bare-tui 0.0.0 → 0.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +201 -0
- package/NOTICE +13 -0
- package/README.md +244 -0
- package/ansi.js +34 -0
- package/commands.js +51 -0
- package/components/autocomplete.js +208 -0
- package/components/filepicker.js +232 -0
- package/components/help.js +117 -0
- package/components/list.js +172 -0
- package/components/paginator.js +111 -0
- package/components/progress.js +78 -0
- package/components/spinner.js +70 -0
- package/components/stopwatch.js +88 -0
- package/components/table.js +130 -0
- package/components/textarea.js +279 -0
- package/components/textinput.js +135 -0
- package/components/timer.js +91 -0
- package/components/viewport.js +104 -0
- package/docs/autocomplete.md +80 -0
- package/docs/filepicker.md +80 -0
- package/docs/help.md +45 -0
- package/docs/list.md +47 -0
- package/docs/paginator.md +43 -0
- package/docs/progress.md +36 -0
- package/docs/spinner.md +54 -0
- package/docs/stopwatch.md +52 -0
- package/docs/table.md +52 -0
- package/docs/textarea.md +43 -0
- package/docs/textinput.md +51 -0
- package/docs/timer.md +57 -0
- package/docs/viewport.md +39 -0
- package/index.d.ts +1 -0
- package/index.js +63 -0
- package/key.js +29 -0
- package/messages.js +62 -0
- package/mouse.js +102 -0
- package/package.json +59 -1
- package/program.js +313 -0
- package/renderer.js +67 -0
- package/style.js +469 -0
package/LICENSE
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package/NOTICE
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Copyright 2026 Holepunch Inc
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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package/README.md
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# bare-tui
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A little TUI framework for [Bare](https://github.com/holepunchto/bare), based on [The Elm Architecture](https://guide.elm-lang.org/architecture/). It's a functional, stateful way to build terminal apps that's pleasant for both simple and complex programs — and it runs anywhere Bare runs, with no Node.js dependencies.
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It's designed for AI. You should be able to point your agent to [CLAUDE.md](CLAUDE.md) and instruct it to build out your UI. That's how the mock claude code example was built.
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> [!NOTE]
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> This an experimental library. A version 1.0.0 release will signal stability.
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bare-tui is shaped after Charm's wonderful [Bubble Tea](https://github.com/charmbracelet/bubbletea); if you know that, you already know this. It ships its own component set (the [Bubbles](https://github.com/charmbracelet/bubbles) equivalent) and a styling/layout helper (the [Lip Gloss](https://github.com/charmbracelet/lipgloss) equivalent), all built on Bare's native primitives (`bare-tty`, `bare-ansi-escapes`).
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> The snippets below import `require('bare-tui')`. Inside this repo's own `examples/` and `test/`, that's a relative `require('..')`.
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## Tutorial
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This tutorial assumes you have [Bare](https://bare.pears.com) installed. We'll build a simple counter.
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bare-tui programs are made of a **model** describing the application state, and three methods on that model:
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- **`init`** — a function that returns an initial _command_ (or `null`).
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- **`update`** — a function that handles incoming _messages_ and updates the
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model.
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- **`view`** — a function that renders the model to a string.
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### The Model
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Start with a model — anything that holds your app's state. A class is idiomatic:
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```js
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const { Program, quit, key } = require('bare-tui')
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class Counter {
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constructor() {
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this.count = 0
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}
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}
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```
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### Initialization
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`init` returns the first **command** to run, or `null` for none. Commands are how you kick off work (timers, I/O); more on them below.
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```js
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init() {
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return null
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}
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```
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### The Update Method
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`update` is called when a **message** arrives. A message is any tagged value — a keypress, a window resize, the result of a command. It returns a `[model, command]` pair (returning a bare model means "no command").
