bard-legends-framework 0.6.2 → 0.6.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (40) hide show
  1. package/dist/pixi/display-object/filters/base-filters/blur.filter.d.ts +2 -1
  2. package/dist/pixi/display-object/filters/base-filters/blur.filter.js +20 -20
  3. package/dist/pixi/display-object/filters/base-filters/blur.filter.js.map +1 -1
  4. package/dist/pixi/display-object/filters/base-filters/contrast-filter.d.ts +7 -0
  5. package/dist/pixi/display-object/filters/base-filters/contrast-filter.js +63 -0
  6. package/dist/pixi/display-object/filters/base-filters/contrast-filter.js.map +1 -0
  7. package/dist/pixi/display-object/filters/base-filters/expand-with-color-gradient.d.ts +11 -0
  8. package/dist/pixi/display-object/filters/base-filters/expand-with-color-gradient.js +122 -0
  9. package/dist/pixi/display-object/filters/base-filters/expand-with-color-gradient.js.map +1 -0
  10. package/dist/pixi/display-object/filters/base-filters/expand-with-color.d.ts +9 -0
  11. package/dist/pixi/display-object/filters/base-filters/expand-with-color.js +97 -0
  12. package/dist/pixi/display-object/filters/base-filters/expand-with-color.js.map +1 -0
  13. package/dist/pixi/display-object/filters/composite-filters/glow-filter.js +7 -4
  14. package/dist/pixi/display-object/filters/composite-filters/glow-filter.js.map +1 -1
  15. package/dist/pixi/display-object/filters/templates/checking-neighbors.template.d.ts +2 -2
  16. package/dist/pixi/display-object/filters/templates/checking-neighbors.template.js +27 -23
  17. package/dist/pixi/display-object/filters/templates/checking-neighbors.template.js.map +1 -1
  18. package/dist/pixi/display-object/filters/templates/plane.template.d.ts +2 -2
  19. package/dist/pixi/display-object/filters/templates/plane.template.js +22 -18
  20. package/dist/pixi/display-object/filters/templates/plane.template.js.map +1 -1
  21. package/dist/pixi/display-object/objects/components/filters.d.ts +21 -0
  22. package/dist/pixi/display-object/objects/components/filters.js +91 -0
  23. package/dist/pixi/display-object/objects/components/filters.js.map +1 -0
  24. package/dist/pixi/display-object/objects/graphics.d.ts +3 -9
  25. package/dist/pixi/display-object/objects/graphics.js +21 -31
  26. package/dist/pixi/display-object/objects/graphics.js.map +1 -1
  27. package/dist/pixi/display-object/objects/helpers/glow-sprite-generator.d.ts +10 -0
  28. package/dist/pixi/display-object/objects/helpers/glow-sprite-generator.js +100 -0
  29. package/dist/pixi/display-object/objects/helpers/glow-sprite-generator.js.map +1 -0
  30. package/dist/pixi/display-object/objects/premade-objects/sprite-with-glowing-shapes.d.ts +9 -0
  31. package/dist/pixi/display-object/objects/premade-objects/sprite-with-glowing-shapes.js +65 -0
  32. package/dist/pixi/display-object/objects/premade-objects/sprite-with-glowing-shapes.js.map +1 -0
  33. package/dist/pixi/display-object/objects/sprite.d.ts +11 -7
  34. package/dist/pixi/display-object/objects/sprite.js +67 -15
  35. package/dist/pixi/display-object/objects/sprite.js.map +1 -1
  36. package/dist/pixi/index.d.ts +3 -3
  37. package/dist/pixi/index.js +2 -3
  38. package/dist/pixi/index.js.map +1 -1
  39. package/package.json +1 -1
  40. package/package.json.bak +1 -1
@@ -1,9 +1,10 @@
1
1
  import * as PIXI from 'pixi.js';
2
+ import { Vector } from 'helpers-lib';
2
3
  export declare class BlurFilter extends PIXI.Filter {
3
4
  private strength;
4
5
  private horizontalFilter;
5
6
  private verticalFilter;
6
- constructor(strength?: number);
7
+ constructor(strength?: Vector);
7
8
  apply(filterManager: PIXI.FilterSystem, input: PIXI.RenderTexture, output: PIXI.RenderTexture, clearMode: PIXI.CLEAR_MODES): void;
8
9
  get blendMode(): PIXI.BLEND_MODES;
9
10
  set blendMode(value: PIXI.BLEND_MODES);
@@ -28,19 +28,21 @@ const PIXI = __importStar(require("pixi.js"));
28
28
  const helpers_lib_1 = require("helpers-lib");
29
29
  const gaussian_values_helper_1 = require("../helpers/gaussian-values.helper");
30
30
  class BlurFilterPass extends PIXI.Filter {
31
- static { this.vertexShader = `
32
- attribute vec2 aVertexPosition;
33
- attribute vec2 aTextureCoord;
31
+ static getVertexShader() {
32
+ return `
33
+ attribute vec2 aVertexPosition;
34
+ attribute vec2 aTextureCoord;
34
35
 
35
- uniform mat3 projectionMatrix;
36
+ uniform mat3 projectionMatrix;
36
37
 
37
- varying vec2 vTextureCoord;
38
+ varying vec2 vTextureCoord;
38
39
 
39
- void main(void) {
40
- gl_Position = vec4((projectionMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0);
41
- vTextureCoord = aTextureCoord;
42
- }
43
- `; }
40
+ void main(void) {
41
+ gl_Position = vec4((projectionMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0);
42
+ vTextureCoord = aTextureCoord;
43
+ }
44
+ `;
45
+ }
44
46
  static getFragmentShader(multipliers, isHorizontal) {
45
47
  let shader = `
46
48
  uniform sampler2D uSampler;
@@ -69,7 +71,7 @@ class BlurFilterPass extends PIXI.Filter {
69
71
  return shader;
70
72
  }
71
73
  constructor(strength, horizontal) {
72
- super(BlurFilterPass.vertexShader, BlurFilterPass.getFragmentShader(gaussian_values_helper_1.GaussianValuesHelper.getValuesForLinearSamplingGauss(strength), horizontal));
74
+ super(BlurFilterPass.getVertexShader(), BlurFilterPass.getFragmentShader(gaussian_values_helper_1.GaussianValuesHelper.getValuesForLinearSamplingGauss(strength), horizontal));
73
75
  this.horizontal = horizontal;
74
76
  }
75
77
  apply(filterManager, input, output, clearMode) {
