bc-minecraft-bedrock-types 1.2.0

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Files changed (144) hide show
  1. package/LICENSE +29 -0
  2. package/README.md +7 -0
  3. package/lib/src/General/Boolean.d.ts +11 -0
  4. package/lib/src/General/Boolean.js +37 -0
  5. package/lib/src/General/Boolean.js.map +1 -0
  6. package/lib/src/General/Float.d.ts +11 -0
  7. package/lib/src/General/Float.js +19 -0
  8. package/lib/src/General/Float.js.map +1 -0
  9. package/lib/src/General/Integer.d.ts +9 -0
  10. package/lib/src/General/Integer.js +17 -0
  11. package/lib/src/General/Integer.js.map +1 -0
  12. package/lib/src/General/Json.d.ts +11 -0
  13. package/lib/src/General/Json.js +26 -0
  14. package/lib/src/General/Json.js.map +1 -0
  15. package/lib/src/General/String.d.ts +7 -0
  16. package/lib/src/General/String.js +20 -0
  17. package/lib/src/General/String.js.map +1 -0
  18. package/lib/src/General/include.d.ts +5 -0
  19. package/lib/src/General/include.js +19 -0
  20. package/lib/src/General/include.js.map +1 -0
  21. package/lib/src/Minecraft/Block.d.ts +70 -0
  22. package/lib/src/Minecraft/Block.js +126 -0
  23. package/lib/src/Minecraft/Block.js.map +1 -0
  24. package/lib/src/Minecraft/Coordinate.d.ts +9 -0
  25. package/lib/src/Minecraft/Coordinate.js +17 -0
  26. package/lib/src/Minecraft/Coordinate.js.map +1 -0
  27. package/lib/src/Minecraft/Selector.d.ts +126 -0
  28. package/lib/src/Minecraft/Selector.js +278 -0
  29. package/lib/src/Minecraft/Selector.js.map +1 -0
  30. package/lib/src/Minecraft/Xp.d.ts +16 -0
  31. package/lib/src/Minecraft/Xp.js +33 -0
  32. package/lib/src/Minecraft/Xp.js.map +1 -0
  33. package/lib/src/Minecraft/include.d.ts +4 -0
  34. package/lib/src/Minecraft/include.js +18 -0
  35. package/lib/src/Minecraft/include.js.map +1 -0
  36. package/lib/src/Modes/CameraShake.d.ts +3 -0
  37. package/lib/src/Modes/CameraShake.js +12 -0
  38. package/lib/src/Modes/CameraShake.js.map +1 -0
  39. package/lib/src/Modes/Clone.d.ts +3 -0
  40. package/lib/src/Modes/Clone.js +16 -0
  41. package/lib/src/Modes/Clone.js.map +1 -0
  42. package/lib/src/Modes/Difficulty.d.ts +3 -0
  43. package/lib/src/Modes/Difficulty.js +22 -0
  44. package/lib/src/Modes/Difficulty.js.map +1 -0
  45. package/lib/src/Modes/Fill.d.ts +3 -0
  46. package/lib/src/Modes/Fill.js +15 -0
  47. package/lib/src/Modes/Fill.js.map +1 -0
  48. package/lib/src/Modes/GameMode.d.ts +3 -0
  49. package/lib/src/Modes/GameMode.js +19 -0
  50. package/lib/src/Modes/GameMode.js.map +1 -0
  51. package/lib/src/Modes/LocateFeature.d.ts +3 -0
  52. package/lib/src/Modes/LocateFeature.js +24 -0
  53. package/lib/src/Modes/LocateFeature.js.map +1 -0
  54. package/lib/src/Modes/Mask.d.ts +3 -0
  55. package/lib/src/Modes/Mask.js +13 -0
  56. package/lib/src/Modes/Mask.js.map +1 -0
  57. package/lib/src/Modes/Mirror.d.ts +3 -0
  58. package/lib/src/Modes/Mirror.js +14 -0
  59. package/lib/src/Modes/Mirror.js.map +1 -0
  60. package/lib/src/Modes/ModeCollection.d.ts +44 -0
  61. package/lib/src/Modes/ModeCollection.js +71 -0
  62. package/lib/src/Modes/ModeCollection.js.map +1 -0
  63. package/lib/src/Modes/ModeHandler.d.ts +30 -0
  64. package/lib/src/Modes/ModeHandler.js +40 -0
  65. package/lib/src/Modes/ModeHandler.js.map +1 -0
  66. package/lib/src/Modes/Modes.d.ts +46 -0
  67. package/lib/src/Modes/Modes.js +72 -0
  68. package/lib/src/Modes/Modes.js.map +1 -0
  69. package/lib/src/Modes/MusicRepeat.d.ts +3 -0
  70. package/lib/src/Modes/MusicRepeat.js +12 -0
  71. package/lib/src/Modes/MusicRepeat.js.map +1 -0
  72. package/lib/src/Modes/OldBlock.d.ts +3 -0
  73. package/lib/src/Modes/OldBlock.js +13 -0
  74. package/lib/src/Modes/OldBlock.js.map +1 -0
  75. package/lib/src/Modes/Operation.d.ts +3 -0
  76. package/lib/src/Modes/Operation.js +19 -0
  77. package/lib/src/Modes/Operation.js.map +1 -0
  78. package/lib/src/Modes/Replace.d.ts +3 -0
  79. package/lib/src/Modes/Replace.js +12 -0
  80. package/lib/src/Modes/Replace.js.map +1 -0
  81. package/lib/src/Modes/RideFill.d.ts +3 -0
  82. package/lib/src/Modes/RideFill.js +12 -0
  83. package/lib/src/Modes/RideFill.js.map +1 -0
  84. package/lib/src/Modes/RideRules.d.ts +3 -0
  85. package/lib/src/Modes/RideRules.js +13 -0
  86. package/lib/src/Modes/RideRules.js.map +1 -0
  87. package/lib/src/Modes/Rotation.d.ts +3 -0
  88. package/lib/src/Modes/Rotation.js +14 -0
