babylonjs-serializers 9.12.0 → 9.13.0

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@@ -22,6 +22,22 @@ export const ConvertHandednessMatrix: Matrix;
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  */
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  export function IsNoopNode(node: Node, useRightHandedSystem: boolean): boolean;
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+ }
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+ declare module "babylonjs-serializers/exportImageUtils" {
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+ import { ImageMimeType } from "babylonjs-gltf2interface";
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+ import { BaseTexture } from "babylonjs/Materials/Textures/baseTexture";
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+ import { Nullable } from "babylonjs/types";
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+ export function GetFileExtensionFromMimeType(mimeType: ImageMimeType): string;
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+ /**
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+ * Gets cached image data from a texture's internal buffer, if available.
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+ * @param babylonTexture texture to check for cached image data
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+ * @returns image data and mime type if found; null otherwise
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+ */
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+ export function GetCachedImageAsync(babylonTexture: BaseTexture): Promise<Nullable<{
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+ data: ArrayBuffer;
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+ mimeType: string;
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+ }>>;
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+
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  }
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  declare module "babylonjs-serializers/stl/stlSerializer" {
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  import { Mesh } from "babylonjs/Meshes/mesh";
@@ -3714,6 +3730,18 @@ declare namespace BABYLON {
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  export function IsNoopNode(node: Node, useRightHandedSystem: boolean): boolean;
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+ export function GetFileExtensionFromMimeType(mimeType: BABYLON.GLTF2.ImageMimeType): string;
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+ /**
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+ * Gets cached image data from a texture's internal buffer, if available.
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+ * @param babylonTexture texture to check for cached image data
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+ * @returns image data and mime type if found; null otherwise
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+ */
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+ export function GetCachedImageAsync(babylonTexture: BaseTexture): Promise<Nullable<{
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+ data: ArrayBuffer;
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+ mimeType: string;
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+ }>>;
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+
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+
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  /**
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  * Class for generating STL data from a Babylon scene.
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  */
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "babylonjs-serializers",
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- "version": "9.12.0",
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+ "version": "9.13.0",
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  "main": "babylonjs.serializers.min.js",
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  "types": "babylonjs.serializers.module.d.ts",
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  "files": [
@@ -16,8 +16,8 @@
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  "test:escheck": "es-check es6 ./babylonjs.serializers.js"
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  },
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  "dependencies": {
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- "babylonjs": "9.12.0",
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- "babylonjs-gltf2interface": "9.12.0"
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+ "babylonjs": "9.13.0",
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+ "babylonjs-gltf2interface": "9.13.0"
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  },
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  "devDependencies": {
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  "@dev/build-tools": "1.0.0",