@@ -78,21 +80,19 @@ class BlurFilterPass extends PIXI.Filter {
78
80
  }
79
81
  }
80
82
  class BlurFilter extends PIXI.Filter {
81
- constructor(strength = 50) {
83
+ constructor(strength = new helpers_lib_1.Vector(2, 2)) {
82
84
  super();
83
85
  this.strength = strength;
84
- this.horizontalFilter = new BlurFilterPass(this.strength, true);
85
- this.verticalFilter = new BlurFilterPass(this.strength, false);
86
- if (strength < 1) {
86
+ this.horizontalFilter = new BlurFilterPass(this.strength.x, true);
87
+ this.verticalFilter = new BlurFilterPass(this.strength.y, false);
88
+ if (strength.x < 1 || strength.y < 1) {
87
89
  throw new Error('BlurFilterLinearSampling: Strength must be greater than 1');
88
90
  }
89
- else if (strength > 100) {
91
+ else if (strength.x > 100 || strength.y > 100) {
90
92
  throw new Error('BlurFilterLinearSampling: Strength cannot be higher than 100');
91
93
  }
92
- if (!helpers_lib_1.Comparator.isInteger(strength)) {
93
- strength = Math.floor(strength);
94
- }
95
- this.padding = strength;
94
+ strength = new helpers_lib_1.Vector(Math.floor(strength.x), Math.floor(strength.y));
95
+ this.padding = Math.max(strength.x, strength.y);
96
96
  }
97
97
  apply(filterManager, input, output, clearMode) {
98
98
  let renderTarget = filterManager.getFilterTexture();
@@ -1 +1 @@
1
- {"version":3,"file":"blur.filter.js","sourceRoot":"","sources":["../../../../../src/pixi/display-object/filters/base-filters/blur.filter.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;AAAA,8CAAgC;AAEhC,6CAAuD;AAEvD,8EAAgG;AAEhG,MAAM,cAAe,SAAQ,IAAI,CAAC,MAAM;aACvB,iBAAY,GAAG;;;;;;;;;;;;GAY7B,CAAC;IAEM,MAAM,CAAC,iBAAiB,CAAC,WAAoC,EAAE,YAAqB;QAC1F,IAAI,MAAM,GAAG;;;;;;;;;;;;8DAY6C,0BAAY,CAAC,aAAa,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC;sBAC7F,CAAC;QAEnB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,WAAW,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;YAC5C,IAAI,YAAY,GAAG,QAAQ,YAAY,CAAC,CAAC,CAAC,aAAa,CAAC,CAAC,CAAC,aAAa,GAAG,CAAC;YAC3E,MAAM,IAAI;mBACG,0BAAY,CAAC,aAAa,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC;kBAClD,YAAY,KAAK,0BAAY,CAAC,aAAa,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC;kBACtE,YAAY,YAAY,0BAAY,CAAC,aAAa,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,kBAAkB,CAAC;QAC9G,CAAC;QAED,MAAM,IAAI;;KAET,CAAC;QACF,OAAO,MAAM,CAAC;IAChB,CAAC;IAED,YAAY,QAAgB,EAAU,UAAmB;QACvD,KAAK,CACH,cAAc,CAAC,YAAY,EAC3B,cAAc,CAAC,iBAAiB,CAAC,6CAAoB,CAAC,+BAA+B,CAAC,QAAQ,CAAC,EAAE,UAAU,CAAC,CAC7G,CAAC;QAJkC,eAAU,GAAV,UAAU,CAAS;IAKzD,CAAC;IAED,KAAK,CACH,aAAgC,EAChC,KAAyB,EACzB,MAA0B,EAC1B,SAA2B;QAE3B,IAAI,CAAC,QAAQ,CAAC,SAAS,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,MAAM,CAAC;QAC/E,aAAa,CAAC,WAAW,CAAC,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,SAAS,CAAC,CAAC;IAC5D,CAAC;;AAGH,MAAa,UAAW,SAAQ,IAAI,CAAC,MAAM;IAIzC,YAAoB,WAAmB,EAAE;QACvC,KAAK,EAAE,CAAC;QADU,aAAQ,GAAR,QAAQ,CAAa;QAHjC,qBAAgB,GAAG,IAAI,cAAc,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,CAAC;QAC3D,mBAAc,GAAG,IAAI,cAAc,CAAC,IAAI,CAAC,QAAQ,EAAE,KAAK,CAAC,CAAC;QAIhE,IAAI,QAAQ,GAAG,CAAC,EAAE,CAAC;YACjB,MAAM,IAAI,KAAK,CAAC,2DAA2D,CAAC,CAAC;QAC/E,CAAC;aAAM,IAAI,QAAQ,GAAG,GAAG,EAAE,CAAC;YAC1B,MAAM,IAAI,KAAK,CAAC,8DAA8D,CAAC,CAAC;QAClF,CAAC;QAED,IAAI,CAAC,wBAAU,CAAC,SAAS,CAAC,QAAQ,CAAC,EAAE,CAAC;YACpC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC;QAClC,CAAC;QAED,IAAI,CAAC,OAAO,GAAG,QAAQ,CAAC;IAC1B,CAAC;IAED,KAAK,CACH,aAAgC,EAChC,KAAyB,EACzB,MAA0B,EAC1B,SAA2B;QAE3B,IAAI,YAAY,GAAG,aAAa,CAAC,gBAAgB,EAAE,CAAC;QAEpD,IAAI,CAAC,cAAc,CAAC,KAAK,CAAC,aAAa,EAAE,KAAK,EAAE,YAAY,EAAE,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QACtF,IAAI,CAAC,gBAAgB,CAAC,KAAK,CAAC,aAAa,EAAE,YAAY,EAAE,MAAM,EAAE,SAAS,CAAC,CAAC;QAE5E,aAAa,CAAC,mBAAmB,CAAC,YAAY,CAAC,CAAC;IAClD,CAAC;IAED,IAAI,SAAS;QACX,OAAO,IAAI,CAAC,gBAAgB,CAAC,SAAS,CAAC;IACzC,CAAC;IACD,IAAI,SAAS,CAAC,KAAuB;QACnC,IAAI,CAAC,gBAAgB,CAAC,SAAS,GAAG,KAAK,CAAC;QACxC,IAAI,CAAC,cAAc,CAAC,SAAS,GAAG,KAAK,CAAC;IACxC,CAAC;CACF;AAxCD,gCAwCC"}
1
+ {"version":3,"file":"blur.filter.js","sourceRoot":"","sources":["../../../../../src/pixi/display-object/filters/base-filters/blur.filter.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;AAAA,8CAAgC;AAEhC,6CAA+D;AAE/D,8EAAgG;AAEhG,MAAM,cAAe,SAAQ,IAAI,CAAC,MAAM;IAC9B,MAAM,CAAC,eAAe;QAC5B,OAAO;;;;;;;;;;;;KAYN,CAAC;IACJ,CAAC;IAEO,MAAM,CAAC,iBAAiB,CAAC,WAAoC,EAAE,YAAqB;QAC1F,IAAI,MAAM,GAAG;;;;;;;;;;;;8DAY6C,0BAAY,CAAC,aAAa,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC;sBAC7F,CAAC;QAEnB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,WAAW,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;YAC5C,IAAI,YAAY,GAAG,QAAQ,YAAY,CAAC,CAAC,CAAC,aAAa,CAAC,CAAC,CAAC,aAAa,GAAG,CAAC;YAC3E,MAAM,IAAI;mBACG,0BAAY,CAAC,aAAa,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC;kBAClD,YAAY,KAAK,0BAAY,CAAC,aAAa,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC;kBACtE,YAAY,YAAY,0BAAY,CAAC,aAAa,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,kBAAkB,CAAC;QAC9G,CAAC;QAED,MAAM,IAAI;;KAET,CAAC;QACF,OAAO,MAAM,CAAC;IAChB,CAAC;IAED,YAAY,QAAgB,EAAU,UAAmB;QACvD,KAAK,CACH,cAAc,CAAC,eAAe,EAAE,EAChC,cAAc,CAAC,iBAAiB,CAAC,6CAAoB,CAAC,+BAA+B,CAAC,QAAQ,CAAC,EAAE,UAAU,CAAC,CAC7G,CAAC;QAJkC,eAAU,GAAV,UAAU,CAAS;IAKzD,CAAC;IAED,KAAK,CACH,aAAgC,EAChC,KAAyB,EACzB,MAA0B,EAC1B,SAA2B;QAE3B,IAAI,CAAC,QAAQ,CAAC,SAAS,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,MAAM,CAAC;QAC/E,aAAa,CAAC,WAAW,CAAC,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,SAAS,CAAC,CAAC;IAC5D,CAAC;CACF;AAED,MAAa,UAAW,SAAQ,IAAI,CAAC,MAAM;IAIzC,YAAoB,WAAmB,IAAI,oBAAM,CAAC,CAAC,EAAE,CAAC,CAAC;QACrD,KAAK,EAAE,CAAC;QADU,aAAQ,GAAR,QAAQ,CAA2B;QAH/C,qBAAgB,GAAG,IAAI,cAAc,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC;QAC7D,mBAAc,GAAG,IAAI,cAAc,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;QAIlE,IAAI,QAAQ,CAAC,CAAC,GAAG,CAAC,IAAI,QAAQ,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC;YACrC,MAAM,IAAI,KAAK,CAAC,2DAA2D,CAAC,CAAC;QAC/E,CAAC;aAAM,IAAI,QAAQ,CAAC,CAAC,GAAG,GAAG,IAAI,QAAQ,CAAC,CAAC,GAAG,GAAG,EAAE,CAAC;YAChD,MAAM,IAAI,KAAK,CAAC,8DAA8D,CAAC,CAAC;QAClF,CAAC;QAED,QAAQ,GAAG,IAAI,oBAAM,CAAC,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;QAEtE,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC;IAClD,CAAC;IAED,KAAK,CACH,aAAgC,EAChC,KAAyB,EACzB,MAA0B,EAC1B,SAA2B;QAE3B,IAAI,YAAY,GAAG,aAAa,CAAC,gBAAgB,EAAE,CAAC;QAEpD,IAAI,CAAC,cAAc,CAAC,KAAK,CAAC,aAAa,EAAE,KAAK,EAAE,YAAY,EAAE,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QACtF,IAAI,CAAC,gBAAgB,CAAC,KAAK,CAAC,aAAa,EAAE,YAAY,EAAE,MAAM,EAAE,SAAS,CAAC,CAAC;QAE5E,aAAa,CAAC,mBAAmB,CAAC,YAAY,CAAC,CAAC;IAClD,CAAC;IAED,IAAI,SAAS;QACX,OAAO,IAAI,CAAC,gBAAgB,CAAC,SAAS,CAAC;IACzC,CAAC;IACD,IAAI,SAAS,CAAC,KAAuB;QACnC,IAAI,CAAC,gBAAgB,CAAC,SAAS,GAAG,KAAK,CAAC;QACxC,IAAI,CAAC,cAAc,CAAC,SAAS,GAAG,KAAK,CAAC;IACxC,CAAC;CACF;AAtCD,gCAsCC"}
@@ -0,0 +1,7 @@
1
+ import * as PIXI from 'pixi.js';
2
+ export declare class ContrastFilter extends PIXI.Filter {
3
+ private static getVertexShader;
4
+ private static getFragmentShader;
5
+ constructor();
6
+ apply(filterManager: PIXI.FilterSystem, input: PIXI.RenderTexture, output: PIXI.RenderTexture, clearMode: PIXI.CLEAR_MODES): void;
7
+ }
@@ -0,0 +1,63 @@
1
+ "use strict";
2
+ var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
+ if (k2 === undefined) k2 = k;
4
+ var desc = Object.getOwnPropertyDescriptor(m, k);
5
+ if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
6
+ desc = { enumerable: true, get: function() { return m[k]; } };
7
+ }
8
+ Object.defineProperty(o, k2, desc);
9
+ }) : (function(o, m, k, k2) {
10
+ if (k2 === undefined) k2 = k;
11
+ o[k2] = m[k];
12
+ }));
13
+ var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
14
+ Object.defineProperty(o, "default", { enumerable: true, value: v });
15
+ }) : function(o, v) {
16
+ o["default"] = v;
17
+ });
18
+ var __importStar = (this && this.__importStar) || function (mod) {
19
+ if (mod && mod.__esModule) return mod;
20
+ var result = {};
21
+ if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
22
+ __setModuleDefault(result, mod);
23
+ return result;
24
+ };
25
+ Object.defineProperty(exports, "__esModule", { value: true });
26
+ exports.ContrastFilter = void 0;
27
+ const PIXI = __importStar(require("pixi.js"));
28
+ class ContrastFilter extends PIXI.Filter {
29
+ static getVertexShader() {
30
+ return `
31
+ attribute vec2 aVertexPosition;
32
+ attribute vec2 aTextureCoord;
33
+
34
+ uniform mat3 projectionMatrix;
35
+
36
+ varying vec2 vTextureCoord;
37
+
38
+ void main(void) {
39
+ gl_Position = vec4((projectionMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0);
40
+ vTextureCoord = aTextureCoord;
41
+ }
42
+ `;
43
+ }
44
+ static getFragmentShader() {
45
+ return `
46
+ uniform sampler2D uSampler;
47
+
48
+ varying vec2 vTextureCoord;
49
+
50
+ void main(void) {
51
+ gl_FragColor = texture2D(uSampler, vTextureCoord) * 1.4;
52
+ }
53
+ `;
54
+ }
55
+ constructor() {
56
+ super(ContrastFilter.getVertexShader(), ContrastFilter.getFragmentShader());
57
+ }
58
+ apply(filterManager, input, output, clearMode) {
59
+ filterManager.applyFilter(this, input, output, clearMode);
60
+ }
61
+ }
62
+ exports.ContrastFilter = ContrastFilter;
63
+ //# sourceMappingURL=contrast-filter.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"contrast-filter.js","sourceRoot":"","sources":["../../../../../src/pixi/display-object/filters/base-filters/contrast-filter.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;AAAA,8CAAgC;AAGhC,MAAa,cAAe,SAAQ,IAAI,CAAC,MAAM;IACrC,MAAM,CAAC,eAAe;QAC5B,OAAO;;;;;;;;;;;;KAYN,CAAC;IACJ,CAAC;IAEO,MAAM,CAAC,iBAAiB;QAC9B,OAAO;;;;;;;;KAQN,CAAC;IACJ,CAAC;IAED;QACE,KAAK,CAAC,cAAc,CAAC,eAAe,EAAE,EAAE,cAAc,CAAC,iBAAiB,EAAE,CAAC,CAAC;IAC9E,CAAC;IAED,KAAK,CACH,aAAgC,EAChC,KAAyB,EACzB,MAA0B,EAC1B,SAA2B;QAE3B,aAAa,CAAC,WAAW,CAAC,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,SAAS,CAAC,CAAC;IAC5D,CAAC;CACF;AAzCD,wCAyCC"}
@@ -0,0 +1,11 @@
1
+ import * as PIXI from 'pixi.js';
2
+ import { RGBColor } from 'helpers-lib';
3
+ export declare class ExpandWithColorGradientFilter extends PIXI.Filter {
4
+ private colorGradient;
5
+ private static toVec4String;
6
+ private static toFloatString;
7
+ private static getVertexShader;
8
+ private static getFragmentShader;
9
+ constructor(colorGradient: RGBColor[]);
10
+ apply(filterManager: PIXI.FilterSystem, input: PIXI.RenderTexture, output: PIXI.RenderTexture, clearMode: PIXI.CLEAR_MODES): void;
11
+ }
@@ -0,0 +1,122 @@
1
+ "use strict";
2
+ var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
+ if (k2 === undefined) k2 = k;
4
+ var desc = Object.getOwnPropertyDescriptor(m, k);
5
+ if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
6
+ desc = { enumerable: true, get: function() { return m[k]; } };
7
+ }
8
+ Object.defineProperty(o, k2, desc);
9
+ }) : (function(o, m, k, k2) {
10
+ if (k2 === undefined) k2 = k;
11
+ o[k2] = m[k];
12
+ }));
13
+ var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
14
+ Object.defineProperty(o, "default", { enumerable: true, value: v });
15
+ }) : function(o, v) {
