baldart 4.78.2 → 4.79.0

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package/CHANGELOG.md CHANGED
@@ -5,6 +5,25 @@ All notable changes to BALDART will be documented in this file.
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  The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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  and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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+ ## [4.79.0] - 2026-06-29
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+
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+ **New skill `/ds-handoff` — the field-level, 1:1 Claude Design handoff brief.** When `/prd` reached the "hand off to Claude Design" branch, the prompt it produced described each screen only coarsely — *purpose / states / actions / data shown* — and never the exact fields. With no field-level contract, Claude Design **imagines** control types, required-ness, validation, defaults and enum values to cover the gap, so the result is never 1:1. The root cause: BALDART had **no mandatory phase** that enumerated a screen's real fields, and **no coverage gate** verifying them before the prompt was emitted (field discovery was manual discovery-questions). `/ds-handoff` fixes this end-to-end: it (1) identifies each screen's backing data entities, (2) **grounds the field inventory in the project's real schemas** (Zod / TS types / form schemas) by composing existing retrieval (code-graph → LSP → `codebase-architect` → Grep — **no new AST/Zod parser**, an over-scoped fragility the design refused), (3) reconciles fields↔screens (which fields show / are editable / group into which card), (4) runs a **coverage gate** that **BLOCKS** emission in interactive mode when a backed screen's `{control, required}` are unverified — degrading gracefully to user-confirmation when no formal schema exists (portable / Codex), (5) renders the **mandatory field-level template** (a 9-column field-inventory table per screen + actions / states / responsive). It becomes the **single SSOT** for the Claude Design prompt: `/prd` Step 3.0 Branch B now **delegates** to it (graceful inline-coarse fallback when the skill is unavailable), and the old inline `/prd` template is **retired**. Usable standalone via `/ds-handoff <screens-or-feature>` (e.g. an ad-hoc orchestrator + `ui-expert` run). A THIN orchestrator — it **cites** `design-system-protocol.md` (Functional Traceability Gate `backed/decorative/orphan` vocabulary + Reference Tables numbers) and **reads** `discovery-phase.md`'s `mockup_analysis` as input, never duplicating their rules (no dual-SSOT).
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+
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+ **MINOR** — new skill (40 portable skills). **No new `baldart.config.yml` key** — rides on the already-present `features.has_design_system` (BLOCKING gate; REFUSE + suggest `/design-system-init` when `false`) + `features.has_prd_workflow` when delegated, so the schema-change propagation rule does NOT apply. Claude + Codex portable (the gate degrades, subagent steps fall back to Grep). No agent / template / routine outside the skill changed; `discovery-phase.md` (`mockup_analysis`) and `card-schema.md` (`component_bindings`) are deliberately **untouched** (the field layer is a skill-local artifact, not a card/state schema field).
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+
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+ ### Added
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+
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+ - **`/ds-handoff`** (`framework/.claude/skills/ds-handoff/`) — `SKILL.md` (thin 8-step orchestrator), `assets/claude-design-handoff-prompt.template.md` (the mandatory field-level template — replaces the retired `/prd` coarse template), `references/field-extraction.md` (retrieval order + control-type mapping table + readonly detection), `references/coverage-gate.md` (BLOCK-vs-degrade logic + the worked "Fornitori" example). Gated on `features.has_design_system`.
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+
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+ ### Changed
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+
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+ - **`/prd`** (`framework/.claude/skills/prd/references/ui-design-phase.md`) — Step 3.0 Branch B now **delegates** the Claude Design handoff prompt to `/ds-handoff` (passing the resolved context so it skips its own screen-resolution), presents what it returns, and persists `mockups.field_inventory_path`. Graceful **inline-coarse fallback** (stated explicitly) when `/ds-handoff` is unavailable.
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+ - **`framework/agents/skills-mapping.md`** — expanded from a curated 11-skill subset to the **full 40-skill routing map** (Design System, Internationalization, Retrieval/Toolchain Bootstrap, Framework Maintenance categories added; per-entry `features.*` gating noted; decision tree + chains updated with the design-system + Claude-Design-handoff flows), so the routing doc the agent reads covers every shipped skill including `ds-handoff`.
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+
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+ ### Removed
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+
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+ - **`framework/.claude/skills/prd/assets/claude-design-handoff-prompt.template.md`** — the coarse `/prd` handoff template, superseded by the field-level template in `ds-handoff/assets/` (single SSOT; coarse content survives inline in the Branch B fallback).
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+
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  ## [4.78.2] - 2026-06-29
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  **The "visual-verify every `ui-expert` intervention" hard rule was investigated and deliberately NOT built.** The ask sounded obvious — wire an invariant `UI_VISUAL_UNVERIFIED` forcing a visual check after every `ui-expert` implementation. Three adversarial reviewers (distinct lenses) refuted the diagnosis: (1) standalone skills already verify — `/ui-design` has its generator/evaluator Playwright loop, `/ds-new` + `/ds-edit` delegate to `ui-expert`'s own BLOCKING pre-work + `ds-gate` + the coherence report, `/ds-render` feeds `/e2e-review` Phase 4b; (2) the invariant would be redundant with the existing `DS_*` coherence codes + the `coverage-gap` finding, and would fire **constantly** on every Storybook-less project — the gate-with-no-exit structural false-positive the framework explicitly avoids — plus risk the assertion-fitting the verifier trio forbids; (3) the real driver the obvious diagnosis missed: **visual verification is deliberately deferred to where a ground-truth exists** (a composed route / a mockup) — an inert scaffolded primitive has nothing to be judged against, so verifying it *now* judges the void. The single useful residue (a deterministic `PostToolUse` hook would beat prose if one ever wanted to harden `/new`'s own prose-driven Phase 2.6) was logged, not built. So this release ships only the **zero-cost, non-regressive nudge**: a documentation pointer making explicit *where* route-level fidelity lives.
package/README.md CHANGED
@@ -212,14 +212,14 @@ Skills always-ask when required keys are missing — never silently default.
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  never overwrites your file. Full guide:
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  [`framework/docs/PROJECT-CONFIGURATION.md`](framework/docs/PROJECT-CONFIGURATION.md).
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- ### Skills (37 portable skills)
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+ ### Skills (40 portable skills)
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  Skills live under `.claude/skills/` and are auto-discovered by Claude Code.
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  Bundled skills:
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  - **Workflow**: `new`, `new2` (v4.16.0 — EXPERIMENTAL workflow-hosted `/new`, Claude-only, for A/B testing context economy), `prd`, `prd-add`, `bug`, `simplify`, `worktree-manager`, `issue-review`, `context-primer`
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  - **Code quality**: `skill-creator`, `find-skills`, `webapp-testing`, `playwright-skill`, `lsp-bootstrap` (v3.10.0), `graphify-bootstrap` (v4.21.0 — code knowledge graph), `graph-align` (v4.21.0 — doc↔graph alignment), `toolchain-bootstrap` (v4.41.0 — curated dev toolchain), `e2e-review` (v3.18.0)
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- - **Design**: `frontend-design`, `ui-design`, `motion-design`, `gamification-design`, `design-system-init` (v3.11.0 — bulk registry bootstrap/upgrade), `ds-new` (v4.69.0 — single-element guided creation: one component or token, reuse-first → optional scaffold → document + register + govern + verify; the on-the-fly twin of `design-system-init`), `ds-edit` (v4.70.0 — deliberate edit of one existing element: resync / extend-variant / breaking / re-govern; regenerates the spec preserving agentic fields + prose, same canonical template)
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+ - **Design**: `frontend-design`, `ui-design`, `motion-design`, `gamification-design`, `design-system-init` (v3.11.0 — bulk registry bootstrap/upgrade), `ds-new` (v4.69.0 — single-element guided creation: one component or token, reuse-first → optional scaffold → document + register + govern + verify; the on-the-fly twin of `design-system-init`), `ds-edit` (v4.70.0 — deliberate edit of one existing element: resync / extend-variant / breaking / re-govern; regenerates the spec preserving agentic fields + prose, same canonical template), `ds-render` (v4.76.0 — render primitives in isolation to PNG via Storybook+Playwright), `design-sync` (v4.76.0 — mirror the registry to its Claude Design satellite), `ds-handoff` (v4.79.0 — field-level 1:1 Claude Design handoff brief: grounds every screen's fields in the real data schemas + coverage-gates before emitting; the SSOT for the Claude Design prompt, delegated from `/prd`)
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  - **Product**: `seo-audit`, `copywriting`, `api-design-principles`
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  - **Knowledge**: `doc-writing-for-rag`, `capture` (LLM wiki overlay)
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  - **Internationalization**: `i18n` (v4.52.0 — audit the context registry + context-aware translation into native locale files), `i18n-adopt` (v4.52.0 — one-shot migration that externalizes all hardcoded strings on an existing codebase); both gated on `features.has_i18n`
package/VERSION CHANGED
@@ -1 +1 @@
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- 4.78.2
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+ 4.79.0
@@ -0,0 +1,183 @@
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+ ---
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+ name: ds-handoff
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+ effort: medium
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+ description: >
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+ Produce a FIELD-LEVEL, 1:1, interaction-complete handoff brief for Claude Design
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+ — every screen's real fields (label, control type, required, validation, default,
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+ enum source, helper text, editable-vs-readonly), grounded in the project's actual
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+ data schemas (Zod / TS types / form schemas) via a coverage gate that BLOCKS prompt
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+ emission when a backed screen's fields are unverified. The single SSOT for the
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+ Claude Design handoff prompt: `/prd` Step 3.0 Branch B delegates here; usable
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+ standalone via `/ds-handoff <screens-or-feature>`. A THIN orchestrator — cites
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+ `design-system-protocol.md` (Functional Traceability Gate, Reference Tables) and
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+ reads `mockup_analysis` as input, never duplicating their rules; reuses existing
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+ retrieval (code-graph / LSP / codebase-architect / Grep) rather than shipping a
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+ schema-extractor tool. Use when the user says /ds-handoff, "handoff a Claude
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+ Design", "prompt per Claude Design", "brief field-level", "prepara il prompt
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+ mockup". Gated on features.has_design_system.
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+ ---
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+
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+ # DS Handoff — field-level Claude Design brief
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+
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+ The fix for the "the prompt describes structure but not the fields, so Claude
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+ Design imagines" failure. A mockup prompt that lists screens only as
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+ *purpose / states / actions / data shown* forces the design tool to invent control
