0
|
|
55
|
+
);
|
|
56
|
+
if (add) {
|
|
57
|
+
this._result.push(node);
|
|
58
|
+
}
|
|
59
|
+
}
|
|
60
|
+
}
|