bard-legends-framework 0.9.4 → 0.9.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (294) hide show
  1. package/dist/game-entities/attachable/attachable.spec.d.ts +1 -0
  2. package/dist/game-entities/attachable/attachable.spec.js +136 -0
  3. package/dist/game-entities/controller/controller.spec.d.ts +1 -0
  4. package/dist/game-entities/controller/controller.spec.js +128 -0
  5. package/dist/game-entities/entity/entity.spec.d.ts +1 -0
  6. package/dist/game-entities/entity/entity.spec.js +301 -0
  7. package/dist/game-entities/scene/scene.spec.d.ts +1 -0
  8. package/dist/game-entities/scene/scene.spec.js +231 -0
  9. package/dist/game-entities/service/service.spec.d.ts +1 -0
  10. package/dist/game-entities/service/service.spec.js +245 -0
  11. package/dist/game-entities/view/view.spec.d.ts +1 -0
  12. package/dist/game-entities/view/view.spec.js +514 -0
  13. package/dist/lib/animator/animator.spec.d.ts +1 -0
  14. package/dist/lib/animator/animator.spec.js +615 -0
  15. package/dist/lib/libraries/animator/animator.spec.d.ts +1 -0
  16. package/dist/lib/libraries/animator/animator.spec.js +615 -0
  17. package/dist/physics/helpers/closest-available-space.helper.spec.d.ts +1 -0
  18. package/dist/physics/helpers/closest-available-space.helper.spec.js +71 -0
  19. package/dist/utilities/libraries/animator/animator.spec.d.ts +1 -0
  20. package/dist/utilities/libraries/animator/animator.spec.js +670 -0
  21. package/dist/utilities/libraries/data-structures/grid/grid.spec.d.ts +1 -0
  22. package/dist/utilities/libraries/data-structures/grid/grid.spec.js +140 -0
  23. package/dist/utilities/libraries/grid-algorithms/closest-available-space/closest-available-space.helper.spec.d.ts +1 -0
  24. package/dist/utilities/libraries/grid-algorithms/closest-available-space/closest-available-space.helper.spec.js +70 -0
  25. package/dist/utilities/libraries/grid-algorithms/path-finder/path-finder.spec.d.ts +1 -0
  26. package/dist/utilities/libraries/grid-algorithms/path-finder/path-finder.spec.js +164 -0
  27. package/dist/utilities/libraries/grid-algorithms/vector-field-path-finder/vector-field-path-finder.spec.d.ts +1 -0
  28. package/dist/utilities/libraries/grid-algorithms/vector-field-path-finder/vector-field-path-finder.spec.js +232 -0
  29. package/dist/utilities/libraries/path-finder/path-finder.spec.d.ts +1 -0
  30. package/dist/utilities/libraries/path-finder/path-finder.spec.js +133 -0
  31. package/package.json +6 -1
  32. package/.cursorignore +0 -4
  33. package/.eslintrc.js +0 -212
  34. package/.vscode/launch.json +0 -15
  35. package/.vscode/settings.json +0 -22
  36. package/dist/_interfaces/index.js.map +0 -1
  37. package/dist/game-entities/attachable/attachable.js.map +0 -1
  38. package/dist/game-entities/attachable/attachable.spec.js.map +0 -1
  39. package/dist/game-entities/attachable/attachable.store.js.map +0 -1
  40. package/dist/game-entities/attachable/attachable.test.js.map +0 -1
  41. package/dist/game-entities/attachable/destroyable.js.map +0 -1
  42. package/dist/game-entities/attachable/helpers/decorate-actions-lib.js.map +0 -1
  43. package/dist/game-entities/attachable/helpers/referance-variable.js.map +0 -1
  44. package/dist/game-entities/attachable/interfaces.js.map +0 -1
  45. package/dist/game-entities/base/attachable.js.map +0 -1
  46. package/dist/game-entities/base/attachable.test.js.map +0 -1
  47. package/dist/game-entities/base/destroyable.js.map +0 -1
  48. package/dist/game-entities/base/helpers/attachable.store.js.map +0 -1
  49. package/dist/game-entities/base/helpers/decorate-actions-lib.js.map +0 -1
  50. package/dist/game-entities/base/helpers/referance-variable.js.map +0 -1
  51. package/dist/game-entities/base/interfaces.js.map +0 -1
  52. package/dist/game-entities/controller/controller.js.map +0 -1
  53. package/dist/game-entities/controller/controller.spec.js.map +0 -1
  54. package/dist/game-entities/controller/controller.test.js.map +0 -1
  55. package/dist/game-entities/entity/entity.js.map +0 -1
  56. package/dist/game-entities/entity/entity.spec.js.map +0 -1
  57. package/dist/game-entities/entity/entity.test.js.map +0 -1
  58. package/dist/game-entities/entity/helpers/entity-store.helper.js.map +0 -1
  59. package/dist/game-entities/entity/helpers/entity-views.helper.js.map +0 -1
  60. package/dist/game-entities/entity/helpers/view-creation.helper.js.map +0 -1
  61. package/dist/game-entities/entity/singleton-entity.js.map +0 -1
  62. package/dist/game-entities/entity/singleton-entity.test.js.map +0 -1
  63. package/dist/game-entities/index.js.map +0 -1
  64. package/dist/game-entities/scene/scene.js.map +0 -1
  65. package/dist/game-entities/scene/scene.spec.js.map +0 -1
  66. package/dist/game-entities/scene/scene.test.js.map +0 -1
  67. package/dist/game-entities/service/service.js.map +0 -1
  68. package/dist/game-entities/service/service.spec.js.map +0 -1
  69. package/dist/game-entities/service/service.test.js.map +0 -1
  70. package/dist/game-entities/update-cycle.js.map +0 -1
  71. package/dist/game-entities/update-loop.js.map +0 -1
  72. package/dist/game-entities/view/view.js.map +0 -1
  73. package/dist/game-entities/view/view.spec.js.map +0 -1
  74. package/dist/game-entities/view/view.test.js.map +0 -1
  75. package/dist/index.js.map +0 -1
  76. package/dist/lib/animator/animations.js.map +0 -1
  77. package/dist/lib/animator/animator.js.map +0 -1
  78. package/dist/lib/animator/animator.spec.js.map +0 -1
  79. package/dist/lib/animator/index.js.map +0 -1
  80. package/dist/lib/libraries/animator/animations.js.map +0 -1
  81. package/dist/lib/libraries/animator/animator.js.map +0 -1
  82. package/dist/lib/libraries/animator/animator.spec.js.map +0 -1
  83. package/dist/lib/libraries/animator/index.js.map +0 -1
  84. package/dist/lib/libraries/path-finder/path-finder.js.map +0 -1
  85. package/dist/lib/path-finder/path-finder.js.map +0 -1
  86. package/dist/lib/services/keyboard/keyboard.js.map +0 -1
  87. package/dist/lib/services/mouse/mouse.service.js.map +0 -1
