bc-minecraft-bedrock-command 1.19.41-4 → 1.19.42-0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,7 +1,10 @@
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+ import { CommandContainer } from "./CommandContainer";
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  /** The minecraft command data set */
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  export declare namespace CommandData {
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  /** The edu command data set */
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- const Edu: import("./CommandContainer").CommandContainer;
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+ const Edu: CommandContainer;
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  /** The vanilla command data set */
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- const Vanilla: import("./CommandContainer").CommandContainer;
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+ const Vanilla: CommandContainer;
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+ const VanillaCommands: string[];
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+ const EduCommands: string[];
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  }
@@ -1,13 +1,143 @@
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  "use strict";
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  Object.defineProperty(exports, "__esModule", { value: true });
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  exports.CommandData = void 0;
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- const Commands_1 = require("./Commands");
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+ const ability_1 = require("./Edu/ability");
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+ const alwaysday_1 = require("./Vanilla/alwaysday");
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+ const camerashake_1 = require("./Vanilla/camerashake");
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+ const classroommode_1 = require("./Edu/classroommode");
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+ const clear_1 = require("./Vanilla/clear");
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+ const clearspawnpoint_1 = require("./Vanilla/clearspawnpoint");
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+ const clone_1 = require("./Vanilla/clone");
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+ const code_1 = require("./Edu/code");
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+ const damage_1 = require("./Vanilla/damage");
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+ const daylock_1 = require("./Vanilla/daylock");
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+ const deop_1 = require("./Vanilla/deop");
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+ const dialogue_1 = require("./Vanilla/dialogue");
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+ const difficulty_1 = require("./Vanilla/difficulty");
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+ const effect_1 = require("./Vanilla/effect");
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+ const enchant_1 = require("./Vanilla/enchant");
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+ const event_1 = require("./Vanilla/event");
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+ const execute_1 = require("./Vanilla/execute");
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+ const fill_1 = require("./Vanilla/fill");
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+ const fog_1 = require("./Vanilla/fog");
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+ const function_1 = require("./Vanilla/function");
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+ const gamemode_1 = require("./Vanilla/gamemode");
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+ const gamerule_1 = require("./Vanilla/gamerule");
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+ const give_1 = require("./Vanilla/give");
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+ const immutableworld_1 = require("./Edu/immutableworld");
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+ const kick_1 = require("./Vanilla/kick");
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+ const kill_1 = require("./Vanilla/kill");
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+ const locate_1 = require("./Vanilla/locate");
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+ const loot_1 = require("./Vanilla/loot");
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+ const me_1 = require("./Vanilla/me");
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+ const msg_1 = require("./Vanilla/msg");
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+ const music_1 = require("./Vanilla/music");
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+ const op_1 = require("./Vanilla/op");
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+ const particle_1 = require("./Vanilla/particle");
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+ const playanimation_1 = require("./Vanilla/playanimation");
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+ const playsound_1 = require("./Vanilla/playsound");
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+ const replaceitem_1 = require("./Vanilla/replaceitem");
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+ const ride_1 = require("./Vanilla/ride");
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+ const say_1 = require("./Vanilla/say");
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+ const schedule_1 = require("./Vanilla/schedule");
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+ const scoreboard_1 = require("./Vanilla/scoreboard");
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+ const setblock_1 = require("./Vanilla/setblock");
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+ const setmaxplayers_1 = require("./Vanilla/setmaxplayers");
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+ const setworldspawn_1 = require("./Vanilla/setworldspawn");
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+ const spawnpoint_1 = require("./Vanilla/spawnpoint");
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+ const spreadplayers_1 = require("./Vanilla/spreadplayers");