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+ types, required-ness, validation, defaults and enum values. This skill enumerates
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+ every backing field **from the real code**, reconciles it per screen, **verifies
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+ coverage before emitting**, and renders the mandatory field-level template.
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+
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+ It is a conductor: each step DELEGATES to an existing module and cross-pointers to
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+ it. No cascade / schema / traceability rule is re-described here (re-describing it
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+ is how it drifts from the SSOT).
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+
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+ ## Project Context
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+
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+ **Reads from `baldart.config.yml`:** `paths.design_system`,
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+ `paths.components_primitives`, `paths.design_tokens`, `paths.ui_guidelines`,
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+ `paths.prd_dir`, `stack.framework`, `stack.charting`, `stack.animation`,
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+ `identity.*`, `features.has_design_system`, `features.has_lsp_layer`,
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+ `features.has_code_graph`, `features.has_i18n`.
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+
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+ **Writes:** the rendered prompt → `${paths.prd_dir}/<slug>/handoff/claude-design-prompt.md`;
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+ the optional field inventory → `${paths.prd_dir}/<slug>/mockups/field-inventory.md`.
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+ Source-read-only otherwise (it never edits app code or the registry).
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+
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+ **Gated by features:** `features.has_design_system` (BLOCKING). When `false`,
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+ REFUSE and recommend `/design-system-init` (§ 5 of the prompt + the per-region
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+ component binding need a registry). When delegated from `/prd` it also rides on
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+ `features.has_prd_workflow`. See `design-system-protocol.md` § Gating.
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+
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+ **Overlay:** loads `.baldart/overlays/ds-handoff.md` if present (brand voice,
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+ mandated output format, project control conventions).
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+
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+ **On missing/empty keys:** ask the user; do not assume defaults. See
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+ `framework/agents/project-context.md` § 3.
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+
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+ ## Effort
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+
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+ **Baseline:** `effort: medium` (frontmatter). **Inline override:** pass
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+ `effort=<low|medium|high|xhigh|max>` anywhere in the invocation to scale reasoning
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+ depth for this run — detect it once at kickoff and strip the token before consuming
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+ user input. Level→behavior mapping, parsing contract, and precedence caveats:
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+ `framework/agents/effort-protocol.md`.
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+
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+ ## Invocation
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+
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+ `/ds-handoff <screens-or-feature>` (standalone) · `/ds-handoff` (ask). When called
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+ by `/prd` Step 3.0 Branch B, the caller passes the resolved context (state-file
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+ path + feature title/objective/user_flow/personas/screens_in_scope/mockup_analysis
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+ + brand + DS flag) — skip the standalone screen-resolution prompt (Step 1's ask).
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+
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+ ## Pre-flight
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+
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+ - **P0 — gate.** `features.has_design_system: false` → REFUSE + suggest
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+ `/design-system-init`. (DELEGATE `design-system-protocol.md` § Gating.)
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+ - **P1 — mode.** *Delegated* (a `/prd` state-file path was passed) vs *standalone*
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+ (`/ds-handoff <args>`). The mode only changes where screens + top-level context
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+ come from (Step 1); Steps 2–8 are identical.
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+
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+ ---
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+
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+ ## Workflow
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+ Each step is a delegation. Read the cited SSOT; do not paraphrase it.
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+ 1. **Resolve screens in scope.** *Delegated* → read `screens_in_scope[]` +
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+ `mockup_analysis` from the `/prd` state file `## UI Design` (reuse the caller's
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+ collection — do NOT re-derive). *Standalone* → derive screens from the arg;
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+ on ambiguity, ONE `AskUserQuestion` listing route/page candidates from a
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+ `codebase-architect` probe. Never proceed on silence.
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+
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+ 2. **Identify backing entities per screen.** Name the entity/entities each screen
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+ reads or writes. A screen may legitimately have **zero** entities (pure
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+ navigation / dashboard chrome) — that is valid and MUST NOT trip the gate
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+ (Step 5).
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+
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+ 3. **Locate & extract the real field definitions.** DELEGATE — see
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+ [references/field-extraction.md](references/field-extraction.md) for the
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+ retrieval order (code-graph → LSP → `codebase-architect` → Grep, each with
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+ silent fallback) and the control-type mapping table. Per field capture: label,
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+ control, required, validation, default, enum/options source, helper,
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+ editable-vs-readonly. The skill ships **no** AST/Zod parser — it composes
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+ existing retrieval and applies the documented mapping; anything it cannot ground
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+ becomes the literal `da definire`.
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+
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+ 4. **Reconcile fields ↔ screens.** Not every field appears on every screen. Per
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+ screen decide the shown subset, editable vs readonly, and card grouping —
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+ informed by `mockup_analysis.screens[].layout / component_props / states` when
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+ present (read as input; owned by `discovery-phase.md`), user intent (standalone),
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+ and the entity field set.
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+
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+ 5. **Coverage gate (BLOCK vs degrade).** DELEGATE —
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+ [references/coverage-gate.md](references/coverage-gate.md). It reuses the
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+ `backed / decorative / orphan` vocabulary from `design-system-protocol.md`
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+ § Functional Traceability Gate (CITE, never redefine). Field coverage: every
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+ screen with ≥1 backing entity must have each shown field present with non-`da
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+ definire` `{control, required}`. **BLOCK (interactive):** STOP + ONE consolidated
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+ `AskUserQuestion` over the unverified backed screens + unbacked-orphan fields.
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+ **DEGRADE:** no formal schema / empty extraction / Codex → downgrade BLOCK to
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+ user-confirmation (present best-effort, ask the user to fill `da definire`);
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+ never hard-abort.
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+
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+ 6. **Fill the mandatory template.** Populate
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+ [assets/claude-design-handoff-prompt.template.md](assets/claude-design-handoff-prompt.template.md)
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+ with the reconciled per-screen specs + the top-level sections (brand / design
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+ system / stack / cosa restituirmi). § 5's numeric constraints are the
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+ `{{tokens.*}}` placeholders that **cite** `design-system-protocol.md` § Reference
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+ Tables — copy values verbatim from the protocol, never invent numbers. Strip
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+ empty conditionals.
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+
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+ 7. **Persist the inventory artifact.** Write
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+ `${paths.prd_dir}/<slug>/mockups/field-inventory.md` (the reconciled inventory)
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+ so it survives restarts and feeds re-entry (`/prd` Step 1.6 Mockup Intake) +
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+ downstream `component_bindings` reconciliation. Standalone with no prd-dir
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+ convention → present inline + offer to persist.
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+
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+ 8. **Emit the prompt.** Present the rendered template inside a fenced markdown
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+ code-block, prefixed verbatim:
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+
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+ > Incolla il prompt qui sotto in Claude Design. Quando hai i mockup pronti,
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+ > tornami con i **path locali** dei file (PNG, HTML, TSX, o link Figma) e
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+ > riprendo da qui.
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+
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+ *Delegated* → return the rendered prompt + the `field-inventory.md` path to
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+ `/prd`, which owns the state-file mutation (`mockups.handoff_prompt_path`,
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+ `mockups.field_inventory_path`, `mockups.status: pending_external`). *Standalone*
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+ → save under `${paths.prd_dir}/<slug>/handoff/` and report the paths.
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+
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+ ---
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+
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+ ## Inline fallbacks (portability + fail-safe)
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+
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+ - **No `Workflow` tool needed** — this skill is prose-orchestrated.
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+ - **Codex (no subagents):** Step 3's `codebase-architect` degrades to inline Grep
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+ (per `references/field-extraction.md`); the gate degrades BLOCK → user-confirmation