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```js
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update(msg) {
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if (msg.type !== 'key') return [this, null]
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if (key.matches(msg, 'q', 'ctrl+c')) return [this, quit] // quit the program
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if (key.matches(msg, 'up', 'k')) this.count++
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if (key.matches(msg, 'down', 'j')) this.count--
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return [this, null]
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}
|
|
63
|
+
```
|
|
64
|
+
|
|
65
|
+
Mutating `this` and returning `[this, cmd]` is the idiomatic style here.
|
|
66
|
+
|
|
67
|
+
### The View Method
|
|
68
|
+
|
|
69
|
+
`view` renders the current model to a string. bare-tui draws it for you and only repaints the lines that changed.
|
|
70
|
+
|
|
71
|
+
```js
|
|
72
|
+
view() {
|
|
73
|
+
return `count: ${this.count}\n\n↑/↓ change · q quit`
|
|
74
|
+
}
|
|
75
|
+
```
|
|
76
|
+
|
|
77
|
+
### All Together Now
|
|
78
|
+
|
|
79
|
+
```js
|
|
80
|
+
const { Program, quit, key } = require('bare-tui')
|
|
81
|
+
|
|
82
|
+
class Counter {
|
|
83
|
+
constructor() {
|
|
84
|
+
this.count = 0
|
|
85
|
+
}
|
|
86
|
+
init() {
|
|
87
|
+
return null
|
|
88
|
+
}
|
|
89
|
+
update(msg) {
|
|
90
|
+
if (msg.type !== 'key') return [this, null]
|
|
91
|
+
if (key.matches(msg, 'q', 'ctrl+c')) return [this, quit]
|
|
92
|
+
if (key.matches(msg, 'up', 'k')) this.count++
|
|
93
|
+
if (key.matches(msg, 'down', 'j')) this.count--
|
|
94
|
+
return [this, null]
|
|
95
|
+
}
|
|
96
|
+
view() {
|
|
97
|
+
return `count: ${this.count}\n\n↑/↓ change · q quit`
|
|
98
|
+
}
|
|
99
|
+
}
|
|
100
|
+
|
|
101
|
+
new Program(new Counter()).run()
|
|
102
|
+
```
|
|
103
|
+
|
|
104
|
+
Run it with `bare counter.js`. The `Program` puts the terminal into raw mode, enters the alternate screen, decodes input into messages, and — importantly — restores the terminal on exit, even if your code throws.
|
|
105
|
+
|
|
106
|
+
## Commands
|
|
107
|
+
|
|
108
|
+
A **command** (`Cmd`) is a function `() => Msg | Promise<Msg> | null`. The runtime runs it _off_ the update path and feeds whatever message it returns back into `update`. This is how you do anything asynchronous — timers, file or network I/O, talking to a worker — without blocking the UI.
|
|
109
|
+
|
|
110
|
+
```js
|
|
111
|
+
const { quit, batch, sequence, tick, every } = require('bare-tui')
|
|
112
|
+
|
|
113
|
+
quit // a Cmd that quits the program
|
|
114
|
+
tick(1000, () => ({ type: 'tick' })) // fire a Msg after 1s
|
|
115
|
+
every(1000, () => ({ type: 'tick' })) // fire on the wall-clock second
|
|
116
|
+
batch(cmdA, cmdB) // run several Cmds concurrently
|
|
117
|
+
sequence(cmdA, cmdB) // run several Cmds in order
|
|
118
|
+
```
|
|
119
|
+
|
|
120
|
+
An async command just returns a promise:
|
|
121
|
+
|
|
122
|
+
```js
|
|
123
|
+
const load = () =>
|
|
124
|
+
fetch(url)
|
|
125
|
+
.then((res) => res.json())
|
|
126
|
+
.then((data) => ({ type: 'loaded', data }))
|
|
127
|
+
```
|
|
128
|
+
|
|
129
|
+
Return commands from `init` or `update`; the result comes back as a message.
|
|
130
|
+
|
|
131
|
+
## Key & mouse input
|
|
132
|
+
|
|
133
|
+
Keys arrive as `{ type: 'key' }` messages (a `KeyMsg`). Match them with `key.matches`, which is null- and type-safe:
|
|
134
|
+
|
|
135
|
+
```js
|
|
136
|
+
if (key.matches(msg, 'enter')) ...
|
|
137
|
+
if (key.matches(msg, 'ctrl+c', 'q')) ...