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+ const stopsound_1 = require("./Vanilla/stopsound");
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+ const structure_1 = require("./Vanilla/structure");
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+ const summon_1 = require("./Vanilla/summon");
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+ const tag_1 = require("./Vanilla/tag");
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+ const teleport_1 = require("./Vanilla/teleport");
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+ const tell_1 = require("./Vanilla/tell");
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+ const tellraw_1 = require("./Vanilla/tellraw");
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+ const testfor_1 = require("./Vanilla/testfor");
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+ const testforblock_1 = require("./Vanilla/testforblock");
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+ const tickingarea_1 = require("./Vanilla/tickingarea");
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+ const time_1 = require("./Vanilla/time");
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+ const title_1 = require("./Vanilla/title");
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+ const titleraw_1 = require("./Vanilla/titleraw");
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+ const toggledownfall_1 = require("./Vanilla/toggledownfall");
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+ const tp_1 = require("./Vanilla/tp");
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+ const w_1 = require("./Vanilla/w");
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+ const weather_1 = require("./Vanilla/weather");
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+ const xp_1 = require("./Vanilla/xp");
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  /** The minecraft command data set */
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  var CommandData;
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  (function (CommandData) {
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  /** The edu command data set */
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- CommandData.Edu = Commands_1.Edu;
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+ CommandData.Edu = {
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+ ability: ability_1.ability,
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+ classroommode: classroommode_1.classroommode,
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+ code: code_1.code,
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+ gamerule: gamerule_1.gamerule,
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+ immutableworld: immutableworld_1.immutableworld,
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+ };
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  /** The vanilla command data set */
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- CommandData.Vanilla = Commands_1.Vanilla;
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+ CommandData.Vanilla = {
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+ alwaysday: alwaysday_1.alwaysday,
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+ camerashake: camerashake_1.camerashake,
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+ clear: clear_1.clear,
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+ clearspawnpoint: clearspawnpoint_1.clearspawnpoint,
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+ clone: clone_1.clone,
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+ damage: damage_1.damage,
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+ daylock: daylock_1.daylock,
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+ dialogue: dialogue_1.dialogue,
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+ difficulty: difficulty_1.difficulty,
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+ deop: deop_1.deop,
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+ effect: effect_1.effect,
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+ enchant: enchant_1.enchant,
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+ event: event_1.event,
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+ execute: execute_1.execute,
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+ fill: fill_1.fill,
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+ fog: fog_1.fog,
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+ function: function_1.Function,
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+ gamemode: gamemode_1.gamemode,
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+ gamerule: gamerule_1.gamerule,
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+ give: give_1.give,
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+ kick: kick_1.kick,
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+ kill: kill_1.kill,
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+ locate: locate_1.locate,
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+ loot: loot_1.loot,
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+ me: me_1.me,
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+ msg: msg_1.msg,
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+ music: music_1.music,
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+ op: op_1.op,
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+ particle: particle_1.particle,
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+ playsound: playsound_1.playsound,
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+ playanimation: playanimation_1.playanimation,
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+ replaceitem: replaceitem_1.replaceitem,
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+ ride: ride_1.ride,
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+ say: say_1.say,
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+ schedule: schedule_1.schedule,
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+ scoreboard: scoreboard_1.scoreboard,
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+ setblock: setblock_1.setblock,
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+ setworldspawn: setworldspawn_1.setworldspawn,