16
+ o["default"] = v;
17
+ });
18
+ var __importStar = (this && this.__importStar) || function (mod) {
19
+ if (mod && mod.__esModule) return mod;
20
+ var result = {};
21
+ if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
22
+ __setModuleDefault(result, mod);
23
+ return result;
24
+ };
25
+ Object.defineProperty(exports, "__esModule", { value: true });
26
+ exports.ExpandWithColorGradientFilter = void 0;
27
+ const PIXI = __importStar(require("pixi.js"));
28
+ const helpers_lib_1 = require("helpers-lib");
29
+ class ExpandWithColorGradientFilter extends PIXI.Filter {
30
+ static toVec4String(color) {
31
+ return `vec4(${this.toFloatString(color.red)}, ${this.toFloatString(color.green)}, ${this.toFloatString(color.blue)}, 1.0)`;
32
+ }
33
+ static toFloatString(value) {
34
+ if (Number.isInteger(value)) {
35
+ return value.toFixed(1);
36
+ }
37
+ else {
38
+ return value.toFixed(6);
39
+ }
40
+ }
41
+ static getVertexShader() {
42
+ return `
43
+ attribute vec2 aVertexPosition;
44
+ attribute vec2 aTextureCoord;
45
+
46
+ uniform mat3 projectionMatrix;
47
+
48
+ varying vec2 vTextureCoord;
49
+
50
+ void main(void) {
51
+ gl_Position = vec4((projectionMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0);
52
+ vTextureCoord = aTextureCoord;
53
+ }
54
+ `;
55
+ }
56
+ static getFragmentShader(colorGradient) {
57
+ let alphaDiminishPerPixel = 1 / colorGradient.length;
58
+ // prettier-ignore
59
+ let shader = `
60
+ uniform sampler2D uSampler;
61
+ uniform vec2 pixelSize;
62
+
63
+ varying vec2 vTextureCoord;
64
+
65
+ void main(void) {
66
+ float highestAlpha = 0.0;
67
+ float colorCount = ${this.toFloatString(colorGradient.length)};
68
+
69
+ for (float x = -${this.toFloatString(colorGradient.length)}; x <= ${this.toFloatString(colorGradient.length)}; x++) {
70
+ for (float y = -${this.toFloatString(colorGradient.length)}; y <= ${this.toFloatString(colorGradient.length)}; y++) {
71
+ vec4 color = texture2D(uSampler, vTextureCoord + vec2(x * pixelSize.x, y * pixelSize.y));
72
+ float distance = sqrt(x * x + y * y);
73
+ float alpha = max(0.0, color.a - ${this.toFloatString(alphaDiminishPerPixel)} * distance);
74
+ highestAlpha = max(highestAlpha, alpha);
75
+ }
76
+ }
77
+
78
+ highestAlpha = clamp(highestAlpha, 0.0, 1.0);
79
+
80
+ if (highestAlpha >= 1.0) {
81
+ gl_FragColor = texture2D(uSampler, vTextureCoord);
82
+ } else if (highestAlpha > ${this.toFloatString(1 - alphaDiminishPerPixel)}) {
83
+ gl_FragColor = mix(${this.toVec4String(colorGradient[0])}, texture2D(uSampler, vTextureCoord), highestAlpha);
84
+ } else if (highestAlpha > ${this.toFloatString(1 - alphaDiminishPerPixel * 2)}) {
85
+ gl_FragColor = mix(${this.toVec4String(colorGradient[1])}, ${this.toVec4String(colorGradient[0])}, highestAlpha);
86
+ } else if (highestAlpha > ${this.toFloatString(1 - alphaDiminishPerPixel * 3)}) {
87
+ gl_FragColor = mix(${this.toVec4String(colorGradient[2])}, ${this.toVec4String(colorGradient[1])}, highestAlpha);
88
+ } else if (highestAlpha > ${this.toFloatString(1 - alphaDiminishPerPixel * 4)}) {
89
+ gl_FragColor = mix(${this.toVec4String(colorGradient[3])}, ${this.toVec4String(colorGradient[2])}, highestAlpha);
90
+ } else if (highestAlpha > ${this.toFloatString(1 - alphaDiminishPerPixel * 5)}) {
91
+ gl_FragColor = mix(${this.toVec4String(colorGradient[4])}, ${this.toVec4String(colorGradient[3])}, highestAlpha);
92
+ } else if (highestAlpha > ${this.toFloatString(1 - alphaDiminishPerPixel * 6)}) {
93
+ gl_FragColor = mix(${this.toVec4String(colorGradient[5])}, ${this.toVec4String(colorGradient[4])}, highestAlpha);
94
+ } else if (highestAlpha > ${this.toFloatString(1 - alphaDiminishPerPixel * 7)}) {
95
+ gl_FragColor = mix(${this.toVec4String(colorGradient[6])}, ${this.toVec4String(colorGradient[5])}, highestAlpha);
96
+ } else if (highestAlpha > ${this.toFloatString(1 - alphaDiminishPerPixel * 8)}) {
97
+ gl_FragColor = mix(${this.toVec4String(colorGradient[7])}, ${this.toVec4String(colorGradient[6])}, highestAlpha);
98
+ } else if (highestAlpha > 0.0) {
99
+ gl_FragColor = mix(${this.toVec4String(colorGradient[8])}, ${this.toVec4String(colorGradient[7])}, highestAlpha);
100
+ }
101
+
102
+ gl_FragColor *= highestAlpha;
103
+ }`;
104
+ console.log(shader);
105
+ return shader;
106
+ }
107
+ constructor(colorGradient) {
108
+ super(ExpandWithColorGradientFilter.getVertexShader(), ExpandWithColorGradientFilter.getFragmentShader(colorGradient.map(color => helpers_lib_1.ColorHelper.normalize(color))));
109
+ this.colorGradient = colorGradient;
110
+ if (colorGradient.length > 10) {
111
+ throw new Error('ExpandWithColorGradientFilter: Gradient count be higher than 10');
112
+ }
113
+ this.padding = colorGradient.length;
114
+ let colors = this.colorGradient.map(color => new Int8Array([color.r, color.g, color.b, 1])).flat();
115
+ }
116
+ apply(filterManager, input, output, clearMode) {
117
+ this.uniforms.pixelSize = new Float32Array([1 / input.width, 1 / input.height]);
118
+ filterManager.applyFilter(this, input, output, clearMode);
119
+ }
120
+ }
121
+ exports.ExpandWithColorGradientFilter = ExpandWithColorGradientFilter;
122