|
|
138
|
+
```
|
|
139
|
+
|
|
140
|
+
Define reusable, self-documenting bindings with `key.binding` — the [help](docs/help.md) component renders them automatically:
|
|
141
|
+
|
|
142
|
+
```js
|
|
143
|
+
const keys = {
|
|
144
|
+
up: key.binding({ keys: ['up', 'k'], help: { key: '↑/k', desc: 'up' } })
|
|
145
|
+
}
|
|
146
|
+
```
|
|
147
|
+
|
|
148
|
+
Enable the mouse with a Program option; clicks/scroll/drag arrive as `{ type: 'mouse', action, button, x, y }`:
|
|
149
|
+
|
|
150
|
+
```js
|
|
151
|
+
new Program(model, { mouse: true }) // true | 'drag' | 'all'
|
|
152
|
+
```
|
|
153
|
+
|
|
154
|
+
## Components
|
|
155
|
+
|
|
156
|
+
Ready-made, composable pieces — each is a model (`update`/`view`) you embed in your own. See each doc for options, methods, messages, and keybindings.
|
|
157
|
+
|
|
158
|
+
| Component | Description |
|
|
159
|
+
| ------------------------------------ | --------------------------------------- |
|
|
160
|
+
| [spinner](docs/spinner.md) | Animated loading indicator |
|
|
161
|
+
| [textinput](docs/textinput.md) | Single-line text field |
|
|
162
|
+
| [autocomplete](docs/autocomplete.md) | Text field with a suggestion menu |
|
|
163
|
+
| [textarea](docs/textarea.md) | Multi-line text editor |
|
|
164
|
+
| [list](docs/list.md) | Selectable, filterable list |
|
|
165
|
+
| [table](docs/table.md) | Columns with selectable, scrolling rows |
|
|
166
|
+
| [viewport](docs/viewport.md) | Scrollable window over long content |
|
|
167
|
+
| [paginator](docs/paginator.md) | Page state + indicator |
|
|
168
|
+
| [progress](docs/progress.md) | Progress bar |
|
|
169
|
+
| [help](docs/help.md) | Keybinding hints from `key.binding`s |
|
|
170
|
+
| [stopwatch](docs/stopwatch.md) | Counts elapsed time up |
|
|
171
|
+
| [timer](docs/timer.md) | Counts a duration down |
|
|
172
|
+
| [filepicker](docs/filepicker.md) | Browse the filesystem and pick a file |
|
|
173
|
+
|
|
174
|
+
To embed one, hold it as a field, route messages to it, and thread its command back up:
|
|
175
|
+
|
|
176
|
+
```js
|
|
177
|
+
update(msg) {
|
|
178
|
+
if (msg.type === 'spinner.tick') {
|
|
179
|
+
const [s, cmd] = this.spinner.update(msg)
|
|
180
|
+
this.spinner = s
|
|
181
|
+
return [this, cmd]
|
|
182
|
+
}
|
|
183
|
+
...
|
|
184
|
+
}
|
|
185
|
+
```
|
|
186
|
+
|
|
187
|
+
## Styling & layout
|
|
188
|
+
|
|
189
|
+
`style` is a small, chainable, immutable styling and layout helper (a Lip Gloss equivalent). All measurement is ANSI- and wide-character-aware, so styled text composes correctly.
|
|
190
|
+
|
|
191
|
+
```js
|
|
192
|
+
const { style } = require('bare-tui')
|
|
193
|
+
|
|
194
|
+
style()
|
|
195
|
+
.bold(true)
|
|
196
|
+
.foreground('cyan') // name, 0–255, or #hex
|
|
197
|
+
.padding(1, 2)
|
|
198
|
+
.border(style.borders.rounded)
|
|
199
|
+
.borderForeground('blue')
|
|
200
|
+
.render('Hello')
|
|
201
|
+
|
|
202
|
+
// Layout: place blocks side by side or stacked.
|
|
203
|
+
style.joinHorizontal(style.position.top, left, ' ', right)
|
|
204
|
+
style.joinVertical(style.position.left, header, body, footer)
|
|
205
|
+
```
|
|
206
|
+
|
|
207
|
+
Set `.width(n)` to pin a block to a fixed width (short/blank lines pad out, so a bordered box tracks the screen edge instead of shrinking to its content).
|
|
208
|
+
|
|
209
|
+
## Testing
|
|
210
|
+
|
|
211
|
+
bare-tui is built to be tested headlessly — no real terminal, no real I/O.