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+ setmaxplayers: setmaxplayers_1.setmaxplayers,
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+ spawnpoint: spawnpoint_1.spawnpoint,
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+ spreadplayers: spreadplayers_1.spreadplayers,
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+ stopsound: stopsound_1.stopsound,
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+ structure: structure_1.structure,
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+ summon: summon_1.summon,
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+ tag: tag_1.tag,
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+ tell: tell_1.tell,
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+ tellraw: tellraw_1.tellraw,
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+ testfor: testfor_1.testfor,
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+ testforblock: testforblock_1.testforblock,
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+ tickingarea: tickingarea_1.tickingarea,
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+ time: time_1.time,
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+ title: title_1.title,
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+ titleraw: titleraw_1.titleraw,
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+ toggledownfall: toggledownfall_1.toggledownfall,
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+ tp: tp_1.tp,
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+ teleport: teleport_1.teleport,
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+ w: w_1.w,
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+ weather: weather_1.weather,
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+ xp: xp_1.xp,
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+ };
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+ CommandData.VanillaCommands = Object.keys(CommandData.Vanilla);
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+ CommandData.EduCommands = Object.keys(CommandData.Edu);
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  })(CommandData = exports.CommandData || (exports.CommandData = {}));
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  //# sourceMappingURL=CommandData.js.map
@@ -1 +1 @@
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+ {"version":3,"file":"CommandData.js","sourceRoot":"","sources":["../../../../src/Lib/Data/CommandData.ts"],"names":[],"mappings":";;;AAAA,2CAAwC;AACxC,mDAAgD;AAChD,uDAAoD;AACpD,uDAAoD;AACpD,2CAAwC;AACxC,+DAA4D;AAC5D,2CAAwC;AACxC,qCAAkC;AAElC,6CAA0C;AAC1C,+CAA4C;AAC5C,yCAAsC;AACtC,iDAA8C;AAC9C,qDAAkD;AAClD,6CAA0C;AAC1C,+CAA4C;AAC5C,2CAAwC;AACxC,+CAA4C;AAC5C,yCAAsC;AACtC,uCAAoC;AACpC,iDAA8C;AAC9C,iDAA8C;AAC9C,iDAA8C;AAC9C,yCAAsC;AACtC,yDAAsD;AACtD,yCAAsC;AACtC,yCAAsC;AACtC,6CAA0C;AAC1C,yCAAsC;AACtC,qCAAkC;AAClC,uCAAoC;AACpC,2CAAwC;AACxC,qCAAkC;AAClC,iDAA8C;AAC9C,2DAAwD;AACxD,mDAAgD;AAChD,uDAAoD;AACpD,yCAAsC;AACtC,uCAAoC;AACpC,iDAA8C;AAC9C,qDAAkD;AAClD,iDAA8C;AAC9C,2DAAwD;AACxD,2DAAwD;AACxD,qDAAkD;AAClD,2DAAwD;AACxD,mDAAgD;AAChD,mDAAgD;AAChD,6CAA0C;AAC1C,uCAAoC;AACpC,iDAA8C;AAC9C,yCAAsC;AACtC,+CAA4C;AAC5C,+CAA4C;AAC5C,yDAAsD;AACtD,uDAAoD;AACpD,yCAAsC;AACtC,2CAAwC;AACxC,iDAA8C;AAC9C,6DAA0D;AAC1D,qCAAkC;AAClC,mCAAgC;AAChC,+CAA4C;AAC5C,qCAAkC;AAElC,qCAAqC;AACrC,IAAiB,WAAW,CA2E3B;AA3ED,WAAiB,WAAW;IAC1B,+BAA+B;IAClB,eAAG,GAAqB;QACnC,OAAO,EAAP,iBAAO;QACP,aAAa,EAAb,6BAAa;QACb,IAAI,EAAJ,WAAI;QACJ,QAAQ,EAAR,mBAAQ;QACR,cAAc,EAAd,+BAAc;KACf,CAAC;IAEF,mCAAmC;IACtB,mBAAO,GAAqB;QACvC,SAAS,EAAT,qBAAS;QACT,WAAW,EAAX,yBAAW;QACX,KAAK,EAAL,aAAK;QACL,eAAe,EAAf,iCAAe;QACf,KAAK,EAAL,aAAK;QACL,MAAM,EAAN,eAAM;QACN,OAAO,EAAP,iBAAO;QACP,QAAQ,EAAR,mBAAQ;QACR,UAAU,EAAV,uBAAU;QACV,IAAI,EAAJ,WAAI;QACJ,MAAM,EAAN,eAAM;QACN,OAAO,EAAP,iBAAO;QACP,KAAK,EAAL,aAAK;QACL,OAAO,EAAP,iBAAO;QACP,IAAI,EAAJ,WAAI;QACJ,GAAG,EAAH,SAAG;QACH,QAAQ,EAAE,mBAAQ;QAClB,QAAQ,EAAR,mBAAQ;QACR,QAAQ,EAAR,mBAAQ;QACR,IAAI,EAAJ,WAAI;QACJ,IAAI,EAAJ,WAAI;QACJ,IAAI,EAAJ,WAAI;QACJ,MAAM,EAAN,eAAM;QACN,IAAI,EAAJ,WAAI;QACJ,EAAE,EAAF,OAAE;QACF,GAAG,EAAH,SAAG;QACH,KAAK,EAAL,aAAK;QACL,EAAE,EAAF,OAAE;QACF,QAAQ,EAAR,mBAAQ;QACR,SAAS,EAAT,qBAAS;QACT,aAAa,EAAb,6BAAa;QACb,WAAW,EAAX,yBAAW;QACX,IAAI,EAAJ,WAAI;QACJ,GAAG,EAAH,SAAG;QACH,QAAQ,EAAR,mBAAQ;QACR,UAAU,EAAV,uBAAU;QACV,QAAQ,EAAR,mBAAQ;QACR,aAAa,EAAb,6BAAa;QACb,aAAa,EAAb,6BAAa;QACb,UAAU,EAAV,uBAAU;QACV,aAAa,EAAb,6BAAa;QACb,SAAS,EAAT,qBAAS;QACT,SAAS,EAAT,qBAAS;QACT,MAAM,EAAN,eAAM;QACN,GAAG,EAAH,SAAG;QACH,IAAI,EAAJ,WAAI;QACJ,OAAO,EAAP,iBAAO;QACP,OAAO,EAAP,iBAAO;QACP,YAAY,EAAZ,2BAAY;QACZ,WAAW,EAAX,yBAAW;QACX,IAAI,EAAJ,WAAI;QACJ,KAAK,EAAL,aAAK;QACL,QAAQ,EAAR,mBAAQ;QACR,cAAc,EAAd,+BAAc;QACd,EAAE,EAAF,OAAE;QACF,QAAQ,EAAR,mBAAQ;QACR,CAAC,EAAD,KAAC;QACD,OAAO,EAAP,iBAAO;QACP,EAAE,EAAF,OAAE;KACH,CAAC;IAEW,2BAAe,GAAG,MAAM,CAAC,IAAI,CAAC,YAAA,OAAO,CAAC,CAAC;IACvC,uBAAW,GAAG,MAAM,CAAC,IAAI,CAAC,YAAA,GAAG,CAAC,CAAC;AAC9C,CAAC,EA3EgB,WAAW,GAAX,mBAAW,KAAX,mBAAW,QA2E3B"}
@@ -0,0 +1,3 @@
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+ import { CommandInfo } from "../CommandInfo";
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+ /**The teleport command */
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+ export declare const tp: CommandInfo[];
@@ -0,0 +1,369 @@
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+ "use strict";
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.tp = void 0;
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+ const ParameterType_1 = require("../../Types/ParameterType");
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+ /**The teleport command */
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+ exports.tp = [
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+ {
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+ name: "tp",
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+ documentation: "Teleport Entities.",
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+ parameters: [
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+ { text: "tp", type: ParameterType_1.ParameterType.keyword, required: true },
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+ { text: "destination", type: ParameterType_1.ParameterType.selector, required: true },
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+ {
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+ text: "check for blocks",
