babylonjs-node-geometry-editor 8.55.2 → 8.55.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -4093,7 +4093,7 @@ declare module BABYLON.NodeGeometryEditor.SharedUIComponents {
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/**
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* Optional default value that enables clearing the current linked entity
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*/
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defaultValue?: T
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defaultValue?: BABYLON.Nullable<T>;
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};
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/**
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* A generic primitive component with a ComboBox for selecting from a list of entities.
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@@ -4389,6 +4389,31 @@ declare module BABYLON.NodeGeometryEditor.SharedUIComponents {
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}
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declare module BABYLON.NodeGeometryEditor {
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}
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declare module BABYLON.NodeGeometryEditor.SharedUIComponents {
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export type ClusteredLightContainerSelectorProps = BABYLON.NodeGeometryEditor.SharedUIComponents.PrimitiveProps<BABYLON.Nullable<BABYLON.ClusteredLightContainer>> & {
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/**
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* The scene to get clustered light containers from
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*/
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scene: BABYLON.Scene;
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/**
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* Optional filter function to filter which clustered light containers are shown
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*/
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filter?: (container: BABYLON.ClusteredLightContainer) => boolean;
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} & Omit<BABYLON.NodeGeometryEditor.SharedUIComponents.EntitySelectorProps<BABYLON.ClusteredLightContainer>, "getEntities" | "getName">;
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/**
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* A primitive component with a ComboBox for selecting from existing scene clustered light containers.
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* @param props ClusteredLightContainerSelectorProps
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* @returns ClusteredLightContainerSelector component
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*/
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export var ClusteredLightContainerSelector: React.FunctionComponent<ClusteredLightContainerSelectorProps>;
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}
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declare module BABYLON.NodeGeometryEditor {
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@@ -5214,10 +5239,12 @@ declare module BABYLON.NodeGeometryEditor.SharedUIComponents {
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type MaterialSelectorPropertyLineProps = BABYLON.NodeGeometryEditor.SharedUIComponents.PropertyLineProps<BABYLON.Nullable<BABYLON.Material>> & BABYLON.NodeGeometryEditor.SharedUIComponents.MaterialSelectorProps;
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type TextureSelectorPropertyLineProps = BABYLON.NodeGeometryEditor.SharedUIComponents.PropertyLineProps<BABYLON.Nullable<BABYLON.BaseTexture>> & BABYLON.NodeGeometryEditor.SharedUIComponents.TextureSelectorProps;
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type SkeletonSelectorPropertyLineProps = BABYLON.NodeGeometryEditor.SharedUIComponents.PropertyLineProps<BABYLON.Nullable<BABYLON.Skeleton>> & BABYLON.NodeGeometryEditor.SharedUIComponents.SkeletonSelectorProps;
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type ClusteredLightContainerSelectorPropertyLineProps = BABYLON.NodeGeometryEditor.SharedUIComponents.PropertyLineProps<BABYLON.Nullable<BABYLON.ClusteredLightContainer>> & BABYLON.NodeGeometryEditor.SharedUIComponents.ClusteredLightContainerSelectorProps;
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export const NodeSelectorPropertyLine: (props: NodeSelectorPropertyLineProps) => import("react/jsx-runtime").JSX.Element;
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export const MaterialSelectorPropertyLine: (props: MaterialSelectorPropertyLineProps) => import("react/jsx-runtime").JSX.Element;
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export const TextureSelectorPropertyLine: (props: TextureSelectorPropertyLineProps) => import("react/jsx-runtime").JSX.Element;
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export const SkeletonSelectorPropertyLine: (props: SkeletonSelectorPropertyLineProps) => import("react/jsx-runtime").JSX.Element;
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export const ClusteredLightContainerSelectorPropertyLine: (props: ClusteredLightContainerSelectorPropertyLineProps) => import("react/jsx-runtime").JSX.Element;
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@@ -4105,7 +4105,7 @@ export type EntitySelectorProps<T extends Entity> = (PrimitiveProps<Nullable<T>>
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/**
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* Optional default value that enables clearing the current linked entity
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*/
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defaultValue?: T
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defaultValue?: Nullable<T>;
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};
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/**
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* A generic primitive component with a ComboBox for selecting from a list of entities.