  89. package/lib/src/Modes/Rotation.js.map +1 -0
  90. package/lib/src/Modes/Save.d.ts +3 -0
  91. package/lib/src/Modes/Save.js +12 -0
  92. package/lib/src/Modes/Save.js.map +1 -0
  93. package/lib/src/Modes/SelectorAttribute.d.ts +3 -0
  94. package/lib/src/Modes/SelectorAttribute.js +30 -0
  95. package/lib/src/Modes/SelectorAttribute.js.map +1 -0
  96. package/lib/src/Modes/SelectorType.d.ts +3 -0
  97. package/lib/src/Modes/SelectorType.js +18 -0
  98. package/lib/src/Modes/SelectorType.js.map +1 -0
  99. package/lib/src/Modes/SlotType.d.ts +18 -0
  100. package/lib/src/Modes/SlotType.js +22 -0
  101. package/lib/src/Modes/SlotType.js.map +1 -0
  102. package/lib/src/Modes/StructureAnimation.d.ts +3 -0
  103. package/lib/src/Modes/StructureAnimation.js +12 -0
  104. package/lib/src/Modes/StructureAnimation.js.map +1 -0
  105. package/lib/src/Modes/TeleportRules.d.ts +3 -0
  106. package/lib/src/Modes/TeleportRules.js +12 -0
  107. package/lib/src/Modes/TeleportRules.js.map +1 -0
  108. package/lib/src/Types/Conditional.d.ts +28 -0
  109. package/lib/src/Types/Conditional.js +58 -0
  110. package/lib/src/Types/Conditional.js.map +1 -0
  111. package/lib/src/Types/Definition.d.ts +42 -0
  112. package/lib/src/Types/Definition.js +73 -0
  113. package/lib/src/Types/Definition.js.map +1 -0
  114. package/lib/src/Types/DocumentLocation.d.ts +36 -0
  115. package/lib/src/Types/DocumentLocation.js +73 -0
  116. package/lib/src/Types/DocumentLocation.js.map +1 -0
  117. package/lib/src/Types/Documentated.d.ts +16 -0
  118. package/lib/src/Types/Documentated.js +30 -0
  119. package/lib/src/Types/Documentated.js.map +1 -0
  120. package/lib/src/Types/Identifiable.d.ts +34 -0
  121. package/lib/src/Types/Identifiable.js +60 -0
  122. package/lib/src/Types/Identifiable.js.map +1 -0
  123. package/lib/src/Types/JsonPath.d.ts +26 -0
  124. package/lib/src/Types/JsonPath.js +48 -0
  125. package/lib/src/Types/JsonPath.js.map +1 -0
  126. package/lib/src/Types/Locatable.d.ts +20 -0
  127. package/lib/src/Types/Locatable.js +31 -0
  128. package/lib/src/Types/Locatable.js.map +1 -0
  129. package/lib/src/Types/Location.d.ts +29 -0
  130. package/lib/src/Types/Location.js +39 -0
  131. package/lib/src/Types/Location.js.map +1 -0
  132. package/lib/src/Types/Position.d.ts +40 -0
  133. package/lib/src/Types/Position.js +78 -0
  134. package/lib/src/Types/Position.js.map +1 -0
  135. package/lib/src/Types/Range.d.ts +31 -0
  136. package/lib/src/Types/Range.js +40 -0
  137. package/lib/src/Types/Range.js.map +1 -0
  138. package/lib/src/Types/include.d.ts +10 -0
  139. package/lib/src/Types/include.js +24 -0
  140. package/lib/src/Types/include.js.map +1 -0
  141. package/lib/src/main.d.ts +4 -0
  142. package/lib/src/main.js +18 -0
  143. package/lib/src/main.js.map +1 -0
  144. package/package.json +50 -0
@@ -0,0 +1,278 @@
1
+ "use strict";
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.SelectorAttribute = exports.Selector = void 0;
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+ const Modes_1 = require("../Modes/Modes");
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+ /**An object that represents a selector*/
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+ class Selector {
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+ /**Creates a new instance of a selector
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+ * @param type The type of the selector such as @a | @e
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+ * @param offset The offset the selector starts in the document*/
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+ constructor(type, offset = 0) {
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+ this.type = type;
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+ this.offset = offset;
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+ this.attributes = [];
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+ this.scores = [];
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+ }
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+ /**TODO add documentation
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+ *
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+ * @returns
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+ */
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+ toString() {