  88. package/dist/lib/services/mouse/mouser-target-focus.service.js.map +0 -1
  89. package/dist/lib/update-loop.js.map +0 -1
  90. package/dist/physics/entitity-types/immovable-physics-entity.js.map +0 -1
  91. package/dist/physics/entitity-types/movable-entity.js.map +0 -1
  92. package/dist/physics/entitity-types/movable-physics-entity.js.map +0 -1
  93. package/dist/physics/entitity-types/physics-entity.js.map +0 -1
  94. package/dist/physics/entity-types/immovable-physics-entity.js.map +0 -1
  95. package/dist/physics/entity-types/movable-entity.js.map +0 -1
  96. package/dist/physics/entity-types/movable-physics-entity.js.map +0 -1
  97. package/dist/physics/entity-types/physics-entity.js.map +0 -1
  98. package/dist/physics/helpers/closest-available-space.helper.js.map +0 -1
  99. package/dist/physics/helpers/closest-available-space.helper.spec.js.map +0 -1
  100. package/dist/physics/helpers/p2js.helper.js.map +0 -1
  101. package/dist/physics/helpers/shape-factory.js.map +0 -1
  102. package/dist/physics/index.js.map +0 -1
  103. package/dist/physics/interfaces.js.map +0 -1
  104. package/dist/physics/libs/p2js.helper.js.map +0 -1
  105. package/dist/physics/libs/physics-body-groups.js.map +0 -1
  106. package/dist/physics/libs/position-to-grid-position-converter.js.map +0 -1
  107. package/dist/physics/module//342/232/234/357/270/217gateways/controllers/physics-internal.controller.js.map +0 -1
  108. package/dist/physics/module//342/232/234/357/270/217gateways/controllers/physics.controller.js.map +0 -1
  109. package/dist/physics/module//342/232/234/357/270/217gateways/dtos/requests.dto.js.map +0 -1
  110. package/dist/physics/module//342/232/234/357/270/217gateways/dtos/responses.dto.js.map +0 -1
  111. package/dist/physics/module//342/232/234/357/270/217gateways/dtos/shared-interfaces.dto.js.map +0 -1
  112. package/dist/physics/module//342/232/234/357/270/217gateways/index.js.map +0 -1
  113. package/dist/physics/module//342/232/234/357/270/217gateways/physics-internal.gateway.js.map +0 -1
  114. package/dist/physics/module//342/232/234/357/270/217gateways/physics.gateway.js.map +0 -1
  115. package/dist/physics/module//360/237/223/220services/availability-grid.service.js.map +0 -1
  116. package/dist/physics/module//360/237/223/220services/border.service.js.map +0 -1
  117. package/dist/physics/module//360/237/223/220services/collision/collisions.service.js.map +0 -1
  118. package/dist/physics/module//360/237/223/220services/collision/hit-test.service.js.map +0 -1
  119. package/dist/physics/module//360/237/223/220services/collision/physics-body-group.service.js.map +0 -1
  120. package/dist/physics/module//360/237/223/220services/collisions.service.js.map +0 -1
  121. package/dist/physics/module//360/237/223/220services/creation/border.service.js.map +0 -1
  122. package/dist/physics/module//360/237/223/220services/creation/materials.service.js.map +0 -1
  123. package/dist/physics/module//360/237/223/220services/creation/physics-world.service.js.map +0 -1
  124. package/dist/physics/module//360/237/223/220services/creation/shape-creation.service.js.map +0 -1
  125. package/dist/physics/module//360/237/223/220services/debug-visuals.service.js.map +0 -1
  126. package/dist/physics/module//360/237/223/220services/eliptic-explosion.service.js.map +0 -1
  127. package/dist/physics/module//360/237/223/220services/explosion.service.js.map +0 -1
  128. package/dist/physics/module//360/237/223/220services/explosions/eliptic-explosion.service.js.map +0 -1
  129. package/dist/physics/module//360/237/223/220services/explosions/explosion.service.js.map +0 -1
  130. package/dist/physics/module//360/237/223/220services/explosions/helpers/ray-cast-hit-converter.js.map +0 -1
  131. package/dist/physics/module//360/237/223/220services/helpers/ray-cast-hit-converter.js.map +0 -1
  132. package/dist/physics/module//360/237/223/220services/impact/eliptic-explosion.service.js.map +0 -1
  133. package/dist/physics/module//360/237/223/220services/impact/explosion.service.js.map +0 -1
  134. package/dist/physics/module//360/237/223/220services/impact/impact.service.js.map +0 -1
  135. package/dist/physics/module//360/237/223/220services/impact/ray-cast-hit-converter.js.map +0 -1
  136. package/dist/physics/module//360/237/223/220services/materials.service.js.map +0 -1
  137. package/dist/physics/module//360/237/223/220services/path-finder.service.js.map +0 -1
  138. package/dist/physics/module//360/237/223/220services/path-finding/availability-grid-cache.service.js.map +0 -1
  139. package/dist/physics/module//360/237/223/220services/path-finding/availability-grid.service.js.map +0 -1
  140. package/dist/physics/module//360/237/223/220services/path-finding/path-finder.service.js.map +0 -1
  141. package/dist/physics/module//360/237/223/220services/physics-world.service.js.map +0 -1
  142. package/dist/physics/module//360/237/223/220services/query/physics-query.service.js.map +0 -1
  143. package/dist/physics/module//360/237/223/220services/ray-casting/ray-casting.service.js.map +0 -1
  144. package/dist/physics/module//360/237/223/220services/ray-casting.service.js.map +0 -1
  145. package/dist/physics/module//360/237/223/220services/shape-creation.service.js.map +0 -1
  146. package/dist/physics/module//360/237/223/220services/test-visuals/test-visuals.service.js.map +0 -1
  147. package/dist/physics/module//360/237/247/212entities/border.entity.js.map +0 -1
  148. package/dist/physics/module//360/237/247/212entities/data-structures/availability-grid-cache.js.map +0 -1
  149. package/dist/physics/module//360/237/247/212entities/physics-world.entity.js.map +0 -1
  150. package/dist/physics/physics-world.js.map +0 -1
  151. package/dist/physics/sub-elements/available-spaces/helpers/availability-grid.helper.js.map +0 -1
  152. package/dist/physics/sub-elements/available-spaces/physics-availability-grid.js.map +0 -1
  153. package/dist/physics/sub-elements/available-spaces/physics-available-spaces.js.map +0 -1
