babylonjs-node-render-graph-editor 9.16.1 → 9.16.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -1773,7 +1773,7 @@ declare namespace BABYLON.NodeRenderGraphEditor.SharedUIComponents {
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/**
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* The types of scene objects that can be targeted by overrides.
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*/
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export type OverrideTargetType = "meshes" | "materials" | "textures" | "lights" | "cameras" | "animationGroups" | "scene";
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export type OverrideTargetType = "meshes" | "transformNodes" | "materials" | "textures" | "lights" | "cameras" | "animationGroups" | "scene";
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/**
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* An override value. Supports scalars, color/vector arrays, object references,
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* and null (used to clear a slot, e.g. removing a material assignment).
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@@ -1941,7 +1941,7 @@ export interface IOverrideEntry {
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/**
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* The types of scene objects that can be targeted by overrides.
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*/
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export type OverrideTargetType = "meshes" | "materials" | "textures" | "lights" | "cameras" | "animationGroups" | "scene";
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export type OverrideTargetType = "meshes" | "transformNodes" | "materials" | "textures" | "lights" | "cameras" | "animationGroups" | "scene";
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/**
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* An override value. Supports scalars, color/vector arrays, object references,
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* and null (used to clear a slot, e.g. removing a material assignment).
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@@ -10726,7 +10726,7 @@ declare namespace BABYLON.NodeRenderGraphEditor.SharedUIComponents {
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/**
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* The types of scene objects that can be targeted by overrides.
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*/
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export type OverrideTargetType = "meshes" | "materials" | "textures" | "lights" | "cameras" | "animationGroups" | "scene";
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export type OverrideTargetType = "meshes" | "transformNodes" | "materials" | "textures" | "lights" | "cameras" | "animationGroups" | "scene";
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/**
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* An override value. Supports scalars, color/vector arrays, object references,
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* and null (used to clear a slot, e.g. removing a material assignment).
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "babylonjs-node-render-graph-editor",
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"version": "9.16.
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"version": "9.16.2",
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"main": "babylon.nodeRenderGraphEditor.js",
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"types": "babylon.nodeRenderGraphEditor.module.d.ts",
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"files": [
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@@ -15,7 +15,7 @@
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"clean": "rimraf dist && rimraf babylon*.* -g"
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},
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"dependencies": {
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"babylonjs": "9.16.
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"babylonjs": "9.16.2"
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},
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"devDependencies": {
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"@dev/build-tools": "1.0.0",
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