|
|
212
|
+
|
|
213
|
+
- **Drive a Program** with injected streams: pass `{ input, output, isTTY: true }` (a `bare-stream` `PassThrough` and a capturing `Writable`), write key bytes to `input`, `await program.run()`, and assert on the captured output. Use `{ fps: 0 }` to render synchronously per update for deterministic frames.
|
|
214
|
+
- **Mock dependencies**: components that touch the outside world take their deps by injection. For example `filepicker.mock(tree)` returns an in-memory `{ fs, path }` so you can test a file browser with zero disk access.
|
|
215
|
+
- **Unit-test components** by calling `update(msg)` and asserting on state or `view()`. `style.stripAnsi(view)` gives you the visible text.
|
|
216
|
+
|
|
217
|
+
## Examples
|
|
218
|
+
|
|
219
|
+
Runnable, one per concept, in [`examples/`](examples):
|
|
220
|
+
|
|
221
|
+
`counter` · `form` · `list` · `table` · `dashboard` · `pager` · `progress` ·
|
|
222
|
+
`paginator` · `mouse` · `textarea` · `timer` · `filepicker` · `claude-code`
|
|
223
|
+
|
|
224
|
+
```sh
|
|
225
|
+
bare examples/dashboard.js
|
|
226
|
+
```
|
|
227
|
+
|
|
228
|
+
## Building your own component
|
|
229
|
+
|
|
230
|
+
Components are just models, so you can build your own and they'll compose like the built-ins. Keep to the conventions the built-ins follow — a `create()` factory, `update → [model, cmd]` / `view → string`, ignore unrelated messages, gate input on a `focused` flag, define keymaps with `key.binding`, stay style-agnostic, and do animation/I/O through commands (with an injectable, mockable dependency). The shipped components are short and meant to be read; copy the closest one. The `tea-tui` skill in this repo walks through it in detail.
|
|
231
|
+
|
|
232
|
+
## Acknowledgments
|
|
233
|
+
|
|
234
|
+
Deeply indebted to [Charm](https://charm.sh) — bare-tui is a port of the ideas in [Bubble Tea](https://github.com/charmbracelet/bubbletea), [Bubbles](https://github.com/charmbracelet/bubbles), and [Lip Gloss](https://github.com/charmbracelet/lipgloss) to the Bare runtime. Built on [Bare](https://github.com/holepunchto/bare) by [Holepunch](https://holepunch.to).
|
|
235
|
+
|
|
236
|
+
## Logo
|
|
237
|
+
|
|
238
|
+

|
|
239
|
+
|
|
240
|
+
A Tui bird of New Zealand
|
|
241
|
+
|
|
242
|
+
## License
|
|
243
|
+
|
|
244
|
+
Apache-2.0
|
package/ansi.js
ADDED
|
@@ -0,0 +1,34 @@
|
|
|
1
|
+
// ANSI helpers for the tea runtime.
|
|
2
|
+
//
|
|
3
|
+
// We build on `bare-ansi-escapes` (cursor/erase/color + the KeyDecoder) and add
|
|
4
|
+
// the few sequences it doesn't ship: alternate screen, absolute cursor
|
|
5
|
+
// addressing and mouse tracking. Keeping them here means the renderer and
|
|
6
|
+
// program never hand-roll escape codes.
|
|
7
|
+
const ansi = require('bare-ansi-escapes')
|
|
8
|
+
const {
|
|
9
|
+
constants: { CSI, SGR }
|
|
10
|
+
} = ansi
|
|
11
|
+
|
|
12
|
+
module.exports = {
|
|
13
|
+
...ansi,
|
|
14
|
+
|
|
15
|
+
// Absolute cursor move (0-indexed row/col). bare-ansi-escapes' cursorPosition
|
|
16
|
+
// has a column-first signature and treats row 0 as "stay", which is awkward
|
|
17
|
+
// for a renderer that thinks in (row, col), so we expose our own.
|
|
18
|
+
cursorTo: (row = 0, col = 0) => CSI + (row + 1) + ';' + (col + 1) + 'H',
|
|
19
|
+
home: CSI + 'H',
|
|
20
|
+
|
|
21
|
+
// Reverse video — used to draw a cursor cell when the real terminal cursor is
|
|
22
|
+
// hidden (e.g. inside a text input).
