babylonjs-serializers 5.7.0 → 5.8.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,5 +1,28 @@
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  declare module BABYLON {
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+ /**
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+ * [Specification](https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Vendor/EXT_mesh_gpu_instancing/README.md)
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+ */
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+ export class EXT_mesh_gpu_instancing implements IGLTFExporterExtensionV2 {
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+ /** Name of this extension */
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+ readonly name = "EXT_mesh_gpu_instancing";
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+ /** Defines whether this extension is enabled */
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+ enabled: boolean;
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+ /** Defines whether this extension is required */
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+ required: boolean;
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+ private _exporter;
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+ private _wasUsed;
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+ constructor(exporter: _Exporter);
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+ dispose(): void;
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+ /** @hidden */
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+ get wasUsed(): boolean;
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+ postExportNodeAsync?(context: string, node: Nullable<BABYLON.GLTF2.INode>, babylonNode: Node, nodeMap?: {
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+ [key: number]: number;
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+ }, binaryWriter?: _BinaryWriter): Promise<Nullable<BABYLON.GLTF2.INode>>;
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+ private _buildAccessor;
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+ }
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+
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+
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  /**
@@ -578,7 +601,7 @@ declare module BABYLON {
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  _extensionsPostExportMeshPrimitiveAsync(context: string, meshPrimitive: BABYLON.GLTF2.IMeshPrimitive, babylonSubMesh: SubMesh, binaryWriter: _BinaryWriter): Promise<Nullable<BABYLON.GLTF2.IMeshPrimitive>>;
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  _extensionsPostExportNodeAsync(context: string, node: Nullable<BABYLON.GLTF2.INode>, babylonNode: Node, nodeMap?: {
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  [key: number]: number;
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- }): Promise<Nullable<BABYLON.GLTF2.INode>>;
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+ }, binaryWriter?: _BinaryWriter): Promise<Nullable<BABYLON.GLTF2.INode>>;
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  _extensionsPostExportMaterialAsync(context: string, material: Nullable<BABYLON.GLTF2.IMaterial>, babylonMaterial: Material): Promise<Nullable<BABYLON.GLTF2.IMaterial>>;
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  _extensionsPostExportMaterialAdditionalTextures(context: string, material: BABYLON.GLTF2.IMaterial, babylonMaterial: Material): BaseTexture[];
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  _extensionsPostExportTextures(context: string, textureInfo: BABYLON.GLTF2.ITextureInfo, babylonTexture: BaseTexture): void;
@@ -595,6 +618,7 @@ declare module BABYLON {
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  */
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  constructor(babylonScene?: Nullable<Scene>, options?: IExportOptions);
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  dispose(): void;
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+ get options(): IExportOptions;
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  /**
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  * Registers a glTF exporter extension
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  * @param name Name of the extension to export
@@ -899,6 +923,18 @@ declare module BABYLON {
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  * @param byteOffset If defined, specifies where to set the value as an offset.
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  */
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  setUInt32(entry: number, byteOffset?: number): void;
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+ /**
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+ * Stores an Int16 in the array buffer
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+ * @param entry
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+ * @param byteOffset If defined, specifies where to set the value as an offset.
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+ */
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+ setInt16(entry: number, byteOffset?: number): void;
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+ /**
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+ * Stores a byte in the array buffer
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+ * @param entry
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+ * @param byteOffset If defined, specifies where to set the value as an offset.
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+ */
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+ setByte(entry: number, byteOffset?: number): void;
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  }
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@@ -942,7 +978,7 @@ declare module BABYLON {
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  */
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  postExportNodeAsync?(context: string, node: Nullable<BABYLON.GLTF2.INode>, babylonNode: Node, nodeMap?: {
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  [key: number]: number;
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- }): Promise<Nullable<BABYLON.GLTF2.INode>>;
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+ }, binaryWriter?: _BinaryWriter): Promise<Nullable<BABYLON.GLTF2.INode>>;
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  /**
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  * Define this method to modify the default behavior when exporting a material
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  * @param material glTF material
@@ -492,6 +492,156 @@ var OBJExport = /** @class */ (function () {
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+ /***/ }),
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+
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+ /***/ "../../../lts/serializers/dist/glTF/2.0/Extensions/EXT_mesh_gpu_instancing.js":
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+ /*!************************************************************************************!*\
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+ !*** ../../../lts/serializers/dist/glTF/2.0/Extensions/EXT_mesh_gpu_instancing.js ***!