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+ (Step 5). Runs end-to-end.
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+ - **No LSP / no code-graph:** silent fallback down the retrieval order. Surface a
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+ broken layer via `baldart doctor`, never abort here.
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+ - **No formal schema in the stack:** the DEGRADE branch — best-effort inventory +
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+ user confirmation of every `da definire`. Always-ask-never-assume
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+ (`project-context.md` § 3).
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+
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+ ## /prd integration
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+
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+ `/prd` Step 3.0 Branch B (`prd/references/ui-design-phase.md`) OWNS the decision to
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+ hand off to Claude Design; `/ds-handoff` OWNS the prompt. `/prd` invokes this skill
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+ with the resolved context and presents what it returns. If the skill is unavailable
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+ (Codex without it linked / an older install), `/prd` falls back to an inline
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+ **coarse** brief and says so explicitly — the prose stays SSOT, delegate-or-else-inline
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+ (the same opt-in contract as `/prd` → `/ds-new`).
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+
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+ ## See Also
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+
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+ - `framework/agents/design-system-protocol.md` — Functional Traceability Gate
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+ (the `backed/decorative/orphan` vocabulary), Reference Tables (the § 5 numbers),
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+ the registry cascade this skill's binding column relies on.
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+ - `framework/.claude/skills/prd/references/discovery-phase.md` — the
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+ `mockup_analysis` schema this skill reads as input (NEVER redefines).
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+ - `framework/.claude/skills/prd/references/ui-design-phase.md` — the `/prd`
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+ delegation site (Step 3.0 Branch B) + the re-entry that consumes the artifact.
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+ - `framework/.claude/skills/ds-new/SKILL.md` / `ds-edit` — when the brief surfaces
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+ a genuinely-new component, these create/edit it canonically.
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+ - `framework/agents/code-search-protocol.md` — the code-graph/LSP/Grep retrieval
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+ layer Step 3 composes.
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+ # Claude Design Handoff Prompt — Field-Level Template
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+
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+ > The MANDATORY template for the Claude Design handoff prompt. Populated by the
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+ > `ds-handoff` skill ([../SKILL.md](../SKILL.md)) — invoked standalone or
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+ > delegated from `/prd` Step 3.0 Branch B. This is the **single SSOT** for the
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+ > prompt shape; the old coarse `/prd` template is retired.
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+ >
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+ > All `{{placeholders}}` resolve from the `ds-handoff` field inventory (Steps 1–5),
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+ > the PRD state file when delegated, `baldart.config.yml`, and optional overlays.
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+ >
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+ > Render rules:
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+ > - Conditional sections (`{{#if …}} … {{/if}}`) are emitted only when true. Skip
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+ > the whole section (heading included) when false.
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+ > - Lists (`{{#each …}}`) render one row/bullet per item; emit "—" if empty.
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+ > - The rendered output is presented inside a fenced markdown code-block so the
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+ > user can copy-paste it verbatim into Claude Design.
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+ > - **`da definire`** is a real, literal cell value — never a guess. It signals a
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+ > fact the field-extraction step could not ground in code; Claude Design must
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+ > ask, not invent (always-ask-never-assume).
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+
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+ ---
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+
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+ # Feature: {{feature_title}}
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+
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+ ## 1. Obiettivo
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+
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+ {{feature_objective_one_sentence}}
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+
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+ ## 2. User flow
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+
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+ {{user_flow_summary}}
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+
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+ {{#if primary_personas}}
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+ **Personas target**:
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+ {{#each primary_personas}}
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+ - {{this.name}} — {{this.context}}
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+ {{/each}}
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+ {{/if}}
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+
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+ ## 3. Schermate in scope — specifica field-level
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+
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+ > **Questo è un contratto 1:1.** Ogni campo, controllo, validazione e opzione
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+ > qui sotto è **estratto dallo schema dati reale** del progetto. NON inventare,
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+ > aggiungere o rinominare campi; NON inventare tipi di controllo, validazioni,
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+ > default o valori di enum. Una cella **`da definire`** = chiedimelo, non
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+ > indovinarla. Un campo marcato **readonly** è di sola lettura: NON dargli un
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+ > controllo editabile (input/select/toggle) — rendilo come testo statico.
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+ >
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+ > **Vincolo di tracciabilità funzionale.** Inserisci SOLO controlli e affordance
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+ > (bottoni, icone-azione, voci di menu, tab, toggle) legati a una funzione
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+ > elencata. Non aggiungere chrome interattivo "per completezza visiva": ogni
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+ > affordance senza funzione diventa codice morto. Elementi puramente decorativi
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+ > (icone di sezione, marchi) marcali esplicitamente **decorativi**.
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+
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+ {{#each screens_in_scope}}
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+ ### {{this.name}}
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+
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+ **Identità** — Route: `{{this.route}}`{{#if this.slot_id}} · Artboard: `{{this.slot_id}}`{{/if}}{{#if this.screen_id}} · Screen id: {{this.screen_id}}{{/if}}
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+ - **Scopo**: {{this.purpose}}
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+ - **Entità backing**: {{this.backing_entities}} <!-- es. "Fornitore (supplierSchema)"; "—" se schermata di sola navigazione -->
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+
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+ **Layout (regioni & nesting)**:
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+ {{#each this.regions}}
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+ - `{{this.region}}` → **{{this.component}}**{{#if this.props}} ({{this.props}}){{/if}}{{#if this.contains}} → contiene: {{this.contains}}{{/if}}
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+ {{/each}}
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+
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+ {{#if this.fields}}
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+ **Field inventory** — ogni riga è un campo reale dello schema:
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+
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+ | Campo (label) | Controllo | Required | Validazione/Vincoli | Default | Opzioni / sorgente enum | Helper text | Mode | Card/gruppo |
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+ |---|---|---|---|---|---|---|---|---|
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+ {{#each this.fields}}
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+ | {{this.label}} | {{this.control}} | {{this.required}} | {{this.validation}} | {{this.default}} | {{this.options}} | {{this.helper}} | {{this.mode}} | {{this.card}} |
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+ {{/each}}
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+ {{/if}}
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+
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+ {{#if this.cards}}
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+ **Raggruppamento in card**:
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+ {{#each this.cards}}
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+ - **{{this.title}}**: {{this.fields}}
81
+ {{/each}}
82
+ {{/if}}
83
+
84
+ {{#if this.actions}}
85
+ **Azioni & interazioni**:
86
+
87
+ | Azione | Effetto | Destinazione | Abilitata quando | Traccia a |
88
+ |---|---|---|---|---|
89
+ {{#each this.actions}}
90
+ | {{this.action}} | {{this.effect}} | {{this.destination}} | {{this.enabled_when}} | {{this.traces_to}} |
91
+ {{/each}}
92
+ {{/if}}
93
+
94
+ {{#if this.states}}
95
+ **Stati → rappresentazione**:
96
+ {{#each this.states}}
97
+ - `{{this.state}}` → {{this.representation}}{{#if this.traces_to}} (traccia a {{this.traces_to}}){{/if}}
98
+ {{/each}}
99
+ {{/if}}
100
+
101
+ {{#if this.list_item}}
102
+ **Dato per-riga / per-card** (lista):
103
+ {{#each this.list_item.fields}}
104
+ - {{this.label}} — {{this.note}}
105
+ {{/each}}
106
+ - Azioni di riga: {{this.list_item.row_actions}}
107
+ - Empty / sort / paginazione: {{this.list_item.list_behavior}}
108
+ {{/if}}
109
+
110
+ {{#if this.responsive}}
111
+ **Responsive**:
112
+ {{#each this.responsive}}
113
+ - {{this}}
114
+ {{/each}}
115
+ {{/if}}
116
+
117
+ {{/each}}
118
+ > **Nota per l'export.** Dai al canvas di questa feature un titolo che contenga il
119
+ > nome feature («{{feature_title}}»), e numera gli artboard in modo coerente con
120
+ > gli ID schermata qui sopra (es. screen id 3.1 → artboard `s31`). Scaricherò il
121
+ > bundle completo del workspace per ritrovare esattamente le TUE schermate.
122
+
123
+ {{#if brand_voice}}
124
+ ## 4. Brand & voice
125
+
126
+ - **Tono**: {{brand_voice.tone}}
127
+ - **Personalità**: {{brand_voice.personality}}
128
+ - **Do**: {{brand_voice.do}}
129
+ - **Don't**: {{brand_voice.dont}}
130
+ {{#if brand_voice.references}}
131
+ - **Riferimenti visivi**: {{brand_voice.references}}
132
+ {{/if}}
133
+ {{/if}}
134
+
135
+ {{#if has_design_system}}
136
+ ## 5. Design system constraints
137
+
138
+ > Riusa SOLO i token e le primitive elencate. Se devi proporre qualcosa di nuovo,
139
+ > segnalalo esplicitamente nella consegna così posso aggiornare il registro.
140
+
141
+ ### Token chiave
142
+
143
+ ```
144
+ {{design_tokens_excerpt}}
145
+ ```
146
+
147
+ ### Primitive da riusare
148
+
149
+ {{#each registered_primitives}}
150
+ - **{{this.name}}** — {{this.purpose}} ({{this.path}})
151
+ {{/each}}
152
+
153
+ ### Vincoli numerici (da `design-system-protocol.md`)
154
+
155
+ - Type scale: {{tokens.type_scale}}
156
+ - Spacing scale: {{tokens.spacing_scale}}
157
+ - Radius: {{tokens.radius_scale}}
158
+ - Contrast minimo: {{tokens.contrast_target}} (WCAG AA + APCA Lc ≥ {{tokens.apca_target}})
159
+ - Motion durations: {{tokens.motion_durations}}
160
+ {{/if}}
161
+
162
+ ## 6. Stack target
163
+
164
+ - **Framework**: {{stack.framework}}
165
