bard-legends-framework 1.6.0 → 1.7.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.ts CHANGED
@@ -1,6 +1,6 @@
1
1
  import * as actions_lib from 'actions-lib';
2
- import { IDAttachable, Attachable, AttachmentID, IdleSingleEvent, IdleSequence, Sequence, SingleNotifier, Notifier, SingleEvent, Variable, Reducer, Action, ClassID, NotifierCallbackFunction, IAttachment } from 'actions-lib';
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- import { Vector, Radian, Rectangle, Vec2, RGBColor, Grid, GridNeighborType, Line } from 'helpers-lib';
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+ import { IDAttachable, Attachable, AttachmentID, IdleSingleEvent, IdleSequence, Variable, Reducer, Sequence, SingleNotifier, Notifier, SingleEvent, Action, ClassID, NotifierCallbackFunction, IAttachment } from 'actions-lib';
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+ import { Vector, DynamicID, Vec2, RGBColor, Radian, Rectangle, Grid, GridNeighborType, Line } from 'helpers-lib';
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  import p2$1 from 'p2';
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  import * as Pixi from 'pixi.js';
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@@ -96,7 +96,6 @@ declare abstract class Scene<InputType, OutputType> extends IDAttachable {
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  readonly onClose: actions_lib.PersistentSingleNotifier<OutputType>;
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  constructor();
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  close(...args: void extends OutputType ? (OutputType extends void ? [] : [OutputType]) : [OutputType]): IdleSingleEvent<OutputType>;
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- private animateAndClose;
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  protected abstract init(input: InputType): IdleSingleEvent;
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  protected abstract update(time: number, delta: number): void;
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  protected abstract prepareToClose(): IdleSingleEvent;
@@ -144,6 +143,227 @@ declare abstract class View extends IDAttachable {
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  update(time: number, delta: number): void;
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  }
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+ type AudioAppearTransitionType = 'ease' | 'instant';
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+ declare class Audio {
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+ private constructor();
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+ setVolumes(volumes: {
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+ master: number;
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+ music: number;
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+ sound: number;
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+ }): void;
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+ appear(on: boolean, type?: AudioAppearTransitionType): IdleSingleEvent;
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+ }
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+
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+ interface FocusingNewTargetInfo {
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+ time: number;
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+ duration: number;
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+ position: Vector;
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+ roundPosition: boolean;
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+ roundPositionThreshold: number;
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+ focusingAnimation: FocusingAnimation;
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+ }
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+ declare class CameraEntity extends SingletonEntity {
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+ readonly position: Variable<Vector>;
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+ readonly offset: Variable<Vector>;
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+ readonly targetPosition: Variable<Vector | undefined>;
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+ readonly focusingNewTargetInfo: Variable<FocusingNewTargetInfo | undefined>;
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+ }
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+
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+ declare class CameraService {
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+ createCamera(): CameraEntity;
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+ getCameraPosition(): Vector;
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+ setPosition(position: Vector): void;
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+ setTransition(options: FocusingOptions): void;
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+ update(time: number, delta: number): void;
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+ }
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+
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+ declare enum CameraLayer {
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+ BackgroundScreen = "backgroundScreen",
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+ Background = "background",
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+ Main = "main",
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+ Foreground = "foreground",
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+ ForegroundScreen = "foregroundScreen"
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+ }
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+ declare enum FocusingAnimation {
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+ Instant = 1,
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+ EaseInOut = 2,
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+ EaseOut = 3
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+ }
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+ interface FocusingOptions {
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+ duration?: number;
