babylonjs-node-render-graph-editor 8.1.0 → 8.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/babylon.nodeRenderGraphEditor.d.ts +18 -26
- package/babylon.nodeRenderGraphEditor.js +1 -1
- package/babylon.nodeRenderGraphEditor.js.LICENSE.txt +12 -14
- package/babylon.nodeRenderGraphEditor.js.map +1 -1
- package/babylon.nodeRenderGraphEditor.max.js +13477 -9595
- package/babylon.nodeRenderGraphEditor.module.d.ts +49 -61
- package/package.json +7 -7
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@@ -11,7 +11,7 @@ declare module BABYLON.NodeRenderGraphEditor {
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interface IPortalProps {
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globalState: GlobalState;
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}
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export class Portal extends React.Component<IPortalProps
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export class Portal extends React.Component<React.PropsWithChildren<IPortalProps>> {
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render(): React.ReactPortal;
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}
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@@ -161,7 +161,7 @@ declare module BABYLON.NodeRenderGraphEditor {
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* Static class for BlockTools
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*/
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export class BlockTools {
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static GetBlockFromString(data: string, frameGraph: BABYLON.FrameGraph, scene: BABYLON.Scene): BABYLON.NodeRenderGraphTeleportInBlock | BABYLON.NodeRenderGraphTeleportOutBlock | BABYLON.NodeRenderGraphOutputBlock | BABYLON.NodeRenderGraphElbowBlock | BABYLON.NodeRenderGraphResourceContainerBlock | BABYLON.NodeRenderGraphExecuteBlock | BABYLON.NodeRenderGraphUtilityLayerRendererBlock | BABYLON.NodeRenderGraphInputBlock | BABYLON.NodeRenderGraphClearBlock | BABYLON.NodeRenderGraphCopyTextureBlock | BABYLON.NodeRenderGraphGenerateMipmapsBlock | BABYLON.NodeRenderGraphBlackAndWhitePostProcessBlock | BABYLON.NodeRenderGraphBloomPostProcessBlock | BABYLON.NodeRenderGraphBlurPostProcessBlock | BABYLON.NodeRenderGraphPassPostProcessBlock | BABYLON.NodeRenderGraphPassCubePostProcessBlock | BABYLON.GUI.NodeRenderGraphGUIBlock | BABYLON.NodeRenderGraphObjectRendererBlock | BABYLON.NodeRenderGraphGeometryRendererBlock | BABYLON.NodeRenderGraphTAAObjectRendererBlock | BABYLON.NodeRenderGraphCullObjectsBlock | BABYLON.NodeRenderGraphCircleOfConfusionPostProcessBlock | BABYLON.NodeRenderGraphDepthOfFieldPostProcessBlock | BABYLON.NodeRenderGraphExtractHighlightsPostProcessBlock | BABYLON.NodeRenderGraphShadowGeneratorBlock | BABYLON.NodeRenderGraphCascadedShadowGeneratorBlock | BABYLON.NodeRenderGraphGlowLayerBlock | BABYLON.NodeRenderGraphHighlightLayerBlock | BABYLON.NodeRenderGraphSSRPostProcessBlock | BABYLON.NodeRenderGraphAnaglyphPostProcessBlock | BABYLON.NodeRenderGraphChromaticAberrationPostProcessBlock | null;
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static GetBlockFromString(data: string, frameGraph: BABYLON.FrameGraph, scene: BABYLON.Scene): BABYLON.NodeRenderGraphTeleportInBlock | BABYLON.NodeRenderGraphTeleportOutBlock | BABYLON.NodeRenderGraphOutputBlock | BABYLON.NodeRenderGraphElbowBlock | BABYLON.NodeRenderGraphResourceContainerBlock | BABYLON.NodeRenderGraphExecuteBlock | BABYLON.NodeRenderGraphUtilityLayerRendererBlock | BABYLON.NodeRenderGraphInputBlock | BABYLON.NodeRenderGraphClearBlock | BABYLON.NodeRenderGraphCopyTextureBlock | BABYLON.NodeRenderGraphGenerateMipmapsBlock | BABYLON.NodeRenderGraphBlackAndWhitePostProcessBlock | BABYLON.NodeRenderGraphBloomPostProcessBlock | BABYLON.NodeRenderGraphBlurPostProcessBlock | BABYLON.NodeRenderGraphPassPostProcessBlock | BABYLON.NodeRenderGraphPassCubePostProcessBlock | BABYLON.GUI.NodeRenderGraphGUIBlock | BABYLON.NodeRenderGraphObjectRendererBlock | BABYLON.NodeRenderGraphGeometryRendererBlock | BABYLON.NodeRenderGraphTAAObjectRendererBlock | BABYLON.NodeRenderGraphCullObjectsBlock | BABYLON.NodeRenderGraphCircleOfConfusionPostProcessBlock | BABYLON.NodeRenderGraphDepthOfFieldPostProcessBlock | BABYLON.NodeRenderGraphExtractHighlightsPostProcessBlock | BABYLON.NodeRenderGraphShadowGeneratorBlock | BABYLON.NodeRenderGraphCascadedShadowGeneratorBlock | BABYLON.NodeRenderGraphGlowLayerBlock | BABYLON.NodeRenderGraphHighlightLayerBlock | BABYLON.NodeRenderGraphSSRPostProcessBlock | BABYLON.NodeRenderGraphAnaglyphPostProcessBlock | BABYLON.NodeRenderGraphChromaticAberrationPostProcessBlock | BABYLON.NodeRenderGraphImageProcessingPostProcessBlock | null;
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static GetColorFromConnectionNodeType(type: BABYLON.NodeRenderGraphBlockConnectionPointTypes): string;
