bard-legends-framework 0.2.12 → 0.3.0

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Files changed (99) hide show
  1. package/dist/physics/entitity-types/immovable-physics-entity.d.ts +2 -2
  2. package/dist/physics/entitity-types/immovable-physics-entity.js +3 -2
  3. package/dist/physics/entitity-types/immovable-physics-entity.js.map +1 -1
  4. package/dist/physics/entitity-types/movable-entity.d.ts +3 -3
  5. package/dist/physics/entitity-types/movable-entity.js +4 -6
  6. package/dist/physics/entitity-types/movable-entity.js.map +1 -1
  7. package/dist/physics/entitity-types/movable-physics-entity.d.ts +3 -3
  8. package/dist/physics/entitity-types/movable-physics-entity.js +5 -4
  9. package/dist/physics/entitity-types/movable-physics-entity.js.map +1 -1
  10. package/dist/physics/entitity-types/physics-entity.js +1 -1
  11. package/dist/physics/entitity-types/physics-entity.js.map +1 -1
  12. package/dist/physics/helpers/p2js.helper.d.ts +3 -3
  13. package/dist/physics/helpers/p2js.helper.js +7 -6
  14. package/dist/physics/helpers/p2js.helper.js.map +1 -1
  15. package/dist/physics/interfaces.d.ts +10 -10
  16. package/dist/physics/interfaces.js.map +1 -1
  17. package/dist/physics/physics-world.d.ts +8 -8
  18. package/dist/physics/physics-world.js +2 -2
  19. package/dist/physics/physics-world.js.map +1 -1
  20. package/dist/physics/sub-elements/available-spaces/helpers/availability-grid.helper.d.ts +3 -3
  21. package/dist/physics/sub-elements/available-spaces/helpers/availability-grid.helper.js +3 -6
  22. package/dist/physics/sub-elements/available-spaces/helpers/availability-grid.helper.js.map +1 -1
  23. package/dist/physics/sub-elements/available-spaces/physics-availability-grid.d.ts +2 -2
  24. package/dist/physics/sub-elements/available-spaces/physics-availability-grid.js +2 -4
  25. package/dist/physics/sub-elements/available-spaces/physics-availability-grid.js.map +1 -1
  26. package/dist/physics/sub-elements/available-spaces/physics-available-spaces.d.ts +5 -5
  27. package/dist/physics/sub-elements/available-spaces/physics-available-spaces.js +2 -5
  28. package/dist/physics/sub-elements/available-spaces/physics-available-spaces.js.map +1 -1
  29. package/dist/physics/sub-elements/collisions/contact-equation-orginiser.js +5 -5
  30. package/dist/physics/sub-elements/collisions/contact-equation-orginiser.js.map +1 -1
  31. package/dist/physics/sub-elements/collisions/physics-collision.js +4 -5
  32. package/dist/physics/sub-elements/collisions/physics-collision.js.map +1 -1
  33. package/dist/physics/sub-elements/elements/physics-world-borders.d.ts +2 -2
  34. package/dist/physics/sub-elements/elements/physics-world-borders.js +5 -4
  35. package/dist/physics/sub-elements/elements/physics-world-borders.js.map +1 -1
  36. package/dist/physics/sub-elements/raycasting/physics-body-explosion-hit.d.ts +4 -4
  37. package/dist/physics/sub-elements/raycasting/physics-body-explosion-hit.js +2 -2
  38. package/dist/physics/sub-elements/raycasting/physics-body-explosion-hit.js.map +1 -1
  39. package/dist/physics/sub-elements/raycasting/physics-explosion.d.ts +2 -2
  40. package/dist/physics/sub-elements/raycasting/physics-explosion.js +8 -8
  41. package/dist/physics/sub-elements/raycasting/physics-explosion.js.map +1 -1
  42. package/dist/physics/sub-elements/raycasting/ray-cast.d.ts +7 -8
  43. package/dist/physics/sub-elements/raycasting/ray-cast.js +8 -11
  44. package/dist/physics/sub-elements/raycasting/ray-cast.js.map +1 -1
  45. package/dist/pixi/display-object/display-object-attributes.d.ts +5 -5
  46. package/dist/pixi/display-object/display-object-attributes.js +3 -2
  47. package/dist/pixi/display-object/display-object-attributes.js.map +1 -1
  48. package/dist/pixi/display-object/objects/graphics.d.ts +7 -7
  49. package/dist/pixi/display-object/objects/graphics.js +2 -2
  50. package/dist/pixi/display-object/objects/graphics.js.map +1 -1
  51. package/dist/pixi/display-object/objects/sprite.d.ts +6 -6
  52. package/dist/pixi/display-object/objects/sprite.js +4 -3
  53. package/dist/pixi/display-object/objects/sprite.js.map +1 -1
  54. package/dist/pixi/display-object/premade-objects/sprite-with-glowing-shapes.d.ts +2 -2
  55. package/dist/pixi/display-object/premade-objects/sprite-with-glowing-shapes.js +3 -2
  56. package/dist/pixi/display-object/premade-objects/sprite-with-glowing-shapes.js.map +1 -1
  57. package/dist/pixi/game.d.ts +3 -3
  58. package/dist/pixi/game.js +3 -2
  59. package/dist/pixi/game.js.map +1 -1
  60. package/dist/pixi/helpers/glow-sprite-generator.d.ts +1 -1
  61. package/dist/pixi/helpers/glow-sprite-generator.js +4 -3
  62. package/dist/pixi/helpers/glow-sprite-generator.js.map +1 -1
  63. package/dist/pixi/helpers/pixi-container.helper.js +2 -4
  64. package/dist/pixi/helpers/pixi-container.helper.js.map +1 -1
  65. package/dist/pixi/index.d.ts +2 -2
  66. package/dist/utilities/libraries/data-structures/grid/grid.d.ts +16 -16
  67. package/dist/utilities/libraries/data-structures/grid/grid.js +19 -36
  68. package/dist/utilities/libraries/data-structures/grid/grid.js.map +1 -1
  69. package/dist/utilities/libraries/data-structures/grid/grid.test.js +54 -51
  70. package/dist/utilities/libraries/data-structures/grid/grid.test.js.map +1 -1
  71. package/dist/utilities/libraries/data-structures/vector-set/vector-set.d.ts +4 -4
  72. package/dist/utilities/libraries/data-structures/vector-set/vector-set.js.map +1 -1
  73. package/dist/utilities/libraries/grid-algorithms/closest-available-space/closest-available-space.helper.d.ts +3 -3
  74. package/dist/utilities/libraries/grid-algorithms/closest-available-space/closest-available-space.helper.js +7 -23
  75. package/dist/utilities/libraries/grid-algorithms/closest-available-space/closest-available-space.helper.js.map +1 -1
