baltica 0.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/bridge/bridge-options.d.ts +22 -0
- package/dist/bridge/bridge-options.js +11 -0
- package/dist/bridge/bridge-player.d.ts +14 -0
- package/dist/bridge/bridge-player.js +26 -0
- package/dist/bridge/bridge.d.ts +25 -0
- package/dist/bridge/bridge.js +143 -0
- package/dist/client/client-data.d.ts +28 -0
- package/dist/client/client-data.js +140 -0
- package/dist/client/client-options.d.ts +58 -0
- package/dist/client/client-options.js +48 -0
- package/dist/client/client.d.ts +44 -0
- package/dist/client/client.js +216 -0
- package/dist/client/index.d.ts +5 -0
- package/dist/client/index.js +21 -0
- package/dist/client/types/index.d.ts +3 -0
- package/dist/client/types/index.js +19 -0
- package/dist/client/types/login-data.d.ts +11 -0
- package/dist/client/types/login-data.js +26 -0
- package/dist/client/types/payload.d.ts +50 -0
- package/dist/client/types/payload.js +91 -0
- package/dist/client/types/skin/Skin.json +112 -0
- package/dist/client/types/skin/index.d.ts +1 -0
- package/dist/client/types/skin/index.js +17 -0
- package/dist/client/worker/WorkerClient.d.ts +18 -0
- package/dist/client/worker/WorkerClient.js +99 -0
- package/dist/client/worker/index.d.ts +2 -0
- package/dist/client/worker/index.js +18 -0
- package/dist/client/worker/worker.d.ts +4 -0
- package/dist/client/worker/worker.js +131 -0
- package/dist/index.d.ts +4 -0
- package/dist/index.js +20 -0
- package/dist/libs/emitter.d.ts +13 -0
- package/dist/libs/emitter.js +76 -0
- package/dist/libs/index.d.ts +1 -0
- package/dist/libs/index.js +17 -0
- package/dist/network/auth.d.ts +17 -0
- package/dist/network/auth.js +148 -0
- package/dist/network/client-cache-status.d.ts +8 -0
- package/dist/network/client-cache-status.js +37 -0
- package/dist/network/index.d.ts +3 -0
- package/dist/network/index.js +19 -0
- package/dist/network/level-chunk-packet.d.ts +23 -0
- package/dist/network/level-chunk-packet.js +75 -0
- package/dist/network/packet-compressor.d.ts +13 -0
- package/dist/network/packet-compressor.js +82 -0
- package/dist/network/packet-encryptor.d.ts +21 -0
- package/dist/network/packet-encryptor.js +101 -0
- package/dist/server/index.d.ts +3 -0
- package/dist/server/index.js +19 -0
- package/dist/server/player.d.ts +34 -0
- package/dist/server/player.js +166 -0
- package/dist/server/server-options.d.ts +27 -0
- package/dist/server/server-options.js +16 -0
- package/dist/server/server.d.ts +17 -0
- package/dist/server/server.js +44 -0
- package/dist/tools/bridge.d.ts +1 -0
- package/dist/tools/bridge.js +35 -0
- package/dist/tools/client.d.ts +1 -0
- package/dist/tools/client.js +59 -0
- package/dist/tools/server.d.ts +1 -0
- package/dist/tools/server.js +8 -0
- package/package.json +36 -0
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.Client = void 0;
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const node_crypto_1 = require("node:crypto");
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const node_crypto_2 = require("node:crypto");
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const raknet_1 = require("@sanctumterra/raknet");
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const protocol_1 = require("@serenityjs/protocol");
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const emitter_1 = require("../libs/emitter");
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const network_1 = require("../network");
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const client_cache_status_1 = require("../network/client-cache-status");
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const level_chunk_packet_1 = require("../network/level-chunk-packet");
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const packet_encryptor_1 = require("../network/packet-encryptor");
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const client_data_1 = require("./client-data");
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const client_options_1 = require("./client-options");
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const worker_1 = require("./worker");
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class Client extends emitter_1.Emitter {
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constructor(options) {
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super();
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this.options = { ...client_options_1.defaultClientOptions, ...options };
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this.status = raknet_1.Status.Disconnected;
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this.protocol = client_options_1.ProtocolList[this.options.version];
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this.raknet = this.options.worker
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? new worker_1.WorkerClient({
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address: this.options.host,
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port: this.options.port,
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})
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: new raknet_1.Client({
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address: this.options.host,
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port: this.options.port,
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});
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this.sessionReady = false;
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this._encryptionEnabled = false;
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this._compressionEnabled = false;
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this.cancelPastLogin = false;
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this.data = new client_data_1.ClientData(this);
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this.once("session", this.handleSession.bind(this));
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this.options.offline ? (0, network_1.createOfflineSession)(this) : (0, network_1.authenticate)(this);
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}
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async connect() {
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this.packetCompressor = new network_1.PacketCompressor(this);
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this.listen();
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const advertisement = await this.raknet.connect();
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this.raknet.on("encapsulated", this.handleEncapsulated.bind(this));
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return new Promise((resolve, reject) => {
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this.once("StartGamePacket", this.handleStartGamePacket.bind(this));
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this.once("SetLocalPlayerAsInitializedPacket", this.handleSetLocalPlayerAsInitializedPacket.bind(this));
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this.once("AvailableCommandsPacket", () => { });
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const interval = setInterval(() => {
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if (this.status === raknet_1.Status.Connected &&
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this.startGamePacket &&
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this.sessionReady) {
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clearInterval(interval);
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resolve([advertisement, this.startGamePacket]);
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}
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}, 50);
