becomap 1.6.93 → 1.6.95
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/becomap.js +1 -1
- package/lib/index.d.ts +46 -0
- package/package.json +1 -1
package/lib/index.d.ts
CHANGED
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@@ -654,6 +654,52 @@ export interface BCRouteController {
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* It relies on the routeController to manage route layers or data.
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*/
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clearAllRoutes(): void;
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+
/**
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* Animates a marker along the drawn route.
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659
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*
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* This method creates a marker that smoothly moves along the route path,
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* following the coordinates of all route segments. The animation automatically
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* switches to the start location's floor, handles floor changes during the route,
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* and provides a visual representation of navigation. The map camera can optionally
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* follow the marker for an immersive experience.
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*
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* @param options - Optional configuration for the animation
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* @param options.duration - Total duration of the animation in milliseconds (default: 5000)
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* @param options.markerSize - Size of the marker icon in pixels (default: 32)
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* @param options.followCamera - Whether the map camera should follow the marker (default: true)
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* @param options.cameraZoom - Optional zoom level for the camera when following (default: current zoom)
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* @param options.showFloorChangeNotification - Whether to show visual notification on floor change (default: true)
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* @param options.onComplete - Callback function called when animation completes
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* @param options.onFloorChange - Callback function called when marker changes floor
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*
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* @example
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* // Animate with default settings (camera follows marker)
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* routeController.animateMarkerAlongRoute();
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*
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* @example
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* // Animate with custom settings and camera following
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* routeController.animateMarkerAlongRoute({
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* duration: 10000,
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* markerSize: 40,
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* followCamera: true,
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* cameraZoom: 19,
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* onComplete: () => console.log('Animation finished!'),
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* onFloorChange: (floor) => console.log('Changed to floor:', floor.name)
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* });
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*/
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animateMarkerAlongRoute(options?: {
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duration?: number;
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markerSize?: number;
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followCamera?: boolean;
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cameraZoom?: number;
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showFloorChangeNotification?: boolean;
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onComplete?: () => void;
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onFloorChange?: (floor: BCMapFloor) => void;
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}): void;
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/**
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* Stops the ongoing marker animation.
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*/
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stopMarkerAnimation(): void;
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}
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export type BCRoutable = BCLocation;
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export interface BCRouteOptions {
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