  76. package/dist/utilities/libraries/grid-algorithms/closest-available-space/closest-available-space.helper.test.js +54 -23
  77. package/dist/utilities/libraries/grid-algorithms/closest-available-space/closest-available-space.helper.test.js.map +1 -1
  78. package/dist/utilities/libraries/grid-algorithms/path-finder/path-finder.d.ts +3 -3
  79. package/dist/utilities/libraries/grid-algorithms/path-finder/path-finder.js +1 -1
  80. package/dist/utilities/libraries/grid-algorithms/path-finder/path-finder.js.map +1 -1
  81. package/dist/utilities/libraries/grid-algorithms/path-finder/path-finder.test.js +25 -27
  82. package/dist/utilities/libraries/grid-algorithms/path-finder/path-finder.test.js.map +1 -1
  83. package/dist/utilities/libraries/grid-algorithms/vector-field-path-finder/vector-field-path-finder.d.ts +2 -2
  84. package/dist/utilities/libraries/grid-algorithms/vector-field-path-finder/vector-field-path-finder.js +8 -9
  85. package/dist/utilities/libraries/grid-algorithms/vector-field-path-finder/vector-field-path-finder.js.map +1 -1
  86. package/dist/utilities/libraries/grid-algorithms/vector-field-path-finder/vector-field-path-finder.test.js +48 -48
  87. package/dist/utilities/libraries/grid-algorithms/vector-field-path-finder/vector-field-path-finder.test.js.map +1 -1
  88. package/dist/utilities/services/mouse/helpers/mouse-position.helper.d.ts +2 -2
  89. package/dist/utilities/services/mouse/helpers/mouse-position.helper.js +2 -2
  90. package/dist/utilities/services/mouse/helpers/mouse-position.helper.js.map +1 -1
  91. package/dist/utilities/services/mouse/helpers/mouse-position.helper.test.js +51 -17
  92. package/dist/utilities/services/mouse/helpers/mouse-position.helper.test.js.map +1 -1
  93. package/dist/utilities/services/mouse/mouse-target-focus.service.d.ts +3 -3
  94. package/dist/utilities/services/mouse/mouse-target-focus.service.js.map +1 -1
  95. package/dist/utilities/services/mouse/mouse.service.d.ts +4 -4
  96. package/dist/utilities/services/mouse/mouse.service.js +5 -4
  97. package/dist/utilities/services/mouse/mouse.service.js.map +1 -1
  98. package/package.json +3 -3
  99. package/package.json.bak +3 -3
@@ -1 +1 @@
1
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1
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@@ -1,7 +1,6 @@
1
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  "use strict";
2
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  Object.defineProperty(exports, "__esModule", { value: true });
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  exports.PhysicsCollision = void 0;
4
- const helpers_lib_1 = require("helpers-lib");
5
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  const p2js_helper_1 = require("../../helpers/p2js.helper");
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  const contact_equation_orginiser_1 = require("./contact-equation-orginiser");
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  const physics_entity_1 = require("../../entitity-types/physics-entity");
@@ -40,10 +39,10 @@ class PhysicsCollision {
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  });
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  }
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  handleSpeedLimit(body) {
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- let velocity = p2js_helper_1.P2JSHelper.arrayToVec2(body.velocity);
44
- if (helpers_lib_1.Vector.getLength(velocity) > SPEED_LIMIT) {
45
- velocity = helpers_lib_1.Vector.normalize(velocity, SPEED_LIMIT);
46
- body.velocity = p2js_helper_1.P2JSHelper.vec2ToArray(velocity);
42
+ let velocity = p2js_helper_1.P2JSHelper.arrayToVector(body.velocity);
43
+ if (velocity.length > SPEED_LIMIT) {
44
+ velocity = velocity.normalize(SPEED_LIMIT);
45
+ body.velocity = p2js_helper_1.P2JSHelper.vectorToArray(velocity);
47
46
  }
48
47
  body.angularVelocity = Math.min(Math.max(body.angularVelocity, -ROTATIONAL_SPEED_LIMIT), ROTATIONAL_SPEED_LIMIT);
49
48
  }
@@ -1 +1 @@
1
- {"version":3,"file":"physics-collision.js","sourceRoot":"","sources":["../../../../src/physics/sub-elements/collisions/physics-collision.ts"],"names":[],"mappings":";;;AAAA,6CAAqC;AAErC,2DAAuD;AAEvD,6EAAwE;AACxE,wEAAoE;AAEpE,MAAM,WAAW,GAAG,GAAG,CAAC;AACxB,MAAM,sBAAsB,GAAG,IAAI,CAAC;AAIpC,MAAa,gBAAgB;IAK3B,YAAY,OAAiB;QAFrB,6BAAwB,GAAG,IAAI,qDAAwB,EAAE,CAAC;QAGhE,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QAEvB,IAAI,CAAC,OAAO,CAAC,EAAE,CAAC,cAAc,EAAE,CAAC,KAA2B,EAAE,EAAE;YAC9D,KAAK,CAAC,gBAAgB,CAAC,OAAO,CAAC,eAAe,CAAC,EAAE;gBAC/C,IAAI,CAAC,wBAAwB,CAAC,uBAAuB,CAAC,eAAe,CAAC,CAAC;YACzE,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;IACL,CAAC;IAED,MAAM,CAAC,IAAY,EAAE,KAAa;QAChC,8BAAa,CAAC,kBAAkB,EAAE,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE;YAClD,MAAM,CAAC,aAAa,CAAC,GAAG,EAAE,CAAC;QAC7B,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,gBAAgB,CAAC,OAAO,CAAC,eAAe,CAAC,EAAE;YAClE,IAAI,CAAC,wBAAwB,CAAC,uBAAuB,CAAC,eAAe,CAAC,CAAC;QACzE,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,UAAU,EAAE,CAAC;QAClB,IAAI,CAAC,wBAAwB,CAAC,KAAK,EAAE,CAAC;IACxC,CAAC;IAED,uBAAuB,CAAC,MAAe;QACrC,MAAM,CAAC,eAAe,GAAG,IAAI,CAAC;QAC9B,MAAM,CAAC,UAAU,EAAE,CAAC;QAEpB,IAAI,iBAAiB,GAAG,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,SAAS,CAAC,IAAI,CAAC,OAAO,EAAE,MAAM,CAAC,IAAI,CAAC,CAAC;QACrF,OAAO,iBAAiB,CAAC,MAAM,GAAG,CAAC,CAAC;IACtC,CAAC;IAEO,UAAU;QAChB,IAAI,CAAC,wBAAwB,CAAC,qCAAqC,EAAE,CAAC,OAAO,CAAC,iBAAiB,CAAC,EAAE;YAChG,IAAI,CAAC,gBAAgB,CAAC,iBAAiB,CAAC,MAAM,CAAC,CAAC;YAChD,iBAAiB,CAAC,MAAM,CAAC,qBAAqB,CAAC,CAAC,iBAAiB,CAAC,gBAAgB,CAAC,CAAC;QACtF,CAAC,CAAC,CAAC;IACL,CAAC;IAEO,gBAAgB,CAAC,IAAa;QACpC,IAAI,QAAQ,GAAG,wBAAU,CAAC,WAAW,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QACrD,IAAI,oBAAM,CAAC,SAAS,CAAC,QAAQ,CAAC,GAAG,WAAW,EAAE,CAAC;YAC7C,QAAQ,GAAG,oBAAM,CAAC,SAAS,CAAC,QAAQ,EAAE,WAAW,CAAC,CAAC;YACnD,IAAI,CAAC,QAAQ,GAAG,wBAAU,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC;QACnD,CAAC;QACD,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,eAAe,EAAE,CAAC,sBAAsB,CAAC,EAAE,sBAAsB,CAAC,CAAC;IACnH,CAAC;CACF;AAnDD,4CAmDC"}
