babylonjs-serializers 5.2.0 → 5.3.0

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@@ -995,7 +995,6 @@ import { _Exporter } from "babylonjs-serializers/glTF/2.0/glTFExporter";
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  import { Material } from "babylonjs/Materials/material";
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  import { StandardMaterial } from "babylonjs/Materials/standardMaterial";
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  import { PBRBaseMaterial } from "babylonjs/Materials/PBR/pbrBaseMaterial";
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- import { PBRMetallicRoughnessMaterial } from "babylonjs/Materials/PBR/pbrMetallicRoughnessMaterial";
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  /**
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  * Utility methods for working with glTF material conversion properties. This class should only be used internally
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  * @hidden
@@ -1077,13 +1076,6 @@ export class _GLTFMaterialExporter {
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  */
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  _convertStandardMaterialAsync(babylonStandardMaterial: StandardMaterial, mimeType: ImageMimeType, hasTextureCoords: boolean): Promise<IMaterial>;
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  private _finishMaterial;
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- /**
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- * Converts a Babylon PBR Metallic Roughness Material to a glTF Material
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- * @param babylonPBRMetalRoughMaterial BJS PBR Metallic Roughness Material
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- * @param mimeType mime type to use for the textures
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- * @param hasTextureCoords specifies if texture coordinates are present on the submesh to determine if textures should be applied
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- */
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- _convertPBRMetallicRoughnessMaterialAsync(babylonPBRMetalRoughMaterial: PBRMetallicRoughnessMaterial, mimeType: ImageMimeType, hasTextureCoords: boolean): Promise<IMaterial>;
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  /**
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  * Converts an image typed array buffer to a base64 image
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  * @param buffer typed array buffer
@@ -2477,13 +2469,6 @@ declare module BABYLON {
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  */
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  _convertStandardMaterialAsync(babylonStandardMaterial: StandardMaterial, mimeType: BABYLON.GLTF2.ImageMimeType, hasTextureCoords: boolean): Promise<BABYLON.GLTF2.IMaterial>;
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  private _finishMaterial;
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- /**
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- * Converts a Babylon PBR Metallic Roughness Material to a glTF Material
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- * @param babylonPBRMetalRoughMaterial BJS PBR Metallic Roughness Material
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- * @param mimeType mime type to use for the textures
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- * @param hasTextureCoords specifies if texture coordinates are present on the submesh to determine if textures should be applied
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- */
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- _convertPBRMetallicRoughnessMaterialAsync(babylonPBRMetalRoughMaterial: PBRMetallicRoughnessMaterial, mimeType: BABYLON.GLTF2.ImageMimeType, hasTextureCoords: boolean): Promise<BABYLON.GLTF2.IMaterial>;
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  /**
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  * Converts an image typed array buffer to a base64 image
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  * @param buffer typed array buffer
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "babylonjs-serializers",
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- "version": "5.2.0",
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+ "version": "5.3.0",
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  "main": "babylonjs.serializers.js",
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  "types": "babylonjs.serializers.module.d.ts",
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  "files": [
@@ -14,8 +14,8 @@
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  "clean": "rimraf dist && rimraf babylon*.*"
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  },
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  "dependencies": {
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- "babylonjs": "^5.2.0",
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- "babylonjs-gltf2interface": "^5.2.0"
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+ "babylonjs": "^5.3.0",
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+ "babylonjs-gltf2interface": "^5.3.0"
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  },
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  "devDependencies": {
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  "@dev/build-tools": "1.0.0",