  154. package/dist/physics/sub-elements/collisions/contact-equation-orginiser.js.map +0 -1
  155. package/dist/physics/sub-elements/collisions/physics-collision.js.map +0 -1
  156. package/dist/physics/sub-elements/elements/physics-body-groups.js.map +0 -1
  157. package/dist/physics/sub-elements/elements/physics-materials.js.map +0 -1
  158. package/dist/physics/sub-elements/elements/physics-world-borders.js.map +0 -1
  159. package/dist/physics/sub-elements/physics-body-groups.js.map +0 -1
  160. package/dist/physics/sub-elements/physics-collision.js.map +0 -1
  161. package/dist/physics/sub-elements/physics-materials.js.map +0 -1
  162. package/dist/physics/sub-elements/physics-world-borders.js.map +0 -1
  163. package/dist/physics/sub-elements/raycasting/physics-body-explosion-hit.js.map +0 -1
  164. package/dist/physics/sub-elements/raycasting/physics-explosion.js.map +0 -1
  165. package/dist/physics/sub-elements/raycasting/ray-cast.js.map +0 -1
  166. package/dist/pixi/components/display-object-array.js.map +0 -1
  167. package/dist/pixi/components/helpers/smooth-scroller.js.map +0 -1
  168. package/dist/pixi/components/helpers/smooth-scroller.test.js.map +0 -1
  169. package/dist/pixi/components/mouse-wheel-listener.ui.js.map +0 -1
  170. package/dist/pixi/components/scroll-area.ui.js.map +0 -1
  171. package/dist/pixi/components/scroll-mask.ui.js.map +0 -1
  172. package/dist/pixi/display-object/components/filters.js.map +0 -1
  173. package/dist/pixi/display-object/components/glow-effect.js.map +0 -1
  174. package/dist/pixi/display-object/components/glow-filter.js.map +0 -1
  175. package/dist/pixi/display-object/container-attributes.js.map +0 -1
  176. package/dist/pixi/display-object/container.js.map +0 -1
  177. package/dist/pixi/display-object/display-object-attributes.js.map +0 -1
  178. package/dist/pixi/display-object/display-object.js.map +0 -1
  179. package/dist/pixi/display-object/filters/base-filters/alpha-primer-color.filter.js.map +0 -1
  180. package/dist/pixi/display-object/filters/base-filters/blur.filter.js.map +0 -1
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  186. package/dist/pixi/display-object/filters/composite-filters/glow-filter.js.map +0 -1
  187. package/dist/pixi/display-object/filters/helpers/gaussian-values.helper.js.map +0 -1
  188. package/dist/pixi/display-object/filters/helpers/gaussian-values.helper.test.js.map +0 -1
  189. package/dist/pixi/display-object/filters/templates/checking-neighbors.template.js.map +0 -1
  190. package/dist/pixi/display-object/filters/templates/plane.template.js.map +0 -1
  191. package/dist/pixi/display-object/filters.js.map +0 -1
  192. package/dist/pixi/display-object/index.js.map +0 -1
  193. package/dist/pixi/display-object/objects/components/filters.js.map +0 -1
  194. package/dist/pixi/display-object/objects/container.js.map +0 -1
  195. package/dist/pixi/display-object/objects/graphics/graphics.js.map +0 -1
  196. package/dist/pixi/display-object/objects/graphics/helpers/dashed-line.helper.js.map +0 -1
  197. package/dist/pixi/display-object/objects/graphics.js.map +0 -1
  198. package/dist/pixi/display-object/objects/helpers/filters.js.map +0 -1
  199. package/dist/pixi/display-object/objects/helpers/glow-sprite-generator.js.map +0 -1
  200. package/dist/pixi/display-object/objects/placeholder.js.map +0 -1
  201. package/dist/pixi/display-object/objects/premade-objects/sprite-with-glowing-shapes.js.map +0 -1
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  206. package/dist/pixi/display-object/objects/text/helpers/process-steps/1-data-in-converter/pixi-text-style-converter.js.map +0 -1
  207. package/dist/pixi/display-object/objects/text/helpers/process-steps/1-data-in-converter/rich-text-data-in-converter.js.map +0 -1
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  236. package/dist/pixi/modules/CAMERA//342/232/234/357/270/217gateways/dtos/requests.dto.js.map +0 -1
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  239. package/dist/pixi/modules/CAMERA//360/237/247/212entities/camera.entity.js.map +0 -1
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  242. package/dist/pixi/services/mouse/mouse-target-focus.service.js.map +0 -1
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  252. package/dist/utilities/libraries/animator/animations.js.map +0 -1
  253. package/dist/utilities/libraries/animator/animator.js.map +0 -1
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  256. package/dist/utilities/libraries/animator/index.js.map +0 -1
  257. package/dist/utilities/libraries/animator/state-animation/slide-state-animation.js.map +0 -1
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  264. package/dist/utilities/libraries/data-structures/binary-heap/binary-heap.js.map +0 -1
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  267. package/dist/utilities/libraries/data-structures/grid/grid.test.js.map +0 -1
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  269. package/dist/utilities/libraries/data-structures/queue/queue.js.map +0 -1
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  276. package/dist/utilities/libraries/grid-algorithms/path-finder/path-finder.js.map +0 -1
  277. package/dist/utilities/libraries/grid-algorithms/path-finder/path-finder.spec.js.map +0 -1
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  283. package/dist/utilities/libraries/path-finder/path-finder.js.map +0 -1
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  286. package/dist/utilities/services/mouse/helpers/mouse-position.helper.js.map +0 -1
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  293. package/tsconfig.json +0 -24
  294. package/vitest.config.ts +0 -27
@@ -0,0 +1,140 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ const helpers_lib_1 = require("helpers-lib");
4
+ const vitest_1 = require("vitest");
5
+ const grid_1 = require("./grid");
6
+ (0, vitest_1.describe)('Grid', () => {
7
+ let grid;
8
+ (0, vitest_1.beforeEach)(() => {
9
+ grid = grid_1.Grid.createNew({ x: 3, y: 3 }, true);