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+ type: ParameterType_1.ParameterType.boolean,
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+ required: false,
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+ },
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+ ],
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+ },
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+ {
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+ name: "tp",
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+ documentation: "Teleport Entities.",
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+ parameters: [
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+ { text: "tp", type: ParameterType_1.ParameterType.keyword, required: true },
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+ {
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+ text: "destination x",
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+ type: ParameterType_1.ParameterType.coordinate,
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+ required: true,
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+ },
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+ {
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+ text: "destination y",
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+ type: ParameterType_1.ParameterType.coordinate,
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+ required: true,
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+ },
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+ {
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+ text: "destination z",
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+ type: ParameterType_1.ParameterType.coordinate,
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+ required: true,
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+ },
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+ {
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+ text: "check for blocks",
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+ type: ParameterType_1.ParameterType.boolean,
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+ required: false,
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+ },
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+ ],
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+ },
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+ {
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+ name: "tp",
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+ documentation: "Teleport Entities.",
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+ parameters: [
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+ { text: "tp", type: ParameterType_1.ParameterType.keyword, required: true },
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+ { text: "victim", type: ParameterType_1.ParameterType.selector, required: true },
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+ { text: "destination", type: ParameterType_1.ParameterType.selector, required: true },
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+ {
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+ text: "check for blocks",
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+ type: ParameterType_1.ParameterType.boolean,
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+ required: false,
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+ },
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+ ],
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+ },
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+ {
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+ name: "tp",
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+ documentation: "Teleport Entities.",
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+ parameters: [
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+ { text: "tp", type: ParameterType_1.ParameterType.keyword, required: true },
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+ { text: "victim", type: ParameterType_1.ParameterType.selector, required: true },
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+ {
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+ text: "destination x",
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+ type: ParameterType_1.ParameterType.coordinate,
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+ required: true,
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+ },
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+ {
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+ text: "destination y",
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+ type: ParameterType_1.ParameterType.coordinate,
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+ required: true,
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+ },
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+ {
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+ text: "destination z",
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+ type: ParameterType_1.ParameterType.coordinate,
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+ required: true,
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+ },
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+ {
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+ text: "check for blocks",
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+ type: ParameterType_1.ParameterType.boolean,
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+ required: false,
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+ },
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+ ],
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+ },
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+ {
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+ name: "tp",
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+ documentation: "Teleport Entities.",
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+ parameters: [
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+ { text: "tp", type: ParameterType_1.ParameterType.keyword, required: true },
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+ { text: "destination", type: ParameterType_1.ParameterType.selector, required: true },
