bazi-terms 0.1.0
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- package/LICENSE +21 -0
- package/README.md +96 -0
- package/dist/index.cjs +626 -0
- package/dist/index.cjs.map +1 -0
- package/dist/index.d.cts +252 -0
- package/dist/index.d.ts +252 -0
- package/dist/index.js +549 -0
- package/dist/index.js.map +1 -0
- package/package.json +53 -0
package/LICENSE
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MIT License
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Copyright (c) 2026 AskingMing (https://askingming.com)
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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package/README.md
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# bazi-terms
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> Bilingual (中文 / English) terminology database for Bazi / Four Pillars of Destiny (八字·四柱). Zero dependencies, framework-agnostic. Part of [BaziKit](../../README.md).
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Every concept a Bazi chart uses — Heavenly Stems, Earthly Branches, Ten Gods, Shen Sha, Na Yin, Growth Stages, interactions and general chart vocabulary — as structured, translated data you can drop into any app, blog glossary or i18n layer.
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## Install
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```bash
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npm install bazi-terms
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```
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ESM + CJS builds with full TypeScript declarations.
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## Coverage
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| Category | Export | Size |
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| --- | --- | --- |
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| Ten Heavenly Stems 天干 | `STEMS` | 10 |
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| Twelve Earthly Branches 地支 | `BRANCHES` | 12 |
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| Five Elements 五行 (+ generating/controlling cycles) | `ELEMENTS`, `ELEMENT_CYCLES` | 5 |
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| Ten Gods 十神 (+ Day Master) | `TEN_GODS` | 11 |
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| Twelve Growth Stages 十二长生 | `GROWTH_STAGES` | 12 |
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| Shen Sha 神煞 (symbolic stars) | `SHEN_SHA` | 38 |
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| Sixty Jiazi Na Yin 六十甲子纳音 | `NA_YIN` | 30 melodies / 60 pairs |
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| Interactions 刑冲合会 (+ pairing tables) | `INTERACTION_TYPES` | 8 |
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| General vocabulary 通用术语 | `GENERAL_TERMS` | 40+ |
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Each term carries `key`, `zh`, `en`, optional `pinyin` and an English `definition` you can copy straight into a glossary or tooltip.
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## API
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### Translation helpers
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```ts
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import { t, translate, ALL_TERMS, TERM_BY_KEY } from 'bazi-terms';
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t('dayMaster'); // 'Day Master' — translate a term KEY
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t('dayMaster', 'zh'); // '日主'
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// translate() accepts a key OR any raw engine value (Chinese / English key),
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// resolving aliases, Na Yin pairs and interaction descriptions:
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translate('元男'); // 'Day Master' (元男/元女/日元 → Day Master)
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translate('偏官'); // 'Seven Killings' (alias of 七杀)
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translate('枭神'); // 'Indirect Resource'
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translate('海中金'); // 'Sea Gold'
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translate('甲子'); // 'Sea Gold' (Na Yin by sexagenary pair)
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translate('午子相冲'); // 'Clash' (Chinese description)
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translate('metal', 'zh'); // '金'
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```
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`translate()` never throws — unknown input is returned unchanged, so it is safe to pipe raw engine output through it.
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### Category resolvers
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```ts
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import {
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stemByChar, branchByChar, elementOf,
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tenGodByZh, growthStageByZh, shenShaByZh, naYinOf,
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interactionFromZh, interactionFromEnum,
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} from 'bazi-terms';
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stemByChar('庚'); // { key: 'geng', element: 'metal', polarity: 'yang', ... }
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branchByChar('午'); // { key: 'wuHorse', zodiacEn: 'Horse', element: 'fire', ... }
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elementOf('金'); // { key: 'metal', ... } (accepts '金' or 'metal')
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tenGodByZh('正财'); // { key: 'zhengCai', en: 'Direct Wealth', ... }
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naYinOf('甲子'); // { key: 'seaGold', en: 'Sea Gold', pairs: ['甲子','乙丑'] }
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shenShaByZh('天乙贵人'); // { key: 'tianYiGuiRen', en: 'Heavenly Nobleman', ... }
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growthStageByZh('帝旺'); // { key: 'peak', en: 'Peak', ... }
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// Interaction resolvers accept either representation:
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interactionFromZh('卯子相刑'); // Chinese description → { key: 'xiangXing', en: 'Punishment' }
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interactionFromEnum('CLASH'); // English enum → { key: 'liuChong', en: 'Clash' }
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```
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### Pairing tables
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Reference data for validating or reconstructing relationships from raw branch characters:
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```ts
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import {
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STEM_COMBINATIONS, LIU_HE, LIU_CHONG, SAN_HE, SAN_HUI,
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XIANG_HAI, XIANG_PO, XIANG_XING,
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} from 'bazi-terms';
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LIU_CHONG; // [['子','午'], ['丑','未'], ['寅','申'], ['卯','酉'], ['辰','戌'], ['巳','亥']]
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SAN_HE; // [['申','子','辰'], ['亥','卯','未'], ['寅','午','戌'], ['巳','酉','丑']]
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```
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## Engine compatibility
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Most Bazi engines emit **Chinese values** for ten gods, Na Yin, growth stages and Shen Sha — even those whose field *names* are English. So a single `zh → key` mapping serves them all. Where engines differ (some use `元男` for the Day Master; others use interaction enums like `CLASH`), `bazi-terms` normalizes them through aliases and dedicated resolvers (`interactionFromZh` for Chinese descriptions, `interactionFromEnum` for English enums).
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## License
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[MIT](./LICENSE) © 2026 [AskingMing](https://askingming.com).
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