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});
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}
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handleStartGamePacket(packet) {
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this.startGamePacket = packet;
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this.runtimeEntityId = packet.runtimeEntityId;
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if (this.cancelPastLogin)
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return;
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const radius = new protocol_1.RequestChunkRadiusPacket();
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radius.radius = this.options.viewDistance;
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radius.maxRadius = this.options.viewDistance;
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this.queue(radius);
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}
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handleSetLocalPlayerAsInitializedPacket(packet) {
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this.status = raknet_1.Status.Connected;
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}
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handleEncapsulated(buffer) {
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try {
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const packets = this.packetCompressor.decompress(buffer);
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for (const packet of packets) {
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this.processPacket(packet);
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}
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}
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catch (error) {
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raknet_1.Logger.error("Failed to handle encapsulated packet", error);
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}
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}
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sendPacket(packet, priority = raknet_1.Priority.Normal) {
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try {
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const serialized = packet instanceof protocol_1.DataPacket ? packet.serialize() : packet;
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const compressed = this.packetCompressor.compress(serialized, this.options.compressionMethod);
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const frame = new raknet_1.Frame();
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frame.orderChannel = 0;
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frame.payload = compressed;
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this.raknet.sendFrame(frame, priority);
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}
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catch (error) {
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raknet_1.Logger.error(`Failed to send packet ${packet.constructor.name}`, error);
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}
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}
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send(packet) {
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this.sendPacket(packet, raknet_1.Priority.Immediate);
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}
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queue(packet) {
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raknet_1.Logger.debug(`Queueing packet ${packet.constructor.name}`);
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this.sendPacket(packet, raknet_1.Priority.Normal);
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}
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/** Already decompressed packets */
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processPacket(buffer) {
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const id = (0, protocol_1.getPacketId)(buffer);
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if (!protocol_1.Packets[id])
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return raknet_1.Logger.warn(`Unknown Game packet ${id}`);
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let PacketClass = protocol_1.Packets[id];
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try {
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if (id === protocol_1.Packet.LevelChunk) {
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PacketClass = level_chunk_packet_1.LevelChunkPacket;
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}
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if (this.hasListeners(PacketClass.name)) {
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const packet = new PacketClass(buffer).deserialize();
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this.emit(PacketClass.name, packet);
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}
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if (this.hasListeners("packet")) {
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const packet = new PacketClass(buffer).deserialize();
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this.emit("packet", packet);
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}
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}
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catch (error) {
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raknet_1.Logger.error(`Failed to process packet ${PacketClass.name}`, error);
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}
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}
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handleSession() {
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this.sessionReady = true;
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}
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listen() {
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this.raknet.once("connect", () => {
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const timer = setInterval(() => {
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if (this.sessionReady) {
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const request = new protocol_1.RequestNetworkSettingsPacket();
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request.protocol = this.protocol;
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this.send(request);
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clearInterval(timer);
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}
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}, 50);
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});
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this.once("NetworkSettingsPacket", (packet) => {
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this._compressionEnabled = true;
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this.options.compressionMethod = this.packetCompressor.getMethod(packet.compressionMethod);
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this.options.compressionThreshold = packet.compressionThreshold;
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const loginPacket = this.data.createLoginPacket();
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this.send(loginPacket);
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});
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this.once("ServerToClientHandshakePacket", (packet) => {
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const [header, payload] = packet.token
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.split(".")