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@@ -4378,6 +4378,31 @@ type CollapseProps = {
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export const Collapse: FunctionComponent<PropsWithChildren<CollapseProps>>;
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export {};
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}
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declare module "babylonjs-node-geometry-editor/fluent/primitives/clusteredLightContainerSelector" {
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import { FunctionComponent } from "react";
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import { Scene } from "babylonjs/scene";
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import { Nullable } from "babylonjs/types";
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import { PrimitiveProps } from "babylonjs-node-geometry-editor/fluent/primitives/primitive";
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import { EntitySelectorProps } from "babylonjs-node-geometry-editor/fluent/primitives/entitySelector";
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import { ClusteredLightContainer } from "babylonjs/Lights/Clustered/clusteredLightContainer";
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export type ClusteredLightContainerSelectorProps = PrimitiveProps<Nullable<ClusteredLightContainer>> & {
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/**
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* The scene to get clustered light containers from
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*/
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scene: Scene;
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/**
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* Optional filter function to filter which clustered light containers are shown
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*/
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filter?: (container: ClusteredLightContainer) => boolean;
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} & Omit<EntitySelectorProps<ClusteredLightContainer>, "getEntities" | "getName">;
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/**
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* A primitive component with a ComboBox for selecting from existing scene clustered light containers.
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* @param props ClusteredLightContainerSelectorProps
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* @returns ClusteredLightContainerSelector component
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*/
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export const ClusteredLightContainerSelector: FunctionComponent<ClusteredLightContainerSelectorProps>;
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}
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declare module "babylonjs-node-geometry-editor/fluent/primitives/checkbox" {
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import { FunctionComponent } from "react";
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@@ -5112,24 +5137,28 @@ export const HexPropertyLine: FunctionComponent<HexPropertyLineProps>;
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}
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declare module "babylonjs-node-geometry-editor/fluent/hoc/propertyLines/entitySelectorPropertyLine" {
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import { Skeleton } from "babylonjs/Bones/skeleton";
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import { ClusteredLightContainer } from "babylonjs/Lights/Clustered/clusteredLightContainer";
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import { Material } from "babylonjs/Materials/material";
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import { BaseTexture } from "babylonjs/Materials/Textures/baseTexture";
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import { Node } from "babylonjs/node";
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import { Nullable } from "babylonjs/types";
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import {
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import { NodeSelectorProps } from "babylonjs-node-geometry-editor/fluent/primitives/nodeSelector";
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import { ClusteredLightContainerSelectorProps } from "babylonjs-node-geometry-editor/fluent/primitives/clusteredLightContainerSelector";
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import { MaterialSelectorProps } from "babylonjs-node-geometry-editor/fluent/primitives/materialSelector";
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import {
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import { NodeSelectorProps } from "babylonjs-node-geometry-editor/fluent/primitives/nodeSelector";
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import { SkeletonSelectorProps } from "babylonjs-node-geometry-editor/fluent/primitives/skeletonSelector";
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import {
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import {
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import { Skeleton } from "babylonjs/Bones/skeleton";
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import { TextureSelectorProps } from "babylonjs-node-geometry-editor/fluent/primitives/textureSelector";
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import { PropertyLineProps } from "babylonjs-node-geometry-editor/fluent/hoc/propertyLines/propertyLine";
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type NodeSelectorPropertyLineProps = PropertyLineProps<Nullable<Node>> & NodeSelectorProps;
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type MaterialSelectorPropertyLineProps = PropertyLineProps<Nullable<Material>> & MaterialSelectorProps;
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type TextureSelectorPropertyLineProps = PropertyLineProps<Nullable<BaseTexture>> & TextureSelectorProps;
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type SkeletonSelectorPropertyLineProps = PropertyLineProps<Nullable<Skeleton>> & SkeletonSelectorProps;
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type ClusteredLightContainerSelectorPropertyLineProps = PropertyLineProps<Nullable<ClusteredLightContainer>> & ClusteredLightContainerSelectorProps;
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export const NodeSelectorPropertyLine: (props: NodeSelectorPropertyLineProps) => import("react/jsx-runtime").JSX.Element;
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export const MaterialSelectorPropertyLine: (props: MaterialSelectorPropertyLineProps) => import("react/jsx-runtime").JSX.Element;
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export const TextureSelectorPropertyLine: (props: TextureSelectorPropertyLineProps) => import("react/jsx-runtime").JSX.Element;
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export const SkeletonSelectorPropertyLine: (props: SkeletonSelectorPropertyLineProps) => import("react/jsx-runtime").JSX.Element;
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export const ClusteredLightContainerSelectorPropertyLine: (props: ClusteredLightContainerSelectorPropertyLineProps) => import("react/jsx-runtime").JSX.Element;
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export {};
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}
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/**
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* Optional default value that enables clearing the current linked entity
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*/
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defaultValue?: T
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defaultValue?: BABYLON.Nullable<T>;
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};
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/**
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* A generic primitive component with a ComboBox for selecting from a list of entities.