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+ \************************************************************************************/
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+ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
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+
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+ __webpack_require__.r(__webpack_exports__);
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+ /* harmony export */ __webpack_require__.d(__webpack_exports__, {
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+ /* harmony export */ "EXT_mesh_gpu_instancing": () => (/* binding */ EXT_mesh_gpu_instancing)
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+ /* harmony export */ });
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+ /* harmony import */ var _glTFExporter__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ../glTFExporter */ "../../../lts/serializers/dist/glTF/2.0/glTFExporter.js");
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+ /* harmony import */ var core_Meshes_mesh__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! core/Buffers/buffer */ "core/Maths/math.vector");
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+ /* harmony import */ var core_Meshes_mesh__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(core_Meshes_mesh__WEBPACK_IMPORTED_MODULE_1__);
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+
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+
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+
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+
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+
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+ var NAME = "EXT_mesh_gpu_instancing";
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+ /**
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+ * [Specification](https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Vendor/EXT_mesh_gpu_instancing/README.md)
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+ */
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+ // eslint-disable-next-line @typescript-eslint/naming-convention
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+ var EXT_mesh_gpu_instancing = /** @class */ (function () {
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+ function EXT_mesh_gpu_instancing(exporter) {
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+ /** Name of this extension */
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+ this.name = NAME;
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+ /** Defines whether this extension is enabled */
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+ this.enabled = true;
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+ /** Defines whether this extension is required */
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+ this.required = false;
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+ this._wasUsed = false;
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+ this._exporter = exporter;
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+ }
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+ EXT_mesh_gpu_instancing.prototype.dispose = function () { };
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+ Object.defineProperty(EXT_mesh_gpu_instancing.prototype, "wasUsed", {
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+ /** @hidden */
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+ get: function () {
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+ return this._wasUsed;
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+ },
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+ enumerable: false,
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+ configurable: true
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+ });
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+ EXT_mesh_gpu_instancing.prototype.postExportNodeAsync = function (context, node, babylonNode, nodeMap, binaryWriter) {
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+ var _this = this;
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+ return new Promise(function (resolve) {
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+ if (node && babylonNode instanceof core_Meshes_mesh__WEBPACK_IMPORTED_MODULE_1__.Mesh) {
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+ if (babylonNode.hasThinInstances && binaryWriter) {
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+ _this._wasUsed = true;
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+ var noTranslation = core_Meshes_mesh__WEBPACK_IMPORTED_MODULE_1__.Vector3.Zero();
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+ var noRotation = core_Meshes_mesh__WEBPACK_IMPORTED_MODULE_1__.Quaternion.Identity();
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+ var noScale = core_Meshes_mesh__WEBPACK_IMPORTED_MODULE_1__.Vector3.One();
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+ // retreive all the instance world matrix
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+ var matrix = babylonNode.thinInstanceGetWorldMatrices();
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+ var iwt = core_Meshes_mesh__WEBPACK_IMPORTED_MODULE_1__.TmpVectors.Vector3[2];
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+ var iwr = core_Meshes_mesh__WEBPACK_IMPORTED_MODULE_1__.TmpVectors.Quaternion[1];
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+ var iws = core_Meshes_mesh__WEBPACK_IMPORTED_MODULE_1__.TmpVectors.Vector3[3];
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+ var hasAnyInstanceWorldTranslation = false;
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+ var hasAnyInstanceWorldRotation = false;
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+ var hasAnyInstanceWorldScale = false;
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+ // prepare temp buffers
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+ var translationBuffer = new Float32Array(babylonNode.thinInstanceCount * 3);
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+ var rotationBuffer = new Float32Array(babylonNode.thinInstanceCount * 4);
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+ var scaleBuffer = new Float32Array(babylonNode.thinInstanceCount * 3);
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+ var i = 0;
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+ for (var _i = 0, matrix_1 = matrix; _i < matrix_1.length; _i++) {
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+ var m = matrix_1[_i];
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+ m.decompose(iws, iwr, iwt);
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+ // fill the temp buffer
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+ translationBuffer.set(iwt.asArray(), i * 3);
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+ rotationBuffer.set(iwr.normalize().asArray(), i * 4); // ensure the quaternion is normalized
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+ scaleBuffer.set(iws.asArray(), i * 3);
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+ // this is where we decide if there is any transformation
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+ hasAnyInstanceWorldTranslation = hasAnyInstanceWorldTranslation || !iwt.equalsWithEpsilon(noTranslation);
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+ hasAnyInstanceWorldRotation = hasAnyInstanceWorldRotation || !iwr.equalsWithEpsilon(noRotation);
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+ hasAnyInstanceWorldScale = hasAnyInstanceWorldScale || !iws.equalsWithEpsilon(noScale);
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+ i++;
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+ }
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+ var extension = {
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+ attributes: {},
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+ };
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+ // do we need to write TRANSLATION ?