10
+ });
11
+ (0, vitest_1.test)('should be defined', () => {
12
+ (0, vitest_1.expect)(grid).toBeDefined();
13
+ });
14
+ (0, vitest_1.test)('should set and get values', () => {
15
+ grid.setArea({ topLeft: { x: 0, y: 0 }, bottomRight: { x: 1, y: 1 } }, false);
16
+ (0, vitest_1.expect)(grid.get({ x: 0, y: 0 })).toBeFalsy();
17
+ (0, vitest_1.expect)(grid.get({ x: 0, y: 1 })).toBeFalsy();
18
+ (0, vitest_1.expect)(grid.get({ x: 1, y: 0 })).toBeFalsy();
19
+ (0, vitest_1.expect)(grid.get({ x: 1, y: 1 })).toBeFalsy();
20
+ });
21
+ (0, vitest_1.test)('should throw an error if area is outside of the grid', () => {
22
+ (0, vitest_1.expect)(() => grid.setArea({ topLeft: { x: 0, y: 0 }, bottomRight: { x: 3, y: 3 } }, false)).toThrow();
23
+ });
24
+ (0, vitest_1.test)('should crop area outside of the grid 1', () => {
25
+ (0, vitest_1.expect)(grid.cropPartsOutsideOfTheGrid({ topLeft: { x: -1, y: -1 }, bottomRight: { x: 3, y: 3 } })).toEqual({
26
+ topLeft: { x: 0, y: 0 },
27
+ bottomRight: { x: 2, y: 2 }
28
+ });
29
+ });
30
+ (0, vitest_1.test)('should crop area outside of the grid 2', () => {
31
+ (0, vitest_1.expect)(grid.cropPartsOutsideOfTheGrid({ topLeft: { x: 3, y: 3 }, bottomRight: { x: 4, y: 4 } })).toEqual({
32
+ topLeft: { x: 2, y: 2 },
33
+ bottomRight: { x: 2, y: 2 }
34
+ });
35
+ });
36
+ (0, vitest_1.test)('should crop area outside of the grid 2', () => {
37
+ (0, vitest_1.expect)(grid.cropPartsOutsideOfTheGrid({ topLeft: { x: -1, y: -1 }, bottomRight: { x: -1, y: -1 } })).toEqual({
38
+ topLeft: { x: 0, y: 0 },
39
+ bottomRight: { x: 0, y: 0 }
40
+ });
41
+ });
42
+ (0, vitest_1.test)('should check if area is within bounds', () => {
43
+ (0, vitest_1.expect)(grid.isAreaWithinBounds({ topLeft: { x: 0, y: 0 }, bottomRight: { x: 1, y: 1 } })).toBeTruthy();
44
+ (0, vitest_1.expect)(grid.isAreaWithinBounds({ topLeft: { x: 0, y: 0 }, bottomRight: { x: 3, y: 3 } })).toBeFalsy();
45
+ });
46
+ (0, vitest_1.test)('should check if point is within bounds', () => {
47
+ (0, vitest_1.expect)(grid.isPointWithinBounds({ x: 0, y: 0 })).toBeTruthy();
48
+ (0, vitest_1.expect)(grid.isPointWithinBounds({ x: 1, y: 1 })).toBeTruthy();
49
+ (0, vitest_1.expect)(grid.isPointWithinBounds({ x: 3, y: 3 })).toBeFalsy();
50
+ });
51
+ (0, vitest_1.test)('should set area within bounds', () => {
52
+ grid.safeSetArea({ topLeft: { x: 0, y: 0 }, bottomRight: { x: 3, y: 3 } }, false);
53
+ (0, vitest_1.expect)(grid.get({ x: 0, y: 0 })).toBeFalsy();
54
+ (0, vitest_1.expect)(grid.get({ x: 0, y: 1 })).toBeFalsy();
55
+ (0, vitest_1.expect)(grid.get({ x: 1, y: 0 })).toBeFalsy();
56
+ (0, vitest_1.expect)(grid.get({ x: 1, y: 1 })).toBeFalsy();
57
+ });
58
+ (0, vitest_1.test)('should return neighbor positions only adjacent', () => {
59
+ (0, vitest_1.expect)(grid.getNeighborPositions({ x: 1, y: 1 })).toEqual([
60
+ { x: 0, y: 1 },
61
+ { x: 1, y: 0 },
62
+ { x: 1, y: 2 },
63
+ { x: 2, y: 1 }
64
+ ]);
65
+ });
66
+ (0, vitest_1.test)('should return neighbor positions with diagonals', () => {
67
+ (0, vitest_1.expect)(grid.getNeighborPositions({ x: 1, y: 1 }, { includeDiagonals: true })).toEqual([
68
+ { x: 0, y: 1 },
69
+ { x: 1, y: 0 },
70
+ { x: 1, y: 2 },
71
+ { x: 2, y: 1 },
72
+ { x: 0, y: 0 },
73
+ { x: 0, y: 2 },
74
+ { x: 2, y: 0 },
75
+ { x: 2, y: 2 }
76
+ ]);
77
+ });
78
+ (0, vitest_1.test)('should return neighbor positions only adjacent at the edge', () => {
79
+ (0, vitest_1.expect)(grid.getNeighborPositions({ x: 2, y: 2 })).toEqual([
80
+ { x: 1, y: 2 },
81
+ { x: 2, y: 1 }
82
+ ]);
83
+ });
84
+ (0, vitest_1.test)('should return neighbor positions at the edge with diagonals', () => {
85
+ (0, vitest_1.expect)(grid.getNeighborPositions({ x: 0, y: 0 }, { includeDiagonals: true })).toEqual([
86
+ { x: 0, y: 1 },
87
+ { x: 1, y: 0 },
88
+ { x: 1, y: 1 }
89
+ ]);
90
+ });
91
+ (0, vitest_1.test)('should iterate over all values', () => {
92
+ grid.setArea({ topLeft: { x: 1, y: 0 }, bottomRight: { x: 1, y: 1 } }, false);
93
+ let values = [];
94
+ grid.forEach((value, position) => values.push({ value, position }));
95
+ (0, vitest_1.expect)(values).toEqual([
96
+ { value: true, position: { x: 0, y: 0 } },
97
+ { value: false, position: { x: 1, y: 0 } },
98
+ { value: true, position: { x: 2, y: 0 } },
99
+ { value: true, position: { x: 0, y: 1 } },
100
+ { value: false, position: { x: 1, y: 1 } },
101
+ { value: true, position: { x: 2, y: 1 } },
102
+ { value: true, position: { x: 0, y: 2 } },
103
+ { value: true, position: { x: 1, y: 2 } },
104
+ { value: true, position: { x: 2, y: 2 } }
105
+ ]);
106
+ });
107
+ (0, vitest_1.test)('should map over all values', () => {
108
+ grid.setArea({ topLeft: { x: 1, y: 0 }, bottomRight: { x: 1, y: 1 } }, false);
109
+ let newGrid = grid.map((value, position) => (position.x + position.y) * (value ? 1 : -1));
110
+ (0, vitest_1.expect)(newGrid.get({ x: 0, y: 0 })).toBe(0);
111
+ (0, vitest_1.expect)(newGrid.get({ x: 1, y: 0 })).toBe(-1);
112
+ (0, vitest_1.expect)(newGrid.get({ x: 2, y: 0 })).toBe(2);
113
+ (0, vitest_1.expect)(newGrid.get({ x: 0, y: 1 })).toBe(1);
114
+ (0, vitest_1.expect)(newGrid.get({ x: 1, y: 1 })).toBe(-2);
115
+ (0, vitest_1.expect)(newGrid.get({ x: 2, y: 1 })).toBe(3);
116
+ (0, vitest_1.expect)(newGrid.get({ x: 0, y: 2 })).toBe(2);
117
+ (0, vitest_1.expect)(newGrid.get({ x: 1, y: 2 })).toBe(3);
118
+ (0, vitest_1.expect)(newGrid.get({ x: 2, y: 2 })).toBe(4);
119
+ (0, vitest_1.expect)(newGrid.size).toEqual({ x: 3, y: 3 });
120
+ });
121
+ (0, vitest_1.test)('should find the neighbor direction from a vector', () => {
122
+ (0, vitest_1.expect)(grid_1.Grid.vectorToNeighborDirection({ x: 0, y: 1 })).toEqual({ x: 0, y: 1 });
123
+ (0, vitest_1.expect)(grid_1.Grid.vectorToNeighborDirection({ x: 1, y: 0 })).toEqual({ x: 1, y: 0 });
124
+ (0, vitest_1.expect)(grid_1.Grid.vectorToNeighborDirection({ x: 0, y: -1 })).toEqual({ x: 0, y: -1 });
125
+ (0, vitest_1.expect)(grid_1.Grid.vectorToNeighborDirection({ x: -1, y: 0 })).toEqual({ x: -1, y: 0 });
126