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}
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declare module BABYLON.NodeGeometryEditor {
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}
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declare module BABYLON.NodeGeometryEditor.SharedUIComponents {
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export type ClusteredLightContainerSelectorProps = BABYLON.NodeGeometryEditor.SharedUIComponents.PrimitiveProps<BABYLON.Nullable<BABYLON.ClusteredLightContainer>> & {
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/**
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* The scene to get clustered light containers from
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*/
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scene: BABYLON.Scene;
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/**
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* Optional filter function to filter which clustered light containers are shown
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*/
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filter?: (container: BABYLON.ClusteredLightContainer) => boolean;
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} & Omit<BABYLON.NodeGeometryEditor.SharedUIComponents.EntitySelectorProps<BABYLON.ClusteredLightContainer>, "getEntities" | "getName">;
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/**
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* A primitive component with a ComboBox for selecting from existing scene clustered light containers.
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* @param props ClusteredLightContainerSelectorProps
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* @returns ClusteredLightContainerSelector component
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*/
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export var ClusteredLightContainerSelector: React.FunctionComponent<ClusteredLightContainerSelectorProps>;
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}
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declare module BABYLON.NodeGeometryEditor {
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type MaterialSelectorPropertyLineProps = BABYLON.NodeGeometryEditor.SharedUIComponents.PropertyLineProps<BABYLON.Nullable<BABYLON.Material>> & BABYLON.NodeGeometryEditor.SharedUIComponents.MaterialSelectorProps;
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type TextureSelectorPropertyLineProps = BABYLON.NodeGeometryEditor.SharedUIComponents.PropertyLineProps<BABYLON.Nullable<BABYLON.BaseTexture>> & BABYLON.NodeGeometryEditor.SharedUIComponents.TextureSelectorProps;
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type SkeletonSelectorPropertyLineProps = BABYLON.NodeGeometryEditor.SharedUIComponents.PropertyLineProps<BABYLON.Nullable<BABYLON.Skeleton>> & BABYLON.NodeGeometryEditor.SharedUIComponents.SkeletonSelectorProps;
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type ClusteredLightContainerSelectorPropertyLineProps = BABYLON.NodeGeometryEditor.SharedUIComponents.PropertyLineProps<BABYLON.Nullable<BABYLON.ClusteredLightContainer>> & BABYLON.NodeGeometryEditor.SharedUIComponents.ClusteredLightContainerSelectorProps;
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export const NodeSelectorPropertyLine: (props: NodeSelectorPropertyLineProps) => import("react/jsx-runtime").JSX.Element;
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export const MaterialSelectorPropertyLine: (props: MaterialSelectorPropertyLineProps) => import("react/jsx-runtime").JSX.Element;
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export const TextureSelectorPropertyLine: (props: TextureSelectorPropertyLineProps) => import("react/jsx-runtime").JSX.Element;
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export const SkeletonSelectorPropertyLine: (props: SkeletonSelectorPropertyLineProps) => import("react/jsx-runtime").JSX.Element;
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export const ClusteredLightContainerSelectorPropertyLine: (props: ClusteredLightContainerSelectorPropertyLineProps) => import("react/jsx-runtime").JSX.Element;
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package/package.json
CHANGED
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{
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"name": "babylonjs-node-geometry-editor",
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"version": "8.55.
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"version": "8.55.4",
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"main": "babylon.nodeGeometryEditor.js",
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"types": "babylon.nodeGeometryEditor.module.d.ts",
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"files": [
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"clean": "rimraf dist && rimraf babylon*.* -g"
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},
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"dependencies": {
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"babylonjs": "8.55.
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"babylonjs": "8.55.4"
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},
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"devDependencies": {
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"@dev/build-tools": "1.0.0",
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