+ - **Output preferito**: {{output_format_preference}} <!-- "HTML/CSS standalone" | "React component (Tailwind)" | "Figma frame" -->
166
+ {{#if stack.charting}}
167
+ - **Charting library**: {{stack.charting}}
168
+ {{/if}}
169
+ {{#if stack.animation}}
170
+ - **Animation library**: {{stack.animation}}
171
+ {{/if}}
172
+
173
+ ## 7. Cosa restituirmi
174
+
175
+ Per ogni schermata elencata in § 3:
176
+
177
+ 1. **PNG export** ad alta risoluzione (≥ 2x) di OGNI stato richiesto (es. `dettaglio-fornitore__loading.png`, `dettaglio-fornitore__populated.png`).
178
+ 2. {{output_format_preference_block}} <!-- "Codice HTML/CSS in un file unico" | "Codice React (.tsx) con import Tailwind" | "Link Figma alla frame" -->
179
+ 3. **Mappa di tracciabilità campo→funzione** — per OGNI campo della field inventory,
180
+ conferma che sia presente e col controllo/mode indicati. Se un campo di § 3 manca
181
+ nel tuo design, **segnalalo, non ometterlo silenziosamente**. Per OGNI elemento
182
+ interattivo o iconografico, una riga `elemento → funzione che lo motiva`, oppure
183
+ marcalo **decorativo**. Qualunque elemento non tracciabile elencalo come
184
+ *orphan da decidere* — così scelgo se dargli funzione, renderlo decorativo o
185
+ rimuoverlo, invece di implementarlo a vuoto.
186
+ 4. **Note inline** su:
187
+ - Componenti nuovi (non nel registry sopra) introdotti e perché.
188
+ - Token deviation: qualunque colore/spacing/radius fuori dalla palette sopra, con motivazione.
189
+ - Decisioni di layout non ovvie (priority sort, hierarchy visiva, density).
190
+
191
+ Quando hai pronto, dimmi i **path locali** dei file (PNG/HTML/TSX) — li importerò
192
+ in questa sessione per analisi e validazione contro il design system.
193
+
194
+ ---
195
+
196
+ <!-- baldart-handoff: do-not-edit-manually -->
197
+ <!-- Generated from ds-handoff/assets/claude-design-handoff-prompt.template.md by the ds-handoff skill -->
@@ -0,0 +1,109 @@
1
+ # Coverage gate — verify the fields BEFORE emitting the prompt
2
+
3
+ `ds-handoff` Step 5. The gate that makes the brief 1:1: it refuses to emit a prompt
4
+ whose backed screens have unverified fields, so Claude Design never has to imagine.
5
+ It reuses the `backed / decorative / orphan` vocabulary from
6
+ `design-system-protocol.md` § Functional Traceability Gate — **CITE it, never
7
+ redefine it**. That gate governs *interactive/iconographic affordances*; this gate
8
+ applies the same discipline one level deeper, to **data fields**.
9
+
10
+ ## What is checked
11
+
12
+ ### Axis 1 — Field coverage (the BLOCK condition)
13
+
14
+ For every screen with **≥ 1 backing entity** (Step 2): each shown field in its
15
+ inventory must be present with, at minimum, a non-`da definire` **Controllo** and
16
+ **Required**. A backed screen whose inventory is empty, or whose shown fields carry
17
+ `da definire` in `{control, required}`, is **unverified** → a BLOCK condition.
18
+
19
+ Validation / default / helper / enum-source cells MAY remain `da definire` (they
20
+ degrade gracefully — Claude Design will ask), but `{control, required}` are the
21
+ floor: without them the design tool cannot even place the right widget.
22
+
23
+ ### Axis 2 — Field traceability (advisory + resolve)
24
+
25
+ Reuse the protocol's classification, applied to fields:
26
+
27
+ | Class | Definition | Outcome |
28
+ |---|---|---|
29
+ | **Backed** | Field exists in the entity schema AND is placed on a screen | OK — in the inventory |
30
+ | **Decorative** | Static display (a computed value shown read-only, a label) | `mode: readonly`, never blocks |
31
+ | **Orphan — unbacked** | A field in the inventory that traces to NO schema field | Resolve: "da definire o rimuovere" — escalate (see below) |
32
+ | **Orphan — unplaced** | A schema field placed on NO screen in scope | **Advisory** — surface "confermare se fuori scope"; NOT a BLOCK |
33
+
34
+ ## BLOCK vs DEGRADE
35
+
36
+ **BLOCK (interactive mode, a human is present):** STOP. Do not emit the prompt.
37
+ Surface — never silently — every unverified backed screen and every unbacked-orphan
38
+ field, then raise **ONE consolidated `AskUserQuestion`** (consistent with
39
+ always-ask-never-assume and "no silent deferral"). Offer per item: supply the
40
+ missing fact / mark the field decorative-readonly / drop it. Only after the user
41
+ resolves them do you proceed to Step 6.
42
+
43
+ **DEGRADE (graceful, never hard-abort):** downgrade BLOCK → user-confirmation when
44
+ - no formal schema exists in the stack (the entity is plain TS objects / untyped), OR
45
+ - field extraction returned empty across all retrieval tiers, OR
46
+ - running under Codex with no subagents / no-TTY.
47
+
48
+ In DEGRADE: present the best-effort inventory with its `da definire` cells visible,
49
+ and ask the user to fill or confirm them before emission. The prompt still ships —
50
+ with honest `da definire` cells the user has seen — rather than aborting the flow.
51
+
52
+ ## False-positive guards (do NOT block on these)
53
+
54
+ By construction the gate excludes:
55
+ - **Zero-entity screens** — pure navigation / dashboard chrome / marketing screens
56
+ have no backing entity and so no field-coverage obligation. Never block them.
57
+ - **Decorative regions** — labels, section icons, computed read-only displays.
58
+ - **Framework noise** — `.framework/`, `.baldart/`, telemetry/generated files are
59
+ never a backing schema.
60
+ - **Unplaced schema fields** — advisory only (a field legitimately out of this
61
+ feature's scope is not a defect).
62
+
63
+ The BLOCK condition is deliberately narrow: *a backed screen whose inventory is
64
+ empty or has unverified `{control, required}`*. Everything else informs, not blocks.
65
+
66
+ ## Worked example — "Fornitori" (suppliers)
67
+
68
+ Backing schema discovered in Step 3:
69
+
70
+ ```ts
71
+ const supplierSchema = z.object({
72
+ ragione_sociale: z.string().min(1).max(120),
73
+ partita_iva: z.string().regex(/^IT\d{11}$/),
74
+ email: z.string().email().optional(),
75
+ categoria: z.enum(["materie_prime", "servizi", "logistica"]),
76
+ pagamento_giorni: z.number().int().min(0).max(120).default(30),
77
+ attivo: z.boolean().default(true),
78
+ note: z.string().max(500).optional(),
79
+ created_at: z.date(), // server-set
80
+ });
81
+ ```
82
+
83
+ Reconciled inventory for **Dettaglio Fornitore** (`/fornitori/:id`, screen 3.2,
84
+ backing: `Fornitore (supplierSchema)`):
85
+
86
+ | Campo (label) | Controllo | Req | Validazione/Vincoli | Default | Opzioni / enum | Helper text | Mode | Card |
87
+ |---|---|---|---|---|---|---|---|---|
88
+ | Ragione sociale | text input | sì | 1–120 caratteri | — | — | da definire | editable | Anagrafica |
89
+ | Partita IVA | text input | sì | pattern `IT` + 11 cifre | — | — | "Formato: IT01234567890" (da confermare) | editable | Anagrafica |
90
+ | Email | email input | no | formato email | — | — | da definire | editable | Contatti |
91
+ | Categoria | select | sì | enum | — | materie_prime · servizi · logistica | da definire | editable | Anagrafica |
92
+ | Giorni pagamento | number input | sì | intero 0–120 | 30 | — | "Termini di pagamento" (da confermare) | editable | Condizioni |
93
+ | Attivo | toggle | no | boolean | true | — | da definire | editable | Stato |
94
+ | Note | textarea | no | max 500 caratteri | — | — | da definire | editable | Note |
95
+ | Creato il | testo statico | — | — | — | — | — | readonly | Metadati |
96
+
97
+ Actions:
98
+
99
+ | Azione | Effetto | Destinazione | Abilitata quando | Traccia a |
100
+ |---|---|---|---|---|
101
+ | Salva | PATCH /suppliers/:id | resta su dettaglio + toast | form valido & dirty | US-fornitori-edit |
102
+ | Annulla | scarta modifiche | torna a /fornitori | sempre | US-fornitori-edit |
103
+ | Elimina | DELETE /suppliers/:id | torna a /fornitori | fornitore non collegato a ordini | da definire (orphan?) |
104
+
105
+ Gate verdict on this screen: **PASS the BLOCK floor** — every shown field has a
106
+ grounded `{control, required}`. The `da definire` helper cells and the `Elimina`
107
+ enable-condition/traceability are surfaced (advisory) so the user can resolve them,
108
+ but they do not block emission. `created_at` is correctly `readonly` (testo statico,
109
+ no input) — the exact hallucination the gate prevents.
@@ -0,0 +1,78 @@
1
+ # Field extraction — locating and reading the real fields
2
+
3
+ How `ds-handoff` Step 3 grounds the field inventory in the project's actual data
4
+ schemas. This is **retrieval composition + a mapping table**, NOT a new parser.
5
+ The skill ships no Zod/AST extractor (that would be over-scoped and fragile across
6
+ stacks; contrast `design-system-init`'s `extract-one.mjs`, justified only because a
7
+ manifest HEAD must be byte-deterministic — a prose handoff tolerates LLM extraction
8
+ behind the Step 5 coverage gate).
9
+
10
+ ## Retrieval order (each with silent fallback)
11
+
12
+ Resolve the backing schema/type/form for each entity from Step 2, top to bottom.
13
+ Stop at the first tier that returns the field set; degrade silently down the list.
14
+
15
+ 1. **Code-graph** — when `features.has_code_graph: true`. Use it to find the
16
+ schema/type/form definition and (bonus) which screens consume it. DELEGATE
17
+ `framework/agents/code-graph-protocol.md`.
18
+ 2. **LSP** — when `features.has_lsp_layer: true`. `go-to-definition` /
19
+ `find-references` on the entity symbol (e.g. `supplierSchema`) to jump straight
20
+ to the definition without grepping a common name. DELEGATE
21
+ `framework/agents/code-search-protocol.md`.
22
+ 3. **`codebase-architect`** (Task tool) — the workhorse. Ask it to locate the
23
+ entity's Zod schema / TS interface / form schema (react-hook-form, Formik, a
24
+ server action's input) and **return the field facts as structured data** (one
25
+ row per field with the columns below). Read-only exploration; it does not parse
26
+ ASTs for you — it reads the source and reports. Honor its return contract
27
+ (`framework/agents/return-contract-protocol.md`).
28
+ 4. **Grep** — last resort / Codex. Patterns: `z.object(`, `interface .*Props`,
29
+ `type .* = {`, `useForm`, `zodResolver`, `createInsertSchema` (drizzle-zod),
30
+ the entity name. Read the matched file directly.
31
+
32
+ **Exclude framework noise** from every tier: `.framework/`, `.baldart/`,
33
+ generated/telemetry files. These never back a product screen.
34
+
35
+ ## Per-field capture (the 9 inventory columns)
36
+
37
+ For each field, capture exactly what the template's field-inventory table needs.
38
+ Anything you cannot ground in code is the **literal `da definire`** — never a guess.
39
+
40
+ | Column | Source in code | If ungrounded |
41
+ |---|---|---|
42
+ | **Campo (label)** | Humanize the field name; or the i18n registry source string when `features.has_i18n: true` (`paths.i18n_registry`); or an explicit `label`/JSDoc. | humanized name + note |
43
+ | **Controllo** | The control-type mapping below. | `da definire` |
44
+ | **Required** | `sì` unless `.optional()` / `.nullish()` / `?` / `.partial()`. | `da definire` |
45
+ | **Validazione/Vincoli** | `.min()`/`.max()`/`.length()`/`.regex()`/`.email()`/`.url()`/`.int()`/`.positive()`/refinements. | `—` if none |
46
+ | **Default** | `.default(x)` / a form `defaultValues` entry. | `—` if none |
47
+ | **Opzioni / sorgente enum** | `z.enum([...])` / `z.nativeEnum` literals verbatim; a `z.string()` whose options come from a runtime query → `"query runtime — da definire"`. | `—` / `da definire` |
48
+ | **Helper text** | JSDoc on the field; the i18n `context` for the key; an existing form description. | `da definire` |
49
+ | **Mode** | `editable` by default; `readonly` for server-set / computed fields (see below). | `editable` |
50
+ | **Card/gruppo** | From `mockup_analysis.screens[].layout` when present, else the reconciliation decision (Step 4). | `da definire` |
51
+
52
+ ## Control-type mapping (applied by the agent, not a CLI)
53
+
54
+ A documented heuristic — apply it, but prefer an explicit signal (an existing
55
+ component binding, a form control already in code) over the heuristic when present.
56
+
57
+ | Schema / type shape | Control |
58
+ |---|---|
59
+ | `z.enum([...])` / `z.nativeEnum` / union of string literals | `select` (or `radio` for ≤ 3 options / `segmented` per project convention) |
60
+ | `z.boolean()` | `toggle` (or `checkbox`) |
61
+ | `z.string()` short (no/small `.max`) | `text input` |
62
+ | `z.string()` long (`.max` ≥ ~200, or named `notes`/`description`/`body`) | `textarea` |
63
+ | `z.string().email()` | `email input` |
64
+ | `z.string().url()` | `url input` |
65
+ | `z.string()` matching a phone/postal regex | typed input (`phone`/`postal`) |
66
+ | `z.number()` / `z.coerce.number()` | `number input` (or `price`/`percent` per unit) |
67
+ | `z.date()` / `z.string().datetime()` | `date picker` — **readonly** if server-set/computed |
68
+ | `z.array(...)` of a sub-object | repeatable group / multi-row editor |
69
+ | `z.array(z.string())` from a known set | `multi-select` |
70
+ | `z.object(...)` nested | a sub-group / sub-card |
71
+
72
+ ## Readonly detection
73
+
74
+ Mark a field **readonly** (static text, no editable control) when it is not
75
+ user-authored: server-set timestamps (`created_at`, `updated_at`), derived/computed
76
+ values, IDs, audit fields, anything the schema marks server-generated or that the
77
+ form's `defaultValues` sets but the UI never edits. A field drawn as an input when
78
+ it is in truth readonly is the classic Claude Design hallucination this prevents.
@@ -30,35 +30,50 @@ unchanged. No other side-effect of Step 3.0.
30
30
 