1
+ {"version":3,"file":"physics-collision.js","sourceRoot":"","sources":["../../../../src/physics/sub-elements/collisions/physics-collision.ts"],"names":[],"mappings":";;;AAEA,2DAAuD;AAEvD,6EAAwE;AACxE,wEAAoE;AAEpE,MAAM,WAAW,GAAG,GAAG,CAAC;AACxB,MAAM,sBAAsB,GAAG,IAAI,CAAC;AAIpC,MAAa,gBAAgB;IAK3B,YAAY,OAAiB;QAFrB,6BAAwB,GAAG,IAAI,qDAAwB,EAAE,CAAC;QAGhE,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QAEvB,IAAI,CAAC,OAAO,CAAC,EAAE,CAAC,cAAc,EAAE,CAAC,KAA2B,EAAE,EAAE;YAC9D,KAAK,CAAC,gBAAgB,CAAC,OAAO,CAAC,eAAe,CAAC,EAAE;gBAC/C,IAAI,CAAC,wBAAwB,CAAC,uBAAuB,CAAC,eAAe,CAAC,CAAC;YACzE,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;IACL,CAAC;IAED,MAAM,CAAC,IAAY,EAAE,KAAa;QAChC,8BAAa,CAAC,kBAAkB,EAAE,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE;YAClD,MAAM,CAAC,aAAa,CAAC,GAAG,EAAE,CAAC;QAC7B,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,gBAAgB,CAAC,OAAO,CAAC,eAAe,CAAC,EAAE;YAClE,IAAI,CAAC,wBAAwB,CAAC,uBAAuB,CAAC,eAAe,CAAC,CAAC;QACzE,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,UAAU,EAAE,CAAC;QAClB,IAAI,CAAC,wBAAwB,CAAC,KAAK,EAAE,CAAC;IACxC,CAAC;IAED,uBAAuB,CAAC,MAAe;QACrC,MAAM,CAAC,eAAe,GAAG,IAAI,CAAC;QAC9B,MAAM,CAAC,UAAU,EAAE,CAAC;QAEpB,IAAI,iBAAiB,GAAG,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,SAAS,CAAC,IAAI,CAAC,OAAO,EAAE,MAAM,CAAC,IAAI,CAAC,CAAC;QACrF,OAAO,iBAAiB,CAAC,MAAM,GAAG,CAAC,CAAC;IACtC,CAAC;IAEO,UAAU;QAChB,IAAI,CAAC,wBAAwB,CAAC,qCAAqC,EAAE,CAAC,OAAO,CAAC,iBAAiB,CAAC,EAAE;YAChG,IAAI,CAAC,gBAAgB,CAAC,iBAAiB,CAAC,MAAM,CAAC,CAAC;YAChD,iBAAiB,CAAC,MAAM,CAAC,qBAAqB,CAAC,CAAC,iBAAiB,CAAC,gBAAgB,CAAC,CAAC;QACtF,CAAC,CAAC,CAAC;IACL,CAAC;IAEO,gBAAgB,CAAC,IAAa;QACpC,IAAI,QAAQ,GAAG,wBAAU,CAAC,aAAa,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QACvD,IAAI,QAAQ,CAAC,MAAM,GAAG,WAAW,EAAE,CAAC;YAClC,QAAQ,GAAG,QAAQ,CAAC,SAAS,CAAC,WAAW,CAAC,CAAC;YAC3C,IAAI,CAAC,QAAQ,GAAG,wBAAU,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC;QACrD,CAAC;QACD,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,eAAe,EAAE,CAAC,sBAAsB,CAAC,EAAE,sBAAsB,CAAC,CAAC;IACnH,CAAC;CACF;AAnDD,4CAmDC"}
@@ -1,6 +1,6 @@
1
- import { Vec2 } from 'helpers-lib';
1
+ import { Vector } from 'helpers-lib';
2
2
  import { PhysicsWorld } from '../../physics-world';
3
3
  export declare class PhysicsWorldBorders {
4
- static createBorders(physicsWorld: PhysicsWorld, mapSize: Vec2): void;
4
+ static createBorders(physicsWorld: PhysicsWorld, mapSize: Vector): void;
5
5
  private static createBorder;
6
6
  }
@@ -1,15 +1,16 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.PhysicsWorldBorders = void 0;
4
+ const helpers_lib_1 = require("helpers-lib");
4
5
  const interfaces_1 = require("../../interfaces");
5
6
  const physics_world_1 = require("../../physics-world");
6
7
  const physics_body_groups_1 = require("./physics-body-groups");
7
8
  class PhysicsWorldBorders {
8
9
  static createBorders(physicsWorld, mapSize) {
9
- this.createBorder(physicsWorld, { x: mapSize.x / 2, y: -50 }, { x: mapSize.x + 200, y: 100 }); // Top border
10
- this.createBorder(physicsWorld, { x: mapSize.x / 2, y: mapSize.y + 50 }, { x: mapSize.x + 200, y: 100 }); // Bottom border
11
- this.createBorder(physicsWorld, { x: -50, y: mapSize.y / 2 }, { x: 100, y: mapSize.y + 200 }); // Left border
12
- this.createBorder(physicsWorld, { x: mapSize.x + 50, y: mapSize.y / 2 }, { x: 100, y: mapSize.y + 200 }); // Right border
10
+ this.createBorder(physicsWorld, new helpers_lib_1.Vector(mapSize.x / 2, -50), new helpers_lib_1.Vector(mapSize.x + 200, 100)); // Top border
11
+ this.createBorder(physicsWorld, new helpers_lib_1.Vector(mapSize.x / 2, mapSize.y + 50), new helpers_lib_1.Vector(mapSize.x + 200, 100)); // Bottom border
12
+ this.createBorder(physicsWorld, new helpers_lib_1.Vector(-50, mapSize.y / 2), new helpers_lib_1.Vector(100, mapSize.y + 200)); // Left border
13
+ this.createBorder(physicsWorld, new helpers_lib_1.Vector(mapSize.x + 50, mapSize.y / 2), new helpers_lib_1.Vector(100, mapSize.y + 200)); // Right border
13
14
  }
14
15
  static createBorder(physicsWorld, position, size) {
15
16
  return new physics_world_1.BorderEntity(physicsWorld, {
@@ -1 +1 @@
1
- {"version":3,"file":"physics-world-borders.js","sourceRoot":"","sources":["../../../../src/physics/sub-elements/elements/physics-world-borders.ts"],"names":[],"mappings":";;;AAEA,iDAAwE;AACxE,uDAAiE;AACjE,+DAAyD;AAEzD,MAAa,mBAAmB;IAC9B,MAAM,CAAC,aAAa,CAAC,YAA0B,EAAE,OAAa;QAC5D,IAAI,CAAC,YAAY,CAAC,YAAY,EAAE,EAAE,CAAC,EAAE,OAAO,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,EAAE,OAAO,CAAC,CAAC,GAAG,GAAG,EAAE,CAAC,EAAE,GAAG,EAAE,CAAC,CAAC,CAAC,aAAa;QAC5G,IAAI,CAAC,YAAY,CAAC,YAAY,EAAE,EAAE,CAAC,EAAE,OAAO,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,OAAO,CAAC,CAAC,GAAG,EAAE,EAAE,EAAE,EAAE,CAAC,EAAE,OAAO,CAAC,CAAC,GAAG,GAAG,EAAE,CAAC,EAAE,GAAG,EAAE,CAAC,CAAC,CAAC,gBAAgB;QAC1H,IAAI,CAAC,YAAY,CAAC,YAAY,EAAE,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,EAAE,OAAO,CAAC,CAAC,GAAG,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,OAAO,CAAC,CAAC,GAAG,GAAG,EAAE,CAAC,CAAC,CAAC,cAAc;QAC7G,IAAI,CAAC,YAAY,CAAC,YAAY,EAAE,EAAE,CAAC,EAAE,OAAO,CAAC,CAAC,GAAG,EAAE,EAAE,CAAC,EAAE,OAAO,CAAC,CAAC,GAAG,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,OAAO,CAAC,CAAC,GAAG,GAAG,EAAE,CAAC,CAAC,CAAC,eAAe;IAC3H,CAAC;IAEO,MAAM,CAAC,YAAY,CAAC,YAA0B,EAAE,QAAc,EAAE,IAAU;QAChF,OAAO,IAAI,4BAAY,CAAC,YAAY,EAAE;YACpC,eAAe,EAAE;gBACf,YAAY,EAAE,+BAAkB;gBAChC,KAAK,EAAE,sCAAgB,CAAC,MAAM;gBAC9B,SAAS,EAAE,6BAAgB,CAAC,SAAS;gBACrC,SAAS,EAAE,EAAE,IAAI,EAAE;aACpB;YACD,QAAQ;YACR,QAAQ,EAAE,CAAC;YACX,eAAe,EAAE,KAAK;YACtB,oBAAoB,EAAE,IAAI;SAC3B,CAAC,CAAC,MAAM,CAAC,YAAY,CAAC,CAAC;IAC1B,CAAC;CACF;AAtBD,kDAsBC"}