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+ { text: "yRot", type: ParameterType_1.ParameterType.coordinate, required: false },
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+ { text: "xRot", type: ParameterType_1.ParameterType.coordinate, required: false },
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+ {
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+ text: "check for blocks",
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+ type: ParameterType_1.ParameterType.boolean,
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+ required: false,
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+ },
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+ ],
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+ },
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+ {
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+ name: "tp",
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+ documentation: "Teleport Entities.",
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+ parameters: [
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+ { text: "tp", type: ParameterType_1.ParameterType.keyword, required: true },
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+ {
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+ text: "destination x",
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+ type: ParameterType_1.ParameterType.coordinate,
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+ required: true,
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+ },
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+ {
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+ text: "destination y",
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+ type: ParameterType_1.ParameterType.coordinate,
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+ required: true,
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+ },
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+ {
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+ text: "destination z",
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+ type: ParameterType_1.ParameterType.coordinate,
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+ required: true,
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+ },
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+ { text: "yRot", type: ParameterType_1.ParameterType.coordinate, required: false },
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+ { text: "xRot", type: ParameterType_1.ParameterType.coordinate, required: false },
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+ {
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+ text: "check for blocks",
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+ type: ParameterType_1.ParameterType.boolean,
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+ required: false,
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+ },
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+ ],
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+ },
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+ {
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+ name: "tp",
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+ documentation: "Teleport the entity to the destination with rotation.",
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+ parameters: [
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+ { text: "tp", type: ParameterType_1.ParameterType.keyword, required: true },
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+ { text: "victim", type: ParameterType_1.ParameterType.selector, required: true },
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+ { text: "destination", type: ParameterType_1.ParameterType.selector, required: true },
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+ { text: "facing", type: ParameterType_1.ParameterType.keyword, required: true },
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+ { text: "yRot", type: ParameterType_1.ParameterType.coordinate, required: false },
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+ { text: "xRot", type: ParameterType_1.ParameterType.coordinate, required: false },
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+ {
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+ text: "check for blocks",
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+ type: ParameterType_1.ParameterType.boolean,
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+ required: false,
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+ },
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+ ],
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+ },
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+ {
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+ name: "tp",
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+ documentation: "Teleport Entities.",
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+ parameters: [
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+ { text: "tp", type: ParameterType_1.ParameterType.keyword, required: true },
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+ { text: "victim", type: ParameterType_1.ParameterType.selector, required: true },
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+ {
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+ text: "destination x",
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+ type: ParameterType_1.ParameterType.coordinate,
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+ required: true,
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+ },
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+ {
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+ text: "destination y",
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+ type: ParameterType_1.ParameterType.coordinate,
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+ required: true,
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+ },
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+ {
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+ text: "destination z",
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+ type: ParameterType_1.ParameterType.coordinate,
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+ required: true,
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+ },