+ (0, vitest_1.expect)(grid_1.Grid.vectorToNeighborDirection({ x: 0.5, y: 2 })).toEqual({ x: 0, y: 1 });
127
+ (0, vitest_1.expect)(grid_1.Grid.vectorToNeighborDirection({ x: 2, y: -0.5 })).toEqual({ x: 1, y: 0 });
128
+ (0, vitest_1.expect)(grid_1.Grid.vectorToNeighborDirection({ x: 0.5, y: -2 })).toEqual({ x: 0, y: -1 });
129
+ (0, vitest_1.expect)(grid_1.Grid.vectorToNeighborDirection({ x: -2, y: -0.5 })).toEqual({ x: -1, y: 0 });
130
+ let middle = grid_1.Grid.vectorToNeighborDirection({ x: 1, y: 1 });
131
+ (0, vitest_1.expect)(helpers_lib_1.Vector.isEqual(middle, { x: 0, y: 1 }) || helpers_lib_1.Vector.isEqual(middle, { x: 1, y: 0 })).toBeTruthy();
132
+ });
133
+ (0, vitest_1.test)('should find the neighbor direction with diagonals from a vector', () => {
134
+ (0, vitest_1.expect)(grid_1.Grid.vectorToNeighborDirection({ x: 0, y: 1 }, { includeDiagonals: true })).toEqual({ x: 0, y: 1 });
135
+ (0, vitest_1.expect)(grid_1.Grid.vectorToNeighborDirection({ x: 1, y: 1 }, { includeDiagonals: true })).toEqual({ x: 1, y: 1 });
136
+ (0, vitest_1.expect)(grid_1.Grid.vectorToNeighborDirection({ x: -1, y: -1 }, { includeDiagonals: true })).toEqual({ x: -1, y: -1 });
137
+ (0, vitest_1.expect)(grid_1.Grid.vectorToNeighborDirection({ x: 2, y: 1 }, { includeDiagonals: true })).toEqual({ x: 1, y: 0 });
138
+ });
139
+ });
140
+ //# sourceMappingURL=grid.spec.js.map
@@ -0,0 +1,70 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ const vitest_1 = require("vitest");
4
+ const closest_available_space_helper_1 = require("./closest-available-space.helper");
5
+ const grid_1 = require("../../data-structures/grid/grid");
6
+ (0, vitest_1.describe)('findClosestAvailableSpace', () => {
7
+ let grid;
8
+ (0, vitest_1.beforeEach)(() => {
9
+ grid = grid_1.Grid.createNew({ x: 10, y: 10 }, true);
10
+ });
11
+ (0, vitest_1.test)('should return no change vector if the location is available', () => {
12
+ let boundingBox = { topLeft: { x: 50, y: 50 }, bottomRight: { x: 60, y: 60 } };
13
+ (0, vitest_1.expect)(closest_available_space_helper_1.ClosestAvailableSpaceHelper.findByConvertingGridSpace(grid, boundingBox, 10)).toEqual({ x: 0, y: 0 });
14
+ });
15
+ (0, vitest_1.test)('should support object positions outside of the world size', () => {
16
+ let boundingBox = { topLeft: { x: -5, y: -5 }, bottomRight: { x: 5, y: 5 } };
17
+ (0, vitest_1.expect)(closest_available_space_helper_1.ClosestAvailableSpaceHelper.findByConvertingGridSpace(grid, boundingBox, 10)).toEqual({ x: 5, y: 5 });
18
+ boundingBox = { topLeft: { x: -5, y: -5 }, bottomRight: { x: 15, y: 15 } };
19
+ (0, vitest_1.expect)(closest_available_space_helper_1.ClosestAvailableSpaceHelper.findByConvertingGridSpace(grid, boundingBox, 10)).toEqual({ x: 5, y: 5 });
20
+ boundingBox = { topLeft: { x: 95, y: 95 }, bottomRight: { x: 105, y: 105 } };
21
+ (0, vitest_1.expect)(closest_available_space_helper_1.ClosestAvailableSpaceHelper.findByConvertingGridSpace(grid, boundingBox, 10)).toEqual({ x: -5, y: -5 });
22
+ boundingBox = { topLeft: { x: 85, y: 85 }, bottomRight: { x: 105, y: 105 } };
23
+ (0, vitest_1.expect)(closest_available_space_helper_1.ClosestAvailableSpaceHelper.findByConvertingGridSpace(grid, boundingBox, 10)).toEqual({ x: -5, y: -5 });
24
+ });
25
+ (0, vitest_1.test)('should find the no change vector space next to an existing object', () => {
26
+ grid.setArea({ topLeft: { x: 0, y: 0 }, bottomRight: { x: 0, y: 0 } }, false);
27
+ let boundingBox = { topLeft: { x: 10, y: 10 }, bottomRight: { x: 20, y: 20 } };
28
+ (0, vitest_1.expect)(closest_available_space_helper_1.ClosestAvailableSpaceHelper.findByConvertingGridSpace(grid, boundingBox, 10)).toEqual({ x: 0, y: 0 });
29
+ });
30
+ (0, vitest_1.test)('should find the closest available space if trying to spawn in occupied space', () => {
31
+ grid.setArea({ topLeft: { x: 0, y: 0 }, bottomRight: { x: 1, y: 1 } }, false);
32
+ let boundingBox = { topLeft: { x: 5, y: 5 }, bottomRight: { x: 15, y: 15 } };
33
+ (0, vitest_1.expect)(closest_available_space_helper_1.ClosestAvailableSpaceHelper.findByConvertingGridSpace(grid, boundingBox, 10)).toEqual({ x: -5, y: 15 });
34
+ });
35
+ (0, vitest_1.test)('should find the closest available space if trying to spawn in crowded space', () => {
36
+ // Crowded space
37
+ // 0 1 2 3 4 5 6 7 8 9
38
+ // 0 □ 1 1 1 2 2 □ □ □ □
39
+ // 1 □ 1 1 1 2 2 □ □ □ □
40
+ // 2 □ 1 1 1 2 2 □ □ □ □
41
+ // 3 3 3 3 ■ ■ ■ □ □ □ □
42
+ // 4 □ □ □ ■ ■ ■ □ □ □ □
43
+ // 5 □ □ 4 ■ ■ ■ 6 6 6 □
44
+ // 6 □ □ 4 5 5 5 □ □ □ □
45
+ grid.setArea({ topLeft: { x: 1, y: 0 }, bottomRight: { x: 3, y: 2 } }, false); // 1
46
+ grid.setArea({ topLeft: { x: 4, y: 0 }, bottomRight: { x: 5, y: 2 } }, false); // 2
47
+ grid.setArea({ topLeft: { x: 0, y: 3 }, bottomRight: { x: 1, y: 3 } }, false); // 3
48
+ grid.setArea({ topLeft: { x: 2, y: 5 }, bottomRight: { x: 2, y: 6 } }, false); // 4
49
+ grid.setArea({ topLeft: { x: 3, y: 6 }, bottomRight: { x: 5, y: 6 } }, false); // 5
50
+ grid.setArea({ topLeft: { x: 6, y: 5 }, bottomRight: { x: 8, y: 5 } }, false); // 6
51
+ let boundingBox = { topLeft: { x: 10, y: 20 }, bottomRight: { x: 40, y: 50 } };
52
+ (0, vitest_1.expect)(closest_available_space_helper_1.ClosestAvailableSpaceHelper.findByConvertingGridSpace(grid, boundingBox, 10)).toEqual({ x: 20, y: 10 });
53
+ });
54
+ (0, vitest_1.test)('should not fooled by initial position occupying more space in grid and find narrower gap 1', () => {
55
+ grid.setArea({ topLeft: { x: 1, y: 0 }, bottomRight: { x: 4, y: 3 } }, false);
56
+ let boundingBox = { topLeft: { x: 4, y: 2 }, bottomRight: { x: 12, y: 20 } };
57
+ (0, vitest_1.expect)(closest_available_space_helper_1.ClosestAvailableSpaceHelper.findByConvertingGridSpace(grid, boundingBox, 10)).toEqual({ x: -3, y: -1 });
58
+ });
59
+ (0, vitest_1.test)('should not fooled by initial position occupying more space in grid and find narrower gap 2', () => {
60
+ grid.setArea({ topLeft: { x: 1, y: 0 }, bottomRight: { x: 4, y: 3 } }, false);
61
+ let boundingBox = { topLeft: { x: -6, y: -8 }, bottomRight: { x: 2, y: 10 } };