1
+ {"version":3,"file":"physics-world-borders.js","sourceRoot":"","sources":["../../../../src/physics/sub-elements/elements/physics-world-borders.ts"],"names":[],"mappings":";;;AAAA,6CAAqC;AAErC,iDAAwE;AACxE,uDAAiE;AACjE,+DAAyD;AAEzD,MAAa,mBAAmB;IAC9B,MAAM,CAAC,aAAa,CAAC,YAA0B,EAAE,OAAe;QAC9D,IAAI,CAAC,YAAY,CAAC,YAAY,EAAE,IAAI,oBAAM,CAAC,OAAO,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,IAAI,oBAAM,CAAC,OAAO,CAAC,CAAC,GAAG,GAAG,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,aAAa;QAChH,IAAI,CAAC,YAAY,CAAC,YAAY,EAAE,IAAI,oBAAM,CAAC,OAAO,CAAC,CAAC,GAAG,CAAC,EAAE,OAAO,CAAC,CAAC,GAAG,EAAE,CAAC,EAAE,IAAI,oBAAM,CAAC,OAAO,CAAC,CAAC,GAAG,GAAG,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,gBAAgB;QAC9H,IAAI,CAAC,YAAY,CAAC,YAAY,EAAE,IAAI,oBAAM,CAAC,CAAC,EAAE,EAAE,OAAO,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,oBAAM,CAAC,GAAG,EAAE,OAAO,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,cAAc;QACjH,IAAI,CAAC,YAAY,CAAC,YAAY,EAAE,IAAI,oBAAM,CAAC,OAAO,CAAC,CAAC,GAAG,EAAE,EAAE,OAAO,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,oBAAM,CAAC,GAAG,EAAE,OAAO,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,eAAe;IAC/H,CAAC;IAEO,MAAM,CAAC,YAAY,CAAC,YAA0B,EAAE,QAAgB,EAAE,IAAY;QACpF,OAAO,IAAI,4BAAY,CAAC,YAAY,EAAE;YACpC,eAAe,EAAE;gBACf,YAAY,EAAE,+BAAkB;gBAChC,KAAK,EAAE,sCAAgB,CAAC,MAAM;gBAC9B,SAAS,EAAE,6BAAgB,CAAC,SAAS;gBACrC,SAAS,EAAE,EAAE,IAAI,EAAE;aACpB;YACD,QAAQ;YACR,QAAQ,EAAE,CAAC;YACX,eAAe,EAAE,KAAK;YACtB,oBAAoB,EAAE,IAAI;SAC3B,CAAC,CAAC,MAAM,CAAC,YAAY,CAAC,CAAC;IAC1B,CAAC;CACF;AAtBD,kDAsBC"}
@@ -1,16 +1,16 @@
1
- import { Vec2 } from 'helpers-lib';
1
+ import { Vector } from 'helpers-lib';
2
2
  import { RayCast, RayCastResult } from './ray-cast';
3
3
  import { PhysicsEntity } from '../../entitity-types/physics-entity';
4
4
  export declare class PhysicsBodyExplosionHit {
5
- static convertRaysToBodyExplosionHits(rays: RayCast[], centerOfExplosion: Vec2, totalCountOfRays: number): PhysicsBodyExplosionHit[];
5
+ static convertRaysToBodyExplosionHits(rays: RayCast[], centerOfExplosion: Vector, totalCountOfRays: number): PhysicsBodyExplosionHit[];
6
6
  private static groupRayResultsByBody;
7
7
  readonly body: PhysicsEntity;
8
8
  readonly isExternal: boolean;
9
- readonly normal: Vec2;
9
+ readonly normal: Vector;
10
10
  readonly fraction: number;
11
11
  readonly ratioOfHits: number;
12
12
  readonly raycastResults: ReadonlyArray<RayCastResult>;
13
- readonly getHitPosition: () => Vec2;
13
+ readonly getHitPosition: () => Vector;
14
14
  readonly getHitDistance: () => number;
15
15
  private constructor();
16
16
  }
@@ -51,12 +51,12 @@ class PhysicsBodyExplosionHit {
51
51
  this.fraction = rayResultGroupOfABody.closestRaycastResult.fraction;
52
52
  }
53
53
  else {
54
- let bodyPosition = p2js_helper_1.P2JSHelper.arrayToVec2(rayResultGroupOfABody.closestRaycastResult.body.position);
54
+ let bodyPosition = p2js_helper_1.P2JSHelper.arrayToVector(rayResultGroupOfABody.closestRaycastResult.body.position);
55
55
  this.body = physics_entity_1.PhysicsEntity.getFromP2BodyIdOrFail(rayResultGroupOfABody.closestRaycastResult.body.id);
56
56
  this.getHitPosition = () => centerOfExplosion;
57
57
  this.getHitDistance = () => 0;
58
58
  this.isExternal = false;
59
- this.normal = helpers_lib_1.Vector.normalize(helpers_lib_1.Vector.fromTo(bodyPosition, centerOfExplosion));
59
+ this.normal = helpers_lib_1.Vector.fromTo(bodyPosition, centerOfExplosion).normalize();
60
60
  this.fraction = 0;
61
61
  }
62
62
  }
@@ -1 +1 @@
1
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@@ -1,10 +1,10 @@
1
- import { Vec2 } from 'helpers-lib';
1
+ import { Vector } from 'helpers-lib';
2
2
  import { PhysicsWorld } from '../../physics-world';
3
3
  import { PhysicsExplosionOptions } from '../../interfaces';
4
4
  import { PhysicsBodyExplosionHit } from './physics-body-explosion-hit';
5
5
  import { PhysicsBodyGroup } from '../elements/physics-body-groups';
6
6
  export declare class PhysicsExplosion {
7
- static createExplosion(centerOfExplosion: Vec2, radius: number, physicsBodyGroup: PhysicsBodyGroup, severity: number, physicsWorld: PhysicsWorld, options?: PhysicsExplosionOptions): PhysicsBodyExplosionHit[];
7
+ static createExplosion(centerOfExplosion: Vector, radius: number, physicsBodyGroup: PhysicsBodyGroup, severity: number, physicsWorld: PhysicsWorld, options?: PhysicsExplosionOptions): PhysicsBodyExplosionHit[];
8
8
  private static createRays;
9
9
  private static applyForcesToBodies;
10
10
  private static pushBody;
@@ -20,11 +20,11 @@ class PhysicsExplosion {
20
20
  }
21
21
  static createRays(centerOfExplosion, radius, physicsBodyGroup, totalCountOfRays, hitOnlyClosest, physicsWorld) {
22
22
  let radianPerLine = helpers_lib_1.Radian.get360 / totalCountOfRays;
23
- let directionVector = { x: 0, y: -radius };
24
- let rotationVector = helpers_lib_1.Radian.radianToVector(radianPerLine);
23
+ let directionVector = new helpers_lib_1.Vector(0, -radius);
24
+ let rotationVector = helpers_lib_1.Radian.toVector(radianPerLine);
25
25
  return helpers_lib_1.ArrayHelper.createEmptyArray(totalCountOfRays).map(() => {
26
- let to = helpers_lib_1.Vector.sum(centerOfExplosion, directionVector);
27
- directionVector = helpers_lib_1.Vector.rotate(directionVector, rotationVector);
26
+ let to = centerOfExplosion.add(directionVector);
27
+ directionVector = directionVector.rotate(rotationVector);
28
28
  let ray = new ray_cast_1.RayCast(centerOfExplosion, to, physicsWorld);
29
29
  hitOnlyClosest ? ray.castClosest(physicsBodyGroup) : ray.castAllFirstContacts(physicsBodyGroup);
30
30
  return ray;
@@ -40,17 +40,17 @@ class PhysicsExplosion {