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+ { text: "yRot", type: ParameterType_1.ParameterType.coordinate, required: false },
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+ { text: "xRot", type: ParameterType_1.ParameterType.coordinate, required: false },
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+ {
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+ text: "check for blocks",
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+ type: ParameterType_1.ParameterType.boolean,
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+ required: false,
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+ },
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+ ],
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+ },
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+ {
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+ name: "tp",
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+ documentation: "Teleport Entities.",
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+ parameters: [
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+ { text: "tp", type: ParameterType_1.ParameterType.keyword, required: true },
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+ { text: "destination", type: ParameterType_1.ParameterType.selector, required: true },
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+ { text: "facing", type: ParameterType_1.ParameterType.keyword, required: true },
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+ { text: "look at", type: ParameterType_1.ParameterType.selector, required: true },
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+ {
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+ text: "check for blocks",
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+ type: ParameterType_1.ParameterType.boolean,
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+ required: false,
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+ },
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+ ],
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+ },
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+ {
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+ name: "tp",
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+ documentation: "Teleport Entities.",
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+ parameters: [
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+ { text: "tp", type: ParameterType_1.ParameterType.keyword, required: true },
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+ { text: "destination", type: ParameterType_1.ParameterType.selector, required: true },
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+ { text: "facing", type: ParameterType_1.ParameterType.keyword, required: true },
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+ { text: "look at x", type: ParameterType_1.ParameterType.coordinate, required: true },
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+ { text: "look at y", type: ParameterType_1.ParameterType.coordinate, required: true },
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+ { text: "look at z", type: ParameterType_1.ParameterType.coordinate, required: true },
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+ {
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+ text: "check for blocks",
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+ type: ParameterType_1.ParameterType.boolean,
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+ required: false,
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+ },
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+ ],
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+ },
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+ {
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+ name: "tp",
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+ documentation: "Teleport Entities.",
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+ parameters: [
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+ { text: "tp", type: ParameterType_1.ParameterType.keyword, required: true },
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+ { text: "victim", type: ParameterType_1.ParameterType.selector, required: true },
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+ { text: "destination", type: ParameterType_1.ParameterType.selector, required: true },
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+ { text: "facing", type: ParameterType_1.ParameterType.keyword, required: true },
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+ { text: "look at", type: ParameterType_1.ParameterType.selector, required: true },
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+ {
222
+ text: "check for blocks",
223
+ type: ParameterType_1.ParameterType.boolean,
224
+ required: false,
225
+ },
226
+ ],
227
+ },
228
+ {
229
+ name: "tp",
230
+ documentation: "Teleport Entities.",
231
+ parameters: [
232
+ { text: "tp", type: ParameterType_1.ParameterType.keyword, required: true },
233
+ { text: "victim", type: ParameterType_1.ParameterType.selector, required: true },
234
+ { text: "destination", type: ParameterType_1.ParameterType.selector, required: true },
235
+ { text: "facing", type: ParameterType_1.ParameterType.keyword, required: true },
236
+ { text: "look at x", type: ParameterType_1.ParameterType.coordinate, required: true },
237
+ { text: "look at y", type: ParameterType_1.ParameterType.coordinate, required: true },
238
+ { text: "look at z", type: ParameterType_1.ParameterType.coordinate, required: true },
239
+ {
240
+ text: "check for blocks",
241
+ type: ParameterType_1.ParameterType.boolean,
242
+ required: false,
243
+ },
244
+ ],
245
+ },
246
+ {
247
+ name: "tp",
248
+ documentation: "Teleport Entities.",
249
+ parameters: [
250
+ { text: "tp", type: ParameterType_1.ParameterType.keyword, required: true },
251
+ {
252
+ text: "destination x",
253
+ type: ParameterType_1.ParameterType.coordinate,
254
+ required: true,
255
+ },
256
+ {
257
+ text: "destination y",
258
+ type: ParameterType_1.ParameterType.coordinate,
259
+ required: true,
260
+ },
261
+ {
262
+ text: "destination z",
263
+ type: ParameterType_1.ParameterType.coordinate,
264
+ required: true,
265
+ },
266