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+ if (hasAnyInstanceWorldTranslation) {
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+ extension.attributes["TRANSLATION"] = _this._buildAccessor(translationBuffer, "VEC3" /* VEC3 */, babylonNode.thinInstanceCount, binaryWriter, 5126 /* FLOAT */);
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+ }
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+ // do we need to write ROTATION ?
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+ if (hasAnyInstanceWorldRotation) {
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+ var componentType = 5126 /* FLOAT */; // we decided to stay on FLOAT for now see https://github.com/BabylonJS/Babylon.js/pull/12495
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+ extension.attributes["ROTATION"] = _this._buildAccessor(rotationBuffer, "VEC4" /* VEC4 */, babylonNode.thinInstanceCount, binaryWriter, componentType);
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+ }
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+ // do we need to write SCALE ?
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+ if (hasAnyInstanceWorldScale) {
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+ extension.attributes["SCALE"] = _this._buildAccessor(scaleBuffer, "VEC3" /* VEC3 */, babylonNode.thinInstanceCount, binaryWriter, 5126 /* FLOAT */);
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+ }
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+ /* eslint-enable @typescript-eslint/naming-convention*/
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+ node.extensions = node.extensions || {};
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+ node.extensions[NAME] = extension;
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+ }
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+ }
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+ resolve(node);
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+ });
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+ };
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+ EXT_mesh_gpu_instancing.prototype._buildAccessor = function (buffer, type, count, binaryWriter, componentType) {
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+ // write the buffer
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+ var bufferOffset = binaryWriter.getByteOffset();
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+ switch (componentType) {
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+ case 5126 /* FLOAT */: {
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+ for (var i = 0; i != buffer.length; i++) {
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+ binaryWriter.setFloat32(buffer[i]);
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+ }
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+ break;
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+ }
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+ case 5120 /* BYTE */: {
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+ for (var i = 0; i != buffer.length; i++) {
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+ binaryWriter.setByte(buffer[i] * 127);
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+ }
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+ break;
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+ }
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+ case 5122 /* SHORT */: {
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+ for (var i = 0; i != buffer.length; i++) {
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+ binaryWriter.setInt16(buffer[i] * 32767);
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+ }
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+ break;
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+ }
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+ }
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+ // build the buffer view
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+ var bv = { buffer: 0, byteOffset: bufferOffset, byteLength: buffer.length * core_Meshes_mesh__WEBPACK_IMPORTED_MODULE_1__.VertexBuffer.GetTypeByteLength(componentType) };
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+ var bufferViewIndex = this._exporter._bufferViews.length;
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+ this._exporter._bufferViews.push(bv);
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+ // finally build the accessor
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+ var accessorIndex = this._exporter._accessors.length;
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+ var accessor = {
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+ bufferView: bufferViewIndex,
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+ componentType: componentType,