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static GetConnectionNodeTypeFromString(type: string): BABYLON.NodeRenderGraphBlockConnectionPointTypes.Texture | BABYLON.NodeRenderGraphBlockConnectionPointTypes.TextureBackBuffer | BABYLON.NodeRenderGraphBlockConnectionPointTypes.TextureBackBufferDepthStencilAttachment | BABYLON.NodeRenderGraphBlockConnectionPointTypes.TextureDepthStencilAttachment | BABYLON.NodeRenderGraphBlockConnectionPointTypes.TextureViewDepth | BABYLON.NodeRenderGraphBlockConnectionPointTypes.TextureViewNormal | BABYLON.NodeRenderGraphBlockConnectionPointTypes.TextureAlbedo | BABYLON.NodeRenderGraphBlockConnectionPointTypes.TextureReflectivity | BABYLON.NodeRenderGraphBlockConnectionPointTypes.TextureWorldPosition | BABYLON.NodeRenderGraphBlockConnectionPointTypes.TextureVelocity | BABYLON.NodeRenderGraphBlockConnectionPointTypes.TextureScreenDepth | BABYLON.NodeRenderGraphBlockConnectionPointTypes.TextureWorldNormal | BABYLON.NodeRenderGraphBlockConnectionPointTypes.TextureLocalPosition | BABYLON.NodeRenderGraphBlockConnectionPointTypes.TextureLinearVelocity | BABYLON.NodeRenderGraphBlockConnectionPointTypes.ResourceContainer | BABYLON.NodeRenderGraphBlockConnectionPointTypes.ShadowGenerator | BABYLON.NodeRenderGraphBlockConnectionPointTypes.ShadowLight | BABYLON.NodeRenderGraphBlockConnectionPointTypes.Camera | BABYLON.NodeRenderGraphBlockConnectionPointTypes.ObjectList | BABYLON.NodeRenderGraphBlockConnectionPointTypes.AutoDetect;
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static GetStringFromConnectionNodeType(type: BABYLON.NodeRenderGraphBlockConnectionPointTypes): "" | "Texture" | "Camera" | "TextureBackBuffer" | "TextureBackBufferDepthStencilAttachment" | "TextureDepthStencilAttachment" | "ObjectList" | "TextureNormal" | "TextureAlbedo" | "TextureReflectivity" | "TexturePosition" | "TextureVelocity" | "TextureScreenDepth" | "TextureLocalPosition" | "TextureWorldNormal" | "TextureLinearVelocity" | "ResourceContainer" | "ShadowGenerator" | "ShadowLight" | "TextureDepth";
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@@ -1319,7 +1319,7 @@ declare module BABYLON.NodeRenderGraphEditor.SharedUIComponents {
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* @param props defines the split container properties
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* @returns the split container component
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*/
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export var SplitContainer: React.FC<ISplitContainerProps
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export var SplitContainer: React.FC<React.PropsWithChildren<ISplitContainerProps>>;
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constructor(props: IColorPickerLineProps);
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syncPositions(): void;
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shouldComponentUpdate(nextProps: IColorPickerLineProps, nextState: IColorPickerComponentState): boolean;
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getHexString(props?: Readonly<IColorPickerLineProps>
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children?: React.ReactNode | undefined;
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}>): string;
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getHexString(props?: Readonly<IColorPickerLineProps>): string;
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componentDidUpdate(): void;
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componentDidMount(): void;
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render(): import("react/jsx-runtime").JSX.Element;
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export class ColorLine extends React.Component<IColorLineProps, IColorLineComponentState> {
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constructor(props: IColorLineProps);
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shouldComponentUpdate(nextProps: IColorLineProps, nextState: IColorLineComponentState): boolean;
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getValue(props?: Readonly<IColorLineProps>
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children?: React.ReactNode | undefined;
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}>): BABYLON.Color4;
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getValue(props?: Readonly<IColorLineProps>): BABYLON.Color4;
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setColorFromString(colorString: string): void;
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setColor(newColor: BABYLON.Color4): void;
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switchExpandState(): void;
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title?: string;
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backgroundColor?: string;
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};
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export var Button: React.FC<ButtonProps
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export var Button: React.FC<React.PropsWithChildren<ButtonProps>>;
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* @param props
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* @returns
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*/
