better-sse 0.14.0 → 0.15.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -1
- package/README.md +84 -47
- package/build/index.d.mts +70 -61
- package/build/index.d.ts +70 -61
- package/build/index.js +356 -159
- package/build/index.mjs +353 -156
- package/package.json +7 -11
package/LICENSE
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package/README.md
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@@ -7,9 +7,9 @@
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<a href="https://github.com/MatthewWid/better-sse"><img src="https://img.shields.io/github/stars/MatthewWid/better-sse?style=social" /></a>
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</p>
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A dead simple, dependency-less, spec-compliant server-sent events implementation
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A dead simple, dependency-less, spec-compliant server-sent events implementation written in TypeScript.
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This package aims to be the easiest to use, most compliant and most streamlined solution to server-sent events
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This package aims to be the easiest to use, most compliant and most streamlined solution to server-sent events that is framework-agnostic and feature-rich.
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Please consider starring the project [on GitHub ⭐](https://github.com/MatthewWid/better-sse).
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@@ -21,115 +21,144 @@ Using SSE can allow for significant savings in bandwidth and battery life on por
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Compared to WebSockets it has comparable performance and bandwidth usage, especially over HTTP/2, and natively includes event ID generation and automatic reconnection when clients are disconnected.
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Read the [Getting Started](https://matthewwid.github.io/better-sse/guides/getting-started/) guide for more.
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* [Comparison: Server-sent Events vs WebSockets vs Polling](https://medium.com/dailyjs/a-comparison-between-websockets-server-sent-events-and-polling-7a27c98cb1e3)
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* [WHATWG standards section for server-sent events](https://html.spec.whatwg.org/multipage/server-sent-events.html)
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* [MDN guide to server-sent events](https://developer.mozilla.org/en-US/docs/Web/API/Server-sent_events)
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* [Can I use... Server-sent events](https://caniuse.com/eventsource)
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## Highlights
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* Compatible with all popular
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* Compatible with all popular HTTP frameworks ([Express](https://nodejs.org/api/http.html), [Hono](https://hono.dev/), [Fastify](https://fastify.dev/), [Nest](https://nestjs.com/), [Next.js](https://nextjs.org/), [Bun](https://bun.sh/docs/api/http), [Deno](https://docs.deno.com/runtime/fundamentals/http_server/), [etc.](https://matthewwid.github.io/better-sse/reference/recipes/))
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* Fully written in TypeScript (+ ships with types directly).
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* [Thoroughly tested](./src/Session.test.ts) (+ 100% code coverage!).
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* [Comprehensively documented](
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* [Channels](
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* [Comprehensively documented](https://matthewwid.github.io/better-sse) with guides and API documentation.
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* [Channels](https://matthewwid.github.io/better-sse/guides/channels) allow you to broadcast events to many clients at once.
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* [Event buffers](https://matthewwid.github.io/better-sse/guides/batching/) allow you to batch events for increased performance and lower bandwidth usage.
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* Configurable reconnection time, message serialization and data sanitization (with good defaults).
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* Trust or ignore the client-given last event ID.
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* Automatically send keep-alive pings to keep connections open.
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* Add or override the response status code and headers.
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* Send [individual fields](./docs/api.md#eventbuffer) of events or send [full events with simple helpers](./docs/api.md#sessionpush-data-unknown-eventname-string-eventid-string--this).
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* Pipe [streams](https://nodejs.org/api/stream.html#stream_readable_streams) and [iterables](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Iterators_and_Generators) directly from the server to the client as a series of events.
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* Support for popular EventSource polyfills [`event-source-polyfill`](https://www.npmjs.com/package/event-source-polyfill) and [`eventsource-polyfill`](https://www.npmjs.com/package/eventsource-polyfill).