40
40
  }
41
41
  else {
42
42
  let p2Body = physicsBodyExplosionHit.body['p2Body'];
43
- let vectorToCenter = helpers_lib_1.Vector.fromTo(centerOfExplosion, p2js_helper_1.P2JSHelper.arrayToVec2(p2Body.position));
44
- let fractionToCenter = helpers_lib_1.Vector.getLength(vectorToCenter) / radius;
43
+ let vectorToCenter = helpers_lib_1.Vector.fromTo(centerOfExplosion, p2js_helper_1.P2JSHelper.arrayToVector(p2Body.position));
44
+ let fractionToCenter = vectorToCenter.length / radius;
45
45
  let force = (severity * totalCountOfRays * fractionToCenter) / 2;
46
46
  this.pushBody(p2Body, physicsBodyExplosionHit.getHitPosition(), physicsBodyExplosionHit.fraction, vectorToCenter, force);
47
47
  }
48
48
  });
49
49
  }
50
50
  static pushBody(body, hitPosition, fraction, fromTo, severity) {
51
- let force = helpers_lib_1.Vector.normalize(fromTo, severity * (1 - fraction));
51
+ let force = fromTo.normalize(severity * (1 - fraction));
52
52
  let relativePoint = [hitPosition.x - body.position[0], hitPosition.y - body.position[1]];
53
- body.applyImpulse(p2js_helper_1.P2JSHelper.vec2ToArray(force), relativePoint);
53
+ body.applyImpulse(p2js_helper_1.P2JSHelper.vectorToArray(force), relativePoint);
54
54
  }
55
55
  static createExplosionDebugVisual(rayCasts, position, radius, testLayerId, physicsWorld, duration = 300) {
56
56
  let lineContainer = pixi_1.Container.create().parent(testLayerId).setAlpha(0.5).attach(physicsWorld);
@@ -1 +1 @@
1
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@@ -1,27 +1,26 @@
1
- import { Vec2 } from 'helpers-lib';
1
+ import { Vector } from 'helpers-lib';
2
2
  import p2 from 'p2';
3
3
  import { PhysicsWorld } from '../../physics-world';
4
4
  import { PhysicsBodyGroup } from '../elements/physics-body-groups';
5
5
  export interface RayCastResult {
6
6
  readonly body: p2.Body;
7
- readonly hitPosition: () => Vec2;
7
+ readonly hitPosition: () => Vector;
8
8
  readonly hitDistance: () => number;
9
9
  readonly isExternal: () => boolean;
10
- readonly normal: Vec2;
10
+ readonly normal: Vector;
11
11
  readonly fraction: number;
12
12
  readonly rayCast: RayCast;
13
13
  }
14
14
  export declare class RayCast {
15
- readonly from: Vec2;
16
- readonly to: Vec2;
15
+ readonly from: Vector;
16
+ readonly to: Vector;
17
17
  private physicsWorld;
18
18
  private _fromTo;
19
- get fromTo(): Vec2;
20
- private _length;
19
+ get fromTo(): Vector;
21
20
  get length(): number;
22
21
  private _results;
23
22
  get results(): RayCastResult[];
24
- constructor(from: Vec2, to: Vec2, physicsWorld: PhysicsWorld);
23
+ constructor(from: Vector, to: Vector, physicsWorld: PhysicsWorld);
25
24
  castClosest(physicsBodyGroup: PhysicsBodyGroup): RayCastResult | undefined;
26
25
  castAllFirstContacts(physicsBodyGroup: PhysicsBodyGroup): RayCastResult[];
27
26
  private convertP2RaycastResultToRaycastResult;
@@ -16,10 +16,7 @@ class RayCast {
16
16
  return this._fromTo;
17
17
  }
18
18
  get length() {
19
- if (this._length === undefined) {
20
- this._length = helpers_lib_1.Vector.getLength(this.fromTo);
21
- }
22
- return this._length;
19
+ return this.fromTo.length;
23
20
  }
24
21
  get results() {
25
22
  return this._results;
@@ -34,8 +31,8 @@ class RayCast {
34
31
  let p2RaycastResult = new p2_1.default.RaycastResult();
35
32
  let p2Ray = new p2_1.default.Ray({
36
33
  mode: p2_1.default.Ray.CLOSEST,
37
- from: p2js_helper_1.P2JSHelper.vec2ToArray(this.from),
38
- to: p2js_helper_1.P2JSHelper.vec2ToArray(this.to),
34
+ from: p2js_helper_1.P2JSHelper.vectorToArray(this.from),
35
+ to: p2js_helper_1.P2JSHelper.vectorToArray(this.to),
39
36
  collisionGroup: physics_body_groups_1.PhysicsBodyGroups.getGroupConstant(physicsBodyGroup),
40
37
  collisionMask: physics_body_groups_1.PhysicsBodyGroups.getMaskConstant(physicsBodyGroup)
41
38
  });
@@ -53,8 +50,8 @@ class RayCast {
53
50
  let p2BodyToClosestRaycastResult = new Map();
54
51
  let p2Ray = new p2_1.default.Ray({
55
52
  mode: p2_1.default.Ray.ALL,
56
- from: p2js_helper_1.P2JSHelper.vec2ToArray(this.from),
57
- to: p2js_helper_1.P2JSHelper.vec2ToArray(this.to),
53
+ from: p2js_helper_1.P2JSHelper.vectorToArray(this.from),
54
+ to: p2js_helper_1.P2JSHelper.vectorToArray(this.to),
58
55
  collisionGroup: physics_body_groups_1.PhysicsBodyGroups.getGroupConstant(physicsBodyGroup),
59
56
  collisionMask: physics_body_groups_1.PhysicsBodyGroups.getMaskConstant(physicsBodyGroup),
60
57
  callback: callbackResult => {
@@ -75,7 +72,7 @@ class RayCast {
75
72
  }
76
73
  convertP2RaycastResultToRaycastResult(p2RaycastResult) {
77
74
  let fraction = p2RaycastResult.fraction;
78
- let normal = p2js_helper_1.P2JSHelper.arrayToVec2(p2RaycastResult.normal);
75
+ let normal = p2js_helper_1.P2JSHelper.arrayToVector(p2RaycastResult.normal);
79
76
  let hitPosition;
80
77
  let hitDistance;
81
78
  let isExternal;
@@ -83,7 +80,7 @@ class RayCast {
83
80
  body: p2RaycastResult.body,
84
81
  hitPosition: () => {
85
82
  if (hitPosition === undefined) {
86
- hitPosition = helpers_lib_1.Vector.lerp(this.from, this.to, fraction);
83
+ hitPosition = this.from.lerp(this.to, fraction);
87
84
  }
88
85
  return hitPosition;
89
86
  },
@@ -95,7 +92,7 @@ class RayCast {
95
92
  },
96
93
  isExternal: () => {
97
94
  if (isExternal === undefined) {
98
- isExternal = helpers_lib_1.Vector.getDotProduct(this.fromTo, normal) < 0;
95
+ isExternal = this.fromTo.dotProduct(normal) < 0;
99
96
  }
100
97
  return isExternal;
101
98
  },
@@ -1 +1 @@
1
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@@ -1,13 +1,13 @@
1
- import { Vec2 } from 'helpers-lib';
1
+ import { Vector } from 'helpers-lib';
2
2
  import * as PIXI from 'pixi.js';
3
3
  export declare abstract class DisplayObjectAttributes {
4
4
  pixiContainer: PIXI.Container;
5
5
  private isMirror;