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+ count: count,
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+ type: type,
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+ normalized: componentType == 5120 /* BYTE */ || componentType == 5122 /* SHORT */,
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+ };
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+ this._exporter._accessors.push(accessor);
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+ return accessorIndex;
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+ };
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+ return EXT_mesh_gpu_instancing;
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+ }());
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+
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+ // eslint-disable-next-line @typescript-eslint/no-unused-vars
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+ _glTFExporter__WEBPACK_IMPORTED_MODULE_0__._Exporter.RegisterExtension(NAME, function (exporter) { return new EXT_mesh_gpu_instancing(exporter); });
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+
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+
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  /***/ }),
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  /***/ "../../../lts/serializers/dist/glTF/2.0/Extensions/KHR_lights_punctual.js":
@@ -1589,6 +1739,7 @@ _glTFExporter__WEBPACK_IMPORTED_MODULE_1__._Exporter.RegisterExtension(NAME, fun
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  __webpack_require__.r(__webpack_exports__);
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  /* harmony export */ __webpack_require__.d(__webpack_exports__, {
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+ /* harmony export */ "EXT_mesh_gpu_instancing": () => (/* reexport safe */ _EXT_mesh_gpu_instancing__WEBPACK_IMPORTED_MODULE_10__.EXT_mesh_gpu_instancing),
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  /* harmony export */ "KHR_lights_punctual": () => (/* reexport safe */ _KHR_lights_punctual__WEBPACK_IMPORTED_MODULE_1__.KHR_lights_punctual),
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  /* harmony export */ "KHR_materials_clearcoat": () => (/* reexport safe */ _KHR_materials_clearcoat__WEBPACK_IMPORTED_MODULE_2__.KHR_materials_clearcoat),
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  /* harmony export */ "KHR_materials_ior": () => (/* reexport safe */ _KHR_materials_ior__WEBPACK_IMPORTED_MODULE_6__.KHR_materials_ior),
@@ -1610,6 +1761,8 @@ __webpack_require__.r(__webpack_exports__);
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  /* harmony import */ var _KHR_materials_specular__WEBPACK_IMPORTED_MODULE_7__ = __webpack_require__(/*! ./KHR_materials_specular */ "../../../lts/serializers/dist/glTF/2.0/Extensions/KHR_materials_specular.js");
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  /* harmony import */ var _KHR_materials_volume__WEBPACK_IMPORTED_MODULE_8__ = __webpack_require__(/*! ./KHR_materials_volume */ "../../../lts/serializers/dist/glTF/2.0/Extensions/KHR_materials_volume.js");
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  /* harmony import */ var _KHR_materials_transmission__WEBPACK_IMPORTED_MODULE_9__ = __webpack_require__(/*! ./KHR_materials_transmission */ "../../../lts/serializers/dist/glTF/2.0/Extensions/KHR_materials_transmission.js");
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+ /* harmony import */ var _EXT_mesh_gpu_instancing__WEBPACK_IMPORTED_MODULE_10__ = __webpack_require__(/*! ./EXT_mesh_gpu_instancing */ "../../../lts/serializers/dist/glTF/2.0/Extensions/EXT_mesh_gpu_instancing.js");
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+
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@@ -2666,8 +2819,8 @@ var _Exporter = /** @class */ (function () {
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  _Exporter.prototype._extensionsPostExportMeshPrimitiveAsync = function (context, meshPrimitive, babylonSubMesh, binaryWriter) {
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  return this._applyExtensions(meshPrimitive, function (extension, node) { return extension.postExportMeshPrimitiveAsync && extension.postExportMeshPrimitiveAsync(context, node, babylonSubMesh, binaryWriter); });
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  };
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- _Exporter.prototype._extensionsPostExportNodeAsync = function (context, node, babylonNode, nodeMap) {
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- return this._applyExtensions(node, function (extension, node) { return extension.postExportNodeAsync && extension.postExportNodeAsync(context, node, babylonNode, nodeMap); });
