bedrock-portal 0.3.0 → 0.3.1

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package/README.md CHANGED
@@ -64,6 +64,9 @@ Automatically adds the account's followers as friends and invites them to the ga
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  Options:
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  - **inviteOnAdd**: boolean - Automatically invites recently added friends to the game (default: false)
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  - **conditionToMeet**: (player: RawPlayer) => boolean - A function that returns a boolean. If the function returns true, followers will be added as a friend and the friends that don't will be removed (default: () => true)
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+ - **checkInterval**: number - How often to check for friends to add/remove (default: 30000ms)
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+ - **addInterval**: number - How long to wait between adding friends (default: 2000ms)
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+ - **removeInterval**: number - How long to wait between removing friends (default: 2000ms)
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  ```js
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  const { BedrockPortal, Modules } = require('bedrock-portal');
@@ -77,6 +80,9 @@ portal.use(Modules.autoFriendAdd);
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  portal.use(Modules.autoFriendAdd, {
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  inviteOnAdd: true,
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  conditionToMeet: (player) => player.presenceState === 'Online', // Only add friends that are online and remove friends that are offline
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+ // checkInterval: 30000, // How often to check for friends to add/remove (optional - defaults to 30000ms)
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+ // addInterval: 2000, // How long to wait between adding friends (optional - defaults to 2000ms)
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+ // removeInterval: 2000, // How long to wait between removing friends (optional - defaults to 2000ms)
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  });
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  ```
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@@ -24,6 +24,9 @@ const main = async () => {
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  portal.use(Modules.autoFriendAdd, { // Automatically adds friends to the session
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  inviteOnAdd: true,
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  conditionToMeet: (player) => player.presenceState === 'Online', // Only add friends that are online and remove friends that are offline
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+ // checkInterval: 30000, // How often to check for friends to add/remove (optional - defaults to 30000ms)
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+ addInterval: 2000, // How long to wait between adding friends (optional - defaults to 2000ms)
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+ removeInterval: 2000, // How long to wait between removing friends (optional - defaults to 2000ms)
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  });
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  // Put your event listeners before portal.start() to ensure you don't miss any events
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "bedrock-portal",
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- "version": "0.3.0",
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+ "version": "0.3.1",
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  "description": "Creates a joinable session in Minecraft Bedrock Edition that can route players to their a specified host",
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  "main": "index.js",
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  "scripts": {
@@ -8,6 +8,9 @@ class AutoFriendAdd extends Module {
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  this.options = {
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  inviteOnAdd: false,
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  conditionToMeet: () => true,
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+ checkInterval: 30000,
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+ addInterval: 2000,
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+ removeInterval: 2000,
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  };
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  }
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@@ -42,7 +45,7 @@ class AutoFriendAdd extends Module {
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  this.debug(`Added & invited ${account.gamertag}`);
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- await new Promise(resolve => setTimeout(resolve, 2000));
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+ await new Promise(resolve => setTimeout(resolve, this.options.addInterval));
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  }
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  this.debug('Checking for friends to remove');
@@ -65,7 +68,7 @@ class AutoFriendAdd extends Module {
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  this.debug(`Removed ${account.gamertag}`);
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- await new Promise(resolve => setTimeout(resolve, 2000));
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+ await new Promise(resolve => setTimeout(resolve, this.options.removeInterval));
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  }
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  }
@@ -73,7 +76,7 @@ class AutoFriendAdd extends Module {
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  this.debug(`Error: ${error.message}`, error);
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  }
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- await new Promise(resolve => setTimeout(resolve, 30000));
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+ await new Promise(resolve => setTimeout(resolve, this.options.checkInterval));
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  }
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  }
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  }