babylonjs-serializers 8.33.4 → 8.34.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/babylon.glTF2Serializer.js +1 -1
- package/babylon.glTF2Serializer.min.js +1 -1
- package/babylon.glTF2Serializer.min.js.map +1 -1
- package/babylonjs.serializers.d.ts +38 -2
- package/babylonjs.serializers.js +1 -1
- package/babylonjs.serializers.min.js +1 -1
- package/babylonjs.serializers.min.js.map +1 -1
- package/babylonjs.serializers.module.d.ts +84 -4
- package/package.json +3 -3
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@@ -95,6 +95,7 @@ import { AbstractMesh } from "babylonjs/Meshes/abstractMesh";
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import { Node } from "babylonjs/node";
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import { TargetCamera } from "babylonjs/Cameras/targetCamera";
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import { ShadowLight } from "babylonjs/Lights/shadowLight";
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import { AreaLight } from "babylonjs/Lights/areaLight";
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export const DefaultTranslation: import("babylonjs/types").DeepImmutableObject<Vector3>;
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export const DefaultRotation: DeepImmutable<Quaternion>;
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export const DefaultScale: import("babylonjs/types").DeepImmutableObject<Vector3>;
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@@ -151,7 +152,7 @@ export function CollapseChildIntoParent(node: INode, parentNode: INode): void;
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* @param parentBabylonNode Target Babylon parent node.
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* @returns True if the two nodes can be merged, false otherwise.
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*/
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export function IsChildCollapsible(babylonNode: ShadowLight | TargetCamera, parentBabylonNode: Node): boolean;
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export function IsChildCollapsible(babylonNode: ShadowLight | TargetCamera | AreaLight, parentBabylonNode: Node): boolean;
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/**
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* Converts an IndicesArray into either a Uint32Array or Uint16Array.
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* If the `start` and `count` parameters specify a subset of the array, a new view is created.
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@@ -376,7 +377,7 @@ export class GLTFMaterialExporter {
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exportPBRMaterialAsync(babylonPBRMaterial: PBRBaseMaterial, hasUVs: boolean): Promise<number>;
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private _setMetallicRoughnessPbrMaterialAsync;
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exportOpenPBRMaterialAsync(babylonOpenPBRMaterial: OpenPBRMaterial, hasUVs: boolean): Promise<number>;
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exportTextureAsync(babylonTexture: BaseTexture): Promise<Nullable<ITextureInfo>>;
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exportTextureAsync(babylonTexture: BaseTexture, overrideId?: Nullable<number>): Promise<Nullable<ITextureInfo>>;
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private _exportTextureImageAsync;
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private _exportImage;
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private _exportTextureInfo;
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@@ -887,6 +888,7 @@ declare module "babylonjs-serializers/glTF/2.0/Extensions/index" {
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export * from "babylonjs-serializers/glTF/2.0/Extensions/EXT_mesh_gpu_instancing";
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export * from "babylonjs-serializers/glTF/2.0/Extensions/KHR_draco_mesh_compression";
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export * from "babylonjs-serializers/glTF/2.0/Extensions/KHR_lights_punctual";
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export * from "babylonjs-serializers/glTF/2.0/Extensions/EXT_lights_area";
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export * from "babylonjs-serializers/glTF/2.0/Extensions/KHR_materials_anisotropy";
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export * from "babylonjs-serializers/glTF/2.0/Extensions/KHR_materials_clearcoat";
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export * from "babylonjs-serializers/glTF/2.0/Extensions/KHR_materials_clearcoat_darkening";
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@@ -1665,6 +1667,48 @@ export class EXT_mesh_gpu_instancing implements IGLTFExporterExtensionV2 {
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private _buildAccessor;
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}
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}
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declare module "babylonjs-serializers/glTF/2.0/Extensions/EXT_lights_area" {
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import { Nullable } from "babylonjs/types";
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import { Node } from "babylonjs/node";
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import { INode } from "babylonjs-gltf2interface";
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import { IGLTFExporterExtensionV2 } from "babylonjs-serializers/glTF/2.0/glTFExporterExtension";
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import { GLTFExporter } from "babylonjs-serializers/glTF/2.0/glTFExporter";
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/**
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* [Specification](https://github.com/KhronosGroup/glTF/blob/master/extensions/2.0/Khronos/EXT_lights_area/README.md)
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*/
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export class EXT_lights_area implements IGLTFExporterExtensionV2 {
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/** The name of this extension. */
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readonly name: string;
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/** Defines whether this extension is enabled. */
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enabled: boolean;
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/** Defines whether this extension is required */
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required: boolean;
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/** Reference to the glTF exporter */
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private _exporter;
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private _lights;
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/**
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* @internal
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*/
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constructor(exporter: GLTFExporter);
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/** @internal */
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dispose(): void;
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/** @internal */
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get wasUsed(): boolean;
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/** @internal */
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onExporting(): void;
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/**
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* Define this method to modify the default behavior when exporting a node
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* @param context The context when exporting the node
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* @param node glTF node
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* @param babylonNode BabylonJS node
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* @param nodeMap Node mapping of babylon node to glTF node index
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* @param convertToRightHanded Flag to convert the values to right-handed
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* @returns nullable INode promise
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*/
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postExportNodeAsync(context: string, node: INode, babylonNode: Node, nodeMap: Map<Node, number>, convertToRightHanded: boolean): Promise<Nullable<INode>>;
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}
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}
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declare module "babylonjs-serializers/USDZ/usdzExporter" {
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import { Mesh } from "babylonjs/Meshes/mesh";
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@@ -1926,7 +1970,7 @@ declare module BABYLON {
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* @param parentBabylonNode Target Babylon parent node.