6
6
  protected constructor(pixiContainer: PIXI.Container);
7
- get size(): Vec2;
8
- setPosition(value: Vec2): this;
9
- get position(): Vec2;
10
- set position(value: Vec2);
7
+ get size(): Vector;
8
+ setPosition(value: Vector): this;
9
+ get position(): Vector;
10
+ set position(value: Vector);
11
11
  get x(): number;
12
12
  set x(value: number);
13
13
  get y(): number;
@@ -1,20 +1,21 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.DisplayObjectAttributes = void 0;
4
+ const helpers_lib_1 = require("helpers-lib");
4
5
  class DisplayObjectAttributes {
5
6
  constructor(pixiContainer) {
6
7
  this.pixiContainer = pixiContainer;
7
8
  this.isMirror = false;
8
9
  }
9
10
  get size() {
10
- return { x: this.pixiContainer.width, y: this.pixiContainer.height };
11
+ return new helpers_lib_1.Vector(this.pixiContainer.width, this.pixiContainer.height);
11
12
  }
12
13
  setPosition(value) {
13
14
  this.position = value;
14
15
  return this;
15
16
  }
16
17
  get position() {
17
- return { x: this.pixiContainer.x, y: this.pixiContainer.y };
18
+ return new helpers_lib_1.Vector(this.pixiContainer.x, this.pixiContainer.y);
18
19
  }
19
20
  set position(value) {
20
21
  this.pixiContainer.position = value;
@@ -1 +1 @@
1
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1
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@@ -1,20 +1,20 @@
1
- import { RGBColor, Vec2 } from 'helpers-lib';
1
+ import { RGBColor, Vector } from 'helpers-lib';
2
2
  import * as PIXI from 'pixi.js';
3
3
  import { DisplayObject } from '../display-object';
4
4
  import { PolygonDefinition } from '../..';
5
5
  export interface TextureOfGraphics {
6
6
  texture: PIXI.Texture;
7
- bounds: Vec2;
7
+ bounds: Vector;
8
8
  }
9
9
  export declare class Graphics extends DisplayObject {
10
10
  private static drawnTextureCaches;
11
11
  static createArrow(size: number, color: RGBColor): Graphics;
12
- static createVector(from: Vec2, to: Vec2, color: RGBColor): Graphics;
13
- static createRectangle(size: Vec2, borderSize: number, color: RGBColor): Graphics;
12
+ static createVector(from: Vector, to: Vector, color: RGBColor): Graphics;
13
+ static createRectangle(size: Vector, borderSize: number, color: RGBColor): Graphics;
14
14
  static createCircle(radius: number, color: RGBColor): Graphics;
15
- static createPolygon(size: Vec2, anchor: Vec2, polygon: PolygonDefinition, color: RGBColor): Graphics;
16
- protected static internalDrawPolygon(size: Vec2, anchor: Vec2, polygon: PolygonDefinition, color: RGBColor, cacheName: string): Graphics;
17
- protected static internalDrawTextureFromPolygon(size: Vec2, anchor: Vec2, polygon: PolygonDefinition, color: RGBColor): TextureOfGraphics;
15
+ static createPolygon(size: Vector, anchor: Vector, polygon: PolygonDefinition, color: RGBColor): Graphics;
16
+ protected static internalDrawPolygon(size: Vector, anchor: Vector, polygon: PolygonDefinition, color: RGBColor, cacheName: string): Graphics;
17
+ protected static internalDrawTextureFromPolygon(size: Vector, anchor: Vector, polygon: PolygonDefinition, color: RGBColor): TextureOfGraphics;
18
18
  private static convertPolygonRequestToHash;
19
19
  private static convertGraphicsToTexture;
20
20
  readonly pixiGraphics: PIXI.Graphics;
@@ -68,7 +68,7 @@ class Graphics extends display_object_1.DisplayObject {
68
68
  return new Graphics(pixiGraphics, JSON.stringify({ type: 'line', start: from, end: to, color }));
69
69
  }
70
70
  static createRectangle(size, borderSize, color) {
71
- let halfSize = helpers_lib_1.Vector.multiply(size, 0.5);
71
+ let halfSize = size.multiply(0.5);
72
72
  let pixiGraphics = new PIXI.Graphics();
73
73
  pixiGraphics.beginFill(color);
74
74
  pixiGraphics.drawRect(-halfSize.x, -halfSize.y, halfSize.x + halfSize.x, borderSize);
@@ -116,7 +116,7 @@ class Graphics extends display_object_1.DisplayObject {
116
116
  let texture = game_1.Game.instance.renderer.generateTexture(graphics);
117
117
  texture.id = cacheName;
118
118
  let graphicsBounds = graphics.getBounds();
119
- textureOfGraphics = { texture, bounds: { x: graphicsBounds.x, y: graphicsBounds.y } };
119
+ textureOfGraphics = { texture, bounds: new helpers_lib_1.Vector(graphicsBounds.x, graphicsBounds.y) };
120
120
  Graphics.drawnTextureCaches.set(cacheName, textureOfGraphics);
121
121
  }
122
122
  return textureOfGraphics;
@@ -1 +1 @@
1
- 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@@ -1,14 +1,14 @@
1
1
  import * as PIXI from 'pixi.js';
2
- import { RGBColor, Vec2 } from 'helpers-lib';
2
+ import { RGBColor, Vector } from 'helpers-lib';
3
3
  import { DisplayObject } from '../display-object';
4
4
  import { GlowFilter } from '../components/glow-filter';
5
5
  import { Filters } from '../components/filters';
6
6
  import { BlendMode, PolygonDefinition, SpriteDefinition } from '../..';
7
7
  export declare class Sprite extends DisplayObject {
8
- static createFromPolygon(size: Vec2, anchor: Vec2, polygon: PolygonDefinition, color: RGBColor): Sprite;
8
+ static createFromPolygon(size: Vector, anchor: Vector, polygon: PolygonDefinition, color: RGBColor): Sprite;
9
9
  static createFromDefinition(spriteDefinition: SpriteDefinition): Sprite;
10
10
  static createFromName(spriteName: string): Sprite;
11
- protected static internalCreatePixiSpriteFromPolygon(size: Vec2, anchor: Vec2, polygon: PolygonDefinition, color: RGBColor): PIXI.Sprite;
11
+ protected static internalCreatePixiSpriteFromPolygon(size: Vector, anchor: Vector, polygon: PolygonDefinition, color: RGBColor): PIXI.Sprite;
12
12
  readonly pixiSprite: PIXI.Sprite;
13
13
  readonly filters: Filters;
14
14
  readonly glowFilter: GlowFilter;
@@ -26,7 +26,7 @@ export declare class Sprite extends DisplayObject {
26
26
  destroy(): void;
27
27
  showBoundingShape(value: boolean): this;