+ //# sourceMappingURL=expand-with-color-gradient.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"expand-with-color-gradient.js","sourceRoot":"","sources":["../../../../../src/pixi/display-object/filters/base-filters/expand-with-color-gradient.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;AAAA,8CAAgC;AAChC,6CAA+F;AAE/F,MAAa,6BAA8B,SAAQ,IAAI,CAAC,MAAM;IACpD,MAAM,CAAC,YAAY,CAAC,KAAsB;QAChD,OAAO,QAAQ,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,GAAG,CAAC,KAAK,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,KAAK,CAAC,KAAK,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,IAAI,CAAC,QAAQ,CAAC;IAC9H,CAAC;IAEO,MAAM,CAAC,aAAa,CAAC,KAAa;QACxC,IAAI,MAAM,CAAC,SAAS,CAAC,KAAK,CAAC,EAAE,CAAC;YAC5B,OAAO,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC1B,CAAC;aAAM,CAAC;YACN,OAAO,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC1B,CAAC;IACH,CAAC;IAEO,MAAM,CAAC,eAAe;QAC5B,OAAO;;;;;;;;;;;;KAYN,CAAC;IACJ,CAAC;IAEO,MAAM,CAAC,iBAAiB,CAAC,aAAgC;QAC/D,IAAI,qBAAqB,GAAG,CAAC,GAAG,aAAa,CAAC,MAAM,CAAC;QACrD,kBAAkB;QAClB,IAAI,MAAM,GAAG;;;;;;;;6BAQY,IAAI,CAAC,aAAa,CAAC,aAAa,CAAC,MAAM,CAAC;;0BAGzD,IAAI,CAAC,aAAa,CAAC,aAAa,CAAC,MAAM,CAAC,UACxC,IAAI,CAAC,aAAa,CAAC,aAAa,CAAC,MAAM,CAAC;4BAEtC,IAAI,CAAC,aAAa,CAAC,aAAa,CAAC,MAAM,CAAC,UACxC,IAAI,CAAC,aAAa,CAAC,aAAa,CAAC,MAAM,CAAC;;;+CAGP,IAAI,CAAC,aAAa,CAAC,qBAAqB,CAAC;;;;;;;;;oCASpD,IAAI,CAAC,aAAa,CAAC,CAAC,GAAG,qBAAqB,CAAC;+BAClD,IAAI,CAAC,YAAY,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC;oCAC9B,IAAI,CAAC,aAAa,CAAC,CAAC,GAAG,qBAAqB,GAAG,CAAC,CAAC;+BACtD,IAAI,CAAC,YAAY,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC,KAAK,IAAI,CAAC,YAAY,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC;oCACtE,IAAI,CAAC,aAAa,CAAC,CAAC,GAAG,qBAAqB,GAAG,CAAC,CAAC;+BACtD,IAAI,CAAC,YAAY,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC,KAAK,IAAI,CAAC,YAAY,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC;oCACtE,IAAI,CAAC,aAAa,CAAC,CAAC,GAAG,qBAAqB,GAAG,CAAC,CAAC;+BACtD,IAAI,CAAC,YAAY,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC,KAAK,IAAI,CAAC,YAAY,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC;oCACtE,IAAI,CAAC,aAAa,CAAC,CAAC,GAAG,qBAAqB,GAAG,CAAC,CAAC;+BACtD,IAAI,CAAC,YAAY,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC,KAAK,IAAI,CAAC,YAAY,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC;oCACtE,IAAI,CAAC,aAAa,CAAC,CAAC,GAAG,qBAAqB,GAAG,CAAC,CAAC;+BACtD,IAAI,CAAC,YAAY,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC,KAAK,IAAI,CAAC,YAAY,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC;oCACtE,IAAI,CAAC,aAAa,CAAC,CAAC,GAAG,qBAAqB,GAAG,CAAC,CAAC;+BACtD,IAAI,CAAC,YAAY,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC,KAAK,IAAI,CAAC,YAAY,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC;oCACtE,IAAI,CAAC,aAAa,CAAC,CAAC,GAAG,qBAAqB,GAAG,CAAC,CAAC;+BACtD,IAAI,CAAC,YAAY,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC,KAAK,IAAI,CAAC,YAAY,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC;;+BAE3E,IAAI,CAAC,YAAY,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC,KAAK,IAAI,CAAC,YAAY,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC;;;;QAIlG,CAAC;QAEL,OAAO,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC;QACpB,OAAO,MAAM,CAAC;IAChB,CAAC;IAED,YAAoB,aAAyB;QAC3C,KAAK,CACH,6BAA6B,CAAC,eAAe,EAAE,EAC/C,6BAA6B,CAAC,iBAAiB,CAAC,aAAa,CAAC,GAAG,CAAC,KAAK,CAAC,EAAE,CAAC,yBAAW,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,CAAC,CAC1G,CAAC;QAJgB,kBAAa,GAAb,aAAa,CAAY;QAK3C,IAAI,aAAa,CAAC,MAAM,GAAG,EAAE,EAAE,CAAC;YAC9B,MAAM,IAAI,KAAK,CAAC,iEAAiE,CAAC,CAAC;QACrF,CAAC;QAED,IAAI,CAAC,OAAO,GAAG,aAAa,CAAC,MAAM,CAAC;QAEpC,IAAI,MAAM,GAAG,IAAI,CAAC,aAAa,CAAC,GAAG,CAAC,KAAK,CAAC,EAAE,CAAC,IAAI,SAAS,CAAC,CAAC,KAAK,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,EAAE,CAAC;IACrG,CAAC;IAED,KAAK,CACH,aAAgC,EAChC,KAAyB,EACzB,MAA0B,EAC1B,SAA2B;QAE3B,IAAI,CAAC,QAAQ,CAAC,SAAS,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,EAAE,CAAC,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC;QAChF,aAAa,CAAC,WAAW,CAAC,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,SAAS,CAAC,CAAC;IAC5D,CAAC;CACF;AA7GD,sEA6GC"}
@@ -0,0 +1,9 @@
1
+ import * as PIXI from 'pixi.js';
2
+ import { RGBColor } from 'helpers-lib';
3
+ export declare class ExpandWithColorFilter extends PIXI.Filter {
4
+ private expand;
5
+ private static getVertexShader;
6
+ private static getFragmentShader;
7
+ constructor(expand: number, color: RGBColor);
8
+ apply(filterManager: PIXI.FilterSystem, input: PIXI.RenderTexture, output: PIXI.RenderTexture, clearMode: PIXI.CLEAR_MODES): void;
9
+ }
@@ -0,0 +1,97 @@
1
+ "use strict";
2
+ var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
+ if (k2 === undefined) k2 = k;
4
+ var desc = Object.getOwnPropertyDescriptor(m, k);
5
+ if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
6
+ desc = { enumerable: true, get: function() { return m[k]; } };
7
+ }
8
+ Object.defineProperty(o, k2, desc);
9
+ }) : (function(o, m, k, k2) {
10
+ if (k2 === undefined) k2 = k;
11
+ o[k2] = m[k];
12
+ }));
13
+ var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
14
+ Object.defineProperty(o, "default", { enumerable: true, value: v });
15
+ }) : function(o, v) {
16
+ o["default"] = v;
17
+ });
18
+ var __importStar = (this && this.__importStar) || function (mod) {
19
+ if (mod && mod.__esModule) return mod;
20
+ var result = {};
21
+ if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
22
+ __setModuleDefault(result, mod);
23
+ return result;
24
+ };
25
+ Object.defineProperty(exports, "__esModule", { value: true });
26
+ exports.ExpandWithColorFilter = void 0;
27
+ const PIXI = __importStar(require("pixi.js"));
28
+ const helpers_lib_1 = require("helpers-lib");
29
+ class ExpandWithColorFilter extends PIXI.Filter {
30
+ static getVertexShader() {
31
+ return `
32
+ attribute vec2 aVertexPosition;
33
+ attribute vec2 aTextureCoord;
34
+
35
+ uniform mat3 projectionMatrix;
