baychat 0.33.2 → 0.33.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -1,6 +1,6 @@
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{
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"name": "baychat",
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"version": "0.33.
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"version": "0.33.3",
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"displayName": "BayChat",
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"description": "Wakes this Claude Code session the moment a BayChat message arrives: no Monitor, no 30-minute deadline. Uses the baychat CLI already on this computer (npm install -g baychat, then baychat login).",
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"author": {
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@@ -1,6 +1,6 @@
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.HELD_FRESH_MS = exports.QUIET_MS = exports.CARD_POLL_MS = exports.ASK_AGAIN_MS = exports.HINT_COOLDOWN_MS = exports.HINT_SPREAD_MS = exports.HINT_MIN_MS = exports.CHECK_INTERVAL_MS = exports.AUTO_UPDATE_ENV = void 0;
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exports.HELD_FRESH_MS = exports.QUIET_MS = exports.CARD_POLL_MS = exports.ASK_AGAIN_MS = exports.HINT_RECHECK_MS = exports.HINT_COOLDOWN_MS = exports.HINT_SPREAD_MS = exports.HINT_MIN_MS = exports.CHECK_INTERVAL_MS = exports.AUTO_UPDATE_ENV = void 0;
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exports.planUpdate = planUpdate;
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exports.autoUpdateOffReason = autoUpdateOffReason;
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exports.nextCheckAt = nextCheckAt;
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@@ -54,9 +54,12 @@ const FIRST_CHECK_SPREAD_MS = 10 * MINUTE;
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* 1–5 minutes — spread so a fleet that hears the same frame never asks npm together. */
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exports.HINT_MIN_MS = MINUTE;
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exports.HINT_SPREAD_MS = 4 * MINUTE;
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/** A hint
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* must not become an npm query on every reconnect. */
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/** A hint never brings a check closer than this to the last one: a server that names a release
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* on every reconnect must not become an npm query on every reconnect. */
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exports.HINT_COOLDOWN_MS = 15 * MINUTE;
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/** The server can name a release before npm has it (deployed first, published after): npm is
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* asked again this long after each answer that is still older, then the hint is given up. */
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exports.HINT_RECHECK_MS = [15 * MINUTE, 30 * MINUTE, HOUR];
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/** A check that failed (offline, npm down) is tried again sooner than a day, then backs off. */
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const CHECK_RETRY_MS = HOUR;
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/** A failed install of one version waits a day, then two, … up to a week. A newer version resets it. */
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@@ -17,10 +17,6 @@ class AutoUpdater {
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running = false;
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stopped = false;
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lastCardPoll = 0;
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/** A release the server named (hint.ts), and when npm is asked about it. In memory only: a
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* restarted relay hears the next `ready` frame anyway. */
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hinted;
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hintCheckAt;
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constructor(deps) {
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this.deps = deps;
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this.startedAt = deps.now();
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@@ -28,6 +24,7 @@ class AutoUpdater {
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}
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/** Finish an update the previous relay installed, then look at the state once a minute. */
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start() {
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this.freshStart();
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void this.runExclusive(() => this.finishPendingUpdate());
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this.timer = setInterval(() => void this.tick(), exports.TICK_MS);
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this.timer.unref();
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@@ -50,34 +47,86 @@ class AutoUpdater {
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failure: state.failure?.reason,
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};
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}
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/**
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* New code is a new chance. Check failures recorded by ANOTHER version say nothing about this
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* one — the failure may be the very bug this version fixes. Real case, 2026-10-21: relays that
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* failed 11 times on 0.33.0 ("npm was not found on PATH") carried that backoff into 0.33.1, which
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* fixed it, and would not have asked npm again for a day. So the schedule starts over, and the
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* first check comes 5–15 minutes after this start.
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*/
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freshStart() {
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const state = this.deps.loadState();
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if (!state.current || state.current === this.deps.current)
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return;
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if (state.lastCheckAt === undefined && !state.checkFailures)
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return;
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const was = state.current;
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state.lastCheckAt = undefined;
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state.checkFailures = undefined;
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state.lastCheckError = undefined;
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state.current = this.deps.current;
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this.deps.saveState(state);
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this.deps.log(`auto-update: now running ${this.deps.current} (checks were recorded by ${was}); asking npm afresh`);
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}
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/**
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* The server's feed named `version` as the newest BayChat (hint.ts). Newer than this copy, and
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* newer than what npm last said: ask npm in 1–5 minutes instead of at the daily check. Only the
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* moment moves — npm still names the version, and planUpdate still decides what happens.
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*
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* The moment never moves earlier than the backoff allows: not within
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* last check,
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*
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* The moment never moves earlier than the backoff allows (`hintDue`): not within
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* HINT_COOLDOWN_MS of the last check, not before a failed check's retry. The hint is kept, on
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* disk, rather than dropped: a server deployed before the npm publish names a version npm does
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* not have yet (2026-10-21, 0.33.2: the hint's check came 1 minute before the publish), so npm
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* is asked again after each HINT_RECHECK_MS step until it names that version, then given up.