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+ const attr = this.attributes.map((x) => x.toString()).join(",");
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+ const scores = this.scores.map((x) => x.toString()).join(",");
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+ let out = this.type;
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+ const hAttr = attr.length > 0;
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+ const hScores = attr.length > 0;
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+ if (hAttr || hScores) {
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+ out += "[";
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+ if (hAttr)
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+ out += attr;
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+ if (hAttr && hScores) {
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+ out += ",";
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+ }
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+ if (hScores)
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+ out += scores;
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+ out += "]";
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+ }
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+ return out;
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+ }
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+ /**TODO add documentation
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+ *
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+ * @param parameter
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+ * @returns
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+ */
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+ contains(parameter) {
45
+ if (parameter === "scores")
46
+ return this.scores.length > 0;
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+ for (let index = 0; index < this.attributes.length; index++) {
48
+ const element = this.attributes[index];
49
+ if (element.name === parameter)
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+ return true;
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+ }
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+ return false;
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+ }
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+ /**TODO add documentation
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+ *
56
+ * @param parameter
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+ * @returns
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+ */
59
+ count(parameter) {
60
+ if (parameter === "scores")
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+ return this.scores.length > 0 ? 1 : 0;
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+ let Out = 0;
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+ for (let index = 0; index < this.attributes.length; index++) {
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+ const element = this.attributes[index];
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+ if (element.name === parameter)
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+ Out++;
67
+ }
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+ return Out;
69
+ }
70
+ /**TODO add documentation
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+ *
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+ * @param parameter
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+ * @returns
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+ */
75
+ get(parameter) {
76
+ if (parameter === "scores")
77
+ return this.scores;
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+ return this.attributes.filter((x) => x.name === parameter);
79
+ }
80
+ /**TODO add documentation
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+ *
82
+ * @param cursor
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+ * @returns
84
+ */
85
+ isInScore(cursor) {
86
+ let max = Number.MIN_SAFE_INTEGER;
87
+ let min = Number.MAX_SAFE_INTEGER;
88
+ this.scores.forEach((s) => {
89
+ max = Math.max(max, SelectorAttribute.getEndOffset(s));
90
+ min = Math.min(min, s.offset);
91
+ });
92
+ //scores={ at start
93
+ min -= 7;
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+ //} at the end
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+ max += 1;
96
+ if (cursor >= min && cursor <= max)
97
+ return true;
98
+ return false;
99
+ }