36
+
37
+ varying vec2 vTextureCoord;
38
+
39
+ void main(void) {
40
+ gl_Position = vec4((projectionMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0);
41
+ vTextureCoord = aTextureCoord;
42
+ }
43
+ `;
44
+ }
45
+ static getFragmentShader(expand, color) {
46
+ let shader = `
47
+ uniform sampler2D uSampler;
48
+ uniform vec2 pixelSize;
49
+ uniform float expandSquared;
50
+
51
+ varying vec2 vTextureCoord;
52
+
53
+ void main(void) {
54
+ float highestAlpha = 0.0;`;
55
+ if (expand > 0) {
56
+ shader += `\n
57
+ for (float x = -${helpers_lib_1.NumberHelper.toFloatString(expand)}; x <= ${helpers_lib_1.NumberHelper.toFloatString(expand)}; x++) {
58
+ for (float y = -${helpers_lib_1.NumberHelper.toFloatString(expand)}; y <= ${helpers_lib_1.NumberHelper.toFloatString(expand)}; y++) {
59
+ vec4 color = texture2D(uSampler, vTextureCoord + vec2(x * pixelSize.x, y * pixelSize.y));
60
+ float distance = x * x + y * y;
61
+ highestAlpha = max(highestAlpha, color.a * step(distance, expandSquared));
62
+ }
63
+ }`;
64
+ }
65
+ else {
66
+ shader += `\n
67
+ vec4 color = texture2D(uSampler, vTextureCoord);
68
+ highestAlpha = color.a;`;
69
+ }
70
+ // prettier-ignore
71
+ shader += `\n
72
+ gl_FragColor = vec4(${helpers_lib_1.NumberHelper.toFloatString(color.red)}, ${helpers_lib_1.NumberHelper.toFloatString(color.green)}, ${helpers_lib_1.NumberHelper.toFloatString(color.blue)}, 1.0) * highestAlpha;
73
+ }`;
74
+ return shader;
75
+ }
76
+ constructor(expand, color) {
77
+ super(ExpandWithColorFilter.getVertexShader(), ExpandWithColorFilter.getFragmentShader(expand, helpers_lib_1.ColorHelper.normalize(color)));
78
+ this.expand = expand;
79
+ if (expand < 0) {
80
+ throw new Error('ExpandWithColorFilter: Expand cannot be smaller than 0');
81
+ }
82
+ else if (expand > 10) {
83
+ throw new Error('ExpandWithColorFilter: Expand cannot be higher than 10');
84
+ }
85
+ if (!helpers_lib_1.Comparator.isInteger(expand)) {
86
+ expand = Math.floor(expand);
87
+ }
88
+ this.padding = expand;
89
+ }
90
+ apply(filterManager, input, output, clearMode) {
91
+ this.uniforms.pixelSize = new Float32Array([1 / input.width, 1 / input.height]);
92
+ this.uniforms.expandSquared = this.expand * this.expand;
93
+ filterManager.applyFilter(this, input, output, clearMode);
94
+ }
95
+ }
96
+ exports.ExpandWithColorFilter = ExpandWithColorFilter;
97
+ //# sourceMappingURL=expand-with-color.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"expand-with-color.js","sourceRoot":"","sources":["../../../../../src/pixi/display-object/filters/base-filters/expand-with-color.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;AAAA,8CAAgC;AAChC,6CAA+F;AAE/F,MAAa,qBAAsB,SAAQ,IAAI,CAAC,MAAM;IAC5C,MAAM,CAAC,eAAe;QAC5B,OAAO;;;;;;;;;;;;KAYN,CAAC;IACJ,CAAC;IAEO,MAAM,CAAC,iBAAiB,CAAC,MAAc,EAAE,KAAsB;QACrE,IAAI,MAAM,GAAG;;;;;;;;kCAQiB,CAAC;QAE/B,IAAI,MAAM,GAAG,CAAC,EAAE,CAAC;YACf,MAAM,IAAI;0BACU,0BAAY,CAAC,aAAa,CAAC,MAAM,CAAC,UAAU,0BAAY,CAAC,aAAa,CAAC,MAAM,CAAC;4BAC5E,0BAAY,CAAC,aAAa,CAAC,MAAM,CAAC,UAAU,0BAAY,CAAC,aAAa,CAAC,MAAM,CAAC;;;;;UAKhG,CAAC;QACP,CAAC;aAAM,CAAC;YACN,MAAM,IAAI;;gCAEgB,CAAC;QAC7B,CAAC;QAED,kBAAkB;QAClB,MAAM,IAAI;8BAEJ,0BAAY,CAAC,aAAa,CAAC,KAAK,CAAC,GAAG,CACtC,KACE,0BAAY,CAAC,aAAa,CAAC,KAAK,CAAC,KAAK,CACxC,KACE,0BAAY,CAAC,aAAa,CAAC,KAAK,CAAC,IAAI,CACvC;QACA,CAAC;QAEL,OAAO,MAAM,CAAC;IAChB,CAAC;IAED,YAAoB,MAAc,EAAE,KAAe;QACjD,KAAK,CAAC,qBAAqB,CAAC,eAAe,EAAE,EAAE,qBAAqB,CAAC,iBAAiB,CAAC,MAAM,EAAE,yBAAW,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;QAD5G,WAAM,GAAN,MAAM,CAAQ;QAEhC,IAAI,MAAM,GAAG,CAAC,EAAE,CAAC;YACf,MAAM,IAAI,KAAK,CAAC,wDAAwD,CAAC,CAAC;QAC5E,CAAC;aAAM,IAAI,MAAM,GAAG,EAAE,EAAE,CAAC;YACvB,MAAM,IAAI,KAAK,CAAC,wDAAwD,CAAC,CAAC;QAC5E,CAAC;QAED,IAAI,CAAC,wBAAU,CAAC,SAAS,CAAC,MAAM,CAAC,EAAE,CAAC;YAClC,MAAM,GAAG,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC;QAC9B,CAAC;QAED,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;IACxB,CAAC;IAED,KAAK,CACH,aAAgC,EAChC,KAAyB,EACzB,MAA0B,EAC1B,SAA2B;QAE3B,IAAI,CAAC,QAAQ,CAAC,SAAS,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,EAAE,CAAC,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC;QAChF,IAAI,CAAC,QAAQ,CAAC,aAAa,GAAG,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QACxD,aAAa,CAAC,WAAW,CAAC,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,SAAS,CAAC,CAAC;IAC5D,CAAC;CACF;AAlFD,sDAkFC"}
@@ -27,15 +27,18 @@ exports.GlowFilter = void 0;
27
27
  const PIXI = __importStar(require("pixi.js"));
28
28
  const helpers_lib_1 = require("helpers-lib");
29
29
  const blur_filter_1 = require("../base-filters/blur.filter");
30
- const expand_with_alpha_color_1 = require("../base-filters/expand-with-alpha-color");
30
+ const expand_with_color_1 = require("../base-filters/expand-with-color");
31
31
  const __1 = require("../../..");
32
32
  class GlowFilter extends PIXI.Filter {
33
33
  constructor(partialOptions) {
34
34
  super();
35
35
  let options = this.completeOptions(partialOptions);
36
- this.alphaPrimerColorFilter = new expand_with_alpha_color_1.ExpandWithAlphaColorFilter(options.expand, options.color);
37
- this.blurFilter = new blur_filter_1.BlurFilter(options.blurRadius);
38
- this.padding = options.blurRadius + options.expand;
36
+ this.alphaPrimerColorFilter = new expand_with_color_1.ExpandWithColorFilter(options.expand, options.color);
37
+ let blurRadiusVector = helpers_lib_1.Comparator.isNumber(options.blurRadius)
38
+ ? new helpers_lib_1.Vector(options.blurRadius, options.blurRadius)
39
+ : options.blurRadius;
40
+ this.blurFilter = new blur_filter_1.BlurFilter(blurRadiusVector);