|
|
23
|
+
modifierReverse: SGR(7),
|
|
24
|
+
modifierNotReverse: SGR(27),
|
|
25
|
+
|
|
26
|
+
// Alternate screen buffer — gives the app its own full screen and restores
|
|
27
|
+
// the user's scrollback untouched on exit.
|
|
28
|
+
enterAltScreen: CSI + '?1049h',
|
|
29
|
+
leaveAltScreen: CSI + '?1049l',
|
|
30
|
+
|
|
31
|
+
// SGR mouse tracking (button events + SGR extended coordinates).
|
|
32
|
+
enableMouse: CSI + '?1000h' + CSI + '?1006h',
|
|
33
|
+
disableMouse: CSI + '?1006l' + CSI + '?1000l'
|
|
34
|
+
}
|
package/commands.js
ADDED
|
@@ -0,0 +1,51 @@
|
|
|
1
|
+
// Commands (Cmd) are how a model asks the runtime to perform a side effect
|
|
2
|
+
// without doing it inline. A Cmd is just `() => Msg | Promise<Msg> | null`: the
|
|
3
|
+
// runtime calls it off the update path and feeds whatever Msg it returns back
|
|
4
|
+
// into update(). This keeps update() pure and makes async work (timers, IO,
|
|
5
|
+
// worker IPC) testable.
|
|
6
|
+
//
|
|
7
|
+
// update() returns `[model, cmd]`. `cmd` may be a single Cmd, an array of Cmds
|
|
8
|
+
// (run concurrently — see batch), a sequence marker (run in order — see
|
|
9
|
+
// sequence), or null for "do nothing".
|
|
10
|
+
const { quitMsg } = require('./messages')
|
|
11
|
+
|
|
12
|
+
// `quit` is itself a Cmd: return it from update() to tear down and exit, e.g.
|
|
13
|
+
// return [model, quit]
|
|
14
|
+
function quit() {
|
|
15
|
+
return quitMsg()
|
|
16
|
+
}
|
|
17
|
+
|
|
18
|
+
// Run several Cmds concurrently. The runtime expands arrays, so batch is just a
|
|
19
|
+
// null-filtering spread — but naming it documents intent at the call site.
|
|
20
|
+
function batch(...cmds) {
|
|
21
|
+
return cmds.flat().filter(Boolean)
|
|
22
|
+
}
|
|
23
|
+
|
|
24
|
+
// Run several Cmds one after another, waiting for each to resolve before
|
|
25
|
+
// starting the next. The runtime recognises the `__seq` marker.
|
|
26
|
+
function sequence(...cmds) {
|
|
27
|
+
return { __seq: cmds.flat().filter(Boolean) }
|
|
28
|
+
}
|
|
29
|
+
|
|
30
|
+
// Resolve to a Msg after `ms`, measured from when the Cmd runs. `fn(date)` maps
|
|
31
|
+
// the fire time to a Msg; pass no fn for a plain timer. Re-issue it from
|
|
32
|
+
// update() to repeat. Use this for relative delays / debounces.
|
|
33
|
+
function tick(ms, fn) {
|
|
34
|
+
return () =>
|
|
35
|
+
new Promise((resolve) => {
|
|
36
|
+
setTimeout(() => resolve(fn ? fn(new Date()) : null), ms)
|
|
37
|
+
})
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
// Like tick, but aligned to wall-clock boundaries: every(1000, ...) fires on
|
|
41
|
+
// each whole second rather than one second after it happened to start. Keeps
|
|
42
|
+
// repeated timers from drifting. Re-issue from update() to keep it going.
|
|
43
|
+
function every(ms, fn) {
|
|
44
|
+
return () =>
|
|
45
|
+
new Promise((resolve) => {
|
|
46
|
+
const delay = ms - (Date.now() % ms)
|
|
47
|
+
setTimeout(() => resolve(fn ? fn(new Date()) : null), delay)
|
|
48
|
+
})
|
|
49
|
+
}
|
|
50
|
+
|
|
51
|
+
module.exports = { quit, batch, sequence, tick, every }
|