100
+ }
101
+ exports.Selector = Selector;
102
+ /**TODO add documentation
103
+ *
104
+ */
105
+ class SelectorAttribute {
106
+ /**TODO add documentation
107
+ *
108
+ * @param name
109
+ * @param value
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+ * @param offset
111
+ */
112
+ constructor(name, value, offset = 0) {
113
+ this.name = name;
114
+ this.value = value;
115
+ this.offset = offset;
116
+ }
117
+ /**TODO add documentation
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+ *
119
+ * @returns
120
+ */
121
+ toString() {
122
+ return `${this.name}=${this.value}`;
123
+ }
124
+ }
125
+ exports.SelectorAttribute = SelectorAttribute;
126
+ /**TODO add documentation
127
+ *
128
+ */
129
+ (function (Selector) {
130
+ /**TODO add documentation
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+ *
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+ * @param type
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+ * @returns
134
+ */
135
+ function isValidType(type) {
136
+ if (typeof type !== "string") {
137
+ type = type.type;
138
+ }
139
+ return Modes_1.Modes.SelectorType.isValue(type);
140
+ }
141
+ Selector.isValidType = isValidType;
142
+ /**TODO add documentation
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+ *
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+ * @param text
145
+ * @returns
146
+ */
147
+ function getType(text) {
148
+ let index = text.indexOf("[");
149
+ if (index < 0)
150
+ index = text.length;
151
+ return text.substring(0, index);
152
+ }
153
+ Selector.getType = getType;
154
+ /**TODO add documentation
155
+ *
156
+ * @param text
157
+ * @param offset
158
+ * @returns
159
+ */
160
+ function parse(text, offset = 0) {
161
+ const type = getType(text);
162
+ const Out = new Selector(type, offset);
163
+ //remove prefix
164
+ if (type.length >= text.length)
165
+ return Out;
166
+ const data = text.substring(type.length, text.length);
167
+ offset += type.length;
168
+ if (data.startsWith("[") && data.endsWith("]")) {
169
+ SelectorAttribute.parseParameters(data.substring(1, data.length - 1), offset + 1, Out, Out.attributes);
170
+ }
171
+ return Out;
172
+ }
173
+ Selector.parse = parse;
174
+ function isSelector(value, wildcard = false, allowFakePlayers = false) {
175
+ if (value.startsWith("@"))
176
+ return true;
177
+ if (wildcard === true) {
178
+ if (value === "*")
179
+ return true;
180
+ }
181
+ if (allowFakePlayers === true) {
182
+ if (value.startsWith('"') && value.endsWith('"'))
183
+ return true;
184
+ if (value.includes(" ")) {
185
+ return false;
186
+ }
187
+ return true;
188
+ }
189
+ return false;
190
+ }
191
+ Selector.isSelector = isSelector;
192
+ })(Selector = exports.Selector || (exports.Selector = {}));
193
+ /**TODO add documentation
194
+ *
195
+ */
196
+ (function (SelectorAttribute) {
197
+ /**TODO add documentation
198
+ *
199
+ * @param text
200
+ * @param offset
201
+ * @param selector
202
+ * @param receiver
203
+ */
204
+ function parseParameters(text, offset, selector, receiver) {
205
+ let start = 0;
206
+ let level = 0;
207
+ for (let index = 0; index < text.length; index++) {
208
+ const char = text[index];
209
+ switch (char) {
210
+ case "{":
211
+ level++;
212
+ break;
213
+ case "}":
214
+ level--;
215
+ break;
216
+ case ",":
217
+ if (level == 0) {
218
+ SelectorAttribute.parse(text.substring(start, index), offset + start, selector, receiver);
219
+ start = index + 1;
220
+ }
221
+ default:
222
+ continue;
223
+ }
224
+ }
225
+ if (start < text.length) {
226
+ SelectorAttribute.parse(text.substring(start, text.length), offset + start, selector, receiver);
227
+ }
228
+ }
229
+ SelectorAttribute.parseParameters = parseParameters;
230
+ /**TODO add documentation
231
+ *
232
+ * @param text
233
+ * @param offset
234
+ * @param selector
235
+ * @param receiver
236
+ */
237
+ function parse(text, offset, selector, receiver) {
238
+ let Index = text.indexOf("=");
239
+ if (Index < 0)
240
+ throw new Error("index cannot be lower then 0");
241
+ const name = text.substring(0, Index);
242
+ Index = Index + 1;
243
+ const value = text.substring(Index, text.length);
244
+ if (name === "scores") {
245
+ if (value.startsWith("{") && value.endsWith("}")) {
246
+ parseParameters(value.substring(1, value.length - 1), Index + offset + 1, selector, selector.scores);
247
+ }
248
+ }
249
+ else {
250