41
+ this.padding = Math.max(blurRadiusVector.x, blurRadiusVector.y) + options.expand;
39
42
  this.blurFilter.blendMode = PIXI.BLEND_MODES.SCREEN;
40
43
  }
41
44
  apply(filterManager, input, output, clearMode) {
@@ -1 +1 @@
1
- {"version":3,"file":"glow-filter.js","sourceRoot":"","sources":["../../../../../src/pixi/display-object/filters/composite-filters/glow-filter.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;AAAA,8CAAgC;AAChC,6CAA0C;AAE1C,6DAAyD;AACzD,qFAAqF;AACrF,gCAAkD;AAElD,MAAa,UAAW,SAAQ,IAAI,CAAC,MAAM;IAIzC,YAAY,cAAqC;QAC/C,KAAK,EAAE,CAAC;QAER,IAAI,OAAO,GAAG,IAAI,CAAC,eAAe,CAAC,cAAc,CAAC,CAAC;QAEnD,IAAI,CAAC,sBAAsB,GAAG,IAAI,oDAA0B,CAAC,OAAO,CAAC,MAAM,EAAE,OAAO,CAAC,KAAK,CAAC,CAAC;QAC5F,IAAI,CAAC,UAAU,GAAG,IAAI,wBAAU,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;QAErD,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC,UAAU,GAAG,OAAO,CAAC,MAAM,CAAC;QACnD,IAAI,CAAC,UAAU,CAAC,SAAS,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC;IACtD,CAAC;IAED,KAAK,CACH,aAAgC,EAChC,KAAyB,EACzB,MAA0B,EAC1B,SAA2B;QAE3B,IAAI,YAAY,GAAG,aAAa,CAAC,gBAAgB,EAAE,CAAC;QAEpD,IAAI,CAAC,sBAAsB,CAAC,KAAK,CAAC,aAAa,EAAE,KAAK,EAAE,YAAY,EAAE,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAC9F,IAAI,CAAC,UAAU,CAAC,KAAK,CAAC,aAAa,EAAE,YAAY,EAAE,MAAM,EAAE,SAAS,CAAC,CAAC;QAEtE,aAAa,CAAC,mBAAmB,CAAC,YAAY,CAAC,CAAC;IAClD,CAAC;IAEO,eAAe,CAAC,cAAqC;QAC3D,IAAI,OAAO,GAAgB;YACzB,UAAU,EAAE,CAAC;YACb,MAAM,EAAE,CAAC;YACT,KAAK,EAAE,yBAAW,CAAC,KAAK;YACxB,SAAS,EAAE,aAAS,CAAC,MAAM;SAC5B,CAAC;QAEF,IAAI,cAAc,EAAE,CAAC;YACnB,OAAO,GAAG,EAAE,GAAG,OAAO,EAAE,GAAG,cAAc,EAAE,CAAC;QAC9C,CAAC;QAED,OAAO,OAAO,CAAC;IACjB,CAAC;CACF;AA5CD,gCA4CC"}
1
+ {"version":3,"file":"glow-filter.js","sourceRoot":"","sources":["../../../../../src/pixi/display-object/filters/composite-filters/glow-filter.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;AAAA,8CAAgC;AAChC,6CAA8D;AAE9D,6DAAyD;AACzD,yEAA0E;AAC1E,gCAAkD;AAElD,MAAa,UAAW,SAAQ,IAAI,CAAC,MAAM;IAIzC,YAAY,cAAqC;QAC/C,KAAK,EAAE,CAAC;QAER,IAAI,OAAO,GAAG,IAAI,CAAC,eAAe,CAAC,cAAc,CAAC,CAAC;QAEnD,IAAI,CAAC,sBAAsB,GAAG,IAAI,yCAAqB,CAAC,OAAO,CAAC,MAAM,EAAE,OAAO,CAAC,KAAK,CAAC,CAAC;QAEvF,IAAI,gBAAgB,GAAG,wBAAU,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC;YAC5D,CAAC,CAAC,IAAI,oBAAM,CAAC,OAAO,CAAC,UAAU,EAAE,OAAO,CAAC,UAAU,CAAC;YACpD,CAAC,CAAC,OAAO,CAAC,UAAU,CAAC;QACvB,IAAI,CAAC,UAAU,GAAG,IAAI,wBAAU,CAAC,gBAAgB,CAAC,CAAC;QAEnD,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,gBAAgB,CAAC,CAAC,EAAE,gBAAgB,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,MAAM,CAAC;QACjF,IAAI,CAAC,UAAU,CAAC,SAAS,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC;IACtD,CAAC;IAED,KAAK,CACH,aAAgC,EAChC,KAAyB,EACzB,MAA0B,EAC1B,SAA2B;QAE3B,IAAI,YAAY,GAAG,aAAa,CAAC,gBAAgB,EAAE,CAAC;QAEpD,IAAI,CAAC,sBAAsB,CAAC,KAAK,CAAC,aAAa,EAAE,KAAK,EAAE,YAAY,EAAE,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAC9F,IAAI,CAAC,UAAU,CAAC,KAAK,CAAC,aAAa,EAAE,YAAY,EAAE,MAAM,EAAE,SAAS,CAAC,CAAC;QAEtE,aAAa,CAAC,mBAAmB,CAAC,YAAY,CAAC,CAAC;IAClD,CAAC;IAEO,eAAe,CAAC,cAAqC;QAC3D,IAAI,OAAO,GAAgB;YACzB,UAAU,EAAE,CAAC;YACb,MAAM,EAAE,CAAC;YACT,KAAK,EAAE,yBAAW,CAAC,KAAK;YACxB,SAAS,EAAE,aAAS,CAAC,MAAM;SAC5B,CAAC;QAEF,IAAI,cAAc,EAAE,CAAC;YACnB,OAAO,GAAG,EAAE,GAAG,OAAO,EAAE,GAAG,cAAc,EAAE,CAAC;QAC9C,CAAC;QAED,OAAO,OAAO,CAAC;IACjB,CAAC;CACF;AAhDD,gCAgDC"}
@@ -1,7 +1,7 @@
1
1
  import * as PIXI from 'pixi.js';
2
2
  export declare class CheckingNeighborsTemplate extends PIXI.Filter {
3
- private static vertexShader;
4
- private static fragmentShader;
3
+ private static getVertexShader;
4
+ private static getFragmentShader;
5
5
  constructor();
6
6
  apply(filterManager: PIXI.FilterSystem, input: PIXI.RenderTexture, output: PIXI.RenderTexture, clearMode: PIXI.CLEAR_MODES): void;
7
7
  }
@@ -26,38 +26,42 @@ Object.defineProperty(exports, "__esModule", { value: true });
26
26
  exports.CheckingNeighborsTemplate = void 0;
27
27
  const PIXI = __importStar(require("pixi.js"));
28
28
  class CheckingNeighborsTemplate extends PIXI.Filter {
29
- static { this.vertexShader = `
30
- attribute vec2 aVertexPosition;
31
- attribute vec2 aTextureCoord;
29
+ static getVertexShader() {
30
+ return `
31
+ attribute vec2 aVertexPosition;
32
+ attribute vec2 aTextureCoord;
32
33
 
33
- uniform mat3 projectionMatrix;
34
+ uniform mat3 projectionMatrix;
34
35
 
35
- varying vec2 vTextureCoord;
36
+ varying vec2 vTextureCoord;
36
37
 
37
- void main(void) {
38
- gl_Position = vec4((projectionMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0);
39
- vTextureCoord = aTextureCoord;
40
- }
41
- `; }
42
- static { this.fragmentShader = `
43
- uniform sampler2D uSampler;
44
- uniform vec2 pixelSize;
38
+ void main(void) {
39
+ gl_Position = vec4((projectionMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0);
40
+ vTextureCoord = aTextureCoord;
41
+ }
42
+ `;
43
+ }
44
+ static getFragmentShader() {
45
+ return `
46
+ uniform sampler2D uSampler;
47
+ uniform vec2 pixelSize;
45
48
 
46
- varying vec2 vTextureCoord;
49
+ varying vec2 vTextureCoord;
47
50
 
48
- void main(void) {
49
- gl_FragColor = texture2D(uSampler, vTextureCoord) * 0.2;
51
+ void main(void) {
52
+ gl_FragColor = texture2D(uSampler, vTextureCoord) * 0.2;
50
53
 
51
- for (float x = -1.0; x <= 1.0; x++) {
52
- for (float y = -1.0; y <= 1.0; y++) {
53
- vec4 color = texture2D(uSampler, vTextureCoord + vec2(x * pixelSize.x, y * pixelSize.y));
54
- gl_FragColor += color * 0.1;
54
+ for (float x = -1.0; x <= 1.0; x++) {
55
+ for (float y = -1.0; y <= 1.0; y++) {
56