+ { text: "facing", type: ParameterType_1.ParameterType.keyword, required: true },
267
+ { text: "look at", type: ParameterType_1.ParameterType.selector, required: true },
268
+ {
269
+ text: "check for blocks",
270
+ type: ParameterType_1.ParameterType.boolean,
271
+ required: false,
272
+ },
273
+ ],
274
+ },
275
+ {
276
+ name: "tp",
277
+ documentation: "Teleport Entities.",
278
+ parameters: [
279
+ { text: "tp", type: ParameterType_1.ParameterType.keyword, required: true },
280
+ {
281
+ text: "destination x",
282
+ type: ParameterType_1.ParameterType.coordinate,
283
+ required: true,
284
+ },
285
+ {
286
+ text: "destination y",
287
+ type: ParameterType_1.ParameterType.coordinate,
288
+ required: true,
289
+ },
290
+ {
291
+ text: "destination z",
292
+ type: ParameterType_1.ParameterType.coordinate,
293
+ required: true,
294
+ },
295
+ { text: "facing", type: ParameterType_1.ParameterType.keyword, required: true },
296
+ { text: "look at x", type: ParameterType_1.ParameterType.coordinate, required: true },
297
+ { text: "look at y", type: ParameterType_1.ParameterType.coordinate, required: true },
298
+ { text: "look at z", type: ParameterType_1.ParameterType.coordinate, required: true },
299
+ {
300
+ text: "check for blocks",
301
+ type: ParameterType_1.ParameterType.boolean,
302
+ required: false,
303
+ },
304
+ ],
305
+ },
306
+ {
307
+ name: "tp",
308
+ documentation: "Teleport Entities.",
309
+ parameters: [
310
+ { text: "tp", type: ParameterType_1.ParameterType.keyword, required: true },
311
+ { text: "victim", type: ParameterType_1.ParameterType.selector, required: true },
312
+ {
313
+ text: "destination x",
314
+ type: ParameterType_1.ParameterType.coordinate,
315
+ required: true,
316
+ },
317
+ {
318
+ text: "destination y",
319
+ type: ParameterType_1.ParameterType.coordinate,
320
+ required: true,
321
+ },
322
+ {
323
+ text: "destination z",
324
+ type: ParameterType_1.ParameterType.coordinate,
325
+ required: true,
326
+ },
327
+ { text: "facing", type: ParameterType_1.ParameterType.keyword, required: true },
328
+ { text: "look at", type: ParameterType_1.ParameterType.selector, required: true },
329
+ {
330
+ text: "check for blocks",
331
+ type: ParameterType_1.ParameterType.boolean,
332
+ required: false,
333
+ },
334
+ ],
335
+ },
336
+ {
337
+ name: "tp",
338
+ documentation: "Teleport Entities.",
339
+ parameters: [
340
+ { text: "tp", type: ParameterType_1.ParameterType.keyword, required: true },
341
+ { text: "victim", type: ParameterType_1.ParameterType.selector, required: true },
342
+ {
343
+ text: "destination x",
344
+ type: ParameterType_1.ParameterType.coordinate,
345
+ required: true,
346
+ },
347
+ {
348
+ text: "destination y",
349
+ type: ParameterType_1.ParameterType.coordinate,
350
+ required: true,
351
+ },
352
+ {
353
+ text: "destination z",
354
+ type: ParameterType_1.ParameterType.coordinate,
355
+ required: true,
356
+ },
357
+ { text: "facing", type: ParameterType_1.ParameterType.keyword, required: true },
358
+ { text: "look at x", type: ParameterType_1.ParameterType.coordinate, required: true },
359
+ { text: "look at y", type: ParameterType_1.ParameterType.coordinate, required: true },
360
+ { text: "look at z", type: ParameterType_1.ParameterType.coordinate, required: true },
361
+ {
362
+ text: "check for blocks",
363
+ type: ParameterType_1.ParameterType.boolean,
364
+ required: false,
365
+ },
366
+ ],
367
+ },
368
+ ];
369
+ //# sourceMappingURL=tp.js.map
@@ -0,0 +1 @@
1
+ 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@@ -1,9 +1,9 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.IsCommand = exports.hasCommandData = exports.getCommandData = exports.isMatch = exports.getBestMatches = void 0;
4
+ const Data_1 = require("../../Data");
4
5
  const bc_minecraft_bedrock_types_1 = require("bc-minecraft-bedrock-types");
5
6
  const ParameterType_1 = require("../ParameterType");
6
- const Commands_1 = require("../../Data/Commands");
7
7
  /**Gets the best matching commandinfo data, if multiple are returned, it unclear or somewhere not fully specified
8
8
  * @param command The command to search through
9
9
  * @param edu Whether or not to include education data
@@ -195,9 +195,9 @@ exports.isMatch = isMatch;
195
195
  * @returns An array with commands info*/
196
196
  function getCommandData(name, edu = false) {
197
197
  const out = [];
198
- Add(out, Commands_1.Vanilla[name]);
198
+ Add(out, Data_1.CommandData.Vanilla[name]);
199
199
  if (edu)
200
- Add(out, Commands_1.Edu[name]);
200
+ Add(out, Data_1.CommandData.Edu[name]);
201
201
  return out;
202
202
  }
203
203
  exports.getCommandData = getCommandData;
@@ -206,9 +206,9 @@ exports.getCommandData = getCommandData;
206
206
  * @param edu Whether or not to include education commands
207
207
  * @returns An array with commands info*/
208
208
  function hasCommandData(name, edu = false) {
209
- if (Commands_1.Vanilla[name])
209
+ if (Data_1.CommandData.Vanilla[name])
210
210
  return true;
211
- if (edu && Commands_1.Edu[name])
211
+ if (edu && Data_1.CommandData.Edu[name])
212
212
  return true;
213
213
  return false;
214
214
  }
@@ -218,9 +218,9 @@ exports.hasCommandData = hasCommandData;
218
218
  * @param edu Whether or not to include education commands
219
219
  * @returns True or false*/
220
220
  function IsCommand(command, edu = false) {
221
- if (Commands_1.Vanilla[command])
221
+ if (Data_1.CommandData.Vanilla[command])
222
222
  return true;
223
- if (edu && Commands_1.Edu[command])
223
+ if (edu && Data_1.CommandData.Edu[command])
224
224
  return true;
225
225
  return false;
226
226
  }
@@ -1 +1 @@
1
- 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1
+ 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package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "bc-minecraft-bedrock-command",
3
- "version": "1.19.41-4",
3
+ "version": "1.19.42-0",
4
4
  "description": "A typescript package library that handles commands for minecraft bedrock",
5
5
  "main": "./lib/src/main.js",
6
6
  "types": "./lib/src/main.d.ts",
@@ -52,6 +52,6 @@
52
52
  "typescript": "^4.7.4"
53
53
  },
54
54
  "dependencies": {
55
- "bc-minecraft-bedrock-types": "^1.4.2"
55
+ "bc-minecraft-bedrock-types": "^1.4.11"
56
56
  }
57
57
  }
@@ -1,7 +0,0 @@
1