31
31
  ### Branch B — Claude Design handoff
32
32
 
33
- 1. **Collect context from the state file + config + overlays:**
34
- - `feature_title`, `feature_objective_one_sentence` from `## Feature Description`.
35
- - `user_flow_summary`, `primary_personas` from `## Discovery Log` (dimensions 1 + 2).
36
- - `screens_in_scope[]` from `## UI Design` (derive from User Stories + ISA touchpoints if not yet populated same logic as Hybrid mode § "Build the per-screen routing table").
37
- - `brand_voice` from `.baldart/overlays/prd.md` if present (skip section otherwise).
38
- - When `features.has_design_system: true`: read `${paths.design_system}/INDEX.md` (primitive list) + `${paths.design_system}/tokens-reference.md` (tokens excerpt). When `false`: omit § 5 of the prompt entirely.
39
- - `stack.framework`, `stack.charting`, `stack.animation` from `baldart.config.yml`.
40
- - `output_format_preference` derived from `stack.framework` (Next/Remix React+Tailwind; vanilla → HTML/CSS; otherwise ask the user).
41
- - Numeric token tables (type scale, spacing, radius, contrast, motion durations) from `framework/agents/design-system-protocol.md` — cite verbatim.
42
-
43
- 2. **Render the prompt** by populating
44
- [../assets/claude-design-handoff-prompt.template.md](../assets/claude-design-handoff-prompt.template.md)
45
- with the collected context. Strip empty conditional sections.
46
-
47
- 3. **Present the rendered prompt** to the user inside a fenced markdown
48
- code-block, prefixed with this instruction (verbatim):
33
+ The handoff prompt is owned by the **`ds-handoff` skill** (the single SSOT). `/prd`
34
+ decides to hand off; `/ds-handoff` builds the field-level, 1:1 brief — it grounds
35
+ every screen's fields in the real data schemas and runs a coverage gate **before**
36
+ emitting, so Claude Design does not have to imagine the fields. (This is the same
37
+ delegate-or-else-inline contract as `/prd` `/ds-new`.)
38
+
39
+ 1. **Delegate to `/ds-handoff`.** Invoke it in *delegated* mode, passing the
40
+ resolved context so it skips its own screen-resolution prompt:
41
+ - the state-file path;
42
+ - `feature_title`, `feature_objective_one_sentence` (from `## Feature Description`);
43
+ - `user_flow_summary`, `primary_personas` (from `## Discovery Log` dimensions 1 + 2);
44
+ - `screens_in_scope[]` from `## UI Design` (derive from User Stories + ISA
45
+ touchpoints if not yet populated same logic as Hybrid mode § "Build the
46
+ per-screen routing table");
47
+ - `mockup_analysis` from `## UI Design` if present (the skill reads its
48
+ `layout / component_props / states / responsive` as input);
49
+ - the `features.has_design_system` flag (the skill omits § 5 when `false`).
50
+
51
+ `/ds-handoff` runs field extraction + the coverage gate + the mandatory template
52
+ and returns the **rendered prompt** plus the **`field-inventory.md` path**.
53
+
54
+ **Graceful fallback** — if `/ds-handoff` is unavailable (Codex without it linked,
55
+ or an older install): render a **coarse** brief inline from `screens_in_scope[]`
56
+ (per-screen: scopo / stati / azioni primarie / dati visualizzati) and the same
57
+ top-level sections (obiettivo, user flow, brand, design system, stack, cosa
58
+ restituirmi). State explicitly to the user: *"field-level brief non disponibile →
59
+ brief coarse"*, so the lost fidelity is visible, not silent.
60
+
61
+ 2. **Present the returned prompt** to the user inside a fenced markdown code-block,
62
+ prefixed with this instruction (verbatim):
49
63
 