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+ animation?: FocusingAnimation;
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+ roundPosition?: boolean;
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+ roundPositionThreshold?: number;
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+ }
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+ type CameraAppearTransitionType = 'alpha' | 'pureBlack' | 'instant';
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+
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+ declare class CameraController {
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+ constructor(_cameraService: CameraService);
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+ createCamera(): number;
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+ update(time: number, delta: number): void;
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+ setPosition(position: Vector): void;
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+ setTransition(options: FocusingOptions): void;
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+ getCameraPosition(): Vector;
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+ }
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+
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+ declare const CameraGateway_base: new () => CameraController;
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+ declare class CameraGateway extends CameraGateway_base {
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+ }
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+
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+ declare class Camera {
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+ readonly layers: Record<CameraLayer, number>;
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+ get position(): Vector;
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+ constructor();
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+ setPosition(position: Vector): void;
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+ setTransition(options: FocusingOptions): void;
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+ appear(on: boolean, type?: CameraAppearTransitionType): IdleSingleEvent;
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+ screenPositonToStagePosition(screenPosition: Vector): Vector;
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+ }
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+
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+ declare const DEFAULT_SHADER_RESOLUTION = 2;
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+ interface AssetDefinition<T = string> {
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+ readonly id: T;
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+ readonly url: string;
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+ }
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+ declare enum BlendMode {
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+ Normal = 0,
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+ Add = 1,
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+ Screen = 3,
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+ Luminosity = 16,
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+ ColorDodge = 7
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+ }
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+ interface SpriteIDRegistry {
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+ }
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+ type SpriteID = DynamicID<SpriteIDRegistry, 'SpriteID'>;
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+ interface SpriteDefinition {
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+ readonly id: SpriteID;
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+ readonly scale: number;
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+ readonly anchor: Vec2;
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+ readonly size: Vec2;
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+ readonly boundingShapes?: PolygonDefinition | undefined;
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+ readonly destroyAssetOnDestroy?: boolean | undefined;
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+ }
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+ interface GlowingShapeDefinition {
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+ readonly color: RGBColor;
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+ readonly shapeAlpha: number;
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+ readonly glowAlpha: number;
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+ readonly glowOptions: GlowOptions;
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+ readonly shapes: PolygonDefinition;
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+ }
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+ type PolygonDefinition = readonly (readonly Vec2[])[];
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+ interface GlowOptions {
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+ readonly color: RGBColor;
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+ readonly blurRadius: number | Vector;
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+ readonly expand: number;
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+ readonly blendMode: BlendMode;
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+ }
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+ type GlowEffectOptions = Partial<GlowOptions> & {
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+ glowAlpha?: number;
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+ };
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+ interface SoundIDRegistry {
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+ }
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+ type SoundID = DynamicID<SoundIDRegistry, 'SoundID'>;
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+ interface SoundDefinition {
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+ readonly id: SoundID;
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+ readonly duration: number;