- import { CommandContainer } from "./CommandContainer";
2
- /** Vanilla commands */
3
- export declare const Vanilla: CommandContainer;
4
- /** Edu commands */
5
- export declare const Edu: CommandContainer;
6
- export declare const VanillaCommands: string[];
7
- export declare const EduCommands: string[];
@@ -1,138 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.EduCommands = exports.VanillaCommands = exports.Edu = exports.Vanilla = void 0;
4
- const alwaysday_1 = require("./Vanilla/alwaysday");
5
- const camerashake_1 = require("./Vanilla/camerashake");
6
- const clear_1 = require("./Vanilla/clear");
7
- const clearspawnpoint_1 = require("./Vanilla/clearspawnpoint");
8
- const clone_1 = require("./Vanilla/clone");
9
- const damage_1 = require("./Vanilla/damage");
10
- const daylock_1 = require("./Vanilla/daylock");
11
- const deop_1 = require("./Vanilla/deop");
12
- const dialogue_1 = require("./Vanilla/dialogue");
13
- const difficulty_1 = require("./Vanilla/difficulty");
14
- const effect_1 = require("./Vanilla/effect");
15
- const event_1 = require("./Vanilla/event");
16
- const enchant_1 = require("./Vanilla/enchant");
17
- const execute_1 = require("./Vanilla/execute");
18
- const fill_1 = require("./Vanilla/fill");
19
- const function_1 = require("./Vanilla/function");
20
- const fog_1 = require("./Vanilla/fog");
21
- const gamemode_1 = require("./Vanilla/gamemode");
22
- const gamerule_1 = require("./Vanilla/gamerule");
23
- const give_1 = require("./Vanilla/give");
24
- const kick_1 = require("./Vanilla/kick");
25
- const kill_1 = require("./Vanilla/kill");
26
- const locate_1 = require("./Vanilla/locate");
27
- const loot_1 = require("./Vanilla/loot");
28
- const me_1 = require("./Vanilla/me");
29
- const msg_1 = require("./Vanilla/msg");
30
- const music_1 = require("./Vanilla/music");
31
- const op_1 = require("./Vanilla/op");
32
- const particle_1 = require("./Vanilla/particle");
33
- const playanimation_1 = require("./Vanilla/playanimation");
34
- const playsound_1 = require("./Vanilla/playsound");
35
- const replaceitem_1 = require("./Vanilla/replaceitem");
36
- const ride_1 = require("./Vanilla/ride");
37
- const say_1 = require("./Vanilla/say");
38
- const schedule_1 = require("./Vanilla/schedule");
39
- const scoreboard_1 = require("./Vanilla/scoreboard");
40
- const setblock_1 = require("./Vanilla/setblock");
41
- const setmaxplayers_1 = require("./Vanilla/setmaxplayers");
42
- const setworldspawn_1 = require("./Vanilla/setworldspawn");
43
- const spawnpoint_1 = require("./Vanilla/spawnpoint");
44
- const spreadplayers_1 = require("./Vanilla/spreadplayers");
45
- const stopsound_1 = require("./Vanilla/stopsound");
46
- const structure_1 = require("./Vanilla/structure");
47
- const summon_1 = require("./Vanilla/summon");
48
- const tag_1 = require("./Vanilla/tag");
49
- const teleport_1 = require("./Vanilla/teleport");
50
- const tell_1 = require("./Vanilla/tell");
51
- const tellraw_1 = require("./Vanilla/tellraw");
52
- const testfor_1 = require("./Vanilla/testfor");
53
- const testforblock_1 = require("./Vanilla/testforblock");
54
- const tickingarea_1 = require("./Vanilla/tickingarea");
55
- const time_1 = require("./Vanilla/time");
56
- const title_1 = require("./Vanilla/title");
57
- const titleraw_1 = require("./Vanilla/titleraw");
58
- const toggledownfall_1 = require("./Vanilla/toggledownfall");
59
- const w_1 = require("./Vanilla/w");
60
- const weather_1 = require("./Vanilla/weather");
61
- const xp_1 = require("./Vanilla/xp");
62
- const ability_1 = require("./Edu/ability");
63
- const classroommode_1 = require("./Edu/classroommode");
64
- const code_1 = require("./Edu/code");
65
- const immutableworld_1 = require("./Edu/immutableworld");
66
- /** Vanilla commands */
67
- exports.Vanilla = {
68
- alwaysday: alwaysday_1.alwaysday,
69
- camerashake: camerashake_1.camerashake,
70
- clear: clear_1.clear,
71
- clearspawnpoint: clearspawnpoint_1.clearspawnpoint,
72
- clone: clone_1.clone,
73
- damage: damage_1.damage,
74
- daylock: daylock_1.daylock,
75
- dialogue: dialogue_1.dialogue,
76
- difficulty: difficulty_1.difficulty,
77
- deop: deop_1.deop,
78
- effect: effect_1.effect,
79
- enchant: enchant_1.enchant,
80
- event: event_1.event,
81
- execute: execute_1.execute,
82
- fill: fill_1.fill,
83
- fog: fog_1.fog,
84
- function: function_1.Function,
85
- gamemode: gamemode_1.gamemode,
86
- gamerule: gamerule_1.gamerule,
87
- give: give_1.give,
88
- kick: kick_1.kick,
89
- kill: kill_1.kill,
90
- locate: locate_1.locate,
91
- loot: loot_1.loot,
92
- me: me_1.me,
93
- msg: msg_1.msg,
94
- music: music_1.music,
95
- op: op_1.op,
96
- particle: particle_1.particle,
97
- playsound: playsound_1.playsound,
98
- playanimation: playanimation_1.playanimation,
99
- replaceitem: replaceitem_1.replaceitem,
100
- ride: ride_1.ride,
101
- say: say_1.say,
102
- schedule: schedule_1.schedule,
103
- scoreboard: scoreboard_1.scoreboard,
104
- setblock: setblock_1.setblock,
105
- setworldspawn: setworldspawn_1.setworldspawn,
106
- setmaxplayers: setmaxplayers_1.setmaxplayers,
107
- spawnpoint: spawnpoint_1.spawnpoint,
108
- spreadplayers: spreadplayers_1.spreadplayers,
109
- stopsound: stopsound_1.stopsound,
110
- structure: structure_1.structure,
111
- summon: summon_1.summon,
112
- tag: tag_1.tag,
113
- tell: tell_1.tell,
114
- tellraw: tellraw_1.tellraw,
115
- testfor: testfor_1.testfor,
116
- testforblock: testforblock_1.testforblock,
117
- tickingarea: tickingarea_1.tickingarea,
118
- time: time_1.time,
119
- title: title_1.title,
120
- titleraw: titleraw_1.titleraw,
121
- toggledownfall: toggledownfall_1.toggledownfall,
122
- tp: teleport_1.teleport,
123
- teleport: teleport_1.teleport,
124
- w: w_1.w,
125
- weather: weather_1.weather,
126
- xp: xp_1.xp,
127
- };
128
- /** Edu commands */
129
- exports.Edu = {
130
- ability: ability_1.ability,
131
- classroommode: classroommode_1.classroommode,
132
- code: code_1.code,
133
- gamerule: gamerule_1.gamerule,
134
- immutableworld: immutableworld_1.immutableworld,
135
- };
136
- exports.VanillaCommands = Object.keys(exports.Vanilla);
137
- exports.EduCommands = Object.keys(exports.Edu);
138
- //# sourceMappingURL=Commands.js.map
@@ -1 +0,0 @@
1
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