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* @returns True if the two nodes can be merged, false otherwise.
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*/
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export function IsChildCollapsible(babylonNode: ShadowLight | TargetCamera, parentBabylonNode: Node): boolean;
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export function IsChildCollapsible(babylonNode: ShadowLight | TargetCamera | AreaLight, parentBabylonNode: Node): boolean;
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/**
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* Converts an IndicesArray into either a Uint32Array or Uint16Array.
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* If the `start` and `count` parameters specify a subset of the array, a new view is created.
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@@ -2133,7 +2177,7 @@ declare module BABYLON {
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exportPBRMaterialAsync(babylonPBRMaterial: PBRBaseMaterial, hasUVs: boolean): Promise<number>;
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private _setMetallicRoughnessPbrMaterialAsync;
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exportOpenPBRMaterialAsync(babylonOpenPBRMaterial: OpenPBRMaterial, hasUVs: boolean): Promise<number>;
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exportTextureAsync(babylonTexture: BaseTexture): Promise<Nullable<BABYLON.GLTF2.ITextureInfo>>;
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exportTextureAsync(babylonTexture: BaseTexture, overrideId?: Nullable<number>): Promise<Nullable<BABYLON.GLTF2.ITextureInfo>>;
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private _exportTextureImageAsync;
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private _exportImage;
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private _exportTextureInfo;
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}
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/**
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* [Specification](https://github.com/KhronosGroup/glTF/blob/master/extensions/2.0/Khronos/EXT_lights_area/README.md)
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*/
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export class EXT_lights_area implements IGLTFExporterExtensionV2 {
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/** The name of this extension. */
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readonly name = "EXT_lights_area";
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/** Defines whether this extension is enabled. */
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enabled: boolean;
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/** Defines whether this extension is required */
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required: boolean;
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/** Reference to the glTF exporter */
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private _exporter;
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private _lights;
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/**
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* @internal
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*/
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constructor(exporter: GLTFExporter);
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/** @internal */
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dispose(): void;
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/** @internal */
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get wasUsed(): boolean;
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/** @internal */
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onExporting(): void;
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/**
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* Define this method to modify the default behavior when exporting a node
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* @param context The context when exporting the node
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* @param node glTF node
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* @param babylonNode BabylonJS node
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* @param nodeMap Node mapping of babylon node to glTF node index
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* @param convertToRightHanded Flag to convert the values to right-handed
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* @returns nullable BABYLON.GLTF2.INode promise
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*/
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postExportNodeAsync(context: string, node: BABYLON.GLTF2.INode, babylonNode: Node, nodeMap: Map<Node, number>, convertToRightHanded: boolean): Promise<Nullable<BABYLON.GLTF2.INode>>;
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}
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/**
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* Options for the USDZ export
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*/
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package/package.json
CHANGED
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{
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"name": "babylonjs-serializers",
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"version": "8.
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"version": "8.34.0",
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"main": "babylonjs.serializers.min.js",
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"types": "babylonjs.serializers.module.d.ts",
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"files": [
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"test:escheck": "es-check es6 ./babylonjs.serializers.js"
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},
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"dependencies": {
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"babylonjs": "^8.
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"babylonjs-gltf2interface": "^8.
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"babylonjs": "^8.34.0",
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"babylonjs-gltf2interface": "^8.34.0"
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},
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"devDependencies": {
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"@dev/build-tools": "1.0.0",
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