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[See a comparison with other
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[See a comparison with other SSE libraries in the documentation.](https://matthewwid.github.io/better-sse/reference/comparison)
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# Installation
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Install with any package manager:
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```sh
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npm install better-sse
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```
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```sh
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yarn add better-sse
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```
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```sh
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pnpm add better-sse
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```
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```sh
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bun add better-sse
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```
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```sh
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deno install npm:better-sse
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```
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_Better SSE ships with types built in. No need to install from DefinitelyTyped for TypeScript users!_
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# Usage
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The
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The examples below show usage with [Express](http://expressjs.com/) and [Hono](https://hono.dev/), but Better SSE works with any web-server framework that uses the Node [HTTP module](https://nodejs.org/api/http.html) or the [Fetch API](https://developer.mozilla.org/en-US/docs/Web/API/Fetch_API).
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See the [Recipes](
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See the [Recipes](https://matthewwid.github.io/better-sse/reference/recipes/) section of the documentation for use with other frameworks and libraries.
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---
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Use [sessions](
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Use [sessions](https://matthewwid.github.io/better-sse/guides/getting-started/#create-a-session) to push events to clients:
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```typescript
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// Server
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import { createSession } from "better-sse"
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// Server - Express
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import { createSession } from "better-sse"
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app.get("/sse", async (req, res) => {
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const session = await createSession(req, res)
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const session = await createSession(req, res)
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session.push("Hello world!", "message")
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})
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```
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```typescript
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// Server - Hono
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import { createResponse } from "better-sse"
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app.get("/sse", (c) =>
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createResponse(c.req.raw, (session) => {
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session.push("Hello world!", "message")
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})
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)
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```
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```typescript
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// Client
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const
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const eventSource = new EventSource("/sse")
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eventSource.addEventListener("message", ({ data })) => {
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const contents = JSON.parse(data)
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console.log(contents) // Hello world!
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})
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```
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Use [channels](
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Use [channels](https://matthewwid.github.io/better-sse/guides/channels/#create-a-channel) to send events to many clients at once:
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```typescript
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import { createSession, createChannel } from "better-sse"
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import { createSession, createChannel } from "better-sse"
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const channel = createChannel()
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const channel = createChannel()
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app.get("/sse", async (req, res) => {
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const session = await createSession(req, res)
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const session = await createSession(req, res)
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channel.register(session)
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channel.register(session)
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channel.broadcast("A user has joined.", "join-notification")
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})
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channel.broadcast("A user has joined.", "join-notification")
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})
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```
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Use [batching](https://matthewwid.github.io/better-sse/guides/batching/) to send multiple events at once for improved performance and lower bandwidth usage:
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```typescript
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await session.batch(async (buffer) => {
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await buffer.iterate(["My", "huge", "event", "list"])
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})
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```
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Loop over sync and async [iterables](https://matthewwid.github.io/better-sse/reference/api/#sessioniterate-iterable-iterable--asynciterable-options-object--promisevoid) and send each value as an event:
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```typescript
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await session.iterate(iterable)
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```
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Pipe [readable stream](
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Pipe [readable stream](https://matthewwid.github.io/better-sse/reference/api/#sessionstream-stream-readable-options-object--promiseboolean) data to the client as a stream of events:
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```typescript
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await session.stream(stream)
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```
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---
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Check the [API documentation](
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Check the [API documentation](https://matthewwid.github.io/better-sse/reference/api) and [live examples](./examples) for information on getting more fine-tuned control over your data such as managing event IDs, data serialization, event filtering, dispatch controls and more!
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# Documentation
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API documentation, getting started guides and usage with other frameworks is [available on
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API documentation, getting started guides and usage with other frameworks is [available on the documentation website](https://matthewwid.github.io/better-sse/).
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# Contributing
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## Local Development
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Install Node:
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Install [Node](https://nodejs.org/en) (with [n](https://github.com/tj/n)):
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```bash
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curl -L https://git.io/n-install | bash
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n auto
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```
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Install dependencies (with [pnpm](https://pnpm.io/)):
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```
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Run tests (with [Vitest](https://vitest.dev/)):
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```
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Lint and format (with [Biome](https://biomejs.dev/)):
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```bash
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pnpm format
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```
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Bundle for distribution (with [tsup](https://tsup.egoist.dev/)):
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```bash
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pnpm build
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# License
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package/build/index.d.mts
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import * as stream from 'stream';
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import { EventEmitter } from 'node:events';
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type SanitizerFunction = (text: string) => string;
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* allowing the session to connect and start pushing events immediately. As such, keep in mind that attempting
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* @param res - The Node HTTP {@link https://nodejs.org/api/http.html#http_class_http_serverresponse | IncomingMessage}, HTTP/2 {@link https://nodejs.org/api/http2.html#class-http2http2serverresponse | Http2ServerResponse} or the Fetch API {@link https://developer.mozilla.org/en-US/docs/Web/API/Response | Response} object. Optional if using the Fetch API.