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+ _Exporter.prototype._extensionsPostExportNodeAsync = function (context, node, babylonNode, nodeMap, binaryWriter) {
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+ return this._applyExtensions(node, function (extension, node) { return extension.postExportNodeAsync && extension.postExportNodeAsync(context, node, babylonNode, nodeMap, binaryWriter); });
2671
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  };
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  _Exporter.prototype._extensionsPostExportMaterialAsync = function (context, material, babylonMaterial) {
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  return this._applyExtensions(material, function (extension, node) { return extension.postExportMaterialAsync && extension.postExportMaterialAsync(context, node, babylonMaterial); });
@@ -2744,6 +2897,13 @@ var _Exporter = /** @class */ (function () {
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  extension.dispose();
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  }
2746
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  };
2900
+ Object.defineProperty(_Exporter.prototype, "options", {
2901
+ get: function () {
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+ return this._options;
2903
+ },
2904
+ enumerable: false,
2905
+ configurable: true
2906
+ });
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  /**
2748
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  * Registers a glTF exporter extension
2749
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  * @param name Name of the extension to export
@@ -4203,7 +4363,7 @@ var _Exporter = /** @class */ (function () {
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  promiseChain = promiseChain.then(function () {
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  var convertToRightHandedSystem = _this._convertToRightHandedSystemMap[babylonNode.uniqueId];
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  return _this._createNodeAsync(babylonNode, binaryWriter, convertToRightHandedSystem).then(function (node) {
4206
- var promise = _this._extensionsPostExportNodeAsync("createNodeAsync", node, babylonNode, nodeMap);
4366
+ var promise = _this._extensionsPostExportNodeAsync("createNodeAsync", node, babylonNode, nodeMap, binaryWriter);
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  if (promise == null) {
4208
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  core_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__.Tools.Warn("Not exporting node ".concat(babylonNode.name));
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  return Promise.resolve();
@@ -4552,6 +4712,50 @@ var _BinaryWriter = /** @class */ (function () {
4552
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  this._byteOffset += 4;
4553
4713
  }
4554
4714
  };
4715
+ /**
4716
+ * Stores an Int16 in the array buffer
4717
+ * @param entry
4718
+ * @param byteOffset If defined, specifies where to set the value as an offset.
4719
+ */
4720
+ _BinaryWriter.prototype.setInt16 = function (entry, byteOffset) {
4721
+ if (byteOffset != null) {
4722
+ if (byteOffset < this._byteOffset) {
4723
+ this._dataView.setInt16(byteOffset, entry, true);
4724
+ }
4725
+ else {
4726
+ core_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__.Tools.Error("BinaryWriter: byteoffset is greater than the current binary buffer length!");
4727
+ }
4728
+ }
4729
+ else {
4730
+ if (this._byteOffset + 2 > this._arrayBuffer.byteLength) {
4731
+ this._resizeBuffer(this._arrayBuffer.byteLength * 2);
4732
+ }
4733
+ this._dataView.setInt16(this._byteOffset, entry, true);
4734
+ this._byteOffset += 2;
4735
+ }
4736
+ };
4737
+ /**
4738
+ * Stores a byte in the array buffer
4739
+ * @param entry
4740
+ * @param byteOffset If defined, specifies where to set the value as an offset.
4741
+ */
4742
+ _BinaryWriter.prototype.setByte = function (entry, byteOffset) {
4743
+ if (byteOffset != null) {
4744
+ if (byteOffset < this._byteOffset) {
4745
+ this._dataView.setInt8(byteOffset, entry);
4746
+ }
4747
+ else {
4748
+ core_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__.Tools.Error("BinaryWriter: byteoffset is greater than the current binary buffer length!");
4749
+ }
4750
+ }
4751
+ else {
4752
+ if (this._byteOffset + 1 > this._arrayBuffer.byteLength) {
4753
+ this._resizeBuffer(this._arrayBuffer.byteLength * 2);
4754
+ }
4755
+ this._dataView.setInt8(this._byteOffset, entry);
4756
+ this._byteOffset++;
4757
+ }
4758
+ };
4555
4759
  return _BinaryWriter;
4556
4760
  }());
4557
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@@ -5928,6 +6132,7 @@ var _GLTFUtilities = /** @class */ (function () {
5928
6132
 
5929
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  __webpack_require__.r(__webpack_exports__);
