babylonjs-node-render-graph-editor 7.41.1 → 7.41.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -153,7 +153,7 @@ declare module BABYLON.NodeRenderGraphEditor {
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* Static class for BlockTools
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*/
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export class BlockTools {
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static GetBlockFromString(data: string, frameGraph: BABYLON.FrameGraph, scene: BABYLON.Scene): BABYLON.NodeRenderGraphTeleportInBlock | BABYLON.NodeRenderGraphTeleportOutBlock | BABYLON.NodeRenderGraphOutputBlock | BABYLON.NodeRenderGraphElbowBlock | BABYLON.NodeRenderGraphResourceContainerBlock | BABYLON.NodeRenderGraphExecuteBlock | BABYLON.NodeRenderGraphUtilityLayerRendererBlock | BABYLON.NodeRenderGraphInputBlock | BABYLON.NodeRenderGraphClearBlock | BABYLON.NodeRenderGraphCopyTextureBlock | BABYLON.NodeRenderGraphGenerateMipmapsBlock | BABYLON.NodeRenderGraphBlackAndWhitePostProcessBlock | BABYLON.NodeRenderGraphBloomPostProcessBlock | BABYLON.NodeRenderGraphBlurPostProcessBlock | BABYLON.NodeRenderGraphPassPostProcessBlock | BABYLON.NodeRenderGraphPassCubePostProcessBlock | BABYLON.GUI.NodeRenderGraphGUIBlock | BABYLON.NodeRenderGraphObjectRendererBlock | BABYLON.NodeRenderGraphGeometryRendererBlock | BABYLON.NodeRenderGraphTAAObjectRendererBlock | BABYLON.NodeRenderGraphCullObjectsBlock | BABYLON.NodeRenderGraphCircleOfConfusionPostProcessBlock | BABYLON.NodeRenderGraphDepthOfFieldPostProcessBlock | BABYLON.NodeRenderGraphExtractHighlightsPostProcessBlock | BABYLON.NodeRenderGraphShadowGeneratorBlock | BABYLON.NodeRenderGraphCascadedShadowGeneratorBlock | BABYLON.NodeRenderGraphGlowLayerBlock | BABYLON.NodeRenderGraphHighlightLayerBlock | null;
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static GetBlockFromString(data: string, frameGraph: BABYLON.FrameGraph, scene: BABYLON.Scene): BABYLON.NodeRenderGraphTeleportInBlock | BABYLON.NodeRenderGraphTeleportOutBlock | BABYLON.NodeRenderGraphOutputBlock | BABYLON.NodeRenderGraphElbowBlock | BABYLON.NodeRenderGraphResourceContainerBlock | BABYLON.NodeRenderGraphExecuteBlock | BABYLON.NodeRenderGraphUtilityLayerRendererBlock | BABYLON.NodeRenderGraphInputBlock | BABYLON.NodeRenderGraphClearBlock | BABYLON.NodeRenderGraphCopyTextureBlock | BABYLON.NodeRenderGraphGenerateMipmapsBlock | BABYLON.NodeRenderGraphBlackAndWhitePostProcessBlock | BABYLON.NodeRenderGraphBloomPostProcessBlock | BABYLON.NodeRenderGraphBlurPostProcessBlock | BABYLON.NodeRenderGraphPassPostProcessBlock | BABYLON.NodeRenderGraphPassCubePostProcessBlock | BABYLON.GUI.NodeRenderGraphGUIBlock | BABYLON.NodeRenderGraphObjectRendererBlock | BABYLON.NodeRenderGraphGeometryRendererBlock | BABYLON.NodeRenderGraphTAAObjectRendererBlock | BABYLON.NodeRenderGraphCullObjectsBlock | BABYLON.NodeRenderGraphCircleOfConfusionPostProcessBlock | BABYLON.NodeRenderGraphDepthOfFieldPostProcessBlock | BABYLON.NodeRenderGraphExtractHighlightsPostProcessBlock | BABYLON.NodeRenderGraphShadowGeneratorBlock | BABYLON.NodeRenderGraphCascadedShadowGeneratorBlock | BABYLON.NodeRenderGraphGlowLayerBlock | BABYLON.NodeRenderGraphHighlightLayerBlock | BABYLON.NodeRenderGraphSSRPostProcessBlock | null;
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static GetColorFromConnectionNodeType(type: BABYLON.NodeRenderGraphBlockConnectionPointTypes): string;
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static GetConnectionNodeTypeFromString(type: string): BABYLON.NodeRenderGraphBlockConnectionPointTypes.Texture | BABYLON.NodeRenderGraphBlockConnectionPointTypes.TextureBackBuffer | BABYLON.NodeRenderGraphBlockConnectionPointTypes.TextureBackBufferDepthStencilAttachment | BABYLON.NodeRenderGraphBlockConnectionPointTypes.TextureDepthStencilAttachment | BABYLON.NodeRenderGraphBlockConnectionPointTypes.TextureViewDepth | BABYLON.NodeRenderGraphBlockConnectionPointTypes.TextureViewNormal | BABYLON.NodeRenderGraphBlockConnectionPointTypes.TextureAlbedo | BABYLON.NodeRenderGraphBlockConnectionPointTypes.TextureReflectivity | BABYLON.NodeRenderGraphBlockConnectionPointTypes.TextureWorldPosition | BABYLON.NodeRenderGraphBlockConnectionPointTypes.TextureVelocity | BABYLON.NodeRenderGraphBlockConnectionPointTypes.TextureScreenDepth | BABYLON.NodeRenderGraphBlockConnectionPointTypes.TextureWorldNormal | BABYLON.NodeRenderGraphBlockConnectionPointTypes.TextureLocalPosition | BABYLON.NodeRenderGraphBlockConnectionPointTypes.TextureLinearVelocity | BABYLON.NodeRenderGraphBlockConnectionPointTypes.ResourceContainer | BABYLON.NodeRenderGraphBlockConnectionPointTypes.ShadowGenerator | BABYLON.NodeRenderGraphBlockConnectionPointTypes.ShadowLight | BABYLON.NodeRenderGraphBlockConnectionPointTypes.Camera | BABYLON.NodeRenderGraphBlockConnectionPointTypes.ObjectList | BABYLON.NodeRenderGraphBlockConnectionPointTypes.AutoDetect;