28
28
  private createBoundingShape;
29
- setAnchor(value: Vec2): this;
30
- get anchor(): Vec2;
31
- set anchor(value: Vec2);
29
+ setAnchor(value: Vector): this;
30
+ get anchor(): Vector;
31
+ set anchor(value: Vector);
32
32
  }
@@ -25,6 +25,7 @@ var __importStar = (this && this.__importStar) || function (mod) {
25
25
  Object.defineProperty(exports, "__esModule", { value: true });
26
26
  exports.Sprite = void 0;
27
27
  const PIXI = __importStar(require("pixi.js"));
28
+ const helpers_lib_1 = require("helpers-lib");
28
29
  const graphics_1 = require("./graphics");
29
30
  const display_object_1 = require("../display-object");
30
31
  const game_assets_1 = require("../../helpers/game-assets");
@@ -38,7 +39,7 @@ class Sprite extends display_object_1.DisplayObject {
38
39
  static createFromDefinition(spriteDefinition) {
39
40
  let pixiSprite = new PIXI.Sprite(game_assets_1.GameAssets.getAsset(spriteDefinition.assetName));
40
41
  let sprite = new Sprite(pixiSprite, spriteDefinition.boundingShapes)
41
- .setAnchor(spriteDefinition.anchor)
42
+ .setAnchor(helpers_lib_1.Vector.fromVec2(spriteDefinition.anchor))
42
43
  .setScale(spriteDefinition.scale);
43
44
  return sprite;
44
45
  }
@@ -118,7 +119,7 @@ class Sprite extends display_object_1.DisplayObject {
118
119
  if (!this.polygonDefinition) {
119
120
  throw new Error(`Sprite: bounding shape cannot be created without polygonDefinition!`);
120
121
  }
121
- return graphics_1.Graphics.createPolygon(this.size, { x: this.anchor.x * 2, y: this.anchor.y * 2 }, this.polygonDefinition, {
122
+ return graphics_1.Graphics.createPolygon(this.size, this.anchor.multiply(2), this.polygonDefinition, {
122
123
  r: 0,
123
124
  g: 0,
124
125
  b: 200
@@ -131,7 +132,7 @@ class Sprite extends display_object_1.DisplayObject {
131
132
  return this;
132
133
  }
133
134
  get anchor() {
134
- return { x: this.pixiSprite.anchor.x, y: this.pixiSprite.anchor.y };
135
+ return new helpers_lib_1.Vector(this.pixiSprite.anchor.x, this.pixiSprite.anchor.y);
135
136
  }
136
137
  set anchor(value) {
137
138
  this.pixiSprite.anchor.set(value.x, value.y);
@@ -1 +1 @@
1
- {"version":3,"file":"sprite.js","sourceRoot":"","sources":["../../../../src/pixi/display-object/objects/sprite.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;AAAA,8CAAgC;AAGhC,yCAAsC;AACtC,sDAAkD;AAClD,2DAAuD;AACvD,2DAAuD;AACvD,mDAAgD;AAGhD,MAAa,MAAO,SAAQ,8BAAa;IACvC,MAAM,CAAC,iBAAiB,CAAC,IAAU,EAAE,MAAY,EAAE,OAA0B,EAAE,KAAe;QAC5F,IAAI,UAAU,GAAG,IAAI,CAAC,mCAAmC,CAAC,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,KAAK,CAAC,CAAC;QACxF,OAAO,IAAI,MAAM,CAAC,UAAU,EAAE,OAAO,CAAC,CAAC;IACzC,CAAC;IAED,MAAM,CAAC,oBAAoB,CAAC,gBAAkC;QAC5D,IAAI,UAAU,GAAG,IAAI,IAAI,CAAC,MAAM,CAAC,wBAAU,CAAC,QAAQ,CAAC,gBAAgB,CAAC,SAAS,CAAC,CAAC,CAAC;QAClF,IAAI,MAAM,GAAG,IAAI,MAAM,CAAC,UAAU,EAAE,gBAAgB,CAAC,cAAc,CAAC;aACjE,SAAS,CAAC,gBAAgB,CAAC,MAAM,CAAC;aAClC,QAAQ,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC;QACpC,OAAO,MAAM,CAAC;IAChB,CAAC;IAED,MAAM,CAAC,cAAc,CAAC,UAAkB;QACtC,IAAI,UAAU,GAAG,IAAI,IAAI,CAAC,MAAM,CAAC,wBAAU,CAAC,QAAQ,CAAC,UAAU,CAAC,CAAC,CAAC;QAClE,OAAO,IAAI,MAAM,CAAC,UAAU,CAAC,CAAC;IAChC,CAAC;IAES,MAAM,CAAC,mCAAmC,CAClD,IAAU,EACV,MAAY,EACZ,OAA0B,EAC1B,KAAe;QAEf,IAAI,iBAAiB,GAAG,mBAAQ,CAAC,gCAAgC,CAAC,CAAC,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,KAAK,CAAC,CAAC;QACjG,IAAI,UAAU,GAAG,IAAI,IAAI,CAAC,MAAM,CAAC,iBAAiB,CAAC,OAAO,CAAC,CAAC;QAC5D,UAAU,CAAC,QAAQ,CAAC,GAAG,CAAC,iBAAiB,CAAC,MAAM,CAAC,CAAC,EAAE,iBAAiB,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;QAChF,OAAO,UAAU,CAAC;IACpB,CAAC;IAWD,YAAsB,UAAuB,EAAE,iBAAqC;QAClF,KAAK,CAAC,UAAU,CAAC,CAAC;QAClB,IAAI,CAAC,UAAU,GAAG,UAAU,CAAC;QAC7B,IAAI,CAAC,iBAAiB,GAAG,iBAAiB,CAAC;QAE3C,IAAI,CAAC,OAAO,GAAG,IAAI,iBAAO,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QAC/C,IAAI,CAAC,UAAU,GAAG,IAAI,wBAAU,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;IACpD,CAAC;IAES,OAAO;QACf,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE,CAAC;YACf,IAAI,CAAC,IAAI,CAAC,iBAAiB,EAAE,CAAC;gBAC5B,MAAM,IAAI,KAAK,CAAC,wEAAwE,CAAC,CAAC;YAC5F,CAAC;YAED,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC,mBAAmB,EAAE,CAAC;YAEvC,mIAAmI;YACnI,8HAA8H;YAC9H,IAAI,CAAC,IAAI,CAAC,YAAY,CAAC,eAAe,CAAC,GAAG,MAAM,CAAC,iBAAiB,CAAC;YACnE,IAAI,CAAC,IAAI,CAAC,YAAY,CAAC,UAAU,GAAG,KAAK,CAAC;YAE1C,IAAI,CAAC,UAAU,CAAC,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QACnD,CAAC;QACD,OAAO,IAAI,CAAC,IAAI,CAAC,YAAY,CAAC;IAChC,CAAC;IAED,YAAY,CAAC,KAAgB;QAC3B,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC;QACvB,OAAO,IAAI,CAAC;IACd,CAAC;IACD,IAAI,SAAS;QACX,OAAO,IAAI,CAAC,UAAU,CAAC,SAAiC,CAAC;IAC3D,CAAC;IACD,IAAI,SAAS,CAAC,KAAgB;QAC5B,IAAI,CAAC,UAAU,CAAC,SAAS,GAAG,KAAoC,CAAC;IACnE,CAAC;IAED,OAAO,CAAC,IAAc;QACpB,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,OAAO,IAAI,CAAC;IACd,CAAC;IACD,IAAI,IAAI;QACN,OAAO,IAAI,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC,KAAK,EAAE,CAAC;IACtD,CAAC;IACD,IAAI,IAAI,CAAC,KAAe;QACtB,IAAI,CAAC,UAAU,CAAC,IAAI,GAAG,KAAK,CAAC;IAC/B,CAAC;IAED,OAAO;QACL,IAAI,CAAC,UAAU,CAAC,MAAM,EAAE,CAAC;QACzB,IAAI,CAAC,IAAI,EAAE,OAAO,EAAE,CAAC;QACrB,IAAI,CAAC,aAAa,EAAE,OAAO,EAAE,CAAC;QAC9B,IAAI,CAAC,IAAI,GAAG,SAAS,CAAC;QACtB,IAAI,CAAC,aAAa,GAAG,SAAS,CAAC;QAC/B,KAAK,CAAC,OAAO,EAAE,CAAC;IAClB,CAAC;IAED,iBAAiB,CAAC,KAAc;QAC9B,IAAI,KAAK,EAAE,CAAC;YACV,IAAI,CAAC,IAAI,CAAC,aAAa,EAAE,CAAC;gBACxB,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,mBAAmB,EAAE,CAAC;gBAChD,IAAI,CAAC,UAAU,CAAC,QAAQ,CAAC,IAAI,CAAC,aAAa,CAAC,YAAY,CAAC,CAAC;YAC5D,CAAC;QACH,CAAC;aAAM,IAAI,IAAI,CAAC,aAAa,EAAE,CAAC;YAC9B,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,CAAC;YAC7B,IAAI,CAAC,aAAa,GAAG,SAAS,CAAC;QACjC,CAAC;QACD,OAAO,IAAI,CAAC;IACd,CAAC;IAEO,mBAAmB;QACzB,IAAI,CAAC,IAAI,CAAC,iBAAiB,EAAE,CAAC;YAC5B,MAAM,IAAI,KAAK,CAAC,qEAAqE,CAAC,CAAC;QACzF,CAAC;QAED,OAAO,mBAAQ,CAAC,aAAa,CAAC,IAAI,CAAC,IAAI,EAAE,EAAE,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,EAAE,EAAE,IAAI,CAAC,iBAAiB,EAAE;YAC/G,CAAC,EAAE,CAAC;YACJ,CAAC,EAAE,CAAC;YACJ,CAAC,EAAE,GAAG;SACP,CAAC;aACC,QAAQ,CAAC,GAAG,CAAC;aACb,eAAe,EAAE,CAAC;IACvB,CAAC;IAED,SAAS,CAAC,KAAW;QACnB,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,OAAO,IAAI,CAAC;IACd,CAAC;IACD,IAAI,MAAM;QACR,OAAO,EAAE,CAAC,EAAE,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC;IACtE,CAAC;IACD,IAAI,MAAM,CAAC,KAAW;QACpB,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC;IAC/C,CAAC;CACF;AAvID,wBAuIC"}