+ receiver.push(new SelectorAttribute(name, value, offset));
251
+ }
252
+ }
253
+ SelectorAttribute.parse = parse;
254
+ /**TODO add documentation
255
+ *
256
+ * @param p
257
+ * @param cursor
258
+ * @returns
259
+ */
260
+ function isCursor(p, cursor) {
261
+ if (p.offset >= cursor) {
262
+ if (cursor <= getEndOffset(p))
263
+ return true;
264
+ }
265
+ return false;
266
+ }
267
+ SelectorAttribute.isCursor = isCursor;
268
+ /**TODO add documentation
269
+ *
270
+ * @param p
271
+ * @returns
272
+ */
273
+ function getEndOffset(p) {
274
+ return p.name.length + p.value.length + 1 + p.offset;
275
+ }
276
+ SelectorAttribute.getEndOffset = getEndOffset;
277
+ })(SelectorAttribute = exports.SelectorAttribute || (exports.SelectorAttribute = {}));
278
+ //# sourceMappingURL=Selector.js.map
@@ -0,0 +1 @@
1
+ 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@@ -0,0 +1,16 @@
1
+ /** */
2
+ export declare namespace XP {
3
+ /**The regex pattern that matches a XP value */
4
+ const pattern: RegExp;
5
+ /**Checks if the given text value is a valid xp value
6
+ * @param text The valued to check
7
+ * @returns True or false if the text represents an xp value*/
8
+ function is(text: string): boolean;
9
+ /**Checks if the XP is a value specification
10
+ * @param text The valued to check
11
+ * @returns True or false if the xp is not a level spec*/
12
+ function isLevel(text: string): boolean;
13
+ /**Parses the given xp into a number
14
+ * @param text The text to convert*/
15
+ function parse(text: string): number;
16
+ }
@@ -0,0 +1,33 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.XP = void 0;
4
+ /** */
5
+ var XP;
6
+ (function (XP) {
7
+ /**The regex pattern that matches a XP value */
8
+ XP.pattern = /^([\-\d]*|[\-\d]*[Ll])$/;
9
+ /**Checks if the given text value is a valid xp value
10
+ * @param text The valued to check
11
+ * @returns True or false if the text represents an xp value*/
12
+ function is(text) {
13
+ return XP.pattern.test(text);
14
+ }
15
+ XP.is = is;
16
+ /**Checks if the XP is a value specification
17
+ * @param text The valued to check
18
+ * @returns True or false if the xp is not a level spec*/
19
+ function isLevel(text) {
20
+ return text.endsWith("l") || text.endsWith("L");
21
+ }
22
+ XP.isLevel = isLevel;
23
+ /**Parses the given xp into a number
24
+ * @param text The text to convert*/
25
+ function parse(text) {
26
+ if (isLevel(text)) {
27
+ text = text.substring(0, text.length - 1);
28
+ }
29
+ return Number.parseInt(text);
30
+ }
31
+ XP.parse = parse;
32
+ })(XP = exports.XP || (exports.XP = {}));
33
+ //# sourceMappingURL=Xp.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Xp.js","sourceRoot":"","sources":["../../../src/Minecraft/Xp.ts"],"names":[],"mappings":";;;AAAA,MAAM;AACN,IAAiB,EAAE,CA2BlB;AA3BD,WAAiB,EAAE;IACjB,+CAA+C;IAClC,UAAO,GAAW,yBAAyB,CAAC;IAEzD;;kEAE8D;IAC9D,SAAgB,EAAE,CAAC,IAAY;QAC7B,OAAO,GAAA,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IAC5B,CAAC;IAFe,KAAE,KAEjB,CAAA;IAED;;6DAEyD;IACzD,SAAgB,OAAO,CAAC,IAAY;QAClC,OAAO,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC;IAClD,CAAC;IAFe,UAAO,UAEtB,CAAA;IAED;wCACoC;IACpC,SAAgB,KAAK,CAAC,IAAY;QAChC,IAAI,OAAO,CAAC,IAAI,CAAC,EAAE;YACjB,IAAI,GAAG,IAAI,CAAC,SAAS,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;SAC3C;QAED,OAAO,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;IAC/B,CAAC;IANe,QAAK,QAMpB,CAAA;AACH,CAAC,EA3BgB,EAAE,GAAF,UAAE,KAAF,UAAE,QA2BlB"}
@@ -0,0 +1,4 @@
1
+ export * from "./Block";
2
+ export * from "./Coordinate";
3
+ export * from "./Selector";
4
+ export * from "./Xp";
@@ -0,0 +1,18 @@
1
+ "use strict";
2
+ /* Auto generated */
3
+ var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
4
+ if (k2 === undefined) k2 = k;
5
+ Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });
6
+ }) : (function(o, m, k, k2) {
7
+ if (k2 === undefined) k2 = k;
8
+ o[k2] = m[k];
9
+ }));
10
+ var __exportStar = (this && this.__exportStar) || function(m, exports) {
11
+ for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
12
+ };
13
+ Object.defineProperty(exports, "__esModule", { value: true });
14
+ __exportStar(require("./Block"), exports);
15
+ __exportStar(require("./Coordinate"), exports);
16
+ __exportStar(require("./Selector"), exports);
17
+ __exportStar(require("./Xp"), exports);
18