50
64
  > Incolla il prompt qui sotto in Claude Design. Quando hai i mockup pronti,
51
65
  > tornami con i **path locali** dei file (PNG, HTML, TSX, o link Figma) e
52
66
  > riprendo da qui — copio i file nella cartella del PRD, li analizzo come
53
67
  > al solito (Step 1.6 Mockup Intake), e Step 3 entra in Hybrid mode.
54
68
 
55
- 4. **Update state file** before stopping:
69
+ 3. **Update state file** before stopping:
56
70
  - `mockups.status: pending_external`
57
71
  - `mockups.source: claude-design`
58
72
  - `mockups.handoff_prompt_path: ${paths.prd_dir}/<slug>/handoff/claude-design-prompt.md` (save the rendered prompt to disk so it survives session restarts).
73
+ - `mockups.field_inventory_path: ${paths.prd_dir}/<slug>/mockups/field-inventory.md` (the path `/ds-handoff` returned; omit on the coarse fallback).
59
74
  - `step_3_mode: pending_external_handoff` (transitional — overwritten when user returns).
60
75
 
61
- 5. **STOP.** Wait for the user to return with local paths.
76
+ 4. **STOP.** Wait for the user to return with local paths.
62
77
 
63
78
  ### Re-entry from handoff (user returns with paths)
64
79
 
@@ -24,6 +24,10 @@ Map Claude Code skills to project domains and provide guidance on when to use ea
24
24
  > This map references **only skills shipped under `framework/.claude/skills/`**.
25
25
  > Confirm a skill exists (its directory is present) before routing to it; never
26
26
  > route to a skill name that has no directory.
27
+ >
28
+ > **Gating.** Many skills are gated on a `features.*` flag in `baldart.config.yml`
29
+ > (noted per entry). When the flag is `false` the skill REFUSES — do not route to
30
+ > it; resolve the gate first (e.g. `/design-system-init` for `has_design_system`).
27
31
 
28
32
  ## Core Development Skills
29
33
 
@@ -43,6 +47,19 @@ Map Claude Code skills to project domains and provide guidance on when to use ea
43
47
  - "Nuova funzionalità"
44
48
  - "How should I scope..."
45
49
 
50
+ ### prd-add
51
+
52
+ **When to use**:
53
+
54
+ - A new requirement lands on an ACTIVE `/prd` session (change request)
55
+ - "serve anche…", a missing endpoint/sub-feature surfaces mid-discovery
56
+ - Runs ICIAS impact analysis to decide which PRD phases SKIP / PATCH / REDO
57
+
58
+ **Triggers**:
59
+
60
+ - "/prd-add"
61
+ - "Aggiungi requisito" / "Serve anche" / "Manca un endpoint"
62
+
46
63
  ### context-primer
47
64
 
48
65
  **When to use**:
@@ -68,6 +85,20 @@ Map Claude Code skills to project domains and provide guidance on when to use ea
68
85
  - "Implementa le card"
69
86
  - "Esegui le card"
70
87
 
88
+ ### new2
89
+
90
+ **When to use**:
91
+
92
+ - EXPERIMENTAL workflow-hosted variant of `/new` (A/B testing context economy)
93
+ - The whole card batch runs in a background dynamic workflow (subagent output never
94
+ enters the main context); every `/new` gate becomes a deterministic policy
95
+ - **Claude-only** (needs the `Workflow` tool)
96
+
97
+ **Triggers**:
98
+
99
+ - "/new2 CARD-IDS"
100
+ - "Implementa le card con workflow"
101
+
71
102
  ### bug
72
103
 
73
104
  **When to use**:
@@ -82,6 +113,30 @@ Map Claude Code skills to project domains and provide guidance on when to use ea
82
113
  - "Fix [bug]"
83
114
  - "Non funziona" / "Why is [X] not working?"
84
115
 
116
+ ### worktree-manager
117
+
118
+ **When to use**:
119
+
120
+ - Parallel coding agents needing fully independent git worktrees
121
+ - Create / merge (→ PR) / list / cleanup isolated workspaces
122
+ - Used programmatically by `/new` for per-card worktree ops
123
+
124
+ **Triggers**:
125
+
126
+ - "/nw" (new) · "/mw" (merge) · "/lw" (list) · "/cw" (cleanup)
127
+ - "New worktree" / "Merge worktree"
128
+
129
+ ### issue-review
130
+
131
+ **When to use**:
132
+
133
+ - Triage / planning a GitHub issue (summary + priority + plan + tests)
134
+
135
+ **Triggers**:
136
+
137
+ - "/issue-review"
138
+ - "Triage this issue" / "Review issue [N]"
139
+
85
140
  ## Code Quality Skills
86
141
 
87
142
  ### simplify
@@ -136,7 +191,129 @@ Map Claude Code skills to project domains and provide guidance on when to use ea
136
191
  > standalone invocable BALDART skill. Route UI work through `ui-design` /
137
192
  > `ui-expert`, not to `ui-ux-pro-max` directly.
138
193
 
139
- ## Testing Skills
194
+ ### motion-design
195
+
196
+ **When to use**:
197
+
198
+ - Animations, transitions, micro-interactions, loading/page transitions
199
+ - Scroll-triggered effects, choreography, timing/easing decisions
200
+ - Works with CSS / Framer Motion / GSAP / Lottie / Spring
201
+
202
+ **Triggers**:
203
+
204
+ - "/motion-design"
205
+ - "Anima…" / "transition" / "micro-interaction"
206
+
207
+ ### gamification-design
208
+
209
+ **When to use**:
210
+
211
+ - Points systems, reward loops, progression mechanics, loyalty/retention
212
+ - B2C customer-facing engagement features
213
+
214
+ **Triggers**:
215
+
216
+ - "/gamification-design"
217
+ - "Punti / reward / progression / battle pass / loyalty"
218
+
219
+ ## Design System Skills
220
+
221
+ > All gated on `features.has_design_system: true`. Without a registry, bootstrap
222
+ > first with `/design-system-init`.
223
+
224
+ ### design-system-init
225
+
226
+ **When to use**:
227
+
228
+ - GREENFIELD: bootstrap a component registry (INDEX.md + DTCG tokens + per-component specs) and flip `has_design_system`
229
+ - UPGRADE: regenerate machine-readable HEADs / DTCG tokens on an existing prose-only registry
230
+ - SEED: a registry born in Claude Design (design-led)
231
+
232
+ **Triggers**:
233
+
234
+ - "/design-system-init"
235
+ - "Crea design system" / "inizializza registro componenti" / "aggiorna le spec"
236
+ - `baldart doctor` nudges (specs missing / prose-only)
237
+
238
+ ### ds-new
239
+
240
+ **When to use**:
241
+
242
+ - Create ONE canonical element (a component OR a token) end-to-end: reuse-first → optional scaffold → document + register + govern + verify
243
+ - The on-the-fly twin of the bulk `design-system-init`; callable by `/prd` when reconciliation confirms a NEW component
244
+
245
+ **Triggers**:
246
+
247
+ - "/ds-new" · "/ds-new token [id]"
248
+ - "Nuovo componente design system" / "registra una primitive" / "aggiungi un token"
249
+
250
+ ### ds-edit
251
+
252
+ **When to use**:
253
+
254
+ - Deliberately edit ONE existing element: resync / extend-variant / breaking / re-govern
255
+ - Regenerates the spec preserving agentic fields + prose
256
+ - NOT for the automatic mechanical doc-resync after a code change (that's already automatic via the `DS_COMPONENT_STALE` gate)
257
+
258
+ **Triggers**:
259
+
260
+ - "/ds-edit"
261
+ - "Aggiungi una variante" / "modifica un componente" / "breaking change su un componente"
262
+
263
+ ### ds-render
264
+
265
+ **When to use**:
266
+
267
+ - Render design-system primitives in ISOLATION (one component × variant) to a PNG each
268
+ - Feeds isolated QUALITY verification (`/e2e-review` Phase 4b/4c) — never a fidelity diff
269
+ - Rides on a detected Storybook (clean no-op otherwise)
270
+
271
+ **Triggers**:
272
+
273
+ - "/ds-render"
274
+ - "Render i componenti" / "screenshot dei primitivi"
275
+
276
+ ### ds-handoff
277
+
278
+ **When to use**:
279
+
280
+ - Produce the FIELD-LEVEL, 1:1 Claude Design handoff prompt — every screen's real fields (label / control / required / validation / default / enum / helper / readonly), grounded in the project's data schemas, coverage-gated before emission
281
+ - The single SSOT for the Claude Design prompt; `/prd` Step 3.0 Branch B delegates here
282
+ - Standalone for an ad-hoc orchestrator + `ui-expert` run
283
+
284
+ **Triggers**:
285
+
286
+ - "/ds-handoff [screens-or-feature]"
287
+ - "Handoff a Claude Design" / "prompt per Claude Design" / "brief field-level"
288
+
289
+ ### design-sync
290
+
291
+ **When to use**:
292
+
293
+ - Mirror the in-repo registry (SSOT) UP to its Claude Design satellite (the code→design half of the closed loop)
294
+ - `publish` / `bootstrap` / `drift` modes; delegates every write to the DesignSync MCP; refuse-on-divergence
295
+ - Claude-only; interactive-auth (`/design-login`); no-op without a bound satellite
296
+
297
+ **Triggers**:
298
+
299
+ - "/design-sync"
300
+ - "Pubblica il design system" / "mirror su Claude Design" / "il designer ha cambiato qualcosa"
301
+
302
+ ## Testing & Review Skills
303
+
304
+ ### e2e-review
305
+
306
+ **When to use**:
307
+
308
+ - Deterministic BLOCKING end-to-end review after a feature is implemented
309
+ - Functional E2E (Playwright) + visual fidelity diff + design-quality critic, under a severity gate + bounded self-heal
310
+ - Auto-called by `/new` Phase 2.6; invocable manually
311
+ - Gated on `features.has_e2e_review`
312
+
313
+ **Triggers**:
314
+
315
+ - "/e2e-review CARD-ID"
316
+ - "Verifica end-to-end" / "review schermate" / "controlla i mockup"
140
317
 