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+ }
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+ interface MusicIDRegistry {
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+ }
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+ type MusicID = DynamicID<MusicIDRegistry, 'MusicID'>;
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+ interface MusicDefinition {
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+ readonly id: MusicID;
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+ readonly soundID: SoundID;
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+ readonly loop: {
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+ readonly from: number;
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+ readonly to: number;
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+ } | undefined;
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+ }
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+
282
+ interface GameConfiguration {
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+ readonly screenResolution: {
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+ readonly width: number;
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+ readonly height: number;
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+ } | undefined;
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+ readonly maxScreenResolution: {
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+ readonly width: number;
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+ readonly height: number;
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+ } | undefined;
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+ readonly devMode: boolean;
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+ readonly backgroundColor: RGBColor;
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+ readonly antialias: boolean;
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+ readonly resolution: number;
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+ }
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+ interface GameSetupOptions {
297
+ readonly spriteAssetDefinitions: readonly AssetDefinition<SpriteID>[];
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+ readonly spriteDefinitions: Readonly<Record<SpriteID, SpriteDefinition>>;
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+ readonly fontAssetDefinitions: readonly AssetDefinition[];
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+ readonly soundAssetDefinitions: readonly AssetDefinition<SoundID>[];
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+ readonly soundDefinitions: Readonly<Record<SoundID, SoundDefinition>>;
302
+ readonly musicDefinitions: Readonly<Record<MusicID, MusicDefinition>>;
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+ }
304
+ declare class Game {
305
+ static get instance(): Game;
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+ static readonly pause: Reducer<boolean, boolean>;
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+ static readonly freeze: Reducer<boolean, boolean>;
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+ static get camera(): Camera;
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+ static get audio(): Audio;
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+ static appear(on: boolean, options?: {
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+ camera?: CameraAppearTransitionType;
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+ audio?: AudioAppearTransitionType;
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+ }): IdleSingleEvent;
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+ static get time(): number;
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+ readonly renderer: Pixi.Renderer;
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+ readonly _screenSize: Variable<Vector>;
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+ readonly screenSize: actions_lib.PersistentNotifier<Vector>;
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+ readonly _screenSizeCenter: Variable<Vector>;
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+ readonly screenSizeCenter: actions_lib.PersistentNotifier<Vector>;
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+ readonly devMode: boolean;
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+ constructor(partialConfiguration?: Partial<GameConfiguration>);
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+ setup(setupOptions: GameSetupOptions): Promise<void>;
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+ setResolution(resolution: number): void;
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+ }
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+
326
+ declare abstract class AudioContainer extends IDAttachable {
327
+ protected _source: AudioBufferSourceNode;
328
+ protected _gain: GainNode;
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+ protected _startingTime: number;
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+ protected readonly _time: Variable<number>;
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+ readonly time: actions_lib.PersistentNotifier<number>;
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+ constructor(output: AudioNode);
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+ get volume(): number;
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+ set volume(value: number);
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+ setVolume(value: number): this;
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+ /**
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+ * @param time in seconds
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+ * @returns IdleSingleEvent that resolves in the given time
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+ */
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+ notifyOnTime(targetTime: number): IdleSingleEvent;
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+ destroy(): void;
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+ protected _play(options: {
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+ readonly soundID: SoundID;