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.map((k) => Buffer.from(k, "base64"));
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const { x5u } = JSON.parse(header.toString());
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const { salt } = JSON.parse(payload.toString());
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const pubKeyDer = (0, node_crypto_2.createPublicKey)({
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key: Buffer.from(x5u, "base64"),
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type: "spki",
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format: "der",
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});
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this.data.sharedSecret = this.data.createSharedSecret(this.data.loginData.ecdhKeyPair.privateKey, pubKeyDer);
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const secretHash = (0, node_crypto_1.createHash)("sha256")
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.update(new Uint8Array(Buffer.from(salt, "base64")))
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.update(new Uint8Array(this.data.sharedSecret))
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.digest();
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this.secretKeyBytes = secretHash;
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this.iv = secretHash.slice(0, 16);
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this.startEncryption(this.iv);
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const handshake = new protocol_1.ClientToServerHandshakePacket();
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this.send(handshake);
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});
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this.once("ResourcePacksInfoPacket", this.handleResourcePacksInfoPacket.bind(this));
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// this.once("ResourcePackStackPacket", this.handleResourcePacksInfoPacket.bind(this));
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this.on("PlayStatusPacket", this.handlePlayStatusPacket.bind(this));
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}
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handlePlayStatusPacket(packet) {
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if (packet.status === protocol_1.PlayStatus.LoginSuccess) {
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}
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if (packet.status === protocol_1.PlayStatus.PlayerSpawn) {
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if (this.cancelPastLogin)
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return;
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const init = new protocol_1.SetLocalPlayerAsInitializedPacket();
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init.runtimeEntityId = this.runtimeEntityId;
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const ServerBoundLoadingScreen = new protocol_1.ServerboundLoadingScreenPacketPacket();
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ServerBoundLoadingScreen.type =
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protocol_1.ServerboundLoadingScreenType.EndLoadingScreen;
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ServerBoundLoadingScreen.hasScreenId = false;
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this.send(init);
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this.emit("SetLocalPlayerAsInitializedPacket", init);
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}
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}
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handleResourcePacksInfoPacket(packet) {
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if (this.cancelPastLogin)
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return;
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const response = new protocol_1.ResourcePackClientResponsePacket();
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response.packs = [];
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response.response = protocol_1.ResourcePackResponse.Completed;
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this.send(response);