+ //# sourceMappingURL=include.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"include.js","sourceRoot":"","sources":["../../../src/Minecraft/include.ts"],"names":[],"mappings":";AAAA,oBAAoB;;;;;;;;;;;;AAEpB,0CAAwB;AACxB,+CAA6B;AAC7B,6CAA2B;AAC3B,uCAAqB"}
@@ -0,0 +1,3 @@
1
+ import { ModeCollection } from "./ModeCollection";
2
+ /** */
3
+ export declare const CameraShakeMode: ModeCollection;
@@ -0,0 +1,12 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.CameraShakeMode = void 0;
4
+ /** */
5
+ exports.CameraShakeMode = {
6
+ name: "Camera Shake",
7
+ modes: [
8
+ { name: "positional", documentation: "Shakes the camera using relatives position" },
9
+ { name: "rotational", documentation: "Shakes the camera using rotations" },
10
+ ],
11
+ };
12
+ //# sourceMappingURL=CameraShake.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"CameraShake.js","sourceRoot":"","sources":["../../../src/Modes/CameraShake.ts"],"names":[],"mappings":";;;AAEA,MAAM;AACO,QAAA,eAAe,GAAmB;IAC7C,IAAI,EAAE,cAAc;IACpB,KAAK,EAAE;QACL,EAAE,IAAI,EAAE,YAAY,EAAE,aAAa,EAAE,4CAA4C,EAAE;QACnF,EAAE,IAAI,EAAE,YAAY,EAAE,aAAa,EAAE,mCAAmC,EAAE;KAC3E;CACF,CAAC"}
@@ -0,0 +1,3 @@
1
+ import { ModeCollection } from "./ModeCollection";
2
+ /** */
3
+ export declare const CloneMode: ModeCollection;
@@ -0,0 +1,16 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.CloneMode = void 0;
4
+ /** */
5
+ exports.CloneMode = {
6
+ name: "Clone",
7
+ modes: [
8
+ { name: "force", documentation: "Forces the clone even if the source and destination regions overlap." },
9
+ {
10
+ name: "move",
11
+ documentation: "Clone the source region to the destination region, then replace the source region with air. When used in filtered mask mode, only the cloned blocks are replaced with air.",
12
+ },
13
+ { name: "normal", documentation: "Execute the clone under default operations." },
14
+ ],
15
+ };
16
+ //# sourceMappingURL=Clone.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Clone.js","sourceRoot":"","sources":["../../../src/Modes/Clone.ts"],"names":[],"mappings":";;;AAEA,MAAM;AACO,QAAA,SAAS,GAAmB;IACvC,IAAI,EAAE,OAAO;IACb,KAAK,EAAE;QACL,EAAE,IAAI,EAAE,OAAO,EAAE,aAAa,EAAE,sEAAsE,EAAE;QACxG;YACE,IAAI,EAAE,MAAM;YACZ,aAAa,EACX,4KAA4K;SAC/K;QACD,EAAE,IAAI,EAAE,QAAQ,EAAE,aAAa,EAAE,6CAA6C,EAAE;KACjF;CACF,CAAC"}
@@ -0,0 +1,3 @@
1
+ import { ModeCollection } from "./ModeCollection";
2
+ /** */
3
+ export declare const DifficultyMode: ModeCollection;
@@ -0,0 +1,22 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.DifficultyMode = void 0;
4
+ /** */
5
+ exports.DifficultyMode = {
6
+ name: "Difficulty",
7
+ modes: [
8
+ { name: "1", documentation: "Easy mode, mobs will attack in this mode. but at a minimum." },
9
+ { name: "e", documentation: "Easy mode, mobs will attack in this mode. but at a minimum." },
10
+ { name: "easy", documentation: "Easy mode, mobs will attack in this mode. but at a minimum." },
11
+ { name: "2", documentation: "The default difficulty mode for minecraft, mobs will attack." },
12
+ { name: "n", documentation: "The default difficulty mode for minecraft, mobs will attack." },
13
+ { name: "normal", documentation: "The default difficulty mode for minecraft, mobs will attack." },
14
+ { name: "3", documentation: "The most difficult mode for minecraft, mobs will attack somewhat harder." },
15
+ { name: "h", documentation: "The most difficult mode for minecraft, mobs will attack somewhat harder." },
16
+ { name: "hard", documentation: "The most difficult mode for minecraft, mobs will attack somewhat harder." },
17
+ { name: "0", documentation: "The relaxed mode, no mobs with attacking behavior can be spawned" },
18
+ { name: "p", documentation: "The relaxed mode, no mobs with attacking behavior can be spawned" },
19
+ { name: "peacefull", documentation: "The relaxed mode, no mobs with attacking behavior can be spawned" },
20
+ ],
21
+ };
22
+ //# sourceMappingURL=Difficulty.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Difficulty.js","sourceRoot":"","sources":["../../../src/Modes/Difficulty.ts"],"names":[],"mappings":";;;AAEA,MAAM;AACO,QAAA,cAAc,GAAmB;IAC5C,IAAI,EAAE,YAAY;IAClB,KAAK,EAAE;QACL,EAAE,IAAI,EAAE,GAAG,EAAE,aAAa,EAAE,6DAA6D,EAAE;QAC3F,EAAE,IAAI,EAAE,GAAG,EAAE,aAAa,EAAE,6DAA6D,EAAE;QAC3F,EAAE,IAAI,EAAE,MAAM,EAAE,aAAa,EAAE,6DAA6D,EAAE;QAE9F,EAAE,IAAI,EAAE,GAAG,EAAE,aAAa,EAAE,8DAA8D,EAAE;QAC5F,EAAE,IAAI,EAAE,GAAG,EAAE,aAAa,EAAE,8DAA8D,EAAE;QAC5F,EAAE,IAAI,EAAE,QAAQ,EAAE,aAAa,EAAE,8DAA8D,EAAE;QAEjG,EAAE,IAAI,EAAE,GAAG,EAAE,aAAa,EAAE,0EAA0E,EAAE;QACxG,EAAE,IAAI,EAAE,GAAG,EAAE,aAAa,EAAE,0EAA0E,EAAE;QACxG,EAAE,IAAI,EAAE,MAAM,EAAE,aAAa,EAAE,0EAA0E,EAAE;QAE3G,EAAE,IAAI,EAAE,GAAG,EAAE,aAAa,EAAE,kEAAkE,EAAE;QAChG,EAAE,IAAI,EAAE,GAAG,EAAE,aAAa,EAAE,kEAAkE,EAAE;QAChG,EAAE,IAAI,EAAE,WAAW,EAAE,aAAa,EAAE,kEAAkE,EAAE;KACzG;CACF,CAAC"}