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+ readonly start: number;
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+ readonly end: number;
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+ readonly loop: boolean;
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+ readonly onComplete?: () => void;
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+ }): void;
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+ }
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+
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+ interface MusicOptions {
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+ readonly offset: number;
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+ readonly muffle?: number;
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+ }
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+ declare class Music extends AudioContainer {
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+ static createByName(musicName: MusicID, options?: MusicOptions): Music;
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+ constructor(musicDefinition: MusicDefinition, options?: MusicOptions);
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+ muffle(strength: number, transitionDuration?: number): IdleSingleEvent;
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+ destroy(): void;
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+ }
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+
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+ declare class Sound extends AudioContainer {
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+ static createByName(soundName: SoundID): Sound;
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+ constructor(soundDefinition: SoundDefinition);
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+ }
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+
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367
  declare enum ContainerEventType {
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  Click = "click",
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  MouseOver = "mouseover",
@@ -260,51 +480,13 @@ declare class Filters {
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  removeColorFilter(): void;
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481
  }
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482
 
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- declare const DEFAULT_SHADER_RESOLUTION = 2;
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- interface AssetDefinition<T extends string = string> {
265
- readonly id: string;
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- readonly url: T;
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- }
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- declare enum BlendMode {
269
- Normal = 0,
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- Add = 1,
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- Screen = 3,
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- Luminosity = 16,
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- ColorDodge = 7
274
- }
275
- interface SpriteDefinition {
276
- readonly id: string;
277
- readonly scale: number;
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- readonly anchor: Vec2;
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- readonly size: Vec2;
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- readonly boundingShapes?: PolygonDefinition | undefined;
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- readonly destroyAssetOnDestroy?: boolean | undefined;
282
- }
283
- interface GlowingShapeDefinition {
284
- readonly color: RGBColor;
285
- readonly shapeAlpha: number;
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- readonly glowAlpha: number;
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- readonly glowOptions: GlowOptions;
288
- readonly shapes: PolygonDefinition;
289
- }
290
- type PolygonDefinition = readonly (readonly Vec2[])[];
291
- interface GlowOptions {
292
- readonly color: RGBColor;
293
- readonly blurRadius: number | Vector;
294
- readonly expand: number;
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- readonly blendMode: BlendMode;
296
- }
297
- type GlowEffectOptions = Partial<GlowOptions> & {
298
- glowAlpha?: number;
299
- };
300
-
301
483
  interface SpriteOptions {
302
484
  readonly textureSize?: Vector;
303
485
  readonly texturePosition?: Vector;
304
486
  readonly ignoreAnchor?: boolean;
305
487
  }
306
488
  declare class Sprite extends Container {
307
- static createByName(spriteName: string): Sprite;
489
+ static createByName(spriteName: SpriteID): Sprite;
308
490
  static createSnapshotSprite(container: Container): Sprite;
309
491
  readonly pixiSprite: Pixi.Sprite;
310
492
  constructor(spriteDefinition: SpriteDefinition, options?: SpriteOptions);
@@ -480,7 +662,7 @@ declare class MenuUI extends Container {
480
662
  readonly onCreate: actions_lib.PersistentSingleNotifier<void>;
481
663
  readonly onOpen: actions_lib.PersistentSingleNotifier<void>;
482
664
  readonly onClose: actions_lib.PersistentSingleNotifier<void>;
483
- constructor(windowSprite: string, partialOptions: Partial<MenuOptions>);
665
+ constructor(windowSprite: SpriteID, partialOptions: Partial<MenuOptions>);
484
666
  getBoundingMask(): Sprite;
485
667
  close(): IdleSingleEvent;
486
668
  }
@@ -489,7 +671,7 @@ interface MenuEntityOptions {
489
671
  readonly closeOnBackgroundClick: boolean;
490
672
  }
491
673
  declare class MenuEntity extends SingletonEntity {
492
- static subscribeIsOpen(): IdleSequence<boolean>;
674
+ static subscribeIsOpen(): Sequence<boolean>;
493
675
  constructor(partialOptions: Partial<MenuEntityOptions>);
494
676
  onCreate(): IdleSingleEvent;
495
677
  onOpen(): IdleSingleEvent;
@@ -505,7 +687,7 @@ declare class MenuView extends View {
505
687
  readonly onCreate: SingleNotifier<Container>;
506
688
  readonly onOpen: SingleNotifier;
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689
  readonly onClose: SingleNotifier;
508
- constructor(entity: MenuEntity, windowSprite: string, partialOptions: Partial<MenuViewOptions>);
690