+ vec4 color = texture2D(uSampler, vTextureCoord + vec2(x * pixelSize.x, y * pixelSize.y));
57
+ gl_FragColor += color * 0.1;
58
+ }
55
59
  }
56
60
  }
57
- }
58
- `; }
61
+ `;
62
+ }
59
63
  constructor() {
60
- super(CheckingNeighborsTemplate.vertexShader, CheckingNeighborsTemplate.fragmentShader);
64
+ super(CheckingNeighborsTemplate.getVertexShader(), CheckingNeighborsTemplate.getFragmentShader());
61
65
  }
62
66
  apply(filterManager, input, output, clearMode) {
63
67
  this.uniforms.pixelSize = new Float32Array([1 / input.width, 1 / input.height]);
@@ -1 +1 @@
1
- {"version":3,"file":"checking-neighbors.template.js","sourceRoot":"","sources":["../../../../../src/pixi/display-object/filters/templates/checking-neighbors.template.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;AAAA,8CAAgC;AAEhC,MAAa,yBAA0B,SAAQ,IAAI,CAAC,MAAM;aACzC,iBAAY,GAAG;;;;;;;;;;;;GAY7B,CAAC;aAEa,mBAAc,GAAG;;;;;;;;;;;;;;;;GAgB/B,CAAC;IAEF;QACE,KAAK,CAAC,yBAAyB,CAAC,YAAY,EAAE,yBAAyB,CAAC,cAAc,CAAC,CAAC;IAC1F,CAAC;IAED,KAAK,CACH,aAAgC,EAChC,KAAyB,EACzB,MAA0B,EAC1B,SAA2B;QAE3B,IAAI,CAAC,QAAQ,CAAC,SAAS,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,EAAE,CAAC,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC;QAChF,aAAa,CAAC,WAAW,CAAC,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,SAAS,CAAC,CAAC;IAC5D,CAAC;;AA7CH,8DA8CC"}
1
+ {"version":3,"file":"checking-neighbors.template.js","sourceRoot":"","sources":["../../../../../src/pixi/display-object/filters/templates/checking-neighbors.template.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;AAAA,8CAAgC;AAEhC,MAAa,yBAA0B,SAAQ,IAAI,CAAC,MAAM;IAChD,MAAM,CAAC,eAAe;QAC5B,OAAO;;;;;;;;;;;;KAYN,CAAC;IACJ,CAAC;IAEO,MAAM,CAAC,iBAAiB;QAC9B,OAAO;;;;;;;;;;;;;;;;KAgBN,CAAC;IACJ,CAAC;IAED;QACE,KAAK,CAAC,yBAAyB,CAAC,eAAe,EAAE,EAAE,yBAAyB,CAAC,iBAAiB,EAAE,CAAC,CAAC;IACpG,CAAC;IAED,KAAK,CACH,aAAgC,EAChC,KAAyB,EACzB,MAA0B,EAC1B,SAA2B;QAE3B,IAAI,CAAC,QAAQ,CAAC,SAAS,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,EAAE,CAAC,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC;QAChF,aAAa,CAAC,WAAW,CAAC,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,SAAS,CAAC,CAAC;IAC5D,CAAC;CACF;AAlDD,8DAkDC"}
@@ -1,7 +1,7 @@
1
1
  import * as PIXI from 'pixi.js';
2
2
  export declare class PlaneTemplate extends PIXI.Filter {
3
- private static vertexShader;
4
- private static fragmentShader;
3
+ private static getVertexShader;
4
+ private static getFragmentShader;
5
5
  constructor();
6
6
  apply(filterManager: PIXI.FilterSystem, input: PIXI.RenderTexture, output: PIXI.RenderTexture, clearMode: PIXI.CLEAR_MODES): void;
7
7
  }
@@ -26,30 +26,34 @@ Object.defineProperty(exports, "__esModule", { value: true });
26
26
  exports.PlaneTemplate = void 0;
27
27
  const PIXI = __importStar(require("pixi.js"));
28
28
  class PlaneTemplate extends PIXI.Filter {
29
- static { this.vertexShader = `
30
- attribute vec2 aVertexPosition;
31
- attribute vec2 aTextureCoord;
29
+ static getVertexShader() {
30
+ return `
31
+ attribute vec2 aVertexPosition;
32
+ attribute vec2 aTextureCoord;
32
33
 
33
- uniform mat3 projectionMatrix;
34
+ uniform mat3 projectionMatrix;
34
35
 
35
- varying vec2 vTextureCoord;
36
+ varying vec2 vTextureCoord;
36
37
 
37
- void main(void) {
38
- gl_Position = vec4((projectionMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0);
39
- vTextureCoord = aTextureCoord;
40
- }
41
- `; }
42
- static { this.fragmentShader = `
43
- uniform sampler2D uSampler;
38
+ void main(void) {
39
+ gl_Position = vec4((projectionMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0);
40
+ vTextureCoord = aTextureCoord;
41
+ }
42
+ `;
43
+ }
44
+ static getFragmentShader() {
45
+ return `
46
+ uniform sampler2D uSampler;
44
47
 
45
- varying vec2 vTextureCoord;
48
+ varying vec2 vTextureCoord;
46
49
 
47
- void main(void) {
48
- gl_FragColor = texture2D(uSampler, vTextureCoord);
49
- }
50
- `; }
50
+ void main(void) {
51
+ gl_FragColor = texture2D(uSampler, vTextureCoord);
52
+ }
53
+ `;
54
+ }
51
55
  constructor() {
52
- super(PlaneTemplate.vertexShader, PlaneTemplate.fragmentShader);
56
+ super(PlaneTemplate.getVertexShader(), PlaneTemplate.getFragmentShader());
53
57
  }
54
58
  apply(filterManager, input, output, clearMode) {
55
59
  filterManager.applyFilter(this, input, output, clearMode);
@@ -1 +1 @@
1
- {"version":3,"file":"plane.template.js","sourceRoot":"","sources":["../../../../../src/pixi/display-object/filters/templates/plane.template.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;AAAA,8CAAgC;AAEhC,MAAa,aAAc,SAAQ,IAAI,CAAC,MAAM;aAC7B,iBAAY,GAAG;;;;;;;;;;;;GAY7B,CAAC;aAEa,mBAAc,GAAG;;;;;;;;GAQ/B,CAAC;IAEF;QACE,KAAK,CAAC,aAAa,CAAC,YAAY,EAAE,aAAa,CAAC,cAAc,CAAC,CAAC;IAClE,CAAC;IAED,KAAK,CACH,aAAgC,EAChC,KAAyB,EACzB,MAA0B,EAC1B,SAA2B;QAE3B,aAAa,CAAC,WAAW,CAAC,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,SAAS,CAAC,CAAC;IAC5D,CAAC;;AApCH,sCAqCC"}
1
+ {"version":3,"file":"plane.template.js","sourceRoot":"","sources":["../../../../../src/pixi/display-object/filters/templates/plane.template.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;AAAA,8CAAgC;AAEhC,MAAa,aAAc,SAAQ,IAAI,CAAC,MAAM;IACpC,MAAM,CAAC,eAAe;QAC5B,OAAO;;;;;;;;;;;;KAYN,CAAC;IACJ,CAAC;IAEO,MAAM,CAAC,iBAAiB;QAC9B,OAAO;;;;;;;;KAQN,CAAC;IACJ,CAAC;IAED;QACE,KAAK,CAAC,aAAa,CAAC,eAAe,EAAE,EAAE,aAAa,CAAC,iBAAiB,EAAE,CAAC,CAAC;IAC5E,CAAC;IAED,KAAK,CACH,aAAgC,EAChC,KAAyB,EACzB,MAA0B,EAC1B,SAA2B;QAE3B,aAAa,CAAC,WAAW,CAAC,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,SAAS,CAAC,CAAC;IAC5D,CAAC;CACF;AAzCD,sCAyCC"}