babylonjs-node-render-graph-editor 7.31.0 → 7.33.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -189,6 +189,7 @@ export class GlobalState {
189
189
  }
190
190
  declare module "babylonjs-node-render-graph-editor/blockTools" {
191
191
  import { Scene } from "babylonjs/scene";
192
+ import { FrameGraph } from "babylonjs/FrameGraph/frameGraph";
192
193
  import { NodeRenderGraphBlockConnectionPointTypes } from "babylonjs/FrameGraph/Node/Types/nodeRenderGraphTypes";
193
194
  import { NodeRenderGraphOutputBlock } from "babylonjs/FrameGraph/Node/Blocks/outputBlock";
194
195
  import { NodeRenderGraphInputBlock } from "babylonjs/FrameGraph/Node/Blocks/inputBlock";
@@ -213,12 +214,13 @@ import { NodeRenderGraphResourceContainerBlock } from "babylonjs/FrameGraph/Node
213
214
  import { NodeRenderGraphShadowGeneratorBlock } from "babylonjs/FrameGraph/Node/Blocks/Rendering/shadowGeneratorBlock";
214
215
  import { NodeRenderGraphCascadedShadowGeneratorBlock } from "babylonjs/FrameGraph/Node/Blocks/Rendering/csmShadowGeneratorBlock";
215
216
  import { NodeRenderGraphExecuteBlock } from "babylonjs/FrameGraph/Node/Blocks/executeBlock";
216
- import { FrameGraph } from "babylonjs/FrameGraph/frameGraph";
217
+ import { NodeRenderGraphGlowLayerBlock } from "babylonjs/FrameGraph/Node/Blocks/Layers/glowLayerBlock";
218
+ import { NodeRenderGraphPassCubePostProcessBlock, NodeRenderGraphPassPostProcessBlock } from "babylonjs/FrameGraph/Node/Blocks/PostProcesses/passPostProcessBlock";
217
219
  /**
218
220
  * Static class for BlockTools
219
221
  */
220
222
  export class BlockTools {
221
- static GetBlockFromString(data: string, frameGraph: FrameGraph, scene: Scene): NodeRenderGraphTeleportInBlock | NodeRenderGraphTeleportOutBlock | NodeRenderGraphOutputBlock | NodeRenderGraphElbowBlock | NodeRenderGraphResourceContainerBlock | NodeRenderGraphExecuteBlock | NodeRenderGraphInputBlock | NodeRenderGraphClearBlock | NodeRenderGraphCopyTextureBlock | NodeRenderGraphGenerateMipmapsBlock | NodeRenderGraphBlackAndWhitePostProcessBlock | NodeRenderGraphBloomPostProcessBlock | NodeRenderGraphBlurPostProcessBlock | NodeRenderGraphGUIBlock | NodeRenderGraphObjectRendererBlock | NodeRenderGraphGeometryRendererBlock | NodeRenderGraphTAAObjectRendererBlock | NodeRenderGraphCullObjectsBlock | NodeRenderGraphCircleOfConfusionPostProcessBlock | NodeRenderGraphDepthOfFieldPostProcessBlock | NodeRenderGraphExtractHighlightsPostProcessBlock | NodeRenderGraphShadowGeneratorBlock | NodeRenderGraphCascadedShadowGeneratorBlock | null;
223
+ static GetBlockFromString(data: string, frameGraph: FrameGraph, scene: Scene): NodeRenderGraphTeleportInBlock | NodeRenderGraphTeleportOutBlock | NodeRenderGraphOutputBlock | NodeRenderGraphElbowBlock | NodeRenderGraphResourceContainerBlock | NodeRenderGraphExecuteBlock | NodeRenderGraphInputBlock | NodeRenderGraphClearBlock | NodeRenderGraphCopyTextureBlock | NodeRenderGraphGenerateMipmapsBlock | NodeRenderGraphBlackAndWhitePostProcessBlock | NodeRenderGraphBloomPostProcessBlock | NodeRenderGraphBlurPostProcessBlock | NodeRenderGraphPassPostProcessBlock | NodeRenderGraphPassCubePostProcessBlock | NodeRenderGraphGUIBlock | NodeRenderGraphObjectRendererBlock | NodeRenderGraphGeometryRendererBlock | NodeRenderGraphTAAObjectRendererBlock | NodeRenderGraphCullObjectsBlock | NodeRenderGraphCircleOfConfusionPostProcessBlock | NodeRenderGraphDepthOfFieldPostProcessBlock | NodeRenderGraphExtractHighlightsPostProcessBlock | NodeRenderGraphShadowGeneratorBlock | NodeRenderGraphCascadedShadowGeneratorBlock | NodeRenderGraphGlowLayerBlock | null;
222
224