+ constructor(entity: MenuEntity, windowSprite: SpriteID, partialOptions: Partial<MenuViewOptions>);
509
691
  }
510
692
 
511
693
  interface ScrollAreaUIOptions {
@@ -532,6 +714,8 @@ declare class AnimationInterpolationFunctions {
532
714
  static lineer(time: number): number;
533
715
  static easeIn(time: number): number;
534
716
  static easeOut(time: number): number;
717
+ static easeInCubic(time: number): number;
718
+ static easeOutCubic(time: number): number;
535
719
  static easeInOut(time: number): number;
536
720
  static easeInOutCubic(t: number): number;
537
721
  static blink(t: number): number;
@@ -552,6 +736,14 @@ declare class AnimationEaseInOut implements AnimatorAnimation {
552
736
  start(): void;
553
737
  multiplierFunction(t: number): number;
554
738
  }
739
+ declare class AnimationEaseInCubic implements AnimatorAnimation {
740
+ start(): void;
741
+ multiplierFunction(t: number): number;
742
+ }
743
+ declare class AnimationEaseOutCubic implements AnimatorAnimation {
744
+ start(): void;
745
+ multiplierFunction(t: number): number;
746
+ }
555
747
  declare class AnimationEaseInOutCubic implements AnimatorAnimation {
556
748
  start(): void;
557
749
  multiplierFunction(t: number): number;
@@ -569,6 +761,8 @@ declare class Animations {
569
761
  static easeIn: AnimationEaseIn;
570
762
  static easeOut: AnimationEaseOut;
571
763
  static easeInOut: AnimationEaseInOut;
764
+ static easeInCubic: AnimationEaseInCubic;
765
+ static easeOutCubic: AnimationEaseOutCubic;
572
766
  static easeInOutCubic: AnimationEaseInOutCubic;
573
767
  static blink: AnimationBlink;
574
768
  }
@@ -747,115 +941,6 @@ declare class ScrollMaskUI extends Container {
747
941
  constructor(container: Container, size: Vector, padding: number, direction?: ScrollDirection);
748
942
  }
749
943
 
750
- interface FocusingNewTargetInfo {
751
- time: number;
752
- duration: number;
753
- position: Vector;
754
- roundPosition: boolean;
755
- roundPositionThreshold: number;
756
- focusingAnimation: FocusingAnimation;
757
- }
758
- declare class CameraEntity extends SingletonEntity {
759
- readonly position: Variable<Vector>;
760
- readonly offset: Variable<Vector>;
761
- readonly targetPosition: Variable<Vector | undefined>;
762
- readonly focusingNewTargetInfo: Variable<FocusingNewTargetInfo | undefined>;
763
- }
764
-
765
- declare class CameraService {
766
- createCamera(): CameraEntity;
767
- getCameraPosition(): Vector;
768
- setPosition(position: Vector): void;
769
- setTransition(options: FocusingOptions): void;
770
- update(time: number, delta: number): void;
771
- }
772
-
773
- declare enum CameraLayer {
774
- BackgroundScreen = "backgroundScreen",
775
- Background = "background",
776
- Main = "main",
777
- Foreground = "foreground",
778
- ForegroundScreen = "foregroundScreen"
779
- }
780
- declare enum FocusingAnimation {
781
- Instant = 1,
782
- EaseInOut = 2,
783
- EaseOut = 3
784
- }
785
- interface FocusingOptions {
786
- duration?: number;
787
- animation?: FocusingAnimation;
788
- roundPosition?: boolean;
789
- roundPositionThreshold?: number;
790
- }
791
- type CameraAppearTransitionType = 'alpha' | 'pureBlack' | 'instant';
792
-
793
- declare class CameraController {
794
- constructor(_cameraService: CameraService);
795
- createCamera(): number;
796
- update(time: number, delta: number): void;
797
- setPosition(position: Vector): void;
798
- setTransition(options: FocusingOptions): void;
799
- getCameraPosition(): Vector;
800
- }
801
-
802
- declare const CameraGateway_base: new () => CameraController;
803
- declare class CameraGateway extends CameraGateway_base {
804
- }
805
-
806
- declare class Camera {
807
- readonly layers: Record<CameraLayer, number>;
808
- get position(): Vector;
809
- constructor();
810
- setPosition(position: Vector): void;
811
- setTransition(options: FocusingOptions): void;
812
- appear(on: boolean, type?: CameraAppearTransitionType): IdleSingleEvent;
813
- }
814
-
815
- interface GameConfiguration {
816
- readonly screenResolution: {
817
- readonly width: number;
818
- readonly height: number;
819
- } | undefined;
820
- readonly maxScreenResolution: {
821
- readonly width: number;
822
- readonly height: number;
823
- } | undefined;
824
- readonly devMode: boolean;
825
- readonly backgroundColor: RGBColor;
826
- readonly antialias: boolean;
827
- readonly resolution: number;
828
- }
829
- interface GameSetupOptions {
830
- readonly assetDefinitions: readonly AssetDefinition<string>[];
831
- readonly spriteDefinitions: Readonly<Record<string, SpriteDefinition>>;
832
- }
833
- declare class Game {
834
- static get instance(): Game;
835
- static readonly pause: Reducer<boolean, boolean>;
836
- static get camera(): Camera;
837
- static get time(): number;
838
- readonly stage: Container;
839
- readonly renderer: Pixi.Renderer;
840
- readonly _screenSize: Variable<Vector>;
841
- readonly screenSize: actions_lib.PersistentNotifier<Vector>;
842
- readonly _screenSizeCenter: Variable<Vector>;
843
- readonly screenSizeCenter: actions_lib.PersistentNotifier<Vector>;
844
- readonly devMode: boolean;
845
- constructor(partialConfiguration?: Partial<GameConfiguration>);
846
- setup(setupOptions: GameSetupOptions): Promise<void>;
847
- setResolution(resolution: number): void;
848
- screenPositonToStagePosition(screenPosition: Vector): Vector;
849
- setScreenPositionToStagePositionFunction(converterFunction: (screenPosition: Vector) => Vector): void;
850
- resetScreenPositionToStagePositionFunction(): void;
851
- destroyAsset(assetID: string): void;
852
- }
853
-
854
- declare class PositionConversionHelper {
855
- static includeScaleInScreenPosition(screenPosition: Vector, gameInstanceScale: number, screenSizeCenter: Vector): Vector;
856
- static normalizePolygonByAnchor(polygon: PolygonDefinition, frameSize: Vector, frameAnchor: Vector): PolygonDefinition;
857
- }
858
-
859
944
  interface KeyboardKeyInfo {
860
945
  readonly key: string;
861
946
  readonly code: string;
@@ -883,7 +968,6 @@ declare class MouseService {
883
968
  * accounting for canvas offset (e.g. letterboxing when max resolution is smaller than the window)
884
969
  * and CSS scaling of the canvas.