@@ -0,0 +1,3 @@
1
+ import { ModeCollection } from "./ModeCollection";
2
+ /** */
3
+ export declare const FillMode: ModeCollection;
@@ -0,0 +1,15 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.FillMode = void 0;
4
+ /** */
5
+ exports.FillMode = {
6
+ name: "Fill",
7
+ modes: [
8
+ { name: "destroy", documentation: "Destroy the old block, if tile drops is on, they all will drop an item" },
9
+ { name: "hollow", documentation: "Create a hollow cube" },
10
+ { name: "keep", documentation: "Keeps the old blocks, replaces only air" },
11
+ { name: "outline", documentation: "Just sets the outline" },
12
+ { name: "replace", documentation: "Replaces a specified block with the given block" },
13
+ ],
14
+ };
15
+ //# sourceMappingURL=Fill.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Fill.js","sourceRoot":"","sources":["../../../src/Modes/Fill.ts"],"names":[],"mappings":";;;AAEA,MAAM;AACO,QAAA,QAAQ,GAAmB;IACtC,IAAI,EAAE,MAAM;IACZ,KAAK,EAAE;QACL,EAAE,IAAI,EAAE,SAAS,EAAE,aAAa,EAAE,wEAAwE,EAAE;QAC5G,EAAE,IAAI,EAAE,QAAQ,EAAE,aAAa,EAAE,sBAAsB,EAAE;QACzD,EAAE,IAAI,EAAE,MAAM,EAAE,aAAa,EAAE,yCAAyC,EAAE;QAC1E,EAAE,IAAI,EAAE,SAAS,EAAE,aAAa,EAAE,uBAAuB,EAAE;QAC3D,EAAE,IAAI,EAAE,SAAS,EAAE,aAAa,EAAE,iDAAiD,EAAE;KACtF;CACF,CAAC"}
@@ -0,0 +1,3 @@
1
+ import { ModeCollection } from "./ModeCollection";
2
+ /** */
3
+ export declare const GameMode: ModeCollection;
@@ -0,0 +1,19 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.GameMode = void 0;
4
+ /** */
5
+ exports.GameMode = {
6
+ name: "gamemodes",
7
+ modes: [
8
+ { name: "c", documentation: "The creative gamemode" },
9
+ { name: "creative", documentation: "The creative gamemode" },
10
+ { name: "1", documentation: "The creative gamemode" },
11
+ { name: "a", documentation: "The adventure gamemode" },
12
+ { name: "adventure", documentation: "The adventure gamemode" },
13
+ { name: "2", documentation: "The adventure gamemode" },
14
+ { name: "s", documentation: "The survival gamemode" },
15
+ { name: "survival", documentation: "The survival gamemode" },
16
+ { name: "0", documentation: "The survival gamemode" },
17
+ ],
18
+ };
19
+ //# sourceMappingURL=GameMode.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"GameMode.js","sourceRoot":"","sources":["../../../src/Modes/GameMode.ts"],"names":[],"mappings":";;;AAEA,MAAM;AACO,QAAA,QAAQ,GAAmB;IACtC,IAAI,EAAE,WAAW;IACjB,KAAK,EAAE;QACL,EAAE,IAAI,EAAE,GAAG,EAAE,aAAa,EAAE,uBAAuB,EAAE;QACrD,EAAE,IAAI,EAAE,UAAU,EAAE,aAAa,EAAE,uBAAuB,EAAE;QAC5D,EAAE,IAAI,EAAE,GAAG,EAAE,aAAa,EAAE,uBAAuB,EAAE;QACrD,EAAE,IAAI,EAAE,GAAG,EAAE,aAAa,EAAE,wBAAwB,EAAE;QACtD,EAAE,IAAI,EAAE,WAAW,EAAE,aAAa,EAAE,wBAAwB,EAAE;QAC9D,EAAE,IAAI,EAAE,GAAG,EAAE,aAAa,EAAE,wBAAwB,EAAE;QACtD,EAAE,IAAI,EAAE,GAAG,EAAE,aAAa,EAAE,uBAAuB,EAAE;QACrD,EAAE,IAAI,EAAE,UAAU,EAAE,aAAa,EAAE,uBAAuB,EAAE;QAC5D,EAAE,IAAI,EAAE,GAAG,EAAE,aAAa,EAAE,uBAAuB,EAAE;KACtD;CACF,CAAC"}
@@ -0,0 +1,3 @@
1
+ import { ModeCollection } from "./ModeCollection";
2
+ /** */
3
+ export declare const LocateFeatureMode: ModeCollection;
@@ -0,0 +1,24 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.LocateFeatureMode = void 0;
4
+ /** */
5
+ exports.LocateFeatureMode = {
6
+ name: "Locate Feature",
7
+ modes: [
8
+ { name: "bastionremnant", documentation: "A bastion remnant in the nether" },
9
+ { name: "buriedtreasure", documentation: "A buried chest under ground" },
10
+ { name: "endcity", documentation: "A end city" },
11
+ { name: "fortress", documentation: "A nether fortress" },
12
+ { name: "mansion", documentation: "A woodland mansion" },
13
+ { name: "mineshaft", documentation: "Mine shafts" },
14
+ { name: "monument", documentation: "A ocean monument" },
15
+ { name: "ruins", documentation: "Ocean ruins" },
16
+ { name: "pillageroutpost", documentation: "Pillager outpost" },
17
+ { name: "ruinedportal", documentation: "A ruined portal to the nether" },
18
+ { name: "shipwreck", documentation: "A ocean sunken ship" },
19
+ { name: "stronghold", documentation: "The stronghold" },
20
+ { name: "temple", documentation: "Can be a desert pyramid, igloo, jungle pyramid or swamp hut" },