  static GetColorFromConnectionNodeType(type: NodeRenderGraphBlockConnectionPointTypes): string;
223
225
  static GetConnectionNodeTypeFromString(type: string): NodeRenderGraphBlockConnectionPointTypes.Texture | NodeRenderGraphBlockConnectionPointTypes.TextureBackBuffer | NodeRenderGraphBlockConnectionPointTypes.TextureBackBufferDepthStencilAttachment | NodeRenderGraphBlockConnectionPointTypes.TextureDepthStencilAttachment | NodeRenderGraphBlockConnectionPointTypes.TextureViewDepth | NodeRenderGraphBlockConnectionPointTypes.TextureViewNormal | NodeRenderGraphBlockConnectionPointTypes.TextureAlbedo | NodeRenderGraphBlockConnectionPointTypes.TextureReflectivity | NodeRenderGraphBlockConnectionPointTypes.TextureWorldPosition | NodeRenderGraphBlockConnectionPointTypes.TextureVelocity | NodeRenderGraphBlockConnectionPointTypes.TextureScreenDepth | NodeRenderGraphBlockConnectionPointTypes.TextureWorldNormal | NodeRenderGraphBlockConnectionPointTypes.TextureLocalPosition | NodeRenderGraphBlockConnectionPointTypes.TextureLinearVelocity | NodeRenderGraphBlockConnectionPointTypes.ResourceContainer | NodeRenderGraphBlockConnectionPointTypes.ShadowGenerator | NodeRenderGraphBlockConnectionPointTypes.ShadowLight | NodeRenderGraphBlockConnectionPointTypes.Camera | NodeRenderGraphBlockConnectionPointTypes.ObjectList | NodeRenderGraphBlockConnectionPointTypes.AutoDetect;
224
226
  static GetStringFromConnectionNodeType(type: NodeRenderGraphBlockConnectionPointTypes): "" | "Texture" | "Camera" | "TextureBackBuffer" | "TextureBackBufferDepthStencilAttachment" | "TextureDepthStencilAttachment" | "ObjectList" | "TextureNormal" | "TextureAlbedo" | "TextureReflectivity" | "TexturePosition" | "TextureVelocity" | "TextureScreenDepth" | "TextureLocalPosition" | "TextureWorldNormal" | "TextureLinearVelocity" | "ResourceContainer" | "ShadowGenerator" | "ShadowLight" | "TextureDepth";
@@ -4467,7 +4469,7 @@ declare module BABYLON.NodeRenderGraphEditor {
4467
4469
  * Static class for BlockTools
4468
4470
  */
4469
4471
  export class BlockTools {
4470
- static GetBlockFromString(data: string, frameGraph: BABYLON.FrameGraph, scene: BABYLON.Scene): BABYLON.NodeRenderGraphTeleportInBlock | BABYLON.NodeRenderGraphTeleportOutBlock | BABYLON.NodeRenderGraphOutputBlock | BABYLON.NodeRenderGraphElbowBlock | BABYLON.NodeRenderGraphResourceContainerBlock | BABYLON.NodeRenderGraphExecuteBlock | BABYLON.NodeRenderGraphInputBlock | BABYLON.NodeRenderGraphClearBlock | BABYLON.NodeRenderGraphCopyTextureBlock | BABYLON.NodeRenderGraphGenerateMipmapsBlock | BABYLON.NodeRenderGraphBlackAndWhitePostProcessBlock | BABYLON.NodeRenderGraphBloomPostProcessBlock | BABYLON.NodeRenderGraphBlurPostProcessBlock | BABYLON.GUI.NodeRenderGraphGUIBlock | BABYLON.NodeRenderGraphObjectRendererBlock | BABYLON.NodeRenderGraphGeometryRendererBlock | BABYLON.NodeRenderGraphTAAObjectRendererBlock | BABYLON.NodeRenderGraphCullObjectsBlock | BABYLON.NodeRenderGraphCircleOfConfusionPostProcessBlock | BABYLON.NodeRenderGraphDepthOfFieldPostProcessBlock | BABYLON.NodeRenderGraphExtractHighlightsPostProcessBlock | BABYLON.NodeRenderGraphShadowGeneratorBlock | BABYLON.NodeRenderGraphCascadedShadowGeneratorBlock | null;
4472