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if (packet instanceof protocol_1.ResourcePacksInfoPacket) {
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this.send(client_cache_status_1.ClientCacheStatusPacket.create(false));
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}
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}
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startEncryption(iv) {
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this.packetEncryptor = new packet_encryptor_1.PacketEncryptor(this, iv);
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this._encryptionEnabled = true;
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}
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sendMessage(text) {
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const textPacket = new protocol_1.TextPacket();
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textPacket.filtered = "";
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textPacket.message = text.replace(/^\s+/, "");
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textPacket.needsTranslation = false;
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textPacket.parameters = [];
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textPacket.platformChatId = "";
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textPacket.source = this.profile.name;
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textPacket.type = protocol_1.TextPacketType.Chat;
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textPacket.xuid = "";
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this.sendPacket(textPacket, raknet_1.Priority.Normal);
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}
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}
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exports.Client = Client;
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"use strict";
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var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
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var desc = Object.getOwnPropertyDescriptor(m, k);
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if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
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}
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}) : (function(o, m, k, k2) {
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if (k2 === undefined) k2 = k;
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o[k2] = m[k];
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}));
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var __exportStar = (this && this.__exportStar) || function(m, exports) {
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for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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__exportStar(require("./client"), exports);
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__exportStar(require("./client-options"), exports);
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__exportStar(require("./client-data"), exports);
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__exportStar(require("./types"), exports);
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__exportStar(require("./worker"), exports);
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"use strict";
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var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
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if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
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desc = { enumerable: true, get: function() { return m[k]; } };
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}
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Object.defineProperty(o, k2, desc);
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}) : (function(o, m, k, k2) {
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if (k2 === undefined) k2 = k;
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o[k2] = m[k];
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}));
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var __exportStar = (this && this.__exportStar) || function(m, exports) {