21
+ { name: "village", documentation: "A default village" },
22
+ ],
23
+ };
24
+ //# sourceMappingURL=LocateFeature.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"LocateFeature.js","sourceRoot":"","sources":["../../../src/Modes/LocateFeature.ts"],"names":[],"mappings":";;;AAEA,MAAM;AACO,QAAA,iBAAiB,GAAmB;IAC/C,IAAI,EAAE,gBAAgB;IACtB,KAAK,EAAE;QACL,EAAE,IAAI,EAAE,gBAAgB,EAAE,aAAa,EAAE,iCAAiC,EAAE;QAC5E,EAAE,IAAI,EAAE,gBAAgB,EAAE,aAAa,EAAE,6BAA6B,EAAE;QACxE,EAAE,IAAI,EAAE,SAAS,EAAE,aAAa,EAAE,YAAY,EAAE;QAChD,EAAE,IAAI,EAAE,UAAU,EAAE,aAAa,EAAE,mBAAmB,EAAE;QACxD,EAAE,IAAI,EAAE,SAAS,EAAE,aAAa,EAAE,oBAAoB,EAAE;QACxD,EAAE,IAAI,EAAE,WAAW,EAAE,aAAa,EAAE,aAAa,EAAE;QACnD,EAAE,IAAI,EAAE,UAAU,EAAE,aAAa,EAAE,kBAAkB,EAAE;QACvD,EAAE,IAAI,EAAE,OAAO,EAAE,aAAa,EAAE,aAAa,EAAE;QAC/C,EAAE,IAAI,EAAE,iBAAiB,EAAE,aAAa,EAAE,kBAAkB,EAAE;QAC9D,EAAE,IAAI,EAAE,cAAc,EAAE,aAAa,EAAE,+BAA+B,EAAE;QACxE,EAAE,IAAI,EAAE,WAAW,EAAE,aAAa,EAAE,qBAAqB,EAAE;QAC3D,EAAE,IAAI,EAAE,YAAY,EAAE,aAAa,EAAE,gBAAgB,EAAE;QACvD,EAAE,IAAI,EAAE,QAAQ,EAAE,aAAa,EAAE,6DAA6D,EAAE;QAChG,EAAE,IAAI,EAAE,SAAS,EAAE,aAAa,EAAE,mBAAmB,EAAE;KACxD;CACF,CAAC"}
@@ -0,0 +1,3 @@
1
+ import { ModeCollection } from "./ModeCollection";
2
+ /** */
3
+ export declare const MaskMode: ModeCollection;
@@ -0,0 +1,13 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.MaskMode = void 0;
4
+ /** */
5
+ exports.MaskMode = {
6
+ name: "Mask",
7
+ modes: [
8
+ { name: "filtered", documentation: "Using a filtered setting" },
9
+ { name: "masked", documentation: "Clones the area using a mask" },
10
+ { name: "replace", documentation: "Replaces the specified block" },
11
+ ],
12
+ };
13
+ //# sourceMappingURL=Mask.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Mask.js","sourceRoot":"","sources":["../../../src/Modes/Mask.ts"],"names":[],"mappings":";;;AAEA,MAAM;AACO,QAAA,QAAQ,GAAmB;IACtC,IAAI,EAAE,MAAM;IACZ,KAAK,EAAE;QACL,EAAE,IAAI,EAAE,UAAU,EAAE,aAAa,EAAE,0BAA0B,EAAE;QAC/D,EAAE,IAAI,EAAE,QAAQ,EAAE,aAAa,EAAE,8BAA8B,EAAE;QACjE,EAAE,IAAI,EAAE,SAAS,EAAE,aAAa,EAAE,8BAA8B,EAAE;KACnE;CACF,CAAC"}
@@ -0,0 +1,3 @@
1
+ import { ModeCollection } from "./ModeCollection";
2
+ /** */
3
+ export declare const MirrorMode: ModeCollection;
@@ -0,0 +1,14 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.MirrorMode = void 0;
4
+ /** */
5
+ exports.MirrorMode = {
6
+ name: "Mirror",
7
+ modes: [
8
+ { name: "none", documentation: "Does not mirror the structure" },
9
+ { name: "x", documentation: "Mirrors the structure using the x - axis as the mirror" },
10
+ { name: "xz", documentation: "Mirrors the structure using the x - axis and z - axis as the mirror" },
11
+ { name: "z", documentation: "Mirrors the structure using the z - axis as the mirror" },
12
+ ],
13
+ };
14
+ //# sourceMappingURL=Mirror.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Mirror.js","sourceRoot":"","sources":["../../../src/Modes/Mirror.ts"],"names":[],"mappings":";;;AAEA,MAAM;AACO,QAAA,UAAU,GAAmB;IACxC,IAAI,EAAE,QAAQ;IACd,KAAK,EAAE;QACL,EAAE,IAAI,EAAE,MAAM,EAAE,aAAa,EAAE,+BAA+B,EAAE;QAChE,EAAE,IAAI,EAAE,GAAG,EAAE,aAAa,EAAE,wDAAwD,EAAE;QACtF,EAAE,IAAI,EAAE,IAAI,EAAE,aAAa,EAAE,qEAAqE,EAAE;QACpG,EAAE,IAAI,EAAE,GAAG,EAAE,aAAa,EAAE,wDAAwD,EAAE;KACvF;CACF,CAAC"}
@@ -0,0 +1,44 @@
1
+ /** The interface that marks a gamemode*/
2
+ export interface ModeCollection {
3
+ /**The collection of different modes*/
4
+ modes: Mode[];
5
+ /**The name of the collection*/
6
+ name: string;
7
+ }
8
+ /** The mode interface */
9
+ export interface Mode {
10
+ /**The name of this mode*/
11
+ name: string;
12
+ /**The documentation of this mode*/
13
+ documentation: string;
14
+ /** */
15
+ eduOnly?: boolean;
16
+ }
17
+ /** */
18
+ export declare namespace ModeCollection {
19
+ /**Checks if the given object is implements ModeCollection
20
+ * @param value
21
+ * @returns
22
+ */
23
+ function is(value: any): value is ModeCollection;
24
+ /**TODO add documentation
25
+ *
26
+ */
27
+ function isValue(Collection: ModeCollection, value: string): boolean;
28
+ /**TODO add documentation
29
+ *
30
+ * @param Collection
31
+ * @param index
32
+ * @returns
33
+ */
34
+ function get(Collection: ModeCollection, index: string | number): Mode | undefined;
35
+ }
36
+ /** */
37
+ export declare namespace Mode {
38
+ /**TODO add documentation
39
+ *
40
+ * @param value
41
+ * @returns
42
+ */
43
+ function is(value: any): value is Mode;
44
+ }