+ static GetBlockFromString(data: string, frameGraph: BABYLON.FrameGraph, scene: BABYLON.Scene): BABYLON.NodeRenderGraphTeleportInBlock | BABYLON.NodeRenderGraphTeleportOutBlock | BABYLON.NodeRenderGraphOutputBlock | BABYLON.NodeRenderGraphElbowBlock | BABYLON.NodeRenderGraphResourceContainerBlock | BABYLON.NodeRenderGraphExecuteBlock | BABYLON.NodeRenderGraphInputBlock | BABYLON.NodeRenderGraphClearBlock | BABYLON.NodeRenderGraphCopyTextureBlock | BABYLON.NodeRenderGraphGenerateMipmapsBlock | BABYLON.NodeRenderGraphBlackAndWhitePostProcessBlock | BABYLON.NodeRenderGraphBloomPostProcessBlock | BABYLON.NodeRenderGraphBlurPostProcessBlock | BABYLON.NodeRenderGraphPassPostProcessBlock | BABYLON.NodeRenderGraphPassCubePostProcessBlock | BABYLON.GUI.NodeRenderGraphGUIBlock | BABYLON.NodeRenderGraphObjectRendererBlock | BABYLON.NodeRenderGraphGeometryRendererBlock | BABYLON.NodeRenderGraphTAAObjectRendererBlock | BABYLON.NodeRenderGraphCullObjectsBlock | BABYLON.NodeRenderGraphCircleOfConfusionPostProcessBlock | BABYLON.NodeRenderGraphDepthOfFieldPostProcessBlock | BABYLON.NodeRenderGraphExtractHighlightsPostProcessBlock | BABYLON.NodeRenderGraphShadowGeneratorBlock | BABYLON.NodeRenderGraphCascadedShadowGeneratorBlock | BABYLON.NodeRenderGraphGlowLayerBlock | null;
4471
4473
  static GetColorFromConnectionNodeType(type: BABYLON.NodeRenderGraphBlockConnectionPointTypes): string;
4472
4474
  static GetConnectionNodeTypeFromString(type: string): BABYLON.NodeRenderGraphBlockConnectionPointTypes.Texture | BABYLON.NodeRenderGraphBlockConnectionPointTypes.TextureBackBuffer | BABYLON.NodeRenderGraphBlockConnectionPointTypes.TextureBackBufferDepthStencilAttachment | BABYLON.NodeRenderGraphBlockConnectionPointTypes.TextureDepthStencilAttachment | BABYLON.NodeRenderGraphBlockConnectionPointTypes.TextureViewDepth | BABYLON.NodeRenderGraphBlockConnectionPointTypes.TextureViewNormal | BABYLON.NodeRenderGraphBlockConnectionPointTypes.TextureAlbedo | BABYLON.NodeRenderGraphBlockConnectionPointTypes.TextureReflectivity | BABYLON.NodeRenderGraphBlockConnectionPointTypes.TextureWorldPosition | BABYLON.NodeRenderGraphBlockConnectionPointTypes.TextureVelocity | BABYLON.NodeRenderGraphBlockConnectionPointTypes.TextureScreenDepth | BABYLON.NodeRenderGraphBlockConnectionPointTypes.TextureWorldNormal | BABYLON.NodeRenderGraphBlockConnectionPointTypes.TextureLocalPosition | BABYLON.NodeRenderGraphBlockConnectionPointTypes.TextureLinearVelocity | BABYLON.NodeRenderGraphBlockConnectionPointTypes.ResourceContainer | BABYLON.NodeRenderGraphBlockConnectionPointTypes.ShadowGenerator | BABYLON.NodeRenderGraphBlockConnectionPointTypes.ShadowLight | BABYLON.NodeRenderGraphBlockConnectionPointTypes.Camera | BABYLON.NodeRenderGraphBlockConnectionPointTypes.ObjectList | BABYLON.NodeRenderGraphBlockConnectionPointTypes.AutoDetect;
4473
4475
  static GetStringFromConnectionNodeType(type: BABYLON.NodeRenderGraphBlockConnectionPointTypes): "" | "Texture" | "Camera" | "TextureBackBuffer" | "TextureBackBufferDepthStencilAttachment" | "TextureDepthStencilAttachment" | "ObjectList" | "TextureNormal" | "TextureAlbedo" | "TextureReflectivity" | "TexturePosition" | "TextureVelocity" | "TextureScreenDepth" | "TextureLocalPosition" | "TextureWorldNormal" | "TextureLinearVelocity" | "ResourceContainer" | "ShadowGenerator" | "ShadowLight" | "TextureDepth";
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "babylonjs-node-render-graph-editor",
3
- "version": "7.31.0",
3
+ "version": "7.33.0",
4
4
  "main": "babylon.nodeRenderGraphEditor.js",
5
5
  "types": "babylon.nodeRenderGraphEditor.module.d.ts",
6
6
  "files": [
@@ -11,10 +11,10 @@
11
11
  "build:dev": "webpack --env development",
12
12
  "build:prod": "webpack --env production",
13
13
  "build:declaration": "build-tools -c pud --config ./config.json",
14
- "clean": "rimraf dist && rimraf babylon*.*"
14
+ "clean": "rimraf dist && rimraf babylon*.* -g"
15
15
  },
16
16
  "dependencies": {
17
- "babylonjs": "^7.42.0"
17
+ "babylonjs": "^7.44.0"
18
18
  },
19
19
  "devDependencies": {
20
20
  "@dev/build-tools": "1.0.0",