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for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
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};
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Object.defineProperty(exports, "__esModule", { value: true });
|
|
17
|
+
__exportStar(require("./payload"), exports);
|
|
18
|
+
__exportStar(require("./skin"), exports);
|
|
19
|
+
__exportStar(require("./login-data"), exports);
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
import { type KeyPairKeyObjectResult } from "node:crypto";
|
|
2
|
+
type LoginData = {
|
|
3
|
+
ecdhKeyPair: KeyPairKeyObjectResult;
|
|
4
|
+
publicKeyDER: string | Buffer;
|
|
5
|
+
privateKeyPEM: string | Buffer;
|
|
6
|
+
clientX509: string;
|
|
7
|
+
clientIdentityChain: string;
|
|
8
|
+
clientUserChain: string;
|
|
9
|
+
};
|
|
10
|
+
export declare const prepareLoginData: () => LoginData;
|
|
11
|
+
export type { LoginData };
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.prepareLoginData = void 0;
|
|
4
|
+
const node_crypto_1 = require("node:crypto");
|
|
5
|
+
const curve = "secp384r1";
|
|
6
|
+
const pem = { format: "pem", type: "sec1" };
|
|
7
|
+
const der = { format: "der", type: "spki" };
|
|
8
|
+
const prepareLoginData = () => {
|
|
9
|
+
const ecdhKeyPair = (0, node_crypto_1.generateKeyPairSync)("ec", { namedCurve: curve });
|
|
10
|
+
const loginData = {
|
|
11
|
+
ecdhKeyPair: ecdhKeyPair,
|
|
12
|
+
publicKeyDER: Buffer.alloc(0),
|
|
13
|
+
privateKeyPEM: "",
|
|
14
|
+
clientX509: "",
|
|
15
|
+
clientIdentityChain: "",
|
|
16
|
+
clientUserChain: "",
|
|
17
|
+
};
|
|
18
|
+
loginData.ecdhKeyPair = (0, node_crypto_1.generateKeyPairSync)("ec", { namedCurve: curve });
|
|
19
|
+
loginData.publicKeyDER = loginData.ecdhKeyPair.publicKey.export(der);
|
|
20
|
+
loginData.privateKeyPEM = loginData.ecdhKeyPair.privateKey
|
|
21
|
+
.export(pem)
|
|
22
|
+
.toString("base64");
|
|
23
|
+
loginData.clientX509 = loginData.publicKeyDER.toString("base64");
|
|
24
|
+
return loginData;
|
|
25
|
+
};
|
|
26
|
+
exports.prepareLoginData = prepareLoginData;
|
|
@@ -0,0 +1,50 @@
|
|
|
1
|
+
import type { Player } from "src/server/player";
|
|
2
|
+
import type { Client } from "../client";
|
|
3
|
+
import type { AnimatedImageData, PersonaPieces, PieceTintColors } from "./skin";
|
|
4
|
+
export type Payload = {
|
|
5
|
+
AnimatedImageData: AnimatedImageData[];
|
|
6
|
+
ArmSize: string;
|
|
7
|
+
CapeData: string;
|
|
8
|
+
CapeId: string;
|
|
9
|
+
CapeImageHeight: number;
|
|
10
|
+
CapeImageWidth: number;
|
|
11
|
+
CapeOnClassicSkin: boolean;
|
|
12
|
+
ClientRandomId: number;
|
|
13
|
+
CompatibleWithClientSideChunkGen: boolean;
|
|
14
|
+
CurrentInputMode: number;
|
|
15
|
+
DefaultInputMode: number;
|
|
16
|
+
DeviceId: string;
|
|
17
|
+
DeviceModel: string;
|
|
18
|
+
DeviceOS: number;
|
|
19
|
+
GameVersion: string;
|
|
20
|
+
GuiScale: number;
|
|
21
|
+
IsEditorMode: boolean;
|
|
22
|
+
LanguageCode: string;
|
|
23
|
+
MaxViewDistance: number;
|
|
24
|
+
MemoryTier: number;
|
|
25
|
+
OverrideSkin: boolean;
|
|
26
|
+
PersonaPieces: PersonaPieces[];
|
|
27
|
+
PersonaSkin: boolean;
|
|
28
|
+
PieceTintColors: PieceTintColors[];
|
|
29
|
+
PlatformOfflineId: string;
|
|
30
|
+
PlatformOnlineId: string;
|
|
31
|
+
PlatformType: number;
|
|
32
|
+
PlayFabId: string;
|
|
33
|
+
PremiumSkin: boolean;
|
|
34
|
+
SelfSignedId: string;
|
|
35
|
+
ServerAddress: string;
|
|
36
|
+
SkinAnimationData: string;
|
|
37
|
+
SkinColor: string;
|
|
38
|
+
SkinGeometryDataEngineVersion: string;
|
|
39
|
+
SkinData: string;
|
|
40
|
+
SkinGeometryData: string;
|
|
41
|
+
SkinId: string;
|
|
42
|
+
SkinImageHeight: number;
|
|
43
|
+
SkinImageWidth: number;
|
|
44
|
+
SkinResourcePatch: string;
|
|
45
|
+
ThirdPartyName: string;
|
|
46
|
+
ThirdPartyNameOnly: boolean;
|
|
47
|
+
TrustedSkin: boolean;
|
|
48
|
+
UIProfile: number;
|
|
49
|
+
};
|
|
50
|
+
export declare const createDefaultPayload: (client: Client | Player) => Payload;
|
|
@@ -0,0 +1,91 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
|
|
3
|
+
if (k2 === undefined) k2 = k;
|
|
4
|
+
var desc = Object.getOwnPropertyDescriptor(m, k);
|
|
5
|
+
if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