62
+ (0, vitest_1.expect)(closest_available_space_helper_1.ClosestAvailableSpaceHelper.findByConvertingGridSpace(grid, boundingBox, 10)).toEqual({ x: 7, y: 9 });
63
+ });
64
+ (0, vitest_1.test)('should return undefined if there is no available space', () => {
65
+ grid.setArea({ topLeft: { x: 0, y: 0 }, bottomRight: { x: 9, y: 9 } }, false);
66
+ let boundingBox = { topLeft: { x: 0, y: 0 }, bottomRight: { x: 10, y: 10 } };
67
+ (0, vitest_1.expect)(closest_available_space_helper_1.ClosestAvailableSpaceHelper.findByConvertingGridSpace(grid, boundingBox, 10)).toBeUndefined();
68
+ });
69
+ });
70
+ //# sourceMappingURL=closest-available-space.helper.spec.js.map
@@ -0,0 +1,164 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ const vitest_1 = require("vitest");
4
+ const grid_1 = require("../../data-structures/grid/grid");
5
+ const path_finder_1 = require("./path-finder");
6
+ (0, vitest_1.describe)('PATH_FINDER', () => {
7
+ (0, vitest_1.test)('basic 1', () => {
8
+ let grid = grid_1.Grid.createByValues([[true]]);
9
+ let result = path_finder_1.PathFinder.findPath(grid, { x: 0, y: 0 }, { x: 0, y: 0 }, { includeDiagonals: true });
10
+ (0, vitest_1.expect)(result).toEqual({ directPathAvailable: true, path: [{ x: 0, y: 0 }] });
11
+ });
12
+ (0, vitest_1.test)('basic 2', () => {
13
+ let grid = grid_1.Grid.createByValues([[false]]);
14
+ let result = path_finder_1.PathFinder.findPath(grid, { x: 0, y: 0 }, { x: 0, y: 0 }, { includeDiagonals: true });
15
+ (0, vitest_1.expect)(result).toEqual({ directPathAvailable: true, path: [{ x: 0, y: 0 }] });
16
+ });
17
+ (0, vitest_1.test)('should give the shortest path without diagonals', () => {
18
+ let grid = grid_1.Grid.createByValues([
19
+ [true, true, true, true],
20
+ [true, false, false, true],
21
+ [true, false, false, true],
22
+ [true, false, false, true]
23
+ ]);
24
+ let result = path_finder_1.PathFinder.findPath(grid, { x: 0, y: 0 }, { x: 3, y: 3 }, { includeDiagonals: false });
25
+ (0, vitest_1.expect)(result).toEqual({
26
+ directPathAvailable: true,
27
+ path: [
28
+ { x: 0, y: 0 },
29
+ { x: 1, y: 0 },
30
+ { x: 2, y: 0 },
31
+ { x: 3, y: 0 },
32
+ { x: 3, y: 1 },
33
+ { x: 3, y: 2 },
34
+ { x: 3, y: 3 }
35
+ ]
36
+ });
37
+ });
38
+ (0, vitest_1.test)('should give the shortest path 1', () => {
39
+ let grid = grid_1.Grid.createByValues([
40
+ [true, true, true, true],
41
+ [true, false, false, true],
42
+ [true, false, false, true],
43
+ [true, false, false, true]
44
+ ]);
45
+ let result = path_finder_1.PathFinder.findPath(grid, { x: 0, y: 0 }, { x: 3, y: 3 }, { includeDiagonals: true });
46
+ (0, vitest_1.expect)(result).toEqual({
47
+ directPathAvailable: true,
48
+ path: [
49
+ { x: 0, y: 0 },
50
+ { x: 1, y: 0 },
51
+ { x: 2, y: 0 },
52
+ { x: 3, y: 1 },
53
+ { x: 3, y: 2 },
54
+ { x: 3, y: 3 }
55
+ ]
56
+ });
57
+ });
58
+ (0, vitest_1.test)('should give the shortest path 2', () => {
59
+ let grid = grid_1.Grid.createByValues([
60
+ [true, true, true, false],
61
+ [true, false, false, false],
62
+ [true, true, false, true],
63
+ [true, false, true, true]
64
+ ]);
65
+ let result = path_finder_1.PathFinder.findPath(grid, { x: 0, y: 0 }, { x: 3, y: 3 }, { includeDiagonals: true });
66
+ (0, vitest_1.expect)(result).toEqual({
67
+ directPathAvailable: true,
68
+ path: [
69
+ { x: 0, y: 0 },
70
+ { x: 0, y: 1 },
71
+ { x: 1, y: 2 },
72
+ { x: 2, y: 3 },
73
+ { x: 3, y: 3 }
74
+ ]
75
+ });
76
+ });
77
+ (0, vitest_1.test)('should give the shortest path 3', () => {
78
+ let grid = grid_1.Grid.createByValues([
79
+ [true, false, false, true, false],
80
+ [true, false, true, false, true],
81
+ [true, false, true, false, true],
82
+ [false, true, false, false, true]
83
+ ]);
84
+ let result = path_finder_1.PathFinder.findPath(grid, { x: 0, y: 0 }, { x: 4, y: 3 }, { includeDiagonals: true });
85
+ (0, vitest_1.expect)(result).toEqual({
86
+ directPathAvailable: true,
87
+ path: [
88
+ { x: 0, y: 0 },
89
+ { x: 0, y: 1 },
90
+ { x: 0, y: 2 },
91
+ { x: 1, y: 3 },
92
+ { x: 2, y: 2 },
93
+ { x: 2, y: 1 },
94
+ { x: 3, y: 0 },
95
+ { x: 4, y: 1 },
96
+ { x: 4, y: 2 },
97
+ { x: 4, y: 3 }
98
+ ]
99
+ });
100
+ });
101
+ (0, vitest_1.test)('should give the shortest path backwards 3', () => {
102
+ let grid = grid_1.Grid.createByValues([
103
+ [true, false, false, true, false],
104
+ [true, false, true, false, true],
105
+ [true, false, true, false, true],
106
+ [false, true, false, false, true]
107
+ ]);
108
+ let result = path_finder_1.PathFinder.findPath(grid, { x: 4, y: 3 }, { x: 0, y: 0 }, { includeDiagonals: true });
109
+ (0, vitest_1.expect)(result).toEqual({
110
+ directPathAvailable: true,
111
+ path: [
112
+ { x: 4, y: 3 },
113
+ { x: 4, y: 2 },
114
+ { x: 4, y: 1 },
115
+ { x: 3, y: 0 },
116
+ { x: 2, y: 1 },
117
+ { x: 2, y: 2 },
118
+ { x: 1, y: 3 },
119
+ { x: 0, y: 2 },
120
+ { x: 0, y: 1 },
121
+ { x: 0, y: 0 }
122
+ ]
123
+ });
124
+ });
125
+ (0, vitest_1.test)('should give the shortest path to closest position', () => {
126
+ let grid = grid_1.Grid.createByValues([
127
+ [true, true, true, false],
128
+ [true, false, false, false],
129
+ [true, false, false, false],
130
+ [true, true, false, true]
131
+ ]);
132
+ let result = path_finder_1.PathFinder.findPath(grid, { x: 0, y: 0 }, { x: 3, y: 3 }, { includeDiagonals: true });
133
+ (0, vitest_1.expect)(result).toEqual({
134
+ directPathAvailable: false,
135
+ path: [
136
+ { x: 0, y: 0 },
137
+ { x: 0, y: 1 },
138
+ { x: 0, y: 2 },
139
+ { x: 1, y: 3 }
140
+ ]
141
+ });
142
+ });
143
+ /*
144
+ test('stress test', () => {
145
+ let size = 800;
146
+ let centerPos = { x: Math.floor(size / 2), y: Math.floor(size / 2) };
147
+
148
+ let bigGrid = Grid.createNew({ x: size, y: size }, true);
149
+ for (let x = 0; x < size; x++) {
150
+ for (let y = 0; y < size; y++) {
151
+ if (Vector.getDistance(centerPos, { x, y }) < size / 4) {
152
+ bigGrid.set({ x, y }, false);
153
+ }
154
+ }
155
+ }
156
+
157
+ let start = new Date();
158
+ PathFinder.findPath(bigGrid, { x: 0, y: 0 }, { x: size - 1, y: size - 1 }, { includeDiagonals: true });