1
+ {"version":3,"file":"sprite.js","sourceRoot":"","sources":["../../../../src/pixi/display-object/objects/sprite.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;AAAA,8CAAgC;AAChC,6CAA+C;AAE/C,yCAAsC;AACtC,sDAAkD;AAClD,2DAAuD;AACvD,2DAAuD;AACvD,mDAAgD;AAGhD,MAAa,MAAO,SAAQ,8BAAa;IACvC,MAAM,CAAC,iBAAiB,CAAC,IAAY,EAAE,MAAc,EAAE,OAA0B,EAAE,KAAe;QAChG,IAAI,UAAU,GAAG,IAAI,CAAC,mCAAmC,CAAC,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,KAAK,CAAC,CAAC;QACxF,OAAO,IAAI,MAAM,CAAC,UAAU,EAAE,OAAO,CAAC,CAAC;IACzC,CAAC;IAED,MAAM,CAAC,oBAAoB,CAAC,gBAAkC;QAC5D,IAAI,UAAU,GAAG,IAAI,IAAI,CAAC,MAAM,CAAC,wBAAU,CAAC,QAAQ,CAAC,gBAAgB,CAAC,SAAS,CAAC,CAAC,CAAC;QAClF,IAAI,MAAM,GAAG,IAAI,MAAM,CAAC,UAAU,EAAE,gBAAgB,CAAC,cAAc,CAAC;aACjE,SAAS,CAAC,oBAAM,CAAC,QAAQ,CAAC,gBAAgB,CAAC,MAAM,CAAC,CAAC;aACnD,QAAQ,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC;QACpC,OAAO,MAAM,CAAC;IAChB,CAAC;IAED,MAAM,CAAC,cAAc,CAAC,UAAkB;QACtC,IAAI,UAAU,GAAG,IAAI,IAAI,CAAC,MAAM,CAAC,wBAAU,CAAC,QAAQ,CAAC,UAAU,CAAC,CAAC,CAAC;QAClE,OAAO,IAAI,MAAM,CAAC,UAAU,CAAC,CAAC;IAChC,CAAC;IAES,MAAM,CAAC,mCAAmC,CAClD,IAAY,EACZ,MAAc,EACd,OAA0B,EAC1B,KAAe;QAEf,IAAI,iBAAiB,GAAG,mBAAQ,CAAC,gCAAgC,CAAC,CAAC,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,KAAK,CAAC,CAAC;QACjG,IAAI,UAAU,GAAG,IAAI,IAAI,CAAC,MAAM,CAAC,iBAAiB,CAAC,OAAO,CAAC,CAAC;QAC5D,UAAU,CAAC,QAAQ,CAAC,GAAG,CAAC,iBAAiB,CAAC,MAAM,CAAC,CAAC,EAAE,iBAAiB,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;QAChF,OAAO,UAAU,CAAC;IACpB,CAAC;IAWD,YAAsB,UAAuB,EAAE,iBAAqC;QAClF,KAAK,CAAC,UAAU,CAAC,CAAC;QAClB,IAAI,CAAC,UAAU,GAAG,UAAU,CAAC;QAC7B,IAAI,CAAC,iBAAiB,GAAG,iBAAiB,CAAC;QAE3C,IAAI,CAAC,OAAO,GAAG,IAAI,iBAAO,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QAC/C,IAAI,CAAC,UAAU,GAAG,IAAI,wBAAU,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;IACpD,CAAC;IAES,OAAO;QACf,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE,CAAC;YACf,IAAI,CAAC,IAAI,CAAC,iBAAiB,EAAE,CAAC;gBAC5B,MAAM,IAAI,KAAK,CAAC,wEAAwE,CAAC,CAAC;YAC5F,CAAC;YAED,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC,mBAAmB,EAAE,CAAC;YAEvC,mIAAmI;YACnI,8HAA8H;YAC9H,IAAI,CAAC,IAAI,CAAC,YAAY,CAAC,eAAe,CAAC,GAAG,MAAM,CAAC,iBAAiB,CAAC;YACnE,IAAI,CAAC,IAAI,CAAC,YAAY,CAAC,UAAU,GAAG,KAAK,CAAC;YAE1C,IAAI,CAAC,UAAU,CAAC,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QACnD,CAAC;QACD,OAAO,IAAI,CAAC,IAAI,CAAC,YAAY,CAAC;IAChC,CAAC;IAED,YAAY,CAAC,KAAgB;QAC3B,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC;QACvB,OAAO,IAAI,CAAC;IACd,CAAC;IACD,IAAI,SAAS;QACX,OAAO,IAAI,CAAC,UAAU,CAAC,SAAiC,CAAC;IAC3D,CAAC;IACD,IAAI,SAAS,CAAC,KAAgB;QAC5B,IAAI,CAAC,UAAU,CAAC,SAAS,GAAG,KAAoC,CAAC;IACnE,CAAC;IAED,OAAO,CAAC,IAAc;QACpB,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,OAAO,IAAI,CAAC;IACd,CAAC;IACD,IAAI,IAAI;QACN,OAAO,IAAI,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC,KAAK,EAAE,CAAC;IACtD,CAAC;IACD,IAAI,IAAI,CAAC,KAAe;QACtB,IAAI,CAAC,UAAU,CAAC,IAAI,GAAG,KAAK,CAAC;IAC/B,CAAC;IAED,OAAO;QACL,IAAI,CAAC,UAAU,CAAC,MAAM,EAAE,CAAC;QACzB,IAAI,CAAC,IAAI,EAAE,OAAO,EAAE,CAAC;QACrB,IAAI,CAAC,aAAa,EAAE,OAAO,EAAE,CAAC;QAC9B,IAAI,CAAC,IAAI,GAAG,SAAS,CAAC;QACtB,IAAI,CAAC,aAAa,GAAG,SAAS,CAAC;QAC/B,KAAK,CAAC,OAAO,EAAE,CAAC;IAClB,CAAC;IAED,iBAAiB,CAAC,KAAc;QAC9B,IAAI,KAAK,EAAE,CAAC;YACV,IAAI,CAAC,IAAI,CAAC,aAAa,EAAE,CAAC;gBACxB,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,mBAAmB,EAAE,CAAC;gBAChD,IAAI,CAAC,UAAU,CAAC,QAAQ,CAAC,IAAI,CAAC,aAAa,CAAC,YAAY,CAAC,CAAC;YAC5D,CAAC;QACH,CAAC;aAAM,IAAI,IAAI,CAAC,aAAa,EAAE,CAAC;YAC9B,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,CAAC;YAC7B,IAAI,CAAC,aAAa,GAAG,SAAS,CAAC;QACjC,CAAC;QACD,OAAO,IAAI,CAAC;IACd,CAAC;IAEO,mBAAmB;QACzB,IAAI,CAAC,IAAI,CAAC,iBAAiB,EAAE,CAAC;YAC5B,MAAM,IAAI,KAAK,CAAC,qEAAqE,CAAC,CAAC;QACzF,CAAC;QAED,OAAO,mBAAQ,CAAC,aAAa,CAAC,IAAI,CAAC,IAAI,EAAE,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,iBAAiB,EAAE;YACxF,CAAC,EAAE,CAAC;YACJ,CAAC,EAAE,CAAC;YACJ,CAAC,EAAE,GAAG;SACP,CAAC;aACC,QAAQ,CAAC,GAAG,CAAC;aACb,eAAe,EAAE,CAAC;IACvB,CAAC;IAED,SAAS,CAAC,KAAa;QACrB,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,OAAO,IAAI,CAAC;IACd,CAAC;IACD,IAAI,MAAM;QACR,OAAO,IAAI,oBAAM,CAAC,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC,EAAE,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;IACxE,CAAC;IACD,IAAI,MAAM,CAAC,KAAa;QACtB,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC;IAC/C,CAAC;CACF;AAvID,wBAuIC"}
@@ -1,10 +1,10 @@
1
1
  import * as PIXI from 'pixi.js';
2
- import { Vec2 } from 'helpers-lib';
2
+ import { Vector } from 'helpers-lib';
3
3
  import { Sprite } from '../objects/sprite';
4
4
  import { Container } from '../objects/container';
5
5
  import { GlowingShapeDefinition, SpriteWithGlowingShapesDefinition } from '../..';
6
6
  export declare class GlowingShape extends Container {
7
- static createFromDefinition(glowingShapeDefinition: GlowingShapeDefinition, parentSpriteSize: Vec2, parentSpriteAnchor: Vec2): GlowingShape;
7
+ static createFromDefinition(glowingShapeDefinition: GlowingShapeDefinition, parentSpriteSize: Vector, parentSpriteAnchor: Vector): GlowingShape;
8
8
  private shapePixiSprite;
9
9
  private glowingPixiSprite;
10
10
  protected constructor(pixiContainer: PIXI.Container, shapePixiSprite: PIXI.Sprite, glowingPixiSprite: PIXI.Sprite);