|
|
6
|
+
desc = { enumerable: true, get: function() { return m[k]; } };
|
|
7
|
+
}
|
|
8
|
+
Object.defineProperty(o, k2, desc);
|
|
9
|
+
}) : (function(o, m, k, k2) {
|
|
10
|
+
if (k2 === undefined) k2 = k;
|
|
11
|
+
o[k2] = m[k];
|
|
12
|
+
}));
|
|
13
|
+
var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
|
|
14
|
+
Object.defineProperty(o, "default", { enumerable: true, value: v });
|
|
15
|
+
}) : function(o, v) {
|
|
16
|
+
o["default"] = v;
|
|
17
|
+
});
|
|
18
|
+
var __importStar = (this && this.__importStar) || (function () {
|
|
19
|
+
var ownKeys = function(o) {
|
|
20
|
+
ownKeys = Object.getOwnPropertyNames || function (o) {
|
|
21
|
+
var ar = [];
|
|
22
|
+
for (var k in o) if (Object.prototype.hasOwnProperty.call(o, k)) ar[ar.length] = k;
|
|
23
|
+
return ar;
|
|
24
|
+
};
|
|
25
|
+
return ownKeys(o);
|
|
26
|
+
};
|
|
27
|
+
return function (mod) {
|
|
28
|
+
if (mod && mod.__esModule) return mod;
|
|
29
|
+
var result = {};
|
|
30
|
+
if (mod != null) for (var k = ownKeys(mod), i = 0; i < k.length; i++) if (k[i] !== "default") __createBinding(result, mod, k[i]);
|
|
31
|
+
__setModuleDefault(result, mod);
|
|
32
|
+
return result;
|
|
33
|
+
};
|
|
34
|
+
})();
|
|
35
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
36
|
+
exports.createDefaultPayload = void 0;
|
|
37
|
+
const client_data_1 = require("../client-data");
|
|
38
|
+
const client_options_1 = require("../client-options");
|
|
39
|
+
const skin = __importStar(require("./skin/Skin.json"));
|
|
40
|
+
const createDefaultPayload = (client) => {
|
|
41
|
+
return {
|
|
42
|
+
AnimatedImageData: skin.skinData.AnimatedImageData,
|
|
43
|
+
ArmSize: skin.skinData.ArmSize,
|
|
44
|
+
CapeData: skin.skinData.CapeData,
|
|
45
|
+
CapeId: skin.skinData.CapeId,
|
|
46
|
+
CapeImageHeight: skin.skinData.CapeImageHeight,
|
|
47
|
+
CapeImageWidth: skin.skinData.CapeImageWidth,
|
|
48
|
+
CapeOnClassicSkin: skin.skinData.CapeOnClassicSkin,
|
|
49
|
+
ClientRandomId: client_data_1.ClientData.generateId(),
|
|
50
|
+
CompatibleWithClientSideChunkGen: false,
|
|
51
|
+
CurrentInputMode: client.options.loginOptions.CurrentInputMode,
|
|
52
|
+
DefaultInputMode: client.options.loginOptions.DefaultInputMode,
|
|
53
|
+
DeviceId: client_data_1.ClientData.nextUUID(),
|
|
54
|
+
DeviceModel: client.options.loginOptions.DeviceModel,
|
|
55
|
+
DeviceOS: client.options.deviceOS ?? client_options_1.DeviceOS.NintendoSwitch,
|
|
56
|
+
GameVersion: client.options?.version,
|
|
57
|
+
GuiScale: 0,
|
|
58
|
+
IsEditorMode: false,
|
|
59
|
+
LanguageCode: "en_US",
|
|
60
|
+
MaxViewDistance: client.options?.viewDistance,
|
|
61
|
+
MemoryTier: 2,
|
|
62
|
+
OverrideSkin: false,
|
|
63
|
+
PersonaPieces: skin.skinData.PersonaPieces,
|
|
64
|
+
PersonaSkin: skin.skinData.PersonaSkin,
|
|
65
|
+
PieceTintColors: skin.skinData.PieceTintColors,
|
|
66
|
+
PlatformOfflineId: client_data_1.ClientData.nextUUID().replace(/-/g, ""),
|
|
67
|
+
PlatformOnlineId: client_data_1.ClientData.OnlineId(),
|
|
68
|
+
PlatformType: 2,
|
|
69
|
+
PlayFabId: client_data_1.ClientData.nextUUID().replace(/-/g, "").slice(0, 16),
|
|
70
|
+
PremiumSkin: skin.skinData.PremiumSkin,
|
|
71
|
+
SelfSignedId: client_data_1.ClientData.nextUUID(),
|
|
72
|
+
ServerAddress: `${client.options.host}:${client.options.port}`,
|
|
73
|
+
SkinAnimationData: skin.skinData.SkinAnimationData,
|
|
74
|
+
SkinColor: skin.skinData.SkinColor,
|
|
75
|
+
SkinGeometryDataEngineVersion: skin.skinData.SkinGeometryDataEngineVersion,
|
|
76
|
+
SkinData: skin.skinData.SkinData,
|
|
77
|
+
SkinGeometryData: skin.skinData.SkinGeometryData,
|
|
78
|
+
SkinId: skin.skinData.SkinId,
|
|
79
|
+
SkinImageHeight: skin.skinData.SkinImageHeight,
|
|
80
|
+
SkinImageWidth: skin.skinData.SkinImageWidth,
|
|
81
|
+
SkinResourcePatch: skin.skinData.SkinResourcePatch,
|
|
82
|
+
ThirdPartyName: client.profile?.name || "Player",
|
|
83
|
+
ThirdPartyNameOnly: false,
|
|
84
|
+
TrustedSkin: skin.skinData.TrustedSkin,
|
|
85
|
+
UIProfile: 0,
|
|
86
|
+
};
|
|
87
|
+
};
|
|
88
|
+
exports.createDefaultPayload = createDefaultPayload;
|
|
89
|
+
const getRandomId = () => {
|
|
90
|
+
return Math.floor(Math.random() * Date.now() * Math.random() * 1000000) ^ Date.now();
|
|
91
|
+
};
|