159
+ let end = new Date();
160
+
161
+ console.info(end.getTime() - start.getTime());
162
+ });*/
163
+ });
164
+ //# sourceMappingURL=path-finder.spec.js.map
@@ -0,0 +1,232 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ const vitest_1 = require("vitest");
4
+ const helpers_lib_1 = require("helpers-lib");
5
+ const grid_1 = require("../../data-structures/grid/grid");
6
+ const vector_field_path_finder_1 = require("./vector-field-path-finder");
7
+ (0, vitest_1.describe)('VectorFieldPathFinder', () => {
8
+ (0, vitest_1.describe)('weight grid', () => {
9
+ (0, vitest_1.test)('basic 1', () => {
10
+ let targetArea = { topLeft: { x: 0, y: 0 }, bottomRight: { x: 0, y: 0 } };
11
+ let availabilityGrid = grid_1.Grid.createNew({ x: 1, y: 1 }, true);
12
+ let pathFinder = new vector_field_path_finder_1.VectorFieldPathFinder(targetArea, availabilityGrid);
13
+ (0, vitest_1.expect)(pathFinder['weightGrid'].get({ x: 0, y: 0 })).toBe(0);
14
+ });
15
+ (0, vitest_1.test)('basic 2', () => {
16
+ let targetArea = { topLeft: { x: 0, y: 0 }, bottomRight: { x: 1, y: 1 } };
17
+ let availabilityGrid = grid_1.Grid.createByValues([
18
+ [true, true],
19
+ [true, true]
20
+ ]);
21
+ let pathFinder = new vector_field_path_finder_1.VectorFieldPathFinder(targetArea, availabilityGrid);
22
+ (0, vitest_1.expect)(pathFinder['weightGrid'].get({ x: 0, y: 0 })).toBe(0);
23
+ (0, vitest_1.expect)(pathFinder['weightGrid'].get({ x: 1, y: 0 })).toBe(0);
24
+ (0, vitest_1.expect)(pathFinder['weightGrid'].get({ x: 0, y: 1 })).toBe(0);
25
+ (0, vitest_1.expect)(pathFinder['weightGrid'].get({ x: 1, y: 1 })).toBe(0);
26
+ });
27
+ (0, vitest_1.test)('sample 1', () => {
28
+ let targetArea = { topLeft: { x: 0, y: 0 }, bottomRight: { x: 0, y: 0 } };
29
+ let availabilityGrid = grid_1.Grid.createByValues([
30
+ [true, true],
31
+ [true, true]
32
+ ]);
33
+ let pathFinder = new vector_field_path_finder_1.VectorFieldPathFinder(targetArea, availabilityGrid);
34
+ (0, vitest_1.expect)(pathFinder['weightGrid'].get({ x: 0, y: 0 })).toBe(0);
35
+ (0, vitest_1.expect)(pathFinder['weightGrid'].get({ x: 1, y: 0 })).toBe(10);
36
+ (0, vitest_1.expect)(pathFinder['weightGrid'].get({ x: 0, y: 1 })).toBe(10);
37
+ (0, vitest_1.expect)(pathFinder['weightGrid'].get({ x: 1, y: 1 })).toBe(14);
38
+ });
39
+ (0, vitest_1.test)('sample 2', () => {
40
+ let targetArea = { topLeft: { x: 0, y: 0 }, bottomRight: { x: 1, y: 1 } };
41
+ let availabilityGrid = grid_1.Grid.createNew({ x: 3, y: 3 }, true);
42
+ let pathFinder = new vector_field_path_finder_1.VectorFieldPathFinder(targetArea, availabilityGrid);
43
+ (0, vitest_1.expect)(pathFinder['weightGrid']['_grid']).toEqual([
44
+ [0, 0, 10],
45
+ [0, 0, 10],
46
+ [10, 10, 14]
47
+ ]);
48
+ });
49
+ (0, vitest_1.test)('sample 3', () => {
50
+ let targetArea = { topLeft: { x: 1, y: 1 }, bottomRight: { x: 2, y: 2 } };
51
+ let availabilityGrid = grid_1.Grid.createNew({ x: 3, y: 3 }, true);
52
+ let pathFinder = new vector_field_path_finder_1.VectorFieldPathFinder(targetArea, availabilityGrid);
53
+ (0, vitest_1.expect)(pathFinder['weightGrid']['_grid']).toEqual([
54
+ [14, 10, 10],
55
+ [10, 0, 0],
56
+ [10, 0, 0]
57
+ ]);
58
+ });
59
+ (0, vitest_1.test)('complex 1', () => {
60
+ let targetArea = { topLeft: { x: 0, y: 0 }, bottomRight: { x: 0, y: 0 } };
61
+ let availabilityGrid = grid_1.Grid.createByValues([
62
+ [true, false, true],
63
+ [true, true, true],
64
+ [false, false, true],
65
+ [false, false, true]
66
+ ]);
67
+ let pathFinder = new vector_field_path_finder_1.VectorFieldPathFinder(targetArea, availabilityGrid);
68
+ let h = pathFinder['getHighestWeight'](availabilityGrid.size);
69
+ (0, vitest_1.expect)(pathFinder['weightGrid']['_grid']).toEqual([
70
+ [0, h, 28],
71
+ [10, 14, 24],
72
+ [h, h, 28],
73
+ [h, h, 38]
74
+ ]);
75
+ });
76
+ (0, vitest_1.test)('complex 2', () => {
77
+ let targetArea = { topLeft: { x: 0, y: 0 }, bottomRight: { x: 1, y: 1 } };
78
+ let availabilityGrid = grid_1.Grid.createByValues([
79
+ [true, true, false, true],
80
+ [true, true, false, true],
81
+ [false, false, true, true]
82
+ ]);
83
+ let pathFinder = new vector_field_path_finder_1.VectorFieldPathFinder(targetArea, availabilityGrid);
84
+ let h = pathFinder['getHighestWeight'](availabilityGrid.size);
85
+ (0, vitest_1.expect)(pathFinder['weightGrid']['_grid']).toEqual([
86
+ [0, 0, h, 38],
87
+ [0, 0, h, 28],
88
+ [h, h, 14, 24]
89
+ ]);
90
+ });
91
+ (0, vitest_1.test)('complex 3', () => {
92
+ let targetArea = { topLeft: { x: 2, y: 2 }, bottomRight: { x: 3, y: 3 } };
93
+ let availabilityGrid = grid_1.Grid.createByValues([
94
+ [true, true, false, true],
95
+ [true, true, false, true],
96
+ [false, false, true, true],
97
+ [false, false, true, true]
98
+ ]);
99
+ let pathFinder = new vector_field_path_finder_1.VectorFieldPathFinder(targetArea, availabilityGrid);
100
+ let h = pathFinder['getHighestWeight'](availabilityGrid.size);
101
+ (0, vitest_1.expect)(pathFinder['weightGrid']['_grid']).toEqual([
102
+ [28, 24, h, 20],
103
+ [24, 14, h, 10],
104
+ [h, h, 0, 0],
105
+ [h, h, 0, 0]
106
+ ]);
107
+ });
108
+ (0, vitest_1.test)('unreachable area 1', () => {
109
+ let targetArea = { topLeft: { x: 0, y: 0 }, bottomRight: { x: 0, y: 0 } };
110
+ let availabilityGrid = grid_1.Grid.createByValues([
111
+ [true, false, true, false, true],
112
+ [true, false, true, false, true],
113
+ [true, false, false, false, true],
114
+ [true, false, false, false, true],
115
+ [true, true, true, true, true]
116
+ ]);
117
+ let pathFinder = new vector_field_path_finder_1.VectorFieldPathFinder(targetArea, availabilityGrid);
118
+ let h = pathFinder['getHighestWeight'](availabilityGrid.size);
119
+ (0, vitest_1.expect)(pathFinder['weightGrid']['_grid']).toEqual([
120
+ [0, h, h, h, 108],
121
+ [10, h, h, h, 98],
122
+ [20, h, h, h, 88],
123
+ [30, h, h, h, 78],
124
+ [40, 44, 54, 64, 74]
125
+ ]);
126
+ });
127
+ });
128
+ (0, vitest_1.describe)('getDirectionToTarget', () => {
129
+ (0, vitest_1.test)('sample 1', () => {
130