141
318
  ### playwright-skill
142
319
 
@@ -166,7 +343,7 @@ Map Claude Code skills to project domains and provide guidance on when to use ea
166
343
  - Integration testing
167
344
  - Server management needed
168
345
 
169
- ## Documentation Skills
346
+ ## Documentation & Knowledge Skills
170
347
 
171
348
  ### doc-writing-for-rag
172
349
 
@@ -180,6 +357,64 @@ Map Claude Code skills to project domains and provide guidance on when to use ea
180
357
  - "doc per RAG" / "dense documentation"
181
358
  - "template endpoint" / "compattare docs"
182
359
 
360
+ ### capture
361
+
362
+ **When to use**:
363
+
364
+ - Distill a cross-document synthesis of the recent conversation into a reusable wiki synthesis page
365
+ - Implements Karpathy's query→wiki file-back loop
366
+ - Gated on `features.has_wiki_overlay`
367
+
368
+ **Triggers**:
369
+
370
+ - "/capture"
371
+ - "Salva sintesi" / "distilla conversazione" / "questa conversazione in wiki"
372
+
373
+ ### graph-align
374
+
375
+ **When to use**:
376
+
377
+ - On-demand documentation alignment via the Graphify code knowledge graph
378
+ - Surface core code with no doc coverage, stale docs, drift vs the SSOT registry
379
+ - The interactive twin of the nightly `doc-graph-align` routine
380
+ - Gated on `features.has_code_graph`
381
+
382
+ **Triggers**:
383
+
384
+ - "/graph-align"
385
+ - "Allinea la documentazione" / "check doc coverage"
386
+
387
+ ## Internationalization Skills
388
+
389
+ > Gated on `features.has_i18n: true`.
390
+
391
+ ### i18n
392
+
393
+ **When to use**:
394
+
395
+ - Audit the i18n context registry against `t()` calls + native locale files (drift codes)
396
+ - Context-aware translation of missing/stale labels via the `i18n-translator` agent
397
+ - The interactive twin of the weekly `i18n-align` routine
398
+
399
+ **Triggers**:
400
+
401
+ - "/i18n"
402
+ - "Traduci le label" / "audit i18n" / "allinea le traduzioni"
403
+
404
+ ### i18n-adopt
405
+
406
+ **When to use**:
407
+
408
+ - One-shot migration that externalizes ALL hardcoded user-facing strings on an existing codebase (the i18n analogue of `/design-system-init`)
409
+ - Full-auto on a dedicated branch, idempotent + resumable; never auto-merges
410
+
411
+ **Triggers**:
412
+
413
+ - "/i18n-adopt"
414
+ - "Migra a i18n" / "adotta i18n" / "externalize all strings"
415
+
416
+ ## Product & Content Skills
417
+
183
418
  ### copywriting
184
419
 
185
420
  **When to use**:
@@ -193,6 +428,152 @@ Map Claude Code skills to project domains and provide guidance on when to use ea
193
428
  - "Migliora il testo"
194
429
  - Landing/marketing content
195
430
 
431
+ ### seo-audit
432
+
433
+ **When to use**:
434
+
435
+ - Audit / diagnose technical + on-page SEO issues on a site
436
+
437
+ **Triggers**:
438
+
439
+ - "/seo-audit"
440
+ - "SEO audit" / "why am I not ranking" / "meta tags review"
441
+
442
+ ### api-design-principles
443
+
444
+ **When to use**:
445
+
446
+ - Designing a new API, reviewing an API spec, establishing API design standards (REST / GraphQL)
447
+
448
+ **Triggers**:
449
+
450
+ - "/api-design-principles"
451
+ - "Design this API" / "review API spec"
452
+
453
+ ## Integration Skills
454
+
455
+ ### kie-ai
456
+
457
+ **When to use**:
458
+
459
+ - Generate images / videos / audio via Kie.ai (80+ models), upscaling, background removal, TTS/SFX
460
+
461
+ **Triggers**:
462
+
463
+ - "/kie" / "/generate-image" / "/generate-video"
464
+ - "Genera immagine / video", model names ("nano banana", "veo", "kling", "suno"…)
465
+
466
+ ### remotion-best-practices
467
+
468
+ **When to use**:
469
+
470
+ - Building video in React with Remotion (best practices guidance)
471
+
472
+ **Triggers**:
473
+
474
+ - "Remotion" / "video in React"
475
+
476
+ ## Retrieval & Toolchain Bootstrap Skills
477
+
478
+ > Install/verify opt-in layers. Each is gated on its `features.*` flag and is
479
+ > idempotent (re-running re-verifies + reports drift).
480
+
481
+ ### lsp-bootstrap
482
+
483
+ **When to use**:
484
+
485
+ - Install + verify the LSP symbol-search layer (language servers, `lsp.installed_servers`)
486
+ - After enabling `features.has_lsp_layer`
487
+
488
+ **Triggers**:
489
+
490
+ - "/lsp-bootstrap"
491
+ - "Install LSP" / "set up symbol search"
492
+
493
+ ### graphify-bootstrap
494
+
495
+ **When to use**:
496
+
497
+ - Install + verify + wire the Graphify code-knowledge-graph layer (CLI, offline graph build, auto-rebuild hook, MCP)
498
+ - After enabling `features.has_code_graph`
499
+
500
+ **Triggers**:
501
+
502
+ - "/graphify-bootstrap"
503
+ - "Install graphify" / "set up the code graph"
504
+
505
+ ### toolchain-bootstrap
506
+
507
+ **When to use**:
508
+
509
+ - Install + verify + wire the curated dev toolchain (Biome / Vitest / tsc / Lefthook) as devDeps
510
+ - After enabling `features.has_toolchain`
511
+
512
+ **Triggers**:
513
+
514
+ - "/toolchain-bootstrap"
515
+ - "Install the toolchain" / "set up biome"
516
+
517
+ ## Framework Maintenance & Meta Skills
518
+
519
+ ### baldart-update
520
+
521
+ **When to use**:
522
+
523
+ - Bring the BALDART framework up-to-date in a consumer repo (seamless `npx baldart update --yes`)
524
+ - The skill narrates the CLI; it never re-implements it
525
+
526
+ **Triggers**:
527
+
528
+ - "/baldart-update"
529
+ - "Aggiorna baldart" / "update del framework"
530
+
531
+ ### baldart-push
532
+
533
+ **When to use**:
534
+
535
+ - Contribute local framework improvements upstream to the BALDART repo
536
+ - Hands off to `npx baldart push` (interactive); never pushes project-specific customizations
537
+
538
+ **Triggers**:
539
+
540
+ - "/baldart-push"
541
+ - "Contribuisci al framework" / "push del framework"
542
+
543
+ ### overlay
544
+
545
+ **When to use**:
546
+
547
+ - Author `.baldart/overlays/` — the per-project customisation layer for skills / agents / commands
548
+ - Scaffolds + validates + surfaces drift via the CLI; often the answer when the `framework-edit-gate` hook blocked a direct edit
549
+
550
+ **Triggers**:
551
+
552
+ - "/overlay"
553
+ - "Customizza skill" / "override agent" / "personalizza comando"
554
+
555
+ ### skill-creator
556
+
557
+ **When to use**:
558
+
559
+ - Create a new skill, or modify/optimize/measure an existing one
560
+
561
+ **Triggers**:
562
+
563
+ - "/skill-creator"
564
+ - "Crea una skill" / "improve this skill"
565
+
566
+ ### find-skills
567
+
568
+ **When to use**:
569
+
570
+ - Discover/install agent skills when a needed capability might already exist as a skill
571
+
572
+ **Triggers**:
573
+
574
+ - "/find-skills"
575
+ - "Is there a skill that…" / "how do I do X"
576
+
196
577
  ## Project-Specific Skills
197
578
 