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stream: (stream: stream.Readable | ReadableStream<any>, options?: StreamOptions) => Promise<boolean>;
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@@ -384,9 +372,30 @@ declare class Session<State = DefaultSessionState> extends TypedEmitter<SessionE
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}
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/**
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|
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* Create a new session
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|
+
* Create a new session.
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+
*
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+
* When using the Fetch API, resolves immediately with a session instance before it has connected.
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|
+
* You can listen for the `connected` event on the session to know when it has connected, or
|
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379
|
+
* otherwise use the shorthand `createResponse` function that does so for you instead.
|
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|
+
*
|
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381
|
+
* When using the Node HTTP APIs, waits for the session to connect before resolving with its instance.
|
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382
|
+
*/
|
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383
|
+
declare function createSession<State = DefaultSessionState>(req: IncomingMessage, res: ServerResponse, options?: SessionOptions<State>): Promise<Session<State>>;
|
|
384
|
+
declare function createSession<State = DefaultSessionState>(req: Http2ServerRequest, res: Http2ServerResponse, options?: SessionOptions<State>): Promise<Session<State>>;
|
|
385
|
+
declare function createSession<State = DefaultSessionState>(req: Request, res?: Response, options?: SessionOptions<State>): Promise<Session<State>>;
|
|
386
|
+
declare function createSession<State = DefaultSessionState>(req: Request, options?: SessionOptions<State>): Promise<Session<State>>;
|
|
387
|
+
|
|
388
|
+
type CreateResponseCallback<State> = (session: Session<State>) => void;
|
|
389
|
+
/**
|
|
390
|
+
* Create a new session using the Fetch API and return its corresponding `Response` object.
|
|
391
|
+
*
|
|
392
|
+
* The last argument should be a callback function that will be invoked with
|
|
393
|
+
* the session instance once it has connected.
|
|
388
394
|
*/
|
|
389
|
-
declare
|
|
395
|
+
declare function createResponse<State = DefaultSessionState>(request: Request, callback: CreateResponseCallback<State>): Response;
|
|
396
|
+
declare function createResponse<State = DefaultSessionState>(request: Request, response: Response, callback: CreateResponseCallback<State>): Response;
|
|
397
|
+
declare function createResponse<State = DefaultSessionState>(request: Request, options: SessionOptions<State>, callback: CreateResponseCallback<State>): Response;
|
|
398
|
+
declare function createResponse<State = DefaultSessionState>(request: Request, response: Response, options: SessionOptions<State>, callback: CreateResponseCallback<State>): Response;
|
|
390
399
|
|
|
391
400
|
interface ChannelOptions<State = DefaultChannelState> {
|
|
392
401
|
/**
|
|
@@ -482,4 +491,4 @@ declare class SseError extends Error {
|
|
|
482
491
|
constructor(message: string);
|
|
483
492
|
}
|
|
484
493
|
|
|
485
|
-
export { type BroadcastOptions, Channel, type ChannelEvents, type ChannelOptions, type DefaultChannelState, type DefaultSessionState, EventBuffer, type EventBufferOptions, type IterateOptions, Session, type SessionEvents, type SessionOptions, SseError, type StreamOptions, createChannel, createEventBuffer, createSession };
|
|
494
|
+
export { type BroadcastOptions, Channel, type ChannelEvents, type ChannelOptions, type CreateResponseCallback, type DefaultChannelState, type DefaultSessionState, EventBuffer, type EventBufferOptions, type IterateOptions, Session, type SessionEvents, type SessionOptions, SseError, type StreamOptions, createChannel, createEventBuffer, createResponse, createSession };
|