885
970
  */
886
- private clientPositionToScreenPosition;
887
971
  }
888
972
 
889
973
  declare class MouseTargetFocusService {
@@ -1216,4 +1300,4 @@ declare const PhysicsGateway_base: new () => PhysicsController;
1216
1300
  declare class PhysicsGateway extends PhysicsGateway_base {
1217
1301
  }
1218
1302
 
1219
- export { AnimationFlicker, AnimationInterpolationFunctions, type AnimationOptions, Animations, AnimationsCompletionHandlingType, Animator, type AnimatorAnimation, type AssetDefinition, BORDER_MATERIAL_NAME, BardLegendsHardReset, BlendMode, type BorderProperties, Camera, CameraGateway, type CircleShapeData, ClosestAvailableSpaceHelper, type CollisionDetails, type CollisionReport, Container, ContainerEventType, ControllerDecorator, type CreateDashedLineOptions, type CreatePhysicsWorldRequestDTO, Cursor, DEFAULT_SHADER_RESOLUTION, DeltaTime, DisplayObjectArray, type DisplayObjectArrayOptions, type DropShadowOptions, Entity, EntityDecorator, type ExplosionHit, FadeInContent, type FadeInContentOptions, FadeInStateAnimation, FocusingAnimation, Game, Gateway, type GlowEffectOptions, type GlowOptions, type GlowingShapeDefinition, Graphics, type HitTestOptions, ImmovablePhysicsEntity, type InteractingBodyGroups, type KeyboardKeyInfo, KeyboardService, type MapSizeDTO, type MaterialContactDefinition, type MaterialDefinition, MenuEntity, type MenuOptions, MenuUI, MenuView, MouseService, MouseTargetFocusService, MovableEntity, MovablePhysicsEntity, type PartialTextOptions, PathFinder, type PathFinderResult, type PhysicsBodyDTO, PhysicsEntity, type PhysicsEntityDefinition, type PhysicsExplosionOptions, PhysicsGateway, PhysicsShapeType, Placeholder, type PolygonDefinition, type PolygonShapeData, PositionConversionHelper, ROTATIONAL_SPEED_LIMIT, type RayCast, type RayCastHit, ReAnimateHandlingType, type RectangleShapeData, RichText, type RichTextOptions, type RichTextRectangleCut, type RichTextStyles, SPEED_LIMIT, Scene, SceneDecorator, ScrollAreaUI, ScrollDirection, type ScrollInContentOptions, ScrollMaskUI, Service, ServiceDecorator, type SetParentOptions, type ShapeDefinition, SingletonEntity, SlideInContent, SlideInContentByIndex, SlideStateAnimation, SlideStateAnimationState, Sprite, type SpriteDefinition, StateAnimation, type StateAnimationOptions, Text, type TextAlignment, type TextOptions, UpdatableContainer, UpdateCycle, VectorFieldPathFinder, VectorSet, View, ViewDecorator, type ViewDecoratorMeta };
1303
+ export { AnimationFlicker, AnimationInterpolationFunctions, type AnimationOptions, Animations, AnimationsCompletionHandlingType, Animator, type AnimatorAnimation, type AssetDefinition, type AudioAppearTransitionType, BORDER_MATERIAL_NAME, BardLegendsHardReset, BlendMode, type BorderProperties, Camera, CameraGateway, type CircleShapeData, ClosestAvailableSpaceHelper, type CollisionDetails, type CollisionReport, Container, ContainerEventType, ControllerDecorator, type CreateDashedLineOptions, type CreatePhysicsWorldRequestDTO, Cursor, DEFAULT_SHADER_RESOLUTION, DeltaTime, DisplayObjectArray, type DisplayObjectArrayOptions, type DropShadowOptions, Entity, EntityDecorator, type ExplosionHit, FadeInContent, type FadeInContentOptions, FadeInStateAnimation, FocusingAnimation, Game, Gateway, type GlowEffectOptions, type GlowOptions, type GlowingShapeDefinition, Graphics, type HitTestOptions, ImmovablePhysicsEntity, type InteractingBodyGroups, type KeyboardKeyInfo, KeyboardService, type MapSizeDTO, type MaterialContactDefinition, type MaterialDefinition, MenuEntity, type MenuOptions, MenuUI, MenuView, MouseService, MouseTargetFocusService, MovableEntity, MovablePhysicsEntity, Music, type MusicDefinition, type MusicID, type MusicIDRegistry, type PartialTextOptions, PathFinder, type PathFinderResult, type PhysicsBodyDTO, PhysicsEntity, type PhysicsEntityDefinition, type PhysicsExplosionOptions, PhysicsGateway, PhysicsShapeType, Placeholder, type PolygonDefinition, type PolygonShapeData, ROTATIONAL_SPEED_LIMIT, type RayCast, type RayCastHit, ReAnimateHandlingType, type RectangleShapeData, RichText, type RichTextOptions, type RichTextRectangleCut, type RichTextStyles, SPEED_LIMIT, Scene, SceneDecorator, ScrollAreaUI, ScrollDirection, type ScrollInContentOptions, ScrollMaskUI, Service, ServiceDecorator, type SetParentOptions, type ShapeDefinition, SingletonEntity, SlideInContent, SlideInContentByIndex, SlideStateAnimation, SlideStateAnimationState, Sound, type SoundDefinition, type SoundID, type SoundIDRegistry, Sprite, type SpriteDefinition, type SpriteID, type SpriteIDRegistry, StateAnimation, type StateAnimationOptions, Text, type TextAlignment, type TextOptions, UpdatableContainer, UpdateCycle, VectorFieldPathFinder, VectorSet, View, ViewDecorator, type ViewDecoratorMeta };