198
579
  Add your project-specific skills here:
@@ -214,7 +595,8 @@ START: User gives a task
214
595
  |
215
596
  v
216
597
  Is it a new feature needing scope/plan?
217
- |-- YES --> /prd (scopes + plans + writes cards)
598
+ |-- YES --> /prd (scopes + plans + writes cards; UI phase delegates the
599
+ | Claude Design prompt to /ds-handoff)
218
600
  | Then /new (implements the cards end-to-end)
219
601
  |
220
602
  v
@@ -223,11 +605,22 @@ Is it a bug fix?
223
605
  |
224
606
  v
225
607
  Is it UI/visual work?
226
- |-- YES --> /ui-design (mockups/options) or frontend-design
608
+ |-- YES --> /ui-design (mockups/options) or frontend-design;
609
+ | motion → /motion-design
227
610
  |
228
611
  v
229
- Is it browser testing?
230
- |-- YES --> playwright-skill or webapp-testing (E2E via /e2e-review)
612
+ Is it design-system work (a component / token / handoff)?
613
+ |-- YES --> /ds-new (create) · /ds-edit (change) · /ds-render (isolate) ·
614
+ | /ds-handoff (Claude Design prompt) · /design-sync (mirror)
615
+ | (bootstrap the registry first with /design-system-init)
616
+ |
617
+ v
618
+ Is it internationalization?
619
+ |-- YES --> /i18n (audit + translate) or /i18n-adopt (one-shot migration)
620
+ |
621
+ v
622
+ Is it browser/E2E testing or review?
623
+ |-- YES --> playwright-skill / webapp-testing / /e2e-review (blocking)
231
624
  |
232
625
  v
233
626
  Is it cleanup/complexity reduction?
@@ -250,7 +643,15 @@ Common skill chains (all skills below are shipped under `.claude/skills/`):
250
643
  3. **UI Feature**:
251
644
  - /prd → /ui-design → /new → playwright-skill (or /e2e-review for blocking E2E)
252
645
 
253
- 4. **Refactoring**:
646
+ 4. **UI Feature via Claude Design handoff**:
647
+ - /prd (Branch B) → /ds-handoff (field-level prompt) → [design in Claude Design]
648
+ → /prd re-entry (mockup intake) → /new → /e2e-review
649
+
650
+ 5. **Design System**:
651
+ - /design-system-init (bootstrap) → /ds-new / /ds-edit (evolve) → /ds-render
652
+ (verify isolated) → /design-sync (mirror to the satellite)
653
+
654
+ 6. **Refactoring**:
254
655
  - /simplify (identify + apply cleanups) → /new gates re-run lint/tsc/tests
255
656
 
256
657
  ## Anti-Patterns
@@ -263,6 +664,7 @@ Common skill chains (all skills below are shipped under `.claude/skills/`):
263
664
  - Claim completion before the `/new` review + gate cycle passes
264
665
  - Use wrong skill for the task
265
666
  - Route to a skill name that has no directory under `.claude/skills/`
667
+ - Route to a feature-gated skill when its `features.*` flag is `false`
266
668
 
267
669
  **Do**:
268
670
 
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "baldart",
3
- "version": "4.78.2",
3
+ "version": "4.79.0",
4
4
  "description": "Claude Agent Framework - Reusable framework for coordinating AI agents and humans in software projects",
5
5
  "bin": {
6
6
  "baldart": "./bin/baldart.js"
@@ -1,137 +0,0 @@
1
- # Claude Design Handoff Prompt — Template
2
-
3
- > Template populated at runtime by **Step 3.0 (Mockup Source Decision)** in
4
- > [../references/ui-design-phase.md](../references/ui-design-phase.md) when the
5
- > user picks the **handoff** branch. All `{{placeholders}}` are resolved from the
6
- > PRD state file (`${paths.prd_dir}/sessions/YYYY-MM-DD-<slug>-state.md`),
7
- > `baldart.config.yml`, and optional overlays.
8
- >
9
- > Render rules:
10
- > - Conditional sections (marked `{{#if …}} … {{/if}}`) are emitted only when the
11
- > condition is true. Skip the entire section (including its heading) when false.
12
- > - Lists (marked `{{#each …}}`) render one bullet per item; emit "—" if empty.
13
- > - The rendered output is presented to the user inside a fenced markdown
14
- > code-block so they can copy-paste verbatim into Claude Design.
15
-
16
- ---
17
-
18
- # Feature: {{feature_title}}
19
-
20
- ## 1. Obiettivo
21
-
22
- {{feature_objective_one_sentence}}
23
-
24
- ## 2. User flow
25
-
26
- {{user_flow_summary}}
27
-
28
- {{#if primary_personas}}
29
- **Personas target**:
30
- {{#each primary_personas}}
31
- - {{this.name}} — {{this.context}}
32
- {{/each}}
33
- {{/if}}
34
-
35
- ## 3. Schermate in scope
36
-
37
- > **Vincolo di tracciabilità funzionale.** Inserisci SOLO controlli (bottoni,
38
- > icone-azione, voci di menu, tab, toggle) legati a una funzione elencata qui
39
- > sotto. Non aggiungere chrome interattivo "per completezza visiva": ogni
40
- > affordance senza funzione diventa codice morto in implementazione. Se proponi
41
- > un elemento interattivo non presente nelle azioni primarie, segnalalo in
42
- > consegna come *proposta da validare*, non come requisito. Gli elementi
43
- > puramente decorativi (icone di sezione, marchi) marcali esplicitamente come
44
- > **decorativi**.
45
-
46
- {{#each screens_in_scope}}
47
- ### {{this.name}}
48
-
49
- - **Scopo**: {{this.purpose}}
50
- - **Stati richiesti**: {{this.states_required}} <!-- empty, loading, populated, error, success, ecc. -->
51
- - **Azioni primarie**: {{this.primary_actions}}
52
- - **Dati visualizzati**: {{this.data_shown}}
53
- {{#if this.notes}}
54
- - **Note**: {{this.notes}}
55
- {{/if}}
56
-
57
- {{/each}}
58
- > **Nota per l'export.** Dai al canvas di questa feature un titolo che contenga il
59
- > nome feature («{{feature_title}}»), e numera gli artboard in modo coerente con gli
60
- > ID schermata qui sopra (es. schermata 3.1 → artboard `s31`). Scaricherò il bundle
61
- > completo del workspace: questo mi permette di ritrovare esattamente le TUE schermate
62
- > ed evitare ambiguità con le altre feature.
63
-
64
- {{#if brand_voice}}
65
- ## 4. Brand & voice
66
-
67
- - **Tono**: {{brand_voice.tone}}
68
- - **Personalità**: {{brand_voice.personality}}
69
- - **Do**: {{brand_voice.do}}
70
- - **Don't**: {{brand_voice.dont}}
71
- {{#if brand_voice.references}}
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- - **Riferimenti visivi**: {{brand_voice.references}}
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- {{/if}}
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- {{/if}}
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-
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- {{#if has_design_system}}
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- ## 5. Design system constraints
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-
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- > Riusa SOLO i token e le primitive elencate. Se devi proporre qualcosa di nuovo,
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- > segnalalo esplicitamente nella consegna così posso aggiornare il registro.
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-
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- ### Token chiave
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-
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- ```
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- {{design_tokens_excerpt}}
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- ```
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-
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- ### Primitive da riusare
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-
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- {{#each registered_primitives}}
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- - **{{this.name}}** — {{this.purpose}} ({{this.path}})
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- {{/each}}
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-
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- ### Vincoli numerici (da `design-system-protocol.md`)
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-
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- - Type scale: {{tokens.type_scale}}
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- - Spacing scale: {{tokens.spacing_scale}}
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- - Radius: {{tokens.radius_scale}}
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- - Contrast minimo: {{tokens.contrast_target}} (WCAG AA + APCA Lc ≥ {{tokens.apca_target}})
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- - Motion durations: {{tokens.motion_durations}}
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- {{/if}}
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-
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- ## 6. Stack target
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-
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- - **Framework**: {{stack.framework}}
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- - **Output preferito**: {{output_format_preference}} <!-- "HTML/CSS standalone" | "React component (Tailwind)" | "Figma frame" -->
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- {{#if stack.charting}}
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- - **Charting library**: {{stack.charting}}
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- {{/if}}
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- {{#if stack.animation}}
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- - **Animation library**: {{stack.animation}}
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- {{/if}}
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-
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- ## 7. Cosa restituirmi
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-
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- Per ogni schermata elencata in § 3:
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-
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- 1. **PNG export** ad alta risoluzione (≥ 2x) di OGNI stato richiesto (es. `lista-ordini__empty.png`, `lista-ordini__populated.png`).
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- 2. {{output_format_preference_block}} <!-- "Codice HTML/CSS in un file unico" | "Codice React (.tsx) con import Tailwind" | "Link Figma alla frame" -->
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- 3. **Mappa di tracciabilità** — per OGNI elemento interattivo o iconografico
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- della schermata, una riga: `elemento → funzione che lo motiva` (l'azione
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- primaria / il dato di § 3 che serve), oppure marcalo **decorativo** se non ha
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- comportamento. Qualunque elemento che non riesci a tracciare a una funzione,
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- elencalo separatamente come *orphan da decidere* — così posso scegliere se
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- dargli una funzione, renderlo decorativo o rimuoverlo, invece di
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- implementarlo a vuoto.
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- 4. **Note inline** su:
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- - Componenti nuovi (non presenti nel registry sopra) che hai introdotto e perché.
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- - Token deviation: qualunque colore/spacing/radius fuori dalla palette sopra, con motivazione.
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- - Decisioni di layout non ovvie (es. priority sort, hierarchy visiva, density).
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-
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- Quando hai pronto, dimmi i **path locali** dei file (PNG/HTML/TSX) — li importerò in questa sessione PRD per analisi e validazione contro il design system.
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-
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- ---
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-
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- <!-- baldart-handoff: do-not-edit-manually -->
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- <!-- Generated from claude-design-handoff-prompt.template.md by /prd Step 3.0 -->