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*/
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hint(version) {
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const { mode } = this.mode();
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if (mode === "off" || mode === "none")
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return;
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const ahead = (0, self_upgrade_1.compareVersions)(version, this.deps.current);
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if (ahead === undefined || ahead <= 0
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if (ahead === undefined || ahead <= 0)
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return;
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const state = this.deps.loadState();
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const known = state.latest ? (0, self_upgrade_1.compareVersions)(state.latest, version) : undefined;
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if (known !== undefined && known >= 0)
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return; // npm already named it (or newer)
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if (validHint(state.hint)?.version === version)
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return; // waiting on it, or gave up on it
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const nextAt = this.hintDue(state, this.deps.now() + policy_1.HINT_MIN_MS + this.deps.random() * policy_1.HINT_SPREAD_MS);
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state.hint = { version, attempts: 0, nextAt };
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this.deps.saveState(state);
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this.deps.log(`auto-update: the server names ${version}; asking npm in ${Math.ceil((nextAt - this.deps.now()) / 60_000)} min`);
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}
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/** The earliest a hinted check may run: `wanted`, or later if the backoff says so. */
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hintDue(state, wanted) {
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let at = wanted;
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if (state.lastCheckAt !== undefined)
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at = Math.max(at, state.lastCheckAt + policy_1.HINT_COOLDOWN_MS);
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if ((state.checkFailures ?? 0) > 0)
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at = Math.max(at, (0, policy_1.nextCheckAt)(state, this.startedAt, this.spread));
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return at;
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}
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/** After a check: the hint is answered (npm names it, or this copy has it), retried, or given up. */
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settleHint(state, now, wasDue) {
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const hint = validHint(state.hint);
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if (!hint)
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return void (state.hint = undefined);
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const latest = state.latest ? (0, self_upgrade_1.compareVersions)(state.latest, hint.version) : undefined;
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if ((latest !== undefined && latest >= 0) || (0, self_upgrade_1.compareVersions)(hint.version, this.deps.current) !== 1) {
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state.hint = undefined;
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return;
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}
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if (!wasDue || hint.nextAt === undefined)
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return;
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const attempts = hint.attempts + 1;
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const wait = policy_1.HINT_RECHECK_MS[attempts - 1];
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if (wait === undefined) {
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state.hint = { version: hint.version, attempts };
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this.deps.log(`auto-update: npm still does not have ${hint.version}; the daily check takes over`);
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return;
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this.deps.log(`auto-update:
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}
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state.hint = { version: hint.version, attempts, nextAt: now + wait };
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this.deps.log(`auto-update: npm does not have ${hint.version} yet; asking again in ${wait / 60_000} min`);
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}
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/** One look at the state. Never throws; never runs twice at once. */
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async tick() {
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@@ -97,11 +146,10 @@ class AutoUpdater {
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if (mode === "off" || mode === "none")
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return;
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const now = this.deps.now();
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const
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await this.check(state, mode);
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}
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const hintAt = validHint(state.hint)?.nextAt;
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const hinted = hintAt !== undefined && now >= hintAt;
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if (hinted || now >= (0, policy_1.nextCheckAt)(state, this.startedAt, this.spread))
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await this.check(state, mode, hinted);
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if (mode !== "auto")
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return;
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if (state.card?.requestId && now - this.lastCardPoll >= policy_1.CARD_POLL_MS)
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@@ -129,20 +177,25 @@ class AutoUpdater {
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return { mode: "notify", reason: "for a relay started by hand (install with `baychat update`)" };
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return { mode: "auto" };
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}
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/** Ask npm, and decide. */
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async check(state, mode) {
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/** Ask npm, and decide. `hinted`: the check a server's hint asked for (counts as a hint attempt). */
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async check(state, mode, hinted = false) {
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const looked = await this.deps.lookupLatest();
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const now = this.deps.now();
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state.lastCheckAt = now;
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if (!looked.ok) {
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// Offline, npm down: quiet. Tried again within the hour, then less often.
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// Offline, npm down: quiet. Tried again within the hour, then less often — a waiting hint too.
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state.checkFailures = (state.checkFailures ?? 0) + 1;
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state.lastCheckError = looked.reason;
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const hint = validHint(state.hint);
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if (hint?.nextAt !== undefined)
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state.hint = { ...hint, nextAt: this.hintDue(state, now) };
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this.deps.log(`auto-update: could not ask npm (${looked.reason})`);
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return this.deps.saveState(state);
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}
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state.checkFailures = 0;
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state.lastCheckError = undefined;
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state.latest = looked.release.version;
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this.settleHint(state, now, hinted);
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const plan = (0, policy_1.planUpdate)(this.deps.current, looked.release);
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if (plan.kind === "current") {
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// Updated some other way (`baychat update`), or nothing new: nothing may stay on the phone.
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@@ -355,6 +408,15 @@ class AutoUpdater {
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}
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}
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exports.AutoUpdater = AutoUpdater;
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/** The persisted hint, if it is one: the state file is ours, but a hand edit or an older shape must
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* not stop the updater. */
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function validHint(raw) {
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if (!raw || typeof raw !== "object" || typeof raw.version !== "string" || typeof raw.attempts !== "number")
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return undefined;
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if (raw.nextAt !== undefined && typeof raw.nextAt !== "number")
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return undefined;
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return raw;
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}
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function errText(err) {
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return err instanceof Error ? err.message : String(err);
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}
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package/package.json
CHANGED
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{
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"name": "baychat",
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"version": "0.33.
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"version": "0.33.3",
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"description": "BayChat connector CLI — pair an agent session (Claude Code, Codex, Cursor) with BayChat, or have the relay run DeepSeek or the Cursor CLI for you",
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"bin": {
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"baychat": "dist/index.js"
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