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export const NodeRenderer: (props: INodeRendererProps) => import("react/jsx-runtime").JSX.Element;
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export const NodeRenderer: (props: React.PropsWithChildren<INodeRendererProps>) => import("react/jsx-runtime").JSX.Element;
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* @param props properties
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* @returns graph node container element
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*/
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export var GraphNodesContainer: React.FC<IGraphContainerProps
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export var GraphNodesContainer: React.FC<React.PropsWithChildren<IGraphContainerProps>>;
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highlighted?: boolean;
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parentContainerId: string;
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}
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export var SingleGraphNode: React.FC<IGraphNodeProps
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export var SingleGraphNode: React.FC<React.PropsWithChildren<IGraphNodeProps>>;
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*/
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export var GraphLinesContainer: React.FC<IGraphLinesContainerProps
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export var GraphLinesContainer: React.FC<React.PropsWithChildren<IGraphLinesContainerProps>>;
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*/
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export var GraphContainer: React.FC<IGraphContainerProps
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export var GraphContainer: React.FC<React.PropsWithChildren<IGraphContainerProps>>;
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* drag the handle in a node and drop it in another node to create a connection.
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* @returns connector element
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*/
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export var GraphConnectorHandler: React.FC<IGraphConnectorHandlerProps
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export var GraphConnectorHandler: React.FC<React.PropsWithChildren<IGraphConnectorHandlerProps>>;
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constructor(props: IColorPickerLineComponentProps);
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syncPositions(): void;
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shouldComponentUpdate(nextProps: IColorPickerLineComponentProps, nextState: IColorPickerComponentState): boolean;
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getHexString(props?: Readonly<IColorPickerLineComponentProps>
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getHexString(props?: Readonly<IColorPickerLineComponentProps>): string;
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render(): import("react/jsx-runtime").JSX.Element;
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export class ColorLineComponent extends React.Component<IColorLineComponentProps, IColorLineComponentState> {
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shouldComponentUpdate(nextProps: IColorLineComponentProps, nextState: IColorLineComponentState): boolean;
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getValue(props?: Readonly<IColorLineComponentProps>): BABYLON.Color4;
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setColorFromString(colorString: string): void;
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setColor(newColor: BABYLON.Color4): void;
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* @returns drop zone element
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*/
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export var FlexibleDropZone: React.FC<IFlexibleDropZoneProps
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export var FlexibleDropZone: React.FC<React.PropsWithChildren<IFlexibleDropZoneProps>>;
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*/
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export var FlexibleDragHandler: React.FC<IFlexibleDragHandlerProps
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export var FlexibleDragHandler: React.FC<React.PropsWithChildren<IFlexibleDragHandlerProps>>;
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export var FlexibleColumn: React.FC<IFlexibleColumnProps
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export var FlexibleColumn: React.FC<React.PropsWithChildren<IFlexibleColumnProps>>;
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}
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export var CommandBarComponent: React.FC<ICommandBarComponentProps
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export var CommandBarComponent: React.FC<React.PropsWithChildren<ICommandBarComponentProps>>;
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