+ let targetArea = { topLeft: { x: 0, y: 0 }, bottomRight: { x: 0, y: 0 } };
131
+ let availabilityGrid = grid_1.Grid.createByValues([
132
+ [true, true],
133
+ [true, true]
134
+ ]);
135
+ let pathFinder = new vector_field_path_finder_1.VectorFieldPathFinder(targetArea, availabilityGrid);
136
+ (0, vitest_1.expect)(pathFinder.getDirectionToTarget({ x: 1, y: 1 })).toEqual(-helpers_lib_1.Radian.get45);
137
+ });
138
+ (0, vitest_1.test)('sample 2', () => {
139
+ let targetArea = { topLeft: { x: 0, y: 0 }, bottomRight: { x: 0, y: 0 } };
140
+ let availabilityGrid = grid_1.Grid.createByValues([
141
+ [true, true, true],
142
+ [false, true, true]
143
+ ]);
144
+ let pathFinder = new vector_field_path_finder_1.VectorFieldPathFinder(targetArea, availabilityGrid);
145
+ (0, vitest_1.expect)(pathFinder.getDirectionToTarget({ x: 2, y: 1 })).toEqual(helpers_lib_1.Radian.vectorToRadian({ x: -2, y: -1 }));
146
+ });
147
+ (0, vitest_1.test)('sample 3', () => {
148
+ let targetArea = { topLeft: { x: 0, y: 0 }, bottomRight: { x: 0, y: 0 } };
149
+ let availabilityGrid = grid_1.Grid.createByValues([
150
+ [true, false, true],
151
+ [true, false, true],
152
+ [true, true, true]
153
+ ]);
154
+ let pathFinder = new vector_field_path_finder_1.VectorFieldPathFinder(targetArea, availabilityGrid);
155
+ (0, vitest_1.expect)(pathFinder.getDirectionToTarget({ x: 2, y: 0 })).toEqual(helpers_lib_1.Radian.get180);
156
+ });
157
+ (0, vitest_1.test)('sample 4', () => {
158
+ let targetArea = { topLeft: { x: 0, y: 0 }, bottomRight: { x: 0, y: 0 } };
159
+ let availabilityGrid = grid_1.Grid.createByValues([
160
+ [true, false, false],
161
+ [true, false, false]
162
+ ]);
163
+ let pathFinder = new vector_field_path_finder_1.VectorFieldPathFinder(targetArea, availabilityGrid);
164
+ (0, vitest_1.expect)(pathFinder.getDirectionToTarget({ x: 2, y: 0 })).toBeUndefined();
165
+ });
166
+ });
167
+ (0, vitest_1.describe)('edge cases', () => {
168
+ (0, vitest_1.test)('should create an instance', () => {
169
+ let targetArea = { topLeft: { x: 0, y: 0 }, bottomRight: { x: 0, y: 0 } };
170
+ let availabilityGrid = grid_1.Grid.createNew({ x: 1, y: 1 }, true);
171
+ (0, vitest_1.expect)(new vector_field_path_finder_1.VectorFieldPathFinder(targetArea, availabilityGrid)).toBeTruthy();
172
+ });
173
+ (0, vitest_1.test)('should activate unavailable target cells of the target area', () => {
174
+ let targetArea = { topLeft: { x: 0, y: 0 }, bottomRight: { x: 0, y: 0 } };
175
+ let availabilityGrid = grid_1.Grid.createNew({ x: 1, y: 1 }, false);
176
+ let pathFinder = new vector_field_path_finder_1.VectorFieldPathFinder(targetArea, availabilityGrid);
177
+ (0, vitest_1.expect)(pathFinder['weightGrid'].get({ x: 0, y: 0 })).toBe(0);
178
+ });
179
+ (0, vitest_1.test)('should select closest grid cells if the target is outside of the grid', () => {
180
+ let targetArea = { topLeft: { x: 3, y: -1 }, bottomRight: { x: 3, y: 1 } };
181
+ let availabilityGrid = grid_1.Grid.createNew({ x: 3, y: 3 }, true);
182
+ let pathFinder = new vector_field_path_finder_1.VectorFieldPathFinder(targetArea, availabilityGrid);
183
+ (0, vitest_1.expect)(pathFinder['weightGrid']['_grid']).toEqual([
184
+ [20, 10, 0],
185
+ [20, 10, 0],
186
+ [24, 14, 10]
187
+ ]);
188
+ });
189
+ (0, vitest_1.test)('should return undefined if starting position and its neighbors are unreachable', () => {
190
+ let targetArea = { topLeft: { x: 0, y: 0 }, bottomRight: { x: 0, y: 0 } };
191
+ let availabilityGrid = grid_1.Grid.createByValues([
192
+ [true, false, false],
193
+ [true, false, false]
194
+ ]);
195
+ let pathFinder = new vector_field_path_finder_1.VectorFieldPathFinder(targetArea, availabilityGrid);
196
+ (0, vitest_1.expect)(pathFinder.getDirectionToTarget({ x: 2, y: 1 })).toBeUndefined();
197
+ });
198
+ (0, vitest_1.test)('should find the direction if starting position is unreachable but there is a reachable neighbor', () => {
199
+ let targetArea = { topLeft: { x: 0, y: 0 }, bottomRight: { x: 0, y: 0 } };
200
+ let availabilityGrid = grid_1.Grid.createByValues([
201
+ [true, true, false],
202
+ [true, false, false]
203
+ ]);
204
+ let pathFinder = new vector_field_path_finder_1.VectorFieldPathFinder(targetArea, availabilityGrid);
205
+ (0, vitest_1.expect)(pathFinder.getDirectionToTarget({ x: 2, y: 1 })).toEqual(-helpers_lib_1.Radian.get45);
206
+ });
207
+ (0, vitest_1.test)('should return undefined if starting point is inside target area', () => {
208
+ let targetArea = { topLeft: { x: 0, y: 0 }, bottomRight: { x: 1, y: 1 } };
209
+ let availabilityGrid = grid_1.Grid.createNew({ x: 2, y: 2 }, true);
210
+ let pathFinder = new vector_field_path_finder_1.VectorFieldPathFinder(targetArea, availabilityGrid);
211
+ (0, vitest_1.expect)(pathFinder.getDirectionToTarget({ x: 0, y: 0 })).toBeUndefined();
212
+ });
213
+ (0, vitest_1.test)('should return closest cell result if starting point is outside of the grid', () => {
214
+ let targetArea = { topLeft: { x: 0, y: 0 }, bottomRight: { x: 0, y: 0 } };
215
+ let availabilityGrid = grid_1.Grid.createNew({ x: 2, y: 1 }, true);
216
+ let pathFinder = new vector_field_path_finder_1.VectorFieldPathFinder(targetArea, availabilityGrid);
217
+ (0, vitest_1.expect)(pathFinder.getDirectionToTarget({ x: 2, y: 0 })).toEqual(-helpers_lib_1.Radian.get90);
218
+ });
219
+ (0, vitest_1.test)('if average direction is pointing blocked path, it should pick random available direction', () => {
220
+ let targetArea = { topLeft: { x: 0, y: 0 }, bottomRight: { x: 0, y: 0 } };
221
+ let availabilityGrid = grid_1.Grid.createByValues([
222
+ [true, true, true],
223
+ [true, false, true],
224
+ [true, true, true]
225
+ ]);
226
+ let pathFinder = new vector_field_path_finder_1.VectorFieldPathFinder(targetArea, availabilityGrid);
227
+ let result = pathFinder.getDirectionToTarget({ x: 2, y: 2 });
228
+ (0, vitest_1.expect)(result === -helpers_lib_1.Radian.get90 || result === 0).toBeTruthy();
229
+ });
230
+ });
231
+ });
232
+ //# sourceMappingURL=vector-field-path-finder.spec.js.map