5930
6134
  /* harmony export */ __webpack_require__.d(__webpack_exports__, {
6135
+ /* harmony export */ "EXT_mesh_gpu_instancing": () => (/* reexport safe */ _Extensions_index__WEBPACK_IMPORTED_MODULE_7__.EXT_mesh_gpu_instancing),
5931
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  /* harmony export */ "GLTF2Export": () => (/* reexport safe */ _glTFSerializer__WEBPACK_IMPORTED_MODULE_5__.GLTF2Export),
5932
6137
  /* harmony export */ "GLTFData": () => (/* reexport safe */ _glTFData__WEBPACK_IMPORTED_MODULE_1__.GLTFData),
5933
6138
  /* harmony export */ "KHR_lights_punctual": () => (/* reexport safe */ _Extensions_index__WEBPACK_IMPORTED_MODULE_7__.KHR_lights_punctual),
@@ -6017,6 +6222,7 @@ var __IGLTFExporterExtension = 0; // I am here to allow dts to be created
6017
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6018
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  __webpack_require__.r(__webpack_exports__);
6019
6224
  /* harmony export */ __webpack_require__.d(__webpack_exports__, {
6225
+ /* harmony export */ "EXT_mesh_gpu_instancing": () => (/* reexport safe */ _2_0_index__WEBPACK_IMPORTED_MODULE_1__.EXT_mesh_gpu_instancing),
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  /* harmony export */ "GLTF2Export": () => (/* reexport safe */ _2_0_index__WEBPACK_IMPORTED_MODULE_1__.GLTF2Export),
6021
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  /* harmony export */ "GLTFData": () => (/* reexport safe */ _2_0_index__WEBPACK_IMPORTED_MODULE_1__.GLTFData),
6022
6228
  /* harmony export */ "KHR_lights_punctual": () => (/* reexport safe */ _2_0_index__WEBPACK_IMPORTED_MODULE_1__.KHR_lights_punctual),
@@ -6054,6 +6260,7 @@ __webpack_require__.r(__webpack_exports__);
6054
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6055
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  __webpack_require__.r(__webpack_exports__);
6056
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  /* harmony export */ __webpack_require__.d(__webpack_exports__, {
6263
+ /* harmony export */ "EXT_mesh_gpu_instancing": () => (/* reexport safe */ _glTF_index__WEBPACK_IMPORTED_MODULE_1__.EXT_mesh_gpu_instancing),
6057
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  /* harmony export */ "GLTF2Export": () => (/* reexport safe */ _glTF_index__WEBPACK_IMPORTED_MODULE_1__.GLTF2Export),
6058
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  /* harmony export */ "GLTFData": () => (/* reexport safe */ _glTF_index__WEBPACK_IMPORTED_MODULE_1__.GLTFData),
6059
6266
  /* harmony export */ "KHR_lights_punctual": () => (/* reexport safe */ _glTF_index__WEBPACK_IMPORTED_MODULE_1__.KHR_lights_punctual),
@@ -6095,6 +6302,7 @@ __webpack_require__.r(__webpack_exports__);
6095
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6096
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  __webpack_require__.r(__webpack_exports__);
6097
6304
  /* harmony export */ __webpack_require__.d(__webpack_exports__, {
6305
+ /* harmony export */ "EXT_mesh_gpu_instancing": () => (/* reexport safe */ _glTF_2_0_index__WEBPACK_IMPORTED_MODULE_4__.EXT_mesh_gpu_instancing),
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  /* harmony export */ "GLTF2Export": () => (/* reexport safe */ _glTF_2_0_index__WEBPACK_IMPORTED_MODULE_4__.GLTF2Export),
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  /* harmony export */ "GLTFData": () => (/* reexport safe */ _glTF_2_0_index__WEBPACK_IMPORTED_MODULE_4__.GLTFData),
6100
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  /* harmony export */ "KHR_lights_punctual": () => (/* reexport safe */ _glTF_2_0_index__WEBPACK_IMPORTED_MODULE_4__.KHR_lights_punctual),
@@ -6232,6 +6440,7 @@ if (typeof globalObject !== "undefined") {
6232
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6233
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  __webpack_require__.r(__webpack_exports__);
6234
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  /* harmony export */ __webpack_require__.d(__webpack_exports__, {
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+ /* harmony export */ "EXT_mesh_gpu_instancing": () => (/* reexport safe */ _legacy_glTF2Serializer__WEBPACK_IMPORTED_MODULE_1__.EXT_mesh_gpu_instancing),
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  /* harmony export */ "GLTF2Export": () => (/* reexport safe */ _legacy_glTF2Serializer__WEBPACK_IMPORTED_MODULE_1__.GLTF2Export),
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  /* harmony export */ "GLTFData": () => (/* reexport safe */ _legacy_glTF2Serializer__WEBPACK_IMPORTED_MODULE_1__.GLTFData),
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  /* harmony export */ "KHR_lights_punctual": () => (/* reexport safe */ _legacy_glTF2Serializer__WEBPACK_IMPORTED_MODULE_1__.KHR_lights_punctual),