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static GetStringFromConnectionNodeType(type: BABYLON.NodeRenderGraphBlockConnectionPointTypes): "" | "Texture" | "Camera" | "TextureBackBuffer" | "TextureBackBufferDepthStencilAttachment" | "TextureDepthStencilAttachment" | "ObjectList" | "TextureNormal" | "TextureAlbedo" | "TextureReflectivity" | "TexturePosition" | "TextureVelocity" | "TextureScreenDepth" | "TextureLocalPosition" | "TextureWorldNormal" | "TextureLinearVelocity" | "ResourceContainer" | "ShadowGenerator" | "ShadowLight" | "TextureDepth";
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@@ -691,6 +691,16 @@ declare module BABYLON.NodeRenderGraphEditor.SharedUIComponents {
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* @param target document or shadow root to copy styles to
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*/
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export function CopyStyles(source: Document, target: DocumentOrShadowRoot): void;
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/**
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* Merges classNames by array of strings or conditions
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* @param classNames Array of className strings or truthy conditions
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* @returns A concatenated string, suitable for the className attribute
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*/
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export function MergeClassNames(classNames: ClassNameCondition[]): string;
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/**
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* className (replicating React type) or a tuple with the second member being any truthy value ["className", true]
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*/
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type ClassNameCondition = string | undefined | [string, any];
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@@ -1607,6 +1617,7 @@ declare module BABYLON.NodeRenderGraphEditor.SharedUIComponents {
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private _onDown;
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cleanAccumulation(useCeil?: boolean): void;
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private _onUp;
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private _attach;
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private _onMove;
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renderProperties(): BABYLON.Nullable<JSX.Element>;
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_forceRebuild(source: any, propertyName: string, notifiers?: BABYLON.IEditablePropertyOption["notifiers"]): void;
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@@ -2350,6 +2361,7 @@ declare module BABYLON.NodeRenderGraphEditor.SharedUIComponents {
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icon?: string;
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iconLabel?: string;
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tooltip?: string;
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onCopy?: true | (() => string);
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}
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export class TextLineComponent extends React.Component<ITextLineComponentProps> {
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constructor(props: ITextLineComponentProps);
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@@ -3129,7 +3141,7 @@ declare module BABYLON.NodeRenderGraphEditor.SharedUIComponents {
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label?: string;
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target?: any;
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propertyName?: string;
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isSelected?: () => boolean;
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isSelected?: boolean | (() => boolean);
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onSelect?: (value: boolean) => void;
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onValueChanged?: () => void;
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onPropertyChangedObservable?: BABYLON.Observable<BABYLON.NodeRenderGraphEditor.SharedUIComponents.PropertyChangedEvent>;
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